#Code Rebirth [V§O∆X∆O§]

1 messages · Page 72 of 1

cedar plinth
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rigo in a box

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also yum a snail kat

feral cape
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If you ever feel like CodeRebirth has a lot of dependencies try to mod Risk of Rain 2

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R2API has 24 dependencies

flat tusk
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okay but this isn't risk of rain 2

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relative to other lethal company mods code rebirth does have a lot of dependencies

feral cape
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So you’re saying other modders need to add more dependencies?

gusty kiln
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Yes

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100 dep for mod

feral cape
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CheeseMoons plink

gusty kiln
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Whenever toastmoons release

toxic crane
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code rebirth dependency enjoyer when mirage walks by

gusty kiln
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Straight facts

tacit badge
wise stag
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it's just 9 dependencies lol

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most people here talking have mods with more dependencies 😭

feral cape
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Start working on CheeseMoons stare

gusty kiln
wise stag
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DawnLib has like 2 deps

gusty kiln
wise stag
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Soon to be 3 but that's only bad if you hate modding becoming easier on others

tacit badge
gusty kiln
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Hi i hate mods

tacit badge
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(this is a joke)

gusty kiln
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^ this is not a joke

tacit badge
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cheese is a joke throw rocks at him and laugh

feral cape
wise stag
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I never understood hating on dependencies, it just means shit is accessible for other Devs

wise stag
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This is like the only modding community I've seen this in lol

gusty kiln
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My steak is too juicy!!

feral cape
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Having features for API’s spread out isnt really a big deal when all the storage space and RAM used up by the API’s features will still be there regardless of if they’re in one mod or not. It only affects numerical bloat which doesn’t really matter

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I’ve still met a lot of people who complain about numerical bloat regardless. The same people who are very happy to play their 200 mods minecraft forge modpacks

wise stag
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Yeah

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The new DawnLib dependency is gonna be this when it comes out #1451954475102375987

tacit badge
wise stag
reef wolf
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monty would start throwing chikawa all over

cobalt mango
ashen peak
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raaaagh 200 mods thats too many!!! unplayable!!

ashen peak
tacit badge
rare wasp
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@wise stag can you add the marrow furnace to code rebirth

wise stag
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WHAT

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what*

mild storm
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we'll add the marrow furnace

gusty kiln
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Whats the marow furncace

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Can you revelead it revealed

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Blease

gusty kiln
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Ooooooh marrow frnace!!

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I know it

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I usually chill on it

rare wasp
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one of my friends in VC said the marrow furnace sounds like a lethal company hazard and i got dared to ask xu lol

gusty kiln
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With ping and everything

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Now she gotta add it

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There is no other way

wise stag
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there is quite a few other ways

mild storm
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There is no other way

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@wise stag add cheesexd to code rebirt

gusty kiln
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Xheesecd add reveald to sawmlib

flat frigate
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you should make enemy variants for enemyskinregistry

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ngl

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would be cool

feral cape
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There is no other way

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Put cheesexd in the marrow furnace

reef wolf
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NUMBER ONE

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THE MARROW FURNACE

steel basalt
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number two
the nerve weaver

wise stag
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DawnLib does though, which is why the Halloween variants exist

mild storm
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Wow sleepy xu awakens

gusty kiln
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Wow

woeful solar
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kid named "revealed": stare

flat frigate
wise stag
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i mean, yeah, those things arent related, and CR is the most configurable mod for everything in it, so, go for it i guess

desert current
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We put the assembly parts at the Oxyde house

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now what's the next step?

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@wise stag

wise stag
desert current
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this one

wise stag
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Are you sure? Because that should unlock it in the terminal, which did work when I last tested like yesterday

desert current
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I think Betty was her name

wise stag
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Ig send your logs

desert current
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I am 100% sure, we tried not to die just to insert it at Oxyde

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a blank pop up appeared and then...nothing happened

wise stag
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A blank popup?

desert current
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yeah

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I'll show it in a minute

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my friend recorded it

desert current
desert current
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hope this is somehow fixed, since the gals are one of the most important things that Code Rebirth has

mild storm
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can confirm is brokey brokey

knotty lynx
cedar plinth
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once again, revealed

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rodigo broke code fakebirth

mild storm
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not rodigo

mild storm
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who put that there

cedar plinth
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@autumn pagoda bring your trash back to seichi smh

gusty kiln
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Yayyyy trash skin!!

gusty kiln
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Yessss

reef wolf
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new trash weather

gusty kiln
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Im so happy

reef wolf
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covers everyone in trash

gusty kiln
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Beanie im happy

gusty kiln
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Jolly

mild storm
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also trash cans now only spawn in dead ends of the map, so theyll be out of the way\

gusty kiln
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:0

mild storm
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next update adresses alot of small issues and QoL stuff

reef wolf
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does it adress the elephant

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in the room

reef wolf
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🐘 "yo dude thanks for adressing me thats awesome"

-adam

knotty lynx
gusty kiln
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Elf fent

lunar marlin
cedar plinth
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im fucking dying laughing rn

wise stag
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@lavish saffron im honestly not sure what to think about this driftwood issue

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in code, the gameobject's position of the driftwoods hand never moves for the client

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it does in unity explorer

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it does for host

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but does not for client

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there has to be some bug im not aware of here for netcode

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relating to potentially having used network transforms

lavish saffron
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💀

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New, innovative bug greed

wise stag
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i really dont want to networkvariable a vector3 but i might have to

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it's probably better to networkvariable an int for distance, since that's all i care about tbf but this sucks

hot light
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if i may ask, St. Pibble, how goes the game development?

mild storm
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I know xu already asked for thoughts and feedback on oxyde, which will be addressed later, but for now we're looking for feedback on everything else in the mod. So hazards, enemies, crates, weapons, items, etc. Not bugs, however if you do have known issues, with logs and a clear way to recreate it, do share.

cobalt mango
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you heard saint pibble guys

mild storm
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save us zeta

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wheres my twitlonger

frosty venture
hot light
feral cape
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And maybe also destroy weeds from YesFox with it

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Pawsy generate a 50 thousand word essay on CodeRebirth and its effects in the trout population

long foxBOT
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🐱 Meow!

feral cape
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Useless clanker beevil

desert current
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Another bug I found

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you cannot deposit the coins to the Merchant

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idk if it has something to do with me leaving the savefile or not, but dude, I cannot leave my PC and game open forever just so it doesn't bug out when leaving the game

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so sadly the Merchant is useless, the Gals are useless, Code Rebirth has lost half of it's interest for me, the only thing why I'm still keeping the mod in my profile is because I can still find scrap from Code Rebirth on moons and the monsters still appear, tho sometimes bugged, and Oxyde, the best company moon imo, exists and works for me

cedar plinth
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Also a strange issue, I've personally never had it

desert current
# cedar plinth

is it fine if I send it here, or do I go straight to #help-and-troubleshooting ?

cedar plinth
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It might be a bug where if you leave the save and come back, the coins don't save

desert current
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still doesn't work

cedar plinth
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👆

desert current
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sweet, because it's sad seeing something good to buy and you can't

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literally the second best gal (imo) and I cannot buy it

desert current
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019b656a-19d9-78e1-f69a-d2e6ae73a83a

desert current
ashen peak
cedar plinth
mild storm
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i agree, disable all configs, make all enemies invincible, make them all instakill, force every moon as oxyde on nightshift

ashen peak
fresh thunder
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that is all

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Surfaced 2

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All turtles

mild storm
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greed what if we did add a turtle

fresh thunder
fresh thunder
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💔

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i'd also proly have to break my feedback into different parts, for like traps, items, enemies etc.

wise stag
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that's okay :p

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also while not released yet, the current update is basically a QoL
NOT RELEASED YET
but i thought i'd share the current changelog rn:

- Added compat with Lategame Upgrades and FasterItemDropship on Oxyde.
- Added compat with Lategame Upgrades and Oxyde's sell percentage.
- Fixed mistress plushie.
- Gave Crane a bigger de-activation range from 20 to 40 to 60 to 90.
- Crane insta falls down on de-activation and stays fallen until it re-activates.
- Cactus budling rolling sound now doesn't play desynced if it was previously rooted before rolling.
- Mistress now targets players more randomly than before, but still implements some priorities.
- Crane configured so that it doesn't spawn on moons with less than 30 AI nodes.
- Crane given an object width of 15 units so it will not spawn within some distance to stuff like entrances or the ship itself.
- Beartraps were given a very minimal ScanNode.
- Sarah and Toby can no longer be configured and force enabled when oxyde is enabled.
- Some nonsensical configs turned off like inside merchant, mimic crates, etc.
- Inside bear traps disabled by default.
- Gave tags to all CR content.
- Fixed magician interacting with cruiser while held onto player.
- Gal unlockables now shuffle if you already built that unlockable.
- Merchant no longer spawns unlockables that you already built.
- Fixed client and server side issues with Magician.
- Fixed magician particle destroying itself after one use.
- Fixed magician not being able to kill outside.
- Made it so you can move further from mistress before getting beheaded and the blackout effect be slower.
- Fan pushing is more linear with distance.
- Puppet movement is more local to the player so kicking the puppets away should feel a tiny bit more responsive for the local client's puppet.
- Trashcans auto position themselves to dead end tiles.
- Nerfed driftwood scream from 5 damage to 2 damage, nerfed distance to getting damaged by it to 10 units.
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- Made non-important unlockables decors.
- Made a config for instrument volume.
- ManorLord puppet speeds up if you're further from it.
- Increased redwood threshold for chasing animation.
- Added visual tells and audio tells for the mimic crates.
- Improved echo effect of the walkie yellie.
- Fixed driftwood not grabbing clients properly.
- Fixed hoverboard not working for clients (DawnLib update that was needed due to unity having a bug in it).
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i repeat, NOT released an update, just showing the current changelog

mild storm
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missing in there is also trash can variants

fresh thunder
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one quick thing to add, i think an option to be able to re-activate the crane at anytime or after a delay by hitting the lever again would be cool
Probably mostly for trolling purposes "its safe guys trust"
But also to try and bait enemies under it
Idk if this comes from your end either, but Poltergheist support for the Crane Switch would also be kinda cool, both for helping and trolling

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OH, the Magician doesnt work outside
I was wondering why it wasnt working but did sometimes, that makes more sense now

wise stag
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honestly teh reason why it doesn't work outside currently is beyond me

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there seems to be some sort of issue in the positions of things like the players and enemies to clients

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especially after the unity update, something in the networking side of things isn't right

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there is some unity bug im unaware of fucking up a lot of positioning

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for example
visually, an enemy can be right in front of you, but reading its position value will tell you its like 100 units away from where it actually is, and that's only for the client

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the driftwood's grabbing broke for clients because clients think the arm is way further than it actually is

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we did actually update to a fairly buggy version of netcode in unity, which is really unfortunate, i might ask zeekerss for another update (not unity, so should be harmless)

fresh thunder
cedar plinth
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poltergeist is strange lmao

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there's plenty of zeekerss logic that breaks from things it doesn't expect happening but poletgeist is the wildest

ashen peak
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soon™

honest basalt
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Had a dream this server made a "xu to crab transformation" gif and it was just xu's pfp quickly morphing into a png of a crab

fresh thunder
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thats pretty easy to do, i am sure there is a web tool for it

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you just upload both pics and it makes a gif out of it

ashen peak
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crab rebirth

fresh thunder
wild oyster
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Code Carcinisation

fresh thunder
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but i will mostly just do the CR stuff

valid drum
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I think Zeekerss just updated to the required netcode version for the Unity Version bump but didn’t check to see if it had bugs and problems with it, the v73 update definitely felt kinda rushed and a lot of network related bugs came from it

ashen peak
wise stag
cedar plinth
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fuck its genius

honest basalt
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If there's no ship to leave at 12am then does everyone just die instantly when there's no ship anymore or are they all just stuck on that moon indefinitely 🤔

cedar plinth
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idk how eating the ship would even work tbh

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the game would probably start bugging tf out

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now if the game wasn't programmed to where that ship literally cannot move from its spot, it'd be super funny if you had to manually chase after the guy and get your ship back

cedar plinth
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however

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actually implementing that would be a nightmare and a half

honest basalt
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Why can't the ship move anyway?

cedar plinth
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it's not an entity

hot light
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it ate too much

cedar plinth
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it just stays as a prop

wild oyster
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Simply have the map move around the ship greed

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Moves the whole planet

cedar plinth
honest basalt
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So its like not a traditional game object?

cedar plinth
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i assume it's never deloaded

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since it's literally always there

honest basalt
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Hmm this would make sense

tacit badge
cedar plinth
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so far the only two mods i've seen that edit the ship's movement are Code Rebirth & that one other mod that makes the ship land somewhere random

wise stag
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ship can be moved around just fine, you just gotta account for the animation snapping it back unless you also edit the ship's animation

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moons can also move the ship rather than the moon via messing with the animation, it just wasn't an LLL feature until i implemented it into dawnlib

cedar plinth
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makes sense

wild oyster
reef wolf
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hes that one round magnet

ashen peak
reef wolf
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YES

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he is those magnets

obsidian grove
frosty venture
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So I know the focus is QoL rn but is the next big update still going to be the final one (the flora update)? Or is Code Rebirth 100% back

wise stag
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dunno, me and rodrigo will ride it out and see

hot light
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thanks for keepin er afloat, you all

gusty kiln
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ye thank you, def one of the best mods

obsidian grove
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When is the next code rebirth update

wise stag
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someday

mild storm
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scream if code rebit tomorrow

reef wolf
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scream if the joopy joblin tmr

ashen peak
frosty venture
gusty kiln
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when is the next lethal expansion update

reef wolf
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when are we getting advanced company 2

reef wolf
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no… this cant be…

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CODE REBIRTH IS DEAAAD

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hi, id like to announce that code rebirth: reborn and replenished is coming out tomorrow

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To replace code rebirth

cedar plinth
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code reborn

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sealions when

cedar plinth
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pibble update

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changelog:

  • pibble
  • bellay
  • yay
ashen peak
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code rebirth remastered+ HD deluxe mod of the year edition tomorrow

hot light
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still waiting on Code Afterbirth

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followed by Code Afterbirth+

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then Code Repentence

wild oyster
heavy sapphire
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i hate this stupid idiot mod

gusty kiln
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Me neither

feral cape
gusty kiln
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Oh wait i have something!!!

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Please make redwood hitbox smaller

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So he doesnt get stuck in every moon ever

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Or something to prevent that from happening

knotty lynx
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Make it bigger so it takes up the whole moon. It won’t need to walk since it takes up the whole map so no big deal if it’s stuck

gusty kiln
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:c

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its just kinda sad, redwood gotta be one of my fav enemies, but it doesnt work in most moons

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gets stuck all the time

mild storm
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navmesh should only care about the agent not its size, hitboxes shouldnt interact with the environnement

gusty kiln
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it always gets stuck with the terrain

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like trees or things like that

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so there isnt any way of fixing him? :c, in giantspecimens he would never get stuck, quite the opposite, he would get to the tightest spaces, was kinda funny but yeah

mild storm
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were unsure what it could be, i think its either it gets stuck on other enemies or it breaks when doing something

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though if its the former, weve upped his navmesh agent priority so it will push aside other enemies in its way

gusty kiln
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idk if its with enemies, i usually saw him stuck in things like infernis crystals, or trees in forest moons

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it would just keep itself there, sometimes would spin a lot really funny but yeah

mild storm
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I aspire to be like him someday...

cedar plinth
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always look up to your heroes

cedar plinth
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or look down

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ig

ashen peak
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code rebirth will never be ballin-

cedar plinth
reef wolf
# mild storm

give jimball advance simulated throwing and bouncing physics akin to a real world basketball

tawny hare
obsidian grove
gusty kiln
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Jimmytit

feral cape
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CodeRebirth hasnt updated since last year, bad devs beevil

mild storm
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still 2025 here greed

feral cape
ashen peak
wild oyster
ashen peak
thin osprey
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is there a way to disable mimic crates, i tried removing their spawn weight, tried making it so both inside and outside hazard are false, but no matter what one always spawns for no reason [the moon they kept spawning on was barrens from the one shot moons]

wise stag
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show your config

thin osprey
mild storm
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"Why do you let him eat fire"
i dont like him greed

wise stag
thin osprey
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019b7cea-b541-9d1b-48b2-5aac0b45f604
my modpack is freaking ginormous, be warned

wise stag
thin osprey
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not mid lobby but mid game yes

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i'll try seeing if they still spawn tomorrow

gusty kiln
fresh thunder
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okay its done
Sorry for the delay! i was deathly ill but i am better now
@wise stag @mild storm

mild storm
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The code rebirth files released

wise stag
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this is gonna be a fun read, im gonna get food and read through it with rodrigo, unless he reads through it in bed without me like a sick bitch

fresh thunder
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All of it is redacted with cinema

feral cape
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I can’t believe Rodrigo went to Jimothys island.. hes right there in the CodeRebirth files..

wise stag
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this might be a lil awkward visually since the ceasefire is directly dropped from the peacekeeper breaking down when he dies but can do it fairly easily, just gotta think of a way to do it visually

fresh thunder
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Ah, I assumed it already was a drop chance since it doesn't do it consistently when I last tested

wise stag
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okay now you got me double checking the code

wise stag
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if the cause of death is done by a player, they drop the ceasefire

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basically, if the last hit is associated to have been done by the player, it's valid, if not, doesn't drop

fresh thunder
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Ah, interesting

wise stag
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to avoid some level of cheesing or other factors killing it and giving free ceasefires

fresh thunder
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Makes sense

wise stag
fresh thunder
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Oh interesting, wasn't aware

wise stag
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it's not a very obvious feature but every 10~ seconds it checks for enemies within 15 units of the player, which is about the ship's long length i wanna say

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not including the railing

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this is because everytime someone sees that the charred baby is chargeable, it's the funniest reactions everytime

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after the big talk in here about them ages ago involving nikki, i spent weeks developing the best "skins" implementation i could for giving anything in the game a skin, not just vanilla enemies like in ESR.
And it works very well, I'm probably not gonna be the one personally using it but I believe some people offered to do it back then during that talk when I mentioned i'd make a way, no idea if they will tbh but the option is there

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yeah the coin rework involves removing the wallet mechanic entirely, too much of a hassle

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that's fine, unity's networking package is currently broken in the version zeekerss updated to (not zeekerss fault), so if you had tried it at v73 it would've been broken anyway lol

i think i backported the fix from later unity versions but i dont remember :shrug

wise stag
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lowkey i didnt even know this

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it makes sense from how i coded it but the intention was that, if no one is dead, spawn mimic, if someone is dead, it's a 20% chance to spawn a mimic instead of reviving them, lol

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the funny thing is, horseshoot crab doesn't work as intended, it's bugged, it's been bugged since release, but I've chosen not to fix the bug (basically the direction they choose isn't random, they pick the first player they ever see as their target and rotate away from them, they're meant to rotate away from the closest player)

hot light
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they just need their launch sound fixed from my understanding?

wise stag
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not talking about current bugged release of surfaced, im talking in general

hot light
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ah

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mb

fresh thunder
wise stag
tacit badge
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kringcingo

reef wolf
wise stag
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yep, other players got to em first

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fixing it would be a huge buff though, so i choose to keep it balanced like tihs

reef wolf
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you could instead make them swap players at a random interval or something

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but

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depending on how fast they swap it could be a nerf or buff

fresh thunder
cobalt mango
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well

spiral badger
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good lord

cobalt mango
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turns out this server isn't a fan of links like that

spiral badger
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No it has a slur in it because discord is garbage

cobalt mango
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wait there is????

spiral badger
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Sorry, but the "words to block" list now checks every other character

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I can't control that

cobalt mango
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yeah fair enough lmfao

spiral badger
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so if you block "dog" it will find "D O G" or "d.og" and your link ends in something like "fa.g" like that so discord thinks its a slur being hidden

cobalt mango
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okay i see that now lmfao

spiral badger
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I'm gonna keep marking those as false positives but its so fucking annoying

cobalt mango
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reminds me of that time where a gd youtuber got unlucky that their video link had the n word on it

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uncensored too

spiral badger
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Also we do have the no twitter policy so pawsy would have maybe meowed at you anyway

cobalt mango
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funy

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actually wait

cobalt mango
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there we go

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1 in 10 000 000 000 btw

haughty palm
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What does Lady Luck do?

woeful solar
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Luck

wise stag
fresh thunder
# fresh thunder https://docs.google.com/document/d/1qqFzqvVcXgKIgG9-TKohRoGDFOwlEzbVAQj9JD1vfbg/...

I forgot to mention
Monarch's need to have their collision disabled on death or have the body disappear after a while or something
Their AI is too simple when combined with such a narrow ship, they'll always just end up chasing players to the ship to either kill them, or die there and block the way
it wouldnt be an issue if there were like an evasive creature or they couldnt enter the ship byeah

wise stag
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Oh, yeah that's part of the changes, removing death hitboxes on all enemies

wild oyster
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Oh cool. I got trapped outside once because a Redwood died on the entrance to the ship

wise stag
wise stag
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Cuz I felt quirky

gusty kiln
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-# of course im joking, i hope you know that

gusty kiln
pallid dagger
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hello

wise stag
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hi

pallid dagger
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if this isnt really known its fine ill have time to test it myself hopefully some time soon

wise stag
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bye

mild storm
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Its ok i tested it

pallid dagger
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but id like to ask first, does the mod affect performance a lot even if only a couple bits are enabled on the mod?

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there are a couple things id like to have for my pack but pretty much the rest of the mod would be disabled, i wanna know how far the disabling goes

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or if itll still be lingering in the back

wise stag
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even with most bits enabled it shouldnt be affecting performance any badly

pallid dagger
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awesome

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not even loading/starting up? thats the main concern

mild storm
wise stag
pallid dagger
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oh great

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thats what i was hoping for, thanks a lot

mild storm
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Pro tip disable everything for best performance

gusty kiln
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What does the mod add if you disable everything that can be disabled?

mild storm
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Disabling of the mod

gusty kiln
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No cheese

mild storm
gusty jackal
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what does "Conversion Failed. Missing Organic Parts." mean when trying to bug scp 999

wise stag
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it means you havent unlocked scp 999

gusty jackal
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ohhh

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and how do you unlock it

wise stag
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you need to use the jar on the build station on oxyde

toxic crane
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this reminds me, last time i played, monarchs just fly through the walls of the ship even if its closed or not lol

wise stag
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they physically can't tho, I think i disabled them being able to fly when near the ship next update but all it is is an animation, it doesn't break any navmesh rules

toxic crane
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I wish i clipped you that absurd chaos, 3 of them clipped and flew in

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maybe I did - but i have had them disabled since

jade egret
#

Quick question, does the Redwood Eyesight config alter the max distance he can see you or is it just a flat increase in his ability to spot you and aggro? Having trouble with him being threatening, he tends to not attack regardless of if you are near him in his LOS unless you're actively trying to aggro him. I've turned up his eyesight in config but wanted to double check that its not having the opposite effect of what I'm wanting

#

its at 200 rn

wise stag
#

hes mostly passive

trim ivy
gusty kiln
pallid dagger
#

can you config crates to have scrap (non shop items), and can i config the loot differently for each moon?

fresh thunder
pallid dagger
#

mmm

#

ill be creative with the use of wooden/metal ones then

fresh thunder
# pallid dagger ill be creative with the use of wooden/metal ones then

The way i balance them is by:

  • Making Metal spawn 1-4, and Wooden 1-3
  • Keep Wooden to store items or "useful" scraps, think Emergency Dice, weapons etc.
  • Blacklist any rare super valuable scraps from Safes if the moon has any
  • I use flat spawn curves for them, i.e. its always the same amount that spawn, which adds a level of consistency players can expect when they visit a moon
  • The "average" a moon has is 1 safe and 1 wooden crate, but generally larger/more treacherous moons spawn more, particularly cruiser moons, whereas tiny moons like Titan don't have any
  • I dont use crate mimics
pallid dagger
#

mmm

#

thats good that gives me ideas yea

#

i plan on using crates to make a few moons more "outside" moons

#

vow will be bees & crates galore + hurricane weather giving a couple scrap every now and then, with the spawn curves set so that theres at least one giant the moment you arrive

#

with the inside holding less valuable stuff

#

for my case ill have crates hold somewhat decent scrap and very rarely store items (most store items are more expensive here)

#

with very few moons having crates

#

i believe i can set the curves with lunarconfig

#

so i will test that to see how customizable i can get with them

pallid dagger
#

ill keep an eye in case that ever happens

#

havent used code rebirth in a while now and i believe im late to the feedback poll thingy

#

so ill ping one of you if thats fine

#

@mild storm

#

tldr pibble, per-moon scrap/item config for crates would be swag

gusty kiln
#

Saint

mild storm
#

i dont handle code stuff, xu handles code, but per moon weights for crates would be too much work to implement on top of all the other exisiting crate configs, so its not feasible for us now

gusty kiln
#

So it only spawns the items you want it to

wise stag
gusty kiln
#

Instead of every single possible item in the mod

gusty kiln
wise stag
#

its not every single possible item either

gusty kiln
wise stag
#

the safe is based on the moons loot pool

gusty kiln
#

Yeah that

#

But like

#

It still can mess up a few things

pallid dagger
#

that fixes everything already lmao

wise stag
pallid dagger
#

i thought i could only set 1 pool of scrap items for every moon

wise stag
#

you can only set a global blacklist/whitelist or whatever the configs are

fresh thunder
pallid dagger
#

its been a long time since i config'd code rebirth

wise stag
#

yeah wooden crates are global because they're shop items

gusty kiln
#

Things that only should spawn in an specific condition, can spawn in the crates

pallid dagger
#

i dont use these thankfully so so long as its not apparatus

wise stag
#

probably because they have a weight on whatever moon it was on

#

apparatus dont have weights on moons either

pallid dagger
#

yea figured it wouldnt be included

mild storm
pallid dagger
#

if i remove all curves in the .cfg, i can handle these with lunarconfig i assume

#

is that safe?

#

so i can set different spawn curves per moon

wise stag
#

i think crafty overrides me, you dont even need to get rid of the curves in coderebirth i think

pallid dagger
#

oh awesome

pallid dagger
#

iirc one of the mimics flings you up into the air

#

is that the case or am i hallucinating

#

and if so that means i cant really use them inside?

pallid dagger
#

mm

#

which one was it? this msg lagged a lot

wise stag
#

mimic crates are being changed next update

#

wooden mimic flings you up

#

safe mimic traps you in

wise stag
pallid dagger
#

ooo

#

awesome

mild storm
#

greed 16 times the detail

#

4 times the size

pallid dagger
#

theres a moon id like to have as a mainly masked type deal so ill throw safes in (with mimics)

hot light
#

theyll be able to sprout legs and chase you down like a hungry Jester

#

(/j)

pallid dagger
#

but ifyou wait for them to settle down you can put scrap o nthem

#

im a genius!

feral cape
#

CodeRebirth is good but itd be better if it used 4k textures on everything

wise stag
#

i agree

mild storm
#

4k is a little too low res

#

16k is better

reef wolf
#

16k with 32k normals for no reason and a 64k heightmap

mild storm
#

it would be so peaknits

feral cape
#

Oxyde needs raytracing. HDRP is so ugly

wise stag
#

so true bestie, slay

cobalt mango
#

still not as big as cod

reef wolf
cedar plinth
#

liquidation enjoyers packing their things to leave when the update releases

reef wolf
#

squidnapping…

obsidian gorge
#

Ceasefire just... feels too good. I'm fine with it not having ammo but maybe make it so it requires charge AND has longer spin up.

feral cape
mild storm
#

Also damage drops off the longer you shoot

fresh thunder
#

its also a scrap, its lost on wipe iirc and can be left behind easily if not careful

reef wolf
fresh thunder
#

Depending on the size of the moon and if you got a cruiser or not, you'd need to be careful about it

wild oyster
#

I've only seen the Peacekeeper once, he was running around trying to punch us on Oxyde

#

I think his name might be misleading

tender kayak
#

he targets people with weapons out/that're actively using weapons

#

he keeps the peace

wild oyster
#

Oh that's how he works? I thought he was just really mean

trim ivy
#

And this is no exaggeration of his punch either lol 😆

desert current
#

How do I understand on which moon do the coins spawn the most?

gusty kiln
#

All of em

#

:p

fresh thunder
pallid dagger
#

what internal name does flora have? looks like i might be able to control it with lunarconfig

cedar plinth
desert current
#

Do I just change this list's drop rates to make it drop coins 100% of the time?

cedar plinth
#

it is by default

#

its just not often

#

so change the chances

desert current
obsidian gorge
#

You can move by literally firing it and walking backwards lol

feral cape
#

make the recoil stronger so we can fly

#

turn anyone with a ceasefire into a gunned helicopter

trim ivy
trim ivy
#

And if @pure jetty is driving he can make the cruiser fly and bam attack helicopter

haughty yoke
#

why is the full config file not generating

desert current
knotty lynx
#

That sounds peak!

toxic crane
#

Lol halo warthog

trim ivy
mild storm
#

i didnt recognize the bald man

#

new pfp who dis

trim ivy
woeful solar
#

Wig exists PikaHoldIN

mild storm
#

new year new wig

knotty lynx
valid drum
reef wolf
#

happens with my furnitures on takeoff and landing but its not a big issue

#

Nobodys ever complained to me about it but its prolly an easy fix

wise stag
reef wolf
reef wolf
#

i really shoulda done it from the start since it would probably fix visual desyncs for the office chair and make it spin items too

#

wait

#

xu do the vanilla seats have such parenting

#

cus i lowkey dont remember seeing the colliders for it when i looked at em

wise stag
#

i wouldn't be surprised if they do though

wise stag
wise stag
#

the furniture paco :p

lavish saffron
#

Oh

#

Thought they both did

wise stag
#

this is the electric chair specifically

#

i think cuz the player is already parented to the ship

lavish saffron
#

Which the chair is parented to, I assume

wise stag
#

well, the main reason is that i think the electric chair isn't parented to the ship

lavish saffron
#

o

#

Or not? plink

wise stag
#

i dont think unlockables are by default

#

i remember this being like a bug, atleast on modded, and i fix it

#

i'd have to check mods like butteryfixes to remember why

lavish saffron
#

But also seats made with InteractTriggers have the issue of two players entering at the same time gettin stuck plink

#

I don't think it happens with the Sofa or Electric Chair though, but it might be from the interact hold time being basically instant

wise stag
#

simply dont break the game

lavish saffron
reef wolf
#

uhm

#

so when you are seated and take off

#

do you lag behind a little

#

w the vanilla ones

wise stag
#

i dont think so

reef wolf
#

how the hell

wise stag
#

because they're in the ship

reef wolf
#

cus mine are identical

wise stag
#

are yours in the ship?

reef wolf
#

and rarely they lag

reef wolf
wise stag
#

you've got furniture beanie?

lavish saffron
#

I thought vanilla seats did lag behind a little

#

But I could be wrong

#

Might just be used to a bugfix mod fixin it lol

wise stag
#

honestly yeah i have no idea 💀

#

like there's a few issues here that could be causing different visuals

wise stag
#

the first one being that unlockables are potentially not parented to the ship

#

oh yeah i forgot you made that

placid veldt
#

How could you forget beanie like this?

wise stag
#

here lemme take a look at my code in dawnlib and see if its a vanilla issue or a modded unlockables issue

reef wolf
#

using said parenting regions

wise stag
#

you shouldn't need parenting regions i think what paco screenshotted is enough (but if you wanna put items on i think a parent region just for the items would work)

reef wolf
#

big fat lie

#

”every couple weeks 💔 “

mild storm
#

advertising greed

#

explode

reef wolf
wise stag
#

will be used wisely

trim ivy
wise stag
#

@lavish saffron i ate some chicken nuggets today

zealous wave
#

why is adjusting the spawn weights for this mod so different? im trying to make it so significantly less microwaves spawn and im not sure how, any help would be much appreciated

gusty kiln
#

Its not too different from vanilla

#

But different from other mods yeah

#

Its a graph

#

There is a link for it

#

In the thunderstore page

feral cape
#

also it’s the same way vanilla works afaik

cobalt mango
#

is this rageslop?

flat frigate
#

bro the way this was programmed confuses me so much ;-;

#

looks simple but i just don't get it ;-;

wise stag
#

tis a curve, also that's lunar's config no?

flat frigate
#

ye

#

im planning something big for dis modpack

wise stag
#

gl

flat frigate
#

i still dont get it ;-;

#

oh well

mild storm
#

@tropic sage want to play minecraft

flat frigate
#

the spawn curves in normal config aren't even listed ;-;

#

how am i supposed to know

#

lol

#

and how am i supposed to make it spawn on custom moon if it just says custom

gusty kiln
#

horny thread

gusty kiln
#

i has config question

#

why some say vanilla/custom/oxyde and others say lethal_company:vanilla/lethal_company:custom

#

im so confused, why does a some of them are still same way as before but others require the mod they come from

#

tags and vanilla moons dont need the "lethal_company" thingy at the start, but modded mods do need it

wise stag
#

i don't think oxyde is said in any of em though?

#

it'd need to be code_rebirth:oxyde or some equivalent

#

otherwise it wouldnt work

#

but technically typing oxyde by itself might work due to smart matching in dawnlib

mild storm
knotty lynx
gusty kiln
#

And a few others too

cedar plinth
#

behold

tender kayak
cedar plinth
tender kayak
#

oh god concern

#

it looks like some sort of fish lmao

feral cape
#

CodeRebirth merch when???

cedar plinth
#

merch NOW

reef wolf
cedar plinth
#

a true hero

tropic sage
#

y'all this just gave me an idea

knotty lynx
#

Melanie plush? Yexhaw!

obsidian grove
cedar plinth
#

a plush

#

a true hero

desert current
#

I think there should be a config for the Stopwatch that can change the slow-mo effect duration in seconds. What do you guys think?

wise stag
#

i quite disagree with this affirmation actually

desert current
mild storm
desert current
#

Could be fun to feel like quicksilver with Sweet Dreams playing in the background more than just some seconds

#

that's why I suggested

#

There isn't much sense to make a stopwatch mod just for that when CodeRebirth already has that item, making a config I thought would be better than a separate mod by someone else

#

Alright, I will go to sleep, good night everybody

cedar plinth
#

lol

flat frigate
#

Manor Lord bathrobe would be kinda cool

#

or somethin

#

idk

#

if we talking about CR merch lol

gusty kiln
#

Code Rebirth:Tornado=*0.651415926535

wise stag
gusty kiln
#

can the trash can spawn without scrap-e?

gusty kiln
#

it appears on the moons section even tho its not enabled from start

wise stag
#

its fairly incompatible with dawnlib rn, just waiting on mrov to implement code i've sent him

gusty kiln
#

yeah im using terminalformatter...

wise stag
#

lol, i figured

gusty kiln
#

welp i hope morv can cook smth

wise stag
#

its been a good 10 days so maybe its soon

wise stag
#

for now if you wanna experience the moon properly as intended, just uh, don't use terminal formatter ig, dunno

gusty kiln
wise stag
#

you'll see the same issue with mods like lunar config because TF will overwrite it

gusty kiln
#

ye ive heard

#

ty

pallid dagger
#

stop playin with the damn elevator

gusty kiln
#

hes doing a good job

wise stag
# pallid dagger

i believe this is a problem with the interior, something jacob never fixed, but i think he's aware of the fix

mild storm
wild oyster
#

He's doing a good job

mild storm
#

He's doing the best job

pallid dagger
#

masked ai would do this exact same thing

#

just play with the elevator over and over

#

so this is on their radar probably

#

there was a 2nd jimothy and a bunch of other things at hte bottom too

#

apparently waiting for it

wise stag
#

iirc zaggy gave jacob the fix ages ago, but jacob is busy on other projects currently

pallid dagger
#

ay its cool

#

ill just use this interior elsewhere without these enemies

wise stag
#

ye

pallid dagger
#

for now storehouse is the 2nd best fit for this moon and these enemies since i do stuff thematically

#

self maintained automated warehouse

#

scrap-e threw me into a mine steamhappy

#

funny

gusty kiln
#

WILL the whistle ever come back?

#

or is it lost media?

wise stag
gusty kiln
#

yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

mild storm
#

cheese said calmly

tacit badge
#

also gim oatty

hot light
mild storm
#

Mod dev said i type like a child 0/10 mod

wise stag
wild oyster
#

glipper glop gal when

reef wolf
# wise stag

its a fat hippo that lives in mud puddles and sprays hindering mud at you

feral cape
mild storm
#

Not even bell bearing gooner 😔

ashen peak
mild storm
#

@wise stag Happy Code rebirthday to Xui liaon

reef wolf
#

jappy jorts day

#

the bird-day is coming

#

birds will swarm

hot light
#

Xu "INSERT NAME HERE*" Xiaolan

#

happy birdding day

gusty kiln
#

happy happyday xu xulan!!!!

wise stag
#

ty

tropic sage
knotty lynx
#

Happy birthday Xu! May it be filled with code and rebirth!

ashen peak
#

happy birthday yoiled

wise stag
#

ty :p

reef wolf
#

happy past birthday because its 12pm for me

#

ignore that i already said happy birthday

wise stag
#

lol

cedar plinth
#

hap birth!

wise stag
#

thanks

valid drum
#

Lmao also Xu, I had to cus Beanie made the joke

wise stag
#

uh, thanks lol

valid drum
#

Also @tropic sage You too, Happy Birthday Mel

cedar plinth
#

i was gonna ping rat to say happy bday

#

but there's a lot of rat

valid drum
wise stag
#

no im quite a bit younger than that

#

i know i exude the aura of a mature adult

#

but my mental age is a bit above my physical

valid drum
#

Haha you always gave early 20's vibes ye

#

Mental maturity is a good thing though

#

Since you said quite a bit younger I'mma guess 21

wise stag
#

im 20 now

valid drum
#

Oh wow

#

😄

#

Congrats, I'm surprised you were only 19 before lol

#

You're officially no longer a baby, out of your teens

wise stag
#

thanks

valid drum
#

Yw

gusty kiln
#

one year for beer

toxic crane
#

So nonchala~

#

Happt bday

wise stag
gusty kiln
#

hehe

toxic crane
#

Based i dont xrink either and prob wint again, been few years

valid drum
# wise stag i dont drink alcohol/nor would i ever

Yeahhhh, we drank when we turned 21 a few times and never drank again because it would make us feel shitty and just make us depressed cus of trauma. Haven't drank since and don't plan to again cus we just don't enjoy it lol

reef wolf
# wise stag im 20 now

im sorry cro. You will be referred to as unc from now on. It just happens. Isnt that right uncle @jovial grotto

wise stag
#

🥀

#

i knew the instant i reached the big double digits

gusty kiln
#

christian server

wise stag
#

big is not 10

reef wolf
wise stag
#

also cheese i aint christian

gusty kiln
#

nooo

#

im

wise stag
#

cheese is probably 50 or smthn

reef wolf
gusty kiln
#

i birthed yesterday

reef wolf
#

YOURE UNC ARENT YOU

wise stag
#

you're a woman? congrats

valid drum
#

Wouldn't Xu be an Aunt?

#

lol

gusty kiln
#

lunx clearly an unc

wise stag
#

eh there's no short for aunt, unc is basically non gender conforming anyway

reef wolf
#

the cheese birth stream

gusty kiln
#

everyone will be there

gusty kiln
toxic crane
#

Cheese has to be aged brfpre eat

gusty kiln
#

true

valid drum
#

I don't pay attention to memes anymore

reef wolf
#

plink stinky

gusty kiln
#

the best stink

valid drum
#

that 67 one was horrendous and I stopped caring

gusty kiln
#

XD

reef wolf
#

Jokes arent jokes anymore

gusty kiln
#

there is no brain, only rot

reef wolf
#

they never were

#

69 was never funny either

reef wolf
#

21 was kinda funny cus it at least had a funny clip related to it

gusty kiln
#

69 is not funny

#

is sex

#

its funny because sex

reef wolf
#

but

#

uhmrr

#

what if thats NOT funny

#

because

gusty kiln
#

unc doesnt get it

reef wolf
#

beanie knows best

reef wolf
gusty kiln
#

anyways happy birthday xu!!!

reef wolf
#

happy birth cheese

#

The cheeselings are here

#

the cheesalinis

valid drum
#

lol

#

I can understand it originally being a joke tbh, but yeah it got ruined when it became a meme

gusty kiln
#

it was never a joke 😭

#

son im crine

reef wolf
gusty kiln
#

rebirthday

wise stag
#

beanie what are you trying to imply about the socioeconomic situation happening in america rn

reef wolf
#

im saying people call things funny when they really have no punchline

gusty kiln
#

brooooooooooooo

gusty kiln
#

beanie tryna hide he in epstein file

reef wolf
gusty kiln
#

i said so

#

"so"

reef wolf
gusty kiln
#

my lawyer

#

ive been silenced

reef wolf
#

i wouldnt even be able to set foot there

#

id eat all the sand

reef wolf
#

the island woild be gone

grand oxide
#

how do you disable crate mimics, it didn't work in the config they're still spawning

wise stag
grand oxide
#

set is outside hazard for mimic to false

wise stag
gusty kiln
#

maybe they disabled them while in game?

wise stag
#

it's possible, but also, i dont have any clue what this "is outside hazard" config is supposed to be

gusty kiln
#

:o what

#

isnt that the option where you can disable it from spawning outside?

grand oxide
gusty kiln
#

ye that

wise stag
#

my gale maybe tweakin i dont see that

gusty kiln
#

xD

wise stag
#

either that or those are some old configs

gusty kiln
#

they are new what

#

they came in latest version