#Moon Unlock Unhide

21 messages · Page 1 of 1 (latest)

pale vine
spring orchid
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?modder 841770558202183700

raw condorBOT
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dynoSuccess Added role Modder to projectbots

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Yay! @pale vine you've been assigned the modder role. Head to #role-picker to select which type of modding you're interested and active in.

pale vine
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Version 1.1.0

  • StarlancerZero is now routable as starlancerzero instead of || ████████||
  • Fixed typos
  • Removed unnecessary error message I only added for testing
potent acorn
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Would it be possible to make it so moons that are set in the LLL config to not be registered by the terminal stay hidden?

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You can't route to them but they show up on the terminal still

pale vine
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Version 1.1.1

  • Fixed not registered moons unhiding, ignoring them from now on
viscid fractal
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hi i love your mod i was sreaching a mod like this for months. can we have an option for hiding embryion ? i can't hide it via LLL

pale vine
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i can add a config option to ignore specified moons

viscid fractal
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Nice thanks

pale vine
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Version 1.2.0

  • Added config option to ignore moons
viscid fractal
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thanks

pearl horizon
hidden karma
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Given that the purpose of this mod is explicitly to unhide hidden moons, I'm okay with it. All I ask is that you make the changelog say REDACTED instead of the actual name :3

lofty sierra
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Man i really need to go to ████████

pale vine
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Version 1.2.1

- updated readme
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████████ is so cool

dense moss
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hi,

i dont know when, or what may have cause this, but it seems the part of this mod that changed the secret routing word for StarlancerZero back to "starlancerzero" no longer works.

log attached, profile is this.
01984b94-e793-5a4a-9e16-20b129e5b640
save was brand new in v72 created this morning.

[Info   : Unity Log] Parsed word: starlancerzero
[Info   : Unity Log] noun keyword: starlancermoons ; verb keyword: filter ; result null? : False
[Info   : Unity Log] result: filterStarlancerMoonsNode```
pearl horizon