#Debug.Log("testing") not working

2 messages · Page 1 of 1 (latest)

near monolith
#

It will not run in my code under the update function
HUDManager.Instance.DisplayTip("Teleporting?", "!!! " + playerUsername, false, false, "LC_Tip1");
but that line will, The thing is I need to check the history of what is said by variables so using this method will not work