#[Discontinued] LethalMin (LC Pikmin Mod)

1 messages · Page 10 of 1

main blade
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fr tho note, I pray to all 4 Gods that you make backup upon backup

dense turret
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enemies shaking pikmin off might be a good thing to add instead of always killing them? enemies that can damage pikmin on them are often really hard to fight unless you have a ton of pikmin (and some enemies can't damage pikmin on them, like brackens, being completely defenseless if even a single pikmin is on them)

tiny sable
tiny sable
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But I'll start to look into that once I start re adding in the enemy interactions

south apex
main blade
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I'll be honest, reuse the bracken anger thing

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just have a tick up start when they first take damage

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after X time, they attempt to shake off with it growing over time

tiny sable
main blade
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if you mean animations, then uhhh

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idk

tiny sable
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I mean like how the mod will know what "shaking" is for enemies. Because I am not going to add in custom animations for every enemy for shaking off Pikmin.

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Like how the mod determines when the player is shaking off puffmin by detecting if the player is rotating in a fast manner.

main blade
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could slap a cheap fix? just make them shake them off over time as i said and stun the enemy when it "shakes" them off

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though, i suppose you want it to look more official than not for the full release

main blade
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set the mob to spin in a circle for half a second at 400% speed

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or, have it pathfind to a place in front of it to the right, and a place to the left really fast so it "looks" like its shaking

tiny sable
# main blade actually, why not just do that

I think I was going to do something like that in the beta but then I forgot. The only enemy that can really shake off Pikmin are Baboon Hawks, but they can only do one at a time.

main blade
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baboon hawks are dumb, and should be removed from the game

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i want someone to make a void pikmin, when you throw it at an enemy it just deletes the enemy and itself

quaint echo
dense turret
tiny sable
remote tree
tiny sable
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I forgot to add the charging horn sound

dense turret
tiny sable
tiny sable
undone hearth
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Ping me too

tiny sable
remote tree
# tiny sable Added Charging

Make it a separate item as a config (same for lineup) since its like that in pik 4, also perfect inventory: pluckaphone, charge, lineup, and a knife in case the pikkies arent enough

tiny sable
glad mist
quaint echo
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note you gotta stop traumatizing our children

quaint echo
quaint echo
quaint echo
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I feel like 6 or 7pm would be better cus the game itself counts that as nighttime. By the time 9pm rolls around you’re pretty much required to start packing up and get ready to leave.

tiny sable
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Yeah, I didn't realize how dark it got at around 5:00PM

remote tree
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Me watching the waterwraith (enabled outdoor spawn) roll directly st my lumiknoll before instantly killing it and all the glow pikkies

quaint echo
remote tree
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Oh

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Cant forget the worm

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Since all enemies target the lumiknoll when not otherwise aggro

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The worm is basicalky guaranteed lumiknoll death

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Aka

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Let us configure which enemies target it

quaint echo
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I’m 99% sure hes making a blacklist

remote tree
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I smell a whole ass essay

quaint echo
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Let him cook

tiny sable
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I wasn't even planning on having enemies directly target the lumiknoll because it's actually kind of hard to make enemies target something without breaking their AI (the circuit bees in the beta are an example of that).

remote tree
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O

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Oh ok

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Sad: yes
Fair: yes
Game accurate: nah

tiny sable
tiny sable
quaint echo
tiny sable
quaint echo
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i shed a single tear

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of pure joy

quaint echo
remote tree
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Ok

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But

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Winged boyo progress update?

quaint echo
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They’re working on wings once the bioluminescent babies are done

remote tree
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Ghost first, then little bee

quaint echo
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Ye

south apex
quaint echo
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They DO?!?!

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no they don’t I just checked

tiny sable
quaint echo
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They don’t have crush immunity

main blade
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hey note

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I have a request

tiny sable
tiny sable
quaint echo
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Oh look an amalgamation

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What am I supposed to be looking at?

tiny sable
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A NavMesh like this

quaint echo
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oh

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how are glow bois coming along?

tiny sable
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I'm prioritizing getting the stupid Custom Flying Pathfinding system working before fully working on Glow Pikmin

quaint echo
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ye its smart to get all the hard stuff out of the way

tiny sable
quaint echo
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thats not terrible

tiny sable
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but it's also not very good as the game lags with just 20 AIs

quaint echo
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like i said its not terrible

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definitely room for improvement but its a good start

remote tree
south apex
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I for some reason though the update was published since I got pinged

tiny sable
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reduced the lag by moving the PathFinding code off the Main Thread, however the code is not "Thread Safe" so it still needs work.

quaint echo
hushed stag
# tiny sable The best I got so far is this

Think kinda looks somewhat simillar to a graph that was featured in Nebulous devlog. https://youtu.be/0Hku7QGPTlo?t=1702

A thorough discussion of the balancing process for the carriers update, as well as an in-depth look at a major surprise feature coming with the update.

Play on Steam: https://store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/
Public Roadmap: https://trello.com/b/ZNxJIGSQ/nebulous-public-roadmap
Join us on Discord: https://discord.gg/XSYY...

▶ Play video
tiny sable
tiny sable
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Okay so my system kind of fell through, I'm going to work on GlowMin so I don't waste time trying something that won't work in the end.

quaint echo
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Ight

tiny sable
quaint echo
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If no ends up winning then have it so you cannot activate a glowmob while your hands are full

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(Holding a two handed item)

green imp
quaint echo
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my inventory is begging for mercy

green imp
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I think that’s broken enough

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And immune to all types of damage

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And can stun

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And dose so much dps

main blade
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literally

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theres a thing that lets you have 40 slots

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open

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in base game

glad mist
quaint echo
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the mod will be changing for the better but noooooooo lets have note waste several hours of effort for an OPTIONAL pikmin type because you specifically dont want them yeahhhhh

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man shut up

main blade
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I second that

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glow pikmin are at best, a gimmick from pik4

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I'm much happier to get ice and rock as official

quaint echo
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you cannot be serious

main blade
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winged i could go without too, but yk, I dont really care, I just wont pick them

quaint echo
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i can agree with winged, theyve been a hassle to work on i can tell

glad mist
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You don't want winged

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But want glow Pikmin???

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Glow Pikmin are just so niche I don't see them as like crazy

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I like rock however

main blade
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glow pikmin is just if you took winged and bulbmin and smushed them together

glad mist
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And they disappear anyway

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AND ONLY SHOW UP AND NIGHT

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It's extremely niche

main blade
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as a night time pik, it's cool

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the issue is the game its from

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purple pikmin are cool ass pikmin

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they suck because you're forced to get them and grind for them to 100% their original game, pik2

glad mist
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True

main blade
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pikmin are often ruined by their og game

glad mist
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And ice and rock are cool additions

main blade
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winged in pik3

glad mist
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Winged is...

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Just too much work

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And glow Pikmin are like so specific and lethal nighttime happens for what???

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4 minutes???

main blade
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it doesnt really matter

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at the end of the day, let note do what he do to make it the most complete pack it can be

glad mist
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Of course Note can choose

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But I'd rather have a earlier release then have two Pikmin types I won't even touch

main blade
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its a moot point since glow pikmin use the same system as winged

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they both fly

tiny sable
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I'm aiming for a June Release date, if I can't get the stupid flying system functional before May I think I'm just going to cut Winged Pikmin entirely tho

quaint echo
quaint echo
south apex
quaint echo
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not really but also yeah?

main blade
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i literally just said this lamo

tiny sable
remote tree
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THE GLOWS ARENT GLOWY

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AAAA

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just disable their lighting or smthn

tiny sable
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I actually don't know how to make something truly "Glow" In Lethal Company due to the way it's rending is set up. Like I set the emission on the Glowmob to be like 100 with Realtime lighting but yet it still does not glow. The only thing I can do is just add a light source to every glow pikmin or smthn.

remote tree
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Thats fair, maybe just disable shadows on and from them

remote tree
green imp
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Oops wrong discord chat I’m gonna leave this here with you guys trying to figure it out

tiny sable
# remote tree Or this if it wont cause lag

Unity is very picky with the ammont of light sources there are in a scene from what i've experinced. I'm not sure if the same thing goes for Lethal Company because it uses HDRP while I mostly use URP and it might have different lighting settings.

quaint echo
quaint echo
green imp
tiny sable
remote tree
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btw i saw something about winged pikmin, what happen?

tiny sable
# remote tree btw i saw something about winged pikmin, what happen?

"Okay so my flying system kind of fell through, I'm going to work on GlowMin so I don't waste time trying something that won't work in the end"

"I'm aiming for a June Release date, if I can't get the stupid flying system functional before May I think I'm just going to cut Winged Pikmin entirely "

remote tree
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i just realise

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june release

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even if no winged pikmin

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birthdey presen

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btw

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will the pluckaphone be a ship upgrade (internally) that makes the whistle purchase give a pluckaphone instead?

remote tree
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btw note, could u add biodiversity compat, when u add the poison element (protatox)

remote tree
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make weed killer KILL pikmin

south apex
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I for some reason though Glow Pikmin could fly agony

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I was thinking about them going back to your party when they finish a task

tiny sable
quaint echo
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I feel like glow Pikmin should go though the growth stages twice as fast, as in Pikmin 4 they already have that ability but in the mod the other Pikmin also have it.

undone hearth
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I love how every fucking video you send @tiny sable just ends with loud explosion and you dying or someone just dying

quaint echo
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He doesn’t allow witnesses

undone hearth
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Also can't wait for glow pikmin

undone hearth
tiny sable
# tiny sable
poll_question_text

Should the player need a whistle to do activate a GlowMob?

victor_answer_votes

10

total_votes

13

victor_answer_id

1

victor_answer_text

Yes

victor_answer_emoji_id

671465725378166813

victor_answer_emoji_name

commonglowcap

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ok

tiny sable
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finna set off a glow nuke in lethal company

remote tree
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Also, will the lumiknoll spawn at the start of day but only activate at night

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And if u wanna make them glow u can at least turn off shadows i’ve seen some other mods do that

remote tree
glad mist
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Just night missions

remote tree
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Thats what i mean

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Night missions are 4 minutes

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Like ur banner btw

glad mist
tiny sable
remote tree
tiny sable
remote tree
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i see

quaint echo
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Top 10 trailer thumbnails?????

main blade
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@tiny sable do you want a good instant pot chili recipe

tiny sable
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sure

main blade
# tiny sable sure

680.39 g Ground Beef
6 slices Bacon, cooked
1 can (15 oz) Diced Tomatoes, with juice
480 g (2 cups) Beef Stock
1 can (or half a bottle) (6 oz) Pizza Sauce (substitute for tomato paste if needed)
1 Big Red Onion, chopped
1 Red Bell Pepper, seeded and chopped
1 can (15 oz) Kidney Beans, drained and washed
1 can (15 oz) Black Beans, drained and washed
3 thai peppers, sliced once
5 g Oregano = 26/8 teaspoons
4 g Cumin = 20/8 teaspoons
8 g Kosher Salt = 11/8 teaspoons
2 g Black Pepper = 6/8 teaspoons
2 g Smoked Paprika = 9/8 teaspoons
16 g Chili Powder = 48/8 teaspoons
8 g Garlic Powder = 26/8 teaspoons

Cook the bacon in a pan, chop into bite sized pieces and set aside

Cut peppers bayonette style, then slice them in half. Cut the onion in half and slice julienne style.

Saute peppers and onions until onions are trans (luscent)

Throw beef in, cooking until no longer pink (a little pink is fine, should be mostly brown and broken up)

Throw in the washed beans, spices, diced tomatoes, stock, bacon, everything.

Put in instant pot and press chili, cooking it for 18 minutes, serve with shredded cheddar

tiny sable
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thxs

main blade
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Np bbgirl ily

quaint echo
remote tree
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dude

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i finally fell thrhough the map again

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when plucking pikmin on adamance

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because they land on the second layer of the mountain's side

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(the growm ones)

quaint echo
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lol that happened to me once

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Spend so much time trying to find a way back up that by the time I made it back the day was over and I had to leave empty handed

remote tree
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the angle the sprouts landed on the side fo the mountain shoved me under the earth

quaint echo
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But hey at least I got that one red Pikmin

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Oh

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Sorry for your loss

remote tree
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i love farming biodiversity's mic bird for sprouts tho

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so many picked men

quaint echo
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Huh

remote tree
# quaint echo Huh

they sit on the ship and mess with it (easy to kill for pikmin growth)

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NOW THEY ARE DROWNING THEMSELVES ON FLOODED ADAMANCE

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note...

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make them use the bridge when its not destroyed and flooded

quaint echo
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They already do that?

remote tree
quaint echo
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A dumber batch perhaps

remote tree
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but dumbasses couldnt swim

quaint echo
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Wait wait wait you intentionally went to a flooded moon and DIDNT bring blue Pikmin?

remote tree
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didnt have the blue onion

quaint echo
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at this point dawg the jokes on you

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Oh nvm then

remote tree
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assumed they would use the bridge since adamance flood lowers first

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me peacefully farming pikmin:
the humble baboon hawks about to jump me:

olive haven
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Flooded adamance with ice pikmin going to go crazy

quaint echo
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Fr dawg

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To both comments

remote tree
olive haven
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Exactly

remote tree
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permanent max bridge

tiny sable
tiny sable
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also sprouts spawn differently so the odds of having a sprout spawn in the map are way lower and are not limited to adamance

tiny sable
tiny sable
south apex
main blade
tiny sable
tiny sable
remote tree
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Can u update the wraith mod to be more general enemy pleas, i want the smokey progg and bublax, even the other games final bosses

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Methink cool

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Also a 0.01% chance for every outdoors enemy to be a progg

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Like that one video

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Make sure the progg only wakes up if u go near his egg tho

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And make his pearls sellable as scrap as well as giving 100 pikmin if u could

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Tho it might be a bit hard for the model changing config, since he has more attacks in pik 4, would u remove pikmin 4 attacks or remake the effects for 1/2 and 3

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I wonder how the smoke effect would be and how to make it more realistic for pikmin 3 style

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Speaking of pik 3 style, would u make glow pikmin semi-transparent for it

green imp
tiny sable
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I can't guarantee that I'll add other Pikmin Enemies tho

main blade
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Pikmin enemies come in lethalmin+

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We LITERALLY voted to establish this

tiny sable
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That was for Items/Objects not enemies

main blade
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:nosey:

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Who did that enemy mod

tiny sable
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what enemy mod?

main blade
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Good qvestion

tiny sable
dense turret
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support for modded enemies would be nice atleast...

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but i'm not sure if that would be a lethalmin thing to implement or them\

tiny sable
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Both the Beta and Full version has makes it so that compat for modded entitles is automatically added (if support is not already added)

dense turret
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i mean elemental stuff

tiny sable
remote tree
tiny sable
quaint echo
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ice pikmin should freeze the hydrogere because i hate it

remote tree
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They freeze the foolix

main blade
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the hydrogere should be loved because its cool

quaint echo
main blade
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because you think nothing of it

tiny sable
tiny sable
main blade
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thats it, note, make blue pikmin immune to hydrogere

remote tree
quaint echo
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i was thinking of ways to make ice pikmin not shit better and i thought "hm maybe they should be able to freeze the creature made of literal water" and then i died and was like "yeah im telling god about this."

tiny sable
quaint echo
#

ah, a man of culture.

quaint echo
main blade
#

like, blues can survive and move through hygrodere

tiny sable
remote tree
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Also i see u took my suggestion to just disable the lighting for them so they glow

remote tree
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Ima be honest it looks a bit wrong having realistic lighting in lethal

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Lmao

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I just realised! Make the weiht of an item also a bit determine carry speed like it is in bloom

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Unless its not like that in other games

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Take it back just realsie thats the same lighting as flashlight, guess it looks a bit more realistic for some reason cuz its colored lmao

remote tree
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Uhhh

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Im blind then idk

tiny sable
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anyways

round flare
#

In this Company, you either Pik, or you Min.

remote tree
remote tree
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what am i saying-

round flare
#

Pikmin Jockey!

tiny sable
quaint echo
tiny sable
quaint echo
dense turret
# tiny sable

i presume this is some sort of internal thing used for stuff like the glow pikmin beginning existence

south apex
#

I used to think it was 12 minutes

tiny sable
#

Actualy it's still 11/12 minutes because the day starts around 8:00 and not 6:00

south apex
#

Ŵąïť wħæþ

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Wait wouldn’t it be 16 minutes then

tiny sable
#

yes

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but no

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I could have sworn that an entire LC day lasts around 11 minutes

south apex
#

Isn’t like 3 seconds in Lethal Company 1.2 seconds or smth in real life?

tiny sable
#

thats what I mean

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I don't think an hour is extactly 60 seconds irl

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I think time moves at a 1.4 times pace, but I coulden't find anything in the Source Code that directly hints to that

tiny sable
#

The way the Lumiknoll spawns is that it takes the position between the main entrance and the ship and places it there on the nav mesh. This system works good on some moons but on others:

remote tree
quaint echo
#

Lethalmin patch notes:

tiny sable
#

Literally 5 versions have the exact same change log because I couldn't figure out what was causing the issue

south apex
#

I thought I fixed it multiple times but didn’t

quaint echo
#

I feel like it would be hilarious if Pikmin could die from getting run over by the car

main blade
#

Rocl immune

green imp
split palm
quaint echo
#

That’s exactly why I want it added I want the Pikmin to be able to “clip farm”

split palm
tiny sable
quaint echo
#

Only one way to find out

quaint echo
south apex
quaint echo
#

getting a DUI in lethal company is absolutely insane

tiny sable
#

really copilot

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There are no scripts that even have the word "Bulblax" in them

quaint echo
#

Hol up

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Let him cook.

remote tree
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Since theres also dweevil there

remote tree
remote tree
quaint echo
#

Bruh

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Embed fail

tiny sable
remote tree
quaint echo
#

It’s not I swear

remote tree
quaint echo
#

It was supposed to be this image

tiny sable
# tiny sable really copilot

iydk Copilot is a AI tool in the program I use to code (VScode), it has an auto complete feature which is shown in the screenshot. Auto Complete is a feature where the AI tries to predict the code you are going to write. The slightly grayed out code is the code that Copilot generated and what it thinks I'm going to write. As you can see, Copilot just entirely made up most of the code, the only one that is correct is the CrawlerAI portion

remote tree
#

Also copilot sucks ass

remote tree
tiny sable
#

It's made up because there is no code in the project that contains the pikmin enemy classes

remote tree
#

I see

remote tree
#

For the purple stun anim stuff i assume

tiny sable
#

Yeah but that isn't even implumented yet

remote tree
#

Btw note, when this major update releases, maybe u can take a break by making some, more basic, pikmin mods for repo, since theres absolutely none, (like items cosmetics and levels) and maybe if u want figure out the physics idk

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Cuz i would assume big update take long time need break

main blade
remote tree
main blade
#

Hqve rem replace locked doors

south apex
remote tree
south apex
#

oh wait actually

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I just looked at the rest of the code

remote tree
#

Also i suggested more achievements for lc in ideas so any for this mod

south apex
#

atleast Copilot knows Pikmin from the internet

remote tree
plush pike
tiny sable
tiny sable
#

In the beta there was a bug where on the client side, you could see pikmin being eaten by enemies, but you couldn't see them do their attack animation/sound so it just looks like the just teleport into the enemy's mouth. This is because the beta used only BepInEx Patches in order to make them attack enemies, but now they use NetworkBehaviours so the animations can be synced.

tiny sable
split palm
tiny sable
#

Its actually 5 gum

split palm
#

hell kinda 5 gum are you chewing? Atom Bomb flavor?

tiny sable
#

explosive watermelon

quaint echo
#

I feel like hoarding bugs kill Pikmin too quickly

tiny sable
#

thats an oversight

tiny sable
quaint echo
tiny sable
tiny sable
#

Pikmin now get stuck in the Hydrogere

remote tree
#

Also

  1. Why did the blues get etuck
  2. Do ice freeze him?
tiny sable
#
  1. just becauses they can swim doesnt mean their stick resistant
  2. I forgot to implument that
remote tree
#

True and fair

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Forgot they do get stuck in pikmin pls

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Atleast make them not die even when the config is on

main blade
#
  1. Do they drown eventually?
tiny sable
#

do they drown in the golix?

remote tree
#

However

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In the foolix they do drown AND get stuck

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So idk which u wanna base it on

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Foolix more unique but goolix looks more similar

main blade
#

Note relying on memory for his pikmin knowledge

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(We all are)

tiny sable
main blade
#

Make it so 4 pikmin freeze it

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Or alt

tiny sable
#

can ice pikmin freeze enemies they get stuck in?

main blade
#

Make "freezing" kill it

main blade
remote tree
#

Yes

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Yes

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Yes

main blade
#

Pik4 mud sticks piks

remote tree
#

LAG

main blade
#

Have 4 freeze it and shatter

tiny sable
#

I remember when I lost 87 Pikmin to frozen mud when it unthawed

main blade
#

That is truly an lum fao momento

quaint echo
sour lake
#

are winged pikmin going to be added

quaint echo
#

eventually

tiny sable
#

as of now, never

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flying is very hard to implement optimally

quaint echo
#

you better not mess with my gang

south apex
quaint echo
#

please don't harass note

tiny sable
quaint echo
#

AYOOOOOO????

remote tree
remote tree
main blade
#

Alternatively, make their sprite/model go 6 meters up, and make them immortal

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So its like they're flying

remote tree
#

Immortal is a no, but maybe their hitbox can also move

tiny sable
#

I hate that I have to exclude winged from the full version but I have to because they won't be true winged pikmin if they cant really fly

main blade
#

I mean immortal as in they are flying

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"Flying"

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So their in game effect is: they wont ever be grabbed when they're carrying

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But they can die to anything while idle

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Or while fighting

tiny sable
#

thats not the point

remote tree
main blade
#

???

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Ok note real talk

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What is FLYING

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In snethal

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?

remote tree
#

Or ship

main blade
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Thats my point

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Flying does nothing

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Having them "fly" while carrying

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Being invincible while carrying

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That is effectively flight, and gives them an actual use case

remote tree
main blade
#

Shouldn't be a case either, you could argue flying pikmin wouldn't trip any of those.

quaint echo
#

he could just use the same ai as a regular pikmin but have thier animations and hitbox be like 3-5 feet off the ground

main blade
#

They can fly away from old birds, they dont touch the ground for worm, and they can fly above the giants

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Flying doesnt mean anything except for the case I presented

quaint echo
remote tree
remote tree
main blade
#

See diagram 1

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Red would be its actual pathfinding, and yellow would be their effective position

main blade
#

Blue and pink would be how it appears, just make a clone in the air, that copies the real "invisible" and invincible items and pikmin

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And have the clone lowered to the real instance before entering

tiny sable
#

Guys

remote tree
#

I’d be content if they just went from door to ship with no care for walls or physics

main blade
#

Note I am going to burn your house down

tiny sable
#

What I mean by "Flying" as in having a way to fly over things that other pikmin can't

main blade
#

But what cant pikmin pathfind around

remote tree
main blade
#

Legitimately

tiny sable
#

Like for example that gap on adamance, if the bridge breakes winged pikmin can fly over the gap to the ship while pikmin have to take the long way

main blade
#

I wouldn't complain if winged didnt use the collapsed bridge

tiny sable
remote tree
main blade
#

Thats the problem pickle

#

Lmak

quaint echo
#

i dont see anything wrong with that

main blade
#

I think note is overthinkjng it

#

He should fake flying

#

As opposed to making it real flying

remote tree
quaint echo
#

"oh the bridge is broken, but we got wings so we can ignore that"

main blade
#

Fake flying would go hard until someone with a bigger brain and 40 more hours in a week can stumble together

remote tree
#

I wouldnt care if they didnt have paffinding and went straight to the ship from where they are

quaint echo
#

actualy that would be sick

main blade
#

That sounds gross

remote tree
main blade
#

They'd fly through walls and mess up pathfinding on enemies

remote tree
main blade
#

Say, the lootbug

tiny sable
#

they aren't resistant to anything, and flying is their only gimic

main blade
#

While others arent

remote tree
quaint echo
#

dawg they would be good for outdoor carring

main blade
#

If immortality while carrying isn't POSSIBLE

quaint echo
#

over water, past dogs, etc

main blade
#

Then i see your point

#

Otherwise, that would be their purpose

remote tree
#

guys they can just path through the walls and be displayed above them

quaint echo
#

indoors they could fly over the hydrogere which is now known to get pikmin stuck

#

and over short monsters like the thumper

tiny sable
quaint echo
#

everything else stays the same

remote tree
#

(And hitbox)

#

And make them take the bridges even if collapsed

main blade
#

That sounds more jank than my solution lmao

quaint echo
#

mine or pickles?

main blade
#

Buckets is reasonable

#

And I thought of that but like...

remote tree
main blade
#

You cant make them immune to specific enemies, right?

tiny sable
#

My original Idea was to have them make a path and calculate a way around obstacles, but that is way harder to do than it sounds

main blade
quaint echo
remote tree
quaint echo
#

thats how the old railing exploit worked. just replicate that with the winged.

tiny sable
main blade
#

I lobe railing

quaint echo
#

its so friggin simple why are we arguing about this

main blade
#

Note eat your dinner

remote tree
#

just make their model/hitbox display 4 metres over the highest point they currently are going through and make them normally path throuh the walls

quaint echo
#

we're giving this poor guy an aneurism

tiny sable
# main blade

that uses unity's bulit in system which does not support flying so I need to make my own but it's super hard for me to make my own

main blade
#

So you might find winged inside that fly through walls a floor lower

remote tree
main blade
#

Your dinner uses unity?

tiny sable
main blade
#

Since thats where the bulk of the peeps are

remote tree
quaint echo
#

i think we broke him

main blade
#

Alright note, I have a question

remote tree
#

At this point just rip the code from pikmin 3/j

#

Actually that wont work in pikmin 3 they had preset paths for each map the followed nodes along

main blade
#

What if you could, perhaps

remote tree
#

Infact, note cant you just do that? And do they do that for normal types

main blade
#

The issue with that is there isnt one preset map

#

Theres rocks and such in the way

#

Not even touching modded outdoors and indoors

remote tree
#

Forgot abt those

main blade
#

Plus, if say a mod had a change in map, thered be a huuuge issue with compat

#

Since yk, hed had to redo the entire thing

remote tree
#

Then back to previous idea

main blade
#

Alright so notr

remote tree
#

Make them not care about walls but fly 4-5 unite above the highest point (outdoors) and 4-5 units above normal pathfinding (indoors)

main blade
#

Consider this

#

What if you add winged pikmin as a config that offers any planned concept you had, listing it as a buggy feature

remote tree
#

This way EVERYONE is happy

main blade
#

Have it do that thing where it just moves from node to node, through walls with any jankiness

#

That way, its not "wow this isn't fleshed out" its "oh, cool neat feature, wonder what itll be like" etc etc

remote tree
tiny sable
#

or I could just exclude them from the final version until I find a solution I'm happy with

main blade
#

Nah, keep it somple

main blade
#

I didagree

remote tree
main blade
#

I want note to eat chocolate

#

And he wont do this

#

So we'll force these rabbits into him

quaint echo
#

bro this man has been sressing over winged pikmin for months i think

#

stop acting like a damn child and let him do this his way

remote tree
#

Ok

#

But also

main blade
main blade
#

Note, add peter griffinmin

quaint echo
#

yes i understand that but id rather have note do things at his own pace than stress himself out

remote tree
#

True

main blade
#

Ultimately it is up to him

#

Our opiniojs mean nothing to his decision making

remote tree
#

Anyway im cdotkom

quaint echo
#

they mean a ton, feedback is important. but if we keep harrassing him about a specific thing that hes been trying to wrap his head around for months then i wont blame him if he loses his shit.

#

so stop acting like a brat and let him work at his own pace for the love of god

main blade
#

Note with this channel

remote tree
remote tree
main blade
#

Can summon "peter griffin we want it now gifs"

quaint echo
main blade
#

Also I've stated before idc if flying pik are added, tjey arent my fav, ice are in it lmao

main blade
quaint echo
quaint echo
main blade
#

I was under the impression that we could throw ideas at him, and he would consider them but ultimately make a choice based on his own weighted experiences

#

Considering he is the one actually making it

remote tree
remote tree
main blade
remote tree
#

Mods this is escalating

quaint echo
main blade
#

Nah its chill

main blade
quaint echo
main blade
#

And he said as such

quaint echo
remote tree
#

Ice, rock, and white pikmin plushies

#

2 fartntie lego

main blade
#

Sick

#

I want ice and white

remote tree
main blade
#

Pics

#

Or it didnt happem

#

WAIT

#

Piks

remote tree
#

Im missing winged (ironic here) and glow (who isnt as needed to say its complete set since he night only)

remote tree
#

In flower

quaint echo
#

is there

#

its the same color as his petals

remote tree
remote tree
#

They have beans in their ass so they are a viable weapon (also version 2 of the pik plushies)

#

I love throwing rocks at my neighbours window

#

Ice more beads than rock

#

Why ice weigh more thwn a rock

main blade
#

Beads?

#

Beady long legs?

remote tree
wind torrent
#

im only missing purple until i have them all

tiny sable
main blade
#

I suppose this is to prevent mindless attacking?

#

To keep it sated

proud mantle
quaint echo
quaint echo
quaint echo
quaint echo
#

.

#

.

#

dropped my phone oops

south apex
#

I had to revive it

remote tree
# quaint echo

Why arent the merged, show me the fully merged one with rock ice purples and whites

remote tree
remote tree
# tiny sable

Very small thing but please make them not walk on the spot if they arent moving

#

(You dont have to since its barely noticable and so specific

tiny sable
#

The maneater interaction was surprisingly easy to re-add. But I'm not sure if I'm gonna say the same for the old bird interaction as that was kinda buggy in the beta and I could never really get it working without error.

south apex
#

just might have to modify it a bit

tiny sable
#

Thats not the hard part

#

The hard part is making the Old Bird grab the Pikmin

south apex
#

I could tell why thats hard

quaint echo
#

cant you just.... reuse it?

#

ctrl c and ctrl v

south apex
#

wdym

quaint echo
#

just take the code that was used in the beta for the old bird grabbing the pikmin and just put it in the new version

tiny sable
#

There are several reasons as to why I cant just ctrl V and ctrl C. But the most simplest one is because the Beta code was buggy and did not work well without error

south apex
#

also that most stuff has been reworked, so the old code for Old Bird grabbing may not even work

olive haven
#

i mean isn't like most of the purpose to clean up the code anyway? lol

quaint echo
tiny sable
#

It's alr you're forgiven

tiny sable
quaint echo
#

ono

remote tree
# tiny sable

Oh that reminds me, will ice pikmin be extra vulnerable to fire

#

Like they are in pik 4

#

I’m on a different device screw you autocorrect

tiny sable
#

they already get instal killed by the old bird's flame's I'm not sure how to make them extra vunlerable

remote tree
main blade
#

Thats just silly lmao

#

They dont melt in the beach level

#

Tho, having them not spawn in lava levels would be a neat detail

#

Arent there already spawn conditions in the config?

#

Yk blacklists

wind torrent
#

put the pikmin in purgatory

quaint echo
tiny sable
#

yeah I need to redo the lumiknull spawn system again

quaint echo
tiny sable
quaint echo
#

Should Pikmin souls appear on the monitor?

#

Like in Pikmin 3 deluxes minimap?

tiny sable
#

too fancy

quaint echo
#

K just a thought

tiny sable
#

"sword" really copilot

remote tree
#

Atleast the code is right

#

Tho y u use ai for the comments

tiny sable
#

sometimes, but I mostly just remove comments copilot adds when auto compleating

remote tree
#

Neat

tiny sable
#

Butlers can now stab pikmin (Rocks will be resistant to stabbing just didn't make the resistant in the clip)

remote tree
tiny sable
#

whoops

#

it's been over a year since I played Pikmin 2

remote tree
#

Also in 4 glows have a tiny green spec with a circle (will they be like that as well here)

tiny sable
#

I know just haven't done that yet

remote tree
south apex
#

crazy

#

must've tortured Note to give you early acess lol

quaint echo
south apex
#

now I kinda wanna

#

@tiny sable sorry for the ping but may I perchance have early acess

wind torrent
#

sword

south apex
quaint echo
green imp
green imp
#

Boi here is the gif version if you want it

plush pike
#

Hey notez I was curious what software you use for your modding. Also any tips for learning c#?

#

I remember you mentioning something you fed code into as well to help code faster

main blade
#

Unironically, try asking ai

green imp
#

Most of the time it will freak up somewhere in the code, but not tell you where it is so if you don’t know how to code, you can’t really scour to find the problem

main blade
#

He asked for TIPS for learning

green imp
#

I had a lot of pain in unreal engine

main blade
#

Not a lesson

#

And it's great for scouring the web for information

#

For example

#

In a manner of seconds, I got the required information

green imp
main blade
#

From various sources, whereas note would have more experience, but as one source

#

Bruh lmao

green imp
#

I thought you just meant hey how do I do blah blah blah?

main blade
#

I'm not an ai bro, I just see the use of AI as a tool as an objective benefit to society

#

Generative ai sucks ass tho lmao

green imp
#

Yeah

main blade
#

And you are correct, its so bad at coding and I think the most recent update made it more personable, but its coding is worse

#

Anyways ai is important, but you gotta know how to use it, woth great power comes great something something

green imp
#

Then it updated then it said use the fucking terraform tool

#

What is a terraform tool have to do with any of this

main blade
#

But yeah fr this

#

I knew about code academy, but the other three, never heard of

#

Plus ai can find stuff thats not american (sometimes)

split palm
#

The one I know is W3Schools because my school had me use it to learn html.

main blade
#

Ha, glad to hear

#

Anyways yeah, it's interesting to see the difference between people communication and ideas & ai communication and ideas

tiny sable
# plush pike Hey notez I was curious what software you use for your modding. Also any tips fo...

I use VScode to program, and I use a (Free but, 10$ monthly paid for some features) Extension called Github Copilot which is an AI tool assistant. While I don't really use AI as much as I did when programming the beta, Copilot is still helpful. It's kinda like ChatGPT built directly into VS code with some other features. I primarly use it to help with complex things like System.Reflections and fixing some small errors in my code. I don't really recommend using AI to do a big chunk of programming as that could make your project unsustainable. I unfortunrtly don't have any real advice for learning C#. Because I kinda don't even know how I got so good at it in the first place, when I first started I legit thought that unity uses C++ not C#, but I do know that W3Schools can be helpful for learning programming languages https://www.w3schools.com/cs/index.php

plush pike
#

Thank you for all the advice guys! I appreciate it!

main blade
#

Np bbgirl

#

Also holy just noticed your pfp

#

That pikmin is

tiny sable
#

I thought it had a VR headset on.

#

Now they no longer takeout an entire squad in 5 seconds

quaint echo
#

make this a funi config that gives all whites a blunt

#

i beg

main blade
#

Holy

#

Chat derailed so fast

tiny sable
#

Ice Pikmin now freeze the hydrogere

south apex
#

Note could I pwease have early access perceive

main blade
quaint echo
main blade
main blade
#

Oh considering

main blade
# tiny sable

Hey note, since it looks pretty much solid, how far along is that list of yours?

main blade
#

So uhh QOL and bugs

#

So the mod is effectively finished :nosey:

#

Looks good

quaint echo
# tiny sable

you forgot to add the part where the player plucking gets stuck if someone else uses a pluckaphone on the same sprout that they're plucking

dense turret
#

idea, hoarding bugs try to grab scrap from pikmin like breadbugs

main blade
#

Yeah but whats their value

#

Plus

#

Why not just make breadbugs

olive haven
#

Why make breadbugs when perfectly usable greedy enemy right there

#

I think adding interactions to vanilla enemies is fun

main blade
#

only issue is, might be incompat for something like coderebirth

#

which changes enemy ai types

#

which is the only reason i'm against that specifically, would be cool, but def would be better off adding a new enemy type, even if it shares the exact same code as hoarding bugs

tiny sable
#

copilot sometimes has a stroke when working with System.Reflections

split palm
south apex
#

may I have early access this is the last time I’ll ask

tiny sable
#

mabey

tiny sable
#

Fixed a lot of bugs, now the only ones remaining are the ones that might be very difficult to fix.

south apex
#

Great progress

#

Although what’s hack fix?

tiny sable
#

A "Hack Fix" is what I consider to be a lazy fix that just puts a bandaid over the bug without entirely fixing it or getting into the root cause.

south apex
#

it was smth like that

tiny sable
#

I'm moving on to add compats now, I'm still thinking about how I could make compatibilities with LCVR. Mabey have pikmin be throwable in both hands with a button held down or somethin and have the throwing require the player to physically hold back their arm in order to throw far, rather than looking up and down in flat mode.

remote tree
#

You also need to let go of the button as you move the hand to the front

tiny sable
#

I was thinking the same but I'm also kinda worried about something like this happening

remote tree
#

Womp womp - me to the victims of this/j

#

Yeah thats very fair

#

Make a config called “tight spaces” where you just need to have your hand behind you and press the button and it will do it the normal way based on where you are facing

tiny sable
#

yeah that could work

remote tree
remote tree
# quaint echo

omg this gives me an idea, would be hilarious if pikmin limbs were slightly moved around by player hands unless grabbed when vr

tiny sable
#

First time trying LC office V2 and Pikmin are able to ride the elevator by default :D

remote tree
#

lucky

novel turtle
#

are there any plans to add a pikmin ladder function to the library?shy

#

perhaps also one that allows pikmin to target objects as enemies or as grab targets? shy

tiny sable
quaint echo
#

Pikmin ladder climbing animation?

tiny sable
#

I'm assuming thats a bug on LC_Office's part because they can get off on the first a second floors

quaint echo
main blade
green imp
tiny sable
#

Added Lobby Compatibility Support

glad mist
glad mist
#

Do you already have play testers?

tiny sable
#

Yeah

glad mist
#

Hows the list so far?

tiny sable
glad mist
remote tree
# tiny sable

I assume you will make by yourself the rock model for 1 / 2, and ice/glow for 1/2 and 3

#

Last

#

Idk why i forgot to send that in the message but i assume you will do that last

tiny sable
remote tree
#

Hopefully that works

quaint echo
#

Oh my god kill it

#

It looks like a porygon reject

#

Unless that was the point in that case yeah it looks pretty good

south apex
#

this emoji has no context to whats happening but its cool

glad mist
remote tree
#

I have another suggestion then, separate objects on the eyes/hands, decimate the rest, then apply and re-join

#

If that still doesnt work… ive done all i can do

quaint echo
#

Free profile pic if anyone wants it

remote tree
tiny sable
#

working on waterwraith compat

quaint echo
south apex
quaint echo
#

Kaboom

south apex
remote tree
#

can i has earli acces to yootoob wif?

#

i can recor so people can get excite for updat

remote tree
remote tree
#

btw note

#

if u can add compat urself, make biodiversity stuff, protatox poison effect, boombird panic effect

#

ogopogo snagret

split palm
#

are you alright?

quaint echo
glad mist
#

Me when

green imp
quaint echo
tiny sable
south apex
split palm
# south apex What is that <:concern:1195990025653977088>

Game: Pikmin 2
Track: Submerged Castle
Composer: Kazumi Totaka
Internal name: kuro_pre.bms
Caves: Submerged Castle sublevels 1, 2, 3, and 4
Challenge Mode levels: none
More info here: https://www.pikminwiki.com/Music_in_Pikmin_2

OST Playlist: https://www.youtube.com/playlist?list=PLwyW5mbdZMGN8mGTqvDhsBs37SW4TkHcw
Playlist of all "Complete" Tra...

▶ Play video
south apex
quaint echo
#

your threats are meaningless for i have sentient stones at my disposal

tiny sable
quaint echo
#

i would like to sincerely apologize-

quaint echo
remote tree
# tiny sable

i like this more than having it like ingame (i-frames)

remote tree
#

they cant get up

#

btw does waterwraith has his go crazy and run phase?

quaint echo
tiny sable
quaint echo
#

Mind blowing

tiny sable
#

Now that I'm going back and cleaning up the Water Wraith mod. I'm am now realizing how messy and buggy the programming is.

quaint echo
#

Now to be fair

tiny sable
#

"Game Style" has been mispeld as "Game Stle" the entire time and I some how did not realize

quaint echo
#

It WAS released during lethalmins prime

quaint echo
tiny sable
#

but rest be assured, The Water Wraith mod will be receiving a bug fix update on the same day LethalMin's full version comes out which fixes a lot of it's bugs and issues

#

I also did not notice that the water wraith's model breaks when FixPluginSealizeation is not installed because I used [system.searlize] without knowing that it's broken without it.

tiny sable
remote tree
remote tree
quaint echo
#

This looks like an ancient execution method

remote tree
#

Why they no stun

#

Also will rocks stun him as well?

tiny sable
#

if you throw a purple at a low trajectory they won't slam

#

like I did in the video

remote tree
#

Ok

#

Oh btw ik they didnt in the vid but they also stun the wraith on direct hit

quaint echo
#

Will it drop a corpse? (Sellable bodies fixed) Or at least a scrap item?

remote tree
#

Pretty sure thats what it drops ingame

quaint echo
#

Ah yes a free item that you can but in da store

#

Maybe it could drop 4 so it would be enough for the whole team

#

Or it drops an amount of pluckaphones based on the amount of players

remote tree
quaint echo
#

Or we could just say fuck it and have it drop pellets or something lmao

tiny sable
#

in pikmin he just evaporates

#

I wanted to do that but I got too lazy to do the effects

remote tree
quaint echo
#

Yeah but usually he drops goodies

#

Or a single goodie

remote tree
quaint echo
#

No

#

In 4 he drops a GameCube disk

#

At least I think it was a GameCube disk

remote tree
#

Huh….

quaint echo
#

Anyways note you like high risk high reward stuff so maybe have it drop something insanely cool (some rare scrap normally, or maybe a rare onion if you’re lucky.)

remote tree
#

Purple onion to reference trial of sage leaf

quaint echo
#

I like the idea of giving extremely dangerous monsters something really cool that gives you a reason to kill it

quaint echo
remote tree
#

Floor that gives purple onions in TOSL has wraiths

quaint echo
green imp
south apex
quaint echo
tiny sable
#

These last 2 bugs are gonna be the end of me

#

The Rock Pikmin (pikmin 3) rig for some reason gets screwed up when imported into unity, (it doesn't do this in blender)

#

I should have dumped the models stright from Pikmin 3DX like I did with the other games instead of just downloading the models from the model resouces.

quaint echo
#

lol

tiny sable
#

So I was able to Dump the models from Pikmin 3 DX and now the rig is working

#

I have no idea what the model resouce did to make the rig break like that

olive haven
#

This is a certified models resource moment, I've had it break a lot of stuff

#

Just dump stuff myself because of it

novel turtle
remote tree
#

So

#

Its so poetic…

#

The last thing to do…