#Code Rebirth [V§O∆X∆O§]

1 messages · Page 32 of 1

ashen peak
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peak

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what

mild storm
tawny hare
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Still need to do 100 gal list 😔

mild storm
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true

ashen peak
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i couldnt i blew up after taking a screenshot lmao

mild storm
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lol it has grapes on its back

ashen peak
wise stag
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diff of rewriting the tornado code lol

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ill be updating the model and visuals too with rodrigo's help

trim ivy
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Just been taking a little break from lethal. I plan on bringing back the lethal chaos very soon.

white horizon
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I locked myself in a safe 💀

modern cradle
atomic seal
mild storm
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no its defined chances

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Urchin of the storm

eternal pebble
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@wise stag

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Anti air shoots you even if you are a little bit higher than the turret

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Any way of changing that?

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It's kinda dumb since you can just be on the ship and get nuked

mild storm
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thats an issue with the tags of the terrain

eternal pebble
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So that means...?

mild storm
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its not really an issue we've had, just be more careful i guess

eternal pebble
eternal pebble
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I think I have a clip

mild storm
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also thats funny

eternal pebble
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Yeah funny at the start

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Then it gets kinda

eternal pebble
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And there's no way to disable it in game?

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I saw there's like a little computer with a keyboard

mild storm
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no, none of the hazards

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we havent gotten to that

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plus if you look all the hazards are blue screened and clearly not in a normal operational state

eternal pebble
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Anyways I guess I'll just disable that one

mild storm
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you can lower their configs

eternal pebble
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Or what

mild storm
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we have advanced configs that are graphs meaning they can be variable

eternal pebble
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And anywhere where I can see the boxes loot pool?

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Or it's just any buyable item

mild storm
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pretty sure its random, theres configs for blacklisting things though

eternal pebble
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Ok

mild storm
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any equipment

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for wooden

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any scrap for safes

mild storm
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this is a mystery tool we'll be saving for later

cold zealot
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is the puppeteer intentionally as stunnable as it is via attacks?

mild storm
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no, xu explained to me why it happens though

cold zealot
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ok i was wondering that

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thats a bit scary to know tbh

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it will be much harder to kill them when theyre fixed

tawny hare
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chat help me im fighting for my life here

mild storm
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coward

tender kayak
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dying to know the context

eternal pebble
eternal pebble
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He has a spanish name

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I talk spanish...

tawny hare
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@mild storm you are spanish now

mild storm
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si senor

eternal pebble
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Totally spanish

mild storm
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says rodigo

eternal pebble
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Check the screenshot

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It says Rodrigo

mild storm
eternal pebble
hot light
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no [[Mounds Bars]], so must be enemy

eternal pebble
mild storm
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enemy greed

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mlem

hot light
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im guessing mineshaft "boss monster"?

tender kayak
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why does it have shoulder turrets concern

mild storm
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greed yall aint guessing what it do

hot light
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grab you and bring you back to the ship 🙂

tender kayak
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...with the turrets?

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The turrets shoot out lil harpoons that grab players

hot light
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shoots out fox tongues

tender kayak
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LOL

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Ah yeah I forgot there was a vanilla enemy that effectively did that

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Shit I gotta get original

hot light
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no longer vanilla anyway

tender kayak
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i guess so

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hence "was"

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tho maybe i should've emphasised that "was" to make it more clear

hot light
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readin too much into it. all good

tender kayak
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🤔 Maybe it could be like an indoor old bird

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Actually no maybe that's a bit Much

hot light
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Grand Armory handles it juuuuuust fine

thorny shuttle
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train

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oh wait that's a lamp

mild storm
# mild storm

all ill say for that creature is that its adding use to a code rebirth feature

hot light
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hell yea we're gonna cut it down like a tree

tender kayak
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yooo i can feed it leftover grapes

ashen peak
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it gives you a million dollars if you play all the zort instruments around it greed

tender kayak
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EVEN BETTER

thorny shuttle
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biomes

tender kayak
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it eats biomes and turns the colour of the biome

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it likes being colourful

hot light
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it targets the bald man on the ship

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if it's purchased

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or glitch if he's playing

ashen peak
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real

thorny shuttle
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oh wait

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maybe

tender kayak
hot light
cold zealot
tawny hare
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|| /j ||

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As i always saying im 100% reliable source of info

mild storm
ashen peak
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outside enemy? AnimatedPlink

mild storm
ashen peak
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cr gals touch grass for the first time yoiled

mild storm
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rate the setup

tawny hare
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9/10

eternal pebble
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wtf

tawny hare
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-1 because fish

mild storm
tawny hare
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More gals + destroy fish

mild storm
wise stag
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it makes coderebirth weapons spawn hazards on hit

small storm
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got it. thanks

dry ermine
small storm
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I read the config and thought it meant it would log extra info about hazards spawning 😆

tawny hare
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plink read better next time

wise stag
valid drum
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Pretty cool

hot light
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wasnt even playing and it felt like i was the one jumping. excellent work

ashen peak
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imagine that in vr

tawny hare
plucky sedge
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what happened to him..

opaque spoke
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Wega

pine ember
mild storm
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The setup greed

fresh thunder
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Dunno if its been mentioned before, but another thing with meteor shower/windy is they're much easier to deal with on larger moons as its all spread out
Whereas on small moons like Triskelion or something its cursed

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I think a variety of moon sizes in a pack, combo'd with reasonable weather scrap value bonuses and making it a rarer weather normally works well

night forge
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Is that possible? Maybe I’m not sure

fresh thunder
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Not really
I dont think it needs "fixing" though

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i would argue most weather has map size as a factor

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Stormy and Flooded is more pain on larger maps, since you're gonna be slowed down more

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Its just interesting its the only few weathers where being a smaller map makes it worse
And i think thats fine

mild storm
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He got a spun from the mica wake

night forge
summer plover
tawny hare
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no

hot light
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and before you say please

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no .u.

fresh thunder
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Theres a reason you dont get Flooded on Titan in vanilla

fresh thunder
fresh thunder
fresh thunder
mild storm
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We got alot of stuff to default

fresh thunder
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Jokes aside i wouldnt mind helping

mild storm
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I should make default weights for our enemies

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Manor lord and janitor greed

fresh thunder
mild storm
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Per vanilla moon ye

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I aint touching modded

fresh thunder
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Makes sense
Dine ik is very goofy and for some reason uses extremely low weights for all enemies, hence why modded enemies there tend to go silly
Tbh you could also do some notable modded moons for each
Like Manor Lord on Solace for example, proly a very low weight since its a fairly chill moon

mild storm
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Manor lord would use similar weights to the mansion enemies

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Janitor probably more like hoarding bugs

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Duck goes everywhere

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Because he waddles

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Jimothy idk for his weights yet, we cant release him yet cuz hes dependant on what zaggy is working on

fresh thunder
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Thats pretty much what i did, but i kept janitor to more facility-ish moons
And Manor lord i still kept to a slightly lower weight than other mansion enemies since its a bit more like a miniboss of sorts
But then i say, increase it on Auralis since its the last snowy moon etc.
Duck i keep at a super low weight on all moons, as to me its kinda like a ghost girl type thing. Also because his appearance is a lil jarring so i like to keep it much rarer, but thats just personal preference, default i imagine would be higher

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Tho i then increase the duck weight more as it gets closer to endgame moons

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Since the scrap from the duck can be sold, it also balances out nicely there
High weight on a more chill early game moon would be kinda free from selling the grapes and not much else to deal with
Higher weight later game means the loot provided isnt as impactful to the balance since there is plenty other scraps and other enemies to be dealing with, as well as larger interiors on average

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but again thats probably just more me personally

mild storm
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The duck is eldritch in nature lol, very powerful, messes with employees for his amusement and has pretty gruesome kills

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His bestiary also shows a bit of this

fresh thunder
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One mistake i made was not blacklisting it from the meltdown spawns
I regretted that alot

night forge
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oh this was why my metors never left

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at one point the default config must have been 1

fresh thunder
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^

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yep

night forge
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i am smart

fresh thunder
night forge
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code rebirth more like stinky

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gottem

mild storm
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No update swept

opaque spoke
fresh thunder
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So to my understanding, rn the Windy code is being rebirthed

cobalt mango
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nature is beautiful

night forge
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yippie

mild storm
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so far regular tornado looks promising

night forge
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would be cool if windy arrived later in the day configurable

fresh thunder
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Code Rebirth and Visual Rebirth

night forge
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like how meteors leave later in the day

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:3

mild storm
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i mean i was suggesting xu give players between 1-3 in game hours at the start of the day before a tornado starts

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and then we could have a tornado siren

night forge
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yeah

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that is basically my thoughts

fresh thunder
wanton dune
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can i see the new tornado

wanton dune
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i wont tell

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@fresh thunder said theres a new taornata

night forge
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or am i dementia wtf

mild storm
night forge
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I know i saw it somewhere
I saw something I swear dude

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losingmy marbles

mild storm
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Manor lord
ExperimentationLevel: 2,AssuranceLevel: 5,VowLevel: 5,OffenseLevel: 10,MarchLevel: 10,AdamanceLevel: 10,RendLevel: 50,DineLevel: 80,TitanLevel: 20,ArtificeLevel: 60,EmbrionLevel: 10,Modded:10
Scrap-E
ExperimentationLevel: 20,AssuranceLevel: 20,VowLevel: 10,OffenseLevel: 20,MarchLevel: 10,AdamanceLevel: 5,RendLevel: 10,DineLevel: 10,TitanLevel: 60,ArtificeLevel: 80,EmbrionLevel: 90,Modded:20
Redwoodtitan
ExperimentationLevel: 1,AssuranceLevel: 10,VowLevel: 90,OffenseLevel: 20,MarchLevel: 90,AdamanceLevel: 60,RendLevel: 5,DineLevel: 10,TitanLevel: 2,ArtificeLevel: 30,EmbrionLevel: 10,Modded:50

Heres some defaults i did quickly, let me know what you think

thorny shuttle
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janitor march 5?

mild storm
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i mixed up vow and offense

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made them lower on the forest moons, other moons generally follow old birds or where facility spawns

thorny shuttle
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O

tender kayak
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i understand now

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zort's peak

patent ember
ashen peak
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honestly, thats trash

patent ember
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what does the janitor do?

pallid dagger
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get mad if yuo litter

patent ember
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and what does the trash cans do?

fresh thunder
pallid dagger
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||when you throw items (litter) near it it gets mad and throws you in a trash can||

fresh thunder
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Can always just route elsewhere

pallid dagger
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betaweathertweaks my beloved

patent ember
pallid dagger
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based on what i read some time ago if im remembering correctly

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||itll throw you where the trashcans are meant to be, it just wont render em||

fresh thunder
night forge
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the hazard nodes are fucked up

mild storm
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Lc office doesnt take out the trash

unique yew
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What do the trash cans do?

ashen peak
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scroll up a tiny bit lol

mild storm
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What does the trash can do?

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They spawn everywhere

fresh thunder
night forge
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where it doesnt fit

mild storm
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50 is its current default everywhere

night forge
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yeah

mild storm
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also i dont deal with modded

lavish saffron
night forge
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modded just has like issues cuz bros so big

night forge
ashen peak
cold zealot
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hey cool discovery made

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when a puppeteer is giving you a voodoo doll, it makes you not considered as looking at coil heads

mild storm
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youre considered in special animation with enemy

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its a special state that makes other enemies supposed to ignore you

cold zealot
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well i do get that

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just kinda irritating for the case of coil heads

honest basalt
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Was purple kill?

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Also about the WIP tornado rework, I think having dustclouds would go hard

wise stag
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next update im adding the 5 stages of mel

mild storm
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Mel cant escape me 🦉

cold zealot
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first legitimate puppeteer kill without imperium set up

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i took damage to a thumper i was fighting, and this guy came into the shovels attack range lmao

wise stag
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Nice

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After the next update and its bug fixes I'll probably take a week or so break to catch up on commissions, play with friends (recently started a terraria world with @tropic sage because I beat her up)

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Next update should add the reworked and better performance tornado, a new enemy, who's part of the clean up crew, better performance from any coderebirth moving AI like enemies and the gals and they'll be smarter and choose what entrances to use to reach you fastest, and probably other things I forgor about

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The tornado throwing will also be more fun, won't throw you out of the map, won't insta kill you, but it'll bang your head a couple times

hazy thicket
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I don't say to hate or anything just curious, Is there a reason your mod has kinda a blend between seemingly reallyyy vanilla tailored content and then like the other stuff? Is it mostly just convenience in having all your stuff in one place or do you feel like it's all intended to be one cohesive kinda thing

cold zealot
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i mean
i dont really think content expansion mods have to follow any specific rules of immersion

hazy thicket
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didn't say it did, hence me asking intent 😄

tropic sage
wise stag
# hazy thicket I don't say to hate or anything just curious, Is there a reason your mod has kin...

It's a bit of both, it's very convenient for me to keep it all in one mod, but I know some stuff isn't very vanilla tailored, the main goal is that they're fun, stuff like the biomes and ambient enemies are disabled by default because they were early messing around and meaningless additions, but the goal of everything else is for someone to just want to have it around, which sometimes leads it to being vanilla tailored like the 7 hazards and the puppeteer (and ironically enough the meteor shower), but then some stuff I'm adding like Jimothy will do something so crazy that people might hate it or love it entirely

cold zealot
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i mean the cleanup crew fits vanilla pretty good

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the puppeteer is the best vanilla matching though

tropic sage
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I like to think you stopped typing to check if it was me

wise stag
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For sure, the janitor also relates to stuff like the hoarding bug in vanilla already, but jimothy will make people baffled.
He just also happens to have very complicated pathing stuff and was finished a while ago but for the sakes of having a bug free experience I've been waiting on zaggy to do stuffs

wise stag
wise stag
hazy thicket
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Fair fair

I don't say this with any suggestion to change anything but just an opinion for reference,

The weathers and flash turrets are insta locks in my friends casual modpack (puppet looks interesting too just haven't tried it) but all the gal stuff is insta disabled

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Just a very interesting blend of stuff me and my friend group look for absolutely love and absolutely have no interest in

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a lot of mods we use kinda hover in the middle

cold zealot
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i really only would want the puppeteer to be its own separate mod cause its really good

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(and the snow globe deep down but thats not really a whole lot)

wise stag
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Oh for sure I get that, the gals main strength for me is that in every single one I learned atleast a couple new skills, that's the reason I still make em (and made sure I only agreed to 4 functioning ones)

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The first gal challenged all my pathfinding skills in LC and making it work performatively and in a way that makes sense

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The second one had me dabble in some shader stuff for a hazard/enemy scan effect

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Anytime I make anything in coderebirth, its to try something new

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The 4 instruments I wanted to see if I could sync up audioclips that are playing, and it was actually fairly easy, it was just a field in the audiosource

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The janitor is pure hell, its pathfinding was really annoying because he only moves in straight lines and most of its animations are layered so I can control each side of his treads

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Putting up with interiors like toy store, where the agent believes there's a path, but the agent refuses to path because of horribly placed/wrongly used obstacles/modifiers was a paaaain, but I enjoyed jt

hazy thicket
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We love to see it

wise stag
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Yee, everything in coderebirth has something like that, which is probably why I'll redo the hoverboard and wallet, their code was created with wrong assumptions from the beginning, like that I NEED them to be grabbableobjects, which is a whole mess DogeKEK

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I also love the tornado rewrite, everything is handled on the localplayers end, cuz movement stuff was always handled like that by zeekerss anyway

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I just hope i can get the right visual look without spamming particle effects to hell and back

thorny shuttle
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Are the different effects staying?

wise stag
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Yeah, they'll be more refined

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Water is staying mostly the same, windy is turning into a healing strong tornado (but stay too long and you get launched and lose health overall), fire is taking inspiration from helldivers, grey is staying as a classic tornado, electric might be changed

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I'm forgetting a colour

thorny shuttle
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That's chill

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Blood

wise stag
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Right

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That one might occasionally randomly heal or damage all entities outside within a larger radius

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Me and Rodriguez will mess around with em

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The worry is just getting it visually right, which I think we did

wary storm
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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
VoxxWeatherPlugin.Weathers.BaseWeather.get_IsActive () (at ./src/Behaviours/Weathers/BaseWeatherClasses.cs:10)
VoxxWeatherPlugin.Patches.SnowPatches.IsSnowActive () (at ./src/Patches/SnowPatches.cs:491)
VoxxWeatherPlugin.Patches.SnowPatches.FrostbiteLatePostfix (GameNetcodeStuff.PlayerControllerB __instance) (at ./src/Patches/SnowPatches.cs:175)
(wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD<GameNetcodeStuff.PlayerControllerB::LateUpdate>(GameNetcodeStuff.PlayerControllerB)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<GameNetcodeStuff.PlayerControllerB::LateUpdate>?-1187735042(GameNetcodeStuff.PlayerControllerB)
CodeRebirth.src.Patches.PlayerControllerBPatch.PlayerControllerB_LateUpdate (On.GameNetcodeStuff.PlayerControllerB+orig_LateUpdate orig, GameNetcodeStuff.PlayerControllerB self) (at ./src/Patches/PlayerControllerBPatch.cs:108)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<GameNetcodeStuff.PlayerControllerB::LateUpdate>?1106449732(GameNetcodeStuff.PlayerControllerB)

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What is it referring to?

wise stag
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@grave cairn is broken pls fix

thorny shuttle
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does this mod add the Switch 2

wise stag
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What

thorny shuttle
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the Nintendo Switch 2

wise stag
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No

thorny shuttle
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damn

pallid dagger
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(im jkkkk)

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soz

fresh thunder
knotty lynx
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I’ve not messed with the biome stuff but I think ambient creatures can be cool

cold zealot
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while disabling it may disable the caching of it

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the data of all the disabled stuff is still stored on your computer

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so, its not really only the caching

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its still commendable that it doesnt cache to begin with though, i really wish more mods like usualscrap did this

hazy thicket
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most don’t because it can be a pain and usually isn’t worth the trouble

fresh thunder
night forge
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It’s a very good design

cold zealot
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idk
im torn between the mysterious harbinger and the puppeteer for best vanilla-matching modded monster

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both of them are very close to the mark

night forge
hazy thicket
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Personally I think there is value in having the content that’s designed to specifically be an extension of Lethal’s pre-existing designs and aesthetics that’s separate from the more person interpretations of the game in the sense that users and creators can help understand what specifically they want out of the stuff there making (but not suggesting this should happen)

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the restrictions that would come from deciding which mod a piece of content goes into can help understand what you want more in terms of overall design goals and the nitty gritty stuff

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Eg. I haven’t messed with it much but the whole safe key shovel system from a glance seems visually atleast like it’s more on the end of something trying to fit into vanilla and if that’s the case I’d personally have some critiques on the UX presentation of those features it’s hard to give out those kinds of thoughts without knowing the intent of that mechanic

wise stag
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Yeah the safes and crates were something I did to get the player to stay outside more often and give them an incentive to in the form of scrap and shop item rewards.
Then I later introduced a danger to them in the form of mimic versions of said crates wherein the que to figure out whether they're mimics is both really subtle and something I don't actually know if anyone here noticed

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I couldn't think of a better way to portray that they need to be dug up than just making a scannode with simple instructions and literally implanting em into the ground, then a little thing for the safe that tells you what to do when hovered over it

hazy thicket
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I’d have to take a proper look before elaborating more but just using it as an example

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The more specific the mod the more accurate you can be in determining if the execution is matching the goal

wise stag
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Hmm ic what you mean, might be worth making a more elaborate config option that handles splitting the mod into what would be considered a more vanilla-esque experience rather than just leaving it as options everywhere, I know I was talking with mrov about something similar with weather registry way back

night forge
mild storm
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I think code rebirths visual design was all over the place but when I started helping I focused on a specific design with crate redesigns, the hazards and i guess newer enemies

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But of course still had fun with gals and stuff like the duck

night forge
mild storm
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Been modeling for months straight now, still learning

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Dabbled in alot of different things

night forge
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My main problem has been a lack of motivation
Hard to model something if it’s gonna sit and rot and not be apart of something

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That’s why I pumped out so many cosmetics because I could easily get everything ingame myself

night forge
mild storm
#

oink oink

thorny shuttle
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who's this fella

wise stag
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It's @tropic sage

thorny shuttle
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hello @tropic sage

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oh

tropic sage
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EXCUSE ME

wise stag
plucky sedge
wise stag
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I only speak the truth

night forge
plucky sedge
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NO

night forge
#

slots tuah

plucky sedge
night forge
plucky sedge
opaque spoke
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I GOT DOUBLE-DECKERED

wise stag
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Code Rebirth [Go Sleep Mel]

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@tropic sage get off roblox and go skeep

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Sleel

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Sleep

tawny hare
mild storm
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Yeah

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Everybody go sleep right now

tawny hare
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So i must stay awake

opaque spoke
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Worst time for the Puppeteer to fucking show up 🔥 🔥

granite shale
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When the moon is loading

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i have trash disabled, maybe thats why
and btw even if its disabled its still spawns ingame

wise stag
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Yuh I think trash cans a bit buggy trying to disable em now in current build

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You can disable the janitor if you really don't want them temporarily

tame gale
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0.00,0.00 ; 0.11,0.14 ; 0.22,0.29 ; 0.33,0.43 ; 0.44,0.55 ; 0.56,0.63 ; 0.67,0.71 ; 0.78,0.87 ; 0.89,1.16 ; 1.00,8.00

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so how does this works again

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it randomly pick (x) number between 0.00 and 1.00
round it up to the closest one then spawn the (y) amount ?

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im lost

granite shale
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since i dont know what there supposed to be used for

cold zealot
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weirdly the janitor reminds me a lot of a specific terraria content mod

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even though both have very apparent differences

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i guess i just dont have any other thing to link it to

cobalt mango
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wulfrum?

crimson drum
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this lowkey kinda inspiring

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i think abt this occasionally LMAO

cold zealot
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both are old, abandoned robots

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and thats about where the similarities end

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but yeah they do look like wulfrum drones i suppose

cobalt mango
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yeah makes sense

cold zealot
proven minnow
#

Xuuuu
Could you make the trashcan spawning config into an animation curve instead of a toggle like you did with hazards? 🥺

mild storm
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greed mlem

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Like ive stated before, we cant update janitor till we drop next update

knotty lynx
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There was a wooden crate in quicksand and I tried to be cool by jumping onto the box to get by. I sank through the box 😔 Can't believe I was foiled in such a hilarious way.

mild storm
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Quicksand is weird, tried to use a ladder to get an item in the middle of quicksand but sank through the ladder

knotty lynx
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That sounds like it might've happened to me once too but now I can't really remember

tame gale
#

quicksand monster seems about right

mild storm
#

Surfaced quicksand enemy greed

knotty lynx
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Quicksand gal?

ashen peak
#

would u sink into quicksand gal greed

dense hazel
mild storm
#

greed im all ears

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literally im a mass of human ears

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im all ears

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  • Scans scrap every often, allows you to see it through walls with a green outline
  • Zapper hand recharges equipment with battery
  • Claw hand acts like a key that can open locked doors and safes
  • Button on the side of the head tp you back to the ship
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Functional gals : swrd-1, sea-m1, daisy, Liz-zie

tawny hare
cold zealot
#

its pretty awesome

knotty lynx
#

The power of the suck is real

night forge
ashen peak
#

rodigo SCshocked

mild storm
#

rodigo plink

hot light
#

rodigo Fish

wise stag
#

a tale of a duck...

sly belfry
#

Also what does duck do

knotty lynx
#

It does that

cobalt mango
#

replace this with grapes

wise stag
#

definitely didnt spam those images to avoid the image you sent

ashen peak
#

grape

tawny hare
cobalt mango
#

i am NOT grapeful to meet you.

wise stag
tawny hare
wise stag
#

yes

tawny hare
mild storm
#

Photoshoop

#

Phootoshop

wise stag
#

@tropic sage go to sleep Mel!!!!

#

How many times I gotta say it

cobalt mango
mild storm
#

waxolotl

wise stag
#

no updates for a bit, enjoying my time in terraria

wise stag
#

been watching her fail the same skill jump for 5 minutes straight

glad harness
#

Isn't that

#

The one with the glassmaker boss

tacit badge
#

what was it called

#

fuckin uh

#

not spirit mod

#

smth star lake?

#

OH starlight river was it?

shadow kernel
wise stag
#

Ye

wise stag
#

sleeping while a creep watches

night forge
# wise stag Ye

is it enough to have a run based around? from what i understand its a few pre hard mode bosses then its out

wise stag
#

me and mel still in pre hardmode since we're playing infernum

#

but it's got some of the best stuff visually i've seen

glad harness
wise stag
#

wdym?

glad harness
wise stag
#

oh idk but we been playing it fine multi

night forge
wise stag
#

yea

wise stag
#

just beat WoF, aboutta beat the shit out of this random boss

mild storm
#

Code terraria

neon glacier
#

this is evil

proven minnow
#

Most traps are too weak imo 😔

wise stag
#

Those bears been hiding in fire exits

#

We just making sure

mild storm
#

And if we did buff em, we'd never hear the end of it plink

radiant raft
#

I personally think that the fan was nerfed way too hard
I had some really funny moments where it just sucked people away into the darkness for them to never be heard from again lmao

tawny hare
proven minnow
#

it just makes you avoid speciifc jetpack routes

mild storm
#

Maybe the old fan should return

radiant raft
#

Ah I see

mild storm
#

plink poll time

knotty lynx
mild storm
tawny hare
#

Easy

mild storm
#

plink funo

tawny hare
#

I win

mild storm
#

Funo no

tawny hare
mild storm
#

greed anyways maybe dynamite bear traps could be a reality if bear traps gets more than 7 votes

#

Steps on it, fuse lights, better hope to god you get it open before the boom

knotty lynx
#

That is kind of funny

tawny hare
#

Explosions plink

mild storm
#

🦉from the boom owl

#

The boom owl presents :
Another goddamn sea mine/explosive

shadow kernel
#

flashbang type flash people?

#

or is it only just the very bright blinding light of a maxed out unity spotlight

mild storm
#

The flash effect isnt that strong

#

Otherwise might be too annoying

#

Was supposed to blind you more if looked at during flash

shadow kernel
#

yeah i was gonna say

mild storm
#

If id buff some it would probably be bug zapper, laser, fan and ac unit

shadow kernel
#

with all my encounters with a flash turret (which to be fair, i’ve only seen like 4-5, i don’t really use coderebirth that much anymore), the turret only emitted a very bright light

#

and not like a camera flash flashbang like i was expecting

#

so i was never really affected by it

knotty lynx
# tawny hare Explosions <:plink:1308332227318255696>

Last night when playing with 3 friends I’d gone in with 2 and there was a landmine. One of them said “LaNdmINe!” In a funky voice (as a callback to a previous joke) and then in disappointment at the callback to an already bad joke said “I’m going to kill my self” and this man walks forward and (allegedly unintentionally) actually steps on the mine and blows the 3 of us up.

mild storm
#

Ac cuz it sucks at getting actual jetpack users, fan cuz its weak as hell now normalcat, zapper cuznit doesnt zap and laser cuz it could be more interesting

#

Zapper is also bugged currently

#

Cant zap most of the time

#

Already fixed in dev

hot light
#

i choose Laser.

  1. easy to avoid
  2. it needs a fix anyways
    two owls with one stone
mild storm
hot light
#

🙂

mild storm
#

2 stones 1 owl

hot light
#

hmm

#

i do have an idea on how to buff... but it would need more model work

night forge
night forge
mild storm
#

And also dependant on stuff zaggy is working on

#

Give it a week or 2

hot light
#

aye aye... but im still DMing the buff idea

shadow kernel
#

maybe xu can add infernum mode to CR

#

that’d be tubs of fun

night forge
#

And comment out new content

mild storm
#

I dunno

#

Ask shoe shiaolan

#

But they sleeping

#

Chat what do you think of Broken variants

#

The hazards that are clearly very broken and are even more dangerous but slightly differing from the normal ones

glad harness
hot light
#

hmm

mild storm
#

Broken laser turret refracting laser mutiple dirrections

hot light
#

broken tesla constantly shocking, doing 1 damage per second?

night forge
mild storm
#

We wanted a broken tesla that shocks the floor in intervals

shadow kernel
hot light
#

need to enforce that as one per tile

mild storm
#

But instead of that i wanted to make a toaster hazard plink

shadow kernel
#

shredding anyone that just happens to be unfortunate enough to get in it’s way

mild storm
hot light
#

broken miceowave. the baby inside is alive. every time it opens, a baby pops out yoiled

tawny hare
mild storm
#

Also might as well put this here

#

Nobody will know what it do anyways greed

tawny hare
#

chat im nobody

mild storm
#

Hi nobody

tawny hare
#

still pass

mild storm
#

Also this, which i dunno if ill add to cr, just made it for fun

hot light
#

cr is deprecated. add to surfaced yoiled

mild storm
#

Might add all the surfaced gals as deco in a hidden option for surfaced

#

Code rebirth mode

tawny hare
#

||thirsty|| mode

hot light
mild storm
#

Thirsty mode it is

hot light
#

does that mean Hermit and Betty are gettin moved?

mild storm
#

No

hot light
#

k good

mild storm
#

Bertha gal can be there though

hot light
#

just Betty with a bigger head

#

or bigger ||mood||

mild storm
#

It aint over till the fat lady sings

#

And oh boy does bertha sing

night forge
#

I can dodge the ac unit with tulip snakes

cold zealot
#

there is actually no way.....

tropic sage
knotty lynx
opaque spoke
night forge
#

honestly my gripe with the AC unit is its spawn rates
even when lowering its weight to 1 its still like on every moon

#

same with the crates

eternal pebble
#

More is less often?

#

Or it's just while less, less often

#

Because I don't know if it's bad luck or just the config working like that

knotty lynx
#

Higher weight basically makes it more likely to spawn. The max amount that can spawn is not related to weight. I’m not sure I’m following what you’re asking. I’m really tired.

wise stag
# night forge And comment out new content

I would be commenting out like 10 files lol, coderebirth is both huge and I actually pump the stuff out for it fairly quickly, I'm just playing terraria rn so not touching it for a bit

night forge
#

Oh

long foxBOT
wise stag
#

Rebrand

#

Hi @tropic sage

#

Wake up @tropic sage

#

I'll be on soon

#

You better be on

cold zealot
#

higher spawn weights mean higher base chances for something to spawn

#

but the spawn weight number an entry has is not correlated to the chance

#

if you want the exact chance of an eyeless dog with 22 spawn weight vs forest giants with 82 and earth leviathans with 39
the calculation is the number of the specific thing you want to know the chance of, divided by the total spawn weight of the string

#

so in that example, eyeless dogs have a base chance of 15% to spawn

wise stag
#

Higher number = higher chance of spawninf

night forge
#

die

autumn pagoda
#

Very skibidirizz

wise stag
#

lol is that really the scannode

ashen peak
#

i havr idea
the weird purple plush thing from zort that makes an army of creatures follow you if you pick it up as a scrap item
they try to return it to where it was if you drop it

high zenith
# wise stag lol is that really the scannode

Hey xu just wondering in the future would you be willing to look into improving the performance of meteor shower(if possible), atm its the only part of my pack with and kinds of frame drops, when one of the meteors hits the ground the whole game snags for a second

#

doesn't interrupt gameplay its just annoying

#

ofc take your time, I do hope it is possible tho as it is quite annoying

wise stag
#

i can look into that ye, it might be the explosions or some particles, ill check it out

cold zealot
#

death... 😈

autumn heart
wise stag
#

ill see if i can, i prob can

mild storm
# mild storm

For those who havent voted on this, this will decide your fate greed

wise stag
#

Ah fine you guys convinced me, I'll buff em all 😔 (/j probably)

#

Also I'll get rid of exploding crates since uncrate and unsafe are a thing

wise stag
#

Also if you have any suggestions while I'm doing stuff with thr hazards, feel free to give em, no suggestions are bad suggestions, kinda

#

I've met an irl coderebirth fan, that's crazy

knotty lynx
wise stag
#

They then asked if I made more company, then asked if I made the gun mod "piggy's variety mod" and I did contribute with animation code and stuffs (which the current release completely does not use funnily enough)

autumn heart
wise stag
#

No but that might be something I'll look into, darmuh helped me a little bit with some of that

autumn heart
#

Sick

autumn heart
#

What if the The missile turret that's outside can shoot the flying old birds, and if they manage to hit them, they explode mid air

#

They explode and the broken parts just drop to the ground like small meteorites falling from the sky, deadly and everything

shadow kernel
autumn heart
#

It's one hell of an idea I just randomly thought about

shadow kernel
#

Ookay nvm you said like exactly what i was gonna say

#

Yeah that’d be really neat

mild storm
#

My suggestion is to make every hazard one shot greed

wise stag
mild storm
#

What plink

#

How is that on my end

wise stag
#

Modelling the debris

#

Cuz the code itself isn't anything crazt

mild storm
#

Shi-

autumn heart
#

If you guys actually do that, could the explosion mid air look all cool and shit?

#

Like fire works type of cool

wise stag
#

Um I could try making the explosions look cool

#

That's usually the goal

autumn heart
#

I wanna see the kaboooooom

mild storm
#

Are people gonna like old birds dying mid air? I feel like people will cry about it

#

plink waaaaa waaaa invincible enemy dead

autumn heart
mild storm
#

Xu didnt want to make bug zapper zap bug enemies

#

Cuz enemies cant fight back

autumn heart
#

I know I would love it for sure

wise stag
#

The idea is to have permanent sort of additions, if something harms enemies exclusively it's meh but if its a but of both idm

#

Like bug zapper chains from player to enemy etc

#

But doesn't inherently target enemy

neon glacier
#

is there an interaction between multiple tulip snakes lifting you up and beartraps? 🤔

mild storm
#

greed ac unit ignoring bruce the flying shark cuz it knows it would get owned

wise stag
#

Next update for acu explodes ogolame-o

neon glacier
#

I'm thinking if you're high enough it will tear you apart then the cause of death will be snipped 🤣

wise stag
#

Would be funny but can't differentiate from like tulip snake pulling you, or teleporter getting you out, etc

fresh thunder
neon glacier
#

would make sense if you got tp'ed while stucked in beartrap, you'll tear in half 😂 would be funny

mild storm
#

Broken bear trap, shoots up and chomp your head greed

#

Broken microwave, causes walls to explode and loves to spin on itself

#

greed more broken variants

#

Broken Ac unit, shoots a voley of shrapnels

#

In a spread

shadow kernel
#

small maps i wouldn’t exactly know what you mean by, besides titan and maybe march

#

Smth like that wouldn’t really be an issue unless it’s embrion

#

And embrion would just be funny with that idea

#

(Ofc talking abt this through vanilla moons since i don’t really know any modded ones that would have these kinds of problems)

fresh thunder
#

Same reason FairAI has a config for turrets/mines only killing stuff when a player is around

autumn heart
#

I mean, I feel like if they do do that, they should make it into a config

wise stag
#

The perfect idea doesn't need a config AG_Pray

autumn heart
wise stag
#

I'm perfect tyvm

knotty lynx
autumn heart
tawny hare
fresh thunder
autumn heart
#

There are two types of people

#

Lmao

knotty lynx
wise stag
fresh thunder
#

@wise stag make me a config so that my parents will love me (disabled by default)

autumn heart
knotty lynx
#

69 🩷 you're welcome

autumn heart
wise stag
#

Guys keep asking for impossible configs smh

fresh thunder
mild storm
#

greed what if there was a mod with no configs

fresh thunder
knotty lynx
fresh thunder
#

Ye

#

Office shrimp also works pretty well out of the box
Does everything you would expect and balanced fine
Trying to think of some traps

mild storm
#

Chat found a render i did for the rodrigo mod i wanted to do months ago

tawny hare
fresh thunder
wise stag
wise stag
#

None I want answered

fresh thunder
wise stag
#

Also in terraria modded, most of the popular mods just have shit configs, when can I expect to be held to that standard smh

wise stag
#

Like why is the better respawn timer mod based on a scale that affects 2 or 3 timers

#

Just give me a separate slider for each thing

fresh thunder
#

Tho they tend to be larger content thingies
If its balanced poorly people either don't care or don't use the mod
They dont try and make it "fit in" and config it, because they add so much

#

Or with even smaller mechanics they just deal with it or don't use it ig

tawny hare
wise stag
#

CodeRebirth is the next calamity, our gals are just the elementals

#

Omg dice gal is just an add-on for coderebirth

#

It all fits

tawny hare
#

Put them in a jar

wise stag
#

Cliff yourself

tawny hare
#

Sure

#

Goodbye chat

wise stag
#

Didn't even say bye to acunit

#

Fake lover

mild storm
#

He wants her to blast him

tawny hare
mild storm
#

Ac unit gal with cat ears and a maid outfit

proven minnow
wise stag
#

😶

#

Hey I'm not the one who said it

proven minnow
tender kayak
tawny hare
mild storm
#

This is all you get

#

Brucette maid plink

#

Just for funo

fresh thunder
# wise stag CodeRebirth is the next calamity, our gals are just the elementals

Its fascinating because of how much the balance n stuff has changed with it
In older versions especially, its balance was very wack, basically invalidating any gear from other mods not designed for calamity because calamity stuff is scaled up so much
Recently tho i recall they toned it down to follow vanilla balance a bit more
Their custom version of balancing before wasnt wrong tho
Just...it creates a different experience, more tailoured around bossfights and all rather than all the other parts of the game

#

But one that's a lil divisive

#

CodeRebirth is a bit more like Thorium tho
It just adds more variety, it doesnt shift the balance too much imo

#

Tho Gals and Crates do kinda get close
But the configs prevent that

tender kayak
#

I wonder what the lethal equivalent of calamity would look like

mild storm
#

greed lets find out

tender kayak
#

oh god

tawny hare
#

i am too traumatized by russian terraria community and every time i remember how they shit calamity for sprites

fresh thunder
#

Smaller mechanics when unbalanced can do that, such as sell bodies if you dont balance the sell values properly
Casino if you don't set it to realistic mode
Any kind mod that allows excessive revives without much penalty or cost etc.

tender kayak
#

Yeah, I'd expect those would turn the game into doom, "gather trinkets and gamble" simulator or just

#

lethal but death is meaningless

tawny hare
tender kayak
#

but in what direction 🤔

#

Terraria is a sandbox primarily with some amount of progression through bosses, and calamity hard emphasises the progression/boss fight aspect

fresh thunder
night forge
#

CR is not a calamity equiv

#

there is no calamity equiv in lethal

fresh thunder
#

For example if you feel crates are shifting the focus away from looting inside to looting outside, then just lower the spawns, amount of items etc. in proportion to how big the outside is

fresh thunder
night forge
#

atleast in how i see it

fresh thunder
#

That is very interesting tho

proven minnow
fresh thunder
#

Idk if AC was even like that tbh
Never played though

proven minnow
#

It had a clothing system, an upgrade system and a bunch of other stuff

#

While I haven't played with it much before the mod creator went wacko I did see it had stuff like diving boots which basically let you fly if it was flooded

wise stag
#

The problem is that the other stuff was kinda just random things that arent really gameplay, like latejoining, more players, things that don't nearly fit the mod

proven minnow
#

The entire og pack of LGU gets pretty close with all the different items

Combo of wheelbarrow, deeper pockets and a jetpack is stupidly overpowered with the default config

fresh thunder
valid drum
#

I added LGU back for now simply for the force credits stuff until LLL's bug gets fixed where you can't land the ship if you have to do a lobby reload or something while on a paid moon

proven minnow
valid drum
#

Idk if there's a smaller mod that can do something like that

fresh thunder
valid drum
#

That is the only real annoying bug it has atm

proven minnow
valid drum
#

If you're trying to do it after first joining that is vanilla

proven minnow
#

Nah the first joining is normal

#

I mean every single time you try to land

valid drum
#

Then probably, cus LLL is messing with the lever stuff

proven minnow
#

I'll try to work it out but I suspect it could be both LLL and GI

knotty lynx
valid drum
#

I just don't let GI touch most things

proven minnow
#

Cuz when I hover over the lever as client I get the same text as I get with the pre-game lever pull

valid drum
#

GI is bloat imo, I only really like it's monitor stuff

proven minnow
valid drum
#

I've had too many cases of that mod where it begins breaking after Shaosil goes MIA for long periods of time

proven minnow
#

Really useful for quickly checking stuff like discounted items, current ship loot etc

valid drum
#

Yeah, the monitor stuff just needs to be it's own mod

#

It has too much centralized in one place which is annoying

proven minnow
#

Can't force shao to fix it but it's still a bummer

valid drum
#

Yeah

mild storm
#

Mushroom cat in cr

valid drum
#

🤔

knotty lynx
#

Wait a minute… who’s the real Lunxara? 👀

fresh thunder
#

Funny little interaction between the AC unit and Mel's furniture/2 story ship
Rg and Temmie are saying when someone goes in the pocket dimension, the ac unit outside looks up and keeps spamming shots
I suppose because thats where the pocket dimension is somewhere

#

Might need to just add a check for if someone is in there or something

tender kayak
#

it's keeping the pocket dimension cool

mild storm
#

Mel didnt set her tags correctly

#

Doesnt count as ground

tender kayak
#

We don't know how good the ventilation is in there

fresh thunder
proven minnow
#

wait so 2story ship uses a pocket dimension?

fresh thunder
#

I think its an extra WIP upgrade thing you can buy

proven minnow
#

oh so it's an additional room of sorts

#

I was hoping it would be something that could be used to make the inside of the ship bigger while the outside would be the vanilla sized ship

mild storm
#

non euclidean ship

proven minnow
#

Exactly!

#

It would work really well with pretty much any moon since you could reap the benefits of having a wider ship without risking having your cruiser clip into the ground because the moon's geometry says so (looking at you crystallum)

valid drum
vestal python
#

lies

valid drum
vestal python
#

rodrigo is the real lunxara

mild storm
#

wow i, lunxara, would never discredit somebody

valid drum
#

Anyways I need to start stream gonna stop fueling into this brain rot for now

mild storm
#

Anyways I need to start stream gonna stop fueling into this brain rot for now

ashen peak
#

owl vtuber stream

valid drum
#

Honestly that would be funny to see

#

Everytime he dies you hear that screech from his scrap

#

XD

mild storm
#

id want something like this, little rodrigo held by a gal lol

#

in this example, the guy is the ghost and the lady is chat

vestal python
#

terminal gal with twitch chat on the screen:

proven minnow
#

each sub she would pet the little guy

ashen peak
#

1 sub = 1 seamine

proven minnow
ashen peak
tropic sage
wise stag
#

also yeah def your fault

tropic sage
#

accusing me of wrong lAyers

wise stag
#

because you're not joining the vc

#

automatically bad

tropic sage
#

smh

#

does AC Unit target through one-sided planes, where, if using the same face as a mesh, would be invisible in the direction of the trap?

wise stag
#

i use a raycast stoopid

#

so i think it'd go through it yea

tropic sage
#

oh ok, then I'll just add collider to the outside box I guess

atomic seal
#

@wise stag When are we getting a Industrial Fan buff.

wise stag
#

when it wins the poll

crimson drum
wise stag
#

that was what we were going for

#

also cool cinematic shot i caught by accident

#

samplescene kinda got nice lighting Kek

cold zealot
#

i am starting to really hate the fact the voodoo doll can be pushed by specific entities

#

maybe its more so just taking 25 damage a pop

#

i was exploring a room and a bracken targeted me while i had the doll, and it kept pushing into it because of how its ai calls it to move around the map in phase 1

#

and that killed me

#

my friend says a solution can be you can pick it up like a maneater

#

but that might be weird since it can actually turn into scrap, idk

wise stag
#

i mean thats kind of the point, you don't wanna be puppetted, you get like a secondary body that's very fragile that u gotta protect

#

it's like isaac's heart in binding of isaac, people dont pick up that item because its ass to play with

cold zealot
#

but the puppeteer forcefully gives you the voodoo doll if it ever sees you, and there is no way to counter that happening

#

and sure you could kill it, but you might not even find them after they go away from the area

cold zealot
#

but thats it

wise stag
#

Their range is 20 pathable distance, you just need to get away from that range

mild storm
#

Hes very slow

cold zealot
#

can it decide to pathfind towards you again, repeating this?

wise stag
#

if you're close by, yeah

#

if you see him at main, just go to fire, he doesnt have priority over stuff like janitor that pushes other entities around or goes through doors

cold zealot
#

theres so many small factors ughhhhgahsjawnwjZn

#

idk

#

i guess i cant say anymore

mild storm
#

greed mlem, picking up the puppet makes things too easy

#

Im making people pay for all the clownhorn fish deaths

cold zealot
#

i never said i agreed with my friend when they said that

opaque spoke
wise stag
#

20 pathable distance is also not really a lot, going up and down the stairs is like probably a distance of 10~15?

#

thinking about the stairs in factory

wise stag
cold zealot
#

memorize every seed

opaque spoke
#

I'll hit them with the spare change in my pocket instead

mild storm
#

You get puppeted, and get scary blue lobster to kill your puppet

cold zealot
#

.....is that ACTUALLY a function of the lobster

mild storm
#

I mean lobster hurts it which is hilarious

#

Not planned but funny

cold zealot
#

but its a weapon isnt it

mild storm
#

Lobster enemy

wise stag
#

he means lobster from surfaced

cold zealot
#

oh

wise stag
#

the lobster you buy in CR would deal like 75 health

mild storm
#

The one that mimics sounds

opaque spoke
#

I thought Scary doesn't deal damage?

mild storm
#

Not to you but to the puppet yes

cold zealot
#

the puppet makes you take damage based on monster contact

opaque spoke
#

How does that even happen code-wise 😭

wise stag
#

they dont to you but they have an enemyaicollisiondetect collider for whatever reason

cold zealot
#

doesnt matter if they cant damage you

wise stag
#

they collect collisions to the player, just as most enemies do, so deals damage

#

speaking of which, i gotta yell at whoever made baldi

mild storm
#

Cant be killed by seamine gal

#

Bad tags and colliders

opaque spoke
#

Baldi would mop the floor with Goku clearly

cold zealot
#

i suppose the only thing i could really propose is a blacklist that you can use to make some monsters unable to push the voodoo doll, but id also understand not really wanting to implement that

#

really this is only a problem for brackens, jesters, and hygroderes

#

but whatever i guess

mild storm
#

I mean xu blacklisted 999

wise stag
#

hydrogeres doesnt seem like a problem, jesters i can see

tawny hare
wise stag
#

yeah 999 is the only current exception to the rule

cold zealot
#

hygroderes are pretty bothersome in combination, and the bracken is a problem for the reason i died to one before that i said

wise stag
mild storm
#

Makes hygrodere more dangerous

#

And bracken i think is fine, jester however is like scary

#

Always on you

wise stag
#

problem is, there's no way for me to A. Detect damage an enemy should be doing, hence why i default to just 25 on all, and B. when an enemy is passive

cold zealot
#

maybe you can improve the physics of the puppet being pushed away idk

mild storm
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Mmm physics greed

opaque spoke
mild storm
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Physics suck

cold zealot
#

unity physics 💔

opaque spoke
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I don't know what they're called internally

wise stag
cold zealot
#

i like the jesters 4th state name

mild storm
#

Would be terrible performance wise too id imagine

cold zealot
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"RUN FOR YOUR LIFE"

mild storm
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Checking all enemy states

opaque spoke
wise stag
#

there is never any standard, the first state of the redwood giant is spawning, like all my other enemies, the first state for jester could just be wandering

opaque spoke
#

I didn't know they were called that

wise stag
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etc

opaque spoke
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Are there any other gags in the code like that?

wise stag
cold zealot
#

wtf

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alter ego lied...

opaque spoke
#

It is their alter ego

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Evil

tawny hare