#The computer (enemy) W.I.P
10 messages · Page 1 of 1 (latest)
Zeekers wrote about it in his Patreon
Originally, Dead Seater was planned to be a game about abandoned factories
Have you come up with a behavior or what the enemy would actually do
it works like a Thumper, but this thing appears in the dark and becomes active only after prolonged contact with the player or light
after switching on, it will haunt the player for a couple of seconds before switching off and repeating the cycle
sounds like the locker
Wouldn't it be cooler if a computer enemy caused malfunctions inside the facility or with the ship and you'd have to kill it to stop these from happening
yeah, maybe he would flicker the lights around