#Code Rebirth [V§O∆X∆O§]
1 messages · Page 21 of 1
anybody can correct me if im wrong
Yeah this
this is an ugly lookin gal
WHY IS THE THUMPER IN A WHEELCHAIR
you just want a snare flea gal to smother you
till you drop dead
I don't know Xu at all besides the fact that they (?) make mods, so these are just words of a random dude
IF you make a Snare Flea Gal decoration, she needs to be a ceiling prop
Retired moderator of the server too
cranky blanca
holy I need this as a scrap mod ASAP
more crabby than the lady that is literally a crab
I feel bad for Xu.
CR forum gets super toxic frequently
Whenever there’s bugs usually
If I knew about the crisism I would stay in here more
But never got word of it
i dont even know if i still have all the models and stuff
def dont have the credits
aww
By forum do we mean this channel?
because i barely modeled anything back then
yeah
I guess i've just never been around when any toxicity has happened, damn
Are these like old photos?
But yeah CR is in my top 5 favourite mods for sure, even if I occasionally have gripes with it
Mostly happens after an update. A lot of people like to criticise the mod when it’s highly configurable. It’s fine to report bugs but some people go a bit far.
It also seems to happen every time I’m offline
Feel really bad since Xu puts a lot of work in coding the mod
I aggree. We absolutely need those as scrap items
Monster plushies:
Who needs Monster Plushies, if you had this
-# (Monster Plushies is still great, don't get me wrong)
monster plushies, but with a spark of rodrigo's creativity
Has been for along time, frankly. Ever since the giants mod came out i've loved Xu's work. Honestly it's hard to keep up with how many mods Xu works on
poor textures
I’ve told Xu if she wants to come back she can always give me a ping if she feels criticised by people
But I hope the break will make them feel better. Not everyone can handle the web's bs so easily, especially when it's directed towards a creation of yours
...Huh?
i mean its just being a long running thing, its just its more prevalent because weve released 7 hazards and that much content is hard to make balanced for all especially since everybody plays differently
and its always add a config, change this, nerf this, this sucks
ect
Criticism is a really fickle thing i've noticed. It's easy for the other person to feel attacked in the process, regardless of intentions.
My personal way to go is to - bugs excluded - not complain about things unless you have a solution to offer
Yeah I’ve seen quite a lot on what she’s has to change. Very frequently
I usually frame it in a slightly humourous way(not in a make fun of them way but so they find it funny)
Sorry for anyone I may have stressed, I love coderebirth, and I love configuring mods, I should've been more respectful and thought about that.
Huge thanks to Xu tho for making such amazing mods
i mean suggesting configs is fine, its just sometimes we get asked for things that we didnt even know people would want
and the issue is more configs makes the already big list bigger
Personally, I really appreciate that you take suggestions into consideration
yeah, it's just that my friends are absoloute bafoons and sometimes mods can make me the only player alive in the round in less than a minute
when i was making surfaced people complained about mantis shrimps and wanted to make them not one shot and be killable, basically neutering their entire point
But it would really help you to have a more simplified vision of what will come next, regardless of people's requests
Breaks are nice once in a while.
Prob best to just let it be, flooding with positivity isn't gonna help, let's let her enjoy her break, talking about why then need it isnt gonna change anything
she will come back if/when she is ready
i also think the worst thing xu had to deal was people dismissing their mod because it had a bad rep for being buggy, people spread it around, code rebug, and stuff like streamers didnt want to play with them
Not saying that you should throw suggestions through the window, but focusing more on what you want to do may make things easier for you
where did that happen??
People do not know the meaning of WIP
soo, i can't have shockwave gal and seamine gal active at the same time?
i honestly didnt see it
you can
Peoples are buggy, our shit works fine 😔
xu liked that screenshot lol, its funny
Tbh, I don't like either 
You can just disable them
collected all the followers, I shall no longer be lonely
I mean hey who wouldn't want to hug a digital seamine-woman
|| First time I hugged her and she did the seamine sound I fr thought she was about to explode 😭 ||
I love that
Sounds like a very... Explosive... relationship 
I'm sure I'd have a blast
Get out
i don't see any criticism. All I see are people reporting bugs
That would certainly be shocking
there were discussions about the fan
some people really didnt like when the gal was added haha
i dont want to send screenshots of some messages cuz i dont want to out anyboy
but some stuff me and xu did not like
I find it hilarious, but it makes me slightly uncomfortable 
wasnt a bug or valid criticism
Personally I don't like it either. The model is neat and the whole function of it is something I really like
You can just disable her in the config.
Isn’t one of the main points of the mod is that it’s configurable down to disable it?
But I'm more into immersive things for the game
and thats fine
thats why there is a cfg
Yep, ik
people act like you cant disable this shit
i made the hazards to fit vanilla feel, i also put my spin on some things, and alot of people still dont think they fit the game
its more like "WHAT? the mod updated and added something I, me personally, don't like? this is outrageous"
Would Shockwave Drone Gal make shockwave drones bite the curb
the gals arent vanilla and literally dont care because its fun and good for solo players and fun
Isn’t one of the main points of the mod is that it’s configurable down to disable it?
Some people don't seem to know what a config is
I see things like this. They will never fit 100% in the game
Sorry to the both of you about the negativity.
I like to think that with 1946 downloads for the modern version, if 5 people don’t like it and severely complain that’s still 1941 people who either liked it or disabled it in the config.
which some people dont know what fun is
Simply because you aren't the creator of the game
You don't have the vision that Zeekers has
And that's completely fine
the issue is no matter how many people like your things, the negative people are the ones who affect you the most
It makes your stuff have an identity
It’s literally Xu's mod. The devs of the mod (especially Xu and Rodrigo) work really hard on something they don’t even get paid for. People just can’t be grateful
given how many people come in here and haven't used the config editor before, you're asking for a lot lol
Might be an idea to mention it in the readme at this point
This is probably why most public modpacks are ass
one thing people gotta learn for LC mods is that cfgs are really important
A lot of people just throw some random mods into the game to play with their friends and have a laugh
I’ve spent so much time in the LLL config that I’m dumbfounded
i mean if they don't bother to read the readmes or anythign there isn't anything we can do to prevent it from happening
100%
Not many people who don’t know about configs or don’t read the readme come to the LCM server
Only thing it really affects is how many downloads a mod has if they uninstall it
one thing is for many peeps LC is the only game they have ever modded
Lc config is a good base point for beginners
checking cfgs is pretty normal for people who mod games a lot
and makes configs more accessible
that is true, making modding accessible inevitably leads to situations like this
but not something people expect if they dont mod other games
I was in alot of pain when one of my friends sent me their modcode and it was full of deprecated, unconfigged mods
Am I autistic or is it normal to just never use LethalConfig for anything aside from very specific mods like EnemySkinRegistry? I just use Gale's config editor
I do the same
Nah, that's up to you
this is why ever group needs the "pack dev " haha
It’s easier and stops that 2 kilobyte bloat. Might as well have my whole SSD
i feel you, there are just SO MANY OF THEM and it hurts to see everytime
Bloat of?
The thing is, there is no list of the mods that are no longer required
Especially regarding fixes
I’m lucky enough that all of my friends aren’t in the modding community, hardly know any mods (even the popular ones) and don’t know how to make modpacks
for sure, it is very hard to keep up with what isn't needed anymore if you're not in here. but at least they could get rid of deprecated mods
They know a lot about LC, but all they know about modding is to open r2modman and start modded
best case so you can make the perfect balance for your group
same with me
Not all deprecated mods are unusable tho
yeah theres a big red DEPRECATED, obv something is wrong with that mod
I am look super specific with my configs. If I wasn't, my modpack would've been done liek months ago lmfao
Sorry to interrupt, but look at this image
Deprecated just means they are no longer maintained
One of my friends always checks what’s been added ever since she died to a mask copying a players outfit. I did tell everyone since I thought it’s unfair not to know but she didn’t listen
Yeah, it's very likely that sooner or later they will stop working
usually what causes the errors
WTF AIN'T NO WAY WE'VE GOT KIDNAPPING IN LETHAL COMPANY 😭
like I use a few (im visor and more interiors) but I cherrypicked those
Yep, but it's not always the case
The only depracated mods in my modpack are Scoopy's Variety Mod, Immersive Visor, and Runtime Netcode Patcher
It doesn't help that quite some deprecated mods are in the "most downloaded" list
Yeah, a lot of the old mods fit the vanilla feel a lot
I can never fit scoopy's interiors with any moons. They jsut don't fit fr
There's not rlly anything else like Scoopy's Variety Mod and Quality Company lol
People would just assume they are fine as they are "popular options"
yeah thats the annoying part, thunderstore needs to add a "popular this month" tab or something like that
Past few interiors have been fucking offices 😭
I have a friend which absolutely LOVES liminal pools. Sadly liminal pools interior hardly fits most moons
Check out the gray apartments
I love that there are technically 6 office interiors haha
I just put all interiors on all moons
It's a good liminal interior that fits the feel of vanilla LC
SIX?? WHAT
I would do that but I love lore accuracy too much
I set that on moons that have a lot of water, march, and ocean tag. I put it's spawn weight as 20
I used to do that
Before adding any mod I make sure I can atleast make it lore accurate
A few exceptions for funny mods though
company offices, lc office, cozy office, if you count MANTIF then that
lc office, cozy offices, company offices, mantif, black mesa and the was one more I cant remember
A specific moon would have a specific interior, and the Manor would be thrown in there as an occasional thing
ooh
what is lcintothedark office?
also apeture
company offices
company offices
that was the one I forgot
Now, every interior in my modpack spawns on my moons, but they still have a canon sector. The interior variety isn't canon
is that a mod?
man I would love to use black mesa interior but sadly my friends pc cant handle it
I think the discussion already left the topic's purpose lol
(The canon sector being the int /w a weight of 300)
which one was liminal pools, is that the backrooms one or the one with custom scrap
Wtf is that music...
the backrooms one
idk, I guess meant to be creepy
Does the backrooms even work still?
Didn't people say this mod is messed up? Alongside the cave mod from the same guy
poolrooms was the one with custom scrap i think
the office was fine
Correct
imagine making a mine interior and then a month later zeekers makes one
Gray Apartments is the best office now
It's just Cozy Office without the weird ass main entrance. That main entrance bugs me so fucking much Idk why
was it a month? i thought it was a matter of days
CR is the new general
oh dang really? poor dev
CR?
CodeRebirth
CodeRebirth??????????
apartments isnt an office tho 
CodeRebirth.
He was faster than the dev, but not fast enough :c
CLOSE ENOUGH.
ohh I got it no wlol
:3
i tried out his company mines and it was alright except for the fact that a turret spawned behind a wall and killed me
me when the code gets rebirthed idk
Technically not all mine shafts would look the same in lore, so it wasn’t entirely wasted effort.
LC Office refence
that was fixed but he is on hiatus
I like LC_Office
so there are other issues
Did Piggy quit modding (For LC)? Or are they just taking a break
life stuff in the way
Ah
piggy's busy right now iirc
out of the cave interior and the company offices from intothedarkness, which is more recommended
tbh neither
office is just less interesting lc office
and caves has some issues
there's better applications of both ideas tbh
and is a lil bland
I like how the dude was working on a mineshaft int... THEN ZEEKERSS RELEASES A WHOLE-ASS NEW MINESHAFT INTERIOR HIMSELF IN V60 😭
will note that those 2 had been planned to be overhauled, his water dungeon is much better tho needs a big bug patch
which is being chipped away at
Can someone help me with code rebirth's trap config? Do I change the vanilla text or the modded/cd text inthe config?
These are the only custom interiors that not only fit LC's artstyle, but also are unique enough to stand out from the crowd Imo
Generic's is so generic though. It's just empty halls after empty halls lol
Generic fucking rocks /w the shit he's been cooking, even before his int and scrap
I don't know how I feel after playing on it for so long
kinda the point
Like the Factory is any different?
will say the halls could use a few more props for generic
but its good
Facility has stairs, that huge custom room, hallways that bend kinda. Generic is just hallways and square rooms
Generic, please add a Bozoros poster in this int and my life is yours
once generic pushes the update that allows some lights to be off by default it'll go way up for me
Peak
Facility has the 2 different types of areas
I just realized that the lights can't turn off in the Sewer
or can they? I've never disabled the gen to find out
honestly I dont get the obsession with any game community and "vanilla friendly" mods, I swear it been a trend infection so many modded communities im a part of
like its fine for them to exist
that isnt the problem
Wesley’s interiors Grand Armoury fits artifice in both lore and gameplay
but people will endlessly compain about a mod not feeling like vanilla
They aren't complaining, just stating it don't feel vanilla to them
trust me
some people like their game to look like it did when they first started playing
people bitch about it
I will only like Grand Armory when Wesley adds a config to change the green goop from acid to water lmfao
thats not a problem but when I see people complaining a mod isnt vanilla styled when its not trying to be
It’s moon tag based
I know, which is pretty stupid
wdym?
I do like these kind of mods, but certainly not how people complains and DEMANDS this kind of content
yeah that isn't cool
Toy store is nice but doesnt fit any vanilla moons other than rend I feel
I find it fascinating how modders try to capture the feel of the original game with their own twist
Fits Etern very well atleast
Toy Store has too many nutcrackers Imo
Idk why he's been focusing solely on nutcrackers when, y'know, jesters and barbers exist, or hell, just toy scrap in general. E.g. a toy train going about the Toy Store near the ceiling would feel more fresh
It's goofy in a bad way
Understandable. So rend?
Its fine for people to make those I just don't understand when people to act like all content mods have to adhere to being styled like the official content
Uhh
Yeah pretty much
Last I used Toy Store in a late-game moon was on Rend
You can swing this about Mansion, no?
Not complaining about the interior, it’s one of my favourites. Just doesn’t fit many vanilla moons.
mansion is the reason I justify many other interiors haha
I did make adamance a mansion moon though
I try to keep mine vanilla but with enough work in a interior, it'll be in my modpack regardless. And depending on how you config, it'll feel vanilla depending on the moons
like school and castle
Fits super well. I recommend it a lot.
Castle is too god damn big for me 😭 There is NO LOOT in that bitch
Trends, or just a stupid obsession. Whatever it is, there will always be people like that in any modding community
Edit its size in LLL
you def gotta shrink it but then its one my favs
I'm having vietnam flashbacks about GTA SA Modding community
LLL sizing doesn't work
That removes the difficulty of the interiors getting bigger with each moon tho
Which kinda sucks
*for that kind of thing
it doesnt, interior size and moon size mults are different
Wh??
Explain
Nothing wrong with wanting to add vanilla friendly mods. That’s usually what I choose to do.
Mainly the issue is people who complain about it. It’s the mod devs choice what they add in the end not the players.
each moon has an interior size multiplier, then thats divided by the interior size value that interior type has
You know what's weird? I've mainly seen ppl play /w brainrot (I mean goofy stuff, I don't believe in brainrot) modpacks, and I'm kind of surprised to see a lot of people complaining about vanilla-friendly stuff
I thought like
those people didn't exist
😭
both sides of an extreme
Seems like the vanilla side is harsher
vanilla is harsher because they have strict standards
...Huh.
so i reduce the interior size scale of castle to fix its size issues
and its fun
there ain't no reducing mantif though 💀
Ngl, even Shockwave Gal and Seamine Gal is kind of vanilla-like because I know Zeekerss would def add goofy shit like that to vanilla, he's done it with his previous games (Mainly The Upturned)
A lot less sexualized though
I feel like what mod devs choose to add in their mods and what players add in their mod packs is up to them.
In the end as long as a mod creator is enjoying what they make that’s what matters, people shouldn’t bitch to them about stuff. Modpack creators also should just make a modpack them and their friends can enjoy, doesn’t matter if it’s vanilla friendly or really goofy. Making projects and playing games are meant to be fun
Interiors (or dungeons) are randomly generated from pre-made rooms, so their size can be configured
Moons are a "static" map
Yea I wasn't talking about the exterior
Can someone help me with the coderebirth trap configs?
problem is immersion really depends on the person lol
I have a pretty loose definition
while others dont
For me, LC is a good mashup of horror and laughs
That wasn't my point, I was just expressing my surprise to what I thought basically didn't exist
this game's lore
help plz
Fuck let me find it
prob the least immersion friendly mod I have is toomanyemotes
My bad. Wasn’t saying that’s your point.
Was expressing my opinion that games are meant to be fun which a lot of people seem to have forgotten
@woven anchor
Yeag
reminds me of minecraft ultrahard/tech packs lol
I personally like me this lol
With certain emotes removed, of course
Am I supposed to only edit the custom one?
I use that, one of my favourites
🤝
Its good but I need my guns
and that breaks them
PushCompany is another good one. Although not really for everyone since it’s only really useful for trolling
Depends how you and your team play
also masked emotes are funny as hell
Is that freedom I smell?
I am american but hate guns irl haha
Was in America last week. Your portion sizes at restaurants are huge
But it's just this
I've always thought that somebody should remake it in a similar way to Lethal Hands
Im wanna get the hell outa here after last election
lethal hands is PEAK
So it actually shows an animation through Emotes API
THANK YOU FOR REMINDING ME
You heard of vermin supreme?
?
@cold zealot Watch your back when you play my modpack next time lil bro
It’s so good. Me and my friend both started pushing our other friend towards a landmine at the same time. Our mind was actually synchronised
guys, which part of the text in the trap config am I supposed to change? The vanilla or custom?
I'm confused
In our defence he through last round by stepping on a landmine next to the entire team
It’s this guy who enters the election cycle every year. Doesn’t get many votes but he’s hilarious
Google him or search him up on YouTube
I cannot fucking wait to torture Nova and Purple with this LMFAO
OH YEAH
LMFAO
He wasn’t even AFK
Dude that's so evil I love it 😭
According to the rest of my team he walked on a landmine after all
hello, uhm...
wtf happened?
nothing
Can someone help me configure CR trap config so they aren't as present? There so many they are usuaaly three beside each other
Xu has left the server for the time being due to negativity
Consider it a break
could someone explain why cr hazards spawn in clusters now?
Haven't they always done that?
no?
xu changed how they spawn and its alot more advanced and customizable
but they are so close together, even the money you find on the ground. Is that normal?
do you mean the bear traps?
i think he's talking about the microwave, laser turret, tesla coil combo that happening sometimes
there are literally like shockwaves, turrets, fans, in very close proximity to each other
max ive seen togethe4r is 3
and the money on the ground counts as a hazard and is spawning the same way, three coins very close typ each other
has anyone else noticed this?
No you're right on that, it's only good for extra menus ingame but other than that I use TS' config editor or just modify the .cfg file in a notepad
lel
ogopogal
ohno-
Ogopogo's a father of 16!!!
can someone see if traps are grouping together?
this cr trap xconfig holdin me back onmy modpack a bit
Thank you Xu
How do you decrease the traps spawns now? I just entered the facility and saw every singe trap in less than 5 seconds
it just updated, there is a readme for new hazard configs
It's still giving me these errors btw
I haven't seen these errors, when do they appear for you?
When launching the game
I'll see if I have them
Try to regen config?
Idk if CR has a keybinding config, regen if it doed
do you guys think the hazards spawn too much? if yes, is it getting adressed in the next update?
The max amount that can spawn is configurable
that's from Modelreplacement API
I thinkk
Mod has some built in models that activate if you have it, that error causes no issues
im fairly sure
well I think cr has like, a modelreplacement api thing and it spews out a few errors related to it if you don't have it but its nothing to worry about
You guys are talking about this?
ye
Pretty sure this has been fixed, the error I'm getting is not the same one
Can someone that doesn't have that error show me what this setting looks like in their config?
Read the modpage
Detailed guide on how it works
does this look accurate
I dont know how it works
you werent joking
I assume this is how it works based on the wording lmao
without spoiling anything, microwave is so extremely interesting now
I read that and im still completely lost 
I just need to know HOW TO CFG IT lol
I dont care if its more interesting, idk wtf it means by this
It means... something
this my jab at what I think things mean
so what does having 4 different versions mean?
does that mean the game chooses one of those 4?
I think I figured it out
Explain please
Ok so when generating lets say a moon chooses a number between 0-3(includes decimals)
if it selects 0.65 it will got to the closest value which is 0.5
so it will spawn 1
(see image above)
But how does this explain the clustering? The clustering is new
The clustering has always been there
I have almost never seen the clustering until the update
Odd
The coins where apart
I have though
And I rarely rarely saw hazards right beside each other. I know they tend to do that on LCOffice
but now
even the coins are clustered very close to each other
They used to be VERY spread out
now if you see a coin, there is probably another close to it
coins count as a hazard in CR
Maybe ut just happens to make it happen less
since I reduced overall spawns
but I think I undertand why it causes that
with how it works if more of one traps spawns
it will also spawn more of the others
as the higher trap value applies to them all
with the default settings
im just guessing tho
Do you think Xu didn't consider the fact that there where like 4-5 different traps with a low setting of spawning 8 per map and that's why it is so present?
I think thats the issues, it uses the vanilla spawn system but problem is vanilla only has 3 traps
and having each have the same default cfg
causes chaos
I'm going to try to set them lower and see what happens
also make sure they are different for each
id say maybe instead of a scale of 0-1 as it is now
0-10 may be better
more room to set distance between spawn values
It does what vanilla does
From what I know 0;0 and 0.5,2 would mean if it's between 0 and 0.5, 0-2 would spawn right?
that 2 would mean that 2 would spawn
im fairly sure
can you help me with these spawn weights
dont quote me on that tho
nope, no clue how they work
While I'm thinking about it, was it code rebirth that planned to have GodRays weathe
wearther
weather
I swore
someone was making it at some point
and it looked they got pretty far in development
Yes
are you available to test something?
i don't even know what could possibly be causing this problem, i cant reproduce it, but i have a guess on how to fix it
Oh hi xu
hello its me
xu xiaolan
i am currently coding
i hate rodrigo, he keeps making me do so much work
WHY
will say it does seem the new trap system spreads them out less than they used too
was reduced when limiting spawns more but still
same as it always has been unfortunately
especially the coins
the coins dont even have the curve stuff lol
go back to modeling
hm
I will say before you go
enjoy a good break
you deserve it
rodrigo doesnt need a break
doesnt do anything
sorry, im gonna go model more boobs now, as i am rodrigo
ill go code said models
XU IS BACK lol
Thought you where Xu?
:trol:
lol
you're so right bestie
any future bug reports, report em to the github, whether its also a skill issue on your end ill explain it to you
ill fix all the bugs
that for everyone?
dude thats so chill of you
🔧
no only cool people
no youre a chill guy
anyway, test fixing this by changing the config to have: "0.5,1.0" instead of 0.5,1", im guessing its not detecting the 1's and 3's as floats lol
also this is a beautiful graph that represents exactly how it's done
just to explain it ONE more time for how it works
vanilla generates a random number from 0 to 1, this is used for the BOTTOM line, the X-AXIS
then from that number it goes up, until it hits the curve
then it draws a line to the left
wowo rodrigo you got so smart
Does the generator run on diesel?
and very handsome
runs on the pure hatred bred in this thread yeah
This is NOT V1...
anyway, adios, remember to report bugs to github
Mb, didn't see the reply
okay I'll try
okay uhhh
that's really weird
i can send u a dll to test if you'd like?
sure
bet gimme a min
Do I just replace the other dll?
ye replace the one that's not MRAPI related
Here's the log
tanks, time to see
huh
i dont get it at all lol
why is 0.5 failing to be parsed?
@glossy swallow help meh
I'd guess it has to do with the decimal. where are you parsing it in your code on github?
this is the code :/
i can send u the github link too but this is the place where it saw 0.5 and parsed it as false
hmmm
Could system language have an effect here?
I remember having a similar issue with another mod because of that
what?
https://learn.microsoft.com/en-us/dotnet/api/system.single.tryparse?view=net-9.0 When this method returns, contains single-precision floating-point number equivalent to the numeric value or symbol contained in s, if the conversion succeeded, or zero if the conversion failed. The conversion fails if the s parameter is null or Empty or is not a number in a valid format. It also fails on .NET Framework and .NET Core 2.2 and earlier versions if s represents a number less than Single.MinValue or greater than Single.MaxValue. This parameter is passed uninitialized; any value originally supplied in result will be overwritten.
yeah i'm reading through this right now. Could it be that it can't parse a value lower than 1?
In the microwave hazard, there is a chance for a charred baby to be inside
You can actually pull it out while the microwave door is open
It's worth like 200
huh, microwaved baby
should try after the next update 🙂
no way
I'm fr!
I was like what?
Maybe it accidently crawled in there lol
I like the new mechanic of if a item is in a microwave, you can risk it and pull it out for rewards
not possible
that is a unique twist for a hazard
id never put a baby in there
eh, i'm reading it more and I dont think it's too low of a value
nope cuz it parses 0,0 fine
also parses 1,8 fine
yeah you right, shoulda seen that sooner
and it's only on that guy's client does it not parse, it parses fine on my end and other people's end
it's worth like 210 credit after microwaved, idm some more credits
I wonder if there's any spaces you might need to trim then
if it's client specific
i constantly trim cuz the format itself has spaces inbetween the values
but yeah, I think it isn't that low of a chance for 5-8 of a hazard to spawn if I'm understanding the hazard thing, it's just there are 4-5 hazards in total so the whole map clusters them up since there are so many
wb
I just removed the very right set of numbers so only 0-3 of each hazard spawns
It reduced them clustering up
In this bit, it might help to put in the log the string for each value in the log. so like Could not parse first value ({splitPair[0]}): and then the bool from float.TryParse
ight
at the very least it might help us understand why specific numbers aren't parsing properly
try this if u can
Alright
@glossy swallow ig tryparse defaults to 0 when it returns false
but uhh im still confoosed
yeah this is confusing lmao
I dont blame you
maybe try this?
im playing around in my suitsTerminal project so you can ignore the autofill stuff
alright lets try that
or this one style: System.Globalization.NumberStyles.Float
uhhh no overload for tryparse has 3 args
dunno tbh
might help you to do this then (in .csproj file)
if you're using visual studio, idk about other IDEs
oh gotcha, yeah when I first started getting help from Zaggy I had to do this to get some of their code to work for me lol
I'm not sure why your TryParse isn't taking 3 args
OH
WAIT
my reading comprehension is awful
this is 4 args not 3
i'm googling lmao
kek
so i'd guess null or CultureInfo.CurrentCulture would work
this works for me 🙂
do i do float number styles or allowdecimalpoint?
prob dont do null btw Passing null as the IFormatProvider is not the correct way to do this. If the user has a custom date/time format on their PC you'll have issues in parsing and converting to string.
tbh I think float should work
when I hover over it this is what it says about NumberStyles.Float
alright imma test it first rq
smart 
after further reading you may want to use invariantculture (in case other players have different culture settings on their local machine, tho im unsure if a lethal company mod would be affected by this)
stackoverflow* my beloved
@cursive thistle 4th times teh charm
yeah
:kek
dang I got the cosplay Xu 
saved
ill be the real xu if you want me to
👀
Looks like the errors are gone now !

@glossy swallow thank you for da help 🫡
How was this only happening to me? Or perhaps no one else reported it?
hey np I learned a good amount myself too lmao
no one else happened to report it yet i guess
I am curious if any of my TryParse stuff would have the same issue. The only example I can think of is ship colors' alpha float config items when using the web config
but it's such a niche situation i'd bet no one has run into it yet
i dont mess with floats that much either so 
glad to help 💜
thanks for the help
lol

xu makes ass mods, you are ass
i pull out my gun and fire at xu
roll for luck
i pull out my big turret
HOW
I'm sorry, when you say AC, do you mean AntiCheat?
Advanced Company im pretty sure
How can Advanced Company cause conflicts between players?
The Grincher of Lethal Company basically
Does he know
Wrong
AIMT NO FUCKING WAY
smartest oobleterra user
SHUR UP
I still need to figure out this fucking config bro
@tiny cedar PITBULL GO
what
No questions
Ao oni
Blanca was talking smack about oobleterra
FAKE
HELL NAW
😭😭
5 little Marvins jumping on the bed
are you sure
that conflicts with what I was reading
i never lie 👼
WHY DOIESNT SHTIS SHIT OWKR
womp womp
strongest blanca vs weakest @mild storm
WAIT I HAVE THE VIDEO
WAIT HOKD ON
KEMME GO GET IT
this thread is rot lmao
IS THAT ACTUALLY A FEATURE
ENABLING THE MICROWAVE RN
CAN YOU ACTUALLY COOK BABIES!!!???
SEAM will stay where I am when I move the chair.
only during before ur first landing
However, SWRD can move normally and will not get stuck in place.
rip spongl 😭
only during the first orbit when u buy her*
shes just that cool
Marvin jumpy song real
Fake because I said so
ok mr bone crusher
Ball crusher
v0.8.3
- Fixed very rare config issue with the hazard curve stuff with non english systems(?) and added more error logging.
- Readded config (true by default) to remove interior fog.
HAHAHHAHAHA
@wise stag Are you supposed to be able to grab the scrap that can now spawn in microwaves?
Okay, thought so. Well, it's sometimes a tad finicky with the silverware you find inside, although the charred maneater in an anomaly.
I brought one back to the ship and I can't seem to pick it up anymore
It also doesn't get sold to the company via SellMyScrap
i add it just like any other scrap in the game, that would be a sellmyscrap issue
and im not sure why u wouldnt be able to pick em up anymore, ill check the code for that
it should be fine as far as i can tell
Yeah, I'm not sure why it's doing that for me
I do have a big modpack, but this is a first for scrap misbehaving like this
I snagged a golden fork/spork (whichever one it was) and that one not only worked fine, but it was also sold just like any other scrap
yeah there arent any differences between teh two as far as i can tell
Xu I think I'm stupid but you said X3 and Y3 does that mean the end one has a chance to spawn 1-8 traps?
X3,Y3 like the coordinates
this is a curve maker
(0,0) to (0.5,1) to (0.8,3) to (1,8)
I might be stupid... But how do you change the amount that spawns I've been trying to ask around
so the game generates a random number between 0 and 1 for the x-axis
alright ...
so to change the number of hazards that spawn, you'd change the y-value
Of all 3?
OH
And like he said, it's random. This doesn't insure you'll get the same number every time

technically max amount is the final point on that curve that u set
And the min count is the first (0,0)
by default, yes

rare chance, but yes
Oh my fucking God what
OK
I have good brain now
Thank you so fucking much
I've been at this for 6 hours

i would pin the graph but pinbot is dead
I'm a lil bit stupid
i noticed that the silverware items seem to have battery power for some reason? is that intentional?
Animation curves can be a tad confusing at first
not intentiopnal but it also does nothing its just kinda funny
What happens when you charge them? 🤔
kek
That's not realistic, Xu should borrow LethalThings' code and make lightning strike the ship lmao
i would do that but that's 5 minutes too much effort
lol thats fair
Oop, went up to seven
new favorite gif

this was far back but i hate them too:TulipAngryV2:
Oh, and for those trap spawn curves, you can still customize them for specific moons, right? It's just [MoonName] - x,y ; x,y ; x;y for each moon you want to customize?
yes
https://www.youtube.com/shorts/pHwBZwJuaJI next code rebirth update
If you want to see more content like this, don't forget to subscribe to my channel, thank you.
youtube.com/@CanVenturess?sub_confirmation=1
Ok I think my brain is on fire but I wanted the max to be like 5 it'd be like this???
0,0 ; 0.5,1 ; 0.8,3 ; 1,5
I think???
Yeah, I believe that looks correct, since x-axis 1 is the final point, that would indicate the max limit
Holy shit I feel my brain melting
How does this option work? I have installed the pre-mod.
Think of it like this: you're plotting dots on a graph, and then you draw a line connecting those dots
Yes
Then the game picks out a random area across that line each time, and that's how it determines the number of that hazard each day
It just puts a purple suit in the rack
That when switched to gives the model
If I use the terminal suits, can I use it normally?
dunno, should be fine
its just like other model replacements with suits
See my brain is smoking even more
I need to read the graphs again..
also yeah, that's right, i think
I think?
now find the derivative of the function
solve for X
X from the interval [0,1;0,5[ U ]0.7;1]
WHAT DO YOU MEANNN
I just tried it. I thought it was to put Gal in the player's clothes, but it turned out that the player put on Gal's clothes. There was a misunderstanding, lol.
ye
I meant that players were collateral damage to a conflict between mod developers
Advanced Company dev was an asshole and brought the end onto himself lol
I loved advanced company till I figured out the game lagged less when I didn't have it
Not the creator..
The mod itself was cool
Not saying otherwise tho. I really love the mod and what it adds, but it's a shame how problematic his dev was :/
can anybody guess this gal?
Garten of Ban Ban gal
Ooblterra gal
no, not a real mod
Fake...
Blue eyes white dragon
Crushed aluminum can gal
exactly fake mod
Using version 0.8.3, the spaceship can't land normally.
I guess she's HamburGal.
seems it might be an issue with your bug zapper configs
recheck your configs
I reset the configuration file and it really returned to normal.
But what I don't understand is that I directly updated the result from 0.8.2 to 0.8.3, but the configuration file with the same result can't be used.
send config screenshot
oh
the new giant death caught my group offguard 😭
we used the crusier to kill it before it got merged into code rebirth, but its new death anim got the cruiser stuck LOL
Strangely, I re-imported the backed-up configuration file and the result was normal again.I don't know what I did, maybe I installed the model replacement and then saved the clothes, and finally deleted the model replacement.

