#143-Scallg
63 messages · Page 1 of 1 (latest)
?modder 721285266031247440
Added role Modder to killfet
Yay! @vernal flicker you've been assigned the modder role. Head to #role-picker to select which type of modding you're interested and active in.
welcome to the family, son
Wow! Thank you very much, but this art still lacks what I’m working on right now
Literally in the next versions I’m going to diversify the left road
eh, this is more of a generalization than a 1 for 1
Sorry for such news, of course, but this is really very cool!
every moon in my pack gets an icon
I'll write to you in advance when everything is ready before the release of 1.0.3
no need. the mod manager will inform me ^^
By the way, you forgot about the fire exit building on the map 🤐
Ok
Like the setup of the map so far, and seeing stuff like a Bracken scuttle across the street is funny af to see
While I do like that there is fog on the map compared to the 1.0 version, will say it feels the fog intensity is a bit TOO much for a map designed around the cruiser in the current version (1.0.3) I think toning it down just a bit would make it feel better
I'm working on fog at the moment i want to find the sweet spot for its intensity
The new version is already available https://thunderstore.io/c/lethal-company/p/PowerFull/Scallg/ At the moment this is the final version of the moon and now I am starting to create the next moon
y scallg no support stormy weather? 😭
At the moment, the weather system is not configured correctly, which is why very often there is none or eclipse, the list includes storm and rain, but for some reason they appear very rarely
sniff I can't even force it onto rainy weather via WeatherRegistry, plz fix soon I love it so much 😭
Today I will release an update in an attempt to fix this and will also update my sounds due to the fact that I mixed folders LOL
based
are you gonna change the preview video from kittens to an actual video of Scallg's spooky road lights too? 🤓
Yes, but now the kittens take over your terminal >:)
D:
The new version is already available https://thunderstore.io/c/lethal-company/p/PowerFull/Scallg/ I fixed the weather system but I can't promise anything for WeatherRegistry👀
well theoretically if it works fine with vanilla weather, it should work fine with WeatherRegistry that wrangles and overrides vanilla weather selection systems, every other custom moon that had functioning vanilla weather never had problems (in my experience) with WeatherRegistry
but I'll try it now and find out for sure
Although I was playing with him and there was a storm and rain
you don't have anything goofy like sinkholes that can spawn on the asphalt of the road during rainy weather do you? lol
based
it doesn't support Flooded weather, does it? It's quite flat but it still sounds kinda cool that the roads could become chest-deep in water
Yes, I experimented with flooding before, but decided to postpone this idea since the map is flat and not designed for this, but I still want to add it on one the next moon
I can say for sure that there will definitely not be a flood on the moon I’m working on right now.
🪖🌨️🚃
ooooh interesting
teehee it rains inside this building by the ship
the two warehouses by main do block rain properly though, so just this neat little work shack
The roof doesn't have a tag(room), which is why it leaks, and I always forget to add .
lululul
got a hang in a lobby, host was stuck on "random seed" screen, client was stuck on "waiting for players" screen, here is the log, was the third day of scallg after doing 2 previous scallg's in a row, not entirely sure Scallg is even at fault since I only have custom-spawning tornados on Scallg and nowhere else so it's maybe possible it's Code Rebirth but I don't see a log complaint
The new version is already available on the thunderstore website: https://thunderstore.io/c/lethal-company/p/PowerFull/Scallg/
had time. redid it. not editing. if you want the icon to keep reflecting the map, just fix what needs to be fixed and dont remake the moon
Thank you very much for this work, it looks beautiful. And what about the rework? I had no other choice because of the loss of that project in Unity.
Ah makes sense why the layout is so radically different from before, was like ???
Might be good to keep a backup like a private Github repository just in the case of a project loss
After losing Scallg I started making copies to avoid losing it.
And I didn't like the landscape either.
I found an issue where if you enter the buildings in the middle of the map, it will spam these errors in the logs.
Most likely I forgot to do something with the room triggers in the hangars themselves
Thanks for letting me know, I'll try to fix this console spam soon.
The new version is already available on the thunderstore website: https://thunderstore.io/c/lethal-company/p/PowerFull/Scallg/
Dust clouds weather removed.
is there any issue with this weather or you just want to remove it? I'll keep the weather on with WeatherRegistry if there is no issue with it
There are no problems with it, it just appears often and I don’t really like the way it works.
ah okay
Hello, do you do something with the enemies like modifying the prefabs?
I got incompatibilities with my mod because components that I add to the enemies prefabs are removed
Strange 🤔