#Femmployee - Cosmetic mod for Thigh Enthusiasts

1938 messages · Page 2 of 2 (latest)

foggy idol
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Uhhhhhh

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I'm cramming some college work so that's gotta be top priority forrrr idk about a week maybe

azure remnant
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Very fair

foggy idol
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Then I'll probably be more freed up

azure remnant
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There's your answer folks, mayhaps in a week

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As soon as the blend shapes are added and the model is sent over my way the sliders work in game, the slider system is completely additive so there's basically no work other than the blender changes

foggy idol
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Mhm tho I will also do some weight paint stuff

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Ooh actually, possible extra thing

azure remnant
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Mhm

foggy idol
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Can youuuuu

azure remnant
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Mh?

foggy idol
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Grab a photo

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Of

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Shorts + crop top

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I need to see the midsection

azure remnant
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I assume you're talking about the line?

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For some reason only those parts make a defined line from what I've found

foggy idol
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Mhm! I know why it is

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I just wanted to know if it appears in-game

azure remnant
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I've had some hunches

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I mentioned it a long time ago

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But yes it is a thing in game

foggy idol
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I can fix it with ✨ Data Transfer ✨

azure remnant
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Mhm

foggy idol
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It's the same issue I helped you with the other night

azure remnant
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Yeah why do you think I was asking you! XD

azure remnant
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hell yeah!!!

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10K PartyKirby

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yall fekken amazing

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❤️

foggy idol
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Holy shit

feral marsh
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Hey thanks for this great mod! my only issue is this mod takes like 30-40 fps both in orbit and when landed, doesn't matter if someone wears the suit or not.. Just causes a low fps overall.

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I really like this mod but this kinda makes it unplayable, for me atleast. I don't know if this has been reported before just wanted to share

azure remnant
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are you running other mods?

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i get like 180fps when im testing

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ive never seen a performance drop with this mod before

feral marsh
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I have mostly fix mods get like 120-130 fps in orbit

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But if i add this mod i get like 80-90

azure remnant
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try with no mods

feral marsh
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sure

azure remnant
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well other then this i mean lol

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im also testing on a fresh profile

feral marsh
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theres like 20 fps difference overall

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tested on fresh profile

azure remnant
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uh

feral marsh
azure remnant
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there is no fps counter in those photos

feral marsh
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bottom right

azure remnant
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oh

feral marsh
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you might need to open them in browser

azure remnant
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strange spot

feral marsh
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you can test it yourself

azure remnant
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yeah im trying

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mh

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yeah

feral marsh
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i would actually keep using this mod if my framerates would stay above 60, but it makes me kinda dizzy below 60 so

azure remnant
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thats super strange, it never did this before

feral marsh
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when landed it dips even more

azure remnant
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but fair

feral marsh
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it might be because of the interactive menu thing which i like very much

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i tested other heavy models but it doesn't dip like this

azure remnant
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well the model is not heavy

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fps drops when a suit is put on and idly

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ill look into it, but idk why its doing this

feral marsh
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yeah but it happens even without putting it on so

azure remnant
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yes i just said that

feral marsh
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thats why i tought it might be related to menu

azure remnant
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the menu does nothing till a suit is put on

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but yeah, ill look into it

feral marsh
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thanks a lot

foggy idol
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that's really bizarre

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good report tho

azure remnant
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okay so with no mods i get 180 ~ 200fps in ship

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with a new testing mod profile with dependency's ( but without the FemmployeeMod)
i get 125 ~ 135-ish in the ship

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with the FemmployeeMod it sits around 100 ~ 120fps

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i was able to find what and why it does it at idle, its the camera for the Suit preview

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when i use debug to turn off the camera it goes back up to 125 ~ 135 same as with only the base pack without the FemmployeeMod

south anchor
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Why is ModelReplacementAPI hurting fps so much? concern

azure remnant
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not sure what mod is making it way worse looking into that after so i can send info the right way

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might be MRAPI, but unsure

foggy idol
azure remnant
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mh, just a small oversight

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but that only was sucking like 15fps

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so now gotta find what IS nuking frames so bad

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nah it is

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okay so @feral marsh
there WAS a small issue that will soon be patched (ty for the report!)

but it seems most all the fps loss is MRAPI

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uhhh okay now the MRAPI is not doing it, only now im trying to record the behavior lol

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okay it just seems like the fps is all over the place, so guess i gotta look more carefully

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sometimes the game runs at 180 without the API, but it just swaped so maybe the api is not doing anything wrong

azure remnant
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yeah, base unmodded game is now 130 stable, so its all over the place. im just gonna focus on notable changes in FPS from our mod

feral marsh
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@azure remnant Thanks i really aprreciate it! one small suggestion: the models thighs is still thick even if the slider is at the zero is there any way to make it go below that slider?

foggy idol
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I will be adding negative slide!

shy plank
foggy idol
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it's like, next planned addition

shy plank
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that's the one thing I'm waiting on graah yoiled

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gonna be so peak

feral marsh
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thanks guys!

azure remnant
azure remnant
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gotta post that patch

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im unsure how much it will help your case kaplumbaa as for me fixing the camera to make it only on when the menu is open only gave about 15+ fps

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but we will see

feral marsh
feral marsh
azure remnant
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mh

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i also found a 15-ish fps drop when the suit is on

feral marsh
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oh

azure remnant
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i have 0 clue why, as the suit is not doing constant checks or anything like that

feral marsh
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what happens when more people put it on? does the loss stack?

azure remnant
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idk

feral marsh
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hope you can figure it out

azure remnant
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i dont think its us

feral marsh
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MRAPI?

azure remnant
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i think its the api processing the suit movement every frame

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mhm

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but i dont have poof of that so dunno

feral marsh
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i see

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when does the patch come out?

azure remnant
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today

feral marsh
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great!

azure remnant
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dunno when

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but it will

feral marsh
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take your time alright

azure remnant
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man, today was way more ADHD filled than i thought it was going to be

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uh,, sorry lol ill get it finished tomorrow
tis 6am now

foggy idol
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Pft

azure remnant
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Twas not the best day lol

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Uber stole my money, and my 3D printer needs more upgrades to do what I want

azure remnant
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kk patch is posted

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lmk if it helps

feral marsh
# azure remnant lmk if it helps

okay so the constant fps drop is gone thanks to the patch. Theres no loss in performance UNTIL i put the suit on, putting it on still decreases the fps around 15-20.. i wonder if when multiple people put it on the loss in performance stacks?

azure remnant
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Mh, yeah that's what I was afraid of,,

Dunno how or why it does it too

feral marsh
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does the camera preview become active when you put the suit on? or does it only activate when using the sliders menu?

azure remnant
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A render texture wouldn't create that much overhead

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The entire menu is toggled off when it's not open

foggy idol
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Is it loading all the cosmetics at the same time?

azure remnant
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No, it does load them briefly completely behind the scenes non-visually. but it's not doing anything constantly

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Normally constant lag like that is caused by for loops or things of a similar nature

formal umbra
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Can I see the code that runs constantly for this?

azure remnant
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Huh?

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Wdym

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There is no code that runs constantly on the suit

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Only things that get called when needed

formal umbra
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Huh, so the frames just peepeepoof?

azure remnant
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That's why this is confusing

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Yeah

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I assume it's overhead from the api, but don't know for sure

formal umbra
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I was expecting some sort of repeated getcomponent in like update or smthn

azure remnant
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No

formal umbra
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I'm a lot less familiar with the api but if you know what code starts running from it once a suit is loaded lemme know

azure remnant
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I dont

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I know nothing about the inner workings of the api

formal umbra
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Fun

azure remnant
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Mh

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I will continue to look into it

formal umbra
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I'll try to check tmrw morning then lol, it'll be something on an update cycle

azure remnant
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I asked bunya already

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They said they don't see why

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Or haven't seen it before

foggy idol
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I wonder if it's something to do with the view model specifically

azure remnant
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Nah

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I had that off when testing

formal umbra
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Does equipping and unequipping the stuff yall made make it worse?

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Could be some sort of memory leak if so

azure remnant
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No

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Only drops when your wearing

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But drop remains even after I turn off all my objects

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So even with none of the mod parts running it does it

formal umbra
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Okay so must be some sort of component being turned on when model exists

azure remnant
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Yeah but lag persists even with the suit clone object turned off/deleted

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I used unity Explorer

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That's why I'm sus of the api

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But like I said, dunno for sure

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It's listed as a bug on our page. And I will investigate as im able

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oh great

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github desktop just nuked a chunk of the project

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sigh

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okay, force push fixed it, good

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i aint in the mood for software shenanigan's lol

fallen hollow
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spider helmet 🥺

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pwease

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wiv little chelicerae instead of gas mask filters and six eyes in the visor

azure remnant
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Oml yea

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That would be cute af lol

foggy idol
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Ooh that could be fun and pretty easy too

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Helmets already kinda look spidery

fallen hollow
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i'd love if u did that 🥺

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fellow rachnid genders would be grateful

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can u also add an option for a spider backpack that is just the normal backpack but with a spider abdomen kinda sorta where a tail would be so the employee looks like they have a long round spider butt

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the abdomen could be sized up or down with hip slider options mayb

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spinnerets

foggy idol
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Backpack is controlled by the helmet so yeah I could pair em together

fallen hollow
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YAY

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cant wait to run around doing minecraft spider impressions

foggy idol
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Lol

feral marsh
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hey uhh is there any improvement regarding performance?

azure remnant
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no

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i dont have time to properly sit and work on this mod right now

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dont help im also sick lol

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i still dont even know if it is from out mod or not

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i have some tests in mind to try next time i can sit down and focus on it

azure remnant
feral marsh
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i didn't play the game with my friends yet

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so i don't know yet

azure remnant
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thats fair

feral marsh
azure remnant
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ty!

polar stream
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Just wanted to ask how things've been going. I've been reading patch notes here n' there but that's about it.

azure remnant
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Stagnant for the most part

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I'm too sick to do much of anything right now

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And besides that trying to find time to do it can be hard

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But I'm hoping to get back to it soon

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Also going to the hospital rn, so sorry if responses are slow

foggy idol
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oof

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and yeah I've been doin colleg so no time to update the models quiiiite yet

azure remnant
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Mh, life do be getting in the way lol

formal umbra
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@azure remnant just wonderin since u probably messed with it, do you know what functions modelreplacementapi calls when switching suits and how to know which suit it switches to etc?

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trynna do a sort of thing once u apply a model and unapply a model

azure remnant
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Umm no i do not, I just had my own script that runs on awake on the model

formal umbra
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ah lol

azure remnant
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If you have access to the suits model replacement base you can pretty much access any of its data

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Like what it's ID is who owns the suit suit name stuff like that

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Every player also has the suit class put on them when they wear a suit

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So whatever class defines your suits information that was auto-generated

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But yeah finding the proper triggers from the mod itself would probably be better than just raw dogging the awake method and Destroy function lol

formal umbra
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though if its the awake and destroy functions

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and they do work for you

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i could probably override em (i assume thats what u do)

azure remnant
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I mean they work great lol

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Allows me to trigger things on creation and destruction of suits

formal umbra
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this helps me avoid patching specific methods ty Pray

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time to figure out how to increase camera now lol

azure remnant
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As long as that is on your suits replacement model you Gucci lol

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The wonders of unity workarounds

formal umbra
hushed cedar
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When's the subtraction feature comin'...

hushed cedar
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Ah, my bad

azure remnant
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nah ya fine ^v^

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ik its what peeps want

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hope in due time more progress can be made

foggy idol
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hopefully sooner rather than later

hushed cedar
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Hooray!

azure remnant
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we know ya will!

azure remnant
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really hoping to have time to work on this a little soon

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been so busy with life stuff tis been hard

foggy idol
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Yar!

sharp ravine
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The mod makes people lag can you look into it?

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I’ve tested 5 mod packs and with the mod people complained about lagging and without the mod people weren’t

foggy idol
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We are 👍

sharp ravine
azure remnant
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wont know for a while

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i spent like 2 days in the past looking for the cause, only fixed one oversight that was causing a small drop

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the frame drop is only when the model is on, but ive tried deleting objects to the point where none of our mod would have been running, and the lag persists

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so im VERY unsure what it is, and ill need to go bit by bit checking code to find it

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if it even is us unsure at this point

TLDR, its gonna be a BIH to find and fix
it is ultra high priority though

sharp ravine
azure remnant
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No that is not related

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That's an issue with the model replacement API

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Item models in general especially to handed items are not very cohesive right now

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It's listed on the page as a bug, but still ty! Still good to report

foggy idol
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Yeah that even happens with mods that aren't femmployee

sharp ravine
foggy idol
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I played with a friend who had a silly maid outfit and it caused the More Company hat assets to show up in front of my eyes

azure remnant
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Yeah there's also some strange jank with more company that I don't quite understand

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From what I do understand it is related to more company though

sharp ravine
foggy idol
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I think it's just called maid outfit or something?

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I wasn't the one using it

sharp ravine
foggy idol
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I'm glad they could find it lol

obsidian grail
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Was fixed yesterday

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Or some other mod conflicting, most likely MRAPI tho since I've not heard of any other conflicts recently

foggy idol
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Oh it was fixed yesterday?

obsidian grail
foggy idol
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what serendipitous timing

azure remnant
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How is our army of caked up employees doing?

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Hope everyone had a good Thanksgiving if you celebrate! Or whatever ya may celebrate!

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Time feels nonexistent at this point dance3

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I've drifted far from this project mentally, I really gotta sit down and make a list of what I wanna do and need to do and really find time for it

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ADHD go brrrrrrrrrrrrrrrrrrrrr

shy plank
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I feel ya brobro

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glad you're still interested though

azure remnant
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Yea! I have no intention of leaving this mod

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Put in too many hours lol

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And it's one of the only things I've technically finished lol

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At least if we're talking hobby interests of a coding origin

foggy idol
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👍

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Still alive

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Got like

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3 weeks of college left?

gilded grotto
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damn

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how long you been in college so far?

foggy idol
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What like lifetime?

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It just the semester?

gilded grotto
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like, total time in college

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also, whatcha in college for?

foggy idol
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Game design/development, 3D art and animation

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Aka "game dev degree for people who don't wanna code"

gilded grotto
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thats pretty cool

feral marsh
azure remnant
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Respectfully I'm doing my best

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Other than that I'm not sure what to tell you other than it will be fixed when it's fixed

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The lag is not a easy fix. if it even can be fixed on our side

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It doesn't help that my pc barely sees a frame drop, it's only people with lower end pc's that are noticeably having issues to a point where it affects gameplay

feral marsh
azure remnant
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^v^

plush raven
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gonna test it rn out of curiosity, I'm not a hardware geek but ik my pc is a custom one my friend helped me build years ago

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Thing was like 400 $s so not amazing but def like a mid tier I think

azure remnant
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On my rig with a rtx2080s and 3900x it only causes a frame drop with the suit on and it's like 10 fps

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Out of like 120fps

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That's why I never even noticed it during development

plush raven
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First impression my performance is totally unaffected visually

azure remnant
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I still am unsure about a lot of the bugs details

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From all of my troubleshooting I have tried nothing seems to make the lag go away when testing

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But then again I only tested for a handful of hours spent between two days

plush raven
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Yeah idk whats happening on your end

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But I'm thinking it's not this mod?

azure remnant
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The lag is for everyone

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But only a issue on lower end pcs

azure remnant
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Im at least 85% sure at this point

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Gotta test other MRAPI mods to see

plush raven
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Thats weird

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I wish you luck

azure remnant
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At this point more than just one person has had lag, and it goes away without our mod, so it's either a bad mod interaction, or more likely something in the code making a stink

foggy idol
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I've got a weak 'puter and I didn't notice a heavy frame drop personally

azure remnant
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Hmm

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Yeah but what about the fps counter

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Could still be there

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Some people also just play with too many mods so that also could make a lag issue worse

worn plover
azure remnant
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?

foggy idol
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Meme

azure remnant
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Uh

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Brain is soup

foggy idol
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No worries

foggy idol
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It's an old creepypasta reference that eventually just became a goof saying

azure remnant
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Ahhh

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Makes sense

azure remnant
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man,, had some time and motivation to debug more

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still not much info on why its lagging with the suit on

feral marsh
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it is so weird

azure remnant
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Yea,,,

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Using Unity Explorer I've tried toggling off and also deleting all of the objects involved with the mod and it doesn't make the lag go away

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The only thing that makes the frame drop stop is taking the suit off

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And I still have yet to hear from anybody if it Stacks based on how many players are wearing it. Would be nice to do a test lobby with three people sometime

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If it Stacks then that means the issue is not related to the mods backend, it is related to the suit itself somehow

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Most likely™

feral marsh
azure remnant
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It's just annoying because I can barely debug it due to not having any frame drop

azure remnant
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There is only about a 10 FPS drop that I get

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And the FPS is constantly bouncing up and down so it's very hard to tell whether or not the drop is active or not

feral marsh
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on me it is around 15

azure remnant
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My PC is just too good to test it properly

feral marsh
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lol

azure remnant
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I just wish more people were tolerant of lower fps's like me lol

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I've heard people bitch about 60 FPS XD

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And I'm there like bruh 15 is playable

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I guess it also doesn't help that most people play with like a hundred plus mods

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That also tends to kill the FPS a lot probably making the effect way worse

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I just hope I'm able to debug it and fix it soon, but I have zero clue what or why

feral marsh
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most of my friends okay with 40-60 fps and i understand it but my brain just decides "oh i see the fps is going down time to puke"

azure remnant
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I grew up with super trash hardware

feral marsh
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i easyly get motion sickness even when driving for longer thatn 30 mins

azure remnant
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So I'm super used to low fps's

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See that's a valid reason

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A very valid one

feral marsh
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i hated the video games cuz they made me dizzy when i grow up then i realized it is cuz of low fps

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i had a bad pc too

azure remnant
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Ah yee that's super fair

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I remember having to play Minecraft at the lowest settings possible and I still got like 10 FPS Max

feral marsh
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damn

azure remnant
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I feel bad for people trying to play Minecraft nowadays on bad Hardware with how much bloated overhead the modern version has

feral marsh
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yeah agony

azure remnant
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okay, it seems like the lag is client side for the one wearing the suit

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but unsure as testing with 2 local clients is not perfect, windows only focuses on one app at a time, so results could be wrong

foggy idol
azure remnant
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ik

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also does seem like looking at the model causes frame drops

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but like,,, its not high poly at all

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but i guess thats HDRP for you

foggy idol
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Could that be the sole cause?

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Just the way the texture is handled?

azure remnant
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no

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you cant see yourself

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it wouldn't lag in a solo lobby if that was the cause

foggy idol
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Not even the view model?

azure remnant
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thats turned off

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first thing i tested for lag

foggy idol
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Huh

azure remnant
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as people only noticed it after that update

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im still so unsure

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I can't record it on my pc too as OBS throws the fps all around and makes it too inconsistent to get a read on shifts

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I wanna show what I've found but can't lol

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If I find my tripod I'll use my phone

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Also we broke 20k downloads

foggy idol
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Oh swag that's frightening

azure remnant
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Dun care how many of those are updates!

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Still great

azure remnant
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ugh, more testing, same results. no more real info

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i think i just need to redo the unity project so it works in play mode again and try the profiler

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just dont know how helpful that wil be

foggy idol
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Damn

azure remnant
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i wish i had some help

foggy idol
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We're post-Christmas though so, I'll be able to find time to do model stuff again

azure remnant
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cus i have 0 clue, just wall head bashing at this point

azure remnant
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be able to get some sort of update out

hushed cedar
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Petite sliders?™️

azure remnant
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just new sliders in general

hushed cedar
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Yipee!

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Take ur time

azure remnant
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i knowww,,

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just starting to hit that "super worried im gonna fail and mess things" phase again lol

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so same way i was before the first beta dropped

foggy idol
hushed cedar
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Swag

azure remnant
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Happy new year!
Lot has happened in one year.
Still more to come too lol.
Hope yall have a good safe night!

foggy idol
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hap!

shy plank
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Happy new year dawg!

azure remnant
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Ty!

azure remnant
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cant wait till im done with both these commissions, then i can focus on this finally

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gonna keep em closed for a while after lol

foggy idol
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Swag

azure remnant
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still gonna be a bit though

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ofc i can push updates for stuff when needed

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but like to really focus and figure out stuff like the lag, or add larger features, gonna be a little sadly

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without help tis hard

azure remnant
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any luck with those blendshapes?

foggy idol
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Been on a commission grind ngl

azure remnant
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Tis very fair

azure remnant
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just an update, no! this mod is NOT dead. time is just a thing i have almost nothing left of now adays

foggy idol
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yuh

azure remnant
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its top on my list of things to get back into once i have free time, i know its not in the best state and i know the lag is still an issue, sorry about that fact.

i thank those who stick around and still use the mod!

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almost at 30k downloads/redownloads too!

sonic sail
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Woah, this mod has a lot of customization options. This is like, exactly the type of thing I want in a suit mod.

azure remnant
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hek ye!!
that was the whole point ^v^

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once we are back on the ball it will have even more

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and a SDK for people to add there own to it

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as add ons

sonic sail
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What kinda stuff are you planning?

foggy idol
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I'm taking a college class for 3D modeling ohohohohohoho

azure remnant
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on my side of things, fix some bugs and add missing features and new ones.

on tilted's side more suit model parts and blendshape options for body shapes

foggy idol
azure remnant
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that would be great

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i think a robot and furry set is needed big time

foggy idol
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Arms and head would be pretty easy since they're very "separate"

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The hips would be the funky element

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Since ideally they'd mesh together with the human legs and torso

sonic sail
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Is there any intention to include other body types? Slim/Masculine? (The game is starving for a masculine suit)

sonic sail
foggy idol
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Yeh

azure remnant
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was waiting on tilted, but they got busy

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then i did too

sonic sail
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I'm a big fan of robotic parts. Would love to have running blades for legs, lmao.

foggy idol
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I got handed a bunch of money to make saucy card art for Balatro 😔

azure remnant
#

worth it imo

sonic sail
#

Valid

foggy idol
#

People kept giving me money afterwards!! It won't stop!!!!

azure remnant
#

lucky

#

current 2 comms taking up all my time i had to super undercharge for and spent the money a while ago

#

one was around 380~ish, had to spend 75 of that on the base model and ko-fi/paypal took 20%, if i could charge what i wanted would have been like 800+

#

but can only charge what people will pay,,

foggy idol
#

Yeah

sonic sail
#

Why kind of commission? Is very expensive 👁👁

azure remnant
#

chillout VR avatar with full model edits and full texture

#

with a very complex texture and model base they wanted me to use

#

they take a lot out of me, its like 5 months of work if my ADHD is being nice to me

#

prob gonna mostly switch to blender renders and model commissions

#

and avatar assets i can make and sell for idle income

sonic sail
#

5 months. That seems like a nightmare, and for too little $$$

azure remnant
#

yeah, very much so

#

had these 2 comms since october

foggy idol
#

good

#

but it could be even better

azure remnant
#

Indeed

ruby scaffold
foggy idol
#

good that you think it's peak

ruby scaffold
#

as one myself i can happily say this is as peak as it gets

azure remnant
#

I still have lots of plans, just everything is getting away from me lol

foggy idol
#

I'm making a nude demon deck for Balatro so like

#

there are priority lists

azure remnant
#

trueeeeeeee

azure remnant
#

man, its been 7 months since i have had time to mess with this

#

i hate that

#

i will say, for whenever life wants to give me free time to commit to this. i have ideas in mind on how i want to restructure things. i know a good chunk more about what im doing with c# in general

foggy idol
#

Oh nice

#

I'm almost done with my 3D modeling class too, finals next week

azure remnant
#

ahh super nice!

#

hope all of that has been going well

#

also man, i wish i was able to go to school for that, would be sick

foggy idol
#

Community college wahoo

azure remnant
#

ahh fair lol

#

im a dropout, so most all places would be like "lol nah"

shy plank
azure remnant
#

yehhh but i dropped the ball at a very poor spot lol

#

peeps prob just know this mod for its lag issues

#

at least ik its not a recommended mod due to it

shy plank
azure remnant
#

yea

#

for the most part

#

on my high-ish end rig i loose about 11 ~ 15 fps with the suit on

#

but thats at 115 fps

foggy idol
#

It wasn't super small for some people so it would still be nice to alleviate is the idea

azure remnant
#

wellllll

#

there was only one person it REALLY made a issue for, but that was on a super old system

foggy idol
#

¯_(ツ)_/¯

azure remnant
#

hm?

#

not like i disagree with you

#

it is a issue that needs to be fixed, and it does effect the game

foggy idol
#

Shrug as in, not my expertise idk what it would take

azure remnant
#

ah fair

shy plank
#

I'm mostly waiting for the male options

south anchor
foggy idol
#

I would not have a clue

azure remnant
#

at this point i am just hoping it goes away when i refactor everything, since i have 0 clue what or why. i can toggle off every object running code from my mod and it still drops a little with the suit on (even if the suit as a whole is toggled off in unity explorer)

#

the lag is SO inconsistent with when, how much, what triggers it etc. so its also just hard to know if messing with objects in scene is helping or not, a worse pc would help for sure lol

azure remnant
#

did the new update break everything?

south anchor
azure remnant
#

hoping it did not

#

not in a spot where i can fix it, if it did

west badge
#

which utilizes unique code for its ragdoll

#

so i would not be surprised if it was true

south anchor
#

Even with the patch MoreCompany added that still happened to a player in my group today but I suspect it was a transpiler thing since I didn't have HarmonyXTranspilerFix since MoreCompany does fix it, I would guess sometimes the broken vanilla behavior was just triggering

azure remnant
#

if someone was able to do a stock game check with just this mod and its requirements and did some rounds with the new stuff that would be great

#

im in recovery right now, got teeth out. so cant myself,,

west badge
#

the new ragdoll type is missing a component that all previous ragdolls had

#

and it just assumed that script couldn't ever be missing

south anchor
west badge
#

morecompany patches ragdolls to spawn cosmetics and modelreplacementapi probably has to patch them too to change models

south anchor
#

but it still happened

west badge
#

i think there's a good chance it has the same bug

#

yes, morecompany fixed it, but im saying if modelreplacementapi makes the same assumption it would also break in the same way

#

so if you still experienced it and you have modelreplacementapi

#

that is probably a bad sign

south anchor
#

No

#

Had it with just MoreCompany and LCUltrawide

#

nothing else

#

That's why I was thinking Vanilla and MoreCompany's patch might fight for dominance

azure remnant
#

gonna try to update stuff, hope it dosent all break GayFoxDance

azure remnant
#

oookayy!!
good news, and bad news
good news is! i now know what is making the lag. it is indeed MRAPI.
bad news is it is indeed MRAPI, so i cant do anything about it

#

so this whole time my debugging and failing to figure it out has been in vain since it was not our mod 🙃

#

maybe at some point i can figure out my own system for overlaying a model so i can cut out MRAPI, but doing that would be a full rebuild for the most part

foggy idol
#

piss

azure remnant
#

im going to say something to Bunya to see if maybe they can update and fix it

#

but they were saying before to me that they dont feel they can touch the mod without breaking it

#

i assume due to not really changing stuff lately

#

tbh i am kinda glad its not us

#

that was so stressful, and really killing my motivation to work on stuff

#

now i can worry about other stuff

azure remnant
#

yeahh it is a shame

#

seems its doing some nono things you dont do with c# in unity

#

like running things every frame it should not be

shy plank
#

a lot of old mods that i fucking love do that yeah

#

one of the big emote mods does that and it's so ass

azure remnant
#

Yeah,,,

#

It's one of the things I tried extremely hard to avoid with our mod

#

There's only a few places that use the update method and they are going to get phased out

#

That's why I was so dang confused when people were talking about lag

shy plank
#

tbf wasn't it negligible lag?

azure remnant
#

for me yeah

shy plank
#

like from 120 to 90 or smth?

azure remnant
#

no 110 to 90

#

even less

#

people with lower end systems though i think had issues

#

or in larger packs

shy plank
#

larger packs they're asking for it

azure remnant
#

yeah i kinda agree

shy plank
#

lower end systems is a shame but performance mods should help in their case, and back when y'all were pumping out stuff for this a lot of the new ones weren't out yet

azure remnant
#

yea

azure remnant
#

okay! so brought up the issue in the thread for the MRAPI. my hope is someone will make a pull req on the repo, aka someone else will fix the lag issue then it gets merged by the repo creator

azure remnant
#

kk, done some code edits and what not, fixed that dang index out of bounds error that has been there, also some other odds and ends.
will push a new version to TS once i can test the mod with peeps dance3

azure remnant
#

hey howdy, yeah i think im just going to push it at this point

#

friends i was supposed to test with despawned soooo

south anchor
#

Felt

azure remnant
#

try and get that out today then

shy plank
#

nice!

#

ye it's fine to push it out like that

#

im sure people will find bugs and that'll be good enough for testing, don't gotta make it perfect the first time :]

south anchor
#

MRAPI still never got updated to fix the lag issue

azure remnant
#

i never saw any issues when testing, and the changes were fairly small, just some errors that i fixed

south anchor
#

That mod despreately needs a maintainer outside of bunya

azure remnant
south anchor
#

If you know the issue maybe you can pr it

azure remnant
#

i could try to fix stuff, but i suck with code that is not my own

#

it runs a bunch of stuff in late update and update

south anchor
#

@worldly palm Maybe you can help here

azure remnant
#

hold on i had a long convo before already

#

let me find it

#

we know the issues

south anchor
#

pacoito is my go to Scarab I trust to push pr's to fix stuff like this

#

lol

shy plank
#

get back in the patch mines code slave

#

LOL

south anchor
#

Seriously pacoito is the goat

worldly palm
shy plank
south anchor
worldly palm
south anchor
#

That being said

worldly palm
south anchor
#

Are you still in the abyss because of Lacy?

#

I don't even remember

#

LOL

worldly palm
#

💀

azure remnant
#

@kindred skiff was the one that helped before

#

#dev-general message

#

might be some more abouve thats relevant, but from there down

#

we (mostly all them) found that MRAPI runs a lot of stuff every frame in the BodyReplacementBase class

#

both in update and lateupdate

worldly palm
#

Oh wait does it still break with Sapsucker death? plink

azure remnant
#

we also talked about it here in the thread for MRAPI

worldly palm
#

Nevermind it don't, just saw da latest changelog

#

Ye

south anchor
#

It's the lag issue we want fixed with it

azure remnant
#

bunya told me before the MRAPI is a black box to them now

#

so we really need someone to help/take over main dev

south anchor
#

Yeah bunya doesn't like working on the mod and only updates it when pr's get pushed

azure remnant
#

yee, its super fair tbh

#

mods can be stressful lol

worldly palm
#

Hmmm profiling would be wise, just to see what's worth targeting plink

azure remnant
#

we did

#

a lot

azure remnant
#

its both Update and LateUpdate in BodyReplacementBase class

worldly palm
#

Oh I see greed

azure remnant
#

they call things every frame they shouldnt be

worldly palm
#

Though it shouldn't be that bad, so it's definitely something else

#

I shall look at the profiling greed

azure remnant
#

ill get the instance that zagster found

#

#dev-general message

#

that was what they found

#

GetComponentsInChildren every frame 💀

#

that will for sure do it

worldly palm
#

Oh yeah no that's horrible 💀

azure remnant
#

mh

#

there was other things too

#

dont remember though

worldly palm
#

Although I've seen Object.FindObjectsOfType<>() every frame in other mods, that one deserves a gold medal plink

south anchor
worldly palm
azure remnant
#

getting that update pushed now GayFoxDance

south anchor
azure remnant
#

yeah i keep getting dragged into stuff

south anchor
#

Fair lol

azure remnant
#

doing it rn for real lol

#

gotta update all the dep versions

#

huh, all the bugs listed on the page are fixed now. did not think about that. very neat!

#

and i can move the FPS "bug" to the "not us" section

#

do 2 handed items still glitch out sometimes with MRAPI suits?

#

thats a thing listed but i remember they were working on that

#

@south anchor you happen to know?

south anchor
azure remnant
#

okay cool cool, going to remove that from the page then

south anchor
#

I think someone pr'ed it a while back

azure remnant
#

nice, glad

#

should be updated at some point

#

package is pushed!

#

ah yep went through!

#

going to test with a fresh TS pack to make sure its not borked

#

oh wtf

#

thunderstore app only has up to 1.1.6

#

right, thunderstore app is what takes longer to do not the site

#

nvm

#

ight used the zip, seems like its working fine. i go sleep now

shy plank
lofty tartan
flat remnant
#

Seems like this mod needs a V73 update as well ._.
-# Happens whenever I take on the suit

foggy idol
#

Ah yeah updates be like

azure remnant
#

Is that new?

#

V73 I mean

#

Because I literally just updated this mod to latest not that long ago

azure remnant
#

Updates don't really break this mod they never have

flat remnant
#

Yes, I do

flat remnant
azure remnant
#

Is v73 new

flat remnant
#

So, newer than the most recent update I suppose, yeah

azure remnant
#

I guess I'll try and see if I get the same errors

#

Really really was not wanting to deal with this mod for a bit, or any project

#

I don't have the free time

#

I've got to worry about switching on to Linux and getting all my projects ported along with a bunch of IRL stuff

flat remnant
flat remnant
azure remnant
#

I already know linux luckily, I've used my steam deck a long time

#

And also I did some dual booting when I was younger

#

It's more so converting like a terabyte worth of projects and 10 years worth of Windows use

flat remnant
azure remnant
#

I knew the game updated but I didn't assume they did a whole version

#

The unity exploit was a huge deal

#

Every unity game is affected

#

That's why everyone updated their games

flat remnant
azure remnant
#

I guess it does make sense of fundamental change in unity would break every mod

flat remnant
flat remnant
azure remnant
#

Hoping all I need to do is rebuild the project with the new game files which should be dynamic with how my project is set up

#

It just pulls from a public repo of all the game dependencies

#

But I'll figure it out

flat remnant
#

Just rebuilding is not enough as far as I know to fix the networking
I think this is the relevant message: #dev-general message

shy plank
#

that usually works

#

I'd check the pinned message in dev general though just to be sure

azure remnant
#

I'm going to check the message

#

I haven't even got my computer up to start looking into the issue

#

I just got out of bed

flat remnant
shy plank
#

I am not lol dw

flat remnant
#

X3

shy plank
#

Yeah good luck!!

azure remnant
#

Ty

shy plank
#

:9

#

:J*

west badge
#

2022.3.9 asset bundles still load fine in 2022.3.62f2

#

if your project references UnityEngine.Modules via nuget you can just change your version from 2022.3.9 to 2022.3.62

azure remnant
#

it seems netcode patcher is the only issue

#

soo just trying to fix that

west badge
#

if you use the netcode patcher you will have to uninstall, reinstall a new version, and update your post build event to use new parameters

#

but that is like 60 seconds of total work

azure remnant
#

im struggling with the post build params

west badge
#

at that point you should just be able to recompile

azure remnant
#

but thats about it

west badge
#

struggling how?

azure remnant
#

i added the version numbers where it said too

#

and it dont like that

#

i never had any before

#

i always struggle with csproj stuff

west badge
#
<Exec Command="netcode-patch -uv 2022.3.62 -nv 1.12.0 -tv 1.0.0 &quot;$(TargetPath)&quot; @(ReferencePathWithRefAssemblies->'&quot;%(Identity)&quot;', ' ')" />
azure remnant
#

yeah

#

i did that

west badge
#

it looks something like this?

#

your csproj is complaining about syntax or it's not compiling?

azure remnant
#

i added the version numbers after "netcode-patch"

#

syntax

#
    <Exec Command="netcode-patch -uv 2022.3.62 -nv 1.12.0 -tv 1.0.0 &quot;$(TargetPath)&quot; @(ReferencePathWithRefAssemblies->'&quot;%(Identity)&quot;', ' ')" />
west badge
#

weird

#

there arent any differences

azure remnant
#

thats what i was thinking

#

did not think i could mess up pasting in some numbers 1:1

#

maybe VS wants a restart

#

nopee

#

still mad

#

log seems super vauge, maybe "exit code -1" means something to you

#

other than that i dont see anything in there

#

i updated netcode patcher too ofc

#

mayhaps a restart of my system? idk

west badge
#

and you've uninstalled the old network patcher and reinstalled the newest version with dotnet tool?

azure remnant
#

yes

#

is there a terminal command to check its ver?

west badge
#

not sure

west badge
azure remnant
#

will check

#

ah

#

its "netcode-patch --version"

#

and yeah, im on 4.4.2

azure remnant
#

yeah idk

#

i cant get it to work

#

asked in dev gen, but msg got overlooked

azure remnant
#

belgh, no closer to fixing this today

#

still just a busy, so gotta worry about other things for a lil bit, but if anyone has anymore ideas on fixing this, please ping me as it might get the mod patched sooner rather than later

azure remnant
#

#dev-general message

#

or i guess not???

#

welb it built and no errors, so im sending it since thats better than completely broken. tried mod features, syncs over lan, going down and grabbing some scrap etc etc nothing breaks sooooooooooo

#

kk, updated to v73 in theory! please let me know if any issues pop up again

azure remnant
#

everything been good?

flat remnant
#

Thus far, yes ^-^

azure remnant
#

Good good

solemn valley
#

peak

flat remnant
#

For some reason my suit is not being displayed correctly for my friends and the customization window is also bugging out a bit when I have the suit being applied with suitsaver (as it seems, when switching suits and going back to this one it works perfectly fine again).

This also only seems to happen for the Host. If you join as a client the suit is applied correctly.

south anchor
#

I wish ModelReplacementAPI would get optimized tbh

flat remnant
#

Would be neat but dunno if this is on ModelReplacement API

#

Seems more like the suit is confused as to what settings should be applied and thus does not communicate the right data to the others and bugs out in the customization menu. That's my guess at least

foggy idol
#

Forgot how hard I cooked with the suit piece selection image

shy plank
#

ifkr

flat remnant
#

The entire menu is really cool and well designed. I love this mod

foggy idol
#

I wish zeekers didn't do the employee animations in the most fucked ways possible lmao

#

I built the rig and model for like

#

Normal animation

#

Zeekers only uses 2 joints in all the hand animations and the shoulders barely move so the character always has that crazy top-heavy broad appearance

flat remnant
#

Can understand that but the result also kinda has its charm in that
-# (Still would be awesome if it would have been achieved in a better way)

#

I also really like this mod as they suit looks distinctly feminine and still fits stylewise. The female scavenger model replacement for example looks extremely meek in comparison, I find

foggy idol
#

That model is what compelled me to make this lol

#

It was so frustratingly bad

flat remnant
#

You certainly succeeded in making a more appealing model

#

Sth. like this for the standard suit, basically a male variant, would be extremely cool too

shy plank
#

Definitely better than the other, yeah

#

Very clean stuff

#

If there were more male character options I'd definitely default to just using this, it's v nice.

flat remnant
#

One thing that I also found really cool with the other model replacement was the reskinner mod which allowed you to just wear the common modded suits just with that model. I imagine this is pretty painful to implement though ^-^'

shy plank
#

Oh yeah that was a neat feature, too

azure remnant
#

Or a mod it was compatible with before is no longer

azure remnant
flat remnant
#

Ohh, if that ever becomes a thing that'd be quite awesome :3

azure remnant
#

It has been on the menu for a while now

flat remnant
azure remnant
#

Are you using more company?

flat remnant
#

Yes

azure remnant
#

Try without

#

It works just fine with that mod

#

But idk

#

Oh suitsaver too

#

I never tested with that mod

#

That could very well be breaking something if it trys to load the suit too soon or something like that

flat remnant
#

Yeah, that'd also be my guess and if you are the client that does not happen

#

So only the host has this issue, initially

azure remnant
#

I would assume that probably falls on MRAPI

#

Their order of operations when creating the "suit" is kinda wack

#

But it could be our compatibility issue

#

There are barely any moving parts to our mod, lot of it is just complex data loading and storage with network sync

flat remnant
#

The suit is correctly appplied, the issue is that the customization (and thus the menu) are not loaded correctly so I assume it is more of an issue with the customization data loading

#

If you use suit saver and are the host

azure remnant
#

Ah yeah

#

Suit saver is not initializing anything

#

Even knowing our mod has a failsafe for if you are loaded like this it seems suit saver is breaking that

#

When you swith into the femm suit it waits till it knows its syncing with the network if your not host then loads your save file if you have one, then yells at the other clients to sync, providing the file to sync with

#

I assume the initial triggers that tell the UI to update to the current data, or other players to sync is not triggering

flat remnant
azure remnant
#

I can see about fixing that when I am free, with family for holidays

#

For now just re load the suit or dun use suit saver

foggy idol
#

yeah I would like to make a male set for the mod but it's like

#

things be busy

#

many many projects to work on

azure remnant
#

Yeah

#

Same with me

#

Lots of adult stuff i gotta worry about lately lol

hushed cedar
#

Please make the breast size slider bigger literally unplayable smh

foggy idol
#

Go in the settings

#

We did

hushed cedar
#

#notenough You let us have fat asses but not big boobs bru

foggy idol
#

it's in there

azure remnant
#

Respectfully you should read the mod page first before shitposting here

#

But yes, its the settings of the mod

hushed cedar
#

Oh we're not this is a geniune question

azure remnant
#

Cog igon top left, global mult

hushed cedar
#

OHH that's what that is

#

We thought it was thing where everybody has the same bodyplan

azure remnant
#

Global mult is local only as well

#

So others will only see if they have the same global mult

#

So if you have it on 3x, and someone else on 2x, they will see you at 2x max on their end, or if its off for them they will see you as default max

hushed cedar
#

Ohh ok

hushed cedar
#

It doesn't seem to make them actually bigger, it just pushes them outwards lol

#

Boob position and size should be different settings

azure remnant
#

yes thats how that works

#

your overdriving the blendshape

#

hence why its a setting you have to turn on

#

if you want a goon mod go use the other femm suit mod

azure remnant
#

sorry if came off rude, not what i mean

hushed cedar
#

No it's just weird saying goon mod

azure remnant
#

just saying thats not the point of our mod

#

i mean, idk what you call a mod that the whole point is to have a unrealistically curvy model with huge boobs bigger than Texas

#

but i would call it that

hushed cedar
#

We're not asking for boobs bigger than planet Earth we're just asking for regular big boobs lol 😭
You already weirdly let us have asses the size of that anyways

azure remnant
#

the point of our mod is gender and body affirmation by the end of things once we can hopefully get more shapes added

azure remnant
#
  1. "normal" is really strange term to use since every body is different and the femmployee model is very middle of the road

2 people never stopped asking for it, and its designed in a way where it doesn't mess with other people. it applies to ALL SHAPES for fine tuning and will be a key element for when more shapes are added, but not just breasts. your the one choosing breasts

#

so im not quite sure what to tell you. im sorry our mod aint up to your expectations on what the female anatomy looks like

#

if you really want larger dont just max out the multiplier and crank the shape up, use 2x and tune it and it looks fine

#

also speaking of @foggy idol you get any free time to work on stuff lately? or same same?

#

would really like to get the minus shapes and masculine shapes added since a lotta people been waiting a long time now. but ik ya been busy same as me

foggy idol
#

I been on some other projects lately

azure remnant
#

Fair nuff

hushed cedar
#

What's this, exactly?

azure remnant
#

its a file for some config values. not used much at this point but if you toggle that option on the suit save values for your settings will become formatted when saved, it allows you to read through it

#

its off by default as it saves some space

hushed cedar
formal umbra
#

it's for formatting, so only the looks, whether you could already do that or not i dont know, but it just makes the save file human readable

azure remnant
hushed cedar
#

Ah, okay

#

Ty

flat remnant
#

This mod sadly broke again with v80: Changes made to the player model are not shown to other players :c

south anchor
flat remnant
#

The model replacement itself worked

flat remnant
south anchor
#

Got ya

flat remnant
#

Modelreplacement API also doesn't work entirel well anymore either

azure remnant
#

I can look into it i spose, but I worry about MRAPI at this point

#

It REALLY needs a community fork

#

Needs huge optimizations and tweaks

flat remnant
#

Hey, turns out now that ModelReplacementAPI is fixed that somehow got fixed too. Interesting but neat!

azure remnant
#

Ah good to know

#

I've been busy af so glad

foggy idol
#

not surprising!

azure remnant
#

And why not? X3

foggy idol
#

because I know u did a good job making da mod so of course it would continue to function appropriately .˙3

azure remnant
#

Heyyy who said I function!

#

X3

#

Been messing with some good ol geck modding for falloutNV again

#

Trying to distract from life since it fucken sucks rn

azure remnant
#

small glimpse into what i have been up to the past week or so

#

i dont remember this VotV update,,

#

gamebryo is a engine made of hate and rage and suffering.
but i love it. SO nice when something works in game after messing with the model for 3 days to fine the ONE small thing that was unchecked or wrong that was crashing the game.

you have more than 4 bones weights on one vertex? CRASH
you dont use normalized weights? CRASH
you dont have the shader flags right? CRASH
your setup in NifSkope is wrong? CRASH

#

at least with the community tool to add onto and stabilize the base game tool "GECK" thats included for making mods/editing .esm or .esp packages it wont crash, just nothing happens and you have to figure it out still