#Frailty

34 messages · Page 1 of 1 (latest)

elfin hound
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https://thunderstore.io/c/lethal-company/p/IntegrityChaos/Frailty/

What is Frailty?

Frailty is a mod that adds conditions to the players. Formerly "Player Conditions" from Diversity.

Wiki

To know more about the mod, take a look to the wiki!

Config

Mostly anything in this mod is configurable. If there's something you'd like to be able to configure and isn't there, either join the Discord server or contact me by email ([email protected]) and I'll make the changes on the next mod update!

drifting peak
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Woot!

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@vapid star

zenith raft
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hell yeah

uncut willow
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hell yeah

vapid star
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hell yeah

drifting peak
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hell yeah

uneven crane
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hell yeah

elfin hound
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hell yeah

lyric dune
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hell yeah

mossy forge
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hell yeah

zenith raft
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Copy Cats! lol

uncut willow
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what's this one do?

lyric dune
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Request: [Enhancenent]

  • When suffering from an injury, a text appears (like in the hud, similar to the one for compromised vision when being in the smoke pipes) indicating the consequence of the damage.
    For example: Broken arm, Unable to pick big items.
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This would be required for people who have no knowledge about this mod in large modpacks, wondering what's going on and might think it's a bug or something.

uncut willow
zenith raft
# uncut willow Hello?

Monoxide answered it in his message right after yours while using the answer as a feature suggestion 😆

elfin hound
uncut willow
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Ok cool

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Maybe it’s just me, but I feel like it’s a bit hard to tell

iron wyvern
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Blindness still gets reapplied even after you close the valve in that area

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scanning also unblinds you for a second but idk if that's intentional or not

ebon jungle
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Blindness lasts until the timer is up, so the timer for it to wear off technically starts ***after ***you close the valve
Especially since the steam keeps refreshing/resetting the timer while the valve is on

iron wyvern
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no i mean like even after closing the steam valve

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walking in that area later will cause blindness even without the steam

elfin hound
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Yes that needs to be fixed and working on it!

fallow barn
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Is it intended that conditions dont disappear insantly in orbit? (it still runs through the time and eventually dissapears)

zenith raft
fallow barn
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Yeah just thought it’d be annoying to use the terminal with a concussion

zenith raft
uncut willow
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use baki logic: if one of your friends hits you in the head with a shovel, but in the opposite direction from the initial blow, it'll cancel out the concussion!

quasi meteor
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Do conditions like fractured/broken legs happen from all sources of damage? I can imagine it being annoying if you’re fighting a thumper and you get fractured/broken legs

fallow elm