#Code Rebirth [V§O∆X∆O§]

1 messages · Page 25 of 1

plucky sedge
plucky sedge
feral cape
vital vector
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u know, seamine gal should be a snowwoman instead

narrow rune
#

i dont know

dusky meadow
#

question: is it ok to have both coderebirth and thegiantspecimens

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seeing as they both have redwood giant

woven anchor
dusky meadow
#

k ty

valid drum
#

👀

viscid rock
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Not the metallic shine 😭

dense hazel
#

I sentence everyone here to lust

hot light
#

anyways, glad yall like it. Natsu is an absolute bean ^^

dense hazel
shadow kernel
#

i aint even gonna sentence yall to a layer of hell i'm just killing yall

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the time is nigh and you will not be safe from my wrath

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in other news the art looks good

mild storm
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🦉

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if they made shockwave that thicc, i dont want to imagine sea mine gal

wise stag
#

v0.9.4

  • Added configs to the new thing I added.
  • Added configs for acu for strength and knockback power.

v0.9.3

  • Fixed bug with seamine gal targetting inside enemies.
  • Made craters in meteor shower disappear after 20 seconds to help performance.
  • Bam bam bam ba rum da dum......
  • Helped performance a bit when loading into orbit and despawning crates etc.
  • Made crates not spawn the same items if more than one is broken in a moon.
  • Fixed 999 not working with company config.
  • Added sound to cruiser tires popping from bear trap.
mild storm
#

🦉 he is loose...

wise stag
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I'm told 999 is broken and crates don't despawn, I'll push another hotfix soon

hazy hedge
#

Boy gal when?

wise stag
#

never

#

v0.9.5

  • Apparently despawning of crates was broken, no idea how, but reverted to how they despawned in previous versions.
  • SCP 999 gal had a bug when somebody died and lost their corpse, this has been fixed.
  • SCP 999 gal was also not interactable for quite a while because of a false/true accident.
hazy hedge
#

What happens when you reach [51/51]?

wise stag
#

never wil

tawny hare
#

rodigo will make 100 gals when it will be 51/51

cobalt mango
wary storm
#

I started hearing "Duck Story music" sometimes... it bothers me
What is this?

tawny hare
#

death

woven anchor
#

I was in the flesh interior and I hear GoT aNy GrApEs. I was beyond freaked out and flabbergasted lmao

young umbra
#

You know where the Carnivorous Plants would really fit in as well as Lethal Company?

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at least in my opinion

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||Minecraft||

carmine lintel
#

Can we disable hazards like vanilla?

mild storm
wise stag
mild storm
#

Oh

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Hell no

wise stag
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unfortunately not, it would take a lot more work, probably more than 2x for each hazard implemented and i'd need to look a lot deeper into terminal and code interaction etc

wise stag
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yeah

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eventually if i ever get another code maintainer on the mod it'd be pretty doable to spend time on neat QoL like that

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but not really possible in the forseeable future

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like at all

carmine lintel
#

K

valid drum
# tawny hare

The duck is probably my least favorite addition, the audio is global when it spawns and I also noticed in interiors like Cozy Office you ain't getting that grape cus the grape always spawns in the basement

mild storm
#

like jp

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its a warning

valid drum
#

I think the grapes being unable to get to easily in certain interiors needs addressed though

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lol

mild storm
#

there are so many edge cases

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we cant cover them all

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also least favorite, kinda harsh

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poor little duck

valid drum
#

Lol least favorite cus it fits in the least tbh

mild storm
#

Thats

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the point

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he turns you into a cartoon corpse on death

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he is a being beyond comprehension

wise stag
#

duck is probably my favourite enemy i've made

mild storm
#

its great

wise stag
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and as usual

mild storm
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he's been on hiatus for so long

wise stag
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problems with custom interiors

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report to the custom interiors

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if they insist its a me problem

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then i insist u take your ass to the github

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as far as im aware, this works 100% on vanilla interiors

mild storm
#

waddle over and ask for some grapes in the github

wise stag
#

you might get some lemonade

tawny hare
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grapes? smash
lemonade? pass

mild storm
#

grape gal

valid drum
mild storm
#

its an old enemy we never finished

valid drum
mild storm
#

was made months ago and we finally finished it up

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Melanie writing an essay

tropic sage
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I get not personally liking something and/or having a critique or report. But I feel like coming in as soon as something tangential to the topic, and wording it as being your least favorite addition just comes across the wrong way, including to spectators of the thread. It feels like immediately trying to bring up negativity about something, as soon as the opportunity is there, more than just being a report with some personal taste expression

mild storm
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Preach

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I think its especially unfair since it just released

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and you brought up issues which arent our problem

valid drum
#

My mental issues make the way I say things in text come off wrongly a lot, I wasn't trying to be negative it's definitely a cool addition and it was unfair to say it was my least favorite addition. It's a cool concept for sure and I respect it ^^

wise stag
hazy thicket
#

If you keep intending to come across a way and a wide range of people tell you you are not coming across this way I would strongly suggest considering a change of approach in how you communicate

valid drum
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Yeah I definitely shouldn't contribute to that pattern though

valid drum
#

cus I actively wanna improve the way my communication is

wise stag
#

unnamed person/s as in, it's not one person, there's always one or two people that don't like a couple features, which is fine, can't do much about that, it just doesn't help development.
on that note i might make a config to not make the duck sound global, just a big range, since it's a bit of a dialogue and not just a whispered "i must find it" like another enemy i made

valid drum
mild storm
#

Keep interventions as bug oriented, with concrete proof and evidence, and if you do have personal issues, do so respectfully in a constructive manner

wise stag
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a cooler idea is people improving their interiors, looking at you and your navmesh in toy store @radiant raft AG_Sip

valid drum
mild storm
#

a person saying what they like and then what irks them is usually better

valid drum
#

It was an interior issue

valid drum
#

Again I'm sorry for my communication being poor and it coming off so negative

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That was not my intention

wise stag
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hazards had so many bugs of them spawning in fire exits and key locations like that, and every single time, without fail, when i asked for a clip, it was a custom interior

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and i KNOW it can happen on vanilla, but clearly not as much as custom interiors

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which, aint, ma, problem

valid drum
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Lmao

wise stag
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truly my favourite gif

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anyway @heavy sapphire let me know how you like your cameo with the new enemy when u get to encountering it

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@tawny hare likes his grapes

mild storm
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lmao true

valid drum
#

@tropic sage thank you btw for pointing out the way my message came off lunxara_love_with_tail I definitely will say the duck isn't my least favorite thing to be added to the game or anything like that I think it's a fine addition it's just a bit out there for CR which that's perfectly fine - fun additions are always good and should be respected 🙂 I wasn't trying to take the opportunity to bash it or be negative or anything but I can see why it came across the way it did and I should have been better about the way I worded things ^^

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Fun additions are what led to Big Birtha for example

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XD

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and the Rodrigo bird

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Love that bird

mild storm
#

lethal company is made to be fun

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and some people just dont like fun

wise stag
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any mod I develop will never be held to the standard of "meant for lethal company" anyway

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coderebirth, surfaced, giant specimens, etc

valid drum
wise stag
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they may walk for that direction sometimes, but it will never be constrained to any style

valid drum
#

Yeah

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and that is perfectly fine

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It's good to add outlandish stuff to the game from time to time

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Cus Zeekerss himself does it

valid drum
#

But yeah I love this mod and the stuff it adds, it makes the game feel fresh

mild storm
valid drum
#

Even if there's stuff that gets added from time to time that I have mixed feelings over I still enjoy it's existence lol

valid drum
mild storm
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me drinking his tears

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tell him to drive better

valid drum
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I am curious why they got changed btw, you used to be able to just drive through them and push them along

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XD

wise stag
mild storm
#

no, dont think so

mild storm
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they always were an issue with cruisers

valid drum
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LOL

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I can only imagine his screams

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I should test it though

wise stag
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it's incredibly hard to pop a tire

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the cruiser's wheel collider seems to be small? idk couldnt figure out how to do it cleanly

valid drum
#

Lmao doesn't surprise me tbh

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The cruiser has a lot of weird design choices and jank to it

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thank you Zeekerss

tropic sage
mild storm
#

MelanieGoatlicious

mild storm
#

eating goat tonight

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with some cheese

valid drum
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Speaking of meat

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Any reason why we can't grind up the fox tail?

tropic sage
#

THIS IS NOT HOW MILK OBTAINABILITY WAS SUPPOSED TO BE

valid drum
#

:3

tropic sage
#

oh, because I didn't see it

wise stag
tropic sage
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I'll add a config option to food mod so people can add ones to their own configs, that I didn't add manually

mild storm
opaque spoke
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Naw...

wise stag
mild storm
#

next mel cooking update

tropic sage
#

I like my unique and original reacts

mild storm
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cry alot of tears

wise stag
mild storm
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i drink teas

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and tears

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tear tea

wise stag
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"getting stepped on by the redwood giant gives you stamina because you like it, Vote?"

mild storm
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failing the duck song quest makes you able to carry 4 2 handers

wise stag
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milking mel grants an extra hair patch to glitched's sadly and extremely bald head

mild storm
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how can you milk an ai?

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though she is a goat

valid drum
#

Goat gal when?

wise stag
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ai goat

tawny hare
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Mentally i mean, my body already have 🍇 head

glossy swallow
wise stag
honest basalt
dense hazel
#

Will more things from the giant specimens be updated for code rebirth?

wise stag
#

probably

ancient ice
#

good to see that this thread isnt feminine robot central anymore

valid drum
ancient ice
narrow rune
#

what the fuck is this new enemy

hot light
wanton dune
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posted up

woven anchor
viscid rock
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this is so unfair, got the duck and every door I ran into was locked

tawny hare
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Skill issue

glossy swallow
spark copper
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bro....

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why is the acunit just allowed to spawn directly on the ship landing spot

mild storm
#

Ask the moon makers

spark copper
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i landed on dine 😭

mild storm
#

Ask zeekerss

spark copper
wise stag
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That ones my fault g

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But uh

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It's for cooling your ship

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Hope that helps

spark copper
#

"damn its hot as fuck in this ship, open a window"

"fym open a window??"

the nefarious acunit:

mild storm
#

@tawny hare you cant escape the ac unit gal

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Soon

ashen peak
hot light
#

is the barrel gonna be her head, mounted on her shoulder,|| positioned on her lower torso,|| or stationed on her back?

mild storm
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I already did a sketch for it a while back

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But ill see

hot light
#

ya did?

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share .3.

tawny hare
mild storm
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Yeah gonna redesign it a bit

hot light
#

oh yea, she a qt ❤️

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id definitely place her on the balcony right outside the 2nd story ❤️

spark copper
tawny hare
mild storm
#

god summoned me and told me in a booming voice, my son, you must make more gals and spread them to all

hot light
#

thought he told you to put mines in everything, and the gals ended up being of your own volition?

mild storm
#

Gals, mines, mine gals

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theyre all the same

hot light
#

mine gal ❤️

vestal python
mild storm
knotty lynx
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The Tingle Hall

half finch
#

might be a stupid question but i wanted to ask do the map hazards like the toaster or tesla lower the spawn chances of monsters like the bracken?

nova charm
#

shouldnt do

half finch
#

okie

tawny hare
half finch
#

something else must be making it so monsters don't spawn, love this mod btw the ac turret is fucking terrifying

viscid rock
#

it doesn't look... (how do I word this) "galy" enough

woven anchor
#

can someone tell me the range prices for all the meteor shower meteorites?

ancient ice
jade crane
hazy hedge
#

Microwave Gal 🙏🏻 to warm my food ✨️💛✨️

jade crane
tropic sage
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but yeah, I'll try get to adding more details to each mod

jade crane
#

you cant buy metall walls

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it just says that you already unlocked it after you buy 1

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so you cant buy metall gates metall doors metall walls

tropic sage
tawny hare
mild storm
#

death sentence!

visual perch
autumn pagoda
#

Is this a thread for selfpromotion? perceive

tawny hare
#

yes

visual perch
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Yes!

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Code Promotion

autumn pagoda
visual perch
#

This thread reminds me of this one really GOOD cosmetic mod ya know

wise stag
#

seichi sucks

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lurkin good

hot light
#

speaking of

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i was last sunday old when i learned that Lurkin's gimmick (in its current state) is at its best with vanilla interiors. my comrades and i got SO lost in the Cozy Office

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i know it's an interior thing. not askin for a rework just to benefit them all pepsim3Smile

autumn pagoda
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Yeah Lurkin is not finished yet, I think it’ll be really cool once we have the intended setup for it but you guys at least had the chance to experience it and can see the vision NODDERS

wise stag
#

v0.9.6

  • Fixed inside bear traps.
  • Change defaults of hazards to be more vanilla friendly and more like how zeekerss does turrets and landmines etc.
  • Gave duck song enemy more configs.
  • Lowered repeat quest chance to 15% from 99%.
  • Added a thing for someone.
vital vector
#

wait, what duck?

wise stag
#

new enemy i added 2 updates ago

hot light
#

a... thing?

wise stag
#

dont worry about it

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it's for someone special

hot light
#

special? or special?

woven anchor
#

Has the flash turrents been buffed over the last few updates? I haven't tried them out since their flash effect didn't rly affect gameplay. If not, could it be possible to give them an increased flashbang duration?

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Again i haven't used them in awhile so idk how they are rn. I just figured using the same flashbang like thing for the flash turrents would make them a threat

hot light
#

theyre meant to be annoying, not completely blinding

woven anchor
#

it's a unique hazard I'd love to use but it's just there, not a threat. A config to change it's brightness and duration would be appreciated if it could/would be given

wise stag
wise stag
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he's seen it already but typing "BALD" buys a new decor

fresh thunder
#

New bingo challenge

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Frame 1

hot light
#

ooooh, i get it

ashen peak
#

wait is there a scrap that spawns too? it says spawn weight in the config

hot light
#

||Baldi's Basics||

cobalt mango
mild storm
#

He saw it

ashen peak
#

holy bald

wise stag
fresh thunder
#

FUCK
If it was a scrap we could have had a challenge to take it to a Barber or somethin

wise stag
#

lol

fresh thunder
#

💔

wise stag
#

itll be a scrap eventually

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was just made an unlockable cuz rodrigo wnated it to be an unlockable first

mild storm
#

for the surprise

wise stag
#

it'll probably not be in this mod though, probably glitched's mod instead

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since he's got a setup for making mods now

hot light
#

yes yes

wise stag
#

perfect

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@trim ivy

trim ivy
#

lol

hot light
#

Skibaldi

valid drum
trim ivy
#

NO!

mild storm
#

yes thats perfect

trim ivy
#

God damnit Rodrigo!

hot light
#

btw Xu, was unable to move and rotate it the standard way. needed Furniture Lock to shift it around

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unless of course this is intended

trim ivy
hot light
#

ah, k

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disregard

mild storm
#

so its very wonky

hot light
#

all good

trim ivy
#

Its amazing I love it xD

glad harness
#

@wise stag I LOVE THE DUCK

valid drum
#

Can someone explain how tf the SpawnWeight curves work now?

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None of it makes sense anymore

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The only thing I think that makes sense is 1.00 still sets the max to 8 of the hazard

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Other curves are beyond me

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8 of any of CR's hazards at a time is also just way too much

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I found a max of 3-4 is the most balanced

mild storm
#

In the readme, theres also a tool and a website

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been said many many many times already

valid drum
#

I mean before it was easy to understand though

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Lol

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I didn't notice the link though

trim ivy
mild storm
#

before as in the "Level:2" stuff?

valid drum
limpid summit
#

idk why but my friend really wants this thing as a hat (the grape)

valid drum
#

It might be more rare now though dunno

trim ivy
#

The new default is actually really good.

valid drum
#

My brain does not understand that graph

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lol

thorny shuttle
#

it's literally the same except there's more points on the graph

valid drum
#

Jacu helped me adjust the values previously

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My brain explodes when I view that github page

thorny shuttle
#

it's really not that complicated 😭

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you just click on the graph to make a point and the bottom shows where that point is

valid drum
#

Ah I see how it works now

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Kinda odd though lol

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But now I understand the default values even less

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God I hate Math

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I'm horrible at it

thorny shuttle
#

You don't need to know math for this lol

valid drum
#

I mean I just don't really understand it too well unfortunately, something isn't clicking for me

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I imagine it's simple and I'm just overthinking something

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Idk

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Autism is a bitch

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x.x

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I'll just keep the values at default ig for now

thorny shuttle
#

iirc default tl;dr is like

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~90% chance it'll spawn 1 of X hazard

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or something

valid drum
#

and somehow I got 3 fans on Experimentation during my first test

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I may just disable fans tbh, they're cool but the sound they make is really annoying after a while

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Plus compared to everything else they feel the most out of place which isn't a bad thing ofc lol they're just good to have as a rotational thing

tawny hare
#

sure not a microwave

nova charm
#

To like

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0.5

valid drum
#

Sadly it's not the volume just the sound they make as a whole lol, the high pitched wind sound is just annoying

valid drum
#

So I like them

nova charm
#

You could try making them

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Super rare

valid drum
#

I could but tbh I got plenty of hazards

nova charm
#

Iv got mine set to getting an average of about 1 every 5 - 6 landings

valid drum
#

I turned off those and the Flash Turrets, cus with TestAccount adding new hazards to TAV plus CodeRebirth's I have plenty lol

nova charm
#

I love flash turrets

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I LOVE flash turrets

valid drum
#

I like them but they just don't add anything

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lol

nova charm
#

I would marry flash turrets

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They’re funny

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I love them

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I think I have those set rarer but

valid drum
#

Hehe

nova charm
#

Defo those most common hazards out of every hazard I have in my modpack

valid drum
#

Yeah I just have been feeling the need to reduce hazards for a bit

nova charm
#

I like hazards but I feel like there’s a fine line between

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Absolute chaos ruining how you play the game

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And playability

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But tbf I feel like

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A lot of people play modded for the former

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The random funny chaos with mates

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I kinda prefer the vanilla+ type stuff tho

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Balanced vanilla like content

valid drum
#

I like to balance it

nova charm
#

Same 🙏

valid drum
#

I love Chaos but I also like playability, when I'm dying a lot cus of something modded I get frustrated after a while

nova charm
#

I’m debating wether or not to disable test account variety on my pack honestly

valid drum
#

I would keep it

nova charm
#

I love the hazards and some of the other content in the pack

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But I just wish they had better models

valid drum
#

Waow you saying my scraps look bad?

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XD

nova charm
#

Nono not the scraps

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I wanna keep it for the bomb mainly

valid drum
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Ah well I know he plans to improve the laser

nova charm
#

But the hazards

valid drum
#

I've never found the bomb

nova charm
valid drum
#

Unfortunately I think Premium Scraps overrides it

nova charm
#

Functionally I love the laser ngl

nova charm
nova charm
#

So iv been able to check out and test every scrap in the mods iv used

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Tbf I think iv missed a handful

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It’s kinda hard to generate a full scrap list

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I think I can do it with central config tho

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First time I tried it I noticed it left out a lot of scrap that I knew was in my modpack

nova charm
#

It’s literally just a more dangerous Easter egg scrap

nova charm
#

Without having to alter loot tables for

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Each individual moon in my pack

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It was and easier load on my brain

wise stag
#

get on it @mild storm

nova charm
#

I didn’t get the whole lethal company gal thing

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Until now

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Make the flash turret gal old timey

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🗣️🗣️

mild storm
tawny hare
hot light
#

the bird must be stopped (he cannot be stopped)

hazy hedge
#

They're so big... 🥺

dusky meadow
#

im a lil confused on how the config for the hazards works

tawny hare
# dusky meadow

x = 0 - 0 hazards
x = 0.5 - 1 hazard
x = 0.8 - 3 hazards
x = 1 - 8 hazards
but imagine a curve

#

y - how many hazards
x - probability

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actually probability not a right word for that

dusky meadow
#

whats the curve over the course of

tawny hare
dusky meadow
#

o i completely missed the thunderstore guide lol

feral cape
dusky meadow
#

tysm

dusky meadow
feral cape
#

But a telltale sign is when the moon turns into a PowerPoint presentation

dusky meadow
#

last time i used cullfactory it boke the game so bad i couldnt pick any items up 💀

dusky meadow
#

yea its prolly been fixed by now

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ty

feral cape
#

I haven’t seen that happen to anyone else, might’ve been a different mod of a mod incompatibility

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CullFactory is a mod I always play with, it’s just free fps.

supple maple
#

same filename just modified contents, even a simple audacity effect could be enough

nova charm
# dusky meadow

From what iv learnt, the closer the x value is to the y, the rarer the hazard

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For example

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0,0 ; 0.5,1 ; 0.8,3 ; 1,8 = more common

0,0 ; 0.9,1 ; 2.9,3 ; 7.9,8 = more rare

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0.9 is closer than 0.5 to the value of one

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2.9 is closer to the value of 3 than 0.8 is

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7.9 is closer to the value of 8

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So on and so fourth

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From my testing this makes hazards much rarer

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My personal taste when it comes to spawn curves for code rebirth hazards, aside from the flash turret, is 0,0 ; 0.95,1 ; 1.95,2 ; 1.85,2

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And while those x values are insanely close to their y values

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They’re not too rare

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But not too common

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I’d say they’re balanced for what they are

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I still don’t fully understand spawn curves, but this does make hazards rarer, as for why that is that’s beyond me

thorny shuttle
#

x doesn't go over 1

feral cape
#

Nat 20 persuasion

dusky meadow
dusky meadow
nova charm
thorny shuttle
#

2.9 and 7.9 are both over 1

nova charm
#

from my understanding, x is relative to y, no?

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i could be wrong, because again, i dont understand spawn curves all too well

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but is 0.5,1 is a value

thorny shuttle
#

no

nova charm
#

then when increasing the y

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to a 2

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surely you can increase the x respectively

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e.g 1.5,2

thorny shuttle
nova charm
#

iv had no issues doing my method, ty for letting me know though

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honestly my method is probably just adding more chance for a hazard not to spawn

thorny shuttle
#

yeah

nova charm
#

which is kinda what I want, spawn none more often

thorny shuttle
#

technically since it's not going to RNG anything higher than 1

nova charm
#

ahhh that makes more sense

#

spawn curves are an interesting system

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and were defo not made with modders in mind lmao

neon glacier
#

so if I just want a hazard to spawn only 1, gonna change the Y value into 1?

dusky meadow
tawny hare
# dusky meadow

does rounding go up and not down to the number before the decimal point?

neon glacier
#

can you give a curve where a hazard max spawn is 1? i'm having a hard time understanding it sorry

dusky meadow
#

hear me out: cruiser gal is just a transformer 💀

tawny hare
#

Wanted to ride a transformer

dusky meadow
#

hey cruiser gal aint here yet

#

theres still a chance

tawny hare
#

There is no chance

#

Trust me

tawny hare
#

Im totally reliable source of info

dusky meadow
#

i love listening to information without any proof plink

#

hear me out: tool gal

#

signal transmitter + teleporter + inverse teleporter + loud horn gal

#

all in one

tawny hare
#

Xu hear me out: don't read this thread for a week

dusky meadow
#

nonono but a gal who has a teleporter arm and just teleports every enemy it comes across into the ship would be perfect (trust)

feral cape
#

What the player doesn’t know is it teleports them to a random place and time

#

Coincidentally the ending boss room

wise stag
#

Which make them less common but gives them the vanilla small chance to be x hazard hell

#

People who play with only 0 1 or 2 spawning aren't doing it right imo since zeekerss is doing it how I'm doing it

#

Also there is a tool in pins to visualise and create your curves

shadow kernel
#

So yall
Enlighten me with your knowledge

What the duck
Do

wise stag
#

Stuff

#

Go pray and find out

shadow kernel
#

Alas

#

The education system ensnares me

unique yew
#

Why is there a bald guy in my ship

tawny hare
unique yew
#

How do I get rid of it

#

I can’t even move it

wise stag
#

Why did you buy the bald man Kek

unique yew
#

I DIDNT HE JUST SHOWED UP

#

AND APPARENTLY KILLED ALL MY PIKMIN

#

Sorry caps

viscid rock
#

bald guy? 💀

trim ivy
#

IM NOT BALD!!!!!

trim ivy
trim ivy
feral cape
#

As glitch's barber I can confirm he asked to go bald not long ago

viscid rock
#

omg I just saw the death effect for the duck

viscid rock
#

anyways I encountered a glitch with the duck: || I got the grape as it asked me too, then waddled away, but the "find the grape" speech bubble was still on my screen, (I spawned it froma gift idk if that breaks anything, and I also saw a second duck in the interior).
Then when it waddled up to me again, I found the grape again but this time it didn't register it as found and it killed me anyways||

honest basalt
#

Ayo, was that a piece of exterior or some kinda weeping angel type entity?

viscid rock
honest basalt
#

Gotcha, it looked that way with the placement lol

trim ivy
jade crane
trim ivy
ashen peak
#

[21:28:23.3511727] [Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
CodeRebirth.src.Content.Enemies.QuestMasterAI.SetDuckStartTalkingClientRpc (System.String text, System.Single talkspeed, System.Int32 targetPlayerIndex, System.Boolean isGlobal, System.Boolean setUIInvisibleAfter) (at ./src/Content/Enemies/QuestMasterAI.cs:515)
CodeRebirth.src.Content.Enemies.QuestMasterAI.rpc_handler_3203763631 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.RpcParams rpcParams) (at <953bbd1367f440cabed7ee09a6e6034a>:IL_00C4)
Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
Rethrow as Exception: Unhandled RPC exception!
UnityEngine.Debug:LogException(Exception)
Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, RpcParams&)
Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
Unity.Netcode.NetworkBehaviour:endSendClientRpc(FastBufferWriter&, UInt32, ClientRpcParams, RpcDelivery)
CodeRebirth.src.Content.Enemies.QuestMasterAI:SetDuckStartTalkingClientRpc(String, Single, Int32, Boolean, Boolean) (at ./src/Content/Enemies/QuestMasterAI.cs:515)
CodeRebirth.src.Content.Enemies.<TryCompleteQuest>d54:MoveNext() (at ./src/Content/Enemies/QuestMasterAI.cs:294)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[21:28:23.3521700] [Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
CodeRebirth.src.Content.Enemies.QuestMasterAI.SetDuckStartTalkingClientRpc (System.String text, System.Single talkspeed, System.Int32 targetPlayerIndex, System.Boolean isGlobal, System.Boolean setUIInvisibleAfter) (at ./src/Content/Enemies/QuestMasterAI.cs:515)
CodeRebirth.src.Content.Enemies.QuestMasterAI+<TryCompleteQuest>d__54.MoveNext () (at ./src/Content/Enemies/QuestMasterAI.cs:294)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:IL_0026)

#

found the duck and completed its quest but the "find the grape" thing was stuck on my screen after with this error

mild storm
#

yeah that seems to be a current issue, should disappear in orbit, ill put it on the github for xu

ashen peak
#

oki, good to know

#

it disappeared after awhile anyways because shockwave gal was killing a spider and the duck got caught in the crossfire i guess lol

mild storm
#

duck shouldnt die from shockwave

#

seamine gal yes but not shockwave

ashen peak
#

oh wtf

#

not sure how it died then

#

duck was there with the spider and just kinda dissapeared, i didnt fully see what happened

wise stag
#

Mightve just roamed away, dunno

ashen peak
#

probably

mild storm
#

waddled away

#

waddle waddle

ashen peak
#

till the very next day

mild storm
#

has anybody seen the red duck yet?

#

only costs your whole crew to see

ashen peak
#

evil duck concern

plucky sedge
wise stag
#

lol

#

v0.9.7

  • Fixed meteor shower craters not disappearing for clients.
  • Fixed blue shrimp bug with dropping and grabbing in midair.
  • Added pikmin to shockwave and seamine gal blacklist config.
  • Added voicelines to bald man.
  • Fixed some UI issues with duck.
  • Gave value to grape and lemonade pitcher.
plucky sedge
sly belfry
mild storm
#

v0.9.8

  • Readded pikmin genocide
sly belfry
plucky sedge
#

MURDERER...

mild storm
sly belfry
#

Idea: safe microwave, functional microwave but it just cooks the food from the farming bit

sly belfry
mild storm
#

"How many babies did you microwave?"
Rodigo : "How many pieces of bread have you eaten in your life?"

plucky sedge
#

now times that by 60

plucky sedge
sly belfry
sly belfry
#

Wait is that a cat

#

Or dog

plucky sedge
sly belfry
#

AAAAAAA

#

Wait thats outraged?

#

Purple eyes when in an outraged state?

#

Sounds a bit like

plucky sedge
#

yes thats exactly the reference

sly belfry
plucky sedge
sly belfry
plucky sedge
#

gold scrap mod

sly belfry
#

I havent seen any of that mods things

#

(And i have it on)

plucky sedge
#

golder bar my beloved..

sly belfry
#

Or iron bar or gold ingot

plucky sedge
#

hes made silver bronze and copper bars its time for diamond...

sly belfry
#

Btw why does picking up reindog’s scrap break interacting

woven anchor
#

dang I read the current additions and it said two weathers so I thought the recent update added new weathers. Turns out that's just overall additions 😭 😂

feral cape
#

If we make Xu think they have a mandela effect we can trick them into adding 2 new weathers

visual perch
feral cape
visual perch
feral cape
visual perch
#

Abit much , I’m running at a high 7000 years per 0.2 frames

wise stag
#

"xu doesnt test her mods"
meanwhile xu:

#

i want people to try and find someone with more sessions played

polar wraith
#

according to steam i didnt play lethal company at all this year greed

wise stag
#

sucks to suck

sly belfry
#

Guys

#

I have a feeling…

thorny shuttle
#

stop that

sly belfry
#

I have a sense

novel zinc
thorny shuttle
#

you can't do that

sly belfry
#

Happy birthday rat

sly belfry
sly belfry
#

This is code ratbirthday after all

honest basalt
#

Would it be too much to ask that the windy weather be released as a standalone, I wonder 🤔

knotty lynx
valid drum
wise stag
#

show screenshot

#

i dont believe

#

lovely

tender kayak
#

tf moon is this

wise stag
#

dunno, pandoramus

tender kayak
#

ooh

valid drum
#

@wise stag lol

valid drum
#

It's DemonMae's anomaly moon

tender kayak
#

icic

valid drum
#

it's my favorite Anomaly Moon

tender kayak
#

oooh

#

I think I have the moonpack it's in in a modpack I've been building for a friend group i'm in so I might just wait to see it then

#

just an issue of seeing when they play

#

but just from that screen it looks dope

mild storm
plucky sedge
#

shrimp tulipsmile

ashen peak
plucky sedge
#

WHY sad

valid drum
plucky sedge
#

there coming...

plucky sedge
#

they didn't listen

honest basalt
#

Can't have shot on Experimentation 😔

hazy hedge
#

Trophy gal? 🤔

tawny hare
plucky sedge
feral cape
#

Don’t judge I don’t spend a lot of time in steam. I have the app to launch games to launch steam.

tawny hare
#

actually no

#

i forgor 💀

thorny shuttle
visual perch
tawny hare
visual perch
#

Ive stopped playing in the last 4 months PixelRobloxMan

#

Only ever to update my EPIC cosmetic mod

hazy thicket
visual perch
#

And also i got that game in april this year

tawny hare
tawny hare
visual perch
hazy thicket
tawny hare
#

not that much but understandable

visual perch
tawny hare
#

231.2

visual perch
#

We need to channel to find out who has the most hours on lc #off-topic-memes message

woven anchor
#

365.9

tame gale
#

i did my part

wary storm
#

This duck is already annoying me

#

It cannot be configured even in the config :с

#

15 years have already passed...

night forge
trim ivy
wary storm
#

joke*

knotty lynx
tawny hare
dense hazel
#

i can't seem to move BALD

ashen peak
#

immovable object

wise stag
knotty lynx
#

He’s too powerful!

ashen peak
#

his baldness breaks everything

mild storm
#

Glitch is glitched

knotty lynx
hot light
supple maple
#

i didn't even get to see him sob

tawny hare
supple maple
#

oh ok

mild storm
#

Lol duck gives you a quest

#

And if you succeed

#

You get a reward

#

Otherwise even god cant save you...

supple maple
#

sick

tawny hare
#

Hmm, there is no limit on the distance to the lemonade/grapes, right? this could be a big problem in black mesa

wise stag
#

Ideally i'd be able to grab an interior size value from somewhere and multiply the timer by that value

#

@dreamy geyser do interiors have a value i can take after the level loaded for how big the interior size?

mild storm
#

As shrimple as that

tawny hare
mild storm
#

This is why you get graped fumo

#

🍇

tawny hare
autumn pagoda
wise stag
#

nou

nova charm
#

the half life interior

supple maple
#

the recent update that includes optimization makes it just simply better

#

three branching main paths....

cobalt mango
#

goobabs for lc surfaced

ashen peak
dreamy geyser
#

for tile size you might have to do a linear search through the dungeon flows in RoundManager, I forget if it stores the current index outside a local variable

#

also idk if the multiplier is on DungeonGenerator but it's something like that

#

if you need help finding them I can look when I'm at my PC

wise stag
#

i dont need it now so take yer time, ill let you know if i find em too

trim ivy
#

and I'M NOT BALD!!!!!!!!!!!!!!!!!

tropic sage
wise stag
#

it's a bit weirder since its a skinned mesh renderer so i added a meshfilter ontop of the skinned mesh renderer and then just gave it the mesh filter with the non animated part of the bald man

#

which worked for scp 999 gal and crab gal

#

Code Rebald

#

everyone wish @trim ivy a happy bald day

visual perch
#

Bald PixelSparkles

wise stag
#

you are more than okay to ping him multiple times with that message

#

and dm him

#

he said its fine

viscid rock
#

can we rename the thread to

#

coderebird

visual perch
tropic sage
#

weird; assuming everything else in was filled in there the same as everything else. Maybe glitch is just grumpy and doesn't want to move

wise stag
#

im fairly sure he's just grumpy and bald

visual perch
#

Wait i need to re correct

tender kayak
#

i swear this thread's always doing some kind of bit half the time i check in on it

tender kayak
#

i see

sly belfry
# tawny hare

Is this real or a coincidence with the way it spawned

wise stag
#

there is no love, just pure hatred

sly belfry
#

So some of my friends in another server im in do this a lot so

visual perch
autumn pagoda
sly belfry
sly belfry
sly belfry
visual perch
#

Thats a new one

sly belfry
visual perch
#

Because i dont have that favourited

mild storm
#

wah

lapis flax
#

i'm bald already, don't make it happen again 🥺

trim ivy
lapis flax
#

how can I help you? 😅🤭

trim ivy
#

I don't know xD

autumn pagoda
#

Oh I know that room!

untold star
#

same! i have many very fond memories in them! 💙
Oh the memories~

cobalt mango
#

shadow the hedgehob

trim ivy
#

Yeah @autumn pagoda sent me there after I started murdering Shishas.

autumn pagoda
#

||and its only the start||

ancient ice
#

sentence him to daily dad jokes in his dms

viscid rock
#

what are the brown parts on his head then

mild storm
#

mud

autumn pagoda
night forge
#

out of curiosity if you disable something does it prevent it from loading (to save on load time and other resources)

sly belfry
#

Probably but im just assuming

mild storm
opaque spoke
#

The snowglobe is rlly cute, I love it. The dropship's model should probably include the light on top when the snowglobe is active tho, but even without it, it doesn't take anything away from it

plucky sedge
#

ahahha i locked them out...

ashen peak
#

seamine will blow up the door..

plucky sedge
#

NO

dusky meadow
#

can you leave the spaces blank? like say if i dont want electric tornado to spawn, do i just leave the space blank, or do i delete the electric entirely, or do i type "none"?

wise stag
#

You can just get rid of it I think

dusky meadow
#

k ty

dusky meadow
#

blunt tornado 🚬

plucky sedge
nova charm
wise stag
radiant wigeon
#

I get this error when I have the bear traps enabled with these configs:
Enabled: True
Inside: True
Pop tires: True
Outside Abundance: Experimentation:0,Assurance:0,Offense:0,Vow:3,March:3,Adamance:3,Embrion:12,Rend:2,Dine:2,Titan:2,Artifice:2,Atlantica:1,Acidir:0,Junic:3,Gratar:0,Polarus:14,Asteroid-13:3,Gloom:1,Etern:0,Infernis:2,Fission-C:1,Desolation:1,Oldred:0,Cosmocos:0,Pinnacle:6,Bozoros:1
Inside Weight: Embrion - 0.00,1.00 ; 1.00,4.00 | Junic - 0.00,0.00 ; 0.75,1.00 ; 1.00 ; 4.00
Volume: 1

When I turn Inside spawning back off the error goes away. Any ideas? Did I do the curve wrong?

trim ivy
#

Try with inside set to off

#

Maybe it's an inside bug. Also I don't think the bear traps use the curse for spawning.

radiant wigeon
#

The outside doesn't use the curve, but it says the inside does

trim ivy
#

Just saw you said you turned it off

#

Might be inside spawns are broken. Not fully sure. Post the log and report on the github.

radiant wigeon
#

Yep, I'll do that rn

wise stag
#

your junic config is wrong

#

at the end

#

you do 1.00 ; 4.00

#

when you meant to do 1.00,4.00

radiant wigeon
#

oooooooooooooooooooooooh

#

mb, I'm just gonna

#

not submit that

#

Thanks for the help! Not sure how I missed that

wise stag
#

lol

#

yeah it took me a minute of looking at it to tell

#

i should probably include moon name on this

radiant wigeon
#

I feel like I should mention, even though it was my fault, the tiny config mistake did break the loading of the Redwood, Duck, and weapons

#

But did not break the loading of the store upgrades

wise stag
#

yeah it broke everything, i thought i was handling it gracefully but i guess i didnt expect the second parameter to not exist lol

viscid rock
wise stag
#

UK has free health care AG_Sip

viscid rock
#

aslong as you stay healthy, eat all the sweets you want

tawny hare
neon glacier
#

betty and delilah xmas version as suits 🤔

lethal barn
#

where's da link for this

dusky meadow
lethal barn
#

thank

dusky meadow
#

dammit im sorry for spreading false information

lethal barn
#

lol yeah i was like o i already have this one i guess they just trolled with the name

viscid rock
#

I fixed it

wise stag
wise stag
wise stag
untold star
hot light
#

god i wish i couldve joined the Bingo thing. why did work need to be a thing? T~T

plucky sedge
#

wat this...

#

what mod adds this...

ashen peak
frozen sierra
#

xu, is driftwood included in this mod too?

honest basalt
#

The driftwood in question:

#

(Not yet last I checked)

frozen sierra
#

why is redwood but not driftwood?

honest basalt
#

Prolly just hasn't gotten around to it

dense hazel
#

is it just me or is the blue tornado always the strongest?

wise stag
wise stag
frozen sierra
#

tomorrow?

wise stag
frozen sierra
#

🙏

dense hazel
#

i have a feeling it is

#

idk why

#

i know what the blue one does

#

it drowns you

#

but

#

just

#

is it somewhat stronger?

plucky sedge
wise stag
#

pretty sure blue one is weaker than the others too

wary storm
wary storm
#

I killed myself for this duck to complete the quest

frozen sierra
#

is the duck even in this mod

wary storm
#

She's here

frozen sierra
#

meant mod

#

sorry

dense hazel
honest basalt
#

Kind of is a modpack in a way

wise stag
wise stag
plucky sedge
#

wait red tornado is blood i thought it was fire...

wise stag
#

orange is fire

dense hazel
wise stag
#

thats the grey strong one

dense hazel
#

that's an option on the config

wise stag
#

windy is the green one

dense hazel
wise stag
#

also strong, i think

#

more pulling power

night forge
wise stag
#

grey one is more damage

wise stag
dense hazel
wise stag
#

probably grey one

dense hazel
#

ok

thorny shuttle
#

I just assumed Windy took less time to fling

plucky sedge
#

speaking of fling i think i made the tornados too weak they are unable to fling even when standing in them :TulipSad:

wise stag
#

u gotta stand in em for like 12 seconds or smthn, then they do a big fling

plucky sedge
#

will try that..

night forge
#

xu meteors at the company part 2

plucky sedge
#

don't think there coming...

#

time to get ejected :D

#

i know damn well that u can get metoer shower on gordian because heatwave somehow mananged to get past..

wise stag
#

theres a config !

#

lol

plucky sedge
#

noticed this..

#

metoer shower gives more scrap?

wise stag
#

Yes

#

It's a pretty damn hard weather

#

I wipe all the time and get complains all the time

mild storm
#

meteor gal that protects everyone from meteors

wise stag
#

Protects only the person that's the owner would be funny, just blocks meteors

#

Doctor's Rebirth

frozen sierra
#

give it an umbrella

plucky sedge
#

Energy shield type item would be cool...i just thought of that

mild storm
#

gal better idea

plucky sedge
#

rah

frozen sierra
#

how about

#

both