#Emblem

1 messages ยท Page 4 of 1

gaunt moat
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i've done that, its pretty simple

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meltdown only makes it a hard dep cuz why not

serene kelp
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I've got it as a soft dep ya

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using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;

[BepInPlugin("Darkbrewery.Emblem", "Emblem", "1.4.4")]
[BepInDependency("BMX.LobbyCompatibility", DependencyFlags.SoftDependency)]

private void Awake()
{
    var pluginInfo = (BepInPlugin)Attribute.GetCustomAttribute(typeof(EmblemPlugin), typeof(BepInPlugin));
    PluginHelper.RegisterPlugin(pluginInfo.GUID, pluginInfo.Version, CompatibilityLevel.ClientOnly, VersionStrictness.None);
}
gaunt moat
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just having that at the top wont work lol

serene kelp
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damnit

gaunt moat
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have this

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in the awake

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new file

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give it this

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should be it

serene kelp
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Cheers!

wise citrus
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hey ive uploaded my theme on thunderstore but whenever i download it all the folders dissapear

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the abruti.png was in the header folder

molten stump
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That means you didnt do the folders right

serene kelp
serene kelp
gaunt moat
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:3

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i havent needed one before but ye

wise citrus
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prob forgot to update the config

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still doesnt work

delicate jungle
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the none folder in the "plugins" is for Bongo's API so i can mute the OG menu music

wise citrus
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didint know i had to name the folder emblem, it works now, thanks!

serene kelp
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Getting closer, going to leave LobbyC icon colors as is

gusty crag
hard arch
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Is it possible to have borders along the menu buttons?

serene kelp
wise citrus
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hey, sorry if im asking a lot of questions but my mod doesnt work, ive followed the steps in instruction and when i upload it by hand: it works, but when i do it with bepinex, the others folder dissapear and all that i have left is a "Emblem" Folder

delicate jungle
wise citrus
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i forgot to tell

serene kelp
delicate jungle
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dependency* :p

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just messin witcha, great job!

serene kelp
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Trying to conceptualizze how adding a new menu item would look like

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Imagine we would need two configs, one for the title displayed in the menu, another for path to the contents.
I've looked into adding markdown support but that requires using an external library since unity doesn't have it's own way of doing markdown

serene kelp
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Pretty sure we can just use rich text

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Something like this

serene kelp
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Progress:

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Just adding a new menu, got the font back to zeekers style

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Still need to do a few tweaks, might finish today i dunno. It needs new theme colors, smaller default font, connected to a menu button etc. But the big win is being able to pull a custom rich text file that users can put whatever they want in. Not sure if images are possible though. That would be a lot more work

serene kelp
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God that took forever, damn, the menus are not in a vertical layout group and I don't wanna break stuff by fixing it so this took more work than it should have

serene kelp
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Works with lethalconfig nice

serene kelp
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Will be adding a config to choose the position of the new menu item

serene kelp
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I'm thinking about ways to simplify things for people, not a fan of the rich text formatting, wonder how people feel about it being in markdown format?

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I can write a simple parser using regex to do the conversion to a format that unity likes. Since changelogs are in .md format typically, then we can find a way to set the path to something outside the emblem folder, maybe using ../CHANGELOG.md

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Just thinking out loud here

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Suppose support for both markdown and rich text would be desirable since .md doesn't let you do colors

delicate jungle
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Hmm

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I guess that would work ๐Ÿค”

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Does that mean i could also use <b> text </b> ? ๐Ÿค”

serene kelp
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You can do bold in markdown with **

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But yeah rich text is <b>

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Maybe ill save the markdown conversion for later, get the basic stuff released and add that feature later

delicate jungle
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Well yeah like bold, italic, crossed out would be nice for an ingame changelog

serene kelp
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Got most of the TMPro tags in a test page to come with the new feature

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And here it is with a theme applied

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and just a shot of the in progress lethalconfig

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If i've got the energy tomorrow i'll upload update, I really want to reorganise configs again but need to find a way to migrate old configs so it doesn't break stuff

delicate jungle
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if you'll have a a reorganized config i could check it out n give u feedback

serene kelp
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It does, most configs will update without restart, but not all

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You can also edit the .cfg directly and it should detect most changes

serene kelp
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I may have gone overboard with configs for the new feature

serene kelp
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I would like to move some of these configs around so that one could set line height and offset without needing to enable the extra menu item, might dig into that next

gusty vine
serene kelp
gusty vine
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haha thanks

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got the blue colour from a screenshot so it'd be accurate

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The normal Bliss wallpaper looked too clean, even with the in-game filters, so I used a version of it that KinitoPET made when I played it, which works perfectly!

serene kelp
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I'm surprised no one has thought of this yet

gusty vine
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Wait am I really the first to do it??

serene kelp
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Think so

gusty vine
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Neat!

serene kelp
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Should release it as a simple theme

gusty vine
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How would I go about doing that? lol

serene kelp
gusty vine
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Rad! I'll probably do that.

serene kelp
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Thatd be funny for sure, could maybe squeeze the windows xp logo in too

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the glitch effect might be fitting

gusty vine
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Yeah I'll def do more work on it before I'd upload

serene kelp
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Progress

serene kelp
fluid mist
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@delicate jungle lol I'mma need some help fixing this ๐Ÿ˜‚

fluid mist
serene kelp
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"Offset"

fluid mist
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XD

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๐Ÿ˜‚

serene kelp
fluid mist
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Yeah XD

fluid mist
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@delicate jungle if you plan to update it these values work pretty well

delicate jungle
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Alrighty thanks

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Iโ€™ll look into it later on today i think

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Got an exam today ๐Ÿ’€

serene kelp
fluid mist
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A little bit nicer than vanilla defaults in terms of the spacing

serene kelp
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Aight ill do that then. It won't apply to those who have updated already

serene kelp
fluid mist
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๐Ÿ‘

mossy wren
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Hello, I've had this error occur for quite a long time now, I can't pinpoint a reason for it, mp4 backgrounds work but I can't apply any color to the menus

serene kelp
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Good luck! Ill be back online later today

mossy wren
serene kelp
serene kelp
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Im going to attempt to fix the $ signs in the Saves slots tonight, it will be an experimental feature

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By overlapping an S and a | we can hack together a $ without actually having it supported by the font set

serene kelp
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Second thought, saving that for tomorrow, its summer and getting stuff done is exhausting

delicate jungle
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Dollar signs? ๐Ÿ‘€

mossy wren
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It works now, I had to change Version Number - Enable from False to True

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no more error ๐Ÿ‘

zealous shuttle
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hello everyone, I have a problem, when I change the loading text it doesnโ€™t change, or it disappears. Can you help me?

serene kelp
serene kelp
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Ty will check this in a few hours

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Im on mobile at work

zealous shuttle
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thank you

serene kelp
serene kelp
mossy wren
gusty vine
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Animated loading screen

zealous shuttle
zealous shuttle
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pressing \ doesn't do something too

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and I have this error

mossy wren
zealous shuttle
mossy wren
zealous shuttle
serene kelp
serene kelp
zealous shuttle
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yes

serene kelp
# zealous shuttle yes

I just made a new profile and downloaded latest emblem, I cannot recreate the error. Is this using r2modman or the thunderstore app?

zealous shuttle
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yes I, use r2modman

serene kelp
zealous shuttle
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yes

serene kelp
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I don't know where I can help, send your config and log

zealous shuttle
serene kelp
zealous shuttle
serene kelp
# zealous shuttle thanks for the help

I dont understand what's happening here, i lauched with your config and no error occurs, then I did a diffcheck to see if the config changed after launch and it's identical to what you sent me

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There's 3 places that you have changed the config and none of those should be throwing an error

zealous shuttle
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I create another new profile and launch game without changes in config, but this error appears

zealous shuttle
serene kelp
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That should catch the error more precisely. The only thing I can think of potentially would be some non-standard localized encoding, characters or non-english keyboard

zealous shuttle
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yes, I have non-english keyboard

serene kelp
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It's the decimel in the float value 0.45 .net is parsing it differantly

zealous shuttle
serene kelp
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Also need to see the log again, I'll upload a v1.5.2 when this is resolved

zealous shuttle
serene kelp
zealous shuttle
serene kelp
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wait

zealous shuttle
serene kelp
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Damnit, that was with the most recent one above?

zealous shuttle
serene kelp
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Ya

zealous shuttle
serene kelp
zealous shuttle
zealous shuttle
serene kelp
serene kelp
# zealous shuttle yes

So it's definitly then the localized decimel thats messing with stuff which is more than weird

zealous shuttle
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error remains, but what could this affect?

serene kelp
zealous shuttle
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nothing new

serene kelp
torn pendant
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@serene kelp Do you think you could make it so we can use SteamIDs to directly address players using Emblem's text features?

zealous shuttle
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nothing changed

serene kelp
zealous shuttle
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yes

serene kelp
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Damnit

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Are there any other . 's you can try using on your keyboard?

serene kelp
torn pendant
serene kelp
torn pendant
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okie

zealous shuttle
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[Error : Emblem] Invalid RGBA string format: 230,100,65,0,45 - I try to use a , instead of .

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and using . from another language doesn't do something

serene kelp
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It could also be your version of .net

zealous shuttle
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maybe

serene kelp
zealous shuttle
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still the same

serene kelp
zealous shuttle
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If the problem with the .NET, can you advice something?

serene kelp
zealous shuttle
serene kelp
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I'm gonna make it so a value 0-100 is used for Alpha instead of 0-1

zealous shuttle
serene kelp
gusty vine
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@serene kelp Congrats on 100K downloads!

serene kelp
serene kelp
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Which text?

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Version number can already be aligned, extra submenu text can be aligned, im not sure which text needs an option?

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Loading text is centered already and doesn't make sense moving it around

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Where? Could you send a screenshot

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Ohh the main buttons, gawd that would be a lot of work, but I'll think about it, the problem is they are not grouped correctly in vanilla. each is just placed with absolute positioning

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then other mods add their own menu items dynamically at different stages after runtime so having to account for that is even more to do

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lol, this game is just so frustrating to mod since it was one guy who made it, its not setup to be changed easily

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ideally the menu items could be in a group and we could move the group around. But if I put them in a group then that won't play well with other mods

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ya it would end up looking like that

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Can you explain that better?

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yepp

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Oh geez, like rearrange the whole menu?

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lol, that would be tricky, we would need to have a weight for every menu item, so it would make the config quite large

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I'll think it over to see if its possible to do easily

gusty vine
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Would it be possible to add the ability to move the logo to the left/right?

serene kelp
serene kelp
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Before and After:

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But now I see one more place where the $ are ugly....

hallow oak
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Hey, How can I use this mod? are there instructions? Maybe a video tutorial

serene kelp
gusty vine
serene kelp
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I'm gonna forget about doing the leaderboard since it's way more obscure

gusty vine
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๐Ÿ‘

serene kelp
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Oh. My GAWD. I just realized that the launch scene can be recolored and even changed completely!

      Copyright (C) 2084-2108, Halden Electronics Inc.

CPU Type      :     BORSON 300 CPU at 2500 MHz
Memory test  :      4521586K OK

Boot Distributioner Application v0.04
Copyright (C) 2107 Distributioner
    Detecting Sting X ROM
    Detecting Web LNV Extender
    Detecting Heartbeats OK


UTGF Device Listening...

Body   ID   Neural   Device Class
________________________________________

2      52   Jo152       H515
2      52   Sa5155      H515
2      52   Bo75        H515
2      52   Eri510      H515
1      36   Ell567      H515
1      36   Jos912      H515
0
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Well I know what the next feature is gonna be!

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So ya, going to make it so that whatever theme color is used, it will also be applied to this intro sequence.
Potentially we can also have a .txt file that will replace the text

zealous shuttle
serene kelp
honest grotto
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@serene kelp
If you ever get around to messing with code to allow the loading screen to work like you want it too. Which would require a lot of effort. You may as well try to add some kind of loading bar, animation, or mini console to show things are still loading in the loading screen.

serene kelp
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It is absolutely on the list, I have a busy summer ahead and plan on just releasing this as completely open source and upload it all to github

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That way if I drop off the planet, y'all can still fork this all you want

serene kelp
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Niiiiiiice it friggin works!

fluid mist
serene kelp
# fluid mist Ayyyyy

You can even use rich text to reformat the whole thing, just the frames need to stay in place

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Small caps and monospacing:

serene kelp
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I think I'm done messing with the included text, ya'll are stuck with my stupid humor

gusty vine
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You messed up

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In the applicant version, youโ€™re missing ||either a second B or an 8||.

gusty vine
hard arch
gusty vine
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Iโ€™m trying to think of a way I could potentially implement the feature with my theme

hard arch
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they should make it to where you can use image files and have it load up with that one saul goodman picture

gusty vine
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shdhdbeb

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I could probably just change out the info to be accurate to something in the early-mid 00s

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And see if I can do some kinda ASCII art to look like a welcome screen

gusty vine
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Gotta make sure you get the top tier funnies

serene kelp
gusty vine
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Hahaha

serene kelp
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Update is incoming so y'all can play with new features

gusty vine
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I would but Iโ€™m not home :c

gusty vine
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Why does the lethal pc have 4.5 GB of RAM

serene kelp
gusty vine
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Like

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At least 5

serene kelp
gusty vine
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radddd

gusty vine
keen oar
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add a config to reorder buttons

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add a config to add more then one new button

hard arch
keen oar
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suggestions

  • add a config to reorder buttons

  • add a config to add more then one new button

  • allow clicking on links in the new button

@serene kelp

hallow oak
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With this mod can I add pictures to the loading screen when joining a lobby?

delicate jungle
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yup

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you can do several stuff ^^

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  • custom bootup logs
  • custom menu button
  • custom menu colors
  • background (png / mp4)
  • loadingscreen (png / mp4)
  • loadtexts
    and a couple more small features
serene kelp
# keen oar # suggestions - add a config to reorder buttons - add a config to add more the...

Re-ordering buttons is possible but the config is potentially complex and will need some thought first, I don't want to add more than 1 config line to accommodate it.

Adding more than one more new button is possible, but what would you guys even use it for? This would require another 3 config lines for a feature that is rarely used. Unless we can conceive of a way to limit the config entries, then this seems unnecessary.

Clicking links introduces potential security issues. Malicious links could be added and shared using only profile codes and I'm not sure I want to open this up can of worms without adding a confirmation popup that exposes the full url prior to following.

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These are all great suggestions, I'm just commenting on the first thoughts I'm having

keen oar
serene kelp
keen oar
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I have it with my mod

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If you click on guide it opens the thunderstore link

serene kelp
keen oar
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Instead of having text in it

serene kelp
keen oar
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I already have it in my mod where if you click guide it opens a link

torn pendant
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I don't know what I was expecting lol

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Glitchy text doesn't work

serene kelp
torn pendant
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Perfect

gusty vine
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I might be able to get the first version of the theme out within the next 2-3 days

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Thereโ€™s extra stuff I want to do but it can be done through updates

gusty vine
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It looks like Emblem touches the default logo in some aspects regardless of settings?

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Vanilla

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Only Emblem

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Just something I noticed

delicate jungle
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I might be blind but im not seeing the difference

gaunt moat
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the buttons are inlined to the left

delicate jungle
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Ooooh

gusty vine
gaunt moat
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oh lol

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yeah everything feels "more" centered away

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if that makes sense

gusty vine
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I kinda like the logo being a little lower tbh

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Although Iโ€™m also looking up at my tv now when I play

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So Iโ€™m biased

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lol

delicate jungle
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you can change the position of the logo tho

gusty vine
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iirc you have to replace the logo in order to modify it

delicate jungle
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oooh

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interesting

hallow oak
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Can I customize the main menu logo with this mod even if I've installed more company mod? It says "more company" instead of Lethal Company on the menu so...

delicate jungle
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Afaik yes

keen oar
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@serene kelp are you still adding a way to have a video before the main menu?

serene kelp
delicate jungle
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To the menu stuff or the mod altogether? ๐Ÿซฃ cuz i was kinda excited for the ingame stuff ngl ๐Ÿ˜…

serene kelp
clever void
#
## Color of the font in RGBA format (ex: '0,0,255,100' for blue).
# Setting type: String
# Default value: 255,139,0,100
Color = 255,139,0,100

[11:20:37.6387197] [Error : Emblem] Invalid RGBA string format: 255,139,0
?

clever void
serene kelp
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It is a strange bug, id test with a fresh config first

clever void
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Interesting. Works fine. Wouldn't 1 be an ambiguous value then? Anyways I just wanted to get rid of the error.

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idea: make rotations of e.g. backgrounds more random by making them less random actually.

serene kelp
serene kelp
clever void
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I think mp4 is supported..? nobody is actually using gif for anything high res

clever void
serene kelp
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Ya use Mp4, I looked into gifs and it was going to be really tricky with unity

analog crypt
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the logo being a bit lower is better

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yeah, i know i can enable the main logo replacement setting, but for some reason the HeaderRed.png is very low quality compared to the original

restive tiger
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Possible to use my theme in a shared profile code? Or do I need to upload it to Thunderstore first to get the effect?

analog crypt
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I too have a similar question

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But that's probably related to Thunderstore

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If i put a image in the background folder, choose that image on Emblem, save and then share my modpack code, will the image also be in the imported code?

delicate jungle
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you need to upload your stuff to TS or send the emblem stuff to your friends and they'd need to locally import it

analog crypt
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๐Ÿ˜ข

summer jackal
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So I do want to ask then, what files would I have to exactly upload to TS and how would I be able to make it apply propperly when others download it. Cuz right now I have added my own folder in the Emblem Plugin folder and have added my own images I wanted to replace in my menus, and in my own modpack I of course have the right config options set but, how would I go about uploading the file for these alternate images and have the Emblem mod propperly call for those images from a seperate 'mod'? Will it properly just add the files into Emblem's Plugin folder and have the Emblem mod automatically be a dependency or?? Maybe it'd be easier for me to just upload my modpack as it's own thing?

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It is my first time uploading on TS for myself so. And I want to surprise my friends with the things I added to the menu with this mod

delicate jungle
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That would be the fastest way

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SCP Theme is the maintained one ๐Ÿ˜… i do need to get back to the rest too tbh

clever void
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if you share your profile with your friends you don't have to worry about including the emblem config. Just create this folder structure BepInEx\plugins\Emblem\whatever... Drop your files in there. That whole thing starting with BepInEx must be at the root of your zip archive as well as the other required things for ts upload like README.md, metadata.json and icon.png. Then you upload that zip archive to TS.

#
โ”‚   icon.png
โ”‚   manifest.json
โ”‚   README.md
โ”‚
โ””โ”€โ”€โ”€BepInEx
    โ””โ”€โ”€โ”€plugins
        โ””โ”€โ”€โ”€Emblem
            โ””โ”€โ”€โ”€Your stuff (can be in subfolders too)
#

don't use filenames too long or too many subfolders tho. It's likely to cause issues with windows path limit.

restive tiger
#

Possible to add a hyperlink to title screen? Maybe one with an icon?

serene kelp
serene kelp
restive tiger
serene kelp
# restive tiger Gotcha thanks. Would be a nice feature tho.

Ya I was thinking about it, was a suggestion before but I'm just not comfortable with adding the hyperlink since it would potentially allow malicious links to be injected into peoples UI's. So it's a little more complicated than just adding a couple new gameobjects. You would want a tooltip that reveals the whole url when hovered and a warning popup before opening the link.

restive tiger
#

Twitter and discord too discord

restive tiger
#

This way I can passively gain members from people who have played it in lfg spaces

serene kelp
restive tiger
#

Alright thanks

serene kelp
restive tiger
#

Thanks man I appreciate you making it possible

serene kelp
#

Send me the discord logo I'll see what I can do

restive tiger
#

alright let me touch it up

serene kelp
#

I'm assuming everyone uses morecompany still and there's currently no alternative?

restive tiger
#

I've seen alternatives on thunderstore but idk if they work I've only used MoreCompany and it seems everyone else does too

restive tiger
serene kelp
#

might take a few days

restive tiger
#

awesome thanks!

restive tiger
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@serene kelp I wasn't satisfied so here's the new one

serene kelp
#

Just need a default asset

restive tiger
#

alright

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This one looks way better than the other one

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Properly pixelated and has a darkened interior to match LateCompany's icon

restive tiger
green crest
plucky creek
#

for some reason version text doesnt work anymore, and is overwritten by morecompany

fluid mist
# plucky creek

That's an issue with some other mod in your pack, that or you have the version text disabled

delicate jungle
#

its completely fine - it must be a config issue you have

plucky creek
delicate jungle
#

can i have the code?

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also do you have your own menu for it?

plucky creek
#

no i just use crispy

delicate jungle
#

should look similar to this

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its in VS but you can check the same thing in r2modman config

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i just like to use VS cuz its more cozy for me

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when making my own

verbal finch
#

No syntax higlighting perceive

delicate jungle
#

you need to have "Enable = true" on version number and check if the color has 100 at the end

verbal finch
#

Theres probably a plugin that adds it

delicate jungle
#

could be that Crispy still has "1"

delicate jungle
#

i dont intend to code shiz for now so i havent really looked into its settings (im more familiar with python anyways)

plucky creek
#

strange, now it works fine

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only thing i changed now was this

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it was on false

delicate jungle
#

yea you need that on true ^^

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strange, must have been a slipup ig

plucky creek
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shouldnt it work on false as well?

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at least i think it did

delicate jungle
ruby path
#

what are the max dimensions for things using this in the various places like loading screen and menu background?

delicate jungle
#

Bootup - tho with the new scene that might be borked idk

delicate jungle
#

Custom colours everywhere in a theme

delicate jungle
#

When you load the game

ruby path
#

yeah... what about it?

delicate jungle
#

You can have your own custom version of it

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Kinda

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I do it in SCP Theme

ruby path
#

i know that XD i wanna know what the max size of images can be

delicate jungle
#

Oooh thats what you meant lol

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Mb im sleepy

ruby path
delicate jungle
#

It stretches the images to the screenโ€™s size iirc

ruby path
#

so effectively anything as long as its a multiple of 2560x1440

serene kelp
sick lotus
#

@serene kelp hey, im sorry to bother you but would you mind composing a tutorial that covers the many uses for this mod? as I am having trouble using the mod correctly

serene kelp
#

Just know that you can only have 1 theme installed at a time

sick lotus
serene kelp
#

That was a thought at one point but its very complex, opted not to since it would take a lot of spaghetti code and its someone elses mod anyway

worn fulcrum
#

how about the option for Online and LAN? is it possible?

#

yoo you play Once Human too

serene kelp
worn fulcrum
#

I mean the "launch Mode" before the booting animation

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is it already customized?

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idk actually, never see it changed color

serene kelp
#

Ahhh, yeah, didn't bother, its a different scene and most people use a mod to skip that part anyway.

#

PVE X0029 is where ive hitched my horse this reset

delicate pewter
#

Installing custom themes doesnt seem to work for me anymore

worn fulcrum
#

the sub menu color broke it

distant sinew
#

anyone know why the original logo appears at the top whenever i hover over host game?

modest ravine
#

This mod is so sick, makes me want to create my own modpack

gusty vine
green crest
distant sinew
#

alright thanks, i'll see if it works

molten stump
#

It causes this

distant sinew
#

yes i do tysm

kindred plume
#

I was inspired by some of the works here. I decided to share my menu from the mod pack. Maybe someone will like it.
https://youtu.be/FTAI5IS6_n0

P.S. - I haven't added my logo along with the loading screen yet.

ะšะพั€ะพั‡ะต, ะฟั‹ั‚ะฐัŽััŒ ัะดะตะปะฐั‚ัŒ ะธะผะผะตั€ัะธะฒะฝัƒัŽ ัะฑะพั€ะบัƒ ะผะพะดะพะฒ, ัะพั‡ะตั‚ะฐัŽั‰ัƒัŽ ะฒ ัะตะฑะต ะ˜ ัั‚ั€ะฐัˆะธะปะบะธ ะ˜ ัƒะผะตั€ะตะฝะฝั‹ะต ะšะ•ะšะ˜. ะŸะปัŽัะพะผ ั‚ะฐะผ ะตั‰ั‘ ะฑัƒะดัƒั‚ ะพั‚ัั‹ะปะพั‡ะบะธ ะฝะฐ ะดั€ัƒะณะธะต ะธะทะฒะตัั‚ะฝั‹ะต ะธะณั€ั‹, ะผัƒะปัŒั‚ะธะบะธ ะธ ะšะ•ะšะ˜. ะ‘ะปะธะฝ, ะปัŽะฑะปัŽ ะšะ•ะšะ˜.

P.S. ะดะปั ัะตะฑั - ะัƒะถะฝะพ ะฟะพั„ะธะบัะธั‚ัŒ ะตั‰ั‘ ะปัƒะฟ ะผะตะฝัŽ, ั‡ั‚ะพะฑั‹ ะฑั‹ะป ะผะตะฝะตะต ะทะฐะผะตั‚ะตะฝ "ัˆะพะฒ".

โ–ถ Play video
gusty vine
distant sinew
#

will there ever be the possibility to move the buttons or is that something that's just not possible

gusty vine
#

Take my Windows XP theme for example (which I REALLY need to get around to uploading)

gusty vine
#

it goes hard af and Iโ€™d love to have something similar haha

kindred plume
gusty vine
#

Once youโ€™re done everything, you should totally upload it to thunderstore!

#

I imagine a nice few people would love something like that

#

The video and music sync really well tooโ€” was that intentional?

#

Also dang, I definitely need to check out that trailer

kindred plume
distant sinew
delicate pewter
# serene kelp Fresh Profile?

I installed in a new profile with only these mods, It still didn't work as it used to.
I assume it doesnt work with gale mod manager since i switched to it sometime ago before getting a new theme

delicate jungle
delicate pewter
#

oh i just used that mod as an example lol, it doesnt work with any themes from what i've tested

#

those themes you have are definitely sick ngl, no pun intended perceive

delicate jungle
#

I'll get back to themes soon, they'll be even better ^^

delicate pewter
serene kelp
#

Im away from my machine for probably another month here guys, in a bush camp fighting fires

wise willow
serene kelp
keen oar
#

@serene kelp

#

When I load into a game with more company I see the more company logo over the loading video even though I'm adding a custom logo on the main screen.

#

It apears on the main screen the more company one does not, when I go into the loading screen the custom one disapears and the more company one appears

serene kelp
keen oar
#

@serene kelp

#

What should I do

serene kelp
keen oar
#

Ok

keen oar
#

019215b9-1e47-e385-dc96-4b9a049322fa

serene kelp
#

Can you just dm your config file, I haven't opened the game in months

keen oar
#

it has some other configs since its from the mopdpack but its only emblem and more company, also bepinex

keen oar
#

@serene kelp

serene kelp
keen oar
#

ok

pallid river
#

When you come back, please look into allowing GIFs alongside PNGs and mp4's

Or at the very least the ability to cache assets to memory, because loading 5MB worth of pictures every second isn't very friendly on the drive

low ice
#

gif is not supported by unity

fluid mist
#

I think I remember sickboy converting a gif to mp4 for one of his themes

pallid river
#

Well you see, I created a 150MB video file and it still had compression artifacting

fluid mist
#

Hmmmm

fluid mist
pallid river
#

It's probably the very low contrast of the background, but the artifacting looked like hot garbage

#

A gif file on the other hand was perfect, so a damn shame I cant do that

pallid river
honest grotto
#

@serene kelp
Do you intend to add more features to the mod?

I have some requests if you are interested. ๐Ÿ˜„

hoary jasper
#

hello, i'm having an issue with emblem, my title on the menu have white border when i add some colors to it, i tried to redo it multiple times but it won't change, does someone have any clue why it happen ? here is a image of the problem :

#

it should look like this :

pallid river
hoary jasper
#

i'm not sure to understand, but i have disabled background and different effects, cleaned up some transparency on the first 2 letters, and nothing really changed

serene kelp
#

Also can u upload your raw logo image here?

green crest
hoary jasper
#

here is how i changed the color of the text.
sorry i did not found how to change my software language. @serene kelp the raw image you asked for, is it the .psd file format ?

@green crest I'll try different settings thanks, i also have an image of my export setting if you want to see through it, and if you don't mind French.

#

i just used a online png optimizer with these export settings on the image, and it seems to work (the logo is not the same but i was having the exact same problem with this one too)

#

thanks you all for helping !

gusty vine
#

It only took five months

#

Got to release it on Windows XPs anniversary though!

gusty vine
bronze matrix
# serene kelp Wow good job!

btw in the next version of MoreCompany CrewCountField(Clone) is gonna be renamed to MC_CrewCount (not sure when swipez is gonna release the update though)

serene kelp
bronze matrix
#

๐Ÿ˜‚

serene kelp
#

Just ping me when it happens

bronze matrix
#

it pains me seeing that you do each element separately ๐Ÿคฃ

#

couldn't you technically for example get all TMP_Dropdown components within certain UI paths (with .GetComponentsInChildren) then do the styling from the parent of each one?

#

cuz that'd work for all dropdowns, input fields etc then you could do the colours for the borders n stuff manually like you already do

serene kelp
#

Think i did try that, but the whole UI is just hacked together, there aren't that many reuseable patterns to follow. Every section has some strange bug that doesn't make sense. Feels more like theming a MySpace profile.

bronze matrix
#

well the styling is usually the same for all text fields, dropdowns, toggles etc

serene kelp
#

Yeah but they didn't use the styling the way unity was meant to. Most of the colors are set using inline text hex codes.

#

There isn't any consistency either, what works in one place doesn't work in another. In the end i just opted to use a stack of constants to have some semblance of maintainability.

bronze matrix
# serene kelp There isn't any consistency either, what works in one place doesn't work in anot...

This seems to work fairly well from the small testing I've just done

TMPro.TMP_InputField[] inputFields = GameObject.Find("Canvas/MenuContainer").GetComponentsInChildren<TMPro.TMP_InputField>(true).ToArray();
foreach(TMPro.TMP_InputField inputField in inputFields) {
    inputField.textComponent.overrideColorTags = true;
    inputField.textComponent.color = new Color(0, 255, 0);
    if (inputField.placeholder)
        inputField.placeholder.color = new Color(0, 255, 0);
    inputField.GetComponent<UnityEngine.UI.Image>().color = new Color(0, 0, 255);
}```
#

the only field it doesnt seem to work properly for is the morecompany crew size (which it changes the text color but not the background)

serene kelp
bronze matrix
serene kelp
bronze matrix
#

cuz if not that could be nice so people could add PRs to add support for various mods n stuff

serene kelp
#

Ye I'm thinking about it, ill get to it tomorrow, busy with Halloween tonight, was too tired from work last night

gusty vine
#

I take full credit for reviving Emblem /j

serene kelp
#

I'm digging in now, wow i forgot what the mod launcher was called, its been a while

serene kelp
#

Ahah, they also fixed the cosmetics button appearing in the init scene, i can remove that fix. nice

#

But now the crewcount objects arent created until the Host button is actually clicked... ugh

serene kelp
#

Got the crew count working

honest grotto
#

I will get back to you ๐Ÿ˜›

serene kelp
fluid mist
# serene kelp

Hope this will also work with the upcoming LobbyImprovements update too

#

@bronze matrix you should maybe let Darkbrewery test it so they can add compat if need be

serene kelp
#

Mayube if I have time tomorrow I'll dig into doing the discorrd link thing for other buddy that was asking forever ago

rugged field
#

in 1.6.0 im changing crew count but it isnt staying what i change it to, it used to and it would also change the config setting in the MoreCompany player count config setting

fluid mist
#

Cus it's still using the config value, basically the number there is doing nothing atm lol

gusty vine
bronze matrix
#

Since it's pointless as it won't work in the next update I do to lobbyimprovements ๐Ÿ˜‚

serene kelp
weary briar
#

can anyone make this an emblem that says Infected Company?

#

would it also be possible to make the colour match the screen on the left and the logo red

bronze matrix
#

also i just noticed a very small bug but on the lobby list if you click the sort dropdown then click off it then it has a red border

gusty vine
#

Woah thatโ€™s a complete overhaul

#

Will it remain compatible with LCBetterSaves?

bronze matrix
#

i dont touch the save file section at all so yeah

fluid mist
#

@serene kelp Just noticed there's a bug right now, I noticed it seems like it's defaulting to selecting public instead of friends only

#

I remember you did this before too

#

lol

serene kelp
serene kelp
weary briar
#

how do you use emblem theres no vids on how to use it

serene kelp
weary briar
#

ok

bronze matrix
# serene kelp mmk, well i'll troubleshoot once a version is up

There is also a conflict on the current version of LobbyImprovements that I just noticed, the join button on the LAN lobby list doesn't work when Emblem is enabled (it seems to be caused by your HoverButtonDirect method so i'd guess it's the RemoveAllListeners removing the listener that I add to the button)

serene kelp
bronze matrix
#

I'll push it in a few mins

#

just need to add one or two things

bronze matrix
serene kelp
#

Either that or theres some wacky listeners messing with what i was trying to do

weary briar
#

this is how im thinking it will look

#

might try and make the logo slightly transparent

weary briar
#

do i have to publish the theme on thunder store or can my friends see the theme if theyre using the same modpack as me?

serene kelp
weary briar
#

ok thx

weary briar
#

its saying its missing icon.png when i try and upload it but i already put an icon at the start of the zip file

bronze matrix
weary briar
#

what have i done wrong????

bronze matrix
weary briar
#

thank you

#

how long does it take for it to be added to the thunder store app?

gusty vine
weary briar
#

alright thanks

gusty vine
#

np

weary briar
serene kelp
#

I mean, it looks sick af, but yeah, i'll jump in sometime here and make it better

honest grotto
#

Damn that looks sick haha

worn dune
#

I need some help
First of all, I have no pictures for the menu, just a black screen and it's not on the boot screen either.
Secondly, the version name settings and orange corners are always displayed in the original style, even if I have hidden or changed the color of them

#

Also I wonder if these parts of the game (screenshots below) can be made not orange and change the color of the background and text?

worn dune
#

It all started when I put the boot screens mod on. It's like mods like that just break my settings even after uninstalling it

fluid mist
serene kelp
serene kelp
serene kelp
worn dune
#

It's not the first time I've noticed this, if just the original mod is standing there is no problem. If I install someone else's theme for the main screen, then after uninstalling the mod everything breaks without the ability to fix everything manually

worn dune
gusty vine
serene kelp
serene kelp
#

Happy Friday

fluid mist
#

Ooh let's goooo

serene kelp
fluid mist
fluid mist
#

;o

#

Yeah the lag is fixed

serene kelp
fluid mist
#

XD

#

Running a coroutine check every frame is bad, I'm surprised it never caused issues sooner lol

serene kelp
serene kelp
fluid mist
#

lol

serene kelp
#

Yeah i messed up some logic once i realized lobbyimprovements overrides the morecompany crewcount so I did:

{
    SetupCrewCountListener();
    SetColor(COSMO_BUTTON, Highlight);
}```
instead of
```if (PluginFinder.MoreCompany)
{
    if (!PluginFinder.LobbyImprov) SetupCrewCountListener();
    SetColor(COSMO_BUTTON, Highlight);
}```
fluid mist
#

Ahhhh

serene kelp
#

lol, i'll push a new version with more fixes later

#

it's been a while

west tusk
#

how do i add custom menu music to this thing?

#

if you can

#

not too sure

winged plaza
delicate jungle
#

Mine is outdated - my music is in the background and I use sound api to remove the basic menu music. Im pretty sure thats not needed anymore

fluid mist
#

@serene kelp Are you still gonna post the fixes for LobbyImprovements recoloring and stuff soon?

west tusk
winged plaza
west tusk
#

ok

west tusk
winged plaza
#

Manually download one of the links I shared before and you'll see the setup s1ckboy did that mutes the sound.

west tusk
delicate jungle
west tusk
heady vine
#

Emblem and Imperium appear to have a conflict. With Imperium enabled it seems to be pushing the custom version number from Emblem off-screen.
I've also noticed Emblem's version number shows up on top of other menus, is this intended?

serene kelp
heady vine
serene kelp
west tusk
#

so is there no way to disable the vanilla menu music?

west tusk
#

ok

#

when i upload an emblem mod, does it save the config by default?

#

so it just has the settings i put to it by default

#

@bronze matrix ?

bronze matrix
#
  1. Make sure you have a manifest.json, icon.png & README.md
  2. Create a folder named config and copy ur Darkbrewery.Emblem.cfg into it
  3. Make sure your manifest.json has Darkbrewery-Emblem-1.6.2 in the list of dependencies
  4. Make sure you don't include any files from Emblem (like the dll or anything else, the zip should only contain the files I just mentioned and ofc any videos/images etc that you use)
serene kelp
heady vine
serene kelp
dawn star
#

How can i do it?

#

I have the christmas one, and i can't see it.

fluid mist
#

Uninstall it, delete your emblem config, then reinstall

#

Gale doesn't auto overwrite the config

#

So you have to do that and then it'll work

#

:3

#

I kind of wish @verbal finch would just add an option to allow overwriting configs

dawn star
fluid mist
#

should fix it

verbal finch
wispy vector
#

Im sturggling to change stuff for my modpack

fluid mist
#

@serene kelp Any eta yet on the update? BLUBBERS

serene kelp
fluid mist
#

That was what the reminder was for

#

๐Ÿ˜‚

fluid mist
#

@serene kelp Once again sending a reminder for the update BLUBBERS

worn dune
#

I've been looking for mods that could change the game menu, but haven't found any like this. If this mod in the future allows you to change the color of the game menu, that would be cool. I would also like to be able to change the color of the worker when the update announcement comes up (below screenshot)

pallid river
serene kelp
fluid mist
#

Been hoping to see it happen soon so I can update my Christmas Theme :3

serene kelp
#

I see a few ways to refactor the way I'm doing this to make it easier but for now im gonna just use the way I used before. Don't feel like chasing new bugs.

fluid mist
#

Lol fair, so long as we don't run into the issues with performance again

#

That was a mess

#

๐Ÿ˜‚

serene kelp
#

Yeah runaway processes. Luckily lobbyimprovements only needed a tiny delay and not a listener

fluid mist
#

Hooray

serene kelp
#

Ugh I couldn't help myself, now im in a rabbit hole

#

Getting closer

#

Doing things in batches, so much easier

serene kelp
#

This works well for text but for images like borders and icons its a bit more complex

serene kelp
#

Okay think thats good for now

#

Verified lan mode too:

fluid mist
#

Yay

serene kelp
#

Giver a test lemme know if I missed anything

#

Config has not changed

fluid mist
#

The red section prolly has a specific area to be recolored

#

Since Dark showcased it

#

Dunno yet

#

@serene kelp If you don't mind me asking, what controls the LobbyImprovements colors? Cus I saw you got it pink

#

Unsure how to make it not be red

serene kelp
rough mesa
#

It doesn't get changed

#

It gets stuck at the pink without the submenu colors or red with it on

serene kelp
#

This is what I was using

rough mesa
#

Even in the images posted earlier it's the same case it seems

#

Though I guess a little different there

serene kelp
#

Lemme play with this for a sec i'll try white

#

Ok ye im dumb, i'll dig in to it

fluid mist
serene kelp
#

Should it be this dark or just slightly darker than the server access panel?

#

Ye this is better

#

Any other bugs before I wrap this up for upload?

fluid mist
#

I haven't found any :3

serene kelp
#

Some things are easier than others lol, thanks for letting me know guys

rough mesa
#

It's put under Asset Replacements

serene kelp
#

How would I remove the asset replacements tag?

honest grotto
#

When you upload you have to select what "Tags" it has. Make sure you use the mod tag and not the asset replacement tag.

serene kelp
#

I must've used it once by accident, i haven't used it in forever, always mod

honest grotto
#

hmm

serene kelp
#

Oh wait i found where i can remove tags, see if this works

honest grotto
serene kelp
#

Awesome thanks!

serene kelp
#

Nope, thanks for bug testing

wispy vector
# serene kelp Fixed

Im sorry if this has alr been awnsered but how do i make a config im making a mod that adds a theme

serene kelp
serene kelp
wispy vector
serene kelp
wispy vector
#

nvm i got it working

#

wrong file size

serene kelp
wispy vector
#

it was to small for unity

fluid sundial
#

some people talk about this mod having a memory leak, is it true? i thought that was months ago, and that it got fixed

serene kelp
#

back in 1.6.2 release

fluid sundial
#

that's what i thought

#

thanks for clearing it up

blissful dagger
#

for some reason a sharp white light pops up when the mp4 download starts on the "downloading" screen @serene kelp

#

does it really hurt my eyes, or did I do something wrong?

#

Perhaps the screen resolution should be reduced to 1280x720

serene kelp
blissful dagger
#

stop

#

I think I figured out what the problem is, just a second

#

I fixed everything

#

Color had a different value that caused the white screen to pop up

#

there is no such thing anymore

#

Thanks for your help!

analog crypt
#

I noticed that the RAM consumption goes up with Emblem when slideshow is active (i left the game open for sometime on the main menu)

pallid river
#

It also nukes performance at high refresh rates

serene kelp
pallid river
#

Not ingame no, but while in the main menu

serene kelp
pallid river
#

Someone reported to me that the first version of LRE caused them to go down to 10 fps or something. I don't remember the swap period I had on slideshow, but it wasn't THAT fast

#

Granted it did drop my FPS a bit as well, in hindsight anyway

rugged field
#

Are these problems just from the experimental features?

analog crypt
#

Mainly slideshow

fast hollow
#

Hey all, I had a thread a while back talking about a mod to add back the title and menu screen effects from v30. I just thought that this could be a good mod to try to add those, they are somewhat similar to the CRT effect already in this mod. Thanks!

I would link my thread but it is not coming up. Just go in #1188298686560739389 and search โ€œv30 title screenโ€ and feel free to post in it

fast hollow
#

It was a bloom effect, but for the menu graphics as opposed to the background. They also had a staticky texture layered on them

whole vine
#

Is it possible to make this work in-game as well for the pause screen?

fast hollow
#

There are mods that add a VHS filter to the gameplay, though they are manual install only because of what they need to change

whole vine
fast hollow
#

In v30 that menu did have the effect, which I was hoping could be a part of this mod. Unfortunately though it seems development has stopped by the lack of traffic here

empty beacon
#

hey, could there be a way to lower/disable the volume of the main background when its a mp4?

#

this one's pretty cool but its a bit too loud

empty beacon
#

yeah but that wont reflect on the code i share w/ a friend

molten stump
empty beacon
#

its great but we cant hear the lethalphones' ringtones

#

love the mod by the way

molten stump
empty beacon
#

lov you

molten stump
#

Any idea why the version text is not centered here?

fluid mist
molten stump
#

Ah I added Imperium to record that menu earlier, maybe thats why then

#

will try to disable it

molten stump
willow vapor
#

Does Emblem still have memory leak issues?

fluid mist
#

No, it never had one iirc

willow vapor
#

Alright

#

Mandela effect

sharp cosmos
#

Came back to praise ๐Ÿซถ

#

Updating modpack for the latest version

empty beacon
#

holy banner

sharp cosmos
#

@serene kelp I know ur a busy guy but was this ever considered to be re colorable? Fair enough that development stopped because of low traffic

serene kelp
sharp cosmos
#

That's rough

empty beacon
#

its fuckin nuts

#

like all of it

#

im looking thru the zip file

sharp cosmos
#

I had to do some touch ups to it, it's not the origonal

empty beacon
#

it was legendary

sharp cosmos
#

Header is my work though btw angryPupper

serene kelp
#

There is a custom menu item section

sharp cosmos
ornate burrow
sharp cosmos
supple ginkgo
#

how exactly do you upload your own emblem title screen as a mod?

keen oar
#

@serene kelp Is there a way to add a second custom button and have a button that will open a link.

serene kelp
fluid sundial
#

there are 2 main parts

#

1 is the files themselves, which would be in a filestructure like this (eifiesredux is my pack, you can use any name you want)

#

the other is the config file, which would be in this folder structure

#

config will have options like this, configure it however you want

#

and then include those two sets in the bepinex file, and upload to TS (following the normal conventions of package uploading like icon, manifest, readme)

serene kelp
fluid mist
#

@serene kelp If you feel like maybe doing some working on Emblem sometime soon sounds like some optimizations are needed

fluid sundial
#

why would emblem of all things be doing path tracing (going off my current interpretation of PT being a component of ray tracing)

#

unless path tracing means something else in this sense

fluid mist
fluid sundial
#

if it's a meaning like "tracing the path to menu items" or something, can't that be cached on first startup?

serene kelp
#

Y'all gonna have to show more numbers, with no features enabled vs lots of features. Theres vfx and a shader, Dynamic game objects everywhere and tons of hacks to hack over zeekers hacks. Its been so long i can't remember half of whats in there and its not likely that im going to open this can of worms unless there's a really good reason to.

fluid mist
serene kelp
#

I don't know how to interpret the chart. There's k's of lines of code in emblem from all the features requested, I would need to know exactly how bad the issue is and what in general im looking for. Does it happen in game or just launching? Toaster PC vs New? Is there 4k anime playing on the ships TV?

#

If the question is does Emblem need to be doing this? The answer is always yes, Emblem was asked to literally do almost everything.

sharp cosmos
ornate burrow
sharp cosmos
#

music replacement too which u can just delete

ornate burrow
#

nah i fw the music replacement

#

nice ty

ornate burrow
#

thats why i was curious

sharp cosmos
ornate burrow
#

is it OK to update it

sharp cosmos
#

1.6.4 is the latest

#

might need to wait for it to go update on the Thunderstore end

ornate burrow
#

oh ok

ornate burrow
#

is it supposed to look like this

ornate burrow
sharp cosmos
#

lemme investigate

sharp cosmos
#

Isn't showing 1.2.0 on the app yet

ornate burrow
#

ohhh thats why

#

ill wait a bit

sharp cosmos
#

I'll ping u when it's ready

ornate burrow
#

alr

sharp cosmos
#

there may or may not be a missing config ๐Ÿ™‚

#

Need to push out a fix

ornate burrow
#

ok

sharp cosmos
#

Went ahead and pushed the updated .zip. Thunderstore is just slow :\

ornate burrow
#

all good

sharp cosmos
#

@ornate burrow It's up and working

ornate burrow
#

alr try

#

ty*

ornate burrow
#

is it supposed to have the music too

#

should I reinstall this?

sharp cosmos
#

Don't update it lol

#

Should be on 2.0.4

#

I just tested it on a fresh profile, works as it should

ornate burrow
#

and some other mods depend on it

sharp cosmos
#

2.0.4 should work fine, it's what I use in my main pack

ornate burrow
sharp cosmos
#

Something loaforc did

ornate burrow
#

how come the settings and quit button are funky

#

tryna fix it rn

ornate burrow
#

fixed it

#

your emblem mod is dope bro

gusty crag
sharp cosmos
sharp cosmos
ornate burrow
#

I tweaked a bunch of stuff in emblem, it works now

#

u had the size out of whack for the menu words

#

and the sound just naturally fixed itself I guess

frail ocean
#

can anyone jump in a vc and help me with emblem i've been trying to figure out where to put the images and i've tried just about everything for the last 3 hours.

#

or just help : )

modest ledge
#

I cannot fin the config

#

*find

#

It says its in BepInEx/Config but thats not there

#

Am i ment to make one from scratch?

#

Ima just steal one rq

#

It also seems to overrwrite my changes with default ones

serene kelp
modest ledge
#

Naw I got it

foggy pelican
#

How do I upload a custom menu to thunderstore?

#

I made one and there are people who said they'd like to use it but I never uploaded anything to the thunderstore

foggy pelican
#

It still hasn't shown in the modlist

foggy pelican
#

Yeah, but when I click install it says that

serene kelp
#

Maybe something is missing ffrom the zip?

foggy pelican
#

The other times I updated it really took a long time to show up, maybe that's what's happening. When I uploaded it said it worked and even updated it

#

So I guess I just gotta wait a bit longer

#

I'm always refreshing the mod list

delicate jungle
#

It takes a while for it to appear in modmanagers NODDERS

serene kelp
#

Sometimes its painfully long time

serene kelp
delicate jungle
elder sluice
#

I do have a question, I created an addonmod for Emblem, using another (working) mod as a skeleton.
When I manually download the mod I created from thunderstore website, it gets everything working (with the plugin/name/Emblem/Background assets)

Though when I install with modmanager (from website or r2modman client) it puts every file in /plugin/name and destroys the directory hierarchy.
Does someone know how to fix that?

serene kelp
pallid fjord
#

lethal phones disables all experimental effects on the main menu

#

for some reason

#

iv brought this issue up in the lethal phones channel

#

but felt like i should mention it here too

fluid mist
#

@serene kelp If you ever get around to updating this mod sometime you should add support for the RGB picker in LethalConfig plink

inner dragon
#

Any idea and solution to my logo coming out weird ingame? The source image is fine but it gets white pixels around the edges when it is pulled ingame

#

Not sure how well the screenshot shows it.
I'm assuming it's some kind of anti aliasing effect going weird, but I'm not sure what best to do to fix it

inner dragon
fluid sundial
#

i stuck my menuchangelog.txt in the same folder that my pngs are in, why can't it find them?

alpine blaze
#

Why is it that everytime i zip everything together and upload it as a mod , once i download it from thunderstore it like ungroups everything and there is no more folders anymore ,

warped lava
alpine blaze
delicate jungle
#

plugins, config folders are important

alpine blaze
#

So like what would dat look like

warped lava
#

Exemple name/BepInEx/plugins/Emblem/Background

#

You zip BepInEx with icon, manifest, READme

#

And you upload this zip

delicate jungle
delicate jungle
# alpine blaze ?

Icon, manifest, changelog, readme are meant to be out of the bepinex folder and then zipped altogether

alpine blaze
#

So inside of my named mod folder this order? and then everything else is the same

#

thank you btw

delicate jungle
outer token
#

Emblem is no longer working on v80 ๐Ÿ˜”

fluid mist
#

I didn't even bother to test Emblem

#

But not surprised

#

I will deprecate my Emblem mods prolly

fluid mist
#

It works fine?

outer token
fluid mist
outer token
#

Last time I've checked it was not working

#

let me check again lol

fluid mist
#

Make sure some other mod didn't error first

#

lol

#

It could have been a chain reaction

outer token
#

forget it, it works lol

serene kelp
#

WTF is V80??? Lol I forgot i even made this mod

fluid mist
#

The biggest update to release in a long time

#

lol

delicate jungle
fast vale
#

Hey! Really want to share my emblem menu ๐Ÿ˜„