#v50 Butler's bees no longer open doors.
46 messages Β· Page 1 of 1 (latest)
π
this would do but the bees not being included in the butlers body is better imo
would make it too easy
still would like it
This should be a one line patch, might make a quick attempt later tonight
here you go π
I can't believe it, there's a bug in my 2 lines of code, ffs
Will fix this after dinner π
nvm fixed it now π
Yeah we ran into it funny enough, bees outside could still open the normal doors on Artiface
Oh wait this was with 1.0.1
Odd
oh is it broken?
I couldn't test it because I still haven't run into butler in normal gameplay so didn't want to spoil
Oh it seemed like the Butler ones couldn't open it but the normal bees from hives outside can
haven't played on affliction either, but will test on that when I can, thanks
I meant Artiface my bad
XD
oh right the shack
nice test case
bees misbehaving, they come in through windows on adamance
I'll just test this later, sorry
Okay
Ah, thank you, NecroWind. Modgod bless you.
don't bless me yet lol, it's not working it looks like
I think I just forgot to apply the patches π
fixed the thing, but now bees seem to get stuck on doors (think this is a thing in other similar mods)
can't think of any ideas around this unfortunately, since I'm pretty sure it's the internal navigation code causing the bees to do this (their own class is very empty)
what if you removed the rigidbody of the bees? Ages ago I was making an enemy but I didnt have a rigidbody on it, and without it it would function the same but it just wouldnt be able to open doors, idk if thats changed or if im mistaken
Yeah I looked at the code and if there is no rigidbody (mainly no collider), it will effectively do the same thing as what's happening rn
Will check if setting to 0.0001 instead of 0 fixes it in case of being an edge case from division by 0 but I doubt it
so... butt bees can still open doors. just killed a butt with a knife, shut the door, bees came waltzing in
This is with v1.1.0?
I just tested it earlier today when trying to fix them getting stuck and they behaved as intended...
Their model does look like it extends past the door when leaning against it (which might include their hitbox) so maybe that's what happened?
Either way, I'd need to be able to replicate to fix so more details on the situation and mods used would be appreciated
Not going to plan fixing the bees getting stuck as this is way more work and I'd committed to another project already, but for anyone who'd like to try, you may want to make use of NavMeshObstacle area types and NavMeshAgent area masks, to restrict doors as being invalid for bee agents to go through
ofc if someone can give reliable replication steps for this issue I'll try fix this
I wonder if dogs opening doors on artifice is intended. Its really annoying
I guess I should add that yeah this was with 1.1.0 we were playing with my pack when it happened lol
Normal bees or butler?