#Code Rebirth [V§O∆X∆O§]

1 messages · Page 54 of 1

feral cape
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Despite the config being massive enough would you consider adding a config to ||disable the cactus budling from pumping his cacti inside the building?|| can be a little jarring on the concrete inside.

wise stag
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logs?

odd sequoia
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Guys what is the snail cat data name ? Trying to spawn them using chatcommands but it didnt work (also spawn Real Enemy SnailCat) spawn a super small snailcat for some reason

feral kindle
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im new to debugging stuff lmao

wise stag
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||yes, pull the lever inside teh crane||

feral kindle
wise stag
wise stag
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whoops

feral kindle
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im using r2modman because gale bugs out some stuff from my friends experience

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oooo... spoilers we're gonna have to ban you now...

wise stag
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there should be a thing in r2's settings to copy log file

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lol

feral kindle
mild storm
wise stag
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is it spawning a super tiny snailcat called mu by chance?

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i hope i didnt accidently make every snailcat @tender kayak

wise stag
odd sequoia
feral cape
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If you can even call it an issue

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tiny snail cats are amazing

wise stag
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depends what version of the mod that was but i think its fine rn so might be a problem with chat commands

feral kindle
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curse of mu

tender kayak
feral kindle
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for now im just gonna disable ||the monarchs||

odd sequoia
wise stag
odd sequoia
wise stag
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for orbit

feral kindle
wise stag
feral kindle
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OH YEAH ALSO I FORGOT
||did i use it wrong or something cuz when i used the oxyde tablet it didnt work i used it then went into orbit later and i still cant go to oxyde||

wise stag
feral kindle
#

||i'll need to find it again?
also can it spawn after you use it???
also also i tried typing in the tablet after enabling it being bought in the config and it just made me attempt to route to oxyde even tho i have terminal conflict fix installed which didnt work obviously||

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maybe its cuz of terminalformatter lmao

wise stag
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||in terms of buying it, not something i tested personally but it seems like terminal conflicts can happen alot more than i expected lol||

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v1.1.6

  • Some sort of incompatibility with fairai and cutieflys/monarchs so watch out.
  • Added some null checks tocutiefly.
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im being cancelled in the past

knotty lynx
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Xu is canceled and so is Code Rebirth :(

so sad

tawny hare
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nice random fact

vestal python
valid drum
#

I never thought I could look at an altered version of one of my own forms and be genuinely terrified

mild storm
valid drum
# mild storm

Wait did you really do that to Alex? 😭 you called her old OMG

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She isn't lol but that is really funny

mild storm
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white hair = old

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living fossil alex

valid drum
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Lmao white hair is actually pretty common for Kitsune's b'yeah that is actually funny XD this would have been before my time but I'm sure she gave some kind of snarky response or smth lol

mild storm
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Wow ok boomer stare

autumn pagoda
hot light
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||anyone else unable to use their coins on Oxyde? no matter how many times i click on the pedestal, the coins arent placed onto it||

mild storm
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stare or does it just not work

hot light
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think i did? i can double check.

mild storm
#

If so take it up with the site supervisor, ypur complaint form will be swiftly filed and sent of the nearest cannon to be shot into the sun

hot light
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||[Jimothy struggling on his side]||

cedar plinth
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||nah he's doing a great job||

cobalt mango
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||jimothy knows bestplink||

hot light
wise stag
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As in, what's the name of the wallet rn

hot light
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Coin Wallet

wise stag
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Probably wont work

mild storm
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stare wow blame xu for that

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Tee hee

hot light
#

Mu*

wise stag
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Blame Jetstream Bingus

mild storm
hot light
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@tender kayak yer mod broke, plz fix

tender kayak
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hi

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not my mod

hot light
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thanks for quickfix yoiled

mild storm
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Wow xu lazed around all day

wise stag
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1.1.3 breaks it

mild storm
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While i was hard at work doing nothing

wise stag
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And 1.1.4 breaks it too

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1.1.5 fixes it

mild storm
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1.1.6 breaks it

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1.1.7 fixes it

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2.0.0 breaks it

hot light
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2.0.1 is the baldxara update, right?

valid drum
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😦

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What about the BBABaldMan update?

hot light
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i am unaffected

valid drum
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Lmao

cobalt mango
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ive hired this guy to stare at bald people

feral kindle
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what if lgu lockpick could lockpick metal crates teeheeeee

wise stag
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I've thought about it before

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I might make lockpickers work and thus by extension probably that too

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It's just not priority and I might not have time for it

cedar plinth
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J1-M0.TY
A greater job than ever before!

tiny parcel
cedar plinth
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wallet

tiny parcel
cedar plinth
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it's "Archaic Wallet"

tiny parcel
tender kayak
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idk i haven't seen the current name for the wallet

tender kayak
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lmfao

proven minnow
cedar plinth
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we changed it again just now

tropic sage
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what about birthing wallet

tender kayak
#

tf is the name history at this point

tawny hare
tropic sage
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FUCK

tender kayak
cedar plinth
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it changed

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xu justchanged it

proven minnow
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Next name gotta be even longer

cedar plinth
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expedition wallet

proven minnow
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I want to fix my reserved slot and belt bag configs each CR update!!

tender kayak
tropic sage
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YEAHHHHH

tropic sage
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smh

proven minnow
tender kayak
#

Xu Xiaolan Wayfarer's Wallet Tool 2 XL & Knuckles Works w Wider Ship Mod Featuring Dante from the Devil May Cry Series

proven minnow
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Amazing

tender kayak
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actually

proven minnow
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Add "with New Funky Mode"

tropic sage
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no, just add New Funky Mode

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I want New Funky Mode config

tender kayak
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New Funky Mode Xu Xiaolan Wayfarer's Wallet Tool 2 XL & Knuckles Works w Wider Ship Mod Featuring Dante from the Devil May Cry Series

tawny hare
tropic sage
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YEAH NEW FUNKY MODE WALLEYT

tropic sage
reef wolf
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Shoe Showerlans Wayfarer's Wacky Weird Wallet Tool v9000.1 XXL And Handbag works With Wider ship and SHip Windows featuring A little Goober from my Garden

tawny hare
tropic sage
proven minnow
tropic sage
#

YEAH add gif link to wallet name

proven minnow
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Add a whole config field for the wallet name and make it support gif links Trollface

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and youtube videos

tropic sage
proven minnow
tropic sage
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YES

tawny hare
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New Funky Mode Xu Xiaolan Wayfarer's Wallet Tool 2 XL & Knuckles Works w Wider Ship Mod Featuring Dante from the Devil May Cry Series Shoe Showerlans Wayfarer's Wacky Weird Wallet Tool v9000.1 XXL And Handbag works With Wider ship and SHip Windows featuring A little Goober from my Garden also Say Yeehaw To Melanie

wise stag
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What the fuck are you all smoking

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I changed the name hours ago

tropic sage
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AND CODE INJECTION

wise stag
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It was archaic for like a few minutes

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That was ass

proven minnow
tropic sage
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😔

wise stag
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Anyway im not changing it again

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Wallet conflicted with Wesley's wallet

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Coin wallet conflicted with bestiary entries

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Archaic was ass

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And wayfarer is the one yall will deal with

feral kindle
#

is ||the monarch (and how you spawn it) inspired by the empress of light from terraria||

reef wolf
tropic sage
proven minnow
wise stag
proven minnow
#

Don't ask me how
I have no idea either 😭

tropic sage
autumn pagoda
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Me when I finally encounter ||the mistress||

wise stag
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WITH A BOX OF SCRAPS

proven minnow
wise stag
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Maaaaybe

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Iunno tho

wise stag
reef wolf
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did she make it here?

wise stag
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Wow hi mineshaft 2.0

tropic sage
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yeah beanie, can we get usable ironman suit in this interior

reef wolf
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trust

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the message was never there

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and it remains a secret

tropic sage
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wow (secret)

reef wolf
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none of the beanie fans will EVER KNOW!

feral cape
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What this?
||I copied it to send to a friend who likes caves||

proven minnow
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Xu
You forgot the scan node Trollface

pallid dagger
#

schrodingr wallet

proven minnow
valid drum
#

I think she's done enough bug fixing today 😆

wise stag
#

Alright one more update...

pallid dagger
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waitig for next update to report a bug

wise stag
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As intended

pallid dagger
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wait waiter more code rebirt update

thorny shuttle
reef wolf
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NOT ALLOWED!

forest grove
reef wolf
feral cape
reef wolf
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nuh uh

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i live under a rock

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any rock

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it like

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changes every second

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im always under some random rock

forest grove
feral cape
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Is it like a nomad situation or do you just teleport?

reef wolf
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nothing was there

forest grove
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That looks very hittable.

reef wolf
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u guys

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are seeing thing

forest grove
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I saw it

reef wolf
#

ur

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going insane

forest grove
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You cannot hide

reef wolf
forest grove
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What has been seen

reef wolf
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ur all insane

forest grove
reef wolf
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im very sane

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and normal

feral cape
#

What happens if I hit the dynamite

reef wolf
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you arent

reef wolf
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@feral cape

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this...

feral cape
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Yeah sure

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I’ll try it for myself when it releases

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I don’t believe such deception

spice lagoon
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The magnet crane seems kind of unfair, sometimes it will spawn at the entrance and when you exit the facility you get insta killed with nothing you can do about it

feral cape
wise stag
# reef wolf

Copy pasting coderebirth items 😔 this beanie

wise stag
atomic seal
#

@wise stag Can you make it so there is a config that will stop the crashing ship after you unlock ||oxyde||

wise stag
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It does stop

atomic seal
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oh it does?

wise stag
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Yes

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If ||oxyde is unlocked||, it'll despawn itself everytimr it spawns

reef wolf
wise stag
reef wolf
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wesley did it before all of you

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hehe

atomic seal
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I dont see spawn chances

reef wolf
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besides these are stationary and smol

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and im proud of them

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they are

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stupid sticks of boom

wise stag
wise stag
#

Don't be

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Smh

wise stag
ashen peak
pallid dagger
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||Oxyde Crashed Ship | Outside Spawn Weights = Paid - 0.00,0.00 ; 0.92,0.01 ; 1.00,1.00||

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am i doing the "hazard" spawn right?

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want it to be 8%

spice lagoon
glad harness
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@wise stag

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Uh

knotty lynx
wise stag
glad harness
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1.1.6?

wise stag
wise stag
glad harness
wise stag
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Hm

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That's odd then

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Rodrigo mightve not built the bundle then

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And by rodrigo I mean me

ruby rune
glad harness
#

Rodrigo

ashen peak
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and by rodrigo, lets just say, my rodrignits

glad harness
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Why you no fix

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U suck

knotty lynx
feral kindle
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what is jimothy DOING bro

knotty lynx
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A good job, duh

wise stag
feral kindle
wise stag
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Ah

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Yeah I guess I did allow em to pick up those

loud mica
#

Yea I was gonna say looks like a missile launcher

strange fox
spice lagoon
feral kindle
#

sisyphus

fresh thunder
#

Did a lil playtest with some friends, it went very well, had lots of fun!
These are my lil notes:

  • ||Seems that visiting Oxyde from Day 1 (via unlocking it on a previous run) desyncs the day counter, where when you go into orbit, it technically doesn't count as a day, as you still have 3 days left remaining on the monitor, but the actual "Day" counter increases. So, in summary to replicate it, you unlock Oxyde, wipe, visit Oxyde at the start of a new quota, we then tried to shoplift and got killed, and then in orbit the day counter goes from Day 1 --> Day 2, but it remains as 2 Days Remaining. Seems to just be a visual bug.||
  • How are you supposed to add ||Snailcat|| to a moon? I noticed there is 2 items registered and 1 entity with the name, so i wasn't sure since the Maneater for example is both an enemy and an item, but you only add the enemy to the spawn pools
  • Seems that...whilst holding ||Snailcat||, it continuously pushes you very very slightly? At least whilst looking down. Could be a ModelReplacementAPI thing? Perhaps because its an entity + item at the same time or something
  • From my tests, it seems that your weather spawn multipliers for creatures DOES work with LQ, which is really neat. I would love if through CodeRebirthLib or something we could pass any entity name + weather multipliers through to modify their spawn rates based on weather. I think CentralConfig has that but KaguyaStare CentralConfig lmfao. I wanna have stuff like Ghost Girl spawn more during Foggy alongside ||Mistress||
wise stag
spice lagoon
wise stag
spice lagoon
fresh thunder
wise stag
wise stag
#

Which is literally just being unable to spawn scrap or enemies naturally

wise stag
knotty lynx
wise stag
wise stag
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Assuming LLL only messes with LLL enemies but I think that's a normal assumption

fresh thunder
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It is really useful though

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like, being able to do stuff like make Bruce only spawn on Flooded or other wet weathers for example

wise stag
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Well it'd be better if custom enemies transferred to using coderebirthlib personally c: (though rodrigo doesn't have particular interest in updating surfaced rn)

frosty venture
#

Can we get a version of this ||with Empress of Light's theme||

mild storm
#

i mean xu has free time, i got alot to do now

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alot of models

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so uhm xu go ham idc

reef wolf
fresh thunder
#

Oh shit, i'm gonna need to think of a ||Night Shift|| loading music track for my mod now too huh

shadow kernel
#

the croud

knotty lynx
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(I love that clip)

patent ember
wise stag
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you dropped it, not used it, right?

patent ember
tiny parcel
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@wise stag || PLEASE do something about the spawns on oxyde, its at a point where we literally cannot go in and do anything, I used the compactor and got jumped by 2/3 of the new giants, and a dog, also the cactus giants went over limit by double and were genuinely the worst thing to experience ||

tiny parcel
wise stag
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|| were you using the compactor multiple times?||

tiny parcel
#

|| LIKE JUST SPAWNED IN ||

tiny parcel
patent ember
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I'm doing the Reserved Custom Position compat with te update, and found out that

wise stag
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|| hmm i mean a lot of stuff ramps up when using the compactor and using sally, but you shouldnt be overrun unless you're taking a super long time to get everything compacted at once or you're playing on night shift, which has the moon a lot more difficult||

tiny parcel
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|| also are cactus giants supposed to be able to spawn on oxyde, because we turned them off in config and they still spawned ||

wise stag
wise stag
tiny parcel
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|| we had 4-5 people on ship and got ran up on by literally every single thing ||

wise stag
#

@patent ember huh you're right, that's so weird, it's supposed to drop infront of you straight, ill fix that for next update

tiny parcel
wise stag
tiny parcel
reef wolf
wise stag
wise stag
# pallid dagger want it to be 8%

the change might be so drastic thatthis wont be 100%, it'll be something like 4%, you want your second keyframe to be towards 0.5 rather than 0.1

forest grove
#

Does the ||Snailcat|| use daytime or nighttime power level? hmmm

wise stag
#

snailcats use daytime

forest grove
#

Figured but thought i ask just to be sure, thanks!

atomic seal
#

@wise stag I'm getting ||cactus's spawning inside||

wise stag
#

intentional

placid veldt
#

Disgusting!

atomic seal
wise stag
#

nein

atomic seal
#

can you make it a option

placid veldt
#

Yay I can modify CR stuff :D

tiny parcel
placid veldt
#

(However it completely disregards all settings that CR has so I'll just add similar ones so people can still do it :D)

#

Or have it run at a good time so it works with CR

wise stag
ruby rune
placid veldt
#

By that I mean like this does not work with weather multipliers (proabably)

wise stag
ruby rune
#

ah ic

wise stag
tiny parcel
placid veldt
#

I might just incoorporate similar settings into my mod since some of these could be cool with vanilla stuff

wise stag
wise stag
#

feel free to steal whatever ya want

placid veldt
#

I love stealing!

cedar plinth
wise stag
#

||im kidding||

placid veldt
#

What do I do in this situation

wise stag
mild storm
wise stag
#

first you wanna forward dash then left dodge at the end of the corridor

atomic seal
wise stag
#

just pogo the beartraps clearly

placid veldt
#

I jumped into it, got stuck in two traps simultaneously, and by the time I unlocked the second one, the first one already reset and got me again to where I just can't escape

wise stag
placid veldt
#

Also this is what I was trying x)

wise stag
#

ah, yeah, that is a lot

cobalt mango
tiny parcel
wise stag
#

ezpz u got this

tiny parcel
#

better pic

#

@wise stag || group photo before the war || (sorry for double ping sent unspoilered)

wise stag
#

definitely no one dying

loud mica
#

My snailcat son disappeared in orbit-

wise stag
loud mica
wise stag
#

no thats how you're meant to bring him into orbit

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hmm

loud mica
#

Yea

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holding the boi

wise stag
#

he just disappeared randomly while holding? or did you drop him

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also what was the timing, just random or was it after like you were 100% in orbit

loud mica
#

I don't remember but it was sorta random as the screen did pop up yet

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I'll test now

flat tusk
#

how difficult is it to make an enemy with coderebirthlib compared to lethallevelloader? for lll you just need an extended thing to go along with an enemy's enemytype and prefab

wise stag
#

in CRLib I make a CREnemyDefinition to store enemy information like the enemytype, and enemytype stores the prefab

wise stag
#

then there's the Content Container which contains the info about the assetbundles and whatnot, and if its a no-code mod you'd have to also include a Mod Information thing, and those two would be in their own bundle with .crmod extension

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kind of a very similar workflow to LLL

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i can answer any questions about it but incase im dead i wrote the first 3 pages for CodeRebirthLib's wiki on thunderstore

loud mica
#

Okay-

he stayed, I just didn't drop him when he disappeared

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Also it changed color and name when it landed to a new moon

hot light
#

||well. figured out what Mistress does. just about lost my head over it||

wise stag
loud mica
#

so there's a window if you drop it

he'll be gone forever

wise stag
#

well the switch is instant, you just gotta not drop it until the switch happens, but yea

placid veldt
#

Looking at CRLib's map objects and their OutsideSpawnMechanics, seems like it has properties for curves on all moons, vanilla, custom, and overrides for specific ones, is there a way I can just find out what it has on Experimentation or any other moon without having to pretty much figure it out myself from those properties?

flat tusk
#

should i make the coderebirth editor dll not validate references?

flat tusk
timid wadi
#

Hey how do i disable money?

tropic sage
#

how to single-handedly destroy the economy

timid wadi
#

Exactly. U know what im sayin

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but srsly. where in the config do i disable the money

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i disabled the wallet, but cant find how to disable money

ivory tide
#

Hey so I'm like really dumb and used to weights and percentage when tweaking spawn rates/chances. So if someone could explain how the number strings work/if they are needed, I would love you forever, thanks

patent ember
#

Is that intentional?

patent ember
#

||I think there is something wrong with the omellette||

reef wolf
#

||ominglet||

glad harness
#

We will have to give Xu code rebirth tmmw

#

Then it'll be done

feral kindle
#

are there any videos on coderebirths update or nah

woven anchor
#

|| Could someone explain the balancing of the new Oxyde moon? Like to me, you can go there, have 3 people off themselves, make their bodies cubes, and then buy items. Leave, comeback, and repeat until you meat quota. And the fact that beehives spawn. Just wondering how this is balanced and asking to see if I'm missing something here.||

olive vapor
cedar plinth
olive vapor
#

That is probably a better answer maybe

#

My bad

elder tundra
#

This has to be some sort of mod incompatibility but I can't figure out what it is, weapons from this mod can't hit any monsters for me

Another weird thing involves the monster infighting, seems to be that vanilla monsters can damage coderebirth monsters, but not the other way around. I thought the culprit would be the mod "EverythingCanDieAlt", but these things still happen even with that mod disabled.

First two videos are the weapon issue, other two are the monsters. Spoiler'd obv.

cedar plinth
#

dont worry, when xu is ready tmr theyll be able to find a solution

elder tundra
#

No worries. Just very odd.

young umbra
#

Hey Xu

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whats the ||giant blue magnet crane|| called in config?

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Nevermind I found it

flat tusk
young umbra
cobalt mango
#

the ||crane|| is my favorite outside hazard in a long time

#

its just too good to lay your eyes upon

flat tusk
#

how do i make a terminal node and keyword for an enemy definition?

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actually should this go in a different thread

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oh can you not make config options without code

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hm

hot light
#

||what do you think he's teaching them? (wrong answers only (or right. whichever you think is funnier))||

pallid dagger
#

say, after X quotas, or disabling it on a save where the ||tablet|| has already been gotten

#

would be cool if it was a reward you got after your first or second quota

#

id also keep it on afterwards if it had some kind of scrap reward inside

pallid dagger
#

it breaks random mods

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rolling giant breaks lol

elder tundra
#

It being broken is what made me install imperium to test it.

pallid dagger
#

makes sense

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whats your mod list n logs anyway

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should give those for xu to fix it

clever trench
# pallid dagger it might just be imperium

Imperium breaks base game sometimes too. I remember it messing up cruiser deliveries for a hot minute. Still might if you try to order one normally off the monitor. Drove me insane when trying you test a modpack to see why cruisers couldn't be bought only to find out Imperium was doing it while I had it installed for testing.

woeful solar
flat tusk
wise stag
flat tusk
#

yeah i figured it out eventually

wise stag
wise stag
wise stag
wise stag
#

But I cqn make a thing to access configs

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I'm just not very creative on usecase so I'd need a usecase to come up with a way to use em

flat tusk
#

just trying to make a spawn weight config for an enemy

wise stag
wise stag
#

It's auto created

tropic sage
flat tusk
#

ah

wise stag
#

A lot of the configs that are always usually there on every enemy item etc get auto generated like spawnweight

wise stag
pallid dagger
#

didnt seem like the case

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probably because of a selenes moons thing and my moon unhiding config

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ill see if it works later

wise stag
#

Yeah if the moon is internally hidden or locked it can still spawn

wise stag
last anvil
#

@wise stag Config to disable flora on certain moons is gone in new update

For reference, old config had this line

## Flora EXLUDE spawn places e.g. `Experimentation,Assurance,Gloom` (only takes moon names).
# Setting type: String
# Default value: Infernis
Flora | Exclude Spawn Places = Infernis,EGypt,Asteroid-13,Calist,Fission-C,Oldred,Empra,Utril,Aquatis,Cubatres,Alcatras,Celest,Demetrica,Desolation
wise stag
#

yeah you'd need to just set it so that there's no spawn weights on thats moon, it's a bit more nuanced than last update but consistency~

last anvil
#

ah yh fair

vestal python
wise stag
vestal python
#

got it

feral cape
#

It’s hell in the liminal house interior

#

And a little jarring albeit funny to have a cactus emerge from metal grating

pallid dagger
#

oh yeah agree too

wise stag
#

i mean it defeats the purpose of the enemy if you can just invalidate it by not being inside, which is where you are most of the time

feral cape
#

What if it grew cacti more often if the setting is turned on or there’s no interior?

last anvil
#

Just a heads up with the conversion to spawn curves rather than hard rates, I think AC units can now spawn on Tіtan unlike before

feral cape
#

That’d probably be interesting on Oxyde, since cactus giants aren’t as much as an issue there.

wise stag
wise stag
#

Mel im gonna do thigns to you

tropic sage
wise stag
#

good

feral cape
pallid dagger
tropic sage
#

should add update to remove options from other people in other mods, actually

pallid dagger
#

||how about adding a dangling light of sorts above the ship? it took me soooo long to notice what was going on||

#

im kinda dumb so it may be a me thing tho

wise stag
#

lol

#

eventually will add something™ there

patent ember
wise stag
#

ill adjust it too then

pallid dagger
#

would it be possible for this hazard to spawn with different orientations?

#

bit jarring when they all spawn looking that way

wise stag
#

how many are u spawning to notice htat 😭

loud mica
#

WHY IS THERE 4

1 OR 2 IS ENOUGH

odd sequoia
#

Why is the snail cat disappear when i rejoin the game ?

crude vale
pallid dagger
#

something in the latest update isnt letting clients join me, consistent with lan

#

coderebirthlib looks fine

#

downgraded to 1.1.5, still happened

#

1.1.4 works

pallid dagger
#

sent multiple logs at #help-and-troubleshooting ¯_(ツ)_/¯

#

see if you can find anything in those

wise stag
#

Lobby compat issue mayhaps

#

Disable and try again

pallid dagger
#

heard it sucky

wise stag
#

Ye

#

Install diffoz tweaks too

pallid dagger
#

sure

#

ill try now

#

that fixed it

#

swag

#

what caused it anyway

#

any idea

wise stag
#

And u had soft masking errors

pallid dagger
#

lan works... mp dont..

wise stag
#

Huh weird

#

No idea here

pallid dagger
#

unless i tested 1.1.5 and that worked and 1.1.6 didn

#

telling them to downgrade to 1.1.5

#

meanwhile i have another log, maybe this one has something

#

1.1.5 still does it

#

ok so it has to be something else

#

1.1.3 is doing it now

#

????????????

#

i dont even think its cr now wtf

#

disabled code rebirth

#

works

#

checking a code from yesterday, seems 1.1.1 worked

#

ill give that a try

last anvil
#

Noticed that the config names for interior hazard spawn curves were changed to say Inside Spawn Weights

#

Are you planning to add a config to allow them to spawn outside too?

pallid dagger
#

ok 100% acode rebirth update

#

1.1.1

wise stag
#

Hmm

pallid dagger
#

testing if 1.1.2 works

#

rest of mods (xuliation whatev + the lib) are all at latest update

wise stag
pallid dagger
#

was thinking of toiliation clueless

last anvil
pallid dagger
#

1.1.2 broke it

#

want the code? @wise stag idk what to do ive treid sooo many thingsss

#

and worse, lan seemed to work

#

01980e05-7b9f-5341-6231-7753147f357a

wise stag
wise stag
pallid dagger
#

maybe it does work

last anvil
pallid dagger
#

ok now 1.1.1 doesnt work despite it working moments prior

last anvil
#

The outside hazard mod allowed them to spawn outside and they worked fine, but there was no way to configure which ones spawned and how often

pallid dagger
#

first it was 1.1.5 then 1.1.3 then 1.1.1 and now not even 1.1.1 😭😭😭😭

#

if its not much trouble can you help me test it in mp some time and fix the pack @wise stag

#

i feel like i tried everything for hours

last anvil
#

Is this saying the v1.1.6 introduced the incompatability, or is it just drawing attention to it?

loud mica
#

Oh how can I make 2 cranes spawn consistently on a specific moon?

#

wait may have got it now

feral cape
#

nice default redwood config?

wise stag
# feral cape

i spent 6 months this redwood and 1 days working on the update

odd sequoia
#

@wise stag is the snail cat disappear when you rejoin the game is intentional ?

wise stag
#

uhh i'd have to check but shouldnt be

odd sequoia
#

Also this happen with natural snail cat

glad harness
#

New errors

#

Just left off Oldred

#

Also... Stole this...

glad harness
pallid dagger
woven anchor
glad harness
# glad harness

Okay so I keep seeing a snailcat appear every time I land is there one like lodged in the ship or something?

pallid dagger
#

||imagine doing that and dying and losing the run lol||

woven anchor
pallid dagger
#

||tru.... wouldnt be very fun tho||

#

||an easy-ish fix would be to have the moon only usable once per quota, even if you do it during a nightshift||

woven anchor
#

Doesn't matter of being fun, if the option is there, anyone would do it if they'd played enough on that save file.

pallid dagger
#

eh then itll be fun for them

#

¯_(ツ)_/¯

#

dont care a lot about ppl cheesing their runs

woven anchor
#

Well that's also called being balanced and I do care of that

pallid dagger
#

ppl who cheat in co-op games when everyone agrees to it, or singleplayer games, dont matter a lot

burnt grove
#

@wise stag ||How do I get this? I can't pick it up.||

burnt grove
# reef wolf wallet

||ah. i knew i would need to activate the wallet, can i set the chance of these coins appearing? i've been getting them too often||

last anvil
#

Could be wrong, but won't the space before butler in the default config cause issues? Since the internal id is "butler", not " butler"?

## EnemyName:DropRate for the chance of an enemy dropping a coin on death via player damage.
# Setting type: String
# Default value: Baboon hawk:2,Crawler:15,Maneater:80,Centipede:1,Flowerman:30,ForestGiant:30,Nutcracker:20,Hoarding Bug:1,Bunker Spider:5,MouthDog:10,Masked:1, Butler:5,Driftwood Menace:20,Cactus Budling:3,Janitor:3,Peace Keeper:100,Lord Of The Manor:100,Monarch:15,Redwood Titan:15,Jester:20,Spring:20,Earth Leviathan:100,Blob:20,Clay Surgeon:30,Puffer:10,RadMech:30
Money | Enemy Drop Rates = Baboon hawk:2,Crawler:15,Maneater:80,Centipede:1,Flowerman:30,ForestGiant:30,Nutcracker:20,Hoarding Bug:1,Bunker Spider:5,MouthDog:10,Masked:1, Butler:5,Driftwood Menace:20,Cactus Budling:3,Janitor:3,Peace Keeper:100,Lord Of The Manor:100,Monarch:15,Redwood Titan:15,Jester:20,Spring:20,Earth Leviathan:100,Blob:20,Clay Surgeon:30,Puffer:10,RadMech:30
mild storm
forest grove
cedar plinth
woven anchor
feral cape
cedar plinth
#

It will not interfere with gameplay in any negative way.

woven anchor
#

Ahh thats good!

hot light
pallid dagger
cedar plinth
#

yeah and there is no "spaces" for traps regardless

#

turret hell is a thing for a reason greed

hot light
cedar plinth
#

uh oh lol

#

eh whatever its fine

#

he's doing a good job

hot light
#

||it's a feature imo||

cedar plinth
#

||to be fair he wasn't supposed to pick up G.R.E.G. at first but then he started doing it and we just decided "eh what the hell go nuts jim"||

woven anchor
#

||I like the plushies. I'm thinking in my modpack, I'll have them as super rare, very high price scrap, just like how zeekers does for the zed dog||

burnt grove
wise stag
#

anything jimothy grabs is something i've explicitly listed for him to grab

reef wolf
cedar plinth
#

no

reef wolf
#

||as a config||

wise stag
#

too lazy

reef wolf
wise stag
#

ur moms a config

reef wolf
#

im gonna config you to be more stupid

#

oops

wise stag
#

WOW

reef wolf
#

looks like the slider is maxxed out already

wise stag
reef wolf
#

ahem?

reef wolf
#

this is a dictatorship

wise stag
#

It's literally a poll

reef wolf
#

you guys should come to my thread for democracy

wise stag
#

It's democracy

reef wolf
#

dictstorship

wise stag
#

I'm giving the people the choice for what option they can pick

wise stag
#

One is more aggressive

grave yacht
#

Add a third and fourth option, for the true dialogue-based choice experience:
Yes (sarcastic) and No (Yes)

hot light
reef wolf
wise stag
#

If you don't pick the bottom one you're literally a communist

#

It's what the option says

reef wolf
#

the top option says free choice

#

thats democracy

#

also we already exploded you with super dynamite

#

@cedar plinth i cant believe you think im STUPID

wise stag
#

You STUPID and STINKY

reef wolf
#

you are voting for this dictator over me..

cedar plinth
#

nah just stinky

#

changed my mind

reef wolf
#

hey

hot light
#

hmm, that reminds me. should see if Zigzag can add Oxyde as a company moon option for RandomMoonFX

reef wolf
#

theres multiple online sources

#

that say im not stinky

#

its clinically proven

wise stag
#

Which doctor approved this? The stinky one?

reef wolf
#

and mingle monty

#

i bet he doesnt think im stinky

hot light
#

i think everyone stinky

#

and bald

#

(except xu)

wise stag
tacit badge
#

I think beanie is a clean member of society and a polite young man

reef wolf
#

mingle monty, is it true im not stinky?

#

SEE!

#

awesome mingle monty says im clean

tacit badge
#

beanie never smelled nor will he ever smell

reef wolf
#

i even have photos of me sparkly clean

#

this was posted by SOMEONE ELSE in my thread

#

they are confirming i bathe and am clean

#

you have no evidence, xu…

wise stag
tacit badge
#

no he's my friend and I respect him

reef wolf
#

Mhm!!

tacit badge
#

beanie is the best ranger in terraria history is that not right bingle

wise stag
#

I respect my friend by helping them overcome their flaws

granite shale
wise stag
#

Beanie take a shower

tacit badge
reef wolf
tacit badge
#

except self deprication

reef wolf
tacit badge
#

thats why I beat him up!!!!

wise stag
#

From self depreciation to others depreciation

reef wolf
#

im just too cool and awesome

wise stag
wise stag
#

I'm gonna deprecate you

reef wolf
granite shale
# granite shale damn, another company moon

i havent played the new CR update yet, but i heard there is monsters on Oxyde, if so, is that really a good thing to force route to it instead of having a choice to go there instead of Gordion ? @hot light

wise stag
reef wolf
reef wolf
#

MY MOM!!!

reef wolf
granite shale
wise stag
reef wolf
#

marmalade delicious’s favorite line: yexhog

granite shale
#

if that was easy

wise stag
#

Kidnap and grand theft auto never been easier before

granite shale
#

lmao, yeah why did i not think of that

cedar plinth
#

beanie when soap

reef wolf
cedar plinth
#

yeah you didnt know how soap worked

#

too stimky

reef wolf
#

no i just needed a mid shower snack

#

i eat anything

#

drywall

#

bugs

#

your house

#

your car

#

you

#

a fish

#

a doorknob

#

plates

#

trees

knotty lynx
#

your mom

reef wolf
#

coderebirths code

#

webley

#

shovels

#

more dirt

#

rocks

#

maneaters

#

eatermaneaters

#

maneaters eating maneaters eating gold

#

trains

#

planes

#

grains

#

chains

#

and rats

strange fox
#

Burb jump scare

hot light
cedar plinth
knotty lynx
woven anchor
#

|| Is there something I'm not seeing with the meat cubes you can make with other players bodies? If they moon (oxyde) dont' count as a day, I don't see why you couldn't repeatedly just go there and shred and cubify your friends bodies for bodies || I haven't had time to check thte config so if there is one that balances that, please tell

hot light
#

||dont worry about it 🤠 ||

woven anchor
#

I'm serious 😭 || That's an infinite profit loop if I'm not missing anything balance wise. ||

reef wolf
hot light
#

||dont worry about it 🤠 ||

reef wolf
#

||but yeah i guess you could just do that||

#

||not worth the time tho||

woven anchor
#

|| It's not the time I'm concerned of, it's the option that is there. For me, it feels like the moon needs to cost a day to balance all of this out or just something. If the option to abuse is there, someone will want to. For a modpack that is focused on trying not to have that, it's an issue. Not just for my modpack though, it's straight up infinite scrap. If you die, it doesn't count as a day and you can just go back and repeat. Not hating on the mod in the slightest, just the hour or so I played last night, that seems like an abusable tactic. Though I might've missed something so that's why I asking||

hot light
#

hmm... i see

#

||dont worry about it 🤠 ||

woven anchor
cedar plinth
#

||You know Oxyde is a Company moon, right?||

woven anchor
# cedar plinth ||I'm a little bit lost. What's the method you're using?||

|| From what I'm assuming, shred a body, shred another body (other crewmates) comporess them into cubes, and I'm guessing shooting them from that giant gun thing. That'll be 1-2 cubes. Go buy some of those items from the machine guy. Leave comeback and repeat. Then go sell the scrap you bought whenever you have enough. Unless the stuff you buy from the robot don't count as scrap ||

woven anchor
cedar plinth
#

You could do that, but at the same time isn't going to other moons, collecting scrap, and then selling the same thing?

strange fox
#

You guys shred the bodies?

strange fox
#

I just compress them and shoot them

cedar plinth
hot light
#

||dont worry about it 😀 ||
||also, you lost the game 🤠 ||

woven anchor
feral cape
cedar plinth
#

||fun fact: other moons are infinite scrap greed||

woven anchor
cedar plinth
#

no

#

not how it works

#

day doesnt go down

feral cape
cedar plinth
#

yeah

#

we have a countermeasure

#

a strong one at that

hot light
#

nothin to worry about... unless you go there

woven anchor
#

||Well could someone please tell me what that is instead of being discreet. I don't have time to play it rn, that's why I'm asking 💀 ||

hot light
#

||dont worry about it 🤠 ||

cedar plinth
#

||have you been to it without 0 days, yes or no?||

woven anchor
cedar plinth
#

||That is the countermeasure.||

woven anchor
#

...

cedar plinth
#

||It is super dark, enemy spawns are buffed heavily, and even certain enemies (some of the most dangerous we have) spawn more||

woven anchor
#

Omg

cedar plinth
#

||and it's a pretty effective balance||

hot light
#

||if this guy's gettin past all that, enemies may need to be buffed more at night||

woven anchor
#

||Forget the nightshift. When there are only 0 days remaining it is daytime. Which means I could essentially sell meatcubes of other crewmates and repeat over and over until we met quota if we are in a tightspot. What is the countermeasure to that? That's all I'm asking||

cedar plinth
hot light
#

||fired for not delivering quota on day 0||

strange fox
cedar plinth
woven anchor
cedar plinth
#

yes it does

hot light
#

omfg

woven anchor
#

What??

#

It does?

strange fox
#

Sorry 5 dollars

#

For each body

woven anchor
#

I went there 6 times in a row with 0 days remaining and it never launched us in space whenever we all died

woven anchor
cedar plinth
#

hmm
that's...
a bug lmao

#

||you should be fired afterwards||

hot light
#

||out of a cannon||

cedar plinth
#

lemme test

#

im ingame rn

hot light
#

time for work. hav funn with that, beef

strange fox
#

From my understanding

woven anchor
#

||We didn't leave the moon, we repeatedly kept going to it, died, came back and repeat for a few more times. We never left the moon as in never routed to another moon when it said 0 days remaining. Does it eject after we route to a different moon or was my session bugged 💀 ||

cedar plinth
#

i'm testing rn, hang on

strange fox
cedar plinth
#

lol

strange fox
#

Honestly I haven’t gotten to see a lot of enemies in action

#

But I do like a good amount of the enemies I have seen

#

||I may not be a big fan of the cactus giants knowing my Ip address while inside the interior||

#

Otherwise outside I don’t really care

cedar plinth
#

||gotta find ya||

haughty palm
#

hey, what does a ||boom trap|| do?

cedar plinth
#

take a guess

cedar plinth
#

||you're right it's bugged||

woven anchor
#

Oh

cedar plinth
#

Could I get your modpack please so I may test if it's incompatibility?

woven anchor
#

Yeah ofc. Let me get it's code rq

#

01980f3e-e534-d82a-29ae-370a88f95910

#

Also, literally just now remembered something

#

||One time that new ghost lady got me, and I didn't die after the guillotine. I was a head that couldn't move or jump but was alive||

#

ahh okok. I thought it was intended so I was like UNBALANCED, but glad to know it was a bug. Good luck!

cedar plinth
elder tundra
fresh thunder
wise stag
#

There was a lot of yapping and arguing here but there was nothing wrong with what chill guy said

#

The only issue is just that

#

It's time consuming

#

Yes its abusable

#

But this is usually a game to play with friends

pallid dagger
#

yeah i mentioned that, if your friend group is the type to cheat, all the power to them if thats fun

wise stag
#

Yeah

#

If you wanna do this to continue the quota go for it

#

If you like it all power to ya

#

If ya don't then I'd put some house rules with friends

pallid dagger
#

a quick fix would be to just turn off landing there and limit it once per quota

#

"quick" i say not coding in my life

fresh thunder
wise stag
#

Wait till people discover scrap spawns there at random parts of the moon

cedar plinth
#

that's odd, oxyde isn't firing for Chill Guy's modpack

wise stag
#

Probably how the vanilla company moon acts

#

And I don't plan on changing that

cedar plinth
#

alright then

wise stag
#

My guess is the game doesn't fire you if you still have scrap in the game but I was never interested in reading that part of the code

wise stag
fresh thunder
#

Though, admittedly i do think its a lil counterintuitive to try and balance stuff like Gals better to not be as op and such, but then allow those kinds of things ShantaeShrug
Kinda undos the whole thing imo

wise stag
wise stag
#

But I still don't think it's a problem rn~

forest grove
#

Just don't abuse it if you don't think it's fun.

cedar plinth
shrewd quest
#

are all the entities that this mod adds spawning independently from the enemy lists configured in the web ui of lethalquantities? i havent added any of the entities in LQ but ive seen that the microwave cart still spawns.

wise stag
#

I'm unsure if there is anything u cant control with LQ with what I have

#

@fresh thunder might know

shrewd quest
#

okay thx

fresh thunder
#

Ah, i just saw the message in the LQ thread, i will go there

woven anchor
wise stag
mild storm
#

Company needs to make profits another way stare

woven anchor
#

doesn't the company moon (gordion) eject at 0 days remaining after leaving the moon though?

mild storm
#

yes and your modpack doesnt do that on vanilla company

#

as per beefs testing

pallid dagger
#

@wise stag

#

friend fixed it

fresh thunder
#

useful for people on really slow connections or systems

woven anchor
wise stag
mild storm
woven anchor
#

that is odd. What in the world could be causing that? 😨

wise stag
#

My guess is vanilla greed

#

But it could be anything really

woven anchor
#

I'll see if it's some mod I have

wise stag
#

🙏

woven anchor
#

Ok so I tested, I do get ejected from the company building

#

but Beef said it didn't work

wise stag
#

Hmm

#

Did you have any scrap left on your ship?

#

That was my guess, that the game doesn't eject you if you still have scrap

verbal nacelle
#

Hello, I am trying this mod only, and while landing on Oxyde, my ship is propelled upwards the last moment, and hangs in the air. Any advice on how to troubleshoot it?

woven anchor
#

I got ejected from ||oxyde|| as well. yesterday we didn't have any scrap on the ship because sometimes we all died and it took our items after entering orbit and we didn't get ejected

verbal nacelle
#

Hello, I am trying this mod only, and while landing on Oxyde, my ship is propelled upwards the last moment, and hangs in the air. Any advice on how to troubleshoot it?
Just to give a bit more context: I am trying it with default settings, but Oxyde unlocked from the start.

#

Ah, so that is an intended behavior?

verbal nacelle
#

I spent 3 hours troubleshooting what mod breaks Oxyde, before trying it on its own. Oh man 😄

#

Glad to hear it's not a bug.

woven anchor
wise stag
#

I would assume not but its hard to tell without looking at game code