#Rosie's Mods (RosiesMoons, CozyOffice)
1 messages · Page 13 of 1
girthy
I could make its own little (large) landing area
but fits most places
let me get a banana for scale
Anything can fit if you believe in yourself
Did you need to change the positions on some moons?
no actually
Okay but the utter confusion asto what in gods name that would be for if you don’t have the mod is hilarious
lmao
yeahhh, I wonder if I can make it only happen with the mod but im not sure
Could be a config setting maybe?
It just makes the whole moon absolutely crumple
Tbh, I dont think itll be much of an issue even with the smaller landing area since the starship seems like itd just be large enough to encapsulate it
I’d probably leave it for now and take the “wait and see” approach
Wait does it somehow fit black mesa
& I fixed the doors acting strange
Alright, essentially finished now. Unless someone has some other ideas
Anddd the elevator is fixed too
Thats all im doing tonight xD
yippee
I really like the new sector design, it feels a lot more inline of what I wanted it to be
Gives me more motivation for the interior design
||This is why you don't let Sigurd on S+++ planets||
Uhh no
Idek what that is
Oh
Thats a black mesa interior thing
@tranquil echo ???
It spawns there everytime even on new saves
||I fuggin LOVE container yards! Thank you for this banger, I figuratively cannot wait||
Thanks! I though sector could use more of a makeover since ive been redesigning my other moons too
I may make more container yard type moons in the future, i also adore the concept
I was too stoned so I unfortunately didn't think to take a screenshot, but earlier when I was playing solo on the Office interior a hole generated on a wall where I assume a doorway should have been, and it dropped me out of the map bounds
Pfft, alright ill try and look into it
I will. try to reproduce the weird generation later. I also saw a door generate with no actual doorway, so you'd open the door and there was just wall
Could be the cause of random turrets shooting out of nowhere
Weird
It was kinda funny, I was streaming to a friend and I was like, maybe there's something behind this door, and I opened it and just saw wall and we both just said "oh."
it only happened like, once though
must be just some rare generation error
Likely
I couldn't remember if it was the office or the sector interior, but on one of them you made the keyboards interactable
thank you for that
Was both xd
Insane feature
Any keyboard on any of my stuff will be interactable pfft
Even the ones on my moons are
Oh I'd also like to note both of those errors happened right next to main
like at the same time
idk what happened
i am. trying to reproduce it now lol
Hmm
OH HEY
i got it to happen again!!
check this out
right on the left of main
happens on rend
im not sure if it has anything to do with how rend generates interiors differently, idk
Ah.
That's.. interesting
Oh yeah and for some reason this keeps happening, too
the collision for the desk is always there though
Rend?
rend yeah
Yeahh, i did something
Agh xD
Fire exit worked tho
honestly isnt a huge deal
can just say its a feature xP
..unless its possible for both entrances to be blocked
in that case it'd be a problem lol
It also breaks on my other moon summit
I’m not entirely sure what’s breaking here
Wait you're telling me that it isn't supposed to be floating ? xD
wait is it?
I don't think so lol
theres like, collision for a box there
so im pretty sure a desk does belong there
Would make sense
Youd be correct
I think i know what i did wrong but ill have to fix it later
I love the operating system thing so much I didn't even know it was possible for you to substitute an apparatus like that
apparatus code is really janky im like, scared to touch it at all
Bah yeah
It’s not that difficult to replace, just copied most of the comments
Components
Is that a coilhead
oh yeah isnt this moon coded to like, just let monsters exit the facility regardless of what mods u have lol
if so that's metal as fuck
Got it
Its very likely a cozy office bug
Just what happened in that v49 -> v50 switch that broke it xd
Can someone check if the hoarding queen/bugling has a correct bestiary entry
No, they do not, I tried them as they were displayed in the bestiary and they sent me to the normal hoarding bug.
Also fun fact. They all make yippee sounds and become friendly with YippeeBug and HoarderBud mods, respectively. (If you have the power to do this, please add some pitch change to the queen and the lil guys.)
I want tiny, high pitched yippees!
Do you have this? If not, that might be why it is sending you to normal hoarding bug
https://thunderstore.io/c/lethal-company/p/SylviBlossom/TerminalConflictFix/
Getting this error when landing on Summit
forgot to also report this on office
I didn't realize a bug could be free advertising for Zaggy's cameras lmao
@vital gull
😂
Was that on the ship? Or somewhere else?
it spawned outside next to the ship in the air
Lmao wtf
Idk how that would even happen lol
I'll have to have both my mod and Rosie's moon on to see what is happening
Maybe the same item Id is being used
I saw it on experimentation as well to it might spawn on all moons
? I dont see anything
Woo
I will
Texture is changing when moving, I also had that
Oh weird
What textsure?
Anyone else having bad performance on Summit?
Hm, such as?
40-50 fps
Oh god 😭
Alright, did this come with other bugs or is summit just a consistently lowish fps moon
Since ive seen that cozy office failing to generate properly can cause fps issues
Yeah it's consistent
Idk if this is related but I'm getting these errors when landing
That’s a fixed issue
Just the elevator being annoying when trying to load in that version
I'll go try to get a facility interior on Summit to see if it's CozyOffice that's causing the bad performance
Alrighty
So yeah just got a Mansion interior and a fps gain of 10ish
still lower compared to other moons but it is a bit better
Got it
I think this is a mod causing this to happen
as others with Rosie's moons and other moons don't have this issue 
🤷♂️
ur mods r so good keep it up :)
From what I can tell after extensively testing the known Affliction issue getting stuck on random seed is a specific error that only pops up in my player logs every time the problem happens. I've tried using LLL on versions 1.2.0, 1.2.1 and 1.2.2. and had the same result on every version. Comparing these two images you can see at which point the error occurs
Here is the entire log. Note that the error happend the first round I started while it did not happen the second time ( I recommend searching the file for 'affliction2' to find the start of each round). You can see the mods I used in in the startup phase of the logfile
The issue has also happend with different dungeon IDs during my tests so it doesn't seem to be an issue with a specific dungeon type
See if you can recreate the bug with the debugging mode set to developer in the LLL config
The logs with it set to user is useless in this situation
Will do
This time the error happend on the last round I started, with developer debugging enabled
ArgumentException: The Object you want to instantiate is null.
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00048] in <e27997765c1848b09d8073e5d642717a>:IL_0048
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00001] in <e27997765c1848b09d8073e5d642717a>:IL_0001
at (wrapper dynamic-method) RoundManager.DMDRoundManager::SpawnOutsideHazards(RoundManager)
at (wrapper dynamic-method) RoundManager.DMDRoundManager::FinishGeneratingLevel(RoundManager)
at (wrapper dynamic-method) RoundManager.DMDRoundManager::GenerateNewLevelClientRpc(RoundManager,int,int)
at RoundManager+<LoadNewLevelWait>d__118.MoveNext () [0x00076] in <255c0877f9414c3aa6f1fe5079ac13f3>:IL_0076
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <e27997765c1848b09d8073e5d642717a>:IL_0026
This error seems to be caused by one of your spawnable outside objects prefabs being null @pseudo thistle
Gah I’ll look into it
Hopefully thats it🙏
the What
what mod adds this
Rosies Moons
Isn't that a compilation mod? which one is it actually from
probably Affliction
So I've gotten Orion and Aquatis working with my modpack, any other moons you'd all recommend? Ones that are stable with More company and v50
interior mods as well
Got the same thing the other day
Affliction was the only moon to do that
Ahh, that would be helpful, thanks for letting me know
I found out that when the "entrance is blocked" like here, it actually generates the entrance perfectly fine inside but the door is missing its interaction prompt
I tried checking for any errors but couldn't find anything
so i dunno what causes this
I remember it happening on the pool rooms interior as well like in v49
@novel raptor Apparently the entrance door still exits likely along with the other exit door
yeah i entered through exit
Yeah
Which poolrooms?
The first one, iirc
it adds scraps
and its really colorful
compared to the other one
this one
https://thunderstore.io/c/lethal-company/p/skidz/PoolRooms/
..I could have sworn they were and had a thread here in the past?
Nvm
#1206390977674354738 message
I just didnt find it xD
yea
weird when i searched for it i couldnt find it either
i had to ctrl f and search the guys name
Same
Hi rosie does your moonpack already include cozyoffice? Or is it a completely separated mod?
Its separate
Gotcha thanks for making these moons. Look forward to more stuffs from ur modpack!
I'm so scared of interior gen lol it has little to zero documentation and seems very prone to issues, I always wondered why the game has like 9 moons but only 2 interior types and I think now I understand why 😭 bless you rosie
I was doing more digging on how it works and guh
bah, its not that difficult once you start knowing how it works a bit more
The weird entrance being blocked issue is just from porting to v50 sadly
Same as my interact triggers being a bit brokey
Theres a tutorial here > https://discord.com/channels/1168655651455639582/1206155878647078912
But it is outdated
I like, imagine its difficult to fix issues like this though. I've been trying to get it to happen a 3rd time because I wanted to see if it was perhaps CullFactory being weird but I unfortunately have not been lucky/unlucky enough to reproduce it again lol
Yeah
I can easily look into it, when people have screenshots of where the issue occurs it can be a lot easier to debug
Yeah both times it happened right next to main entrance room
I doubt that's a coincidence
yeah likely something I missed blocker-wise
Do you know what in specific direction from the main was missing?
Like left or right?
I got it to happen again but I exploded
lol
yeah i guess it always happens on the left side
thanks!
I'm totally lost about what could be causing this. Never happened to me
What the frizzle frazzle
Are you in a gunship?? 😭
Hmm, apparently the dev of Poolrooms did have something similar so maybe i can get more insight
It very well may be the same reason why my other stuff wasnt working from porting
xD
I think its a mod that gives the jetpack more UI to help navigate or something
Downloading that asap this looks way too cool
HAHAHA
me playtesting with my apache attack copter
tysmmm
Id love to have actual vehicles in lethal xD
at most 3 years from now that'll be a thing i guarantee it. through mods or updates one way or another
Ye agreed
...Helldivers mech...
Not sure how difficult itd be
Pfft
Netcode nightmare
I bet xD
I already have Helldivers Models installed
Now I need some proper ordnance to dispense managed democracy on Affliction's Hoarding Bug population!
Speaking of which, I really wanna fix up the elevator/apparatus code eventually and put it on a moon interior or smth
I got it working one time but it didnt fucking network properly
like it didnt sync putting the apparatus in the elevator
with other players
Yeahh
I tried to desperately but just. did not get anywhere lol
LCOffice had the same issue back when they tried doing the same thing
Mountable apparatus is an experimental feature afaik? I saw it in the configs
I think that code is just too ancient and broken it'd probably be better to make a new elevator from scratch lol
its kinda crusty
‘Feature’
It doesn't work
aw
toggling it does nothing
Yeahh
Hopefully
Or someone to mod it in and just entirely clean up the apparatus code which seems like its your plan sorta xd
well my idea was moreso just. making an entirely new elevator prefab from scratch
rather than fixing up the old one
piggy (the author of lc office) tried to make an apparatus powered elevator but it would always desync 😦
Yeah
It can be re-enabled in the config, but is disabled by default.
It might've been removed?? but I swear there was one that was still in the game yes
yeah its gone wtf
this is like the only thing i can find in relation to it(?)
that and this prefab called ElevatorConnector
unless this is smth else
Thats an interior thing
Facility uses it as a starting tile
is the sect0 interior exclusive to the sect0 moon?
if not is there a way to disable it for other moons
with lll's config
It wont work i dont think
oh weird
Does it show all the options?
what about its own config?
If so then it works
let me check, but i think i actually used sector0's config like that
I doubt the sector config works
But the lll might
it defo worked last time i had it on
I don't have a config for sect0 on thunderstore for some reason
but with lll you might be right
What mod did you use?
did you generate it by launching the game first?
It doesnt, I can confirm
gordion sect0 and sect0 the interior mod
You only need one or the other
maybe that
Tried changing a lot of config options for moons, even just going to the gordion planet and still couldnt get it to generate
If it does thats great
forgot I need to load game for configs
also had an issue before with anyone but the host having lots of fog on sect0, is this known / fixed
was a few weeks ago
works for me yeah
manticoils are a weird design choice for the planet tbh 👀
cant wait for the interior to get the update, looks interesting af
damn
I heard there were issues with things going through walls and clipping problems etc
i only heard about elevators being brokey
is performance still shit with the interior
Yeah
Ran fine for me with cullfactory
the sector one right?
given i used the interior only
semi unrelated but I wonder how good lethal would run if it didnt use HDRP
Way better
the hd render pipeline is disgustingly unoptimized and its a shame zeekers didnt do it another way
Rust almost switched over to HDRP sometime in 2017. with how bad the game runs already no thanks to unity you can imagine why that never ended up happening
VR especially would run way better if it wasnt on HDRP
God I imagine vr in this game is sickening lol
as in laggy?
yeah
oh it has like dlss doesnt it
yeah but it doesnt help
dlss kinda is a hit or miss
the VR mod really isnt that laggy until you step into modded moons
where people didnt take as much care as zeekers to optimize
vanilla moons its just as good as playing the game flatscreen
Did zeekers care about optimization all that much?
For the most part, yeah
only lag issues I have ever had on vanilla LC is the stupid fucking bracken navmesh lag
cant believe the game has been out 8 months and he still hasnt fixed that issue
true true i guess it just
doesnt matter cuz the vanilla game runs so well
most issues are solved by the low resolution
idk why, but from v49 to v50 modded my performance like doubled
which is kinda sick
I dont really run that many mods
a lot of dependency mods and qol mods
nothing that really impacts fps
Rosie's moons are very laggy when I visit but theyre extremely detailed and im also running practically 3 screens of the game at once
Nothing on her end at all
i have around 80ish mods (including dependencies and small fixes) and they're all like pretty carefully picked. i have issues
as for rosies stuff, i get pretty good perf at least singleplayer
i have 112 mods and dont have any fps issues
all frame deductions come from custom interiors and moons
nothing else is really gonna mess w your fps
Most likely
Ive thought about that a lot
Making a bunch of personal changes to vanilla moons as my own mod
fix that fucking no collide wall on experimentation 😭
I really wish someone would make a pack of new moons that uses strictly vanilla assets and shit
fit the same vibe as the base game
most materials work tho
dont get me wrong I love how detailed and pretty all the modded moons we have are
havent seen that one but in terms of interiors i feel like rosie has been the first to nail the style properly
I can admire the beauty it just doesnt fit with the whole scavenging for scrap in a dead galaxy type beat
true
cozy office is a good interior its just a little bland imo
ive only seen like 4 different rooms using that
i think it just needs more rooms
yeah
but
sector 0 interior is gas
it also has loke
one of the best for the game for sure
like
office has an entire basement layer
with a different looking vibe
I think thats cool
i wish rosies mods were open source id love to help out
LC Office at least has a huge variety of rooms
I like the pool rooms one that adds the new scraps
i feel like it fits the style well
LiminalPools is cool too
icon is blue and black
havent tried it cant speak for it
looks sick tho ya
does it have room variety
I just need some interiors that have room variety, good navmesh, and scrap isnt stupidly spread out
thats why the only custom one I use is LC office, its reliable
it feels a lot like mansion in weirdness and it just kinda. feels nice in the game.i usually hate the liminal shit cuz its overdone but that one is just rlly unique and colorful
yeah backrooms is brainrot
thats why I stayed away from poolroms and liminal pools
wow infinite hallways that look identical! so scary!
yea ik the theme sounds bland i was hesitant to get it at first but id say give poolrooms a shot its actually kinda nice
I'll be making my own dungeons this summer aiming for vanilla theme
I need ideas
I used to make maps for garrys mod and I was goated at it so I could definitely pull off some cool shit
gonna test out poolrooms though thanks
idea is a small hit and run map, small loot count but high scrap value, always stormy and rend-ish difficulty
thatd be nice
again surprised no one has done something like that every modded moon I play is a hell of a walk to the entrance
excited to see it 👍
Idm im redoing it due to that reason pfft
Is cozy office supposed to show up in the config? I dont see it
The LLL config?
It def shoul
probably just a glitch
Make sure you have joined a save with the mod installed though
LLL only generates configs then
also what do you have to set it to to guarantee it?
aight
yeah it doesnt show up
does configurable company screw up lethal config?
nvm its not that
yeah either my lethal is bugged or config is bugged
do all planets have the same value of finding an office? if not which ones the highest?
Wasteland moons like artifice and experimentation will have a weight of 65
free and paid moons will have weights of like 5 iirc
tundra will be 65 also
so dine, rend, and titan i think
then it has custom values for my own moons
so, Summit has a 125 chance around, idk the exact weights, but every moon will be affected, just depends on its tags & stuff
got it first try
just gonna add a review here, the interior is actually really good and definetly fits the vanilla asthetic aswell as just being well made, honestly the only problem I have with it is that some areas feel like they could use more decor
Got it
Tbh, CozyOffice was more of a concept for me to see what works and what doesnt, but ill def improve on it too
Any rooms in specific where decor was needed?
Some of the halls in the office area feel a little empty and also reuse alot of the same props making it feel a little more dull
also its a hell of a good mod for just being a concept
Got it! I can see what i can do to spice things up
I also will likely be adding more hall tiles too
nice
Thanks!
And rooms tbh
Hallways
Little decals and props would add a lot to certain hallway tiles
Maybe a working clock somewhere that syncs with the outside time 👀
if theres any thing else id really recommend I think the walls could use a little more details because I feel like the current wall texture feels a little off
😅
I can try
Got it, makes sense
like its not a bad texture but it doesnt really feel like a wall texture
atleast for an office
I think it's fine
I think it matches just fine
idk, just how I feel I understand if people disagree
It feels more like an office than LC_Office does
Just wait till you find a wall with no texture at all (or no wall to begin with really)
Dont walk through if you do
lol
I don't really like to compare the two honestly I think they're both good in their own ways
honestly LC_Office feels more like an apartment building to me but I see them both as great mods
lc_office def more upturned inspired and i fw that
just a thought, idek if that would be possible lol
some water jugs and trash cans could make a big difference too
Anything is possible, just maybe not at my level of expertise rn
I could make models
Ye, Piggy & I took different inspos
I used the new v50 cutscene for CozyOffice while Piggy based theirs off of Upturned
yea i like both cuz of that :)
only thing id say LC office has on cozy is the room variety
beyond that I cant really compare them
never had issues with it
well i always noticed like
the bottom room has like no rooms 50% of the time
u know that one room with all the servers
ye, ofc
I did not add much rooms at all to CozyOffice
theres a bunch of wires that just float and connect to nothing
lol
theres a lot of weird little things like that
never noticed that
not a huge deal just odd
Theres like 2 for the actual office area
tbh thats vanilla xd
its probably fixed by now, i havent used lc office since it had lung code
it happened Consistently on office idk it was weird. Oh also another thing, vents would just, generate floating in rooms
like not attached to anything
not sure if that was an LLL thing or
ah
yeah ive literally never had problems with office besides when LLL desynced like crazy
when did u use it
occassionally itll lock us from the rest of the map with a shitty locked door seed
wdym
ah i see
yeah i haven't used it in a while im kinda curious what its like now
im gonna try it
A lot different, theres actually desks now if ive seen correctly xd
my main problem with LC_Office is that it really doesnt ever feel different to me
does shrimp finally actually spawn? lol
yes
that was broken for ages
apparently the mod is getting some new additions in the Piggys variety mod
halt seems pretty cool though so it kinda fits with it
idk havent even got him
doors kinda mid. play spookys jumpscare mansion instead 👍
same
hes literally just a cylinder
damn thats tough 😭
ive encountered it once in like 50 office sessions
its extremely rare
but its really unfinished and not fun to encounter
that's unfortunate
but I was in VR so maybe it was missing something
bro ive been trying to set up vr for ages 
yeah I kept having to run backwards and forwards and then I just suddenly died
whats wrong with it?
I use quest and Im really confused on how to get it to work
also my quest link is really laggy
can your pc handle it
are you using airlink or a cable
airlink
theres your problem
ah
airlink for some people is a disgusting laggy mess
you need like insane high speed internet for it to work well
Switch to a link cable
yeah airlink sucks at
like I launched LCVR on thunderstore with it open on my airlink
nah theres a seperate XR runtime option in the settings of LCVR if youre using airlink
when LCVR dropped I never touched flatscreen LC again
I literally cant play the game in desktop anymore
only for debugging
its crazy how fun it is in VR
im hella excited to chill in cozy office in vr
average official cable
ty I shall do that
yknow I kinda wish both of these interiors werent named office lol
thankfully rosie put the cozy prefix
otherwise it would not be pretty i think
honestly lc_office should probably just be called hotel or something. its very clearly based on the upturned which takes place entirely in a grand hotel
yeah honestly the mansion from lethal is very similair to the upturned anyway though
kinda atleast
a bit?
a little yeah
i see what you mean i guess
i feel like they differ enough tho to be ok
would a hotel go hard in LC
Actually yes
I was planning on making one eventually as an interior
But I didnt know if that fit the story of the game
Hotel seems out of place
I mean, so does the mansion tbf lol
high power citizens living in solitude away from the war
idk I could make a hotel work if I gave it enough effort
I think its kinda part of the weird vibe that like, you wouldn't expect to go in a big metal box facility and see an entire ass mansion interior
but yes thats true
hope interior modding is easy because Ive literally never made a level in unity before
hello. I hope this is the right place to put this. the cozyoffice interior looks dope but one issue I ran into. One of the walls is completely missing which makes u see the entire map. I saw it right at the beginning of the main entrance.
I hope to some more quality interior mods that feel vanilla because currently its mostly just LC_Office, this Cozy Office, and a few more
Oh no no I wasn't really trying to compare them both cus I like both tbh
maybe the wall is there but prob got the normals on the wrong side. maybe idk.
I was just mentioning the wall textures in LC_Office don't really give off an office vibe to me lol
But it's main focus is the Elevator anyways
dantor's mental hospital works really well, along with black mesa interior actually
they feel surprisingly vanilla
yeah, im waiting for that too
With really sparce loot
yeah that too
Scoopy's needs the same treatment but Scoopy left the modding scene so I wonder if someone else could update his interiors
I miss the weezer guitar
idk i don't really like scoopy's interior for some reason
except for weezer guitae
i heart weezer guitar
weezer guitar as seperate mod plox?
I feel the same way about More interiors, Bunker feels way too large with sparse loot but the scraps it adds are nice
It's a good interior that shows potential tbh
for me at least the bunkers textures look weird
speaking of interiors, I liked what wesley's moons did with the interiors but those moons havent been updated at all and works only for LEC
like almost like unfinished, like u know how if u turn lethal Post Processing off? it feels like that
same
exactly
also i feel like scoopy's interiors just dont fit for some reason
u feel the same way?
it feels almost too grounded in reality
ye
scoopys is pretty cool, although the rooms could use some more variety
@pseudo thistle I noticed that fog is not showing when spectating on any of your moons
thats a good thing tbh
the textures themselves feel like they don't really fit any moons tbh
I don't think so, it makes it look ugly
oh u dont mean the weather
No, just fog in general
i mean certian modded moons with castle exterior it fits really well with, and most facility exteriors the sewer can still kinda fit with
i forgot about the sewer interior tbh
idk the sewer seems empty
So odd, I’m trying to find the cause
the sewer parkour rooms are really cool
Hmmm
and the cramped tunnels are cool too
maybe i'll try it again sometime
yea u should
castles just overall don't feel very lethal-esque imo
but maybe make the castles max size multplier 1.5 isntead of 2, its a bit big
yea i get what u saying
the sewers are prob better for the lethal vibe
yeah i don't like to stray too far from the lethal vibe
except for the scrap lmao
cool
What the fuck yeah everything is entirely different
what the hell is this thing
not sure where did you find it?
Hi, I'm not sure how to go about this but so far everytime I attempted to go to summit it gives a whole bunch of errors (and also getting stuck on random seed screen that forces me to close the game). I think it's only that moon though
🙇♂️
was HDLethalCompany compatibility planned
since that's what this looks like it boils down to lol
it was not lol but yeah looking back id prob have to remove it
how do you simulate this?
use simulate [moonname] in the terminal, so for example simulate titan would show the percent chance of each interior that could appear on titan
it is part of LLL
interesting
this is showing me a issue with my pack now
is there a max limit to how many interior mods i can have? sleeps school and liminal pools aren't showing up
also breaking scoopys variety mod as well
Its works on V50?
it might be everything is messed up cuz i need to fix configs within LLL
Me when hd lethal breaks fucking everything
pfft
I know how to fix it, its just a pain & requires me to rework my current heirarchy a ton
I didnt know this many people used HDLC T-T
I still use it, honestly, I can no longer bear to look at the game without it now
If anybody else has any alternatives that are more up-to-date, I'm all ears
LCUltraWide makes the game look even better than when using HDLC
Isn't that not only also an old mod, but also for if your monitor isn't 1920x1080?
You can set any resolution you'd like with that
Also, even though it was not updated recently, it works like it's supposed to
I don't imagine you'd need to update a resolution fix frequently
v50 didnt change anything related to that
I have a friend with an ultrawide monitor and they use this one, says it works fine
Im curious to see what future interiors are actually added to lethal because there a so many possiblities
An office was definetly intended at one point based on some twitter posts of zeekerss and it may end up getting added but I wonder what will be added
Zeekers also mentioned that he noticed that people would be liking an underwater interior
And Liquidation is a water moon so
that could be the next one we get
yeah
Yeah I use it with Ultrawide myself
But it works for any resolution
Ive been thinking of making a iron lung type interior so we’ll see who gets there first xD
hell yeah I love iron lung
its kinda suprising how similair lethal company and Iron lung are in concept
the gameplay is very different
i had the same exact issue with my mod and the way i fixed it was removing a room from the interior
???
tbh even idk why it fixed it but it did
What room 
Like, what did it have in it?
uh not much scrap spawn, hazard spawn and vent
and i guess quite a bit of lights
it was a small room
Did you delete it from your proj?
Can you send me screenshots of the tile's hierarchy & the tile component itself? Maybe doorways too, I want to see if one of my tiles has something similar
uh sure it will take a bit tho
np
hmm
It also cab add a lot of fps decrease too we found 😅
But if you are doing vanilla moons it's fine
HDLC? Or LCUltraWide?
How do I add custom moons to the cozyoffice generation again?
Enable Content Configuration > True
Then there is something along the name of Manual Level Name ?
Thats where you put the names of the moons
you dont need the Level suffix
& make sure to put a weight of X after the name and separate those with a :
Yep
probably best to remove all the level stuff
Ill fix it when I get the next update out
Ultrawide
But I also bet HDLC probably does too
😰
Alrighty
Normally people don't care or notice tho with either
Got it
Since most moons and interiors especially vanilla are so low detailed haha
For example on Black Mesa tho, we had mi6 who has a 4070 get 90 fps on the map and interior
But then when had on ultrawide was getting 45 fps or something
@pseudo thistle cozyoffice sometimes spawns with missing floors, is there a reason for this?
??
Missing floors?
Screenshot?
So I tried to ||route to penumbra on a new save to explore it a bit and I couldn't enter at the main entrance. No message about anything being blocked, just nothing would happen when I tried to open the door||, am I missing something or is that a bug?
Agh, likely a cozy office bug
Apologies for the issues
For rn itd be best to remove cozy office temporarily until i fix it
Also ||I fell in a hole off to the right from the main entrance across from a lava area while looking for a fire exit ||, rip me
Oh I’ve never seen that
It was kind of in the corner up in between some of the hills on the edge, no biggy 🙂
Alrighty
I can confirm that CozyOffice was the interior during the bug
Don't know if it's CozyOffice's fault but I got an error spam that caused the infinite seed lock
that is oddly terrifying
@pseudo thistle are we not supposed to set cozyoffice on march?
I may have saved log but cant guarantee
2 player lobby, we got cozyoffice on march, one fire exit was working, rest were blocked, and main entrance was blocked too, we were having like 20-30 fps as well
it was a one time thing on march, I'll try to replicate it there later but for now it seems like it only happened on march
im thinking it was a one time oopsie and not exactly replicatable, cuz the interior worked with a 6 fire exit moon before
It's a bug with CozyOffice as a whole right now, sometimes entrances get blocked and it ends up desyncing clients into seeing valueless loot inside as well
I would disable it for now, Rosie is working on an update to fix this
alright, thankfully its like once every 10 encounters
so its not too bad, but yea not great to keep it enabled
thanks though
We got a desync on the moon solace, with cozy office, they fell outta the world and died horribly.
maybe it could be lethal quantities, actually?
uhh, never seen this happen
Possibly? Might be a difference between configs for clients idk
do you have reserved item slots? that has been causing a desync recently
#1177039162428366848 message
I do, but would it really cause a huge desync for interiors?
Someone a couple of days ago reported that adjusting map size in LQ does cause a map desync or smth like that
Had that happen but everyone was under the same config settings. Happened to me on aquatis and artifice so far.
LQ?
Dont think Ive used that before
submitted an issue to the dev, since the config files for LQ didn't automatically sync with the other clients and i wanted to know if that was intentional or not
my friends are too lazy or too un-tech savvy to change a single file so its a decision i made with frustration
@pseudo thistle
I noticed that scrap can spawn between desks and plant pots and are unable to be picked up. Is it possible to make decor not obstruct interaction?
Screenshot? Im not sure exactly what you mean
Ha you think I would be prepared!
😛
@pseudo thistle
Artistic rendition of problem. Probably the best bug report ever.
Also I never said Cozy Office!
This is for Cozy Office!
Man am I good at this bug reporting.
@floral hound
See this is the level of quality I bring to the table. This is why SC has yet to release 😛
Your artistic ability is unparalleled😂
Does affliction still hang on the seed? havent tried going there since I heard about that
The one in the moon pack works well for me
oh okay thanks
I've been getting that on Summit, myself. Though haven't tried recently since switching from HDLC to LCUW
LCUW will fix it
^^
I figured, just haven't tested it myself yet
how do you force the custom interior on sect0 to appear everytime? I keep getting facility interior
what does the LCUW acronym stand for? I have the same problem with summit
aah ultra wide and hd
So some moons doesn't work with hdlethal?
Correct, it causes the issue you see there
Super! Then i know. Are there any other mods that can add anti-aliasing and/or up the quality of shadows and other textures?
was going to say that hdlethal was more worth it, but summit is a awesome moon so lets use LCUW instead lol
thansk for the outside slime that killed me and took my items bruuuuuuuuuuuu
oh boy! i cant wait for this to be V50!
(i have no clue if it will, i just am here now)
ayo?
Does summit not work? Just getting infinite seed loading on it
send logs
HDlethal is the reason for most people it seems.
Don't use HDLethal nah, and I use async loggers and bepinex faster load on so it might not be super accurate 🤷♂️
Oh crap i forgot to get the logs
it doesnt effect the logs im pretty sure
naah they shouldn't
after closing the game go to settings and scroll down to copy log file contents to clipboard
and send the logs
yes
but im very bad at reading logs hahah
But i see this error
[Error : Unity Log] Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.
there is this but idk what its caused by
I'm using sector0 standalone interior
might have both sector0flow installed and sector?
aah but do you also have the standalone moon?
or the modpack?
the modpack
the custom interior wasn't spawning on the modpack so I used the standalone interior as like a temp fix
hmmph, then im all out of guesses. And i gotta eat
idk how to make the custom interior guaranteed with the modpack
i think that is okay. I don't think the interior is in the modpack anyways
anddddddd i spawn it wiiiiiiith let me fetch it real quick
in the modpack config?
shes redoing the whole sector0flow cause it's buggy
let me check but i think it was inside the levelloader config
you're gonna need to use sector0 interior's config
lll's config doesnt work afaik
so here
but is sector0 standalone interior causing the summit loading issue?
definetely not
dont think so
its something else
?
oh yeah betterspraypaint breaks thigns
018f45fa-627e-74e6-914e-1164d70e69f5
here's my profile if you wanna look at it
I only have infectedcompany off
75 mods installed
Oh actually, i am using LLL 1.2.1 because 2.2 is broken with trying to route to the company
have you tried updating it back to 2.2 and getting terminal formatter
cause it fixes the issue
I have terminal formatter yea but haven't tried it with 2.2
will have to report back another day
cuz my friends are probably go off and they aren't really keen at mod testing
I could try replicating the issue in LAN
oh shoot the spraypaint mod got updated just now-
wonder if they fixed anything gotta wait and see-
Well look at the changelog
they said they fixed it
let's go
You preffered having BetterSprayPaint than having CozyOffice?
yup!! -- i was just about to pop in to let you know, @pseudo thistle!
the compatibility issue between CozyOffice and BetterSprayPaint should be all taken care of in v2.0.3!
had a brain fart-
I have giant specimens -
I just didn't use cozy cause of that bug or some reason i don't remember-
but I'm just glad it's fixed now
@pseudo thistle
Apparently Affliction may be broken?
It tried to generate the interior dungeon twice.
Softlocks on seed gen
Full log
it is o.o
Woo!!
it's WHAT.
Yeah, the standalones arent working just yet, but I have my all in one working
It includes all my moons + some new ones
Hubbabbababhbaha I've been looking for one!!!
Just beta rn, thats why I havent updated all the other ones
I'm so happy it's v50 compatible
HDLC?
Or is affliction just busted xD
I went to Affliction like two days ago
it worked fine for me
(the one in the moon pack)
yeah
HDLC is weird and does some weird things apparently
And since I dont have my fog set up exactly like vanilla's, it doesnt like it very much
No HDLC
018f4645-705d-7b0a-6994-d8500c00ba8e
It is still a big chunker as I am still working on it.
Hmm
Rosie
question
do you by chance plan to upload yer moon OSTs somewhere at some point? Summit's music is perfection, and having that on my playlist with a seemless (or near seemless) transition would be 😙👌
I would have thought they were royalty free musics
They are royalty free, but I can locate the music for you
I plan on making my own music though
dang. my list is only for vidya gaem music
by all means
I'd still like if you could locate the musics if you don't mind Rosie
ye alright
hey i have an issue
i think it might be lethallevelloader
but when i try to go to the company building, the command just doesnt go through
yeah, its known
is there a way to fix it?
If you use terminal formmater it fixes it
okay thank you
Basically, batby reimplemented a feature and since the company building is weird terminal-wise, it broke routing
But terminal formatter basically overwrites it anyway, so it fixes it
thank you so much :D
i had this issue with LC_office and was bummed i couldnt play, but this allows much more things
Affliction Daytime
Affliction Nighttime
Summit Daytime (Couldn't find atm)
Summit Nighttime
Sector-0 Daytime (Couldn't find atm)
Sector-0 Midday
Sector-0 Nighttime
||Penumbra Daytime||
||Penumbra Midday||
||Penumbra Nighttime (Couldn't find atm)||
Affliction has a music? I don't even remember hearing it
Probably misremebering
ah, not yet
Forgot thats a next update thing xD