#MANTIF: Space is our future!

169 messages · Page 1 of 1 (latest)

distant ridge
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Welcome astronauts!

The MANTIF is happy to welcome you in its brand new experimentation center, where you will serve science!
Have you ever dreamed of being half a robot? Being Able to upgrade your strength or even develop the ability of a spider? Yes? Well, say no more!

Sign and join our talented team!

https://thunderstore.io/c/lethal-company/p/Wydrop/MANTIF/

Hello! I'm happy to finally being able to share my first moon: MANTIF!
Inspired by a project I did with friends and GiscardPunk (https://www.instagram.com/giscardpunk), I did this little moon, which is the first step of the MANTIF mod pack!

I will work on custom scrap and factory, to completly fit the spirit of the MANTIF! Hope you will enjoy it 😄
Thanks to all the people that helped me fix the map ❤️

winged sonnetBOT
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dynoSuccess Added role Modder to wydrop

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Yay! @distant ridge you've been assigned the modder role. Head to #role-picker to select which type of modding you're interested and active in.

modest wyvern
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looks awesome, can't wait to try it

tall wagon
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Oh shit, this sounds peak. Do you actually have plans to allow us to be 'upgraded'? Adn if so, will this also be a visual change to the model? :o

dry prism
potent wigeon
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I can’t believe you changed from 81-Mantif to 69-Mantif 😭

charred mulch
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the outside scrap spawns are neat, love the ||shotgun near fire exit.|| been trying this with near-guaranteed office and its been a fresh of breath air. good work.

distant ridge
potent wigeon
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PFFT

distant ridge
distant ridge
tall wagon
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You know, you'd think that the first thing to consider is the fact that they probably mixed creatures with creatures first before doing it to humans and that those hybrid creatures are somewhere... 😭 How did Masa not think of that possibility first

vocal depot
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wow this moon seems hard

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it has lots of baboon hawks and maskeds

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a terrifying combo 😅

tall wagon
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The dog stood no chance

vocal depot
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truee

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dog had to solo like 4 baboons

tall wagon
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First frame Masa saw a dog jumping, second frame Masa saw its corpse taken away by Baboon Hawks screaming 'MINE MINE MINE'

vocal depot
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that sounds incredible

tall wagon
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Poor you lmao

distant ridge
vocal depot
floral token
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Name would look better in moon list if only the first letter was capitalised. Also, footsteps sound doesn't quite fit the terrain.

modest wyvern
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Wow, this looks amazing

jaunty umbra
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@distant ridge
I was unable to simulate with LLL the Facility and Mansions weights for this moon. What are the weights for the interiors to spawn?

distant ridge
floral token
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Does landing on Mantif messes with the audio for anyone?

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Nevermind. Must've been some fluke. Can't replicate.

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Oh, by the way. Consider disabling doppler effect on the alarm outside. It messes with its sound even when you're simply running. Doppler effect in LC is too sensitive.

vocal mesa
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Is there a way you could make this moon compatible with Mirage? Because right now you replace the maskeds with your own and Mirage's throwing a lot of error

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Like an option to have vanilla maskeds instead

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@distant ridge

distant ridge
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Will have a look

vocal mesa
# distant ridge Will have a look

Also, I'd like to report that when we grab the outside shotgun on your moon, it has a stretched icon
And outside scraps are not showing their value when scanning

vocal mesa
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And whenever I'm in the ship it spams this error

still scarab
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ay a french mod dev :D

jaunty umbra
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From what you can get from MANTIF. I feel like it should be a more expensive moon

vocal mesa
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Yeah, mostly because of the free shotgun and 4 shells

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also the outside scraps

jaunty umbra
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Yeah after first quota you can head there and get three shotguns and 12 shells.

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Might be a good idea to have the shotgun and ammo not always show up.

Or have the moon be a late game moon, with more interior scrap.

vocal mesa
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Yes, shotgun and outside scraps should definitely be randomized
I might as well remove my buyable shell mod lol
Having to go to Mantif feels more fair than buying shells

jaunty umbra
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Yeah I got rid of all shotgun mods XD

vocal mesa
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I really like the layout and feel of this moon tho

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Hope they can fix the 4 bugs I mentioned earlier soon

vocal mesa
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Also, gate 3 opening is client sided, meaning that if I press the button my friend won't see the gate open and will see me pass through it

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idk if that's on you or if it's something that is not possible in the current LLL version

jaunty umbra
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@distant ridge
Are the Masked you add a different entity or a reskin. I ask as I use Lethal Quantities to adjust Masked spawn rates as well as the mod Mirage which applies a random character skin and their cosmetics from More Company to a Masked enemy. Would it be possible for the MANTIF moon to have the best of both worlds? How could we get this to work? So far I have not seen a MANTIF-skinned Masked employee.

If you already use a separate Entity I would need to be able to select it to load on MANTIF with Lethal Quantities.

distant ridge
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Will look in all of this!

distant ridge
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The mod was updated!
I removed the mantif employee as they were causing more issue than anything.
I fixed the whole gate system, and it now fully work in multiplayer!
I raised the price of the route as many said is was too cheap for what you obtain.
I reduced the number of shotgun ammo available, and the shotgun is now fully charged by default (2 ammo + 2 side ammo)
I tweaked some visual aspect of the map!

Enjoy! I will start working on the interior of the mantif now :)

jaunty umbra
vocal mesa
distant ridge
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It didn't occure on my side, so I don't know, will try to have a look soon

jaunty umbra
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@distant ridge
I think he means when standing at the door.

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I know that other Moon Devs like @dry prism have had this issue before. There is something wierd that happens on moons when leaving the ship door.

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Most devs find and fix the problem pretty quickly

vocal mesa
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and nukes performance

jaunty umbra
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Yeah that is the normal error

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Close to the ship door and leaving the ship like 1 Frame per seccon haha

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@dry prism how did you fix this error? I know it was happening on Maritopia way back.

jaunty umbra
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I remember this happening to Maritopia before.

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Where exiting the ship caused sooooo much lag

dry prism
jaunty umbra
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It happens on MANTIF too.

jaunty umbra
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It is happening on @distant ridge's moon MANTIF

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What causes the Reverb error that spams the logs?

dry prism
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fill in the audio triggers

jaunty umbra
distant ridge
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Thanks!

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Will fix it

distant ridge
dry prism
distant ridge
dry prism
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on the top one, see if it's worth

distant ridge
dry prism
distant ridge
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When one of the four outside one are triggered

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the two ship one seem to not send any error

dry prism
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what about the ones inside?

distant ridge
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yes those two seem finem, they don't send any error

dry prism
dry prism
distant ridge
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the 4 ones outside does the thing

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wait I might need to try to change the preset

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that was it

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that was the issue

wide quarry
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Yo, are these bottles intended? They always spawn there.

vocal mesa
storm steppe
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any updates on this?

vocal mesa
storm steppe
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hopefully we get more updates soon, i crave for more interiors

distant ridge
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🚨 New update!

The Mantif moon is now on version 1.2.0:
1.2.0

Added compatibility with Mantif Dungeon
Fixed lighting issues
Fixed some lag
Few tweaks

slim silo
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Idk if I should post that here, but your new mod MantifDungeonmakes people spawn in the wall

remote bison
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super cool! glad to see this still supported

distant ridge
slim silo
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When hosting a game

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No specific moons needed, you just spawn in the ship's wall

distant ridge
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Hu, that's odd, gonna check that

slim silo
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Unless it's incompatible with another mod idk what happens

split aspen
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alrighty, Mantif moon flashing a black screen for me in certain spots. Mantif Interior didnt spawn, nor is it appearing in LLL.
(went to Tranquillity after Mantif in my pack, so sorry if the log is long)

vocal mesa
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Error at launch

tranquil dawn
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my game gets stuck like this every time i start with mantif enabled and there is no way to move my camera, pause the game, or do anything to fix it. is there any mods that are known to break it?

deep oak
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Outside Loot is now worth 0 :(

deep oak
tranquil dawn
storm steppe
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oh weird

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usually that fixes that issue

distant ridge
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🚨 New update! (1.2.1)

Mantif Moon

Renamed as "mantif_moon" and "mntif_moonscene" for greater clarity
Updated the mod to the last LLL version
Fixed water sinking audio playing quicksand audio

tranquil dawn
distant ridge
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🚨 New update! (1.2.3)

Mantif Moon

Updated to match Mantif Dungeon
Fixed some server-sided issues
Fixed audio

sturdy mango
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I like this grabs and eats

dusky epoch
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does this mod have a config file? i was unable to find it and you disabled LLLs config support

strange granite
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hello, since I installed this mod I have had this music playing really loudly in some interiors, is this normal?
https://www.youtube.com/watch?v=rMltoD1jCGI

Maître Gims "Bella" (clip officiel)
Retrouve toute la discographie de Maître Gims : https://maitregims1.lnk.to/b0C9tID

Abonne-toi à la chaîne officielle de Maître Gims pour découvrir toutes ses vidéos : https://www.youtube.com/channel/UCCB1Byx5yTbLpQaV-rlfmtA/?sub_confirmation=1
Retrouve tous les albums de Maître Gims : https://www.youtube....

▶ Play video
charred mulch
strange granite
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wtf

charred mulch
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its specifically the dungeon afaik, havent found it on the moon itself. so its likely just an easter egg that bugged

strange granite
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just removed the mod it work fine now

distant ridge
zenith blade
zenith blade
distant ridge
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PTDR

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J'ai fixé ça dans la prochaine version qui arrive d'ici quelques minutes 😭

distant ridge
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😭 😭 😭

dense knoll
zenith blade
dense knoll
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C'est censé être la pourquoi

distant ridge
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C'est un fichier audio obligatoire pour générer des dongeon mais vu que je savais pas quoi mettre quand j'ai commencer à faire le mod j'ai mis ça

dense knoll
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MDRR

distant ridge
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Sauf que j'ai jamais rechangé le truc MDR

zenith blade
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Mais keske

dense knoll
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ça nous a mis extrêmement bien merci

distant ridge
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🫡

strange granite
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Excellent

zenith blade
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Il a supprimé Maître Gims, terrible, criminel

distant ridge
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🚨 New update! (1.2.4)

Mantif Moon

Fixed sun incorrect position
Slowed day time (0.5)
Fixed outside items price and scan price
Changed to danger lvl S+
Few visual improvement
Audio improvment

quasi tendon
strange granite
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je vais attendre un peu avant de réinstaller mantif perso

distant ridge
distant ridge
split aspen
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has the black screen flickering been fixed?

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(cant test rn, on way to work)

crude jackal
formal horizon
arctic scroll
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Just tested it

formal horizon
deep oak
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Hey would it be possible to stretch the fog cloud a little bit closer to the entrance?
It looks a bit silly in it's current form

split aspen
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eh, id rather the fog dissipate when you're close to the entrance. sort of a "you have reached your destination" sort of feel