#Code Rebirth [V§O∆X∆O§]

1 messages · Page 62 of 1

tawny hare
#

It drops from him

tacit badge
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holy shit cheap trick

maiden pier
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how dangerous are guardsmen?

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more or less than old birds

flat tusk
maiden pier
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oh

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what about peacekeepers

slow mountain
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Peacekeepers are angry pieces of shit that gun you down for no reason

mild storm
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They get mad if you hit other enemies

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They also follow you if you hold a weapon near them

feral cape
#

I don’t have a clip of it but a friend of mine in his infinite wisdom saw a giant metal robot with a peace symbol following him around and chose to drill a hoarding bug

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He got punted so far away that we found his corpse in a pit 2 rooms over

wise stag
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@viral zenith got a source generator goin

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all automatic

gusty kiln
#

Giantspecimens readme update "MOD WAS PORTED TO CODEREBIRTH"

feral cape
cedar plinth
#

"Do you even (fork)lift, bro?"

gusty kiln
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Beef challenge not cooking for 1 day level: impossible

cedar plinth
viral zenith
woeful meteor
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my brother in christ

hot light
fierce sparrow
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what is the best config for selene's choice in your opinion for ||oxyde||

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I mean if I add selene choice and I want ||oxyde|| to appear in selene's choice only when I have found the thing that allows it to appear how should the configs be?

wise stag
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No idea, that sounds like a question for selene's choice

gusty kiln
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Whats that

wise stag
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A mod ig

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Iirc randomises your route for you

vestal python
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Selenes choice chooses 3(?) moons for you and you choose one

distant jolt
fierce sparrow
distant jolt
#

Yes - Oxyde will always be available on the moon selection page

fierce sparrow
#

oh i see, additionally ?

fierce sparrow
#

like other moons

distant jolt
fierce sparrow
#

okok thx

vestal python
flat tusk
vestal python
#

Vacuity

long foxBOT
#

Meow meow!

woeful solar
#

Vacuity still functional?

mild storm
ashen peak
cold zealot
#

@wise stag is there a cap to how much power you can make a monster take

knotty lynx
#

oh I had this old pic from inside one crane looking out at another. They were both trying to team kill me, but you could go under one and let the other slam down on it, causing crane-on-crane violence!

magic cypress
magic cypress
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@cedar plinth
#off-topic-memes message

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😀

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O_O

magic cypress
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i think i found it

cedar plinth
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AWAITING.

olive vapor
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SO COOL!!

hot light
#

great art
||pushing lever to leave moon||

cedar plinth
#

lol

cedar plinth
magic cypress
tropic sage
reef wolf
#

well i mean i am hungry

gusty kiln
#

stolen message grrr

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we can share tho!!

magic cypress
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fuck the whY.

tropic sage
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ah, good thing you don't know the lore of what it actually is

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I mean NOT the lore, but what people keep SAYING it is

gusty kiln
#

what ELSE could it be

feral cape
#

Is it normal that I keep Oxyde after deleting and making a new save file?

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I could’ve sworn it was mentioned a while ago that you’re supposed to lose it, unless it was changed

vestal python
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it is supposed to be hidden again on a new save

feral cape
#

That’s weird

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I’m using BetterSaves but I wouldn’t think that’d touch it

vestal python
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it doesnt

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i use bettersaves too

mild storm
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Can mod add config to disable entire mod

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Thank

gusty kiln
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Can discord server delete Rodigo existence
Thanks!!!

mild storm
#

Im just a small little stinky gatito

gusty kiln
#

Hmmm weird that you have to clarify who you are

mild storm
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greed i stink btw, i says as beanie

gusty kiln
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If you were Beanie, you wouldn't have just ignored the message, as it was not meant for you to reply

mild storm
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greed i stink btw, i says as beanie

mild storm
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Hi im peanie weenie

gusty kiln
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This is you

mild storm
honest basalt
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Rodrigo and/or Xu, what is it like to rebirth?

mild storm
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Good.

wise stag
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Good.

woeful solar
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Good.

tawny hare
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Good.

knotty lynx
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Good.

crude vale
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i never noticed that the lady was not even listed in the entities list lol

feral cape
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Her and the other 3 gals are the only ladies in the mod

cedar plinth
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true

mild storm
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Wow forgetting nancy 😔

zealous bloom
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have any of you guys been not getting any audio cue growl noise from the mimic crates and safes?
The mod dev said its supposed to play at the hit right before it breaks for the wooden crate and right before it opens for the safe
but ive been in a testing file with only code rebirth + imperium mod and I can't get the sound to play ever

tropic sage
zealous bloom
#

ok i figured out my problem
It's just almost impossible to hear if you are in a spot with a lot of ambient noise
i always went to adamance to test and if you are standing at the ground at the height level of where the ship lands the wind makes it so you can't hear it
i could hear the growl when i went to a crate in the low valley wheres theres no wind noise

hot light
#

all the ladies in this mod are quite capitating

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except for one of them

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captivating*

fierce sparrow
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what is brrreaker ?

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i can't found

zealous bloom
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its a pickaxe-shaped weapon that u can swing to latch onto walls or the floor
after u latch u can press a button to launch upwards a small distance

fierce sparrow
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i've never found any item from code rebirth after 10h of game

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can't find what is "gunslinger greg too"

zealous bloom
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gunslinger gregs are the anti air units that shoot missles at you when you are in the air I think

fierce sparrow
magic cypress
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I find it unbelievably funny that a BEEG ass howitzer cannon that looks like it could destroy an old bird is named something as mundane and tame as greg

zealous bloom
fierce sparrow
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oh i see

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thanks

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oxyde tablet is for unlock oxyde but haemoglobin tablet is for what ?

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a wiki would be cool T-T i struggle with configs

zealous bloom
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future content
it does nothing as of now

magic cypress
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Oh, greg is a missile pod

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Still pretty funny

cedar plinth
cedar plinth
#
  1. Find the item on the moon. This takes a lot of time, as Brrreaker is a rare one to find laying around. Actually, most of Code Rebirth's exclusive weapons are aquired mainly through the second method:

  2. The merchant on Oxyde. By buying a wallet and going throughout every moon picking up coins with it. After all of this, go to Oxyde and visit the merchant. Do know that this merchant is randomized, with a highly randomized chance of many different weapons being available, so it may take a few tries.

#

As for G.R.E.G., yes, they are a rare variant of the AC unit. Incredibly accurate. It is nearly impossible to use a jetpack when G.R.E.G.s are around unless it is blocked off or positioned incorrectly.

mild storm
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some weapons can spawn naturally on some moons rarely

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brrreakers are usually more on tundra moons

fierce sparrow
mild storm
fierce sparrow
#

btw is it normal that the tornado can enter facilities ?

fierce sparrow
mild storm
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its a known issue yes

mild storm
fierce sparrow
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thanks for clarifications

feral cape
maiden pier
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im having an issue where no enemies will spawn inside when i use code rebirth

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and i know the reason

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its because of all of the god damn microwaves and whatnot

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cuz only they will spawn

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and since they all spawn at the beginning of the day, they seem to take up all of the enemy spawn slots

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so i was like

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okay, ill just lower their chances

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and i use lethal quantities, so i was thinking they'd be there but they aint

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so then i go into code rebirth's options

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and see this

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what the fuck does this mean

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and btw, no hate to the microwaves and fans and lasers etc

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its just i want enemies also

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anybody else having this isuee?

flat tusk
maiden pier
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hmmmm

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in that case why wont the enemies spawn?

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i turned off code rebirth and everything spawns as they should

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so thats what i thought it was

maiden pier
flat tusk
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it's probably a conflict with another mod so if you want code rebirth try the classic strategy of disabling half your mods, testing if it's still broken, if it works again, enable mods until it breaks again and then you know what's breaking it

woeful solar
# maiden pier

Man, there's a simplier way to implement this and I'll be shitting on that as long as I'm having my balls in place 😔

maiden pier
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so how do i even customize the hazards spawn rates?

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im so confused

woeful solar
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That's a neat part
You don't

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Even Xu themselves doesn't know how this shit works LMAO

maiden pier
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...

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hhhhh fuck

woeful solar
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But to be real

maiden pier
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are they reworking it anytime soon?

woeful solar
#

There was somewhere in here a tutorial/explanation of how it works

maiden pier
#

hmmm ok

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im willing to learn cuz this mod is dope af

woeful solar
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Idk if it was somewhere on this thread or in readme od CR (thunderstore page)

wise stag
#

please, dont hold yourself back

wise stag
wise stag
wise stag
woeful solar
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I've been ashamed smh

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I will never forgive you... Xu Xiaolan

mild storm
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Like the hazard config is basic graphs, the 0 point is your min amount of hazards and your 1 point is the max

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If you want the old min and max do a straight line

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Otherwise if you want the possibility of less of more than that sometimes you can change the curve shape

woeful solar
woeful solar
#

Knew it was somewhere plink

distant jolt
#

I do appreciate the hazard spawn curve configs being there. Great ability to be able to adjust them like that

wise stag
#

does anyone know how many items coderebirth has...

woeful solar
#

Not enough

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Can I have kiszony snack?

wise stag
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noh

woeful solar
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How dare u

fierce sparrow
wise stag
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there is a LOT lol

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merchant alone has like 20

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and theres like 20 lore items or smthn

visual perch
fierce sparrow
#

i know

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i'm just unlucky

woeful solar
#

Xu
Are you responsible for ||that, when you destroy majora moon with ocarina, suddenly ~4 redwood giants spawns in very short span of time plink what kind of beef you have with zigzag 💀||

fierce sparrow
#

is it normal that the ||merchant sell all random scraps ?||

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|| like he don't sell only code rebirth scraps or usefull things ?||

hot light
# woeful solar Xu Are you responsible for ||that, when you destroy majora moon with ocarina, su...

Zelda Majora's Mask 3DS 100% Walkthrough 1080p 60 FPS
Playlist: https://www.youtube.com/playlist?list=PLkBK2hrDcB5sjkAl1icz7eLbpyg3gRisT
Without Taking Damage

Part 31 - Calling the Giant's.

We head back to Clocktown, and head inside the Clock Tower.

We are greeted by a familiar scene, only this time we have a full inventory of equipment and a...

▶ Play video
woeful solar
#

okay fair enough ig...

mild storm
#

5th barrel is greed

fierce sparrow
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oh okay

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so it was normal

fresh thunder
#

but they should still spawn

fierce sparrow
#

I didn't expect what I found on oxyde, || it's actually a moon like the company! the sale is x4 everytime ? Isn't that a bit too strong? Yeah we can die but if it's only for selling we can rush for the selling pretty easily||

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|| BTW we loved the presentation video and all the machines ||

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|| but it's a bit confusing when we enter it for the first time like we searched for an interior entrence for like 20min ||

mild storm
woeful solar
white dragon
#

In the config for the ||merchant is there a way to simply disable certain stuff from being sold or can I only edit the prices||?

wise stag
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the data for items involves stuff like scannode colour, price ranges, rarity inbetween themselves and some other stuff i cant publicise without someone breaking it instantly

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achievements are coming through pretty well

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this is people's last chance to comment on achievements and the UI, if there's something you'd like to see, features, UI, looks wise, say it and ill try my best, I won't be able to change it too much after i publicise this

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keep in mind this will be part of a public API that other mod developers could use

white dragon
cold zealot
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oh

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wait

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lol

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my bad

wise stag
#

lol yeah, usable API

cold zealot
#

do you have an achievement for killing the fucker

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(puppeteer)

wise stag
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no icon yet but yeah, i think most tough enemies have an achievement for killing em

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for reference this is how the UI currently looks like fully

mild storm
#

Hi sniper 1.2

knotty lynx
knotty lynx
wise stag
#

there arent any numbers cuz it could get cramped in there

knotty lynx
#

Oh yeah I didn’t notice that lol

reef wolf
#

something like that?

hot light
#

menu'ing looks fine. how do the popups look in comparison to the rest of the gameplay screen?

reef wolf
#

id just scale the progress bar down to the left slightly and add a tiny number counter

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otherwise id go insane on some of the achievements

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not being able to see the exact number for like

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plushies left

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would be very confusing

wise stag
#

maybe yeah

steel basalt
#

what if there was like a progress bar to show how much % of the achievements for that mod you have

wise stag
#

i was thinking of having a special border around mods that have atleast one achievement and you'd completed all its achievements

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signifying that there's nothing for you to do

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but i'd need a desing

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design*

steel basalt
#

are there going to be vanilla achievements? or is it just going to be left up to some other modder

wise stag
#

if someone wants to make vanilla achievements they're free to

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i dont know if i'd make any to add in coderebirth

cobalt mango
knotty lynx
#

patch notes: more cool 😎

flat tusk
lapis flax
gusty kiln
#

I would like to see more unique achievements instead of just killing

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But UI wise it looks amazing

steel basalt
#

make a worm eat bees

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ik its killing but

gusty kiln
#

Straight out of lc vanilla

steel basalt
#

they need to be chasing you for it to be able to feast

gusty kiln
mild storm
frozen sierra
steel basalt
#

me neither LOL

mild storm
#

I pinged him once thinking it was a fake account plink

gusty kiln
#

Oh yeah, when you get an achievement, what happens?? Does it appear on one side of the screen?

wise stag
#

I still need to make it like 25% bigger

mild storm
#

200% bigger

gusty kiln
#

Can it be changed to whatever side we want?

mild storm
#

Achievement got the grafted greatsword xu

gusty kiln
wise stag
wise stag
#

By default the unlock colour is white and when it's not unlocked it's always vrey

gusty kiln
#

Ooh cool!! Aannnddddd

#

Does it have a sound when you get it?

mild storm
wise stag
gusty kiln
#

Ye a sound whenever you get them, and better if it could be chosen instead of a default for everything, tho if its hard a default would be good hehe

mild storm
#

Also curse you forcing me to do more sound design

gusty kiln
#

WHAT

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I didnt say that what

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I meant, everyone could choose the sound they want, like a folder where you add your own sounds from your pc or smth like that

mild storm
#

Yeah but you gotta have defaults

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Im the defaults

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Prepare for 1000 soundbytes of me meowing

long foxBOT
mild storm
#

Pawsy are you part of the homeowners association?

long foxBOT
wise stag
#

Fun times...

gusty kiln
#

Lazy rodigo

wise stag
#

Get me manticoil flapping for 20 minutes for each achievement

gusty kiln
#

Peak

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Infinite Butler chase sound

wise stag
#

Infinite menu theme music

mild storm
#

Each achievement select a random gane sound

wise stag
#

Cuz I had to listen to that for so many hours

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I probably have 50 hours on the main menu

mild storm
#

Me when turn off volune stare

wise stag
#

Too lazy

mild storm
#

Idk ask zeeks for config on menu theme

wise stag
#

Nah I'll just use mu's Sans theme

gusty kiln
#

Why is zeekers here in the first place

knotty lynx
gusty kiln
#

Didnt he have 0 knowledge on mods?

knotty lynx
#

He’s only got 2 messages in here

gusty kiln
#

:0

knotty lynx
#

And they’re old

gusty kiln
#

Thank ya
Hello its going

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🔥

feral cape
#

This mod is broken in v73

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It now requires wesleys moons as a dependancy to work

gusty kiln
#

Now it requires lethalexpansion

mild storm
#

Were merging wesleys moons in cr

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Rejoice stare

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Ill be remodeling all sketchfab assets myself

gusty kiln
#

Rodigo working???

mild storm
#

No all i do is play nightreign

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@tawny hare

tawny hare
#

this is true

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im solely gatekeeping update for 2 months

mild storm
#

This is true

flat tusk
mild storm
#

already did

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all souls game greed

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100% all 3 dark souls and elden ring

gusty kiln
#

So thats why we dont have updates

mild storm
#

that and xu having to rebuild crlib in alot of ways

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but yeah playing nightreign is def harder than doing cr lib

flat tusk
mild storm
#

yep on ps3

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not 100% but beaten

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and bloodborne on ps4

flat tusk
#

armored core is a fromsoft game isn't it go do that one

woven anchor
wise stag
#

I mean it's all up to the achievement creator to do that

woven anchor
#

Hmm okay! I was just curious. I look forward to the new update Robot

mild storm
gusty kiln
#

I look backward to the old update

steel basalt
#

yes

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its old so you gotta turn around

feral cape
steel basalt
#

for each ending you get translated message 4

mild storm
#

Issue with rewards with achievement is that theyre not save based, achievement are global meaning you can only get said rewards once

knotty lynx
woven anchor
mild storm
gusty kiln
#

Maybe for each mod

cedar plinth
#

aaaa

cobalt mango
#

-# /j

mild storm
cobalt mango
#

like furniture?

mild storm
#

Anybody noticed a weird sound in the shipyard on oxyde?

feral cape
hot light
hot light
#

only thing i notice in the shipyard is sometimes the lack of Kiwi when the eggs decide not to spawn

cold zealot
#

damageless kill

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(i took 5 damage from a rose from usualscrap earlier lol)

mild storm
fierce sparrow
#

its so sad that code rebirth don't appear in the bests mod since he is the best mod

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this is why we need a research by period in gale

fierce sparrow
#

i always search mods by last updated but everyone search mods by popularity (not a good thing since 20% of the most liked/downloaded mods are brocken)

fierce sparrow
#

french debility

cobalt mango
#

now thats interesting

maiden pier
#

is there any way to make guardsman aggressive towards players?

fierce sparrow
#

I mean I'm french

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It's hard to translate

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I d'on use translator to improve my english

vestal python
mild storm
#

greed nobody survives a guardsman

gusty kiln
#

yes

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me

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i survive

maiden pier
#

guardsmen are cool but i feel like they just... make it too easy?

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idk

maiden pier
#

they just kill everything and you just chill

gusty kiln
#

0.001 weight in all moons

mild storm
gusty kiln
#

you are lucky if you even get him

maiden pier
#

o

mild storm
#

its a rare and expensive one

maiden pier
#

what is the merchant?

gusty kiln
#

OH WHAT

mild storm
#

its just theres a really small chance to get a natural one

gusty kiln
#

YOU CAN BUY HIM???

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SPOILERS!!!!!!

mild storm
#

guardsman phone

gusty kiln
#

rodigo im gonna

mild storm
gusty kiln
#

kill

mild storm
#

theres alot of items people havent seen I guess

maiden pier
#

oh i didnt know oxyde had a gimmick

mild storm
#

all because its merchant exclusive

gusty kiln
#

i havent gone to oxyde yet :3

maiden pier
#

i havent checked it out yet

gusty kiln
#

it has like

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a billion and a bit more

mild storm
#

its a sell moon that works very differently with a merchant

gusty kiln
#

entire oxyde is a gimmick

maiden pier
#

i tried going to oxyde and it said no coordinates found. im assuming its on purpose so

#

how do u get the coordinates?

mild storm
#

you need to get a tablet from a crashed ship

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a ship can crash land on any moon during the day

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you hear it outside and get a global screen shake

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it also has a big smoke pillar above it

maiden pier
#

im making a modpack and this is one of the mods. i need to know the balancing of oxyde to see where it'd fit in

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is there a video going thru all of its features?

mild storm
#

no video

maiden pier
#

ang

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dang

mild storm
#

youd have to test it yourself

maiden pier
#

an explanation of everything at least?

mild storm
#

but yeah you sell for more like 3x but its way more dangerous

maiden pier
#

oes that exist

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oh wait

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prob on the mod page

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ok it doesnt say much

gusty kiln
#

you should play it tbh

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has too many things to start explaining it here

gusty kiln
#

rodrigo rodigo

mild storm
#

me who was too lazy to do a fully detailed readme

gusty kiln
#

hop on nightrein

mild storm
#

cuz its super long

gusty kiln
#

stop answering client questions

gusty kiln
#

well

#

hop back

maiden pier
#

im using lethal quantities and it gives a lot of customization

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im assuming there is no interior?

gusty kiln
#

its cool

mild storm
gusty kiln
#

no

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its a selling moooooooooon

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meow

long foxBOT
maiden pier
#

mhm mhm

gusty kiln
#

XD

mild storm
#

as for balancing we balance our moon with our enemies and it seems to be pretty well balanced

gusty kiln
#

try it

maiden pier
#

so its just the company building with a sell multiplier that has hazards and enemies?

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thats prettyy dope

gusty kiln
#

has more but yeah

mild storm
#

and a merchant for special items using coins

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and night shift

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and potential for scrap to spawn on it

gusty kiln
#

extremely hard selling moon with a better reward

gusty kiln
#

grrrrrrrreg

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un grr

mild storm
#

but yeah id say try the moon out fresh, go to the cabin watch the tutorial and then experience it

#

it fits into any modpack

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doesnt really get in the way

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oh and dont steal from merchant

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or do

limpid summit
#

I tell it not to spawn, yet it still spawns. Or does it still depend on the spawnweights right underneath it. If so that still doesn't make sense.

vestal python
#

but ive never seen it there

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otherwise just set its spawn weight to 0 for all

wise stag
wise stag
#

Huh yeah she is, that's my bad

#

I'll change that next update

#

Just delete her spawn weights for now

gusty kiln
slow mountain
#

I think if you disable a character and its needed for like oxyde then it should only disable it for other moons and not oxyde

wise stag
#

in the end its the insta kill ghost htat gets us all 😔

vestal python
#

well my question still wasn't answered

#

different question

#

does night shift work on other moons, and is it basically the same as blackout or does it have some other gimmick

wise stag
#

never any intention to make it work elsewhere either

vestal python
#

ok

#

so is its only gimmick that it makes the mistress spawn more

wise stag
wise stag
vestal python
#

ok

vestal python
# wise stag and by your question if you mean this, then sort of not really, it's just animat...

i thought so too, but i think there is a different issue with the redwoods here, since it seems like

  • they start running at intervals sometimes, there can be no giants present and they start running for like 3 sec then go back to walking
  • they end up walking in place sometimes (most prominently on moon like boreal)
  • they are able to grab giants but never eat them and don't do the animation for grabbing them, and instead the giant gets released after some time
    i assume mod incompat, i know lethalphones used to break the driftwood (speaking of which it is blind again) but idk if it does something with this mod's redwoods now
feral cape
#

You should add blackjack with the merchant

#

Or better yet the cactus budlings stare

wise stag
#

i mean there are cactus budlings in oxyde

wise stag
vestal python
#

thats why i think its probably lethalphones again

feral cape
vestal python
#

cus unless you redid driftwood code then phones is probably touching the same thing that made him blind in giant specimens

wise stag
#

dunno, i doubt its lethal phones this time though

woeful solar
#

Why is this still being mentioned LMAO
Pepsiman enlightened me it's lorewise normal and accurate you guys can go away Dead

forest grove
woeful solar
#

Is Xu responsible for that? What kind of beef with zigzag they have?

woeful solar
#

Onto the different question
Related to king rigo
Is it "rodrigo bank" or "rodrigo gang"?

woeful solar
mild storm
#

Wow anything wrong with being gay greed

#

Chat decimate kiszony

woeful solar
woeful solar
#

Is xu responsible for spawning redwood giants after oath of order from ocarina? What kind of BEEF they have with zigzag? perceive perceive perceive

woeful solar
#

YOU are responsible? concern

mild storm
#

Code seedbirth is cancelled

wise stag
#

lol accidently got this with jimothy's help

forest grove
knotty lynx
olive vapor
mild storm
#

By beef

olive vapor
cold zealot
#

thank you harbinger

#

(i didnt kill him cause im nice benice)

mild storm
#

cuz if not then you cant kill him

cold zealot
#

i did

glad harness
#

@wise stag will the achievements be easy to add to any mod let's say if I find a specific scrap or something

#

Or will it be a harder to add your own achievements

polar wraith
glad harness
#

Will it be easy to do?

polar wraith
#

yeah

glad harness
#

Freaking sweet

glad harness
woven anchor
#

I know it was said it's meant for the other but could we have an option for achievements to be per run? I fully hope to make my own with the new update comes out but most of them are things you have a chance of completing in one go. That plus on modpacks with a bigger size then normal, it could be a cool side thing if the modpack's quota increase is porpotioniate to the amount of moons (basically means runs could last forever to make up for the amount of new moons)

polar wraith
polar wraith
woven anchor
#

It wouldn't need THAT much more would it? If not, then I can probably work with that honestly

#

I'll just become a coder Robot

#

haha

polar wraith
#

yeah it wouldn't be too much more

frozen sierra
wise stag
# woven anchor I know it was said it's meant for the other but could we have an option for achi...

I'll be adding a thing for achievements to be able to be reset, so technically you could just reset a person's achievements everytime they get fired, delete the save file etc, but other than that I likely won't support the idea of a "per-run" achievements, cuz it means I have to split achievements per save file, and most of the time people don't play long enough to have meaningful achievements in one run

wise stag
woven anchor
#

IT WILL BE GREATTTTTTTTTt

#

Y'all don't udnersnant the freaking work

#

omgosh coffee got me tripping

#

aoien bapfnioae

#

Sory

tulip garnet
#

Anyone know how to get some of the better robots, me and my friends cant figure out how to unlock them, they all have ??? As names

wise stag
tulip garnet
#

Wheres jimothy’s cabin, is this all on the same new moon?

wise stag
#

yes

tulip garnet
#

Coolio thanks

wise stag
#

the moon is very essential

tulip garnet
#

If you buy it from the merchant do you still have to buy it from the shop on top of it

wise stag
#

the robots are very OP so this was the balancing i could find for it, you could turn off the progression though in the config

tulip garnet
#

Wait are you the dev?

wise stag
#

yes

tulip garnet
#

Bro thanks so much for the mod its really the best mod I’ve seen so far that adds new stuff that fits the game. Crane keeps killing my brother almost instantly tho lol

#

Other mods add creatures that do to much, this mod has them fresh unique and not over powered

wise stag
#

i appreciate the kind words

#

this mod would not have been possible without the other main co-developer @mild storm

#

and of course the main main main developer @tender kayak

feral cape
#

Wait mborsh and wesley made CodeRebirth?

tender kayak
wise stag
thorny shuttle
hot light
#

Blackout on Filitrios (Wesley's Moons) is unsettling enough as it is. Throw in Vain Shrouds (YesFox) and a Mistress cropping up as you try to leave the exterior building, and you have the setting of a classic horror movie.

#

sadly, no Ghost Girl when leaving the interior. thatd solidify the experience

mild storm
#

chat ill be starting work on the code rebirth wiki

#

on the thunderstore page

hot light
#

Trivia

  • "After the initial failure of making a Xui model, it was later converted into Mistress, an enemy designed solely to turn Pepsi into a shivering coward."
mild storm
#

greed I can fix her

#

Mistress lore plink

feral cape
#

Atleast the mistress kills them, I fear to enable gals.

vast sorrel
#

how does the crane work?

steel basalt
#

it goes to your position

#

then smacks down

vast sorrel
#

oh damn so like a big trap

steel basalt
#

yes

#

also i think your body gets gibbed like a sapsucker death

mild storm
#

no it gets flattened

mild storm
#

plink oh boy, I aint even close to done with making all the feature pages

buoyant orbit
cobalt mango
tulip garnet
mild storm
#

stare for now

tulip garnet
#

Also is it possible to steal from the robot or is it instant kill no matter what

mild storm
#

You can but uhm

tulip garnet
#

Really hard?

#

Also why don’t bear traps have a scan code lol

wise stag
lilac sparrow
#

me and my friends encounterd the monarch for the first time

hot light
#

shared this in Beanie's thread already, but since it has some Manor Lord influence, thought i'd share the concept here, too.

In the dead of night, among the trees, masked corpses hang from the branches by wired threads. The only sounds among the forest are the wind, the leaves, the whining, and the laughing.

Geppetto

woven anchor
magic cypress
#

Yours is definitely cooler I think, more like Vlad the impaler like.

maiden pier
#

are these trashcans from this mod? if so, what do they mean

wise stag
maiden pier
#

ohh scrap e?

#

right?

gusty kiln
#

Y

#

E

mild storm
#

E

#

T

gusty kiln
mild storm
#

The snailcat looking at me before I shred it

slow mountain
#

[Error : Unity Log] KeyNotFoundException: The given key '2624827950' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary2[TKey,TValue].get_Item (TKey key) (at <787acc3c9a4c471ba7d971300105af24>:IL_001E) Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_003E) Rethrow as Exception: Unhandled RPC exception! UnityEngine.Debug:LogException(Exception) Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&) Unity.Netcode.ServerRpcMessage:Handle(NetworkContext&) Unity.Netcode.NetworkBehaviour:__endSendServerRpc(FastBufferWriter&, UInt32, ServerRpcParams, RpcDelivery) PlaceableObjectsSurface:CheckIfFurnitureIsAvailableForPlacingServerRpc(Int32) PlaceableObjectsSurface:PlaceObject(PlayerControllerB) UnityEngine.Events.UnityEvent1:Invoke(PlayerControllerB)
InteractTrigger:DMDInteractTrigger::Interact(InteractTrigger, Transform)
GameNetcodeStuff.PlayerControllerB:DMD<GameNetcodeStuff.PlayerControllerB::ClickHoldInteraction>(PlayerControllerB)
GameNetcodeStuff.PlayerControllerB:DMD<GameNetcodeStuff.PlayerControllerB::Update>(PlayerControllerB)
MonoMod.Utils.DynamicMethodDefinition:Trampoline<GameNetcodeStuff.PlayerControllerB::Update>?2115884236(PlayerControllerB)
CodeRebirth.src.Patches.PlayerControllerBPatch:PlayerControllerB_Update(orig_Update, PlayerControllerB) (at ./src/Patches/PlayerControllerBPatch.cs:94)
MonoMod.Utils.DynamicMethodDefinition:Hook<GameNetcodeStuff.PlayerControllerB::Update>?-1136991744(PlayerControllerB) Tried to place a shovel into the cabinet on the ship and it gave me this error

wise stag
#

idk if the cabinet you were using is from vanilla but it could be a thing with that

slow mountain
#

Mk ya its a normal vanilla cabinet

wise stag
#

did you have any particularly bad problems you noticed? an error like this i'd expect the whole game to be mostly broken

slow mountain
#

My game earlier kept getting softlocked when i relogged, thats no longer happening tho i think

#

I fixed it by removing mod configs that got left behind after deleting mods, and the game is running fine again outside of this

#

Thats just my curse tho

#

sorry for thinking it was coderebirth it was said in there and that was my only lead

wise stag
#

nah its alright

glad harness
#

Me sitting patiently for the new achievement library so I can go absolutely nuts

cold zealot
mild storm
#

"Get well soon" ah balloon

crude vale
#

Alright guys i found the cause of my issue, i've tried disabling and enabling some mods one by one to see if the issue in video shows up again, and eventually, i found out that when coderebirth and coderebirthlib is disabled i don't have the issue, but once these two mods are enable, the Terminal glitch shows up again

#

so if someone knows what cause this 😅

cold zealot
#

and if it is coderebirth being a factor

#

its more likely coderebirth is not the root cause

crude vale
#

yeah but once i exit the terminal i can never interact with it again

cold zealot
#

yes, i dont have that happen

#

i am able to use it after i exit

#

so its probably some other mod having an incompatibility, and its not even per se one with coderebirth

crude vale
#

in my case no, i in some rare case even loose ability to scan, but this one issue never show up again

#

i looked in the logs, but that didnt really helped

#

Do you perhaps have time to check my modpack ?

crude vale
#

Ok hold on, i'll open the game

crude vale
wise stag
# crude vale

The log file from your bepinex folder would be more helpful lol

crude vale
#

Damn...your right

gusty kiln
#

XD

crude vale
#

huuuuuu....red text thonk

wise stag
gusty kiln
#

Had no idea that was a thing haha

crude vale
#

wait its this ?

wise stag
#

As for why it says it doesn't exist for you, no idea

#

Maybe you have a mod that gets rid of logs

crude vale
#

i have async loggers

gusty kiln
#

Not that one

#

You can also open the folder with the log

wise stag
#

Can you reproduce without any log type mods and try that, I don't really like going through .sqlite logs from async loggers etc lol

crude vale
#

oki doki

wise stag
#

Cuz it's annoying reading those log files

crude vale
#

for some reason the logs still doesnt exist

#

is there actually access directly via thunderstore folder ?

gusty kiln
#

yes

#

btw, are you using thunderstore manager???

#

if yes, pls change to another one like Gale

#

or r2modman

#

will make everything easier

#

what i do, in gale, is open profile folder, and there it will show the log

crude vale
#

i use thudnerstore yes

#

is those ones better ? cause to be honest thunderstore is really a pain to deal sometimes

#

especially when findings logs

gusty kiln
#

gale supremacy

#

the best of the best

crude vale
#

but does this install ? the same way as thunderstore ?

gusty kiln
#

it install the same as every other mod manager

#

hehehe

crude vale
#

oki

#

so now i don't know which i should choose between gale and r2 crine

gusty kiln
#

gale

feral cape
gusty kiln
#

r2modman is thunderstore but better, gale has tons of features exclusive to it

feral cape
#

if you dont mind taking some extra time to learn the UI then gale is a solid choice

crude vale
#

Microsoft edge cannot read or write in data repertory

#

Well r2mod it is now alright crine

gusty kiln
#

what

crude vale
#

yeah gale doesnt seem to work for me

#

r2mod seems to be fine

gusty kiln
#

where are u installing it

crude vale
#

Well...nowhere in particular...i just extracted and opened the setup

gusty kiln
#

website i mean website sorry

crude vale
gusty kiln
#

oh

#

weird

#

welp, sad

crude vale
#

R2mod then xD

gusty kiln
#

ye

crude vale
#

cani remove thunderstore after that , or i have to keep it for r2 to work ?

gusty kiln
#

remove

crude vale
#

where do i go back selecting a game tho ?

woven anchor
crude vale
#

Omg.............im going to get nuts crazy_cat

wise stag
#

weird, u sure have no mods deleting your logs?

#

go to your bepinex config

#

see if you're writing logs

crude vale
#

i only have async loggers that is related to logs, but i have disabled it

#

is there others performance mods that can block logs ?

wise stag
#

dunno, you sure your bepinex config is allowing logs to be written to disk/file?

crude vale
#

Hold on imma check this

#

Hum...well i didnt find the option.

#

im kind of lost right now, i will go to sleep, its soon 1 AM for me 1000QuotaStare

#

its been 4 hours i've been trying to figure out my issue xD

wise stag
#

rip

#

ill try to see on my pc later

crude vale
#

I will be awake probably in 9 hours

cold zealot
mild storm
#

found an old photo of oxyde

#

might look better detailed but uhm up close it looked bad

honest basalt
#

Don't eat the mold beanie greed unhealthy

reef wolf
#

yumsy yumler!

magic cypress
magic cypress
# mild storm might look better detailed but uhm up close it looked bad

You could make added textures that show when you're close enough so that the ground shows high quality baked detailing within a radius and then just make everything outside of that slightly lower res to compensate so it looks fine from afar and good up close without blowing up your motherboard.

reef wolf
#

oxyde but its actually just lightly weathered wax cut copper stairs from minecraft and nothing else

#

chop chop rodrigo

#

we need it

mild storm
reef wolf
#

rodrigo splatted all over the map

magic cypress
gusty kiln
#

Theres only u

woeful solar
zealous bloom
#

if you go on oxyde on night shift does it take a day or is it like the company moon where it doesnt take any days

quartz magnet
#

What is the number you most associate with Code Rebirth?

mild storm
#

greed 745

woeful solar
#

Xu birthday on july 45th confirmed plink /j

fierce sparrow
#

Is there à way to use wallet money without oxyde ?

fierce sparrow
#

Sad

#

At first I thought that the piggybank was used to store the money from the wallet in the terminal

woeful solar
wise stag
#

and u can break the piggy bank to get the money out

#

it's just a failsafe incase you wipe and lose the wallet

fierce sparrow
#

I mean in the terminal money like before 1.0

#

Direct money

wise stag
#

oh, nah

fierce sparrow
#

I play code rebirth since the beggining. This has always been my favorite mod

#

Oh btw

#

I renamed cats un config and the names are de-sync, for exemple my friend see one name but the other see another name

#

And the cats sometimes duplicate/disapear/merge

#

Physically

#

IDK if its because of the configs

wise stag
#

in terms of duplicating, disappearing or merging i've never heard of this so no idea

woeful solar
#

Btw can you investigate if snailcats are stealing thunder indicators from scrap?
For example the sound and the indicator was in the snailcat, and after it finished the lightning struck the scrap, I died like that twice from unexpected shock PikaHoldIN

fierce sparrow
#

Like sometimes when someone Take the cat, another friend can Take the cat too so it duplicate, sometimes the cat just disapear but not for everyone and it re merge after some actions (i only experiznced this bug at the company after we tried to sell them) (but we dont sell all cats but all cats bugged)

woeful solar
wise stag
crude vale
#

Well,im back and i tried to find the logs, without succes, i retried with both coderebirth and the lib one, and yeah, they still break my terminal interaction

#

Would you like to check dependency strings per chance ?

wise stag
#

logging.disk

#

is it enabled?

crude vale
#

wait...where did you get that i can't find it anywhere

#

ho wait i found it

#

so i guess i will have to "true" everything here

wise stag
#

you'll need to true the enabled and add log stuff to None

#

cuz yeah you were basically telling it to not write any logs

crude vale
#

Well Loglevels is in none, and enabled is true now, lets see if this will work this time$

wise stag
#

dont set loglevels to none 😭

#

set it to All

#

otherwise it just wont log anything

crude vale
#

E

#

🎉

wise stag
#

you werent ingame long enough for the log to be saved, it takes like 10 seconds 🙃

crude vale
#

im playing the game right now, i will try to resend the logs soon

wise stag
#

okie

crude vale
#

at the moment i send the logs, i still couldnt no longer interact with terminal

wise stag
#

okay i PROMISE this is the last thing, can you enable this too, i have no idea why mine was also disabled 😭

crude vale
#

xDDDD

#

i swear i always get the weirdest and most unknown issues

wise stag
#

okay im really confused i still dont see any unity logs

crude vale
#

I just noticed for some reason, lethal hands stopped working too

#

wait what ?

wise stag
#

yeah that's why im really confused

#

okay i wouldnt usually do this but u can just click on the console when you see the errors appear, Ctrl + A, Ctrl + C and just Ctrl + V here

#

otherwise im just completely lost on whats happening

crude vale
#

huh...............

#

Im playing right now, if you were wondering

wise stag
#

😭

#

i guess you also have these like... set to none and stuff

crude vale
#

dear god crine;

#

the funny thing is i have never touched these options

#

thats crazy

#

my options were like this

wise stag
#

loglevels is set to none i assume?

crude vale
#

i just added in loglevels to the same you have in the screen

#

but yeah it was none for some reason

#

there is stuff in the console !!!

#

Yaayyyy EggyCry

#

alright, should i send logs or console ?

wise stag
#

console

crude vale
#

The entire whole thing ?

#

ho it didnt copy everything

#

Well unfortunaly i have to go to work,perhaps you want the modpack code or you have more important business to do ? sadcat

crude vale
#

0198e104-78de-7ab1-74fc-f37735671381

woeful solar
#

if I hadn't hotbar plus/general improvement hotbar indicator I wouldn't knew the item is about to get struck
now my question is this a feature of snailcats PikaHoldIN concern

#

-# I tested that on sanguine since it's the moon on my solopack with only stormy weather, but on vow it was exactly same thing

wise stag
#

hmmm i dont know tbh

#

not sure how messy you can get in vanilla code to even do something like that

#

ill check if snailcat is even supposed to be conductive lol

woeful solar
#

according to LQ they're but it's y'know uhhh.. LQ 🤪 (repost cuz I forgot to spoiler it)

flat tusk
reef wolf
#

they are in my home

crude vale
verbal comet
#

A Scrap-E just ate a sapsucker egg and it's wailing every time I get near it

zealous bloom
#

does anyone else thing oxyde is way too op
giving 3x scrap value is insanely good and I feel you just get way too much credits from it

verbal comet
fierce sparrow
#

the 3 first times we died but after that we just multiply our money by 3 every time (an with semlene's choices its hard to have a good config)

#

when the wiki release ?
is there any page yet ?

wise stag
#

most of what you'll need to know is on the readme but it's a WIP

#

it's a lot of work

feral cape
zealous bloom
feral cape
#

If you don’t recover any bodies you’ll lose 60%

zealous bloom
#

with a teleporter youll only end up losing 24% which still gives you a ton of money

feral cape
#

At the end of the day if you find it too easy you can increase the difficulty of the moon using something like CentralConfig, or just disable oxyde.

zealous bloom
#

i actually dont find oxyde that hard
i feel like most of the monsters we come across are just mimics and scrap es and baboon hawks which are very ez to kill

feral cape
#

Imo if you’re leaving with 1-2 people alive that’s good since the goal isn’t to die anyway.

fierce sparrow
fierce sparrow
zealous bloom
#

ive been to oxyde i yhink 4 times now and havent died yet
my friends also have just been dying goofy deaths like crashing jetpacks and fooled by mimics so theyll learn

fierce sparrow
#

night shift is like eclipsed or not ?

feral cape
#

If you use CentralConfig in your modpack and you want it to be more challenging you can probably increase the spawn curve speed and/or increase the weights of more dangerous monsters

feral cape
fierce sparrow
#

okok

feral cape
#

Which I respect, since nerfing it to the floor kind of breaks the whole point of it being a challenging company moon.

fierce sparrow
#

its hard to balance this moon especially with different config

#

maybe the crashed ship can be a reward that unlock oxyde only for 1 shift (but its hard to make it compatible with selene's choices)

mild storm
#

I mean for oxyde I think id just add a bit of map randomisation making some parts of the map and stuff liek scaffholding paths be able to change to keep things fresh

honest basalt
gusty kiln
wise stag
# crude vale Did you discovered something ?

yes, your configs for the console are horrible so i had to retry like 5 times before i got the configs right, anyway your issue is lethal emotes api, it kept erroring a lot, getting rid of that will make things work, also re-install lcsoundtools, you cant have the CustomSounds mod without it

crude vale
#

Well i will tell the mod author about the issue, for potential fix

cold zealot
#

killed him with sizable scissors

cold zealot
grizzled wyvern
#

hey! i have a question, is one of my mods conflicting with this one or did i somehow break the mistress? in multiplayer, when it seems that a player who dies by the enemy will teleport next to the ship and fall out of bounds

#

i have nearly every single config turned off except for rabbit, manor lord, mistress, tornado, snailcat and i think meteors, mainly cause i havent got that far in testing everything else

#

oh! so this is intentional? what does it do exactly for multiplayer? i thought my game was bugged 😖

wise stag
#

A guillotine spawns in, cuts your head out and you become a grabbable head that can speak to your friends but can't move

#

And you'll die once the ship takes off or everyone else leaves

gusty kiln
#

straight out of repo, thats honestly amazing i had no idea

#

bravo Xu

grizzled wyvern
#

really nice mechanic!! so it seems like it works properly when playing alone... i wonder if i happened to break it in multiplayer somehow since every time the players that weren't the host died by her, they somehow appeared right next to the ship but they were invisible and couldn't interact, talk to anyone or move

wise stag
#

Mistress dated repo she was just a long time before proper release

wise stag
knotty lynx
wise stag
#

Exacrly

#

Now you're getting it

#

They copied US

#

Especially the repo player robot they put on oxyde that no ones found

gusty kiln
#

you made repo

cedar plinth
#

lol yes

grizzled wyvern
#

so no crazy like 800 mods pack ☠️

mild storm
#

I made alot with freecam in mind

hot light