#Oneshot / Deltarune Interiors

1275 messages Β· Page 2 of 2 (latest)

uneven frigate
#

when I update it it'll have the up to date weights

uneven frigate
#

this will be the only teaser.

uneven frigate
#

Preliminary Hometown Testrun complete, things are proceding smoothly

dusty hazel
#

Proceed'ing

uneven frigate
plain grove
#

The second I enable JLL everything just dies ☠️

uneven frigate
#

Most of my moons/interiors are structured in a way that if JLL is disabled the interiors and moons won't implode

plain grove
#

Ah nice

uneven frigate
#

The deltarune ones not so much

plain grove
#

Yeah those heavily rely on it

#

XD

uneven frigate
#

2.3.0 Oneshot Interiors

  • All interiors updated for V70.
plain grove
uneven frigate
plain grove
#

God, just gotta hope Xu rushes out that fix for softmasking dying the second it changes execution order πŸ™

uneven frigate
#

as far as interiors go, most of them will work fine. Accursed crypts spike traps might fail to function though and raven manors apparatus pull event might be quirky but I think that's it

plain grove
#

does the radar properly work for the interiors?

uneven frigate
#

only Oneshot interiors have the Radar implemented right now

cosmic shell
#

im currently slamming my head against the wall trying to fix a battery and open a safe

#

also do not feel safe in the slightest

uneven frigate
#

: )

cosmic shell
#

me after the first ending

#

gotta go for solstice

#

I feel so bad 😭

#

fr the game is so good but that choice no matter what id option I choose id feel like shit

uneven frigate
#

That's how it gets you lol

uneven frigate
#

Chat, do I make the Deltarune interior radars have the basic Green shit or make the textures the same as the environment

dusty hazel
#

the latter

#

also

#

lookin forward to Ch 3 & 4 interiors

uneven frigate
#

I'm gonna make em but not for a while probably

#

||Oh god the boss battles how in the hell are they gonna work||

uneven frigate
#

1.3.0 Cyberworld

  • Updated for V70+.
  • 4 new Tiles for Queens Mansion, 1 new Tile for Cyber City.
  • Virovirokuns now spawn as Hazards in The Mansion.
  • Poppups are an unavoidable encounter in the City. One or Two of them can spawn.
  • Fixed an issue where multiple enemies wouldn't properly play hit SFX under some circumstances.
uneven frigate
#

1.6.0 Card Castle Darkworld

  • Updated for V70+.
  • Minor Texture fix.
crisp orbit
uneven frigate
#

1.3.1 A Cyberswrold

  • Poppups' Ads are animated.
  • Fixed the Battle Stinger not playing.
  • Added another FUN event.
  • Nerfed Poppups damage, it's an easy tier fight and should damage like one.
uneven frigate
silk flame
#

looks delicious (?)

uneven frigate
eternal zinc
#

No way, new DemonMae moon? pogfish

uneven frigate
#

1.6.1 CH1 Darkworld

  • A lot of behind the scenes changes to accomodate future stuff.

1.3.2 Cyberworld

  • Tasques Face you properly.
  • The Exit point of Tasque Managers encounter won't put you halfway in a wall anymore.
  • Virovirokun's projectiles are much Faster.
  • Spamtons Alley doesn't open into the void when connected with certain tiles anymore.
  • A lot of behind the scenes changes to accomodate future stuff.
uneven frigate
#

Delta-moon

#

now out

eternal zinc
#

So that was the Hometown moon that i saw mentioned in the interior weights, looks sweet!

uneven frigate
#

1.6.2 Card Castle

  • Fixed some Reverb triggers when on Hometown.

1.3.3 Cyberworld

  • Tasques rewards for the encounter don't fall into the void anymore.
  • 2 new encounter types, each are a harder, less common variant of Tasque, and Ambyulance.

1.0.1 Hometown

  • Reversed various Fire Exit Placements.
  • Added a few details to the environment missing from the initial release.
  • You can now drown yourself in the lake.
  • Removed Rainy Weather. Forgot the quicksand decal isn't visible on unlit materials.
  • Stormy weather has a new look.
  • Eyeless dogs are more common in the interior by a smidge.
  • Slightly increased the Spawn curve early in the day.
  • Tasque encounters are more frequent.
lone jewel
#

ah, unlit materials, that's why it's so incredibly bright

shadow crow
#

Has anyone had any issues with ceiling bugs in the Blue Mines or other interiors?

shadow crow
#

Not just snare fleas apparently

#

Something in Blue Mines is killing things and I don't think they're getting deleted so it's spamming the logs

#

Might be the steam plumes?

#

I'll have to experiment more tomorrow

meager python
shadow crow
#

I do have fairAI and I think I know where the lag came from

#

Because I don’t think the lag happened on my other save, so it’s really a combination of things I think lol

meager python
#

fairAI v1.5.1 currently broken with its new feature killing enemies in quicksand. Killing them on water also

shadow crow
#

Because I had the Hunter upgrade from LGU activated as well, so everytime the enemy β€œdied” it spawned a sample

meager python
#

downgrade fairAI then test it

shadow crow
#

Thats on my list of todos for tomorrow

#

I should be able to replicate with quicksand as well

meager python
#

should watch this πŸ˜†

shadow crow
#

Oh Jesus lmfao

#

Yea thats pretty much what was happening I’m sure, just add spawning a scrap every time as well

#

Game was literally imploding

#

I just didn’t see the enemy enter the water so I had no idea why it was happneing

meager python
#

downgrading fairAI would fix it till the next update

shadow crow
#

Just all what I saw from the terminal

#

Ty for the headsup

#

I’m going to bed now lol

exotic seal
#

does anyone have a link to the music used in the oneshot moons?

calm tiger
exotic seal
#

Oh dw I love the actual ost but the phosphor remix used in the Barrens moon is genuinely amazing

uneven frigate
exotic seal
#

Thank you !

#

Great moons as well, love using them in my modpacksNikoWow

eternal zinc
uneven frigate
#

||This is gif is teaser||

eternal zinc
#

||New interior encounters perhaps?||

torpid harbor
crisp orbit
#

TV World or the TV Set?

#

Wanted to ask btw, what's your opinion on the exploration and areas of Chapter 3? I'm kind of mixed because the zelda part is nice, and the TV world is a cyberfield/fields of hopes and dreams like area, which is cool, but...
I'm not a big fan of the fact that it's mostly scrap on an empty desert like place with a lot of cardboard, I would've had just one more area to explore more the TV aspect

#

Still good, but a bit less creative and interesting than the others

uneven frigate
#

I dunno I think it was good

tame delta
#

Are chapter 3 and 4 interiors planned πŸ‘€
Would be interesting to see the secret bosses for them

uneven frigate
#

Chapter 3 interior is in development right now, and the you know who is kicking my ass

dawn herald
#

Question;
The host is unable to end fights and remains trapped in the battlebox
Are there any fix for this, or any general cause ?

barren venture
crisp orbit
#

Yes, a section is a big reference to zelda, and more specifically link's awakening

uneven frigate
uneven frigate
#

Teaching the child to gamble

dusty hazel
#

just like my gen 1 - 4 pokeymans

eternal zinc
tame delta
#

Will the secret boss be there πŸ‘€

#

Just like in ch1 and ch2

#

Insert black knife music here

uneven frigate
#

Interior is on the cusp of release, mostly just needs polish

#

Probably tomorrow or the next day

dusty hazel
#

tyt

uneven frigate
#

Deltarune chapter 3 interior soon

uneven frigate
#

1.0.2 Hometown

  • Lessened the intensity of the rain volumes Color adjustment.
  • The stormy look now only applies to Rain and Stormy weather, and not Foggy.
  • Different Music Plays when it's Raining or Stormy.
  • Readded Rainy weather, added compatible Quicksand.
  • Fixed the weird rendering on tree leaves.
  • Added LOD groups to Individual Trees and the more commonly appearing Treelines.
  • Adjustments to the Treeline around Kris's House.
  • 2 new items from Chapter 2's dark world. (Snow Ring, Banana)
  • 7 new items from Chapter 3's dark world. ||(TV Dinner, Deluxe Dinner, Soda, Lodestone, Gingerguard, Tenna Tie, Toxic Axe)||
  • 1 new unused item from Deltarune. (Mouse Token)

1.6.4 Chapter 1 Darkworld

  • Upated the Readme.
  • Lowered the Battle Minigame volume.
  • Added Filitrios to the default weights.
  • Some People use mods that remove interior fog, this completely ruins the transitional effect of walking into the dark worlds entrance. transparent black quads have been placed in the transition space to maintain the effect somewhat.

1.3.5 Chapter 2 Darkworld

  • Lowered the Battle Minigame volume.
  • Updated the Readme.
  • Some People use mods that remove interior fog, this completely ruins the transitional effect of walking into the dark worlds entrance. transparent black quads have been placed in the transition space to maintain the effect somewhat.

1.0.0 Chapter 3 Darkworld

  • Released
bright stump
#

just me or is none of this showing up

#

atleast on gale

uneven frigate
#

takes a minute for new stuff to show up sometimes

crisp orbit
#

Just tried all of the new stuff in the new interior, really like what you did here, every fight is good, the models are cleans, nothing to say, just one questions (spoilers for chapter 3 and the interior) ||Does the Shadow mantle has an effect on the fight with the knight and if yes do you need to hold it? I used imperium to be invincible since I'm bad to dodge bullets in FPS and I've gotten the mantle after beating the knight||

uneven frigate
dawn herald
#

Items dropped by fights don't have any value anymore
Am I the only one getting this issue ?

dawn herald
#

which fights ?
Poppups, Mauses, Shadowguys, Pippins and the Watercooler
Those are the ones I encountered so far anyways

uneven frigate
#

No I mean which items

#

Actually that doesn't mattr

#

I'll look into it

dawn herald
uneven frigate
#

I did a quick check to make sure I didn't screw things up and the fights drop items as normal, without a modlist there's not much I can do further, I'd guess it's some conflict with a mod that modifies scrap values but that's only speculation

dawn herald
#

Ah
Progressive deadline it is then

#

thanksies

uneven frigate
#

was that actually the cause

dawn herald
#

I think so
I made a profile with only the deltarune interiors, I'll add mods as I go to see which ones break it

eternal zinc
dawn herald
#

yes

eternal zinc
#

I'm using that and didn't have an issue like this so far.

#

So might be a different mod.

dawn herald
#

Weird
My game crashed on March so I'll continue tomorrow, it's getting late

fierce python
#

when chapter 4 interior?

uneven frigate
#

a while greed

fierce python
#

also will chapter 4 interior have the ||roaring titan|| fight encounter thing

uneven frigate
#

very likely not. I took one look at the spritesheet and said no thanks.

fierce python
#

yeah makes sense

#

it seems way too big

#

i assume it will have ||gersons|| encounter though should be much more simple

burnt sequoia
uneven frigate
dawn herald
fierce python
split ibex
#

whenever i load my pack with the new tv world interior and i spawn in the ship im met with this. cant move cant hit escape, can only alt f4

uneven frigate
split ibex
#

no i always delete save files

#

it didnt do this when i tested this on a different profile/modpack tho...

bright stump
#

is this when you load into a multiplayer server? thats the only time ive seen it happen

uneven frigate
#

oh, none of the items are registered in the Extended Mod, that'd probably do it

bright stump
#

i meant more the fog

#

that happens a lot when multiplayer with some mods being wrong or smth

uneven frigate
#

1.0.1 TV World

  • Changed the Texture on the A-Rank room wall.
  • The A-rank room has an actual reward now. (subject to change.)
  • Ramb has billboarding and will always face you.
  • Fixed Rambs texture looking ugly.
  • The Weather (Always sticks together) has new, and different dialogue indicating whether or not it's Solar centric or Rain centric.
  • When the Weather battle is Rain centric, Warning indicators show which direction the rainfall rotates.
  • Shuttah has a bit of dialogue.
  • ||Black knife|| renamed to ||Black Shard||.
  • The ||Black Knife (Shard)s|| value has been nerfed.
  • Potential bug fixes.
uneven frigate
long skiff
#

on hometown the ship is just a LITTLE too close to the wall to pull out the cruiser comfortably with widership installed
im not sure if it would be an easy thing to do, but moving the ship a little to the right would be really convenient

eternal zinc
#

Many moons have this issue with wider ship actually. Some just straight up don't work because the cruiser is forced into a wall or something.

long skiff
#

another issue ive been having
for some reason at seemingly completely random the prompt to end a battle won't teleport me
the console says its still spawning the item but it just isn't teleporting
bear in mind this is a 249 mod modpack so im sure its a conflict issue

uneven frigate
#

"Fix"

eternal zinc
#

I have a 140-ish modpack and don't have that issue so it does seem kinda specific.

potent sleet
#

So what weathers can spawn normally on hometown?

uneven frigate
#

everything except flooded if I'm not mistaken

neon widget
#

Is it possible to add music from deltarune while being on planet/while in dungeon?

uneven frigate
neon widget
#

there is music in hometown?

#

i don't have it

uneven frigate
#

You have to turn it on in the configs. It's off by default

#

Or do you mean you don't have the moon

neon widget
#

i meant music

#

ok ty i will turn it on

#

it's must have for me

uneven frigate
#

The Chapter 2 and 3 darkworld interiors both use a standardized dungeon flow, but the chapter 1 dungeon flow is random and can sometimes lead to the later biomes (Scarlet forest and Card Castle) not even generating at all. I like the idea at first but with time and improvement, I feel a certain malaise to the concept for the Darkworlds specifically. I an undecided on what action to take so I'm leaving it to a poll.

#

I can't make a poll\

#

how does one make polls in discord

#

I found out

lone jewel
#

you don't need a show results option in the pole, there's a show results button right next to vote

fierce python
#

I always thought it was so annoying how I would set the chapter 1 interior to be double in size and it would still not generate card castle

uneven frigate
# uneven frigate
poll_question_text

Card Castle Dungeons Reimplementation.

victor_answer_votes

9

total_votes

11

victor_answer_id

2

victor_answer_text

Standardize the Flow like Ch2 and Ch3 darkworlds.

victor_answer_emoji_id

1360746416477175878

victor_answer_emoji_name

stare

uneven frigate
#

The poll hath spoken, update later today

dusty hazel
uneven frigate
#

1.7.0 Card Castle

  • Retooled the Dungeon flow, Biomes are now consistent in length.
  • Increased the minimum dungeon multiplier from 1.2 to 1.25.
  • Overhauled the Tile weights to better fit the more rigid generation.
#

if you have enabled content configuration, you may want to update this value to 1.25.

bright stump
#

demonmae did you make bloxxor on crack??

uneven frigate
#

what

bright stump
#

i tried doing it and it made it go extremely fast and all the blocks dropped in like a second

#

mightve been lunar config doing something scuffed but idk

uneven frigate
#

Ch1 darkworlder mini games are unbalanced compared to the ch2 and ch3 ones, it's not a mistake it's just busted

bright stump
#

it used to be fine though and be much slower but it just started freaking out rn

#

also was the first time i enabled lunar for my pack so it couldve been that somehow

#

just didnt see any patch notes about changing the speed at which it drops and it dropping all the blocks in like a second so i wasnt sure if its a bug or incompatibility

uneven frigate
#

Keep in mind there are two versions of the bloxxor mini game, and one is harder and rarer

bright stump
#

ah ok that is prob why then

uneven frigate
#

y'all know what this means

dusty hazel
#

🐟

lone jewel
#

no πŸ˜‡

uneven frigate
crisp orbit
#

Yes !

potent sleet
#

Was there ever a planned tenna fight for the tv world interior or have I just not seen it whatsoever.

(or was it just too complicated)

uneven frigate
#

There is no Tenna fight. I avoid major story character fights, which is also why King, Queen, Lancer and Rouxls are nowhere to be found as well

#

The Knight is kinda the exception

crisp orbit
#

Since he is both secret and main boss I suppose ?

uneven frigate
#

Moreso a shadow shard boss, not exactly a secret if the fight is mandatory

crisp orbit
#

Better formulation

potent sleet
#

So I tried the deltarune interiors for V73, they work fine it's just sometimes the battles have sound effects play but then no attack comes. (a perfect example is spamton blowing up twice after you beat him.)

uneven frigate
#

good to know

hidden breach
#

does jevil always spawn and is hidden behind something like idk a torch with no flame or a lancer painting with its tongue out? or is it just random chance and i'm unlucky

uneven frigate
#

Most recent change made it spawn relatively frequently at the endpoint of the interior, if you're on bigger generations it could be harder to find I suppose

hidden breach
#

ok thanks, by the way any reason why you avoid major story character fights?

uneven frigate
# hidden breach ok thanks, by the way any reason why you avoid major story character fights?

Initially to limit the amount of spoilers in the interiors but that's kind of a bad reason and lost cause at this point. Partly also because there's already hard secret encounters anyway with the secret bosses in 2/3 of them that last for minutes of real time and orchestrating that is time consuming. So as far as lore justification goes, the dark worlds in lethal company are leaderless anyway.

opal falcon
#

I suppose posting this here makes sense since iirc gray apartments is a reskin of the red ones from this mod.

I also assume you knew about this already? butspike traps go into the ceiling here

uneven frigate
potent sleet
#

any update on the sanctuaries? (My 8 other friends are excited about hearing it)

uneven frigate
#

In the initial planning phase currently

dull spruce
#

@uneven frigate I saw that you were online and wanted to ask, how do I change the interiors spawn weight so that certain interiors appear only on certain moons

#

Like the OneShot interiors I want them to appear only on OneShot moons

cosmic shell
#

like all of other interior mods

uneven frigate
#

This is for R2modman, if you use gale or Thunderstore it's the same, the UI will just look different

dull spruce
#

I am using Gale but It won't be difficult

#

Thanks again for the help

uneven frigate
#

I've been taking a break over christmas from anything Lethal Company Related, and have come back silently working on stuff. I'm not one to name my updates, but if I were, I'd call this the Holiday Update. Originally I wanted this done by new years but I didn't have any Obligations to do it, so I just kinda took my time.

The update was thusly named because it adds the Holiday residence to Hometown, something I've been meaning to do, as well as some updates and tweaks to the various Darkworld interiors, notably making use of ItoLibs ship alert script for Dialogue when appropriate. Full list is as follows;

1.1.0 Hometown

  • Added the Holiday Residence.
  • Shuffled the 3 unconfirmed Darkworld entrances.
  • Scooted a park bench forward to better accomodate the cruiser.
  • :^)
  • Slightly lowered the volume of the Exterior music if it's enabled.
  • Exterior music randomly chooses between two choices when it's not raining.
  • Darkworld Entries have the portal warble texture seen under warp doors.

1.8.0 Card Castle

  • Redid every Battle Minigame, I've gotten better at making them and the early attempts were shoddy.
  • Jevils Arena Spins. Good Luck.
  • Jevils Prison room is far more likely to spawn at the end of the dungeon.
  • Clover can now be found in her room in the Scarlet Forest.
  • Removed Mipmaps from a bunch of Darkner attack textures, this is for readability from a distance.
  • Removed Herobrine.

1.4.0 Cyberworld

  • Harnessing the power of ItoLib.
  • Spamton NEOs dialogue system has been changed.
  • A few of Spamton NEOs attacks hit slightly harder and others a bit less.
  • The interior should generate a tad smaller generally.

1.1.0 TV World

  • Harnessing the power of ItoLib.
  • Fixed the Music not playing in most battle instances, Big oopsies on my part.
  • Changed the Weather (Always sticks together) duos dialogue.
idle cipher
stiff sluice
#

The game seems to error with LLL And Lethalmin and TV world interior

#

The uh official LLL

#

@uneven frigate

#

Okay... Very weird...

#

If I have hometown and all 3 interiors it bugs out

#

But if I just have tv world by itself it doesn't

potent sleet
#

A friend of mine and thought of a sick idea since you've made deltarune interiors, what if you made a "Look Outside" interior

#

I don't even know if you've heard about the game before but it would be SICK.

uneven frigate
#

1.4.1 Cybersworld

  • Fixed a lot of Navmesh problems.
uneven frigate
uneven frigate
#

1.1.1 TV World

  • Enemies can now enter the videogame screens, and won't get stuck if they spawn on valid areas within them.
uneven frigate
#

1.2.0 TV World

  • More Navmesh fixes.
  • Taking the Shadow Mantle triggers an apparatus event.
  • Lighting changes when the apparatus is pulled.
  • The Knight has idling animation.
  • Compressed the Music a bit to lower file size.
  • Fixed some wonky object placement in some areas.
keen apex
#

What's the difference between apartmentflow and apartmentflowz?

cosmic shell
keen apex
#

ty

rustic maple
#

is there a thread for the Dungeons_Ultimately_Lacking_Liveliness

uneven frigate
uneven frigate
#

2.4.0

  • All Interiors updated for V80.
  • Removed Gas Vents from Blue Mines.
uneven frigate
#

1.9.0 Chapter 1 Darkworld Interior

  • V80 Update
  • Entrance Tile is a bit different.
uneven frigate
#

1.9.1 Darkworld Interior

  • 1 new Tile in the Card Castle Region, A Ramp.

1.3.0 TV World Interior

  • V80 Update
#

TV world came before Cyberworld because it was easier to update, Cyberworld is next

crisp orbit
#

after cyberworld, do you think that sanctuaries will be next ?

uneven frigate
#

The dark Sanctuary has been in production hell

#

It's technically been worked on since I finished TV world but I keep redoing tiles to try to get it right

crisp orbit
#

oof, good luck

uneven frigate
#

Cyberworld is almost ready. The Tasques don't rotate to face the Player in the overworld and I legit can't recall if that was intentional or an oversight πŸ€” I'm leaving them as is

#

1.5.0 Cyberworld

  • Updated for V80.
analog aspen
#

Hello DemonMae

#

I managed to get stuck in the Tasque Manager battle
and this time I am pretty sure this is not a VR issue.
Modcode: 019de9a1-6215-7a56-5220-2c140a50761e
Celestial Body: 01 Lua
Random seed: 58332155

#

Keep doing your amazing work and I am looking forward for more content.
Especially since the Deltarune interiors are the only interiors that doesn't suffer from the VR Shader-Issue.

uneven frigate
#

Uh oh

uneven frigate
#

So what probably happened here is that the Tasque Managers room and the Kitchen generated in close proximity, and the Maus encounter in the kitchen overlapped with the Tasque Manager encounter, trapping you in the space in between, I've readjusted the bounds of the kitchen tile and reoriented the Maus encounter so this should never happen again

uneven frigate
#

1.5.1 Cyberwolslfsd

  • Changed with variation the Werewires spawn on in the cyberfield.
  • Fixed the bounds of the Maus encounter in the Mansion to prevent overlap.
silk flame
#

I really need to give these maps a go again, it has been too long πŸ’–

uneven frigate
#

Working on an update

uneven frigate
#

1.6.0 Cyberworld

  • The interior now has a 3D skybox projection in the exterior sections and mansion windows, improving on a longstanding problem with how the interior looked. It may still look wonky in places but I think it's a massive improvement.
  • Updated the Screenshots in the Readme.
#

Big thankies to Beanie for this, they helped me figure out how to get the custom shader to work

crisp orbit
#

looks really clean gg

uneven frigate
#

1.6.1 Cyberworld

  • Fixed Missing Materials in some encounter Minigames.
zinc fjord
#

hey uh... you still haven't removed lethalleveloaderupdated as a requirement for the deltarune interiors, tis a lil annoying to have to remove that mod each time

uneven frigate
#

I don't have it listed as a dependency πŸ€”

#

weird, it might be because of outdated dependencies

zinc fjord
#

Yeah

#

probably