#(Just Use LethalFixes) Flooded Levels Fixed

18 messages · Page 1 of 1 (latest)

whole venture
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https://thunderstore.io/c/lethal-company/p/ButteryStancakes/FloodedLevelsFixed

This mod fixes a bug with vanilla that causes Flooded weather to not work unless you land there on the first day of a newly hosted session.

This mod is server-side and only the host needs it installed (it won't do anything as a client unless the host has the mod too)

More technical details available in the mod description if you are curious as to the cause of the original issue

whole venture
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[V50] Flooded Levels Fixed

young gust
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surprised this hasn't been fixed already

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by zeekers, i mean

whole venture
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well a new patch just released in beta <1hr ago that "fixes it" but it does it in a weird way

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||adamance|| and ||dine|| still reverse flood but it seems like that's... a feature now? maybe?

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because the water level starts out high enough where it's a problem and then slowly recedes throughout the day

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no clue honestly

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i also became aware of another bug that breaks flooded weather that hasnt been fixed in basegame so i'll probably still maintain this mod for a little longer

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and add a fix for that new bug

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what a turbulent beta this has been

hard bronze
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flooded weather 👍

whole venture
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Flooded Levels Fixed

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I've just released v1.1.0. This version fixes a new bug with floods that I discovered after publishing the previous version (this bug affects all versions of the game, not just v50) and I removed the "reverse flooding" fix since Zeekerss fixed all the new moons' variables in the basegame. (Also, ||Adamance and Dine reverse flood as a feature now, and it's actually pretty cool||)

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Now that this mod doesnt touch weather variables, it is 100% server-side, so only the host of the session needs it installed

whole venture