#Lethal Performance & DiFFoZ Tweaks & BepInEx Faster Load AssetBundles Patcher

1 messages · Page 2 of 1

vestal nimbus
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That does sound like a problem

polar willow
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looks like foreach got borked

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Found the issue, leave instruction points to the wrong label

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it should have point to 02AD (br.s)

polar willow
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Will wait when loadstone update will fixed this issue

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But for now I will continue to work on improving finding object faster

thorny gazelle
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even tho it "should" to be essential, it crashed my game on landing

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I think it is some incompatibility with something else

cursive dagger
thorny gazelle
molten light
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You can disable the fix for now until then

vale flower
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:3

robust dock
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if you're referring to occlusion culling of lights, probably, but that requires baking which the interior cannot do, hence the need for CullFactory

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that's a lot of self time, what does the injected method need to do other than FindAnyObjectByType? I would've expected it to have hardly any time outside the Unity method

polar willow
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unity profiler doesn't always show you accurate data by default

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and recommends to set up your own profiler markers to get real time execution

robust dock
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huh that's weird, I would've expected it to be able to get good numbers for that at least

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good to know

polar willow
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Mods that are using FindObjectOfType with common types are now optimized

dull quarry
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mods that use that before the singleton is assigned will break

polar willow
stuck spruce
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What’s the mono debug patcher do?

polar willow
polar willow
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Ok I've tested my changes and I'll release them soon. But I will still not include HarmonyXTranspilerFix as a dependency to not break Loadstone stable version

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soon (after 2 hours)

wicked barn
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Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms, as well as use ML based proprietary scaling and frame generation.Frame generation options: LSFGScaling options: LS1 AMD FidelityFX Super Resolution NVIDIA Image Scaling Integer Scaling Nearest Neighbor xBR Anime4K Sharp Bilinear Bicu...

Price

$5.59

Recommendations

6266

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i wonder how this could work with lethal company

polar willow
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v56 tag added

acoustic loom
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does the mod actually help with performnace now

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or still wip?

polar willow
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well every update I add new optimization methods

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It will be forever in WIP because it's optimization hell

robust dock
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the pixelation is in a render texture

warm surge
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With 3x stuff

jaunty epoch
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Oh my god

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wait

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this mod?

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You used this mod??

jaunty epoch
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And it went from

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Huh

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Holy shit

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thank you

warm surge
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Np

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Worth the money I would say

wicked barn
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someone tested it out

polar willow
robust dock
# wicked barn someone tested it out

thonk I wouldn't have expected it to improve the framerate, but maybe if they had it set to a very low res and then enabled this application it would

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but it is also strange for it to affect the fps that much, given that the actual game rendering is already at a low resolution, it's only the HUD that renders at full resolution afaik

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I'll believe it when I see it, but if it works for you hell yea

warm surge
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but i'm not sure

hybrid lagoon
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yeah interpolation is the base for current frame gen techniques

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does it look smooth enough? what happens if the frame rate dips? any noticeable artifacts or something like that?

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what's the input lag like?

acoustic loom
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Are there performance gains now

acoustic loom
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It’s fricking great

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I would recommend watching some videos on the explanation on how it works

robust dock
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not a fan of frame generation since it probably introduces latency, but happy for people if it feels good to them

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cool that that apparently works on most GPUs though, that's more than NVIDIA can say for their offering lol

hybrid lagoon
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yeah, they advertise having fsr 3 which I'm pretty sure works on any gpu (or at least the higher end ones)
Honestly having tried unofficial fg mods a couple times I can say that the input lag with those is unnoticeable, I've played games where vsync implementation introduced higher delays yoiled

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I'm more than willing to trade a couple milliseconds for 2 times the framerate

topaz parrot
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its a lot more than a couple milliseconds p sure

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but i think frame gen is cool for non-competitive or chill games

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also nvidia reflex & amd anti-lag 2 supposed to help alleviate the frame gen latency issue 🤏

hybrid lagoon
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yeah this

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reflex just makes it a non-issue

robust dock
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I've spoiled myself in that regard, so I'm not a fan of upscaling and frame generation technologies

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they are hacks in my eyes

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reflex would definitely help, but frame generation inherently has to introduce latency

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well, that is assuming that the frame generation is doing interpolation instead of extrapolation, but I suppose that may vary between implementations Hmm extrapolation would be prone to artifacting though

hybrid lagoon
molten light
hybrid lagoon
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Kinda sad that a major part of newer releases/early access titles are really unoptimized and kinda have to rely on those technologies

robust dock
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if you have variable refresh rate, then you want to enable VSync, as that will automatically cap framerate to the refresh rate

molten light
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Dunno if I've ever really messed with Variable Refresh Rate tbh

robust dock
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it's only possible if you have a monitor that supports it

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barring that, you'd have to

  • set your monitor's refresh rate to one of the FPS limit options in the game
  • get a mod that allows you to set the framerate limit to any arbitrary value and set it to match your refresh rate
hybrid lagoon
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forced to buy a displayport cable cause I have an nvidia gpu and my monitor has freesyncnormalcat

robust dock
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I'm not a big HDMI fan anyway so I'm fine with getting mostly DP

vestal nimbus
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its been so long since i messed with monitor cables, i use VGA for my second monitor with like two adapters Kek

molten light
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I use DisplayPort on my main display, DisplayPort is better

molten light
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XD

vestal nimbus
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its an old dell lol, but not that old

molten light
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Mine is old but it at least uses a HDMI cable

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VGA is

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Ancient

hybrid lagoon
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last time I used a vga was when I had a ps3

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and even then I almost immediately switched to hdmi

vestal nimbus
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ps3 isn't even that old smh

hybrid lagoon
molten light
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PS3 is pretty old actually

old rover
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And yes, there is no way to get rid of tearing without some kind of sync. Even limiting FPS to your refresh won't fix it, as your GPU and Display won't be synced anyway.

old rover
polar willow
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[0.0.8] 2024-07-08

Added

  • Optimization of finding a singleton object. This should help reduce lag spikes.
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And more optimization of finding object will be in next update.

limpid radish
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how do you move mods?

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and does the order matter?

polar willow
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mod order is only visual

midnight tendon
polar willow
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Stable version of Loadstone got updated, so I can add HarmonyXFix dependency safely

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And return old patches back

acoustic loom
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does loadstone workw ith modded moons

hybrid lagoon
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does loadstone still do the thing when it kills you in real life if you play with more people

acoustic loom
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fricking had to dig my way out of hell

hybrid lagoon
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nah but actually

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cause it would make it extra stuttery in bigger lobbies and make you not load in at all in 9/10 cases

acoustic loom
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oh

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also does anyone know of other good performance mods

loud tiger
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lightsout

acoustic loom
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I have faster loading
async logs
terbium

acoustic loom
loud tiger
loud tiger
acoustic loom
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oh yea I got that and rpc lag

loud tiger
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is pathfindinglagfix still needed?

acoustic loom
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hmm

loud tiger
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you can also get noconsolespam

iron sedge
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Hello,

I noticed that this mod utilizes the latest version of BepInEx found over on Github. Will this cause issues with the later version that is on Thunderstore?

molten light
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No

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Likely it made use of it because I think the HarmonyX fix which is gonna be added as a dependency tomorrow I think was based on the newer version of Harmony in BepInEx 5.4.22

polar willow
polar willow
umbral tusk
hybrid lagoon
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its a very rare occurence in vanilla

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it mostly happens on modded interiors

polar willow
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[0.0.9] 2024-07-08

Added

  • Further optimized the process of finding a singleton object by not sorting by instance id.
  • Added HarmonyXTranspilerFix dependency for patching edge cases that caused methods to break.

Removed

  • Patch of ItemDropship that fixes NullReferenceException on custom moons. Recommended alternative CompanyCruiserFix.
jaunty epoch
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This mod actually does nicely

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You did a good job making probably the first straight forward lethal company performance mod

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at least to me

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either way

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this works very nicely

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You're doing good lad

edgy jasper
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getting some errors from this mod

polar willow
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Probably you can ignore those errors (some mod trying to get instance of object in main menu, which is not possible)

dull quarry
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looks like a you problem

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like its gross but should be safe

polar willow
jaunty epoch
dull quarry
jaunty epoch
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Meh

dull quarry
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jumping off a building is more optimized then taking the elevator down for example

jaunty epoch
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You win some

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you lose some

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At least its not like minecraft where there's performance mods that don't do shit

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This at least does something

old rover
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And you know that how?

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By feel I assume?

midnight tendon
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By the fps counter i assume...

wicked barn
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fps counter

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got some good boosts out of this

ripe rock
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does this mod cause any issues/bugs

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also is the optimization noticible

midnight tendon
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No bugs noticed until now

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It's actually fixing BepInEx and optimizing other mods, which is funny

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Each update increases the optimization, so you can look foward into it 👍

ripe rock
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whats the bug that was found now

midnight tendon
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It isn't a bug, just a bad way he coded something, nothing major 😑

ripe rock
ripe rock
wicked barn
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40-60 to almost 50-60

ripe rock
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so like a 5 frame boost

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unless you averaged 40 fps a lot more than 50 or 60 before u got the mod

umbral tusk
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Just try the mod out yourself

ripe rock
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ill try it out and see for myself

umbral tusk
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Everyone will have different results

ripe rock
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lol

umbral tusk
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Lol my bad

ripe rock
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the timing

ripe rock
umbral tusk
# ripe rock it works well 4 u too?

I personally haven’t tested / benchmarked. I didn’t have performance issues before hand necessarily but it does feel smoother now but again, I don’t have data to back that up could be placebo for me 🤷🏼

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I know the things that are apart of the mod are not big changes yet, obviously more will be added

midnight tendon
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Well... i did test the mod, it didn't boost my fps a lot because i have a bad pc and a lot of mods, but it decreased a lot of lag spikes

umbral tusk
acoustic loom
jaunty epoch
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actaully

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Embeddium is better than Rubidium frfr

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I don't use Fabric

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Fabric for goobers

acoustic loom
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Ong

jaunty epoch
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What

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Forge/NeoForge goated

dull quarry
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This mod isn’t going to necessarily improve performance in the form of additional fps but optimises a bunch of stuff to help prevent drops

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(Which could eventually add up into small amounts of gains)

jaunty epoch
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Thats still good

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Yummmy

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Grains

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Num num num

polar willow
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idk NeoForge is soo much better in coding

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never touch fabric again

old rover
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Should've called the mod Lethal Optimisation tbh.

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Then again, average user will assume noticeable gains in either case.

outer pawn
polar willow
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¯_(ツ)_/¯

acoustic loom
outer pawn
jaunty epoch
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Diffoz is goated

molten light
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c;

midnight tendon
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indeed

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DiFFoZ supremacy 🙏

midnight tendon
# molten light c;

i tried that LCUltrawide and got 2 resolutions that works pretty well

  • 960×540 (Similar to the game native resolution and works better with monitors because it's 16:9 and doesn't stretch)
  • 1280×720 (a bit of framerate drop but i would recommend it to anyone that have a better pc than mine)
molten light
midnight tendon
molten light
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If you change it people on Ultrawide displays will get black bars

midnight tendon
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after 720 on height, HDRP starts to weigh on my computer 😭

midnight tendon
molten light
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and keep both settings in LCUW at 0

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it'll get rid of the ship and stuff looking like it's meant for a 4:3 display, but is also a native unused resolution

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And it's actually higher res too

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970x580

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So if you use ButteryFixes set this to High

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And for LCUW

midnight tendon
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i prefer matching the aspect ratio of 16:9 with 960x540 instead of 970x580 greed

molten light
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Just change Height

midnight tendon
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but why

molten light
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Because like I said, 0 auto scales width to your display, changing it doesn't provide any benefits, and if you're setting res to 540p it's gonna auto adjust width to be appropriate to match

midnight tendon
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so it doesn't really matter the width

molten light
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Yeah Width just should always be at 0

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I will say if you set both settings in LCUW to 0 and use the High setting in ButteryFixes, the visuals are crisper

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Than 540p

midnight tendon
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i could try, but i'm pretty sure that i read once from someone that computers has a algorithm that optimized most commonly used resolutions (16:9 and 4:3), 960x540 would match 1.77, while 970x580 would match 1.67, idk if that's true because i never really got deep into that but i kept it on my mind perceive

molten light
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it actually provides a decent performance boost

old rover
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There's no point in touching width in LCUW period. No matter the aspect ratio. And matching it to your height and aspect manually won't change anything either. Unless you want to play at a resolution that doesn't match your aspect ratio for whatever reason. That will introduce black bars or stretching. Don't remember which though.

molten light
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Yeah the performance benefit I get from Buttery Fixes on High without LCUW has made me shift to well if people need it they can just add the mod, the HDRP system seems to not like LCUW very much XD

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I can play on Oldred without lag

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I'm happy

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lol

vale flower
polar willow
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meh, LCUltrawide overhead is only like 0.2ms

molten light
polar willow
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????????

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LCultrawide overhead is only because it checks if needs to update render texture size again

molten light
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Weird, well I definitely got noticeably worse performance on Oldred with it enabled compared to disabled

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But maybe it was causing an interaction with something else?

dull quarry
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because it needs to render more?

molten light
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That's likely it, I'm tired lol

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Have a game I'm installing before bed 😂

thin crystal
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Of course if you increase the resolution the rendering is going to be slower

outer pawn
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Am I the only one still using HDLethalCompany?

polar willow
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probably lol

molten light
dull quarry
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floating point impression

outer pawn
molten light
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I can't type all those numbers it creates but you get what I mean lol

molten light
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HDLethalCompany isn't compatible with some of the moons and stuff I use

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Lol

outer pawn
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But it works best for me, so I use it in my modpacks

dull quarry
molten light
outer pawn
molten light
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I diagnose you with skill issue.

thorny spire
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WideScreen is a diff mod iirc

thin crystal
molten light
thin crystal
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I have no idea what to do

molten light
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I do genuinely wonder why it goes brrrrr

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😂

dull quarry
outer pawn
thin crystal
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There are a bunch of yt videos and articles on this

dull quarry
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I wonder if you can do some psycho shit where you instead parse it as like multiple ints

thin crystal
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Well then if you want to enter decimals?

dull quarry
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1.1 2 5

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or something awful

thin crystal
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If I round it at 5 decimals it's still going to say 0.99999

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Right?

thin crystal
dull quarry
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do you want a stupid idea

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i wonder if you can just try and force round up every 9 after the first decimal

outer pawn
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.-.

dull quarry
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i could see usecases for 0.9 but any 9 after that eg 0.99 could probablyyy go brr

thin crystal
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It's not always 9's

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But maybe for that case

rich phoenix
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what if someone wants to set a float to 1.99

dull quarry
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they die

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no one to issue a ticket

thorny spire
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forever in our hearts

rich phoenix
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rather just have the long numbers at that point

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as long as it isnt breaking any mods, which it shouldnt

molten light
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@polar willow Btw did you ever confirm if Terbium still causes a performance hit with AsyncLoggers? I like Terbium for the fact of it fixing the Overhead and ram usage used by mod configs but at the same time lol

polar willow
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yes it still causes

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because it overrides message before async log

molten light
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I figured since you said it was using gc alloc

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Wanted to be sure though

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Any plans to add a fix for that Overhead into Lethal Performance? Cus it's definitely important to fix that I'd say since quite a few mods have large configs

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I know I can list a few

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LGU, GI, and ghostCodes though Darmuh plans to rework ghostCodes' config eventually to be more optimized

midnight tendon
molten light
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I was even able to readd Immersive Visor

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c;

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and when I had LCUW that combined with Immersive Visor caused a hit to performance

midnight tendon
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I tested it and didn't notice anything 😑 the difference is too small

outer pawn
molten light
midnight tendon
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What issues?

molten light
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It has a charm to it

midnight tendon
molten light
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Rosie's Summit being one of them

polar willow
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iirc scanning was lagging for me

molten light
#

Still not updated since December

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7 months of no support or fixes

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😦

outer pawn
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What exactly is causing issues with moons?

midnight tendon
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And still works until this day on my modpack, HDLC rules 🗣️

molten light
polar willow
molten light
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Batby already stated why earlier

outer pawn
molten light
#

Maybe pay attention, that reply was directed at you

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lol

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I haven't used HDLethalCompany in a long time

outer pawn
molten light
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I removed it back when people started initially reporting compat issues with it

midnight tendon
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As long as i don't use those custom moons i'm fine with HDLC

molten light
dull quarry
#

minute

outer pawn
molten light
midnight tendon
molten light
#

I'm tired so my Autism is just at an all time high atm and I'm easily misinterpreting things, gonna go to bed in a bit XD

midnight tendon
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Also, does Insanity Remastered cause performance hit? I've always had this question

molten light
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Idk tbh, you may have a few mods that I don't use that could cause a performance hit

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I've never tried Insanity Remastered

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So I can't say

outer pawn
molten light
#

We just need an alternative to HDLC that doesn't unsafely touch things

outer pawn
molten light
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Cus some people are reliant on it

midnight tendon
molten light
outer pawn
molten light
#

@polar willow Can probably even help you with stuff that needs changed, he already mentioned it uses reflection and causes a performance hit in that regard

midnight tendon
outer pawn
dull quarry
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I remember it's atleast volume profile related but i forgot what specifically

vestal nimbus
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no license means all rights reserved

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you'll need to ask creator before u can touch it

outer pawn
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Nothing speaks against a private fork to test things first though

polar willow
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just is why #1191366880775127081 is still didn't get fork

midnight tendon
polar willow
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becauce author didn't reply to me

outer pawn
#

If everything fails, I'll just make it like RealBackroomsPatch and make a mod that mods a mod 💀

polar willow
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💀 gl

midnight tendon
molten light
molten light
outer pawn
#

For now, private/personal fork it is.

Things require some testing

outer pawn
molten light
#

I know when I first swapped to LCUW I praised how much smoother it was compared to HDLC on my PC, but not everyone will share that same experience tbh

molten light
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Just Summit

outer pawn
midnight tendon
outer pawn
polar willow
dull quarry
#

wheres this

polar willow
#

start up

polar willow
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I don't think that patching config will save that much, most of the time is just calculating hash of the asset bundle

vestal nimbus
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Give or take average day

polar willow
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hashing is already optimized as much as possible

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(or the only way to optimize it is to somehow get original hash from bundle manifest, without loading the bundle)

polar willow
vale flower
molten light
#

It ran smoother than HDLC

dull quarry
#

@polar willow have you seen the findgameobjectswithtag call in RoundManager.SpawnEnemiesOutside?

vale flower
#

searching for objects with a tag isn't very laggy at all afaik
unity has an internal cache on the C++ side of things that makes it quick

dull quarry
#

could be wrong

vale flower
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never seen it in my profiling

dull quarry
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pointing it out in particually because it's easy to cache and runs every ingame hour

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fair then

polar willow
molten light
#

The game runs way smoother with all of Diversity's stuff disabled

molten light
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If it helps I did catch this error being thrown before by GraphicsAPI

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Seems to have started with V56

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But that's probably what's hurting performance

stuck spruce
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I know this might not be the best place to ask, but I follow this thread to see a lot of current mods that are causing performance issues. Anyone have any experience with Wesley moons have huge lag spikes by the ship doors? Best info I got was it was another mod causing it but could never pinpoint. Other modded moons have had this issue too, but not all of them

polar willow
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by ship doors you mean when entering/exiting the ship or when closing/opening the ship door?

stuck spruce
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Just when entering and exiting. Especially when you’re right by the cupboard/door buttons

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Clears up once your outside the ship

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Mostly

polar willow
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that's because of audio reverb trigger

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in vanilla games searches reverb presets every time you entering/exiting the ship

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so that's why you get a major lag spike

stuck spruce
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Oh interesting. Is there some way to turn this off? Or like… clamp it?

polar willow
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currently not, but I'm willing to make it more optimized in my mod

stuck spruce
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That would be awesome. It prevents me from using so many cool moons

polar willow
#

my mod is already optimized that, so try out

stuck spruce
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I definitely will! Thanks for your quick feedback too

polar willow
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still not that major improvements (5ms to 3ms lag)

stuck spruce
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Trust me I’ll take all the ms I can get at this point lol

jaunty epoch
#

Are there any other performance mods out there aside from this one?

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this one is very good

polar willow
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but allocates array

dull quarry
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ah ezpz

acoustic loom
#

is it possible to use lc ultra wide to decrease resolution, like hd lethal company, i did that to increase fps

molten light
polar willow
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Next release will be small, only reducing GC allocations

molten light
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c;

polar willow
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especially if playing with mirage

molten light
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Yeahhhh lol

molten light
#

It's definitely relating to GraphicsAPI though

polar willow
#

¯_(ツ)_/¯

molten light
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Weird lol

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I wonder if it has to do with how I have my config setup somehow

molten light
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@polar willow It indeed was because of how it was configured, apparently setting Full Darkness to false does it

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So the workaround is to just do this

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Lol

polar willow
molten light
#

Very strange

polar willow
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probably other mod in your modpack is causing that error

molten light
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It might have been GeneralImprovements

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since I'm unable to repro it now

polar willow
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I'm also have GI in my pack

molten light
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Ohhhh Actually

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I think I know.

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I think it was probably LethalPipeRemoval before, I switched it from doing Renderer to Inactive per Zaggy's suggestion

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It was likely Renderer mode for it

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That threw that error

polar willow
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erm I long time ago set it to Inactive

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and i still don't get that error

molten light
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No no

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I mean I had the error when it was on Renderer

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But not anymore since changing it

polar willow
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ah

molten light
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I also noticed a performance increase after switching it

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So yeah it was LPR

polar willow
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Also, I can probably decrease allocation when mirage is saving audio clips

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so that's really good

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Mono BinaryWriter allocates array when write float is called

molten light
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Did a suggestion to the dev to hopefully make the new default config option be Inactive

polar willow
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Now instead of 2MB allocation it's 37KB

fallen ember
#

O.o

polar willow
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Also, on rainy/stormy days your fps will be lower, because of usage of physics for rain particles

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and depending on your fps it can take really long

fallen ember
#

wtf why is rain not just a visual effect applied to the player camera ❓

polar willow
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and it's moving to your camera position every frame

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spectator or main camera

fallen ember
#

bruh

polar willow
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AudioReverbTrigger is now doesn't allocate every frame

jagged zephyr
polar willow
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now NAudio allocates sometimes

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atleast i now don't get garbage collector performance hit

vale flower
#

:3

polar willow
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thanks for erroring because of harmony transpiler patch :3

vale flower
#

:3
I should rework that message
it's useful for debugging, but so many people read it as "These mods will not possibly work together"
it's more of a "Hey these mods are likely to cause issues if you end up having any"

polar willow
#

👍

vale flower
#

If I downgrade it to a warning do you think that's good?

#

or should I put it as debug logs

#

actually I'll just put it as debug logs
it doesn't need to be displayed unless people are having issues

topaz parrot
#

warning would be better

polar willow
#

Warning or Debug would be fine for me

vale flower
#

I set it to be a warning and pushed that change to Nightly and Main

molten light
molten light
#

@-@

polar willow
#

Vanilla

polar willow
#

Just found out that game enables and then disables the local username billboard every frame

vague belfry
#

oh no

vestal nimbus
#

How else are u gonna kill frames

polar willow
#

enable:

DMDASM.74C80C60.Cecil.dll!::DMD<LateUpdate>?212476932._GameNetcodeStuff_PlayerControllerB::LateUpdate()

disable:

DMDASM.2B1CD0C1.Cecil.dll!::DMD<ShowNameBillboard>?212476932._GameNetcodeStuff_PlayerControllerB::ShowNameBillboard()
DMDASM.34107DC6.Cecil.dll!::DMD<SetHoverTipAndCurrentInteractTrigger>?212476932._GameNetcodeStuff_PlayerControllerB::SetHoverTipAndCurrentInteractTrigger()
DMDASM.90306544.Cecil.dll!::DMD<>?212476932.Trampoline<GameNetcodeStuff.PlayerControllerB::SetHoverTipAndCurrentInteractTrigger>?449465364()
LethalEmotesAPI.dll!EmotesAPI::CustomEmotesAPI.SetHoverTipAndCurrentInteractTrigger()    /home/runner/work/LethalEmotesAPI/LethalEmotesAPI/CustomEmotesAPI/CustomEmotesAPI.cs:364
DMDASM.ADF37789.Cecil.dll!::DMD<>?212476932.Hook<GameNetcodeStuff.PlayerControllerB::SetHoverTipAndCurrentInteractTrigger>?-1421873000()
DMDASM.74C80C60.Cecil.dll!::DMD<LateUpdate>?212476932._GameNetcodeStuff_PlayerControllerB::LateUpdate()
molten light
polar willow
#

probably implement this as this

molten light
#

That should work too

#

:3

#

Looking forward to this update for Lethal Performance you've been cooking ^^

polar willow
#

also i will destroy canvas scalar and graphic raycaster from username billboard

#

but I need to make it before morecompany, because it duplicates player gameobject

polar willow
#

I had to fix csync and disabling burst to be able to join lan server

#

#1220488542585753631 message
thanks that I posted the fix here

topaz parrot
#

when past you does the homework for future you 😌

dull quarry
#

Ty

#

Also isn’t it’s scaler needed?

polar willow
#

no?

dull quarry
#

Oh you tight

#

Right

#

Pre coffee brain

polar willow
#

Will publish the new release tomorrow

molten light
cobalt goblet
polar willow
#

not anymore

#

I've deleted that code

cobalt goblet
#

probably best since CompanyCruiserFix is so widespread already

cobalt goblet
molten light
#

I stopped using it cus it was causing me crashes sometimes when backing out to the main menu on V56

#

Maybe @rustic shore can look into that and fix it

vale flower
#

dang I really wish I had my debug build of LC rn
I'm getting huge lag spikes and I have no idea why

#

If you wanna check, this is the code: 0190b9b9-ea72-d233-8694-f4f7962c48f9
I was playing with 4 players in total
I'll send the logs in a sec

#

ok I can't upload the logs rn
I'll upload them once this game is over
the lag started as soon as I died on assurance to a random turret, and ended once I respawned

#

second to last assurance run is the one where I got the lag

polar willow
#

that's really big lag spike

#

probably dissonance doing something, try LethalFixes mod to disable logging from dissonance

vale flower
#

ok actually I think it's consistent

#

every time I die I lag

vale flower
#

what I'm getting is about 0.1-0.2 seconds of lag every 0.5 seconds

#

I'm on a decent system, and there's no CPU or GPU bottleneck, so it seems to me like some bad code is going on somewhere

#

I wonder if it's enemy spectate, seeing as it only happens when I'm dead

molten light
#

SpectateEnemies did update earlier today

vale flower
#

I'd deep profile it in the unity editor but unity doesn't like Nvidia+Linux lol

molten light
#

Wouldn't surprise me

vale flower
#

the latest update seems to just make ghost girl visible when spectating her

#

I'm not seeing anything that'd be obviously laggy

#

and the last update before that was several months ago

molten light
#

Actually

#

the latest update was to add support for the new enemies

#

Not to touch the ghost girl

#

lol

polar willow
#

sadly I cannot profile that mod because it's uses unity api in constructor

molten light
#

Eeesh

polar willow
molten light
vale flower
molten light
#

Weird

vale flower
#

the last update before that was 3 months ago, so v55 didn't even exist

#

I'm guessing that the v55 support is just recompiling it. Mods need to be recompiled on the new version or they tend not to load properly

molten light
#

I've come to realize there is one thing I now really dislike about LCUltrawide after noticing it

#

I hate how it squashes the game

#

lol

#

It looks so bad because it does that tbh

rustic shore
polar willow
#

[0.0.10] 2024-07-16

Added

  • Implemented patches to reduce memory allocation:
    • AudioReverbTrigger no longer allocates every frame by avoiding the retrieval of a collider tag.
    • HangarShipDoor no longer allocates every frame by replacing string.Format with TMP_Text.SetText(string, float).
    • WaveFileWriter no longer allocates by rewriting Mono BinaryWriter.Write(float) to avoid array allocation with every write. [Optimization for Mirage and Skinwalker]
    • Resolved an issue where the local username billboard was toggling between enabled and disabled every frame, leading to unnecessary memory allocation.

Fixed

  • Resolved an exception thrown by another mod attempting to access the object instance while in the main menu.
agile oyster
#

not sure if this is something you want to tackle

#

VehicleController is not a singleton so every time an outdoor enemy tries to attack the player, weed killer gets sprayed, etc. zeekerss does Object.FindObjectOfType<VehicleController>

#

it never gets cached

polar willow
#

yeah ik about that

#

the same is with StartMatchLever and Terminal

agile oyster
#

yeah

jaunty epoch
#

Im sorry

#

LethallyWide??

#

Bros turning Lethal Company Into

#

Bro turning Lethal Company into CaseOh

cobalt goblet
#

Nah it doesn’t do that squashed effect if you just change the UI scale to 2.0

#

#1262331775099867197 message

#

I have everything set as shown here

acoustic loom
#

Like hdlethal
Fog remover
Lasso man

vestal nimbus
#

lasso man is vanilla

cobalt goblet
#

But yea the easiest would be a list of broken mods

#

And alternatives if they’re available

acoustic loom
acoustic loom
#

That would be great

cobalt goblet
#

It would benefit the LC modding community a lot, I can imagine the majority of ppl get discouraged and just give up after their modpack fails a few times

#

Thunderstore is kinda silly for not having a comments section

#

That’s how I check if mods are working from NexusMods

acoustic loom
#

Same with curseforge

cobalt goblet
#

Yup

#

I don’t know if there’s a reason for it or they just haven’t gotten around to implementing it

acoustic loom
#

When are you going to make it? It’s also important to specify the version and if it got fixed

acoustic loom
cobalt goblet
#

Cuz I see like a dozen people posting their modpacks asking why they aren’t working and they’re full of broken mods

cobalt goblet
acoustic loom
#

Ye

cobalt goblet
#

It would do more good than bad

acoustic loom
#

Def

cobalt goblet
cobalt goblet
#

I’m not the best with spreadsheet formatting honestly but I’ll figure it out

acoustic loom
#

I can try it

acoustic loom
cobalt goblet
acoustic loom
acoustic loom
midnight tendon
#

wdym HD Lethal Company is broken, it works fine in my modpack with 200 mods

polar willow
#

it doesn't work on custom moons

midnight tendon
#

What custom moons, it worked fine with some wesley's moons and on desat moons

#

I didn't test with tolian moons and some newer wesley moons

dull quarry
polar willow
#

ah ok then

#

but I will never use it again because of scan lagging

midnight tendon
#

Also, it would be cool of the sheet recommended alternatives to mods, BetterEmotes is a alternative to MoreEmotes, Lethal Things has the MetalRecharging feature

polar willow
#

I can pin the spreadsheet here if anyone want to

midnight tendon
#

When will TestAccount fork/patch HDLC 😔

polar willow
#

probably it would be better to make GPU optimization also here

thorny spire
#

Isn't one of Adi's friends looking into making something similar

molten light
polar willow
#

only patch will work

midnight tendon
vapid olive
#

is there an explanation for what this mod actually does somewhere

#

its very vague on thunderstore

polar willow
#

Only general information will be available for now,

Optimizes the CPU time and minimizing GC allocation. Should help with lag spikes, so your frametime will be smoother.

So if you're CPU-bound then this mod will help.

#

@vapid olive

vapid olive
#

ah, i see, alright

#

You should probably change the description at some point down the line. "Optimizes the game" is a bit vague

polar willow
#

In future it's probably also do GPU optimization, but for now CPU optimization is my priority

vapid olive
#

I was a bit sketched to download this at first until I saw people talk abt it (and saw the github)

midnight tendon
#

This mod is peak althrough the description doesn't seem trustworthy

#

It's pretty much like "Don't judge a book by its cover"

polar willow
#

just found out that project patcher has a remake of posterization shader

vestal nimbus
#

yeah iirc they tried matching it

acoustic loom
#

also thank you for who ever made the ui much better for the sheet

acoustic loom
midnight tendon
cobalt goblet
#

it says right on the thunderstore page how to use it but it was way over my head

polar willow
#

👍

midnight tendon
cobalt goblet
cobalt goblet
tall flicker
polar willow
#

no it doesn't

tall flicker
#

nice

midnight tendon
#

I'll have to check my modpack later then

shadow flume
shadow flume
# midnight tendon I'll have to check my modpack later then

In v50, shotguns and shells vanished, I tried all sorts of mods, but the only one that worked was the one I just mentioned. It had a bug but I mentioned it without expectation that it would be fixed but it was fixed within a day xD so AFAIK it works

shadow flume
cobalt goblet
#

Every now and then my terminal bugs out and always ships the Shell+ even when I selected Shotgun+

#

There’s nothing in the log to help figure out why.

shadow flume
#

Never had that, think we bought something different by mistake but yeah, that's a terminal issue really xD

cobalt goblet
#

Could be terminalformatter, terminalconflictfix, or the mod itself

shadow flume
#

I use terminal formatter, but not the fix, probably should tbh

cobalt goblet
#

It’s totally random so super hard to replicate the issue and doesn’t help there’s no errors or warnings related to it in the log

shadow flume
#

I think it's going to be on someone to spam buy from the store to test it, but pay attention to what they are typing and what pops up I guess

#

Or maybe a little mod to log all terminal entries for testing purposes?

#

So it logs what's typed, what is selected, and what arrives, I d k

cobalt goblet
#

Like wtf 😭

shadow flume
polar willow
#

Finally fixed render profiler markers in dev build

cobalt goblet
polar willow
#

yipiee

polar willow
#

Looks like StartOfRound has a reference to the dissonance comms, will use that

#

and fallback to findobject if instance will be null

polar willow
#

got AI generated icon for future DiFFoZFixes mod lol

vapid olive
#

not a huge fan of ai icons, but i suppose it is only an icon after all

dull quarry
#

is that even allowed

rich phoenix
#

wouldn't be the first time and definitely not the last. i personally don't care and would prefer this to "i just picked the first image i found in my downloads folder"

polar willow
#

yBы 🤙

azure charm
#

Never enjoy seeing AI icons, always prefer people make their own even if its shitty mspaint art but shrug

cobalt goblet
#

the AI hate is crazy

atomic ravine
topaz parrot
cobalt goblet
#

What even is an AI bro

topaz parrot
#

some claim to be actual artists with ai art. like naw man. u aint an artist. dont call urself one.

cobalt goblet
#

Oh yea that’s pretty cringe

#

Prompt Artisan would sound a lot better than AI Artist lol

topaz parrot
#

even more cringe when they've trained the models to steal the exact art style of an artist and not give credit

thorny spire
#

also environmental impact

acoustic loom
#

AI is amazing

#

The icon is fire

cobalt goblet
#

I agree I fw the icon and love using AI lol

#

I also hate that it exists

#

But I embrace it

thorny spire
#

I love raising global temperatures

cobalt goblet
thorny spire
#

What else

cobalt goblet
#

Couldn’t tell if u were unironically tryna make me feel bad for using AI bc of the environmental impact of manufacturing the parts that power it 😂

thorny spire
#

What else pt.2

cobalt goblet
thorny spire
#

Yikes

topaz parrot
dull quarry
#

@burnt monolith does TS have any rules re: ai generated content and/or legal ownership of associated upload content like the icon?

burnt monolith
#

I am not familiar with any specific rules governing such and I'm about to go to bed, sorry

polar willow
dull quarry
#

I mean if it's not allowed then no you won't be lmao but I was just curious because I haven't seen it brought up before

cobalt goblet
#

lol

dull quarry
#

rules not being applied != rules not being enforcable

cobalt goblet
polar willow
#

Updated readme

cobalt goblet
#

Oh yea oops I meant to recommend PathfindingLagFix not FixRPClag to the person in the Wesley thread

#

And LethalFixes has the optimizations made by Fix RPC Lag

azure charm
cobalt goblet
#

i appreciate the 2 cents, but we could really open a whole can of worms chopping it up about energy and environment stuff lol

#

Bottom line is me making 10 funny pictures a year does pretty much nothing to contribute

polar willow
cobalt goblet
#

even if that’s what every end user with a laptop did it’s like nothing . This stuff always circles back to the Big Dawgs, but the guilt trickles down to the Little Man

cobalt goblet
rich phoenix
#

i think cullfactory should be added

azure charm
#

Last time i used the Bepin Faster Load it broke something and caused assetbundles to not unpack so moons wouldnt work and sounds would just stop working half the time OTL I wonder if those are issues that ahve been fixed by now tho

polar willow
#

if you're using XUnity_Translator or IntroTweaks then it will fail

cobalt goblet
cobalt goblet
azure charm
#

Didnt have either of those, it was awhiel ago but wit hthe mod enabled audio kept cutting out or had missing sounds, some moons wouldnt load either and other mdos seemed to have broken features and i'd get an assetbundle error each time it popped up. All of that fixed itself after removing the faster assetbundle load modAnd no I definitely have mroe than enough RAM

polar willow
cobalt goblet
#

ahh

#

What’s one more mod I should add to this list?

#

I’m going to make it a sticker so I can post it easier lol

polar willow
#

probably more bug fixes can be added but i can't remember rn

cobalt goblet
#

DoNotEatItems also

molten light
cobalt goblet
#

oh yea true

#

Well I will add it to fill the square 😂

#

Could squeeze in 1 more line if needed

formal epochBOT
cobalt goblet
#

Wow thanks Jeb

thorny spire
#

bait used to be believable

cobalt goblet
thorny spire
#

Oh no

#

Im sure you know what im talking about

cobalt goblet
#

Yes I think you’re subtweeting me in disagreement because you added an emoji to my message and sent that cryptic message after sending cryptic messages earlier

#

But I don’t really wanna get into it but if you wanna say something then just say it I mean im an adult im not gonna have a fit if you want to share your opinion with me

thorny spire
#

Generative AI is shit and it’s more damaging than what I assume you think it is

cobalt goblet
#

But it’s not going anywhere and even if every end user stops using it in protest, major corporations will continue using it on an exponentially larger scale

#

I think the implementation of AI to streamline process improvement and reduce overhead cost for businesses is a far bigger driving attribute to its development and widespread use than dudes making pictures

#

Not to mention military interest

#

Like if I could go back in time and do something that would stop AI from being developed to where it is now, I would

#

But I don’t think by using it you’re contributing or exacerbating the problem. It’s like making someone feel like a bad person for smoking cigarettes because cigarettes gave your family member lung cancer

thorny spire
#

Understandable but idk if “but big corpo” is all that good of a reason to do it as well

deft cargo
#

main focus of AI isn't rlly the environmental damage, it's about your jobs will be taken away sooner or later, especially coding, don't be mad if you endorsing it and then be affected by it later 🤷

dull quarry
#

(also the content it produces fucking blowss)

cobalt goblet
#

I’m not endorsing it by dabbling with it lol the development will continue with or without me

deft cargo
dull quarry
#

in a very bad way

#

shit sucks 👍

thorny spire
#

I dunno if I've ever seen someone saying something "blows" as a good thing

cobalt goblet
#

Only one specific sentence where it can be a good thing

deft cargo
#

😭 my mistake, engrish not my main language

cobalt goblet
#

I thought this was kinda cool

deft cargo
#

I'm not endorsing it cause I'm an artist myself

#

I know it'll affect me

cobalt goblet
#

hey im a musician I get that trust me

rich phoenix
#

i think if you're an artist you have nothing to worry about

cobalt goblet
#

nah it’s already hurt artists badly

#

Ppl who would’ve paid $20 for a commission will just use AI most of the time

rich phoenix
#

i doubt it, because generative image AI is horrible

cobalt goblet
deft cargo
#

It's already getting too good tho

#

Especially like anime art, stylized cartoon, no one can distinct a real and an AI ones anymore unless they deliberately zoom in

cobalt goblet
#

How??

#

It’s clearly subjective cuz I think it looks sick lol

deft cargo
#

they even developed an AI that can do fake drawing timelapse and I'm like why did they waste their time doing this

simple, to scam naive people 🧍

thorny spire
#

Consider the attempt to alter what's actually real

cobalt goblet
#

It will surely lead to a ton of major problems in general

rich phoenix
#

maybe i just have a good eye for it but i can immediately tell when an image is AI

rich phoenix
#

i cant describe why but it just looks like an ai image

deft cargo
#

yeah I can tell it immediately too for 3D images like this

cobalt goblet
#

for sure I can see that, but I still enjoy it lol idk

deft cargo
#

for now

rich phoenix
#

anyway, im not denying that there will be a push for ai to replace regular artists, but there's also a ton of pushback from basically anyone who is an artist, and tons of people who arent

deft cargo
#

Hey I do 3D art myself, so that's why it's kinda depressing

#

I already seen a lot of musicians themselves already used a lot of AI generated for their album cover

#

and shits sad

cobalt goblet
#

most people are paycheck to paycheck and consequently cheap, which is why the majority will fallback to AI as long as it’s “good enough” to save them money

deft cargo
#

I understand that tbh, but at this point I feel like artists would rather be paid as much as you'd love to instead of not getting hired at all, you know what I mean

#

some people willing to negotiate

cobalt goblet
#

Like I agree with all these issues I am not an “AI bro” but I don’t just not partake in recreational substances just because there’s worldwide substance abuse epidemics either 🤷‍♂️

#

this concept applies to many of these debates imo

azure charm
cobalt goblet
#

im in the category of being too lazy to find an artist with the style im looking for and putting in the time to contact them, negotiate, go thru the process of explaining and going back n forth…. All for a cover art for a song I probably won’t make shit for money return on

#

So I guess in that aspect I do contribute to the problem

rich phoenix
# cobalt goblet most people are paycheck to paycheck and consequently cheap, which is why the ma...

if you're using it for a personal project and you have no qualms with using ai or the quality of said pieces, more power to you. but i think that many companies already know that people don't like them using ai and won't bite because they know it's better to just hire an artist than tank the negative PR that using ai will give them. this has already been observed, and nintendo for example stated that they will never use generative ai and people have shown support for that

cobalt goblet
rich phoenix
cobalt goblet
#

The environmental guilt is a trickle down from “big corpo” which are the same ppl to lobby laws and regulations to keep their own interests protected

cobalt goblet
#

At the end of the day I really wish none of it ever existed

#

It’s going to be very bad for society

deft cargo
#

like genuinely for personal reasons and use, I won't bat my eye on them much either especially with no revenue return, but seeing artists using AI is weird cause it just feels like you're contributing to your own doom, to things that'll replace you

cobalt goblet
#

Some chick followed me on Instagram and had like 6 pictures and a bio making her look like someone who works in the music industry, even had a bunch of well written fake comments and likes on the pictures too. Then I noticed she looked slightly different in all the photos, then looked at the hair and realized they were AI generated images lol

#

Had like 1k followers and super authentic looking engagement

#

Very weird

azure charm
#

it unfortunately isnt fearmongering! The amount of energy AI is consuming at a rampant rate is directly contributing to global warming and many people in the industry have lost their jobs to AI I know of a few myself even :)

itd be one thing if this was like Palstic straws and paper straws, palstic straws make up liuke .01% of plastic waste. But with the Ai every use of it adds up significantly especially with the amount of people who are complacent enough to think they arent contributing anything. it adds up and I think the corperations deserve to be burned to the ground for exploting artists work for their own profit without artists consent and for ignoring the massive global issues theyr'e causing with it. I hate big borp enviromental guilt trickle down as much as anyone else. But Ai needs to become mroe energy effecient for me to feel better about an individual use of it. I wont put down anyone for using it but I will look down on the quality of your work.

deft cargo
cobalt goblet
#

It was disturbing

dull quarry
#

this is all barely mentioning the fact it's almost entirely fueled on non consentual art scraping too

cobalt goblet
#

Like what is the play there? Scamming starving artists of their spending money?

#

Insane

azure charm
#

Its blatent art theft that peopel are just suddently okay with

deft cargo
cobalt goblet
# azure charm it unfortunately isnt fearmongering! The amount of energy AI is consuming at a r...

I feel like the

“Nobody thinks they aren’t contributing anything and that’s why it will never change” argument in all categories is a fallacy honestly, because it’s true, it will never change. It will propel and develop and I’ll just grow old as the guy who did or didn’t use AI. Maybe that’s a cynical take but, it’s a flaw in human nature that makes it true historically

deft cargo
#

people nature are just digging their own graves with these, but we the vulnerable ones ofc will be affected by it first ☠️ they the higher level won't feel as much

#

they're too big, they're not supposed to fail

cobalt goblet
azure charm
#

"it wont affect me ill just grow old" say person living on the same planet that is being affected by these things. Corperations and big rich folk esp the older ones arent gonna feel the repurcussions. But all of us at the bottom and the middle are the oens gonna be sufferin fer it all.

cobalt goblet
#

And we’re also the ones hardly making an impact one way or the other

#

If every middle class person boycotted AI for the use of something like this mods icon PNG, I would guess it would add to like 5%

azure charm
#

Its impossible to avoid contributing to evils in the world, but yo uvan still choose which you do. Yo ucan make the active effort and choice to not support or do something. ITs the ease of use, the "look anyoen can do it and ya dont have to put in any effort" that inspires complacency and is exactly what corperations want because it means they make more money than ever from it.

rich phoenix
#

you do realize the AI gets trained whether you actually use it or not

#

that's the part that has the most environmental impact

#

even stuff like captchas have been training AI for years

#

are you just gonna stop using websites that require a captcha?

cobalt goblet
#

a whole other can of worms is our reliance on fossil fuels at the foundational level and why we aren’t using nuclear power. so all these debates about environmental impact tie back to the fact that all our power comes from coal and dams

thorny spire
#

It's why there's pressure targets when doing larger scale boycotts

rich phoenix
#

but, like, how can you boycott something that doesn't require you to interact with it

#

if even 50% of the population stopped using AI for a week do you think they're just gonna close up shop

#

a lot of people already don't use AI and they're already thriving as a business venture

#

furthermore, AI is too new to really discern the actual impact it has on the environment. all of the scholarly articles you can find on the environmental impact of AI are about the potential impacts of AI based on prediction and extrapolation of data. it's very bold to outwardly claim that AI is killing our planet when you can't know that for certain, because nobody knows that. and yeah, pretty much what woodroach said. our society has literally been built upon sources of fuel that emit carbon, which, if that weren't the case, none of this would even be an issue to begin with

#

anyway who likes Lethal Performance mod

cobalt goblet
#

I didn’t use it for the longest time because of the mod description 💀 until I realized it was the same dev as BFLAP

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which was like two weeks ago

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I was like
UAHGHHUAHGHHH
Optimizes the game, seems sus and vague”

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Cuz most “performance” mods for games that are vague don’t do shit

sharp sage
# azure charm Its impossible to avoid contributing to evils in the world, but yo uvan still ch...

Ironically enough, this rhetoric is unfortunately what's pushed by the very corporations negatively impacting the environment the most -- shifting the focus to an individual scale to dissuade from any large-scale, systemic change. This doesn't mean you should start littering or using up water wastefully, but their intent is specifically to make you feel bad for "not doing enough", or "not doing your part". This article explains it pretty well: https://www.bbc.com/future/article/20220504-why-the-wrong-people-are-blamed-for-climate-change.

But yeah, this has nothing to do with Lethal Performance and should probably be discussed elsewhere, haha.

cobalt goblet
dull quarry
cobalt goblet
rich phoenix
cobalt goblet
#

Around the same time he posted the AI icon

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Which is want caused the landslide 😂

thorny spire
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#1253705079605956640 message

rich phoenix
#

yeah ik, but still a lot of people would like to know exactly what it's doing

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i mean in my case it's not that i believe the mod isn't doing anything, it's just that i'm interested lol

cobalt goblet
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I probably wouldn’t understand even if he explained on a technical level 🤣

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I know GC allocation is garbage collection

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Because of minecraft modding and Java args

sharp sage
deft cargo
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sorry cause I technically barged in and continued this AI discussion 😭😭😭

shadow flume
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^ cause the icons I make are shitty mspaint art xD

polar willow
#

I'm preparing rn a hotfix for LP that fixes Mirage unable to parse audio clip from the file

polar willow
#

[0.0.11] 2024-07-18

Changed

  • Updated README.

Fixed

  • Fixed Mirage unable to parse .wav file correctly.
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Thanks to @molten light for noticing this issue

acoustic loom
polar willow
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ik ik

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but still that would cause the same drama in future

acoustic loom
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True

thin crystal
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You can still clearly see it's AI generated

acoustic loom
#

Ig

topaz parrot
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if u gonna use ai art. i think people should be transparent that it’s ai.
also not do the cringe things AI bros do.
i think diffoz is all good. its just a simple icon design and he’s not profiting off it or anything. 🤷‍♂️

cinder plover
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yeah these are personal projects after all

cobalt goblet
#

Mspaint bmp or AI icon makes no diff

cobalt goblet
#

cant blame em

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but if a mf wants to make an icon like its just an icon

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for a free non profit project that helps ppl

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lol

wicked barn
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as a person who hates ai with all my power

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whatever lol

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but i honestly didnt like that action tbh

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but again

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whatever

wicked barn
# cobalt goblet spoopy

The Manifestation of my being is here. You'll be asleep in bed, I will be there, and watch over you. When you wake, you will not be able to move any part of you. When the doctors eventually find you, they will not see me. But you will, and I'll see you too. Forever, I'll see you.

burnt monolith
#

@dull quarry I'd like to know more about this AI generated content thing I was pinged for. This conversation has gone on far too long for me to get to the bottom of it easily and I just need to know what the actual problem is and if I need to start considering a policy for our section of the TS

burnt monolith
#

Anyone else that wants to help me understand is welcome to chime in I guess

vestal nimbus
#

Basically he just asked what the policy on using ai art for mod icons is

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There wasn't anything drama related etc happening, he was just curious if thunderstore had any policies on ai art and stuff like thst

burnt monolith
limber violet
burnt monolith
#

Let's leave discussion in this thread to on topic from here out

vestal nimbus
cobalt goblet
#

But jeb pinned my picture

stuck spruce
#

Hey do you guys have any insight into what causes the trees to pop in really rough? I know it used to be modelreplacement api but disabling that doesn’t seem to make a difference now

ripe rock
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idk if i need to get dissonancelagfix since i have skinwalkers

polar willow
#

no, skinwalkers doesn't fix dissonance lag due to logs

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so use that mod, or LethalFixes

ripe rock
#

does mirage? i thought i heard that one does

polar willow
#

Mirage does

polar willow
#

Terminal and weathers are now cached

molten light
polar willow
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Hm, actually I will only cache stormy weather

dull quarry
#

Why

polar willow
#

doesn't have netcode stuff that game needs to find it

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What I'm really want to cache is AudioReverbPresets

dull quarry
#

yee

polar willow
#

but I'm really worried that it may break some custom moons

dull quarry
#

howso

polar willow
#

(if they do really hacky stuff)

molten light
#

If that's the case then wouldn't it be on moon devs to properly implement their reverb triggers?

polar willow
# dull quarry howso

for example after some game hours disable the reverb preset and enable other one

dull quarry
#

can't you manage a list with that issue in mind yourself?

polar willow
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Does LLL or other stuff expose Instantiate prefab method?

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just in case

dull quarry
#

No, Why?

polar willow
#

if not then yeah just will cache the list then

polar willow
#

i had a bad time in Unturned development 😅

dull quarry
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i dont understand why that would be a concern

polar willow
#

it's compicated to write

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but it's more related to Unturned dev i guess

dull quarry
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imo should use onenable and ondisable

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to add and remove

polar willow
#

https://youtu.be/jjyvQwF9vvY
still getting bad memories when I was helping with that

Real Mech in Unturned - Настоящая Меха в Unturned
Видео демонстрация мода на Меху, сделанного на основе моей нестандартной механики. Чудо, что это вообще работает, так как в игре не существует стандартной возможности для создания шагающих машин. Благодаря смекалке и сотни костылей, оказывается можно делать невозможные вещи)

Данная модель сделан...

▶ Play video
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without creating custom scripts it was really hard

polar willow
#

Also, why Zeekerss used encryption for file saves

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@dull quarry ES3 settings

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AES encryption of json file

polar willow
#

Not sure why mrov still didn't fix the spam

Sub-emitters may not use stop actions. The Stop action will not be executed.

but I fixed that on my end

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probably not that important /shrug

polar willow
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will try to push the update today

molten light
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Yay 😄

polar willow
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Hm probably not today, a lot of changes was made that I need to test

vague belfry
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i don't think vanilla console spam is something i care about fixing

fallen ember
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particle spam in stormy is caused by meshes on metallic objects not being Readable

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or you added another error to the list @vague belfry ?

vague belfry
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the subemitter spam

fallen ember
#

is that a particle related one?

vague belfry
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ye

fallen ember
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i've never seen it in vanilla 🤔

vague belfry
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i'm pretty sure it's always spammed when stormy weather is enabled/after lightning strike

fallen ember
#

🤔 i saw some of them after a hive spawned in vanilla... but far from beeing a spam

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what's causing it @polar willow if you know

polar willow
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Just zeekerss set particle system action when all particles are dead to Destroy gameobject