#Add a modpack-releases section
298 messages · Page 1 of 1 (latest)
I know moderating such a channel would be quite a chore, as literally almost anyone can create a modpack, however Thunderstore's modpack organization system sucks to be honest
And it would benefit the community a ton if there was an easier option to search for high quality modpacks in the community
Such as how #1169056298856362105 and #mod-showcase helps promote many mods that would get unlooked at in the constant wave of uploads on Thunderstore, a channel dedicated for modpacks would be beneficial to those who have modpacks but do not have the time or resources to have a dedicated server for people to get updates and feedback on
modpacks just flood up thunderstore imo
OG
i gotta filter em out
and if i wanna find a mod with a specific category i have do dig through modpacks
feel like maybe un-tagged "mods" should just get marked as modpacks
but other than that, it'd still be nice to look at modpacks and its discussions in here
@solemn raptor might have to share this around or it'll just never get seen
I think modpacks are becoming a bit popular so this would help promote them easier, just make them have to credit people in the forum post
I really would love something like this
I agree heavily with this idea. My modpack isn't massive by any means, but with 40,000ish downloads I feel like its large enough to warrant a channel or post to talk about updates, get feedback from the community, etc the same way mod makers do. My previous space was in the TMLC discord but with the death of AC that discord has slowed down significantly
Another note is that if I were to make a discord for my modpack, the number of people who actually use it and also discuss it is small enough that it'd be inactive almost all the time, the same way EGypt's discord never got traction. This problem of isolated invite-specific spaces never getting enough traction is a big reason #1169056298856362105 exists in the first place, so it only makes sense that the same thing should be done for modpack devs
i agree cuz i need peeps to test my pack but have no one to play with
I would second this and it would maybe encourage other people to put more effort into putting together modpacks that aren't just slapped together
i agree on this discussion
as i make HideNSeek modpacks (Still trying to fix it as AC went away)
other then that i found 2 versions of my modpack that still work completly fine
try to keep the suggestion relevant please, otherwise it might not be given proper consideration
I have a solution
A large chunk of them seem to be there just so their friends can easily get them. Maybe a "unlisted" option would help?
Too complex of a system for Thunderstore to handle
It would shatter the tinfoil platform
I was literally about to ask this same question, I have been working on mine ( https://docs.google.com/spreadsheets/d/1WmKfWZUtWrEYja4DvAGtbfSMiskcLviNfAodBcHHZ54/edit#gid=0 ) for a bit now and was wondering where the right place to post them on here once I get it feeling pretty stable
Primary Mod List
DannBoPack
v0.2.0,Updated:,3/26,Code:,018e79c2-baeb-6941-1cd9-e9f4a2ba94db,Filesize:,8.75GB
List Of Mods (118),Preview,URL,Dependencies,Description,Type,Date Added,Removed Mods
(Uninstall These),Preview,URL,Dependencies,Description &
Reason Removed,Type,Date Added,Date Removed
3...
Omg a spreadsheet
I encourage it
(Its the same one you saw earlier with my weather config for WeatherTweaks 🙂 )
jesus christ
I recognize this one
Yeah I was inspired by you and EasyIdle haha so I just built off of it for the interior page
Glad we could help
I added some graphs to show how interiors are distributed based on price, since I started noticing that I'd be going to the free moons more frequently and I wanted to see how I could scale seeing certain interiors with more challenging and more expensive moons ( a lot of Facility/Office/Bunker for free moons, more Dungeon & Mansion for intermediate moons, SCP Foundation/Mental Hospital/Scarlet Mansion for late game moons)
same it would be very nice if it was easy for people to discover high quality modpack like mine Lethal Enhanced Party Edition
But yea we need a place like #1169056298856362105 / #mod-showcase to share and have a place to talk about our modpacks
I had the same mentality
I'd definitely like to see something like this, being able to directly contribute feedback to mod packs would be nice along with just being able to find the quality packs easier
Because I dont know about yall, but running my own discord server for my modpack is a lot of work I am not strong enough to do
How
I run mine fine
mick must be expecting like 10k people to join day one
no
Just the creation of an entire discord server is a process in itself
More eyes on this server as well as already having moderators
a proper one at least
I mean its a little tiring updating the modpack every time it needs a update
and even better point I want to make is I didnt know you had a modpack
I know you have mods, because I check #1169056298856362105 frequently and see all the uploads there
I can send you the discord if you want
Having a space here would help us with better moderation, better visibility, can easily reference threads within this discord, just nicer having most of my Lethal Company stuff consolidated here
If there was a similar system for modpacks discovered modpacks such as yours would be a lot easier for people who are active in the discord, and know the pain of filtering through garbage that is the thunderstore modpack tag
simplest way to find modpacks here so far has been looking at #looking-for-game btw
I'ma be real that sucks ass for finding packs
And doesn't facilitate discussion of packs either
Yea the problem with that channel
Is the fact that its a text channel
and if you want to keep people updated and stuff
you have no seperation from anything else
and then your messages get lost in the sea of other messages

Also it's a spam fest, nothing makes me wish discord search had blacklist filtering for channels more
But I digress, point is a dedicated Modpack forum would be good for refined mod packs to get feedback and more attention
I approve this.
I am 100% behind this but I am biased haha. I would love a place to promote Shattered Company and the people that helped me create it. I personally do not want to fragment the Lethal Company Modded server and draw people to other "Modpack" servers. I would like to keep everything in house, and work with the people I enjoy playing with.
I would love an upcoming/featured Modpack section and a Modpack Showcase section, and people can vote on the best ones with a 👍. More Thumbs more popular.
We can have Monthly showcases for popular packs, and I believe it will lead to more mod development and community retention.
I also want to work with content creators and the Lethal Company Discord for Modpack Events. I think it would be extremely fun. 😄
I believe it would also help Content Creators have a central location to distribute packs to their fans. Which up until now they would have to do so by description linked codes only.
Same I think it will give the opportunity to some modpack like Lethal Enhanced or yours and I think it would be good to have a place where people can advertise there modpacks.
thats not the same at all
also want to see discussions on how a modpack is like, e.g. if theres any issues in the current version
im aware, just telling you whats available rn
Same it would be nice to advertise my Modpacks that's meant for fun like HideNSeek Company
Anyways I am gonna make Another HideNSeek that's the same thing as this one but will work without AC and I'll probably call it a Lite Version
Reason I am still keeping Main HideNSeek with AC needed is cause AML exists lol
That's not really good, either way it's not like we are gonna see actually good ones and it won't even be a well made Modpacks for TS, most of the time its mostly just Modlist with random mods mostly incompatible with each other, and not testing it for compatibility
.
Alr
I am making a mod that if advance company is not in the modpack it gives you a warning telling you to download and install it
Interesting I'll apply that for my Main HideNSeek Modpack
I still have to figure out how to code it
If I make a modpack forum there won't really be any criteria for submitting. It won't be a place for "refined modpacks to get feedback and more attention" it would be a place for every person that has ever submitted a modpack, which by the way, is like 20,000 people on the thunderstore. I believe it will give my moderation team more work (forums are the worst for moderating) and I don't think it will add nearly as much value as you think it will but I'll post this suggestion in the staff chat for consideration anyway
For starters: List tags you want in the forum. Discord has a limit of 20 so only list things you think you really need when sorting modpacks
@here This suggestion is being considered by staff 🎉
Suggestions
Chaos | Serious | Vanilla+ | Goofy | Scary
A couple tags I can think of:
- Progression (modpacks that have features that promotes progressing over time)
- Deceptive (modpacks that have a focus on trying to trick you, e.g. skinwalkers/mirage)
- Party (for-fun modpacks)
- Singleplayer (modpacks focused on that singleplayer experience)
Wait
Modpack Tag suggestions
- "Kitchen Sink" or some other term for a general modpack touching all aspects of the game
- Moons (I've seen a lot of these)
- Cosmetic
- Dependency (modpacks made specifically to be depended upon)
- Difficult (like Brutal Company and all its subdivisions)
Yes, I know my discord features
dont think it'd make sense to limit who can post to a modpack forum. if anything, the good ones will naturally stay more active anyways
Yes, however just to make it easier on the mods and Robin, with the 12 gazillion people who have made a modpack
Only a select serious few will actually go through the process of making a thread for it
perhaps some sort of ticket system that needs to be approved?
And that literally would be something like pinging a moderator, showing them your modpack on thunderstore
then giving you a role like "Modpack creator" that allows you to post in the #modpack-release channel
Because you can limit posts to a specific role
The mod releases channel is completely open, I say the modpack channel stays open too or it'd just be even more work
Just suggesting a middle ground in case thats the main arguement for not having a modpack channel
Because realistically, yes, there are like 20000 "modpacks" on thunderstore
but a majority of those are probably made for fun or friends
Only like 500-1000 of those modpacks have active uploaders who update and maintain their modpack
and out of those 500-1000 like 200 of them will be on THIS discord using the modpack channel
I rest my case
I also think the idea of low potential value for a modpack forum is caused by there not being any public dedicated spaces for them as far as I can tell. A modpack channel would make the whole modpack scene flourish and justify its own existence
One of the most massive modpacks on the site just died cause of AC and people are rushing to fill the gap or make a replacement
Just from people I personally know there's already 3 large scale modpacks launching or in the process of launching solely because of that
I'm coming around to the idea
If only somebody @autumn glade would volunteer to be a section moderator for the modpack forum that would make me feel a lot better about adding it
mine is the Party one lol
No idea what we're going to do about modpacks with AC in them since that requires a download outside the thunderstore
If there are links that direct to download AC in the modpack page themselves, would that be allowed?
imagine another suggestion about if this mod depends on AC it would be tagged as "AML requirement" lol just a goofy idea
I could see it going either way
Cause this is a Thunderstore space and AdvancedCompany was banned
But at the same time, outside of zips I haven't seen download directions being shut down here so I dunno
We're the Lethal Company Thunderstore Community space, but we're also just Lethal Company Modding in general
The ban was on Potatoe, does that extend to AC the mod itself
i mean they did banned his mod as well : P
i know theres 1 way to get it back is by asking PotatoePet for Permission but he wont do that since he wants to upload in his name so thats out the question.
Like what happened with CSync
The CSync fork had permission from Owen to be uploaded to TS
i really havent gotten any info about that i been doing some info about AC and AML etc
yeah thats good
Anyone else have modpack tag suggestions?
If someone had Potatoe's permission would AC be allows on TS if not uploaded by him @past drum
I'm making a list
he did gave me Permission but, seem i got revoked lol after he was able to reupload again.
I'd try not to get into the whole AC thing here to be honest
What would be a tag for mine, easyidle's and sfdesat's moon/inteior expansion packs
It would need to be more than permission. There's legality to be considered, so safe to assume no
because those are modpacks in themselves
Moons & Interiors
Also Dependency
Should that be one tag or seperate tags
I'd keep it as one since they're almost always tied together
yea
Modpack Tags
- Gamemode (Subverts vanilla gameplay to have a different purpose of playing)
- Moons & Interiors (Curated Moons and Interiors made to be an addon to any modpack)
- Cosmetics (Suits, Cosmetics, etc)
- Light (Sub 40 Mods)
- Medium (40-120 Mods)
- Heavy (120+ Mods)
That's a good one
Wording for light, medium heavy can be changed if u have any better idea on how to organize it
I'd do 40 - 120
Given his history of legal shenanigans, I'd only allow it back in the LC section if the license was permissive of such distribution and I don't think it is and I don't think Potatoe will want to relicense his mod. This is only exclusively a "permission isn't good enough scenario" because if Potatoe isn't in control of the account uploading the mod then I don't want him to have the option to pull permission and ask for it to be removed.
Fair and valid
I have no reason to believe he will want to give up control and allow it so its not likely to happen
Tag Suggestions
- Vanilla+ - minor tweaks and additions that keep the game feeling vanilla
- Progression - modpacks that have features that promote progressing over time)
- Party / Goofy / Chaos - for fun / "memey" modpacks
-** Singleplayer** - "Kitchen Sink" (or some other term) - a general modpack touching all aspects of the game
- Moons & Interiors - both, or one of the two
- Cosmetic - Emotes, suits, posters, music, furniture
- Add-On / Dependency - modpacks made specifically to be depended upon by other modpacks
- Difficult / Serious - packs that make things hard, like Brutal Company and all its subdivisions
- Gamemode - a modpack that changes the core goal of the game, such as hide and seek or an imposter style pack
I think this covers everything aside from the size suggestions
Maybe "Horror" for difficult/serious?
instead of calling it dependency, i'd say something like add-on makes more sense. dependency sounds like it's a modpack full of dependency mods like lethallib (imo at least)
oh wait nevermind
i was getting confused with your definition, thought it was more of a plug-'n-play modpack definition like your moons modpack
That's what I did mean
I'll change it
The top modpacks on the first page of Thunderstore's most downloaded page all fit into these categories:
- Moons * 2
- Dependency * 8
- Cosmetics * 5
- Kitchen Sink * 5
- Progression * 1
- Difficulty * 4
- Party * 2
- Performance * 1
Dependency is overrepresented since most of them would be in another modpack's post and not their own
Even though moons is only *2, it's the first and 4th most downloaded modpacks so I'd say its an important tag
- Light: Packs with as few mods as possible
- Overhaul: Packs that drastically change the gameplay
Sure! I have not moderated before so I will need to be shown the ropes and boot camped to fit the role. But I am game!
@novel hearth :3
yup you brought in a whole crowd LOL
The oven's being preheated, no cooking's been done just yet
I will deliver a meal.
I have mine as you download it separately and it gives you a warning if you don’t have it
What's the warning do though?
That doesn't solve the problem of them needing to download an off platform mod
It'd be fine if you had a lite version that didn't use AC as I've heard some other guy say, but from what I'm seeing, the modpack creators here really rely on AC so idk if you'll be able to.
Also I'm not saying this as a condition for adding or anything, we're still discussing it.
Warning advance company has not been detected this modpack relies heavily on advance company please install and re open game
Doesn't solve the issue Robin was talking about
For mine it will because people won’t be able to use the modpack without having advance company installed
Anyway we're still discussing it like I said, hopefully we'll come to a conclusion soon
If you need someone else I could also volunteer 🙂
weird foreshadowing
Hey, could you share whatever you use to do that?
Seems like a friendly mod for Modpack Creators who uses AC I like this 🙏
I am going to try to make it by today
I've dropped AC due to it needing an extra step to install
Agree with this to be honest
even if you get a warning in your pack to install AdvancedCompany, I think it'd be good for modpack creators to have an at least functional and somewhat balanced version of their pack that doesn't use it
maybe an extra patch modpack you install on top of your pack instead of AC, which comes with some extra mods and config files for the existing ones.
That'd also make it easier to transition over if AdvancedCompany ever went away, which given the stability of the mod in the past is definitely a possibility that should be accounted for
I think it'd definitely be a better idea for said lite version of the pack to exist within the context of a modpack posting forum, so people that are here can discuss a version of the pack staying entirely in-site
exactly what Im working on
im doing my modpack entirely without AC
I cant cope without the rocket boots
Skill issue
Let’s go
what did AC do specifically for modpack creators? I may not be opposed to filling (some of) that space. Granted, no guarantees
it's just an easier interface for editing scrap values/spawnrates, moons and enemies stuff
and the late join is more stable
that's the only things i'd use AC for if i were to use it
yeah I'm def. not gonna be doing any of the content-type stuff; but I'll gladly add stuff to interface with that more easily modify vales/rates/etc
i also think the portable terminal would get so much more value if it was for host-only commands (like lobbycontrol commands)
im waiting on #1211826320472932392 to get out tbf
ah yeah
oh and i almost forgot, the ability to have multiple presets is very good
i have lots of stuff i still wanna do for my pack i just need to find the motivation lol
Also AC's perk system was fantastic
fr
didnt like it but it was def better than the other mods which add that
wym
?
what didnt u like about the perk system
i just dont like the idea of a perk system on lethal company
any update on how likely this'll become a thing? 🥺
not yet
They are still deliberating.
Im on the verge of sobbing
v50 is NOT real and it CANNOT hurt me
and I DONT have to do entire overhaul
You're going out the airlock
just when u finally finished ur modpack 😔
supposed to keep this thread alive pimp 
mah fault we shall bump this together 🤝
Its not ready for public use yet but #1225350230615130124
still making tags and guidelines
I'm just going to use this list of tags unless you guys have something better
for the record
doesn't count if it's not there anymore!
yippieee, thanks for making it an actual thing 
thx xu 🥺 🥺
"Modpack forum is a bad idea, Robin, please don't add it" -Xu
Feel free to post suggestions here for stuff like tags you want added or any formatting rules etc you think are appropriate
if you feel too shy to post here, dm @autumn glade
sourceshard boutta be bombarded with dms
"can i post a download link to ac?"
R.I.P inbox
first question im betting
No
is it ok to send a wip pack so that ppl can test it and i can fix bugs/change stuff
one of the tags there is WIP so it's definitely allowed
ah i didnt see that //
Yoooo @solemn raptor they're cookin
LETS GOOOO!!!!
WE DID IT
@autumn glade my g we did it
When I get home mind helping me organize my thread, I’ve been struggling the past 3 days trying to describe my modpack’s readmes alone
no problemo. Help me get things sorted as well. hahaa
Oh yea I remembered there was one mod I had questions about
I think it was LethalModManager or something like that
You using it just for the main menu mods button cuz it’s intended purpose is already covered by LethalConfig if I remember correctly
As soon as @near pecan releases it, it is going to be a game changer. It will allow you to download and update while in the game. As well as a whole bunch of other features I can not even remember.
Would [WIP] modpacks be acceptable there?
I have a modlist, import code, spreadsheet detailing the interior and weather configuration: https://docs.google.com/spreadsheets/d/1WmKfWZUtWrEYja4DvAGtbfSMiskcLviNfAodBcHHZ54/
...just no thunderstore link yet.
I'm still doing a lot of testing and tweaking configs, but having a thread would be nice for feedback from users and other modpack makers 🙂
Wip is fine
Would it be ok to add the discord server for the modpack?
yeah i've noticed people keep BYPASSING the modpack tag by making either: TV videos, boombox music, or just not tagging their modpacks
who in their right minds want to bypass that

