#Code Rebirth [V§O∆X∆O§]

1 messages · Page 12 of 1

wise stag
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Biomes*

feral cape
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I swear if I land on assurance and start seeing eater of souls flying at me I’m uninstalling LC

idle cradle
fresh thunder
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I have found that removing the wallet from the store bugs out buying items from LethalThings, it shifts the IDs or whatever so when i bought a remote radar i got a utility belt instead etc.

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It only happens when the Wallet is disabled, enabling it again fixes it

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so for now i will just set the price rly high or something

wise stag
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When the wallet is disabled, it literally doesn't exist

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I dont even open the assetbundle for it

vestal python
pine ember
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That would explain why utility belts keep coming out of crates in this mod despite me disabling those in lethal things, cause I also have the wallet disabled.

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I believe this only affects lethal things, all other items are fine

fresh thunder
fresh thunder
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i dont remember if there is a config to specify what can spawn in it

wise stag
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and LL has a method to remove store items, but it doesnt remove them from the list that i use for the crates, which is the buyableItemsList

fresh thunder
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OH, also i just remembered
Dunno if you wanna factor this in or not, but the crates that give you scrap also dont respect the whole "Single scrap day" thing. You'll get the same scrap in the facility but crates will pull from the normal pool.
I am unsure if crates are also affected by Registry's weather multipliers or not, havent rly tested or noticed yet

wise stag
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for the wallet i just literally dont even register it lol

pine ember
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I also don't think crate loot respects other things like value multipliers in the event you have mods that alter scrap value based on weather, but again, that's probably a whole bunch of other layers of code that your mod doesn't really account for.

patent ember
fresh thunder
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Like i already have ReindogAndFriends which specifically adds 1 store item

patent ember
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and try if it fixes

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I had to do that on my +300 modpack

fresh thunder
patent ember
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yeah

vestal python
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i also tried removing other lethalthings items to see if it would fix it, but that didn't affect it

wise stag
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Lol that's a funny coincidence

vestal python
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yea i'm not entirely sure why it does that. i don't know how store entries are added but is it possible that it's still loading the entry for the item but not any other details like name? so it pushes down other entries without appearing? sorry if i don't get it at all lol

wise stag
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Basically when something gets removed from the store, it gets removed from the terminal etc except it doesn't get removed from the list that determines if something is buyable lol

vestal python
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sounds abt right

wise stag
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That's the case for MOST LL store items

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For me I just don't even register the wallet at all

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So it wouldn't affect anything anyway

haughty yoke
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there is still no config for biomes mannnn

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also for some reason the lid on the metal crate flies away idk why

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it doesnt rlly affect anything though

wise stag
haughty yoke
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i only see options to enable and disable them

wise stag
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yeah, what config are you looking for lol

haughty yoke
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like what moons they can be on

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what enemies can spawn from them

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and like the chance of them spawning instead of guaranteed

wise stag
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currently no enemies spawn from it cuz its visual for now

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didnt really have plans to make it moon specific since its random like terraria, which is whhy its also guaranteed

haughty yoke
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well consider it a suggestion then

wise stag
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sure

wise stag
formal sinew
wise stag
wise stag
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Just to give more information about each choice, currently she is developed to path through main entrance and then path to you if you're inside, she could be stopped by locked doors if they're in thr way, and she won't go through a fire exit if you go through one/come out of one

mild storm
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Clownhorn fish teleports to the player when they go through entrances, which means it will always be with you but can be a bit immersion breaking according to xu. The other option is it only following through main meaning it has to go all the way aroubd and can get stuck whennyou go through fire.

wise stag
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The other problem with fire is that there's gonna be a bunch of teleporting, on like, assurance, if you come out fire exit, that's one teleport, then go down onto the ground, that's another trleport

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And this is the issue me and Rodriguez have been on and on about for weeks

mild storm
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I personally think that since shes a combat and item carryer she should tp if stuck so she is always with you

wise stag
# wise stag

@hot light @valid drum @autumn pagoda and whoever else is interested

autumn pagoda
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wdym prone to break

mild storm
wise stag
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Lol I just realised I never left a 4th option for her to be as she id

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Hold on lemme remake poll

wise stag
# wise stag
poll_question_text

Shockwave gal feature

victor_answer_votes

1

total_votes

1

victor_answer_id

3

victor_answer_text

follows you through fireexits (prone to break)

victor_answer_emoji_id

1174730104249798787

victor_answer_emoji_name

beevil

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Yeah yeah shush

mild storm
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Xu sees it more as an entity which means she has to walk everywhere, which can lead to pathing issues and her not being with the player when they use fire exit. I see it as a companion that tps to you when she cant path so she is alwaysbwith the followed player. Which can be obstructive and immersion breaking.

radiant raft
mild storm
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I just think doing it like the clownhorn fish with some tweaks because of her size would work perfectly

wise stag
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There

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@autumn pagoda @radiant raft vote again

mild storm
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Reliable pathing*

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When she can path from main to fire

wise stag
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No it is a lot more reliable than messing with fire exits and a path of teleporting

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She WILL randomly teleport to you even if there's a solid path sometimes

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That's just unity limitation 101

mild storm
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Again, the issue is she wont be with you all the time

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Clownhorn fish did it well

wise stag
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Yes, but she will most of the time, and she's very fast

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Clownhorn fish too small, barely noticeable when it teleports around and bugs with it etc

mild storm
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I personally dint mind the robot teleporting to you through fire like next to you instead of directly in you, but your pathing means she has to run from main to fire which is goofy and frankly sucks

wise stag
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I think it makes a lot more sense, it IS more stable, it won't just glitch out randomly, and it'll be less of a heavy both visual and ingame obstruction to the gameplay if it's not constantly in your and other peoples faces if roams the environment and uses proper channels to reach the player

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Anyway

mild storm
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And apparently fire exit isnt a proper channel

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Which is the issue here

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Pathing to fire sucks

wise stag
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Yeah because she'll exit fire exit, then she'll teleport to you, then teleport again to another path while you're going off assurances fire exit

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And then she'll teleport a 3rd time

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When u do reach the fround

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Ground*

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And God knows how janky that'll look

mild storm
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Ye which i think is fine for a companion in a video game

wise stag
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And I disagree, which is why we made a poll lol

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So end of discussion from both of us

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Unless someone asks a question

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Don't get me wrong too, this is easier for me to make and develop, I just don't think it's a good addition with all the reasons I've mentioned before

mild storm
wise stag
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Btw choosing the first includes the 2nd, otherwise it won't work, just a heads up

hot light
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i dont even know what she does so i have no answer imhuhimwuh

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like is she friendly? she an enemy? she shock? she fight?

wise stag
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She's a sort of companion that helps gathering items and fighting enemjes

hot light
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aaaaaaaah

wise stag
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I'm not a big fan of how omnipotent and omniscient she's being made to be, this is less of smthn like that and more so immersion breaking

hot light
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i vote every way she can reach me

wise stag
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Lol

wise stag
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Lol

mild storm
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I wouldnt call a minecraft dog omnipotent

wise stag
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Bro, you wanted her to be able to kill everything no limits

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Carry a bunch of items really fast back to the ship

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Only limitation is non killable enemies

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And now u want her to be constantly at your position

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Let me know when one minecraft dog can kill the ender dragon

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Then we can talk

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I wanna think about people who wanna have fun playing lethal too

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And this is already basically how she works rn because you don't budge on any feedback by me

feral cape
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Being able to follow you through main entrance and fire exit makes sense and she’d probably be able to break down doors if she can kill enemies.

Teleporting makes no sense though

wise stag
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Teleporting is the only way to do it and make sure she sticks by you

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Voting for fire exit is voting for teleporting

feral cape
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Teleporting through to fire exit makes plenty of sense if she’s already outside the fire exit

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Isn’t that what we do?

wise stag
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The problem comes when teleporting out when you leave through fire exit

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She teleports out of it just fine, but making sure she paths with you to wherver u go is not

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Because you'll be doing stuff like jumping (leaving navmesh), stuff like going down hills (she'll teleport since navmesh can't spawn in high slopes)

hot light
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||give her that default mobile game run yoiled ||

wise stag
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Animation is not up to me lol

hot light
wise stag
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Anyway I gtg for the most part, I don't have battery and I need Google maps lol

hot light
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hav funn

mild storm
mild storm
mild storm
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Also not constantly by you, its only when you are really out of reach or go through doors

wise stag
wise stag
wise stag
tacit badge
wise stag
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I'm not adding an animation for any of this

tacit badge
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idrc if there's an animation myself but they're saying "teleporting makes no sense" bitch it's a robot waifu

mild storm
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Like you wont see her teleport except when she cant path

wise stag
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And ill still say teleporting makes no sense

mild storm
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Through doors you wont even see it

wise stag
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You'll notice a LOT of teleporting if I allow it

mild storm
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It is such a non issue thaf you wouldnt budge over

wise stag
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It is an issue

wise stag
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And I'm tired of having to explain over and over or just being told "she's a robot so she can do anything, makes sense"

tacit badge
wise stag
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The fuck does tenkaichi 3 have to do with this

tacit badge
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it's honestly really hard to make something that's supposed to be a companion and have it always be able to path to the player, I guess lethal mon gets around that by you being able to retrieve it

wise stag
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She'll be by your side most of the time to begin with

mild storm
tacit badge
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you're adding robot bitches to the game

mild storm
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Lol i made that point to s1ckboy lol

wise stag
mild storm
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I think youre exaggerating

wise stag
wise stag
mild storm
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Clownhorn fish is fine

wise stag
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You're the one constantly exaggerating when I'm the one actually coding it and know how it'll look

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Because its small you don't notice clownhorn fish

tacit badge
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talking about like, what's fun to play with and whatnot

wise stag
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It's literally not terrible pathing, it's like a bit of a delay when you leave a fire exit

tacit badge
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it's like the different between leading a cow in minecraft with wheat and having a dog tp next to me

wise stag
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My phone is about to die so I'm stopping this here

mild storm
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I am so confused by your reasoning and think youre trying too much

wise stag
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I'm tired of arguing anyway

mild storm
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Its really not that bad

wise stag
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It IS that bad

tacit badge
mild storm
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The world is over i guess 😔

tacit badge
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make it tp if the delay's bad, if the delay isn't bad just don't have it tp

wise stag
tacit badge
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if you don't want it to tp as much you could always have a lil cooldown so it doesn't tp too often and tries to path more

wise stag
mild storm
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Im pretty sure youll be able to not make it janky

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Since siphon did it

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Only have her tp on navmesh, when she cant path to you and do the jump thing siphon did so she doesnt tp every jump

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Or do like clownhornfish which was when grounded

mild storm
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Like the only issue with tpying is the occasional teleport when she cant reach you on or near navmesh. Otherwise through doors you dont notice it and when the ship leaves you just deactivate her tpying so it doesnt bug out like clownhorn fish

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But the pros is that she'll follow you through fire and be able to join you almost anywhere

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Instead of getting stuck

fresh thunder
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I think the powerful companion sounds cool and kinda unique, but also so strong if it was me personally i would disable it in my pack cuz it sounds a bit too much
Not enough downsides

tacit badge
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I think if they wanted to balance it they could lower the movement speed, make it cost more or add a tp cooldown

mild storm
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Rn its 999 money lol

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And it has limited attack charges

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Which will both be configurable

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But yeah its alot more useful for solo players

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I believe in giving configs and letting players self balance

fresh thunder
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This is true
But if its hard to balance it can still irritate people
I think there's also a surprising amount of people that don't config everything, if it doesn't work how they want it to they just remove it or come complain here in a thread first tbh

mild storm
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you cant please everyone

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tis a fact of life

fresh thunder
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I do feel like its a bit more out there than other features in this mod
Most stuff in this mod isnt as out there in terms of balance to me
I did disable coins tho on all my moons, but that's because i couldn't be bothered to go balance it all and i was happy with my scrap balance as it was

mild storm
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i mean like this robot was a meme, an image i drew which then people wanted it to be real

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its for fun

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but i got a bunch of serious hazards for code rebirth

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modeled and with their ideas

high zenith
mild storm
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just gotta texture

fresh thunder
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Can be as op as whatevers

fresh thunder
mild storm
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turtle lover vs turtle exploder

high zenith
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and have used that same name everywhere since

mild storm
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mine turtle

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hello!

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💥

wise stag
high zenith
wise stag
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this mod is supposed to be what i like, i sacrificed what i preferred/thought was good with shockwave gal

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and im not doing that anymore lol

tacit badge
tacit badge
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jetpack and cruiser are insanely good at a lower prize

mild storm
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she's over

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the xu xiaolan situation is insane

high zenith
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10$ million lost

spiral badger
mild storm
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late pin, wrong message lol

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a swing and a miss

fresh thunder
fresh thunder
mild storm
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cuz xu made another

tacit badge
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it's your mod !

spiral badger
mild storm
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xu was the one that wanted the drone the most along with solid lol

wise stag
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its not my model or animations, i put a lot of work on it

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and yeah i wanted it the most

mild storm
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i just made it for fun

wise stag
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i just very didnt like the decisions made for how it'd work

mild storm
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decisions? you mean it teleporting

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and that one time with sound design

wise stag
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i've had almost no say in any features with this mod

spiral badger
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Locked by request

spiral badger
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Unlocked by unrequest

hybrid flume
mild storm
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code rebirth got locked for a bit, but its all good. Me and xu had a conversation in dms and its all good now, she locked it cuz she needed to cool down and stop arguing.
we are at an agreement

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and we both agreed to scrap the drone forever yoiled

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gone forever

wise stag
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yeah he's completely right

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too much hassle

mild storm
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was a dumb idea anyways

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and we just dont want to attract a certain crowd to this mod you know

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also the drone promotes violence which is bad

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so were removing fireflies

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i mean the drone

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🟨⬛ rip fireflies

wise stag
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on that note, i think dolphins eat algae, and i really dont like how much violence that promotes

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so we're getting rid of algae

mild storm
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bruh thats the next surfaced update

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dont spoil it

wise stag
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sorry got excited 😔

mild storm
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surprise is ruined, just ship out another seamine variant

wise stag
mild storm
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Bruce backflip

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nobody has ever found out how to make him backflip yet

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heres 1 frame of it

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no more, no less

hot light
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😭

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but i get it

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||MoreCompany companion cosmetic? yoiled ||

wise stag
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no

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lol

hot light
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Sadge

odd briar
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Awww, gonna miss the drone lady

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She was cute

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It's for the best though

wise stag
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Truly

mild storm
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guess people will just have to be satisfied with the sea mine gal instead 😔

hot light
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an explosion of ecsta- shot

feral cape
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It’s now canon the shockwave drone monster from moonswept is drone lady abandoned in favour for extension ladders

wise stag
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Shockwave drone is from shockwave drone

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Not moonswept

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😭

wise stag
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Though if you inverse teleport she'll need to breakdown doors to get to you

mild storm
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Damn all this is cool, if only you were actually releasing it 😔

wise stag
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Ong

hot light
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best employee

feral cape
pure jetty
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Oh neat, yet another woman in there

hot light
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yey yoiled

wise stag
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I have figured it out

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My enemies are many, my equals are none. In the shade of Rodrigo's dms, they said Pathing could never be conquered. In the land of CodeRebirth's thread, they said Teleporting could never be humbled. In the realm of Development General, they said NavMeshAgent could never be tamed. Now they say nothing. They fear me, like a force of nature, a dealer in EnemyAI and Pathfinding! I say: I am XuXiaolan, I am Emperor.
https://www.youtube.com/watch?v=mfYT0p_08iY

Napoleon Bonaparte, later known by his regnal name Napoleon I, was a French emperor and military commander who rose to prominence during the French Revolution and led successful campaigns during the Revolutionary Wars

He was the leader of the French Republic as First Consul from 1799 to 1804, then of the French Empire as Emperor of the French

...

▶ Play video
mild storm
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Bra-Vo!

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what a show

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I must say your commitment is admirable

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but you forgot one small detail...

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one insy bitsy tiny detail

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I am in your walls

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away i go, to make more seamines!

spiral badger
fast wing
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why whenever i type wallets it just makes me buy a hoverboard instead @wise stag

spiral badger
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Xubert got in the Thumper Leather Wallet business to pay off the startup costs of her drone production company

wise stag
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Lol

fast wing
wise stag
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also i wont say who this is for, but don't ask to separate shockwave gal from this mod, i do not care for your opinion about my "buggy" mods, they are not being developed for you, they are for the people who appreciate it.

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I will also be making it a point to not listen to said person' feedback or requests, because that is an insanely rude comment behind my back

fast wing
mild storm
wise stag
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Yeah not about you lol dw

hot light
odd briar
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I thought shockwave gal was cancelled?

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It's good to see her again even if it's for the last time

mild storm
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no shes cancelled

mild storm
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enjoy nyawood reborn

young umbra
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What the fu-

spiral badger
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waah

mild storm
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It has no mouth, and it must cheese

mild storm
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I have done many things... and none of those I regret

hot light
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the last half is unsurprising

crude flume
wise stag
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Shes releasing in a couple days

valid drum
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But still

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I wanna showcase her

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XD

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the previews have looked peak

crude vale
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Meatballs shower

feral cape
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Was hoping she’d be cancelled in favour of spare parts

I keep crashing the cruiser 😔

odd briar
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Wife incoming

wise stag
# wise stag
poll_question_text

Shockwave gal behaviour (robot companion)

victor_answer_votes

14

total_votes

36

victor_answer_id

1

victor_answer_text

follows through fire exits (prone to lots of teleportin

victor_answer_emoji_id

1208563314842533918

victor_answer_emoji_name

perceive

haughty yoke
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cactus giant died for this

mild storm
mild storm
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resisting the urge to summon a seamine on your immediate location*

wise stag
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i will spit

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v0.6.0

  • Biomes disabled by default.
  • Added carnivorous plant.
  • Added reworked redwood titan.
  • Added shockwave gal.
  • Added farming.
    • Added new decor, "plant pot".
    • Added wooden seed, obtained by chopping wood and getting it randomly.
    • Added tomato and golden tomato, sellable to the company.
  • Improved meteor shower visuals drastically (thanks V0xx).
  • Improved biome particles performance.
  • Updated for v64.
  • Improved hoverboard a bit.
  • Improved meteor shower overhead visuals a bit.
  • Fixed Snailcat not being rideable.
  • Fixed Cutiefly not being rideable.
  • New icon for coderebirth!! thanks to Koda.
  • Fixed wooden crates having health similar to metal crates.
  • Fixed scan nodes with wooden and metal crates.
  • Fixed metal crates opening randomly by themselves.
  • Allowed wallets to get smaller if their value somehow decreases.
  • Made flower spawning a bit more spread-y.
  • Added metal crate config for whitelist if need be.
  • Added wooden crate config for whitelist if need be.
  • Gave each item a "min,max" worthiness config.
  • Added config for meteor shower to stop at a normalised time of day.
  • Added some more item crate configs.
  • Added change config for biomes.
tacit badge
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woahg... cool

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I can finally become the tomato farmer I was born to be

wise stag
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Yessir

patent ember
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wow

wise stag
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@fresh thunder your configs have been added too

patent ember
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with the new Redwood

wise stag
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They'll be separate entities

autumn heart
patent ember
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should I disable it there then

wise stag
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If u want to, won't cause any conflict from having both though

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But the new one is a lot better

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No more hitting you while you're in the ship

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(Assuming u close the ship door)

autumn heart
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Im very interested in this

wise stag
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Yes the new visuals are a lot lot better

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And there's still some stuff that's missing from said visuals that we're adding

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Performance should be better too

autumn heart
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Sick! Excited to try them out

wise stag
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I know 😔

crude vale
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Its been a while i didnt asked questions here, but do you plan in the futur to do something like Physics anomalies ?

wise stag
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Physics anomalies?

crude vale
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HMmm did you played stalker by any chance ?

wise stag
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Nope

crude vale
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well idk why he did separated videos but

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here is an example

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to put it simply its non natural distortions or hazards

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just like radioactivity

mild storm
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New hazard : Chunk of uranium

crude vale
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bruh

mild storm
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walking close to it kills you in 2 business days

crude vale
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i dream of someone really be adding anomalies with the possibility to extract artifacts from it for LOTS of money or to keep it for high enhancements for ourself with a little counterparts

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there is so much potential to add new tools too

wise stag
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Icic, probably not tbh lol, unless some specific thing sticks out to me

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Next big update is a hazards update

crude vale
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!!!!!

wise stag
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Like 5~ new hazards

crude vale
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i love hazards

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❤️

mild storm
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i made a few hazards 👉 👈

wise stag
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Yeah Rodriguez just kept modelling lmao

crude vale
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the big bertha is my favorite

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but missile turret is my forever wife

fresh thunder
mild storm
high zenith
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new update is sick btw

wise stag
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Yee

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Prolly gonna use same model and just better or code,

high zenith
mild storm
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the driftwood also needs a model glow up lol

wise stag
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Yea

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It was another model I made

mild storm
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i got time since solid isnt working on our game rn but first its hazards

wise stag
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Si

haughty yoke
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does the cutiefly have collision now or something

wise stag
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Yeah you can ride it and when it flies it'll carry you

feral cape
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So is the giant specimens now cancelled and will be continued in CodeRebirth? Or will the giant specimens just be a standalone version?

haughty yoke
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should i still have both?

wise stag
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Redwood got ported, there's no bad effect from having both on, but I recommend only having the CR one on

haughty yoke
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is mangrove on coderebirth?

wise stag
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Not yet

haughty yoke
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o

shadow kernel
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Oh crap v6

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I’m not at home rn does anyone know if the hoverboard is now a worthy form of tranportation

limpid summit
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the real question is does it work good in multiplayer now

wise stag
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It SHOULD

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@fossil spear I'm PRETTY sure hoverboard works now

fresh thunder
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In my profile (?)

shadow kernel
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I would assume so yeah

shadow kernel
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You can check the profile to be sure

solid hedge
wise stag
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Where'd you see that

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If its in the readme and has no picture, probably not been added yet

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Gonna be a similar entity to shockwave gal

solid hedge
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The new Redwood it's alot more intimidating

spiral badger
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Not everything you make has to be Gals Xubert

mild storm
spiral badger
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Think mhmm

mild storm
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xu is just my enabler

wise stag
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The 3 big mommies in lethal company-

mild storm
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The mommy specimens

hot light
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Big Bertha, Aloe, Walking Fle- shot

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really looking forward to finding her 🥰

patent ember
wise stag
hot light
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is it a flytrap of sorts?

patent ember
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It's bigger than I thought

hot light
#

ah

high zenith
wise stag
#

I could do that ye

high zenith
# wise stag I could do that ye

also small bug, when leaving planet with her holding stuff and it seemed to despawn when she docked(I asked he to give them bug but nothing happened)

solid hedge
#

Ahah

#

Is the snow Redwood giant out already?

wise stag
#

Basically if u give her 4 items, she'll automatically go back to the ship, drop off the items, and come back to you

#

(You still need to grab and drop those items once though I think)

#

And u can interact with her chest to make her drop the items too

wise stag
#

The 4 items limit changes if you're playing multiplayer, it turns into 2 items for fairness

wise stag
high zenith
wise stag
#

Probably will yea

high zenith
mild storm
#

No more configs 😠

#

jk i dont care

#

i aint the coder

high zenith
shadow kernel
#

okay so, quick question

#

has anyone have yet to encounter a lack of being able to do something the second you buy a plant pot and interact with it without a seed

#

i made a new lobby, forced credits and bought some stuff from LGU, then bought the plant pot

#

interacted with it, nothing happened, tried to go back into the terminal, didn't work

#

all of this is before i ever started the game

#

and what's fun about it is that the logs don't say

#

anything

#

about it

wise stag
#

Interacting with plantpot with nothing in your hand shouldn't do anything

shadow kernel
#

okay wtf it's not doing it anymore?

#

i made a new lobby and now i can't do the bug again

wise stag
#

Lol

bitter thistle
#

so does the mod have the driftwood giant too now or just the redwood giant

feral cape
wise stag
#

Just redwood rn

bitter thistle
#

ok

#

if you have both mods, will it superceed the one in specimens?

feral cape
#

Anyone know how the big chomper plant works?

mild storm
feral cape
#

Does it nom nom people or?

#

I’ll just buy weed killer I think perceive

mild storm
#

nom nom

crude vale
#

huuhh since i updated the mod

#

there is HUGE TONS of scraps spawning everytime i land on a moon

#

it doesnt look like it ,but once i scan i get a value of 3000 or average 5000

flat tusk
#

you're still using sewer?

crude vale
#

ye

#

i noticed during meteor shower alot of sounds are not functionning

mild storm
#

thats because the meteors are so loud that you become partially deaf

feral cape
#

Xu should add the sounds and just make it louder so you get the debuff in real life too

fast wing
#

can a vanilla meteor shower happen during a modded meteor shower

crude vale
#

so that red liquid that got out of my ears is normal ?

wise stag
bitter thistle
#

can they eat each other?

fresh thunder
wise stag
bitter thistle
#

awwww

limpid summit
#

Now I gotta wait for the regular redwood giant spawn chances to be fixed

#

and it will be complete...

crude vale
#

i discovered that cruiser can one shot titans

#

time for the hunt

wise stag
#

Lmao

limpid summit
#

they're already stuck.. (Also will they be eventually compatible with the cruiser. Basically being able to ride around without bumping or making the cruiser explode)

limpid summit
#

Also if you give them enough scrap they go back to the ship and drop it off and come back right? (Or is that part manual) Cause if so they just sit there with the scrap until you take the scrap or put them back on charge.

wise stag
#

Send ur logs and modlist

#

She's not supposed to be able to get stuck and yeah she brings the scrap back to the ship

#

All worked in a lot of testing

fast wing
#

Will the Snailcat and the Cutiefly ever be scannable

mild storm
#

no, they are being removed permantly and replaced with butler bees

mild storm
#

i like my answer better

limpid summit
novel zinc
#

its real

wise stag
#

Vewy real

wise stag
#

@limpid summit worked completely fine for me

#

this is with your profile

#

i even started from the very bottom of mineshaft without a called elevator, couldn't have worse pathfinding potential lol

#

i would try putting the charger somewhere else in the ship maybe?

#

the moon might make it so shes not able to pathfind there

limpid summit
limpid summit
wise stag
#

Ye

hot light
#

she's invincible?

wise stag
#

Anyway new update out

#

With plant sounds

wise stag
wise stag
#

Thanks to moroxide for the good sounds as usual

hot light
#

what a woman

wise stag
#

Girlboss

spiral badger
wise stag
#

I'll disable their mod on plugin awake Smart

spiral badger
#

until they write a prepatcher to IL patch ur awake and remove the disable

#

arms race

wise stag
#

Wouldn't be my first

crude flume
#

Monster that specifically seeks her out with equal level pathfinding

wise stag
#

There are no equals to her path finding abilities rn lol

#

Quite literally the peak

hot light
patent ember
wise stag
#

I wonder if anyone's seen the drones secret animation yet

limpid summit
valid drum
#

@wise stag trusting the issues to be ironed out by tomorrow, Gonna wait til tomorrow to check out the new update NODDERS

wise stag
#

I havent seen anyone report any issues any far

#

So idk what to tell you

wise stag
valid drum
#

So I figured I would wait til tomorrow since I saw you released a patch recently anyways

#

:3

#

Excited to get big red boy back

wise stag
#

I released more sounds

#

Is all

#

But im not doing patches for a while anyway, the update should be very stable

wise stag
#

Hm?

high zenith
crude flume
mild storm
#

so far no issues

#

of course slight jank here and there like her going into the ground a bit but never breaks

hot light
#

her ❤️

fast wing
#

She shock on my drone til i wave

limpid summit
#

hey wait a second.. spawn limit and spawn chances aren't working for some reason.

valid drum
#

I'm curious why you would want more than 1 to spawn anyways, I feel like more than 1 is a bit odd

#

Why is the default 5? 🤔

valid drum
#

You should probably stay on the moon and check if more than 2 actually spawn

#

I know Shisha has a max of 4 that can spawn but she'll have a ton of entries in a cycle lol

limpid summit
#

Guess it fixed itself. (But I do have the spawn weight at 5)

fast wing
#

Wait

#

wdym KICK?!

valid drum
#

If you try to attack it or get too close it kicks players away now

#

Which is better than it just ignoring you and it being rng to get stomped on tbh

fast wing
#

i liked that the redwood was helpful

valid drum
fast wing
#

i like how it picks up driftwoods with one hand

#

the disrespect

valid drum
#

It just will kick you now if you try to kill it

#

lol

#

It fights back

#

Which makes sense

#

It won't kill you, just sends you away

fast wing
valid drum
#

@wise stag Btw do you have it implemented for the new version of the Redwood to eat Driftwoods yet?

fast wing
#

i at least heard a giant thud

valid drum
#

So if paired with TheGiantSpecimens the old Redwood can be disabled lol

fast wing
#

and saw its lifeless body floating

valid drum
#

I would hope you at least accounted for that and made it so the new one replaces the old one if both mods are paired together NODDERS

hot light
#

so can anybody activate her or only the host?

mild storm
#

anybody

#

the person who activates is the one she follows

hot light
#

how to activate?

#

base has the prompt but pressing e does nada

mild storm
#

need to be landed

#

on a planet

fast wing
#

Cinematic as fuck

mild storm
#

funny images i got from testing

hot light
#

only host is activating. for me it gives an error

crude flume
#

2nd one looks like she's a piece of scrap lol

mild storm
#

ill notify xu lol

valid drum
#

This is why DevilDeal has issues, why CodeRebirth frequently has multiplayer related issues

#

Please Xu for the love of god

#

Start Multiplayer testing your stuff

#

@mild storm At least you tried to tell her

#

Lol

mild storm
#

to be fair i shouldve tested multiplayer but uh i hate setting up lan testing

#

i was the main tester

valid drum
#

And even then sometimes lan doesn't repro online multi issues

#

Cus Lethal be wild

#

lol

mild storm
#

zeekerss multiplayer code sucks

valid drum
fast wing
mild storm
#

hot.

fast wing
#

JK

#

not hot enough

valid drum
#

lol

#

If you want a hot girl to murder you there is always the NymphBracken

mild storm
#

oop leak?

fast wing
#

yeah like that one vidoe with the anime

#

i want a girl that'll just fucking kill me

valid drum
#

XD

valid drum
mild storm
#

😔 which is a thing...

valid drum
valid drum
#

XD

fast wing
#

and its like a red blast radius

valid drum
#

Oldred

fresh thunder
#

I mean for day 1 with little multiplayer testing thats pretty impressive if anything that there isnt any major issues
Clients not being able to activate the drone is obvs an oopsie but likely a quick fix compared to all the other stuff thats managed to get working

#

I havent rly experienced any other multiplayer related issues with the mod, just the stuff with the crates that just got fixed

valid drum
#

That was a common issue with the previous version

#

And it would break quite a few things for clients

#

Otherwise yeah I agree lol I'm just worried now

fresh thunder
# valid drum Start Multiplayer testing your stuff

I would also say with a mod, the release kinda is gonna be the bulk of the testing anyways
its free at the end of the day, nobody is like buying it and getting scammed with bugs day 1 like a AAA game
i'd say just worst-case, hold off on updating it until a patch or two is rolled out
Otherwise just politely notify them of issues you stumble across

fresh thunder
valid drum
#

Cus she makes really good stuff, but in terms of multiplayer there's always issues in some way, sometimes game breaking

#

I have huge respect for her lol and the frustration is cus I wanna see her stuff stop having issues

#

Cus I know she's a good coder and can easily fix this stuff if she multi tests

#

She's shown she's a good coder everytime she helps out other mod devs with issues and provides them solutions that fix issues

mild storm
#

thing is xu has an issue where she shares a pc with her brother

#

and doesnt have that much pc time

#

meaning she cant test much

valid drum
#

Ah got ya

tacit badge
tacit badge
#

I don't do lan either

mild storm
#

me and siphon did it a few times and its annoying

dry ermine
#

what do yall think of the face emotes i made for the shockwave gal

fresh thunder
#

Also as was said, she also isnt the main tester
So that surely moreso comes down to whoever is given that role on the team, or, for the community to help out when it first releases ig as they have been
Only fault i can give is more of a disclaimer on it not being mp tested so people know what to expect i guess

tacit badge
#

skill issue dayo

#

that's fine though, as long as the bugs are caught it's all the same!

dry ermine
#

sorry didint mean to butt into drama

mild storm
dry ermine
#

i made the face emotes lol

mild storm
#

xu and solids code

dry ermine
#

ah i misread the message

novel zinc
#

this picture in the description should be updated, not sure about the others yet tho

solid hedge
#

Guys two problems that i got with the Gal the first is that it does weight on the cruiser and one time got stucked inside of it the second is that only the host can activate it

glad harness
mild storm
valid drum
#

Btw @mild storm Watching her explode a Horseshoot Crab was not something I expected

#

lol

#

Thing got sent to Oblivion

wise stag
#

I write my code in advance with multiplayer in mind, not sure what error'd, just because I didn't test multiplayer doesn't really change much imo, I don't have unlimited time.
Also a lot of complaining about the multiplayer issue but like no one sent me logs lol

valid drum
#

Lol

#

I haven't had time to test Multi on my end personally to get the errors

wise stag
wise stag
valid drum
#

Btw is Bruce immortal?

#

I'm trying to blacklist all the immortal enemies

wise stag
#

If they can't die they'll be blacklisted automatically

#

Assuming the modder set it up right

#

Which zeekerss didn't for docile locusts lol

valid drum
#

It was not set up right, she attacked a Leaf Boy and it wasn't added

wise stag
#

Yeah that would be the fault of biodiversity

valid drum
#

The Leaf Boy didn't die but it just bugged out

wise stag
#

I dont auto add it to the config I mean

#

I just don't attack stuff that can't die

valid drum
#

Horseshoot Crab being able to die is funny lol

wise stag
#

The base game has an option called

#

"Can die"

#

If they turn it on and it can't actually die

valid drum
#

I never knew it could die

#

Until she zapped one

wise stag
#

Then my thing will start target it

valid drum
#

LOL

wise stag
#

I didnt know either

valid drum
#

Yeah I watched that poor Horseshoot Crab explode

wise stag
#

But yeah, leafboi not dying would be on biodiversity end

#

I'm surprised she managed to target one with how small it is anyway

valid drum
#

There's a sense of irony to her murdering a ShockwaveDrone

#

if you think about it

#

XD

feral cape
#

Giving murder drones vibes

valid drum
#

I still say we need a Shockwave Gal scrap

wise stag
#

@hot light if you're still awake send me logs while I'm fixing other stuff

valid drum
#

@solid hedge you as well if you still have them

wise stag
#

Ty

#

yeah was the simplest one liner lol

solid hedge
wise stag
#

its fine i got it

final fossil
#

Could there be a item blacklist for the crates?

wise stag
#

i was asked to make a whitelist, not sure if i can really make both lol

digital wharf
#

redwood is in CR now?

#

missed a lot perceive

trim ivy
#

Black list is just way better as it allows for better balancing imo

wise stag
#

if empty, whitelist doesnt do anything, but if not, whitelist only spawns the items that are both scrap and in the whitelist if that makes sense

#

i might change ti to blacklist at some point

#

for now just gonna release this update

trim ivy
#

Blacklist is just a lot simpler.

wise stag
#

probably

trim ivy
#

Put item on list and it doesn't spawn done and simple

wise stag
#

v0.6.2

  • Adjusted redwood spawn count and meteor volumes config.
  • Made gal drop items on attack mode switch.
  • Made item dropped register for ship.
  • Allowed gal to follow player through the elevator by herself.
  • Improved triggers for shockwave gal.
  • Remove physics when warping or heading to elevator for shockwave gal.
  • Added snare flea to shockwave gal config.
  • Added bozo rodrigo to readme credits.
  • Fixed sound ranges with plant monster.
  • Fixed item holding rotation with shockwave gal.
  • Added scannode to shockwave gal.
  • Items stick onto the ship when dropped by shockwave gal (while she dropped onto the ship).
  • Fixed multiplayer bug.
  • Shockwave gal has a new behaviour when activated on company, selling up to quota.
  • Added shockwave gal config for always being able to hold 4 items regardless of multiplayer or singleplayer (false by default).

should appear within the next 40~ minutes

trim ivy
#

Also @wise stag
Seeds are a little bugged

wise stag
#

how so?

trim ivy
#

Clients will see them floating outside the ship.

#

Host does not.

wise stag
#

when?

trim ivy
#

After landing

wise stag
#

before or after using em?

trim ivy
#

Before.

#

I got a picture

#

Clients will find them like this randomly.

#

Also tomatoes don't have an inventory icon. It's just a white box. And when held they are not positioned properly. The tomatoes are held sideways.

wise stag
#

im not too sure about the seed, idk if thats on my end since everything looks fine on my end

#

but ill fix the icon for next time

trim ivy
#

The seed doesn't actually exist.

wise stag
#

wdym the seed doesnt actually exist

trim ivy
#

Host can not see it either.

wise stag
#

yeah ik the bug, its just not on my end since the cause of that bug cant happen with my setup

#

it happens when items are setup incorrectly, but they should be on my end from what i can see

#

ill check one more thing just incase

trim ivy
#

Also when collecting tomatoes, the plant stays active to grow more correct?

wise stag
#

ye

trim ivy
#

Cool. That works. But for clients the plant does disappear and the pot looks empty. Fine for host and still works as intended.

trim ivy
wise stag
#

hm ic

spiral badger
#

[Custom Bugs] Bug Rebirth

#

:3

mild storm
#

Hoarding bug update confirmed

spiral badger
#

:o

mild storm
#

the Hoarding specimens

wise stag
trim ivy
mild storm
#

Bug rebirth, code rebug

#

all the same

spiral badger
#

hehe

trim ivy
#

@wise stag i report bugs out of love! Sorry I couldn't give a better detailed report. We were streaming so I took note.

I decided to risk it and update for the lobby 😆 I put full trust in your update. And I'm a be honest Xu I loved it.

#

Oh another bug though:
Code Rebug Weapons: When clients break trees with them they will lose the ability to swing that weapon. Client sided bug only.

wise stag
#

intersring

mild storm
#

intersring indeed

hybrid flume
#

Nom.

mild storm
#

the elusive whitespike strikes again

#

like a ghost

hybrid flume
#

Sometimes breaks between reading is nice.

#

Especially when you just read how to share secrets between clients without revealing anything to them.

mild storm
#

when i have to read i get distracted

#

like right now, i should be studying

hybrid flume
#

Thankfully I don't have any more written tests to worry about.

#

Only a thesis to write and acquire knowledge for.

#

(and code for it)

solid hedge
#

Guys how does It work Attack mode for shockwave gal?

mild storm
#

😔 i have a botanic exam with like 200 plant terms to know

hybrid flume
#

Oof.

#

I'm miserable remembering names.

mild storm
mild storm
#

she doesnt attack things on the blacklist and invulnerable enemies

trim ivy
wise stag
#

when i get paid 400 bucks to make it

hybrid flume
#

Damn, you guys get paid?

mild storm
#

instead have this birdchin

trim ivy
mild storm
#

what type of rat king

#

rat with a crown or the other one

trim ivy
wise stag
trim ivy
hybrid flume
mild storm
#

rat kings irl are pretty gross

#

yall can look it up if you dont know

hot light
hybrid flume
#

They are very good reads.

#

And the sounds given to each are very nice aswell.

hybrid flume
#

Ah that

#

Uhh.

hot light
#

when? perceive

hybrid flume
#

Maybe sunday?

hot light
#

yeys

hybrid flume
#

This will be a busy week

mild storm
#

seizure bullet?

hot light
#

fair

#

silver bullets for lgu

hybrid flume
#

Yeah, I have been busy making readings and writing something for the thesis.

hot light
#

all good

hybrid flume
#

Besides making mental sanity stable.

hybrid flume
waxen otter
#

Is there any way to reduce the volume on SWRD's propellers?

wise stag
wise stag
hybrid flume
#

I'm more interested in the NextFloat, lol.

wise stag
#

It's cuz random only has a .NextDouble

hybrid flume
#

Right, I know.

#

But like

wise stag
#

And I'm too lazy to cast everytime

hybrid flume
#

Isn't that like a very low percentage chance?

waxen otter
hybrid flume
#

Because you can have like 0.5 aswell.

wise stag
hybrid flume
#

If you're gonna use float.

#

It can't be 2%.

#

It would be if you were using ints, lol.

wise stag
#

Think why not?

spiral badger
#

Wait doesn't random have NextSingle tho?

wise stag
#

Dunno

hybrid flume
#

It has NextBytes.

spiral badger
#

Single precision floating point value, IE float

hybrid flume
#

UnityEngine probably has that.

#

The System one doesn't seem to have it.

hybrid flume
spiral badger
#

System.Random has NextSingle starting in Net6 so I dunno if that's in standard or not

hybrid flume
#

The csproj is in standard so I guess not.

spiral badger
#

Too bad. NextSingle is super useful because it returns a value from 0f - 1f so you can use it for a fast random range with any return type from Int to Double

wise stag
spiral badger
#

Hm, I dunno enough to comment on that. It depends entirely on how the math behind the number is generated works and the PRNGs period, etc

hybrid flume
spiral badger
#

"real numbers" is correct

hybrid flume
#

While in integers, it is finite and it's 100.

#

Yeah, I wasn't sure.

#

Translating from portuguese to english is weird because we switch words around.

spiral badger
#

Its a mathematical infinite set but there is a finite precision for the double so its functionally a finite set but the precision may favor certain ranges of 0-100 but doubtful because precision starts to actually break down in the extreme ranges of numbers for floats like billions+

hybrid flume
#

Right.

#

I only mentioned [0,1]

#

They have [0,100]

spiral badger
#

Oh right, well either way, I don't think precision is the limiting factor

hybrid flume
#

Me neither.

spiral badger
#

I would personally also use integers because it feels more concrete and I understand there are exactly 100 options it could be whereas I have no idea what biases a float rng could have and I only use float rng when I'm multiplying the output and then rounding it which eliminates a lot of the noise. That said, who knows what the impact of doing it Xu's way is

hybrid flume
#

Also no point making a guess if it's disabled, lol.

#

Ehh, vars.

hybrid flume
#

@wise stag You still don't mind me checking, right?

#

Kinda forgot it was long time since I did one.

#

So I wasn't sure if you were still okay with it.

hybrid flume
#

Oki

#

Do you want to include GodRays to CR or nah?

#

Otherwise, you can only include it to Debug build.

hybrid flume
#

As in you can remove the code for it?

wise stag
#

It's for a commission but it's going a bit badly and I have no idea since it's a bunch of shader stuff

hybrid flume
#

Ah okay.

wise stag
#

I'm hoping to fix it at some point

hybrid flume
#

So still in the works.

wise stag
#

Yea

hybrid flume
#

Oki oki

wise stag
#

I got rid of other commission stuff like pjonk goose etc

#

Started piling uo lok

#

Up lol*

hybrid flume
#

I'm not gonna touch it then. I was thinking of only including it to the debug build then you would have change between debug and release builds in VS.

#

Damn, that's a couple of bools to check, lol.

wise stag
hybrid flume
#

Also uhhh.

#

TornadoHasLineOfSightToPosition would only check the first ever collider it would iterate on.

#

Not sure if that's what you wanted because of the comment above.

wise stag
#

Though I don't remember if I did QueryTrigger.Ignore

hybrid flume
#

Right but if you got two or three colliders, it would only look at one of them.

#

Because you return inside the loop.

wise stag
#

Yeah I think... thats fine, probably

hybrid flume
#

So what's the point of having a collection of colliders if you only need one? Lol.

wise stag
#

Not sure, it was my first time messing with RayCastAll, or SphereCast, whichever one it was, lol

hybrid flume
#

But wouldn't that mean it would only check to the first ever collider associated to a player and ignore the rest?

#

    public bool TornadoHasLineOfSightToPosition(int range = 100)
    {
        // Get all colliders within the specified range using a sphere overlap check
        Collider[] hitColliders = Physics.OverlapSphere(transform.position, range, StartOfRound.Instance.playersMask);

        // Iterate through all hit colliders to check for players
        foreach (var hitCollider in hitColliders)
        {
            // if (CheckIfAPlayerIsAGivenCollider(hitCollider)) return true;
            return CheckIfAPlayerIsAGivenCollider(hitCollider); // this is what you have right now
        }
        // If no players were found or there was no clear line of sight to any player, return false
        return false;
    }

I'm just trying to understand the comments, lol.

fast wing
#

Where do we get the seeds from

hybrid flume
#

Destroy trees.

#

(From what I saw from the code anyways)

#

Specfically weapons from this mod, lol.

fast wing
#

i cant use regular weapons

hybrid flume
#

From what I saw, those weapons are the ones that can destroy trees, yes.

#

You can change the config for what can break trees though.

fast wing
#

oh i thought that did nothing so i turned it off

fast wing
#

@wise stag add seed bags

wise stag
#

Ehh

fast wing
#

itd be cool

#

and its better than the nature mace because the nature mace is so rare on default

wise stag
#

Wdym

fast wing
hybrid flume
#

So what is it supposed to do?

fast wing
#

give you a limited supply of seeds that aren't renewable like they are with the nature's mace

hybrid flume
#

So it's essentialy buyable seeds.

#

Or whatever mean you want this bag to obtain through that aren't trees.

fast wing
#

scrap

#

itd be scrap

#

id think

wise stag
#

Oh you want seeds to spawn naturally

#

I mean maybe

hybrid flume
#

Breaking trees with an axe sounds more fun though.

wise stag
#

Mhm

fast wing
#

its a mace not an axe though

#

wait what if

wise stag
hybrid flume
#

I never said anything about mace.

fast wing
#

like the immersive scrap's axe

hybrid flume
#

I said weapons from this mod.

fast wing
#

natures mace is one the weapons

hybrid flume
#

Right.

#

So it's not exclusvely the mace.

fast wing
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what if immersive scrap's axe could break trees too

fast wing
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since natures in the title

hybrid flume
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Breaking the tree has a chance of giving seed.

wise stag
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What the spike said

fast wing
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@wise stag you maintain ImmersiveScrap now right?

wise stag
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Yeah