#Colorful Enemy Variety (& Extra Enemy Variety)

1 messages · Page 8 of 1

heady gulch
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Manticoils, Locusts, and Bees are all getting their proper 5 colors

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Even Masked Hornets will be getting color differences in the Butler skins

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Honestly not even sure why when I added skins for those entities I only added 3 for each

vale swift
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and that you just got lazy with the manticoil

heady gulch
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Like sure they're small and they don't pop out like every other entity but I think it is somewhat noticable. And also thery're extremely easy to make colors for, so đŸ€·

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I think every entity should get the minimum every other entity has followed

heady gulch
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Would definitely like some input on this set of butlers, I'm not totally 100% on it

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I've discussed with Disco about considering reworking the removed butler with the blueish skin into a more unique frostbite skin for Extra some point in the future

fair raptor
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It is just
 so peak

heady gulch
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I looked back on the Snare Fleas and I sorta agree with the Gray and Red one in particular, I like the subtle hint of brown/red the original gray had and just the overall color of the original red.

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I've since reverted the new gray to the original and readded the original red

abstract forge
late umbra
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Foxes are one of the easier outdoor monsters to kill, and barely harder than inside monsters.

heady gulch
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Sometimes I'm reminded how ugly Thumper's normal map is

fair raptor
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They used to be smooth

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but then v47 gave them that wrinkly look

abstract forge
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And then v47 fixed them

fair raptor
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Never knew that, I wouldn’t be surprised about it either

abstract forge
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They were smoother but the textures were also very low resolution too

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Like the normal map or specular map was missing

fair raptor
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I believe bunker spiders were also given a normal as well then, but I’m not sure

abstract forge
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Yeah pretty sure bunker spiders also faced the same issue

fair raptor
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So it wasn’t just me, lol

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I knew they looked slightly more wrinkly

heady gulch
# heady gulch

Also manticoil try not to be the most annoying thing to screenshot challenge

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Jittering and shaking like crazy

fair raptor
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It’s weird that Imperium doesn’t have a disable AI setting like Garry’s Mod

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It’d make certain things, like this, a whole lot easier

heady gulch
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Well, I always use the old reliable of outer adamance to get enemies still but with Manticoils specifically they'll just get stuck in the air and it's 10 times worse

fair raptor
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Pain


heady gulch
fair raptor
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I remember manticoils having proper death animations way back when

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I have no idea what the fuck caused them to become this broken when dead

spiral rain
spiral rain
spiral rain
heady gulch
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Sometimes, subtlety is more. I think that's ultimately what my gripe was with the original Coilheads and Thumpers, saturated colors on them just don't fit them all that well (ignoring the purple thumper cuz that one's just funny)

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Like honestly, I just do not like this one

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Or this one

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Extends to Butler too, OG Green and Tan's suits were very bright compared to all the other butlers

spiral rain
spiral rain
storm bolt
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I really like the red

safe marsh
young valley
limpid rune
versed ferry
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the giant enemy spider

thin marlin
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Does that spider skin have special sfx? I want to use it standalone because the white n red is really fitting on snow levels

heady gulch
thin marlin
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Oh that’s not bad

harsh moat
heady gulch
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I think originally it was going to be the jerma's giant enemy song instead but if the spider bit you multiple times it'd just start overlapping the song lol

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So jerma's horrific rendition of freddy fazbear was decided instead

harsh moat
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lol

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that wouldve been awful

fair raptor
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Gorgonzola's thumpers does it better

spiral rain
fair raptor
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Ohok fair

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Aside from the desert thing, it still just feels weirdly unnatural to me

heady gulch
fair raptor
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Z

young valley
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white B

heady gulch
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So I'm testing with tulips a lot and was thinking instead of just a random assortment of colors maybe there could be "sets" of colors like what the vanilla tulip snakes have? Maybe 3?

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Wanna stress these in particular are still WIP, I'm messing with colors a lot for tulips

fair raptor
heady gulch
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Hm, yeah I agree there

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Particularly the middle and middle left the most (1st photo)

fair raptor
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The green, orange, and pink tulips fucking rock though

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Love those three

ripe otter
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TULIPS

heady gulch
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How about now?

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(Ignore their colored teeth they ate too much food dye (I'll fix it later))

harsh moat
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no way swamp villager reference.....

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minecraft....

fair raptor
young valley
ripe otter
young valley
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is there a server specific for tulip snakes? Where are all theese stickers coming from

late umbra
ripe otter
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Yes.

ripe otter
versed ferry
heady gulch
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Unfortunately no. EnemySkinKit doesn't have support for something like that

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Wish I could

versed ferry
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so sad

heady gulch
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Trying to think if I should do 1 more set but I think i'm happy enough with what I made

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Not sure of what other color combinations would fit the Tulips

versed ferry
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four sets, one per season

eager cypress
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white works well for icebound from generic cause it's the only snow/ice moon to spawn Tulip snakes

spiral rain
spiral rain
# heady gulch How about now?

I'd desat the purple a bit, or use a slightly more pastel tone for it to match the others (same w the green maybe)

young valley
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isn't that the purple dragon one? I think it's supposed to be bright

solar cobalt
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well, if sliders are gonna get reset, im gonna need to reevaluate how i get these skins sorted

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no more 1 moon at a time

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probably set some personal categories, sort some moons into em, then go off of that.

young valley
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I usually do tags

solar cobalt
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tags are 100% up to the dev, thus making em less than reliable

late umbra
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As someone who spends more time in configs than the game itself I don’t see why you’re reevaluating.

solar cobalt
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u know how many icons ive made for LLL moons? that's how many moons i'd need to configure 1 by 1. now multiply that by the amount of vanilla enemies + kidnapper fox in the game

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not to mention that the moon selection list and skin weight section dont share the same order

versed ferry
solar cobalt
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i can be quite particular, too; sometimes going off of moon lore

late umbra
stiff sorrel
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and the fact theres three different tags to categorize snow moons

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snow, tundra, ice

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just stick with one already 😭

versed ferry
versed ferry
spiral rain
heady gulch
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ColorfulEnemyVariety (v2.0.0) | The Colorswept Update

Changes

  • Jester Jester: Remade 4 of the skins. Replaced Hasty Red w/ Joyous Purple
  • OldBird Old Bird: Remade all 5 skins. Added Hazard Yellow & Elite Red
  • ForestGiant Forest Giant: Remade 4 of the skins. Replaced Evening Orange w/ Washed Blue
  • SnareFlea Snare Flea: Remade 3 of the skins. Added Beetle Yellow
  • Butler Butler Remade 3 of the skins. Replaced Foster Brown w/ Formal Red. Removed Koi Orange. Butler skins now have different colored Masked Hornets
  • Thumper Thumper: Remade 4 of the skins. Replaced Hazy Yellow w/ Beached Tan. Added Sickly Green
  • Coilhead_Icon Coilhead: Remade 4 of the skins. Replaced Cloudy Blue w/ Rusted Brown
  • BunkerSpider Bunker Spider: Remade 3 of the skins
  • ManticoilIcon Manticoil: Remade all 3 skins. Added Morning Yellow & Deserted Purple
  • CircuitBee Circuit Bees: Remade both skins. Added Metallic Green, Adaptive White, Miscolored Pink & Miscolored Yellow
  • TulipSnake Tulip Snake: Remade 4 of the skins. Added Playful Pink & Jungle Green. Removed Playful Cyan
  • Bracken Bracken: Slightly adjusted colors on all skins. Replaced Fiery Red w/ Tipping Purple
  • EyelessDog Eyeless Dog: Remade Arctic White. Added Diversion Green
  • HoardBug Hoarder Bug: Added Roach Brown
  • Eater Maneater: Added Hazed Blue & Caved Maroon
  • Barber_Icon Barber: Added Cheery Cyan & Merry Magenta

Unchanged

  • Kidnapper_Fox_Icon Kidnapper Fox
  • Hygrodere Hygrodere
  • BaboonHawk Baboon Hawk
  • SporeLizard Spore Lizard
  • EarthLeviathan Earth Leviathan
  • GhostGirl Ghost Girl
  • Nutcracker Nutcracker

Miscellaneous

  • Updated README screenshots
  • Tons of skin name changes that I've probably forgotten by now
  • Remade a majority of skin icons to be much more color accurate
  • Updated Butler icon to now include the Masked Hornet accompanying them
spiral rain
spiral rain
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yes even you blaze

young valley
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holyyyy

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time to configure everything

heady gulch
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Sorry config bros

spiral rain
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BI WAIT NOT THAT ONE

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NO THAT ONT

heady gulch
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LMAO

young valley
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mhm sure

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you HATE variety

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you want your games all bland

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and repetetive

heady gulch
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Just for you monty

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a variety mod but they're all gray

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and you can't uninstall it

thin marlin
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Looking forward to looking at these skins

heady gulch
versed ferry
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the mod link isnt pinned here...

heady gulch
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Trying to pin but I guess Jeb is broken

abstract forge
eager cypress
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bruh it's saying 2.0.0 doesn't exist-

stiff sorrel
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restart your mod launcher

eager cypress
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I legit reset thunderstore and even my computer

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not working

stiff sorrel
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it showed up for me on r2modman

violet siren
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Jolly Enemy Variety when?

young valley
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I like my enemies jolly bruh

fair raptor
spiral rain
fair raptor
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Everything abt this update is peak

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Also @wanton breach

shut sable
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all of the new skins look pretty great

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i would like to see the return of foster brown for the butlers because i think it's a great neutral, fitting variant

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brown suits are an instant classic and it fits with the rest of the new intensity-reduced palette

tired citrus
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i didn't expect the new update to be so đŸ”„ đŸ”„ đŸ”„

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didn't like many of the variants before because they didn't seem right, but now they seem much more fitting

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👹‍🍳

late umbra
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Update approved, most of the skins fit the game a lot better.

I love the old birds, green, copper and yellow fit so well on forest moons. Like they’ve been dormant for decades.

rancid flame
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Any plans for adding skins for modded enemies? Or do you want to avoid that?

harsh moat
harsh moat
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@heady gulch the sickly green thumper skin is using the great white skin icon

fair raptor
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It isn't

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Sickly Green is just a very very dull green

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Look at the mod's Imgur album, you'll see

rancid flame
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I am aware of the API. But this mod might as well be the only one that uses it. I don't expect Distinct or custom entity makers to account for each other, but still wanted to ask.

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I guess that's a no then, if the API doesn't support custom entities to begin with.

heady gulch
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There’s a section talking about it in EnemySkinRegistry’s Readme

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If enemy mod devs were to register their enemies for the registry I would be interested in possibly making skins but it would depend, since I probably wouldn’t be able to use enemyskinkit to make skins easily. It’d probably also be its own mod and not tied to Colorful/Extra

harsh moat
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oh my bad then

heady gulch
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No worries

rancid flame
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The issue I was thinking about is people constantly requesting their favourites, or asking why you did this one and not that one. At least vanilla is vanilla, and you covered all of it already.

harsh moat
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no, they havent done masked skins

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but that makes sense

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plus generalimprovements has a setting to make masked spawn with suits players are wearing

fair raptor
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Tbf, wtf are you gonna reskin a theater mask

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You have such a limited framework to work with

harsh moat
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performing arts maks have a lot of variety

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but i digress

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i dont think masked skins have to exist

fair raptor
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You couldn't really call it a masked then

late umbra
fair raptor
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I mean like an actual mask reskin like the rest of the entity skins here

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Not something that already exists in-game

late umbra
harsh moat
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they mean nothing thats in the game in general

late umbra
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Adding actual new masks wouldn’t make much sense without a new item, and that’d stop the mod being client sided

harsh moat
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no it wouldnt lol

late umbra
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Unless they add a chance for the mask to replace normal comedy and tragedy like that ikea shark

harsh moat
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theres already custom assets used for skins that use ESR as a dependency

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literally extra enemy variety does this

late umbra
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Adding a new item is not client sided

harsh moat
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it doesnt have to be a new item???

late umbra
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Would be weird to put on a comedy mask and have a different mask on your face

harsh moat
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it could just be if its a player corrupted it cant be a skin

late umbra
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Makes sense

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Could totally do what that one shark mod does for replacing large axles with a shark plushie 50% of the time

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But it’s a lot of work compare to normal monsters and I’m not even sure masked are registered for ESK

heady gulch
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They are not and even then me and the others agreed they just don’t need variety. Personally, the only variety I’d want out of them is what suits they wear when naturally spawning

late umbra
harsh moat
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generalimprovements setting

pure cedar
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or Mirage

spiral rain
spiral rain
spiral rain
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I'm saying! get it together samantha!!!!! for shame

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anyway if I stop being lazy I might register biodiversity enemies for skins

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someone gotta periodically yell at me to do it tho cuz I'll forget

harsh moat
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i kinda want skins for the mysterious harbinger but i wont force anything to come of that

rancid flame
tacit lance
hot imp
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Oh that's crazy

heady gulch
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Small v2.0.1 update for Colorful

  • Readded Foster Brown w/ minor tweaks and new hornets
  • Added Captain White (Nutcracker)
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Captain White was originally meant for v2.0 but I kinda felt "ehhh" on it and didn't add it, but at this point I figured why not

marsh fjord
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Captain white looks good emoji_7

harsh moat
tired citrus
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ok, hear me out

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could we have it

harsh moat
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legitimately

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what are you cooking

tired citrus
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earth leviathan cool skin

harsh moat
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oh

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i forgot earth leviathans exist LOL

tired citrus
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You feel vibrations from deep below...

harsh moat
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the destroyer vs the 0.3 second pop out time earth leviathan

tired citrus
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if i'm suggesting the destroyer from terraria, then it would be fair to suggest this one too

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lol? imagine a slime with a crown

versed ferry
tired citrus
harsh moat
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there is a nutcracker in terraria....

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its actually fucking over....

tired citrus
harsh moat
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@heady gulch you fucked up the pepsi diet skin for the barber

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i have no idea how no one has reported this

heady gulch
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In what way?

harsh moat
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hold on

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LOL THE ONE FRAME HARBINGER SPAWN

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NICE

harsh moat
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lmfao

fair raptor
heady gulch
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Pushed an update to re-enable the fading and also fix some tulip skins overriding eachother when a tulip spawns with said skin

fair raptor
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W

storm bolt
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if you make christmas skins I think a santa butler skin could be good

harsh moat
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it also has no broom for some reason

peak marten
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Originally wanted to do an animation of him doing something else instead of sweeping but the Butler animation is a bit broken in my Unity project lol

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Also I had to switch to just pure EnemySkinRegistry to reskin some stuff for the Butler (reskin for the knife he uses, and attaching Santa hat in a way that actually follows his head movements)

fair raptor
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Recommendation (Up to u): Blahaj skin for thumpers in Extra Enemy Variety

vale swift
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stupid bird

fair raptor
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Pokey pokey

harsh moat
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@heady gulch do you know about that rare bug where a hoarding bug spawns squished

fair raptor
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Isn’t that a Random Enemies Size issue

heady gulch
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Yeah, I know about it. I have no clue what causes it

harsh moat
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make it a skin

harsh moat
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hoarding bugs sometimes spawn with a squished model

fair raptor
harsh moat
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yes

fair raptor
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Bro

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Zeekerss


harsh moat
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it is extremely rare, ive only seen it once ever in 1800 hours

fair raptor
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Are you sure it isn’t some hidden feature?

harsh moat
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positive

fair raptor
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It just doesn’t make sense for a hoarding bug to glitch like this

harsh moat
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evidentally its just caused by model jank

fair raptor
harsh moat
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when a hoarding bug spawns out of a vent, you can see weird stuff happen to it for a few frames as its spawning in the map

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the model also has jank when its attacking someone, as youre probably aware

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so its just something to do with its bones

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but afaik no one knows why it happens

stiff sorrel
fair raptor
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Without actual evidence, preferably from Buttery/Batby, Idk if I can believe you lol

harsh moat
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ok well idk what to tell you, sorry i guess

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theres no evidence in the code its an intentional rare event, and if it was coded, there would probably be a lot more screenshots of it, but theres barely any out there

fair raptor
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I know at least that tulip snakes are heavily fucked up (For some reason, their models glitching seem to be very common)

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But a hoarding bug being entirely resized is super weird, since the bones of a hoarding bug exiting a vent are close together, not entirely resized

late umbra
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That exists??

fair raptor
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Outside of vanilla apparently

harsh moat
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yup

late umbra
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Dang

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It’s the first hoarding bug which tried to lift a spike trap I see

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That’s some looney toons type stuff

fair raptor
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Or stomped by an old bird

late umbra
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Hoarding bug discovered you can’t pick up old birds

fair raptor
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Tfw I can’t pick up the loot jackpot

harsh moat
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oh my god i found the information

fair raptor
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So? What did you find?

stiff sorrel
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a lot more with jeremy

fair raptor
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Yeah

stiff sorrel
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most of the time he is squished

fair raptor
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Happens a lot with him

harsh moat
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jeremy is purposefully squished i think

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unless im wrong

stiff sorrel
harsh moat
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ah

stiff sorrel
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but i like to imagine jeremy is naturally squished lol

harsh moat
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ive only seen him squished

fair raptor
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Idfk why Zeekerss chose to resize the model instead of just having their bones closer together

shut sable
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they are one and the same

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lol

young valley
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it is easier to just make a stretch animation instead of scaling the whole thing

lapis goblet
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that's debatable

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oh god necrobump oops

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lol

lapis goblet
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bout time i added these

limpid rune
lapis goblet
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same as colorful enemy variety

final owl
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i just got eaten by an invsible forest giant

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i am so confused

harsh moat
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wait wait wait

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hold on

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#1220501885753098250 message

final owl
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oooooh...spoopy

heady gulch
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Could it be a mod conflict? I'm trying to recreate it to check logs but I had no luck. If anyone encounters it again and has logs to show that would be appreciated

heady gulch
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ah TulipSad

young valley
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accidentaly just typed "bed" for whatever reason

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anyways I had a cool idea of content warning inspired skins

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you know the textures that look like pencil scratches

versed ferry
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old world enemy variety

young valley
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I would love to make enemy skins myself but sadly my unity takes ages to open and I can't be bothered to wait that long everytime

heady gulch
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Hey everyone! I just pushed an update for ExtraEnemyVariety (v1.9.0) that adds a lovely fruit cake flea for the holidays for all of you to enjoy!

...But what's this? They've come with 7 other gifts? How jolly!

Sorry this update took a while, it would've come sooner but we've been busy most of the month. Wishing everyone a happy holidays. horns

shut sable
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fruitcake flea is pretty class

storm bolt
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quite nice

harsh moat
vale swift
harsh moat
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you cooked so hard

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||will check out the candy cane leviathan when im home also||

final owl
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The mod update isnt showing up for me?

the christmas ones arent in the skin config

young valley
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||JESUS THE NUTCRACKER SKIN IS CURSED||

heady gulch
final owl
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do i gotta just reload the config

that'll mean i have to redo the chances but yeah

heady gulch
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Maybe store your config as a profile in the in-game config, reset your config, and then load the profile back

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You can find the profile you create in Bepinex>Config>AntlerShed.EnemySkinRegistry

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So you don't have to redo everything

final owl
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aight

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lmao

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wait

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I left the game and now theres an update available

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wtf

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why didnt it have that update available like 5 minutes ago

heady gulch
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Mod Manager moment

solar cobalt
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peak

vivid cape
solar cobalt
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sounds rare to me

vivid cape
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I thought squished and fat bugs were just normal variation he put in there for fun.

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Like a variable that is randomly chosen on spawn.

solar cobalt
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long skinny variant when?

vivid cape
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Tall bugs sound more cursed than squished ones

final owl
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what are yall's configs lookin like?

I like having all mine set to 1-2% so then 80 percent are vanilla

then its like

a shiny pokemon

harsh moat
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yes its a rare model jank bug

vivid cape
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Man I should unpack my pc to get the photo of that time I saw the Bracken model bug out. Dude broke his arm while standing up. Looked hilarious and stayed that way the whole round.

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Let me see if I can find it.

heady gulch
quick spruce
safe marsh
# vivid cape Who hurt him.

Looks like some employee of the company got tired of getting their neck snapped so they broke the brackens arm.

vivid cape
versed ferry
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does cosmocos blighted glow in the dark?

harsh moat
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it does not

versed ferry
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i think it should...

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THE AO ONI!?

harsh moat
versed ferry
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but it'd look cool

late umbra
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Technically you’d only see it glowing once you’ve actually seen the bracken. ¯_(ツ)_/¯

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There are some cases where you wouldn’t since the sides of your screen don’t scare off the bracken. Not sure how much that really counts though if you can see its glowing eyes.

fair raptor
fair raptor
harsh moat
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easier to see

fair raptor
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Not really

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Brackens have glowing white eyes to begin with, it'd be as much as that

heady gulch
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If I were to add glowing to Cosmocos Blighted it would be as subtle as possible

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I'm personally not too against it since the Aloeflage skin already does something similar with the glowing stems on the face

young valley
fair raptor
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I believe they were referring to their veins

limpid rune
tired citrus
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Could we have support for masked enemies?

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The "skins" would be the suits and could have values assigned to them like other enemies

late umbra
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Masked aren’t we support in enemy skin kits so it isn’t even possible

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Besides I’m 90% sure it isn’t something DistinctBlaze wanted to do

harsh moat
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if you really want masked skins, you can use generalimprovements' setting for them to use player suits

late umbra
harsh moat
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i dont like making masked perfectly 1:1 copy players (aside from their weird shoulder movements which no mod tries to improve afaik)

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it feels more rewarding to the player to learn and memorize how to differentiate masked from normal players

tired citrus
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As I said on the Chameleon thread when suggested the idea, most mods that does that just copy the skin/cosmetic from other players. And they are mostly required by all clients or hurts performance. I'm trying to suggest masked enemies to have random suits, not different masks

tired citrus
late umbra
tired citrus
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There isn't

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Which is why I'm suggesting this ideia

late umbra
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Hope there is in future. Always preferred that idea for vanilla+ modpacks but never bothered to check

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But either way it just isn’t possible for DistinctBlaze to add that using Enemy Skin Kit

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It’d require a lot of work to use anything else. There’s a reason Enemy Skin Kit exists in the first place.

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And I don’t think choosing a random suit fits this mod very well

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But it’s not like I can speak for DistinctBlaze

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It might be a concept they’re interested in.

harsh moat
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the problem isnt suits, its more so the mask itself

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the person corrupted by the mask is not the monster, its the mask itself

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and the masks dont have color variants in vanilla

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so only seeing them on corrupted players would be weird

tired citrus
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But if this idea was worked on, masked enemies would have endless supply of skins

tired citrus
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I guess

heady gulch
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I think ultimately it would better if it were its own mod where naturally spawned masked can spawn with a randomly registered suit. That sort of stuff is out of scope for this mod (and probably EnemySkinRegistry as a whole)

tired citrus
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Well it was a worth try, guess I'll post that idea later on mod-ideas 😔

limpid rune
stiff sorrel
limpid rune
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Deep sea bunny skin for maneater?

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The proportions fit is why

fair raptor
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the body is round

limpid rune
fair raptor
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those aren't fangs

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just weird fleshy bits of the mouth

limpid rune
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Okay

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I do still think it could do as a maneater boyo skin

fair raptor
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agree

limpid rune
#

May have to do a toy soldier with the ears (maneater is bald sea bunnies have big ears)

#

With the extra armature attatchment thiny

#

Also speaking of toy soldier skin

#

When i get him (using controlcompany) he flies

#

When i controlling him

harsh moat
#

forget the deep sea bunnies

#

imaginary friend skin for ghost girl

#

(i totally did not just now steal this from someone Trollface)

late umbra
#

Candlebearer coil head đŸ”„

tranquil hamlet
#

hey, how many moons have the variants set?

#

im into immersion and id be up to config the variants for every single moon ive got on, but id like to know if some of the work is alread done lol

harsh moat
#

theres only set ups for those specifically

tranquil hamlet
#

hm

#

okay time to do it for every moon

tranquil hamlet
#

anywhere where i can check moon tags?

#

would make the feat easier if i can just have a tag for all foresty moons and similar

severe echo
#

it confused me too initially i found a graph somewhere

#

like rocky is embrion

#

i used these to make biome variants with the skin kit and this mod

tranquil hamlet
#

ty

#

i did it all by myself by then, took a while but i figured it out

#

want my skin library config?

severe echo
#

im fine i like mine

#

feel free to share if youd like though

#

i used the extra enemy variety mod skins as rare shinies for mine

abstract forge
#

@heady gulch I'm starting to think the Barber skins should probably be seperated into their own mod, since Clay Surgeon Overhaul exists now and a lot of people use that that way people using it alongside Colorful and Extra Enemy Variety don't have to go disable all the Barber skins in Enemy Skin Kit XD

#

BarberEnemyVariety ig it would be called

#

lol

heady gulch
#

IIRC Clay Surgeon completely overrides the skins anyways except for the sound on the scissor man skin so you only really have to disable the one skin and Clay Surgeon will work fine without disabling everything else

#

I could maybe just put a notice in the Readme regarding the skins and Clay Surgeon compatibility, but splitting the Barbers out of both mods into their own mod feels odd đŸ€·â€â™‚ïž

harsh moat
#

well, you did say you wanted to make independant skin mods for each monster to massively reduce how much data people have to put on their computers
i know, i know, that would flood the thunderstore uploads and be harder to maintain

#

but it is a good idea to do that for at least colorful, not doing it for extra i get

heady gulch
#

That was back when the skin mods were bloated in size and there weren't as many skins. Now with so many skins for so many enemies that would just be way too many mods and way too much maintaining

#

That'd be like... 24 mods

#

Not counting if I were to do it for both mods

harsh moat
#

do it for distinctenemyvariety also Trollface

heady gulch
#

look inside snarefleadistinctenemyvariety mod
one snare flea skin

ripe otter
#

😔

lapis goblet
#

clay surgeon overhaul overrides the skins so

#

disabling them isnt necessary

heady gulch
lapis goblet
#

ah

shut sable
#

two possibilities for bracken alts

heady gulch
#

Shroud Gray (left) already had very close colors except leaves so I just use that and tweaked it. Trying to push how much I can differentiate the contrast between them but it's kinda hard without making the white one stick out in the dark

shut sable
#

yeah that maakes sense

harsh moat
#

if the left is what shroud gray was already

#

its more accurate like that

#

also if you make the white bracken skin

#

"Misremembered White" good name?

fair raptor
#

Though something similar is probably more fitting for the intruders than this, if there will ever be a skin for them

fair raptor
#

moldy kidnapper fox đŸ€

harsh moat
#

@heady gulch ive been meant to mention this, but im unsure how much youre willing to go with it, especially since most monsters dont actually have items

bozoros' christmas update introduced a skin for butlers, them as santa, and the knife is replaced with a candy cane
initially it was a bit jank, since it turned back into a knife if you left the moon, closed the save file, and reopened it
but the team working on it managed to make them be separate items entirely

needless to say, it is possible to make monsters with items also have skins for the items

heady gulch
harsh moat
#

bozoros also uses it

#

they recently stopped having them be separate models

heady gulch
#

No, they only use the Registry, not skinkit

harsh moat
#

oh ok

heady gulch
#

SkinKit has it's limitations since it's a codeless approach to adding skins. If you do the skins by code and manually add them to the Registry you have a lot more freedom with what you can do with them, like how Antler's nymph skin uniquely carries players on death with their morecompany cosmetics and everything

#

Coding for Lethal Company has been something I've not tackled yet nor really have the motivation to learn atm

harsh moat
#

yeah thats understandable

#

i was just curious if youd be interested in doing what bozoros did

#

but i guess it isnt that simple

#

like i said anyways, not much unique things you could do probably

heady gulch
#

Oh I'd absolutely be up for it if we could do it, even if it'd only really be for the Nutcracker and Butler realistically

#

Disco has told me it was unfortunate we couldn't do skins for the Nutcracker's shotgun on both the Halloween and Christmas skins

harsh moat
#

well you could also make recolored hives for circuit bees

#

i think at least

heady gulch
#

With coding most likely, yeah

vale swift
#

yeah i wanted to do a candycane shotgun for the christmas nutcraker

harsh moat
# vale swift

maybe im stupid but was this an unused skin?
i went back up to get a video i recorded for someone and noticed this

heady gulch
harsh moat
#

ah

lapis goblet
#

i hope skin registry doesn't die

livid garden
#

did something happen recently?

lapis goblet
#

the lead dev is totally done with LC

#

and left this server as well

livid garden
#

oh antlers left?

#

damn

lapis goblet
#

im hoping people care enough to pick up where he left off

ripe otter
fair raptor
heady gulch
#

If I had to guess it seemed like they just moved on. They had been showing less and less interest in Lethal Company for quite a while now in their thread

#

Antler even talked about finding a maintainer a few months back iirc

#

It'd be a shame if SkinKit and SkinRegistry are forgotten and left to the dust. They're really good tools for custom enemy skins as a whole

stiff sorrel
#

praying someone picks it back up..

late umbra
#

The bright side is it won’t break for a while because of the fact Zeekerss isn’t working on LC at the moment, but it sucks seeing such a great mod go. What I’ve seen from the code of mods it has made it much easier to make enemy skins.

limpid rune
#

Wait this mod was abandoned?

severe echo
limpid rune
#

Ohhh ok

#

Well

severe echo
#

it still works

limpid rune
#

I dont do coding so explain why if im wrong but i would assume even if deprecated skinkit wont break for a while since, well, its skins, i think the only way it could break is a change to enemy spawning

#

Also the model replacement skins i had a thread for i think are really cools and somebody should make them (acutally not bias since some were others suggestions)

severe echo
#

i dont think enemy spawning would break it

limpid rune
severe echo
#

i mean new enemies maybe

#

i dont think itll break for awhile anyway because zeekers is also on break

limpid rune
#

Yea

#

Speaking of a new enemy

#

Ima make a suggestion rq

harsh moat
#

masked are not registered in skinkit, so its not just because monsters arent in the list

solar cobalt
#

hmm, methinks new wes moons need new enemy skins when you guys are back in that mode

abstract forge
#

Not certain though

solar cobalt
heady gulch
heady gulch
solar cobalt
#

good good
definitely worth the journey

#

just finished my 2nd go through of it. now im just going as long as i can

abstract forge
#

I hope someone might eventually fork and fix EnemySkinKit tbh and finish where yinigma left off

heady gulch
#

Just curious, what issue are you talking about regarding EnemySkinKit?

abstract forge
heady gulch
#

Hm, what sort of optimization update?

abstract forge
limpid rune
#

Whats the difference between skinkit and skinregistry

heady gulch
#

SkinKit is just a tool to make skins in the unity editor, SkinRegistry is the main mod that handles most of what you see

heady gulch
#

wip 👉 👈 (spoilers)

abstract forge
wind berry
storm bolt
#

nice

harsh moat
#

||distinctjourneyvariety||

tranquil hamlet
#

are any skins pre-configured for journeys?

#

i dont wanna look thru the configs im yet to play the whole thing and id spoil myself đŸ„ș

marsh fjord
#

They’re tag based last I checked so they should be good straight out of the box

tranquil hamlet
#

unless this was a very recent addition

#

but i remember having to configure the skins for the tags myself

#

by default (almost) every skin is on except vanilla

#

if someone has a config that does that tho đŸ„ș

heady gulch
#

All moon specific skins that aren’t pre-configured will be next update, I’ve been too lazy on that for a long while

#

And we’re considering also doing the separate mod containing only the moon specific skins for those who want just those

harsh moat
late umbra
#

Don’t want to sound too pestering but how much does the skins affect RAM? I’ve been making a new modpack and one person in my group who recently joined only plays with 8GB of RAM

#

It’s actually probably something to ask in EnemySkinKit's thread but Antler left the server.

harsh moat
#

its not the API's fault, its just dependant how many skins you actually have

#

you can disable skins taking resources by clicking their icon in the config to make them unable to load at all

late umbra
harsh moat
#

i dont know specifics other than that

late umbra
#

I’ll give it a try, thank you

#

So for enabled skins they’re always loaded into the RAM?

final owl
#

Anyone else having the bug where like

enemies of specific types spawn way more than others?

Like i have every tulip snake set to 1% but for some reason they almost always appear as a specific skin

Same thing with the old birds

They are almost always the santa skin

heady gulch
#

It's probably the one bug i'm thinking of where if certain enemies have their skins replace the texture rather than the material all enemy spawns will be that texture regardless of skin chosen

final owl
heady gulch
#

Okay then yeah I need to fix that

solar cobalt
heady gulch
#

oh my god 😭 😭

heady gulch
solar cobalt
#

when the world needed them most, they sent down birds of old to fire nukes at us

#

so finished Journeys, have ya?

heady gulch
#

Last week, yeah

solar cobalt
#

excellence, i can get to listing

solar cobalt
#

||Gold Surgeon - Barber - Gold (Empra theme)||
||Lecaro Leaf Man - Bracken - Orange version of Cosmocos Blighted (Lecaro theme)||
||Island Security - Butler - Police theming (Alcatras theme)||
||Blood Splattered - Coil-Head - Name says it all (Demetrica theme)||
||Hyve Hoarder - Hoarder Bug - Bee color scheme and pattern (Hyve theme (previously submitted, but Hyve was Asteroid-14 back then))||
||Assimilating - Numerous - Red eyes and cuts where applicable (Hyx theme)||
||Crystalizing - Numerous - Patches of crystalization (Cubatres theme)||
||Home Grown - Spore Lizard - Darker green, bright red tail bobble (Utril theme)||

heady gulch
solar cobalt
#

i wont ask

heady gulch
#

(one of them up higher in chat but it's a WIP photo)

#

oop-

solar cobalt
#

good shit

heady gulch
#

But ye, great ideas as always đŸ€— We got a couple skins set (some for older moons too)

solar cobalt
#

cool cool. tyt

vale swift
#

Oh how I've missed the pepsi suggestions

solar cobalt
#

well, i wont have anything else to go off of again. plus, these guys have a huge enough list if they wanna continue

vale swift
#

yeah we have a whole list of suggestions in our server

#

probably should take a look at em again

harsh moat
#

add granny

solar cobalt
#

Granny - Butler - Granny
🙂

#

Ghost Girl*

harsh moat
#

ghost girl would be slendrina

#

got me fucked up

heady gulch
#

GrannyEnemyVariety

storm bolt
#

I think the Dotted Surprise's theme should be higher pitched than normal (somewhat like an opposite of the Impending Doom)

harsh moat
#

dotted surprise is just meant to be a knitted jester, i dont really think it needs audio changes

abstract forge
#

@heady gulch Would you be cool with me adding the suits from XtraSuits to Lunxara's Addons? Been meaning to ask about that since they were essentially commissions and wasn't sure how you would feel about it

heady gulch
#

Still, better I let him know when he wakes up in the morning

abstract forge
#

Ye I would add him to the Credits

heady gulch
dusk yacht
#

@heady gulch are you going to add some skins that change the model of the enemy not only the texture?

heady gulch
#

No

harsh moat
#

the toy robot and crazed chef:

#

and well attired

heady gulch
#

Oh I thought you meant like complete model changes

harsh moat
#

they probably mean that

#

but those count id say

dusk yacht
#

what i mean is like changing the brackens leaves for example

livid garden
#

That's just a texture no?

heady gulch
#

the leaves? no

dusk yacht
#

also how many total skins are there

harsh moat
#

missed opportunity to make seeker orange have green leaves to represent the biological consumable known as the orange based off the color orange

heady gulch
#

~214

dusk yacht
#

dayum

heady gulch
#

a majority of it is Colorful

harsh moat
#

distinctenemyvariety update coming in 2028

dusk yacht
heady gulch
#

Extra is the more unique/detailed skins compared to Colorful which is just recolors

dusk yacht
#

alr

heady gulch
#

it'll come out

#

4 year

dusk yacht
#

does earth leviathan have skins?

harsh moat
#

the only monster that doesnt have skins is the masked

dusk yacht
#

alr

harsh moat
#

thats more so cause the API used to create these mods doesnt support masked skins

#

but blaze has said before he doesnt want to really do them regardless

#

actually you know what theres no skins for red pill

#

im uninstalling

heady gulch
#

Antler never added goopy goblin support

harsh moat
#

so sad...

dusk yacht
#

add a white forest giant skin

#

also an idea, make it so in lethalconfig we can increase and decrease chance of each skin on each moon that would be custom moons compatible (really simple to do)

heady gulch
#

That's...

#

All already in the mod

harsh moat
#

bro just download the mod 😭

heady gulch
#

Just read the readme

dusk yacht
#

just didnt see the config mb

harsh moat
#

bro is stuck in 2023 mods

dusk yacht
#

fr

dusk yacht
harsh moat
#

API has support for that yes

heady gulch
dusk yacht
#

this mod is absolute peak

#

EVEN INDOOR AND OUTDOOR

#

bro this mod is so fucking peak

heady gulch
#

Should really just check the thunderstore page for the mods, the readme explains everything and has an album for all the skins

#

the albums are even pinned here in the thread

dusk yacht
#

alr

heady gulch
#

Anyways I go take powernap now

#

one little tease spoiler

dusk yacht
#

gn

harsh moat
dusk yacht
#

dont make masked skins, i know theyre not here but please dont, stuff like mirage does that already

solar cobalt
#

already off the itinerary

marsh fjord
solar cobalt
#

you're jello

dusk yacht
#

what the hell are those lowercase moons in the config?

harsh moat
dusk yacht
harsh moat
#

if you set skins to spawn based on a tag, all of the moons with that tag can have those skins

#

canyon is used by assurance and offense, if you set a nutcracker skin to spawn on canyon tagged moons, it can be on both of them

dusk yacht
#

can you dm me

harsh moat
#

personally i prefer individual skin configuration one moon at a time

harsh moat
#

so i found an old code of my mod pack from like 6+ months ago

#

it has the old version of colorful on it

#

so i make it stablized for v69, load in, and uh

#

the funny???

heady gulch
#

The Infamous Bronze, Silver, Gold Trio:

harsh moat
#

true

fair raptor
#

Also yeah coil-heads got busted somehow back then

#

Probably had to do with their new cooldown state

heady gulch
#

Nah, back then the SkinKit had an error where the body material would apply to the nails and the nail material would apply to the body

#

I didn't know about it at first because I was putting them wrong the whole time, so when I fixed it that's when I found out about the error Fish

fair raptor
#

a

abstract forge
heady gulch
#

Hey again everyone, I just pushed an update to ExtraEnemyVariety that adds more skins based off Wesley's moons, both new and old!

(Spoilers for Wesley's Moons Journeys update below)

||Utril Infused (Spore Lizard)||
||Utril Grown (Spore Lizard)||
||Polarus Iced (Earth Leviathan)||
||Lecaro Observer (Bracken)||
||Thalasso Bubbling (Hydrogere)||
||Oldred Spill (Nutcracker)||
||Hyve Mind (Hoarder Bug)||
||Desolation Diseased (Eyeless Dog)||
||Demetrica Splattered (Coilhead)||
||Calist Decayed (Old Bird)||
||Cubatres Shine (Maneater)||
||Junic Rose (Tulip Snake)||
||Empra Gold (Jester + Barber)||

In addition:

  • Fixed certain skins overriding all other skins when an enemy spawns with it
  • All moon specific skins are now preconfigured to be only guaranteed on their respective moons by default
  • Released a branch mod of ExtraEnemyVariety that only contains the moon-specific skins, MoonEnemyVariety
#

Album for Extra will be updated eventually but you can see the new skins in MEV's gallery in the modpage. Also should make it clear that all the enemy skins in MoonEnemyVariety are still in ExtraEnemyVariety and will always be. It's just a lite option for those who only want the moon skins

abstract forge
#

Absolute W of an update lunxara_love_with_tail

wind berry
#

I love these
They look really cool

abstract forge
solar cobalt
#

how long was Rocked Out in the Earth Leviathan section?

heady gulch
#

Oh, that's a new one haha. Not based on anything, Disco just felt like making it after making the other Worm in this update

solar cobalt
#

nice

harsh moat
#

would a zed dog eyeless dog skin be a possibility? "eyeless zed" sounds funny as a name for it

fair raptor
#

This would be better for the kidnapper fox

#

ZedFox is, well, a fox, and eyeless dogs aren't canines to begin with

#

Plus kidnapper foxes need some love in the extra skins department

harsh moat
#

ok but

#

eyeless zed

fair raptor
#

no

#

Kidnapper zed sounds funnier

heady gulch
#

The reason we haven’t really done Kidnapper fox skins in ExtraEnemyVariety is because they have both the messiest texture and are the hardest to judge how the skin would look in game

#

We can’t check in blender like we usually do because we don’t have the shader material that gives them the raised/puffy moving fur

solar cobalt
#

there's also the fact that theyre no longer a vanilla enemy, meaning not as much reason to reskin it if not everyone has it

heady gulch
#

Personally, the fact they aren’t a vanilla enemy doesn’t really deter me from wanting to make skins for them, I’d like to, it’s just how tedious they are

abstract forge
#

The removal of the Fox is still a Crime honestly, although that moment where it pulled you out of the ship as it was leaving I can see why people complained

#

That was evil

solar cobalt
#

good times

heady gulch
#

Overall just a lot of things going against making a skin for the Fox plink

solar cobalt
#

f

abstract forge
#

Yinigma just suddenly leaving and abandoning EnemySkinKit and EnemySkinRegistry is also a real shame

#

😩

#

At least they're Licensed so people can fork them and maintain them though

#

At this point I doubt they'll break though, Zeekerss is pretty much done with LC and iirc when he returns his plan is to try and add an ending and pull it out of Early Access

harsh moat
#

its so fucking stupid how they reacted to it

heady gulch
#

Not too worried about it since Zeekers doesn’t seem like he’ll be updating any time soon and most of the time something breaks in an update it’s mostly minor for EnemySkinKit/Registry. What I’d be most worried about is future compatibility with new enemies if Zeeker’s decides to add more

#

Still a shame Antler left, but I kinda understand why they did

abstract forge
#

They got busy with RL stuff and just slowly lost motivation

#

It sucks but it is what it is

dusk yacht
#

what does distinctenemyvariety add?

heady gulch
#

Skins based on my moon mod, DistinctMoonVariety

late umbra
#

Fox being removed was probably a major contributor to Zeekerss feeling burnt out. It’s a shame too since towards the end Kidnapper Fox was feeling more and more balanced.

With the vain shrouds spawning bugs fixed from YesFox and the cheaper weed killer ever since v60 I’ve noticed the fox is a manageable enemy.

#

Most people overreacted, but I can see why. In the beta every moon had a 20% chance to grow shrouds every day.

#

And unlike in YesFox the iterations were unreasonably high.

versed ferry
versed ferry
solar cobalt
#

we havr a better ending anyway, thanks to Journeys yoiled

severe echo
#

đŸ«Ą another great release

stiff sorrel
storm bolt
storm bolt
#

also even if its just "The Last Update" it would probably be on par with v50 in its scale

versed ferry
late umbra
stiff sorrel
#

hes writing a book

#

first he stopped with lc to work on welcome to a dark place, then stopped with WTADP and started writting a book

late umbra
#

He just does whatever he wants, can’t I'm any better

harsh moat
#

oh wait he stopped wttdp to write instead

#

i mean i knew he was writing a book

#

but i didnt know he just stopped developing

stiff sorrel
#

i've seen his stuff back when he was a roblox dev

late umbra
stiff sorrel
#

true................

storm bolt
heady gulch
#

Updated ExtraEnemyVariety's album with the new skins

solar cobalt
#

woot

dusk yacht
#

also, would you add skins for modded enemies?

heady gulch
#

Not possible unless the dev of said modded enemy made them compatible with EnemySkinRegistry

dusk yacht
#

alr

#

also you should change the icons of the skins to be more accurate, maybe the official 3d model mugshot with the skin applied?

#

it shows the skins better

heady gulch
#

No thanks, I am very much happy with the icons they have. And when it comes to ColorfulEnemyVariety they are color accurate

late umbra
#

The little icons for the manticoils are cute

dusk yacht
#

btw how does the wax replica skin look like?

harsh moat
#

i love discos icons

harsh moat
#

wax soldier has like an 1800s general outfit

#

the cheeks have a spiral on them

vale swift
#

i loved making em

heady gulch
#

I’m not really sure what I’d do for an Etern specific skin. I think the camo series of Nutcrackers already make a decent fit on there like Purple said

harsh moat
#

well etern does have a nutcracker toy scrap

#

you could make a skin based off that

heady gulch
#

I already thought about doing that for ||the toy store moon I forgot the name lol||

#

Or something for the Girl

harsh moat
#

hmmm has been a bit since a ghost girl skin

#

though for her i think one based off acidir would be cooler

#

||you can also make her slightly tilted to the left which is in reference to acidirs interior|| Trollface

heady gulch
#

Given how little skins she has I could reasonably see doing both

#

It’s just I don’t really do much Ghost Girl skins because of that yucky lining issue she has sometimes

#

Also her UV being hot ass but y’know, besides that

harsh moat
#

average zeekerss UV

dusk yacht
#

well imo ghost girl doesnt need that much skins because you barely even see her

harsh moat
#

she spawns super often on acidir

#

wesley made it have a fucked indoor spawn curve

heady gulch
heady gulch
#

And he has like 10+ skins lol

harsh moat
#

i dont think frequency of appearance really matters

heady gulch
#

Agreed

dusk yacht
#

you should give baboon a white skin for snowy moons

#

soul stealer doesnt count hes transparent

harsh moat
#

timid teal and lively olive work fine for that

heady gulch
#

I’m gonna be real with you, I can’t think of a single snowy moon thats ever had hawks spawn

fair raptor
#

CentralConfig:

harsh moat
#

i believe frostfall (if that was its name) has them spawn with unedited spawn weights

#

but thats one moon thats not that popular so

harsh moat
fair raptor
harsh moat
#

baldi hawk

fair raptor
#

Yes

dusk yacht
#

baboon hawk tuah

fair raptor
#

Baboon hawk tuah

dusk yacht
#

baboon hawk tuah

fair raptor
#

I love that gif

glossy silo
#

does this work on polarus as well?

lapis goblet
#

yes

#

but dont use it yet

glossy silo
#

wdym

lapis goblet
#

im about to push an update for it in like less than an hour

#

right now it has a memory leak

glossy silo
#

sure

#

i wont use it yet

glossy silo
#

hey is it possible to assign skyboxes to modded moons as of rn

#

or nah

lapis goblet
#

they work on modded moons yes

#

unless the moon already has a custom skybox

glossy silo
#

How can I apply it?

lapis goblet
#

its automatic

#

theres no manual way to add them rn

glossy silo
lapis goblet
#

its not random

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its based on content tags

glossy silo
#

I don't know much about making moons and stuff

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oh ok

lapis goblet
#

basically moon makers are supposed to set tags for their moon that says what theme it is

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like valley, canyon, tundra, etc

glossy silo
#

Ohh that makes sense

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that's cool

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so would junic be considered a valley

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and then be given the same skybox you'd see on vow, march, and adamance

lapis goblet
#

Junic might actually use the jungle tag

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i think theres a jungle tag

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let me check

glossy silo
#

alright

lapis goblet
#

oh i meant marsh

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but i dont have a skybox for marsh D:

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not yet

#

anyways i got this working sooner than expected

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so the update is out

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for snowyweeds

glossy silo
#

nice

stiff sorrel
#

ghost girl skin suggestion.......

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(peak song btw)

river condor
#

Nutcrackerless nutcracker skin

#

Someone should most definitely make that

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Like just a nutcracker outside of its shell

river condor
#

It would be like a little goopy eye guy

#

Pretty cool no?

harsh moat
#

@heady gulch so this is kind of odd

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i noticed it when i was getting screenshots to show someone the pepsi skins

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heres how basically every other skin looks

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heres pepsi

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this happens with both

heady gulch
#

Do you still play with lower graphics than usual?

harsh moat
#

i dont think that matters

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but ill check

heady gulch
#

That might just be because the pepsi barber's materials are a lot more metallic than the others

harsh moat
#

really cool that interior fog is ruining my screenshots rn

heady gulch
#

RemoveInteriorFog my beloved

harsh moat
heady gulch
#

mm

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Yeah okay maybe that's not normal

heady gulch
# harsh moat

Okay, they should be good now. I tweaked their materials and pushed a hotfix

harsh moat
#

hooray

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the only person using these skins for anything at all is now happier!!!

heady gulch
glossy silo
# heady gulch

Hey can I use one of your Imgur enemy variant images in my modpack icon

fair raptor
#

@heady gulch What did u do to DistinctEnemyVariety

#

There's no changelog 💔

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Just fixes?

heady gulch
fair raptor
#

That pink dog slays

#

That nutcracker skin fucking terrifies me

fair raptor
#

ZEEKROS

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I SEE HIMN

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ONTENT WARNING

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Toy robot weed killer and Pepsi

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Think that's it

heady gulch
#

Ye, pretty much aced it

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Disco said it was his favorite Graffiti Relic to make

fair raptor
heady gulch
#

Yup

vale swift
late umbra
heady gulch
#

all roads...

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lead to dementia...

versed ferry
#

the oni butler skin doesn't have the ao oni chase theme...what's the point...

harsh moat
#

to be real

heady gulch
#

The butler’s music is a universal thing. If one butler skin with custom music spawns it’ll override all other butler’s music

harsh moat
#

average zeekerss

versed ferry
heady gulch
#

Naur that’s legit just how Zeekers set up the sounds for Butler’s music, Antler explained it a while back I believe

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Same thing for Barber’s steps

versed ferry
#

oh footsteps too is odd

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but the music kinda makes sense

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but anyways The SKin is disabeld by default anyways the musicd be funny Please

topaz silo
#

@heady gulch whats with the new skins that popped up on my config? (shepard, corrupted, crystallized)

heady gulch
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Those are from an update for DistinctEnemyVariety

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Maybe I really oughta add DistinctEnemyVariety to the name of this thread or DistinctMoonVariety's thread imhuhimwuh

topaz silo
#

i wanna see the new designs

heady gulch
#

You can see them here, I forgot to put them in the album so I'll put them when I'm free #1281903801623777371 message

topaz silo
#

ooo

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is the prototype eyeless

fair raptor
#

Webley skin for bunker spiders in ExtraEnemyVariety when đŸ„ș

topaz silo
#

honestly

#

reminds me that wesleysskins still hasnt gotten a new skin since the creaker

#

anyways yes

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webley when

solar cobalt
#

blender is hard 🙂

#

and we also got a huge moon and interior update about a month ago...

topaz silo
#

yea ik
yall have been giving alot already

#

was just curious

dusk yacht
#

sellbodies support when