The development is a really long and challenging journey. There are so many ROCKS and STONES.
But the main obstacle of all this adventur... SWARM ON A DIRECT INTERCEPT COURSE!
Greetings everyone,
I apologize for this delay, but, v0.5.0-alpha, The SWARMy update is here!!!
Meet the SWARMy update:
- There could be no more than some amount of swarm enemies
- Swarm enemies now see players position every 10 seconds
- There could be no more than some amount of swarm enemies targeting a single player
- Added more strong version of Crawler which glows red color (pretty cool I guess)
- Added SwarmAllocation class for enemies to choose target player properly
- Increased danger level for each moon
- Added the GOLDEN LOOTBUG:
- Just added yellow light to Hoarding bug prefab
- Hoarding bug now drops Gold Bar on death
- Added Outside Swarm Enemies
- Changed scripts logic a bit
- Changed formulas that calculates amount of swarm enemies
- Also added some extra Enemy Patches
- Fixed some swarm-related bugs
- Moved SwarmPatch into another file
- Changed Crawler Enemy damage
- Added extra references
Anyways, I'm really sorry but Crawlers (AKA Thumpers) are only enemies which show themselves awesome during swarms(
Also, since I'm not so good at 3D stuff, I wasn't able to create cool and cute Lootbug model, so for now it's just simple Hoarding Bug with yellow light
And finally, if you've encountered any bug, feel free to write about it here and attach LogOutput.log file if possible. Let's make this mod better together!
Have an awesome day and remember:
ROCK AND STONE FOREVER!