#Only Exit

270 messages ยท Page 1 of 1 (latest)

small parrot
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@unreal flame

unreal flame
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What happens if you don't have an inverse teleporter?

small parrot
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i mean i could model you a portal?

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like a fixed item inside the ship

noble trellis
unreal flame
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@small parrot man, that ghost hand really scared me xD

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Fumo?

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And where's a fumo in that video? ๐Ÿ˜…

small parrot
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do you still have it on 100% on yourside?

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oh wait nvm you dont

unreal flame
small parrot
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lool

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you made this so fast lol

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tho

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it'd still need something i feel like

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so its not just a torture mod

unreal flame
small parrot
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oh im talking about this one lol not MD

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so what do you say to a portal that pulls you in as soon as you pull the startgamelever?

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it'd just pop up out of nowhere at the ship's door and suck every player in and disappear after that

unreal flame
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;-;

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They don't even have time to prepare?

small parrot
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naah

unreal flame
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@small parrot, you do know that currently my only way to push players is spawning explosions? ๐Ÿ˜…

small parrot
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the torture begins when they want to come out with loot but you cant go back in lmao

small parrot
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and im here to torture you

small parrot
unreal flame
small parrot
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i mean... ๐Ÿ‘€

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i gotta uphold my status lmao

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if you're down i could make the portal model with animation of appearing and disappearing (making that ghosthand helped a ton lol)

unreal flame
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And OP even likes your idea? ;-;

small parrot
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oh yeah @lethal bane what do you think? ๐Ÿ˜…

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i kinda went overboard expanding on the original idea lol

unreal flame
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Also only one shot, if you don't have an inverse, yet

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(โ•ฏยฐโ–กยฐ)โ•ฏ๏ธต โ”ปโ”โ”ป

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@small parrot let's do this sh*t

small parrot
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oh god here we go again

unreal flame
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@small parrot

And no light sources that need to be extremely small! xD

small parrot
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boo!

unreal flame
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Wait... How do I even do this?

The ship is moving while the players need to be sucked ;-;

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@clear trench, help me ;-;

clear trench
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Hm?

unreal flame
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They want me to make a moving portal ;-;

small parrot
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Xu this is the mod that inspired me to give you another headache for Code:Rebirth lmao

clear trench
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A what now

unreal flame
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What I've learned from valve is that moving and portals cannot be in one sentence ;-;

clear trench
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I'm confused, whats the problem lol

small parrot
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lemme give you a tl;dr

unreal flame
# clear trench I'm confused, whats the problem lol

Well... First of all... The only way for me to currently push players is spawning landmine explosions...

Then, I have to make a portal, which I should probably do via a buggy Trigger AND move the portal with the ship while landing ;-;

small parrot
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Idea: portal sucks the player inside the interior - portal on the ship, players on the ship - in the ship - portal sucks in the ship - players no longer in the ship

unreal flame
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Wait... Can I parent the portal to the ship?

clear trench
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Yeah?

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Anyway wtf is the ides

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The tldr is cancer

unreal flame
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I'll make a config option that disables the portal and enables a perma inverse though

clear trench
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Check driftwood for what I do

unreal flame
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Who is evey and why is she an idea?

small parrot
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So the idea is that when you pull the startgamelever a portal appears at the ship door sucking in the players to the interior

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thats it without the cancer lmao

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and since its going to be in the air, it'd need to move WITH the ship

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so its seamless

unreal flame
clear trench
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Yeah don't enter the facility on game start

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Yoy need to wait 10 seconds

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Otherwise desyncs will pop off

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Not crashes, desyncs

small parrot
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i mean for the part where the portal should be near the ship door maybe you could just make it to always search for it? so it'd be stuck near it?

unreal flame
# small parrot so its seamless

I'm NOT going to make a seamless portal!

That's @teal dust's job! (sorry for the ping)

I will however accept a portal model from you :3

clear trench
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Jus like make a screen like openbodyship cams and give it a camera on the entrance's door

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Similar to the infame monitors

small parrot
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What's ใƒ„ใƒณ-chan makin?

clear trench
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And viral company's cameras

unreal flame
unreal flame
native flare
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That way you can see when you're being teleported into a bracken's loving arms โค๏ธโค๏ธ

unreal flame
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@small parrot, so... When are you starting with the model? โค๏ธ

I'd like to torture you with it, so be prepared :3

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Oh... And this time you're going to work with the emissive setting instead of a light ๐Ÿ˜ 

small parrot
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well without any shader, animation, texture

native flare
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Or model

unreal flame
small parrot
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its gon be noice

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also it'll be somewhat transparent ๐Ÿ˜›

unreal flame
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Don't forget to add a trigger collider in Unity!

clear trench
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Also this is loke

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Like

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Fairly easy to do

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Lol

small parrot
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loadstone?

unreal flame
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Probably. I don't see any issues

small parrot
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bro how do i not know what this mod is ๐Ÿ‘€

unreal flame
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Will be testing with Loadstone installed anyway

unreal flame
small parrot
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i really gotta start playing the game not just mod for it

unreal flame
small parrot
unreal flame
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hippedi hoppedi, your code is now my property, Xu!

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s1ckboy and me like to go overboard :3

clear trench
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And yeah u won't get a reaction if u don't ping

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Dum djm

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Plus you'll pay me back by coding for me later anyway

unreal flame
unreal flame
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Don't forget to include some of my other mods like MalfunctionalDoors and RandomSlimeColor :3

clear trench
unreal flame
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Oh, that's your modpack?

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Seems interesting, except for the ToilHeads... They are just pure cancer ๐Ÿ˜…

small parrot
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well i'd say #1223030163860750387 but you have a mod there which wouldn't work well together

small parrot
unreal flame
small parrot
unreal flame
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And I couldn't do a thing

small parrot
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aight one smoke and imma start makin the model

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|| literally made a screenshot of nothing ||

unreal flame
unreal flame
clear trench
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Since he wants to be sassy

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Send him a cube

unreal flame
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๐Ÿคฃ

clear trench
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Also um

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When I did a screen

small parrot
clear trench
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I did it through unity

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Not blendrr

unreal flame
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A 200 million vertices cube :3

clear trench
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So good luck

small parrot
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i've got a vague idea

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but i no jackshit about texturing

unreal flame
small parrot
small parrot
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Ooooh ๐Ÿ‘€

clear trench
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Just make a big rectangle with a repeated texture

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Then use knife tool to cut into a shape

unreal flame
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Good <:)

small parrot
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alrighty time to do magic

native flare
# small parrot

First you do a spyro hub world, now a spyro level gate? Coincidence? ๐Ÿ‘€

small parrot
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first i get my custom enemy (not even WIP) getting called huggy wuggy, now everything else i do is spyro

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๐Ÿ˜ญ

unreal flame
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I'm gonna head to bed now.

If I dream about this mod, I'll append 8 hours to the work time, @small parrot

small parrot
small parrot
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this is where i end it for today @unreal flame tomorrow i'll check it out how to make it appear / disappear

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several people recommended ways of doing it... ALL DIFFERENT

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my head hurts

small parrot
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Oh yeah @clear trench i did this one transparent a different way ๐Ÿ˜‚

clear trench
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Lol

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Lmk how I'm curious

small parrot
noble trellis
small parrot
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tried it ingame, the border lags me so i gotta touch it up a lil

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nofunctions so far

small parrot
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you can read up the thread what we want to achieve for it :3

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@unreal flame what if you use the eject code for it?

small parrot
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fixed laggin issue ^^

unreal flame
small parrot
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blender thing

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subdivision was too high

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for some reason i had it on 6 (?)

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went down to 3 and now its gucci

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also didnt really change the visuals so its gucci

clear trench
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Wtf

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Why do u have your subdivision modifier on anything above 1 or EVEN 2

small parrot
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I was playin around with it lol

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For such a small thing (border) subdivision on 3 isnt an issue

clear trench
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i've gotten pressed for having 20 vertices over the 2 i could have so i just optimised my enemy to have 2 instead of 20 for the performance, and u out here not caring for the difference between a few thousand ๐Ÿ˜ญ

small parrot
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Oh no i mean i forgot to scale it back down to 3 lol

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The basic border model has like 50 verts at max

unreal flame
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Still working on this, don't worry!

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You shall not be forgotten!

unreal flame
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Invisibility?

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Oh, btw @small parrot...

You can stop with the portal for now.

I think I have a really funny idea xd

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What do you mean with invisibility, @lethal bane?

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Invincibility?

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Yeah, I guess I can do that xd

native flare
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Inverse tele can put you in pitholes and locked rooms btw

unreal flame
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I think it should only teleport you on top of mines, in front of turrets and above pit holes ๐Ÿ˜

small parrot
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it'd just need the trigger thing i guess lol

unreal flame
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Seems to work, now I only need to add the funny stuff

unreal flame
unreal flame
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@lethal bane, what do you say? :3

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Also, a big thank you to @eager elm!

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This is going to be the config

unreal flame
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#1244976693190328372

small parrot
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lmao this is great

unreal flame
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Please record the reaction of your friends :3

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Or is that not possible? ๐Ÿ˜ฆ

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Don't tell me you already broke it ๐Ÿ˜…

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Ummm, what? ๐Ÿ˜…

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I mean... I technically left some Debug Code in there, but that shouldn't even activate normally...

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Nah, I'll remove the debug code

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Well... Somehow you triggered the OnDisable of the mod causing it to disable itself.

I just removed the OnDisabled method in 1.0.1

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It might've done that, ngl.

I didn't test my mod with LethalConfig, as my mod doesn't support it

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Yeee, if Round 2 doesn't work, just upate for Round 3 xd

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Did the real test work? :3

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Tbh, I don't really feel that mod ๐Ÿ˜…

unreal flame
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\o/

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Ooops haf

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Does it still disappear? ๐Ÿ˜…

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Sorry, I made the same mistake as batby and broke the company moon ๐Ÿ˜…

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It is funny xD

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๐Ÿ˜ฆ

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But yeah... Does it disappear, or no? ๐Ÿ˜…

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Ooof haf

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He is just a voice in the speaker after all, he probably doesn't know about it ๐Ÿค”

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I just posted v1.0.2.

It should fix the company moon ๐Ÿ˜…

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๐Ÿคฃ

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Yeee, let's hope 1.0.2 fixes it ๐Ÿ˜…

He does have the mod too, right?

lethal bane
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he does not see it

unreal flame
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Okay... If 1.0.2 doesn't fix this, I'll do some more networking

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Wtf? ๐Ÿ˜…

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Why? ;-;

It should disappear at 8:12am ;-;

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Is this v1.0.2?

unreal flame
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So... I just played a few rounds and the barrier always disappeared for me ๐Ÿค”

unreal flame
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Any new Feedback before I turn off my PC, @lethal bane?

clear trench
unreal flame
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That's harder than making the wall ๐Ÿ˜…

unreal flame
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Thanks for the information.

Will fix that tomorrow

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The wall is removed as soon as the ship has landed

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Yeah, because my current networking isn't enough

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The teleport is client side.

The wall is not

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That's why

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As I said, I will fix the bugs tomorrow ๐Ÿ™‚

clear trench
unreal flame
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Ha! I yelled it anyway

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Sorry for the bad joke ๐Ÿ˜…

unreal flame
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Don't be sorry!

unreal flame
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@lethal bane, I just dropped 2.0.0 that should fix all desyncs and stuff ๐Ÿ™‚

eager elm
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Now you can hear me yell at you over the speaker without issues hopefully

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c;