#Biodiversity - Expanding upon LC's fauna and their relationship with their habitats.

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sly sail
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and 1 with bracken slowing time

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thing is to bring bracken things to discover and fidget with

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she will let them down when she's done with them and wont get angry if you take them back

fathom spire
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i was thinking that you could make aloe bracken and flowery bracken (maybe rename it to poppy/lavender bracken) skins of eachother since i feel you could combine mechanics from both into one

fathom spire
sly sail
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thing is, Aloe es more of a "conditionally aggro" mob and Flowery is a "conditionally passive" one

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like, you gotta befriend Flowery first via bees

sly sail
fathom spire
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so basically flowery is pacified while aloe is angered

sly sail
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yeah, kinda

fathom spire
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ok that makes sense

sly sail
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althogh as stated, a pacified Flowery can be Enraged if you steal her flower at her safe space/home

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making her a pretty aggresive and dangerous bracken

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kind of a bee thing, you get hive/flower, you may die in the process

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also disabling the time slow for the rest of the day(and if Aloe is present she will be disbled too, as she will try to fix the plant for her friend)

fathom spire
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still though, i feel like a bracken that takes you hostage if you're low to nurse you back to health is somewhat similar to a bracken that takes your items and you hostage to give an advantage to the rest of your team

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i do get the appeal though, i'll give it some thought

fathom spire
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i forgot about the flower part

sly sail
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its just a different kind of thing

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like, flowery will mainly be near her flower

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meanwhile Aloe does wander off so much

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even getting into facility at times

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where she can be mistaken with a regular bracken

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(both have glowey eyes)

fathom spire
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also aloe vera has the same spiky shape that the bracken's back does

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so she'd be pretty easy to mistake

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maybe some other physical attribute would be good to tell her apart aswell

sly sail
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maybe if flowery bracken is present they share same safe spot and aloe would have some accesory

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as flowery like to use scrap as accesories

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love the shinies

fathom spire
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nevertheless i'm really really happy you guys got so much out of this base idea for a mod that you came up with like, 6 or 7 variants in a day lmao

sly sail
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sakura would be cute, pink bracken

fathom spire
sly sail
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purple bracken

fathom spire
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i love the smell of lavenders, my neighbors used to have a bush in their front yard and i would take a bit of time as i walked by to take a whiff

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shit is crazy

sly sail
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"+Big Sniff sounds+ good shit"

tawny herald
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Variants

Loot Bug Variants

Light Bug
Honey Feeder
Bloat Bug

Earth Leviathan Variants

Water Wyrm (ogopogo)
Robot Leviathan (???)
Flyworm
Wormhole Leviathan

Spider Variants

Tarantula
???
???

Circut Bee Variants

Interior Bees
Queen Bee (???)
Circuit Termite (???)

Nutcracker Variants

Wax Soldier (???)
Fencer (???)
???

Thumper

Rumbler (Outdoor Thumper/Worm Awakener)
Full Thumper
Mama Thumper (???)

Ghost Girl Variants

Phantom Man
???
???

Spore Lizard Variants

Mud Lizard
Pheromone Lizard (???)
???

Bracken Variants

Aloe Vera
Flowery Bracken (???)
Nettle Bracken (???)
Fun guy
Dog Variants

Spineless Hyenas (???)
Jawless Wolves (???)
Pawless Hounds (???)

Baboon Hawk Variants

Metal Hawk
???
???

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(???) means may not be added ??? means not decided

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please tell me if i messed up/forgot something

fathom spire
fathom spire
tawny herald
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900+ messages i had to scroll through

fathom spire
fathom spire
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you're biod's strongest soldier

sly sail
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what if baboon hawks made the Flowery bracken slow time harder? like, would fight for her items

fathom spire
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i feel like i've said this but imma say it again just cuz i feel it's appropriate rn btw

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i dont think im gonna add trios of variants for each vanilla monster unless we make them all quite simple

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simply because if we do want this mod to come out at some point it'd take a looong time to get all of those really unique entities in there

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and i overall prefer quality over quantity

tawny herald
fathom spire
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which is why for some ideas i kinda mash em into one single monster to prevent clutter and such

tawny herald
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tarantula idk where i got that

sly sail
fathom spire
fathom spire
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i'd like that honestly

tawny herald
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no votes please

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im begging

sly sail
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thing is, some of these help over not dying to others

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like floaty bugs

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and ogopogo

tawny herald
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it would be like minecraft mob votes

fathom spire
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but yeah, thats why for stuff like the water leeches that (i think) lunar suggested i decided to just turn them into ogopogo's attack method

tawny herald
fathom spire
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or why i was thinking of merging flowery and aloe together while still including their more standout features

tawny herald
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i did not want a water snare flea

sly sail
fathom spire
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anyway ik i said i wanted quality over quantity but i had this cooking ever since last night so imma just plop him here

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the fun guy

sly sail
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SHROOMIE GUY

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although shrooms are FAR away from plants though, would it be more of a convergent evolution?

tawny herald
tawny herald
fathom spire
sly sail
fathom spire
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just like how skyworms look kinda similar to dogs in their head design

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the fun guy would be a risk/reward type

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i designed him with camera guys in mind (the people who stay at the ship)

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he would disguise himself as a mushroom, reducing its size by compressing itself

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and would stalk outside enemies when they spawn

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its main thing is that it doesnt usually attack people, it attacks monsters

tawny herald
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hmm

fathom spire
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its a parasitic life form, so its purpose is to bond with another monster

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it would stalk the monsters on the outside and attach itself to them, making them more rabid and unpredictable

sly sail
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Baboonhawk army for real

fathom spire
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the way you deal with it is just looking at it

sly sail
fathom spire
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it's pretty shy and doesn't like eye contact, so if you see it approaching an enemy outside just look at it and it will reduce in size and scurry away

fathom spire
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instead of looking at it and then away, you maintain eye contact

tawny herald
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This is going to be big i feel it

fathom spire
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but just like the bracken if you don't check on it it'll get away with whatever its trying to do

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the real risk and reward play comes in when you yourself can assimilate with a fun guy

sly sail
fathom spire
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if you get too close to a fun guy it would naturally attach itself to you

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this would basically just be a free, full charge tzp

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but you would die after some time (lets say like, 5 minutes)

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it could also make you stronger physically but im still thinking about it

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the fun guy though, by the end of the day, will probablya lready be assimilated to another monster or have gotten eaten by baboon hawks

sly sail
tawny herald
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They should be able to stack on one monster

tawny herald
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so if they stack enough it could be lethal

fathom spire
fathom spire
tawny herald
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that would be the stage right before it dies

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as in if one more attaches its dead

fathom spire
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i feel like it shouldnt just be an "oh goddammit i got hit with this"

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there should be some positives to it also that you can take advantage of

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which is my phylosophy with most of these monsters

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except for ogopogo

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ogopogo's just a bitch

tawny herald
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Like running faster or longer

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Mushroom Steroids

fathom spire
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it's honestly just the tzp buff with maybe a strength buff to go with it

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fucked up vision included

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(though, again, not as harsh as using up a full tzp)

tawny herald
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State before death is just called 'room rage

fathom spire
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LMAO YESS

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now we're talking

tawny herald
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I think variants is base mod but egg expansion is an addon

fathom spire
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meh

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if we add more than jsut the thumper and skyworm eggs yeah

tawny herald
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Yeah

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Egg should come with genetic engineering

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the more eggs youve collected/hatched the more upgrades you can do with an egg

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kind of like the upgrades mod (forgot what it was called)

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So if you get fun guy egg you can upgrade speed and effect strength

fathom spire
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it shakes cuz its scared that you saw it

sly sail
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he must be "fun" at parties

tawny herald
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Skyworm and thumper would have speed and strength upgrades as well as acceleration

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Genetic Engineering mechanic would be in egg addon

fathom spire
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yeah that'd def be like a different mod

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that changes like the whole gameplay loop kinda

tawny herald
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it would prob be a ship upgrade with a terminal like function and it holds one egg. then you can enter the "terminal" on this thing and upgrade the egg before it hatches. finally, when you are done, you put it on the incubator so it doesnt die.

fathom spire
fathom spire
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like, just post the message again

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also so xu can pin it

tawny herald
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Sure

fathom spire
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sick! thanks lunar

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again tysm for documenting each of these

tawny herald
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youre welcome!

fathom spire
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Variants
TBD: To be discussed.
🌀 : Prioritized for development.
🤝 : Mutualistic

Loot Bug Variants

Light Bug (Concept Finished)
Honey Feeder (Concept Finished) 🌀
Bloat Bug (Concept Finished)

Earth Leviathan Variants

Water Leech & Ogopogo (Concept Finished) 🌀
Forge Behemoth (TB Drawn)
Lung Dragon (Concept Finished) 🤝 (with The Pit)

Circuit Bee Variants

Circuit Termite (TBD, but simple enough to be added)

Nutcracker Variants

Wax Soldier (Concept Finished) 🌀
Tin Turret (Concept to be written)

Thumper

Mama Thumper (Concept to be polished)

Ghost Girl Variants

The man in the bowler hat (Bowler Brain) (Concept to be polished)

Spore Lizard Variants

Mud Lizard (Concept to be finished)
The Pit (Concept Finished, needs Docx) 🤝 (with Lung Dragon)

Bracken Variants

Aloe Bracken (Concept to be written) 🌀
Fun Guy (Concept to be polished)

Snare Flea Variants

Bobbit Worm (TBD)

Masked Variants

Dark Mirror/The Painted (Concept to be polished)
Lock Dagger (Concept to be polished) 🌀

Manticoil Variants

Megacoil (Concept to be polished)

Coilhead Variants

Rad(io)arhead (Concept to be polished)

Hydrodere Variants

Murkydere (Concept to be polished)

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@dull needle could you pin this one?

fathom spire
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tbd mostly means im iffy on their inclusion or need to know more about them to be sure they're different enough to warrant inclusion

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i'm mostly looking for mechanics that spice up gameplay, give something for the player to look out for etc

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thank you all for the contributions!

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also because i havent talked about this

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bowler head (the man in the bowler hat/phantom man/ghost girl variant) is just

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(the head doctor from jojo's bizarre adventure part 8)

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of course mechanically he doesn't really take anything from the character

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i just fuck w the fit and the concept

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also i've kept this fucking aggie.io alive for more than a fucking week at this point

tawny herald
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what do you draw with?

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just your mouse or a tablet or something

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also whats the new worm looking one all the way to the right?

sly sail
# fathom spire

lil question, are you a natively spanish speaker? i see spanish over on your tabs

fathom spire
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yeah im from argentina lmao

sly sail
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ohhh, im from spain

fathom spire
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just noticed i doxxed my favorites bar

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yeah! i assumed you spoke spanish from your name (dont ask me how i could just tell)

fathom spire
sly sail
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Adrián is a common name is spanish i believe

fathom spire
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yeah! it's pretty common, i know like 3

sly sail
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also could be Adriana(i believe Adriana is more common in english than Adrián

fathom spire
sly sail
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i've been mistaken so many times as a girl on Sky cotl cause of it

fathom spire
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oh lmao im so sorry

sly sail
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dw, outfits dont seem to make it any easier either

fathom spire
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yeah the shortening of adrian can be taken either way so it makes sense

sly sail
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back on those days i used many "long" hairs on Sky cotl

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so it was easier for me to be mistaken, although i was confused tbh

fathom spire
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playing left4dead right now but it'd be funny if stacking tzp on top of the fun guy buff would just overdose you

cobalt turret
sly sail
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regular thumpers eat their legs to get out of the egg(dont really know why, but maybe they are something that's not actually needed?, or just them being rabid sharks, either works)

sly sail
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you would use the tzp and just fall flat to the ground, or randomly ragdoll, no blood, just you on the ground(could also has a 2 or 3 second timer and then fall down, so you run and get some momentum, so you fall even flatter face first into the ground)

woven snow
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Metal Eaters (Termites i think they're called)

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-They would eat the scrap they find outside the ship, so if there is a metal eater near your main entrance or fire exit you gotta lead the scrap out of there

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-If you grab the scrap while a Metal Eater is eating it they will try to attack you (10 damage per hit but they are kind of fast)

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-In addition, the scrap price will lower slowly, not making it dissapear instantly when a Metal Eater is eating it

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-This could also change, as they could be named Eaters and eat anything but Metal (since metal is too nerfed in storms)

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-They could eat the following list of Scrap: Ducks (the scrap) Pickles, Paintings (very slowly), Masks (i thought of an idea that if a Eater eats a mask he dies) And other non metal things

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I think it's a good idea, but it probably already is an existing idea

sly sail
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funfact, the flasks are metal(they atract thunder) and i think the fart cushions are too

fathom spire
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what was that one's thing?

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territorial?

cobalt turret
# fathom spire territorial?

Mama Thumper was territorial, Rumbler digs through the ground and dashes up in surprise while their 'rumbling' also attracts leviathans

fathom spire
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ahh ok

fathom spire
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enemies that take scrap is something but eating it/reducing its value is a bit extreme

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the original idea for the honeyfeeder was for it to reduce the prize of beehives but reduce the threat level

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but that was lame so i scrapped it

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then i figured out a way for it to add more value while also providing more challenge but since nobody said they particularly liked it i'm very iffy on it still

sacred ferry
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randomly returning to this thread remembered this thing i thought of that i think would fit the whole enemy interactions of this mod (hopefully not like interrupting anything rn lol) but i think like spiders should hunt hoarding bugs/snare fleas/generally any interior monster that wouldnt be intelligent enough to avoid its webs like brackens

fathom spire
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they don't delete it

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also they're pretty weak, and can be outplayed by leaving the scrap outside

woven snow
fathom spire
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hmm

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ok if there's a nest that's a bit better

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they could wander around the nest but not go too far from it

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there're already termites in the circuit termintes though (which i believed were a post-apparatus only enemy)

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buut i could find something for the metal eaters to do

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good suggestion yoiled

cobalt turret
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Only gonna name drop for now but had some concept ideas for locusts & manticoils

For locusts it was flies attracted to corpses, moths attracted to light & spider swarms that hate warmth/light
For manticoils it was indoor manticoils that are four winged bats, giant manticoil that has a nest in high places & a even bigger manticoil with a giant claw that picks people up

Masa tired so uhh yippeeeee. Also werent the termites like, gonna be mansion-only circuit bees that gnaw on wood floor tiles/walls?

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Itta sleepy time tho, so whoever's still awake, you have fun with your idea crafts! 💜

fathom spire
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great manticoil idea!!

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I'll keep it in mind, definitely want some manticoil love

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I'll be writing docs on the two (maybe three if i decide the pit is a worm) worm variants today, so if you guys would like to discuss those I'd be more than happy to do so!

cobalt turret
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Oh! Thought the wormhole was going to be a Spore Lizard variant 😅

Definitely giddy about that and the Flyworm though, but also the Destroyer. Feel like that mech worm is going to look absolutely terrifying if done right

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Also had a idea for the whole 'digging up scrap outside' thing we had going with the Metal Detector and the worm etc because Masa got a bit of a loop going on with that and how it could help with infirmation while also being a potential hazard by itself

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Guess that could be considered part of the worm talk?

fathom spire
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it's sort of half and half, since it would be a neutral entity like the spore lizard but long and winding like a worm

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both worms and spore lizards have gaping circular mouths

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but the spore lizard does have more of a grassy look to it

fathom spire
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i still think the metal detector and fishing rod ideas could be their own thread though

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it's an expansion that would fit biodiversity but also kind of huge in scope and not entirely related to the premise of the mod

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kind of like the egg expansion that lunar (and masa) proposed

cobalt turret
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Masa also proposed that

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Also came across something interesting just now

fathom spire
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i'm open to suggestions

cobalt turret
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Monitor lizards are known for working together to raid crocodile nests, with one distracting the mother, and the other snatching the eggs.

Possible interactions maybe with Wormholes and Mud Crocs?

cobalt turret
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OH

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Loft Leviathan

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Or a Helium Leviathan!

fathom spire
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balloon beast (goofy ahh name)

cobalt turret
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Bloon

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It could maybe be a Helium Leviathan and perhaps the origin of the TZP Inhaler?

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Lore

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Which, ontop of that, you could also give the excuse that the worm maybe screeches in the air like a whale, the high octaves coming from exhalaration of its breath while manipulation its position in the air.

fathom spire
fathom spire
fathom spire
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so i'll probably call it Cloud Behemoth

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i was also thinking Hercules Cloud/Worm maybe?

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but it doesnt roll off the tongue much

cobalt turret
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The Helium could still be used as like, a maneuvering tool as well as maybe a breathing tool, though perhaps it could be a Spore Lizard idea as well

cobalt turret
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WAIT

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Amphiptere could work really well for the flyworm actually

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Then the MECH worm could be called <something> Behemoth

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Earth Leviathan
Cloud Amphiptere
Forge Behemoth
Lake Ogopogo

COUGH

LONG AGO, THE FOUR WORMS LIVED IN HARMONY, BUT IT ALL CHANGED WHEN THE LETHAL COMPANY ATTACKED

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(Get it? Because, the Forge Behemoth is fire, and the worm is created by the company to mass extract scraps?)

sly sail
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which remind me of Creatures of Sonaria(Roblox game) where there are flying creatures that dont have wings, which when inflicted with the "shreded wings" effect cant fly, when they fly without any need for wings

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i will never understand that, mainly a gameplay mechanic, but they should not be affecter or maybe change the effect name

cobalt turret
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No clue what that is, Masa doesnt play roblox

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Mean.. you could also call it a Lung Dragon

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If you wanna go for the literal sense of a 'wingless serpent in the sky', but the amphiptere was to categorize it as a 'flying serpentine being'

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Actually.. Lung Dragon isn't that bad of a name. Especially when the 'Lung' part is taken much more literally as the bodypart, lol

fathom spire
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i dont remember seeing that one on lunar's list

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were those the ones that sprayed you with spores and led enemies to you?

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cuz that one i decided to not include, since the mechanic is exactly the same as the light bug's pheromones

sly sail
fathom spire
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oh neat!

sly sail
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the one you mean was the commanding lizard

fathom spire
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true true

cobalt turret
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Had a funny idea for a Spore Lizard though which Masa for now dubbed as the Dragon Train (Komodo dragon + Train)

This spore lizard variant would shake its tail around left and right and make a 'chugga chugga' sound effect, and its mouth would be constantly drooling a boiling acid that released vapors. Sometimes it would randomly screech (train honk sound) and then start rushing around the interior with huge speed, spreading the vapor around until it stops at a certain point or it bumps into a player/creature.

Its bite would be very vicious, dealing 40 damage but also 50 damage over 10 seconds (5 DPS)

Thinking about it though, the Dragon Train could be split off into two Spore Lizard variants and make the train one the Helium Lizard, or just remove the Komodo Dragon one and go for Masa's other idea, a gecko spore lizard with mushrooms that can climb walls like spiders

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Puffer gaming™️

sly sail
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the way you said "Train Dragon" reminded me of Train Lizard on Rainworld Downpour

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they are just a Red lizard on steroids

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they are MUCH faster, have MUCH MORE health and weight i think 3 or 4 times more than the red lizard

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and can see you from across the whole map

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and the red lizard is already a hazard by itself

fathom spire
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currently optimizing a modpack and messing around with xu's giant mod, but i'll get to writing the stuff today i promise 🙏

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also also

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masa, since you suggested the variant i wanna discuss the mech worm/forge behemoth

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i'm sold on the aesthetic benefits of it but still kinda iffy on how we could make it functionally different from the lung dragon

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i would also like to discuss the lore implications of it cuz i personally don't think the company could make something like the forge leviathan

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i feel like it could in place be a weapon used in the war that took place on titan

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ok i might've gotten sidetracked LMAO

cobalt turret
# fathom spire i'm sold on the aesthetic benefits of it but still kinda iffy on how we could ma...

Rather than starting on the ground, the Forge Behemoth starts in the sky and doesnt leave the ground. It is essentially like a reverse Earth Leviathan in that category. You'd have to imagine it as a large serpent coming from orbit down into the skyline before it scans the area.

Functionally, it remains floating in the air, slowly traversing whilst its head floodlight scans the area. So think like, helicopter lights shining down on the ground. With these scanlights, should the Forge Behemoth pick up on scrap or company equipment, its lights will turn red, and the worm will dash down towards the target, and essentially do a reverse Earth Leviathan attack.

However the catch with the Forge Behemoth is that it can also reach the interior with their burrow, making the Forge Leviathan a danger for both outside and inside parties to trigger the Behemoth. Perhaps there could be certain sensors in the interior that spawns which could maybe alert the Forge Behemoth, or using certain equipments like radios, or signal transmitters can also be sent towards the Forge Behemoth, in which it could follow the signal and then go for its burrow.

The Forge Behemoth does not attack the ship, as it was designed to avoid those.

The purpose of the Forge Behemoth is that it is a spacecraft scrap extractor in the form of mass extraction. The behemoth's mouth essentially digs this and stores it inside of its mouth, where it melts the objects in a inside 'forge' for liquid transport to Gordion. However since recent times, the worm has been cut off from the main communication, roaming around the Company's solar system aimlessly, picking up its work when it comes across it.

The worm is a remnant of humanity's masterplan to keep 'Jeb' satisfied, lost to control. A sign of why the company turned so Lethal, with having to send humans in as sacrifices to collect the scrap. Their work used to be so golden..

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With there being in mind that the worm is likely only 1 of itself lest something out there has replicated it, the worm's spawn chance is as rare as the Ghost Girl, making the Forge Behemoth's encounter savory, and all the more terrifying when it does happen.

Because it can come when it pleases, not bound to any rules of nature, or sleeping cycle.

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Heck, to think about it..

You know how creatures usually have two names? Like how Jester has Jack in the Box, and Bunker Spider has Sand Spider?

The Forge Behemoth's second name could be Nidhogg, or Jormungandr, to reflect how humanity named the company after a legend

fathom spire
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hmm

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alright i'm more interested now, i do really like the helicopter light aspect of it

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and i like that it never goes underground

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im still of the opinion that i dont think the company would be able to produce something as sofisticated as that, but we could say that it was repurposed from a war machine to this

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for the attack i feel a reverse earth leviathan attack is already sort of what the lung dragon's attack is

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if i understood correctly it dives down and burrows as it eats whatever it found and then flies back up?

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maybe to differentiate the attack methods it could swoop down (sort of like a hawk/bird of prey) and then fly back up like this

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but then again that could mess with the intention for it to go into the facility

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speaking of that idea

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i am BIG into it

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but i don't think it would be possible to implement or just very very very very hard on the dev's side

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i guess you could make it so it burrows and when its body is fully under it could teleport it into the interior, where it would spawn in the void and make its way into the actual map while making a rumbling sound

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then crash through and despawn once it has gotten outside the radius of the facility map

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and THEN be teleported back to the overworld

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that's how i think it could be implemented

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if that was implemented i would allow the similarities with the lung dragon's attack pattern

cobalt turret
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As for like the swoop thing? No.. it would defeat the entire purpose of its ability to tunnel and scoop up chunks of the land, and scraps. Masa would moreso believe that the Lung Dragon would be more befitting for that kind of behavior. Though Masa's sure that the both of them can behave differently enough.

Insert Terraria worm boss meme here

cobalt turret
fathom spire
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youre kinda right that the lung dragon could behave like that

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but i dont see how it would be able to go so low and then so high with just its sack

cobalt turret
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Bouncing?

fathom spire
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hmmm maybe

fathom spire
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shaboingboing

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but yeah i'm down for the burrow into the facility thing, just worried that it might not be able to be actually put into the game since it sounds a bit complex

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is it alright if i just copy paste your message here into the worms doc?

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with credits, of course

cobalt turret
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Heck, would be funny if the player could somehow revoke the Lung Dragon's bounce privileges by dunno, popping a leak in their croak

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No problem, go ahead!

fathom spire
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now you're talking

#

its secondary ai would probably just act like a dog until it eventually dies due to lack of air

#

as in, it would slide off surfaces to try and catch you

#

maybe it would look wrong with a creature that big though, so i'll try to think about it

cobalt turret
#

The bounce could be a two time bounce like in the gif, in which the interval between bounce 1 and 2 is just the worm kinda floating about slowly. At that point you could hit the worm's croak and maybe after a few amount of hits (of 1 shotgun shot) it pops and the Lung Dragon de-evolves into a glorified Earth Leviathan

#

Or that, that could work too

fathom spire
cobalt turret
#

It becomes a stranded whale

fathom spire
#

oh god yeah

#

just a big deathbox around the mouth until it just dies maybe?

#

it relies on its sack to do pretty much anything

cobalt turret
#

OMG

#

Maybe it cant close its mouth anymore because it kinda got popped and then stranded

What if we do the generic D&D thing and be able to go INSIDE of the worm to retrieve a certain valuable object?

#

However well, the worm has the chance to well, be a stranded whale and well

fathom spire
#

LMAO

#

i think that should be the forge behemoth's thing

cobalt turret
#

Almost sent the whale exploding gif but that mightve been too graphic for this server

fathom spire
#

you could crawl inside it and get something like

#

its battery or something

#

but since it's a machine it could just explode

cobalt turret
#

You'd be turned into molten mush real quick 💀 The inside of its mouth is a forge

fathom spire
#

how about retreiving some of the molten stuff inside?

#

it would be dead by then

cobalt turret
#

Not gonna lie, Masa does not see how we would be able to kill a Forge Behemoth

fathom spire
#

but it could have a mechanism that makes it explode after death (maybe a leftover mechanism implemented during the war to prevent enemy forces to study the machines and replicate em)

cobalt turret
#

It would definitely have to be a invincible entity

#

Especially with the size we are planning for this thing to be

fathom spire
#

what about making it swallow large amounts of explosives?

cobalt turret
#

Ehhh...

fathom spire
#

you're right in that it probably should be invincible

cobalt turret
#

Mean, for the tunneler that definitely could be a strat maybe!

Smol worm accidentally gulps landmine. Augh gorsh- 💥

fathom spire
#

YEE

#

ok so;

#

im gonna write the docs on ogopogo first, then lung dragon and then finally forge leviathan

cobalt turret
#

OMG SPEAKING OF THE TUNNELER OR 'SMALL TERRARIA CAVE WORM'

YOU COULD TOTALLY HAVE IT GULP HAZARDS IF YOU ARE PRO ENOUGH

fathom spire
#

tunneler or the forge leviathan?

cobalt turret
#

Tunneler

fathom spire
#

i was thinking the forge leviathan could be utilized in that sort of way, since turrets are metallic

cobalt turret
#

Though honestly, the Forge Leviathan could also do it ye

fathom spire
#

ye, don't wanna add that many worms

#

might get redundant

#

also, what are your thoughts on making it a titan exclusive? atleast on what would be "vanilla configs"

cobalt turret
#

Maybe for another mod

Masa did have a 'switcheroo' mod which makes it so that there's a 'outside' version of a 'inside' enemy, and vice versa

cobalt turret
#

Like you'd probably not see it for atleast a few quotas kinda rare

fathom spire
#

maybe a 1 on every moon and make it most common on tier 3s and even higher on titan then?

#

maybe a 1, 5 and then 15?

fathom spire
#

a week of lethal company and not finding a single worm

#

on like my first week of playing

cobalt turret
#

Yeah pretty sure they are the rarest outdoor enemy

fathom spire
#

i legitimately did not know they were in the game until about like 5th or 6th session

cobalt turret
fathom spire
#

alright im sold on forge

#

thanks for your contributions soldier 🫡

#

what're your thoughts (everyone's) on ogopogo btw?

#

is the base concept fine or should i have it behave in a different way?

cobalt turret
#

Glad you like the Forge o7

fathom spire
#

the only vanilla application for it roaming would be it catching people who get lost on vow

cobalt turret
#

Oh yes, let it roam. You could even have it burrow through the ground to reach other bodies of water

#

You could have it so that it gives audio indications whenever it roams from water body to water body

fathom spire
#

how about keeping it stationary but moving it when there's prey (employee) nearby?

#

my main problem with it just roaming around is that it might miss someone walking across the vow dam

fathom spire
#

i want ogopogo to be a sneaky mf, for you to not notice it until it's just about to get you

#

kinda like worms do

cobalt turret
#

You could have it roam towards the area it notices a player first and remain stationary there until the end

fathom spire
#

so you can panic when you hear the sound prompt

cobalt turret
#

Masa is totally fine with it being a sneaky lil snek

fathom spire
#

if you're knowledgeable enough you would know sort of where it would be at on each vanilla map

#

so you would naturally avoid those spots

cobalt turret
#

True. Flooded moons do still have preset pools

fathom spire
#

thing is, a bunch of times on march beehives spawn near the crater

#

so ogopogo would probably try and get you while you're trying to do that

cobalt turret
#

The Ogopogo would be at its deadliest in Flooded Moons, but at its most consistent in Vow & March

#

(And other modded moons with water)

#

Ogopogo in Gorgonzola 💀

fathom spire
#

thats why bloat bugs are so cool for flooded moons

#

you can weasel your way out of an ogopogo spot by parkouring on em

fathom spire
cobalt turret
#

Youd have to spawn a lot of them to have them actually help you tho

fathom spire
#

also ogopogo would be 100% fucked up on a flooded vow

fathom spire
cobalt turret
#

Ah

#

Could have it act like a pig with a carrot on a stick (minecraft)

fathom spire
#

ye! it just needs a bit of teamwork

cobalt turret
#

Lootbug boat lootbug boat

sturdy thistle
#

I want bees that I’m allergic to

sturdy thistle
#

With an epipen scrap

cobalt turret
#

Interior bees

sturdy thistle
fathom spire
#

that actually gave me an idea lmao

cobalt turret
#

Spore Lizard but you will slowly die from them unless you tacticool your leg with a epi pen

fathom spire
#

idk what would help with this but maybe there could be an item to get rid of the effects of the fun guy parasite

#

so you don't die to it (but also lose the buff)

sacred ferry
#

might be a lame idea but u could get a friend to just whack it off with a shovel lol

fathom spire
#

that might be a bit too easy tbh

#

ooh oh wait wait

#

what if

#

this is really stupid lmao

#

but what if you just looked at the infected person for like

#

half a minute

#

and the parasite just dies of stress or something

#

just like how the fun guy hides in its compressed form when looked at

fathom spire
#

but it would be funny if there was a conveluded, stupid way to do it

cobalt turret
#

Take a shower

fathom spire
#

i was thinking that yeah

#

but it should have a downside, cuz otherwise you could just like

cobalt turret
#

Be involved in too many high action scenes, causing it to stress out and die (like your 30 second looking idea)

fathom spire
#

go get infected, do a buncha shit until your time is almost up

#

and then shower and it's gone

#

with no repercussions

cobalt turret
#
  • you can get it off solo
fathom spire
#

dude

#

yeah, thats actually a thing already in the game

#

like, the "stress" status

cobalt turret
#

Yeah

fathom spire
#

thats when your camera gets all fucked up

cobalt turret
#

It lowers your sanity

fathom spire
#

great idea masa

cobalt turret
#

<3

#

However a epi pen does sound like a neat idea now though Thonk

fathom spire
#

could be a one time use thing that just kills the parasite

#

maybe around 120-150 in value?

#

like the tzp

#

if you're low on money you wouldnt really be able to afford it, forcing you to get the most out of the buff

#

and if you have money you're rewarded for saving up and you can get out of the buff unscathed

cobalt turret
#

150 in store, random chance to be found as scrap

fathom spire
#

(relatively, you still take damage every minute)

fathom spire
cobalt turret
#

It could also refill your stamina bar, and maybe cure you of steam blindness, TZP effects or some other debuff effect that another creature could give you

cobalt turret
fathom spire
#

that reminds me of the adrenaline item from l4d

#

where you get a burst of speed from it (would be stamina refill here)

cobalt turret
#

Its a one time use item that takes up a slot of your inventory

fathom spire
#

like if you could just randomly find the cure in the facility that'd be a bit too easy

#

i don't want it to be that accessible

cobalt turret
#

Sometimes you get off easy, sometimes you are actively searching for one in the facility only to realize its rare and youre too deep in

#

Reverse psychology

fathom spire
#

ye but then you're just looking for a single, very specific item

#

idk, im iffy on it

#

if not balanced correctly it could just make the fun guy debuff too op

fathom spire
#

the apparatus is also a single, very specific item but at least that helps everyone

#

could be fun if a friend had to order one and then go deliver it to you inside the facility so you don't die in there

cobalt turret
#

Which you could still do!

#

MAsa just kinda likes the idea of someone infected by a lethal fungus scrounging up in a rush around the facility trying to find the cure like its a addiction

Plays a lot into the whole 'drug' aspect of it all.

fathom spire
#

just not a big fan of solutions being handed to me by the game itself

#

i'd rather figure a way out myself tbh

cobalt turret
#

That is true. Perhaps give it a value, and make it pretty rare so that you not only almost never see it, but if you happen to full wipe, you also lose it since it acts like a scrap

fathom spire
#

hmm

#

ok that's a biit better? i'll think abt it

cobalt turret
#

Its not super necessary to be honest, but it sounds like a fun idea. Masa's main goal with the idea is that it gives a reason for people to try and search for a cure in the interior when all hope is lost or greed instills their hearts to not want to buy a one time use item

#

Its more about the rush of delving deep into the dungeon to save yourself than stacking up to keep yourself safe

fathom spire
#

you could make it spawn once someone's been fun guy'd already as a way to keep it from being exploitable

cobalt turret
#

WAIT

#

Masa just thought of something

#

You know how buildings tend to have these like, first aid kits hanging around?

fathom spire
#

ye?

cobalt turret
#

Have something like that in the dungeon, hanging on a wall with a rare chance to either have a TZP inhalant or a epi pen

#

Designed to specifically be deep in the dungeon too!

#

Wait no, no loot

#

It has a chance to have a epi pen charge in it, kind of like the Half Life health station

#

That way you cant bring the epi pen along with you, you have to use it in the moment

#

Since its bound as a entity, rather than a scrap!

#

(Or well, a object. Kind of like Breaker Boxes basically)

fathom spire
#

hmmm

#

that could work i guess

#

but i dont think it's completely worth it to implement something like that for side feature from a monster that's not fully guaranteed to spawn

#

cuz the fun guy bonding with the employee is not a thing that would happen often, since the fun guy is scared of employees when its by itself (eye contact, being near them, etc)

cobalt turret
#

Well it could be multi purpose of course, with other debuffs, and the stamina refill

fathom spire
#

you would be able to force it to bond with you by, let's say, cornering it or smth

cobalt turret
#

Funky

fathom spire
#

anyway, currently merging the bug boys' docs into one

cobalt turret
#

Yippeee

#

Just realized that spiders can pretty much just be covered with Masa's mod idea from weeks ago

#

#1200106474823766056

fathom spire
#

oh!! i didnt know you had your own ideas thread

#

sick stuff man!

cobalt turret
#

Masa's got a bunch actually!

fathom spire
#

you ARE a great ideas machine

cobalt turret
#

#1205143140714156053
#1207320637761257522
#1206985374841315368
#1204447061278204034
#1202928202079797298

#

Nyoom

#

Opened them up again

#

Also helped with a few ideas of other people, give them input and such!

#

This is not just to brag btw- Some of these ideas inside the forums could potentially fit your mod idea. ^^

#

Though Masa will say that The Act is considered as a future project by someone :3

#

...Just realized that this probably looks like a bunch of #unknowns

fathom spire
#

sorry sorry i took out my dog for a walk

fathom spire
#

i dont wanna directly compete with what inspired this mod idea lmao

cobalt turret
#

Thats fair, however

#

The more the merrier

#

IF one idea has those giants and the other has those giants then at some point some person out there could be extremely happy about the different choices and variety that both developers brings them

fathom spire
#

i also don't have any ideas for giant variants LMAO

cobalt turret
#

Its not a competition, its a pleasure. :D

fathom spire
#

but again, would rather not think abt that and let xu figure that one out

cobalt turret
#

Fair enough lol

#

This is also why Masa is still making Masa's own list in the background. Not to compete, but to expand. ^^

fathom spire
#

managed to make the thumbnail picture sick as fuck

#

we're so back

#

just merged the docs too

tawny herald
#

alright so what monster ideas are we missing

cobalt turret
fathom spire
#

again, im not aiming to make variants for all monsters

#

i just think of a cool concept that would add something of substance to the game and slap it over whatever monster fits it best

tawny herald
#

I just want to make ideas

fathom spire
#

hmm

#

do you have any particular areas of the game you think could be expanded upon?

tawny herald
#

i kind of want snare flea variants

#

Maybe an acid spitting one that stays on the wall and spits a blob of acid?

fathom spire
#

#1211892017202724885 had a really cool one

#

has*

tawny herald
#

it would probably be grey with green accents

#

yeah the longer vent flea right?

fathom spire
#

yeah!! that one was cool

cobalt turret
#

Masa has one in #1202928202079797298

#

Snare Flea variant designed to be a outside enemy

tawny herald
#

I honestly think an acid spitter one would be cool

cobalt turret
#

Could be neat yeah!

#

Masa personally also thought that a bobbit worm type of Snare Flea could be cool. One that hides in a hole in the wall and comes out with mach 10 to yoink you Jeb style

tawny herald
#

It would either spit acid on your face or spit it on the floor in front of you

tawny herald
#

coexisting one

cobalt turret
#

(This is a real animal yes youre welcome)

fathom spire
tawny herald
#

so the termites chew holes in the wall for the bobbit to pull you through

fathom spire
#

the bobbit flea would be a good subversion of the snare flea ai

#

it would grab you but it wouldnt suffocate you

#

it would just keep you in place

#

then maybe some other thing could get you?

#

seems kinda lame, like just waiting for your demise

#

so i could think of something else for it to do

tawny herald
#

I think it would damage you a little bit and hold you there for a little bit

cobalt turret
#

It could deal 90 damage to you and hold you, in which you are maybe slowed down heavily like spiderwebs. And in order to detach from it you'd have to cut corner and pull it off that way

cobalt turret
#

If it takes too long it could finally have enough strength to pull you in and you just get yoinked right into the hole, body disappearing

tawny herald
#

merge acid spitter and bobbit so it bites and holds and does damage overtime

#

Toxic Bobbit

cobalt turret
#

Maybe lol, though bobbit Worms are known for shooting at their prey like a bullet

fathom spire
#

instead of killing you it would just pull you to the vent again

#

ok let me put this more clearly cuz im just talking very disjointedly

cobalt turret
fathom spire
#

so:
it could spawn from vents, then look for a spot on the wall to stick to
when someone comes by they would do exactly as a normal snare flea would do and attach themselves to the player, pulling them into the space
the player would have restricted movements like when they're in spider webs
the bobbit flea would be able to extend as far as a few meters ahead (3 employees' length worth of distance)
the player would be able to get rid of it by turning a corner and by proxy twisting its body

tawny herald
#

Merging vent and bobbit fleas?

fathom spire
#

there you go

#

could be vents, could be something else

#

i said vents cuz i rlly liked #1211892017202724885 vent idea

#

but honestly they should be somewhere else

#

more dynamic if they can choose any spot

#

they'd prefer long hallways, of course

cobalt turret
#

Bobbit hole

Bobbit worms are known for making their own holes pretty much. So you could maybe put those on the wall so that you have to watch the walls along with the ceiling

tawny herald
#

I think the termites should make it for them

#

and bobbits protect them

#

so they coexist

fathom spire
#

cracks in the wall

cobalt turret
#

Yuh

cobalt turret
# tawny herald so they coexist

Maybe. Though Masa did have a idea for Termites where they can create holes in the walls which in turn could act as a extra vent for enemies to spawn through

cobalt turret
#

Bobbit worms are also very very long

fathom spire
#

thats what i was thinking

cobalt turret
#

A real life bobbit worm is 3 meters long at average

#

They're longer than us

#

If not double

#

So a abnormally giant bobbit worm that is essentially like

Bunker Spider upscale

SHIVERS

fathom spire
#

i like this very much

cobalt turret
#

Yesss

tawny herald
#

what about slime variants?

fathom spire
#

also haven't thought of anything especially fun with those

#

well, i did think of a slime that's in a different state of matter

#

so instead of a semi-solid it would be a gas slime

#

and it would form when steam valves were left leaking for too long

#

ways to deal with it would be:
since it's quite dense you could crouch under it
OR
it starts inflicting damage when you're standing in it for too long, so you just have to be careful around steam

#

but yeah i just haven't thought of any interesting functions they could have

sly sail
#

the thing with slimes(Hygroderes) is that they are supposed to be made out of liquid, cause slimes are like stiky and stuff

#

maybe you could do a slime that can fall down and stay still in that place for the rest of the day(kinda like snarefleas, but they dont get stuck on you head and dont move afterwards)

fathom spire
#

kinda forgot that these were supposed to be related LMAO

#

like, kinda forgot the whole evolution aspect

#

but tbf i made this concept a looong time ago

#

also i feel like you cant rlly innovate on slimes

#

like, i don't wanna force anything

fathom spire
#

it is more interesting than the gas idea

sly sail
#

maybe a Drippy pink Hygrodere, made of sugary substances

#

as sugar can be sticky, or orange, so its like honey and can be found on vow and march more commonly

#

or just moons where bees spawn

sly sail
#

could also be connected to some indoors bee variant maybe?

cobalt turret
cobalt turret
cobalt turret
#

Dispergere (To disperse)

A slime variant of orange color that shakes around violently a lot. This slime is very unstable, and rather than moving faster because of music, it moves slower, being bothered by tremors. If something 'trembles' too hard close to the slime, the slime will release a wide explosion from its body, like a popping bubble from boiling sludge.

The Dispergere is not harmful, although quite warm because its boiling. However its quite long, like a snail. The true danger is that whenever you commit to going to the other side of the Dispergere, there is a chance that a sludge bubble may pop up and well... combust. Do not touch those.

Specific things that can cause bubbles to pop up and trigger more frequently are : Entities disturbing the Dispergere's body, Thumpers thumping near the Dispergere, hitting the Dispergere with anything harmful, going through steam, loud sounds near the Dispergere.

Lore: "Some say Dispergeres are made due to slimes devouring too many explosives and boiling things, or slimes who escaped the arid interiors too many times and begun to naturally boil from the heat."

#

Detegere (To discover)

A slime variant of white color that doesnt seem to stick together a lot. This stationary, giant slime will occasionally break off smaller slimes which in turn roam the interior. These smaller slimes aim to discover the interior, be discovered, then force the other to discover them.

When a Detegere discovers a creature (or you), the Detegere will stand still, and begin to slowly raise itself up, growing itself in height. They are harmless, however their goal is to block your way, and force you to go through it to get to the other side, all while cutting down your breath. To prevent this, simply pass them before its too lethal to pass them. A catch however, is that other creatures need to follow the same rules. This could be great for stopping Coilheads, Jesters and Thumpers in their track, or even killing a Thumper!

When a Detegere dances to the music, it 'loosens up' in which you can use the shovel to cut it in half, decreasing it in size and danger. When the Detegere becomes half its size, it practically becomes a passive being that you can bring along with the power of music! What benefits it may have, who knows..

Lore: "Detegeres are the base of a slime. Colorless, and young, they discover their environment. What they eventually consume and encounter, is the process of when a Detegere becomes their new slime variant. They consume their prey and from the prey's liquids, the Detegere's body changes in hue, mimicking the consumed liquid's color. This way the undeveloped could trick their predators into thinking they are more than just a underdeveloped slime baby."

sly sail
#

DAMN, THAT IS A BIG TEXT

cobalt turret
#

We sliming

sly sail
#

i saw you typing and was trying to figure out what was taking so long

#

i see now

cobalt turret
#

Yes o7

#

Just woke up, decided to stimulate the brain

#

Still got one more variant to go for

sly sail
#

funfact, hygroderes actually grow in size while day passes and has a little probability to split

#

making 2 hygroderes

cobalt turret
#

Possidendum (To possess)

A slime variant of black color and faint tints of another color in its gleam. These slimes are said to be the roaming blood of a certain creature in space, formed and amalgamated into its own species. These slimes usually are jet black in color at first, but depending on its personality and mood, emit glows in its core. Normally, these slimes come in a much smaller size like the broken off Detegeres, however they usually have a different goal in mind: Rather than to consume their prey and evolve into a different slime species, become their prey, and make prey into their exoskeleton of hunting.

Possidendums will remain passive unless provoked with aggression. They have four color indicators that glow within their body to convey their current mood. Purple is passive, Blue is frightened, Red is aggressive & no glows is when its hunting.

Whenever they get hit, they become aggressive and attempt to jump onto the player's head to suffocate them like a snare flea, however when pulled off, it becomes blue, and runs away from the player. Whenever there's a hostile creature nearby, it also becomes blue, and books it. When a corpse is made however, or a player isn't paying enough attention to the Possidendum, it loses its color, and goes for the prey.

They will hijack a corpse, creature or player, and respawn as that creature or player, though become invincible, as the corpse is dead already, the Possidendum does not care much about the withering body. Usually when its hit while possessing a corpse you can see black liquid spewing off the body. Their eyes, shoudl the corpse have them, will now also reflect the slime's emotions.

If the Possidendum hijacks a player, it will not suffocate them, but instead insert themselves into the player, not killing them. What happens after that is a mystery, however..

fathom spire
#

sorry i haven't spoken much here today fellas!

#

might work with a friend to make some concept sound effects for the monsters i really want first

#

i want em to sound really fucking weird

#

of course most wouldn't be completely final, but they should maybe be used as a basis for the future

tawny herald
#

the ogopogo finna be some gurgling sounds or like whale sounding sounds

sly sail
fathom spire
#

havent thought abt it much yet!

#

ogopogo would sound more godzillaey i think?

#

still, haven't thought much about it hehe

cobalt turret
#

Mega hissing sounds

fathom spire
#

insane new concept art just dropped 🔥

fathom spire
#

oh i forgot to send this here but i'm working on the worm documents, just gotta get masa's forge behemoth in

#

problem is i don't know what the design for it will be lmao

fathom spire
fathom spire
#

revamped the mod description aswell!

torpid summit
#

<-- insane person who likes robots

cobalt turret
#

Honestly, kinda feel like a similar design of the Destroyer in Terraria could fit pretty well--

#

Like, about that route

torpid summit
#

okay tahts similar to what my brain's picturing lemme cook rq

cobalt turret
#

Masa hijacking everyone's brain wavelength 2024 colorized

fathom spire
cobalt turret
#

THe Behemoth should be like, atleast 5 or 10 times longer than the Leviathan, just so it takes a bit for the behemoth to burrow its way up and down. Would honestly feel sick. Because like, if its as big as the earth leviathan, the appearance in the interior will pretty much be like a 1 second instantaneous thing

#

Make mech boi longggg, they got the entire sky to rule

torpid summit
#

that is my thought process rn

torpid summit
#

aside from my brain thinking its mouth is like a snake's and that it unhinges its entire jaw to scoop up whatever large abandoned mass its comsuming

#

as opposed to the earth worm's lamprey-like maw

cobalt turret
#

Hmm.. perhaps. Though believe the.. Ogopogo might already have that?

Maybe it has a lamprey maw but more.. rectangular? Or maybe its maw acts like a Rear airplane door

torpid summit
#

entirely possible

#

though do imagine if we were going with a lamprey maw. you can see the faint light of the inferno within it

cobalt turret
#

Yuh!

#

OH

#

Claw of a digging machine but they act like mandibles? Kind of like a bobbit worm

#

Or a 'beak'. Or maybe the shapes of the digging claws are built in the mech body

#

Or perhaps its identical to a rocket silo?

torpid summit
#

the beak idea interests me

cobalt turret
#

tHe beak do be unique

torpid summit
#

im not cookin very fast but imma try to cook for this because i adore robots and i adore the idea of this massive worm machine in the air

cobalt turret
#

😄

fathom spire
#

forgot to give guideliens for what i think it should look like

#

himme a bit

#

i think it should have pretty sharp edges in its design, pretty geometrical and angular

#

I was thinking it could also have headlights or something? to have big glowing "eyes" that would illuminate whatever its looking at

#

and i think the color paletter should be pretty similar to that of the turret and landmine hazards

#

that black grainy metal texture on the turretd is just so sick

#

and theeen i think if any serial numbers or writing were on it it'd have to be in white

tight moat
#

What are gamers up to in here

cobalt turret
#

Making biodiversity within Lethal Company

#

Also cooking up a gargantuan mechanical death worm

tight moat
#

Love a bigass worm

#

Would it be able to burrow through the facility itself?

cobalt turret
#

Yeah, that's that plan

#

As far as Masa knows atleast. Believe @fathom spire found the idea cool

fathom spire
tight moat
#

Swag, have any been completed yet?

fathom spire
#

so far no one's been interested in coding em but we've been making art and stuff

#

just visual concepts and docs!!

#

you can check pins for them

tight moat
#

Discord mobile

#

Oh wait it's nested in the settings wtf

fathom spire
#

oh LMAO wtf

#

fuck discord mobile

tight moat
#

Anyway what's a wax soldier

fathom spire
#

oh its from that children's story about the little wax soldier that falls in love with a ballerina doll

#

and he's missing a leg and blablabla

#

the idea came about when trying to adapt jawtrap's idea of a melee fighting nutcracker variant into this mod's vision

tight moat
#

Has a wax soldier been drawn up yet or

fathom spire
#

nah I'm focusing on the more animalistic designs first

#

i could draw him up though

#

he wouldn't be very different from the illustrations of the story though

#

i image he'd become weaker when near the mansion's chimney fire and other light sources

#

or... stronger, light sources

#

but it'd only get slower, you wouldn't be able to kill it by just getting it close to the fire

#

I'm not super focused on it yet since i prefer to come up with more natural life forms and concepts

#

i woulda never come up with the forge behemoth lmao

#

but i ended up liking the concept so i included it

#

even though it doesn't really reflect the vision i have for the mod

tight moat
#

I feel like the sword guy design was pretty fresh imo

sacred ferry
#

fencer my beloved [insert heart locket gif]

tight moat
#

I still think Toy/Tin Soldier would be a better name personally

fathom spire
#

plus I don't think jawtrap would like me taking their design

#

plus

#

i think he said they're tryina do smth with it

#

like a separate mod

#

wouldn't wanna take their idea away

tight moat
#

Oh ok

fathom spire
#

you can suggest that

tight moat
#

I did, he seems pretty set on the name being Fencer

fathom spire
#

aw

#

a tin soldier could work though! i was thinking of a nutcracker variant with a gatling gun

#

sort of like a walking turret

#

but instead of patrolling areas it would wander around the place

#

lemme look up a tin soldier and see if it'd fit visually with what I'm looking for

#

wait hold on I'm fucking stupid

#

i don't know how

#

I don't know why

#

but i somehow understood "plomo", the spanish word for lead to be... wax??? for like most of the time i was developing this

#

fuck my secret's out... I'm sorry gang english is my 2nd language

fathom spire
#

it's tin soldier. not wax soldier lmao

#

still think a wax replica/statue nutcracker variant would be cooler but

#

yeah. if I'm 100% going off the inspiration for it it should be Tin Soldier not Wax Soldier

#

I can't believe i got the two confused I'm a fucking idiot LMAOO

sly sail
fathom spire
#

same hehe

sly sail
#

or is it another material?

fathom spire
#

yeah, they're different materials

#

but i think their story's called "tin soldier"

sly sail
#

i never know what tin is exactly tbh

fathom spire
#

cuz that's the name of the toy

sly sail
#

is like some kind of metal, but idk the name in spanish

fathom spire
sly sail
#

is tin in the periodic table?

fathom spire
#

yeah!

sly sail
#

IT IS ESTAÑO

#

could also be Hojalata

#

which i think is more acurate to what the story reffers

fathom spire
#

yeah true

#

idk translated names are weird

#

I'm still not proud of the fact i confused the words for over a week....

#

but yeah I'm thinking wax soldier'll be its own thing separate from tin soldier

sly sail
#

Wax seria Cera

#

like candle

fathom spire
#

since their names are quite similar i could tweak em

fathom spire
#

I'm SUPPOSED to know this shit

#

lmao

sly sail
#

i have that word pretty stuck in my head as i use it or refer to it daily as i play SKY cotl

#

and well, candles are a currency and you need Wax to get them

fathom spire
sly sail
#

would it go melty over hot places?

fathom spire
#

or tin soldier to "tin guard", "tin turret", "tin man"

fathom spire
#

it wouldn't kill it

sly sail
#

it could have different phases

#

phase 1, regular soldier, regular stats

#

phase 2, melty soldier, as you say it slows it and will attack much slower

#

phase 3 would be an intermediate meanwhile it reforms again

#

like cooling wax

tawny herald
sly sail
#

then when cooling off would form its body again

#

(kinda like antarcticite works in houseki no kuni, she melts on spring and reforms in winter when temperature is much colder and can get her body up again)

tawny herald
#

i think once fully cooled itll still be a little deformed

fathom spire
#

I'll never forgive myself for getting that wrong lmao

fathom spire
#

but i think it staying a little melty would allow you to piece together the fact that there's a spot nearby to get it melty again

#

where it would be weaker etc etc

tight moat
#

Not really a variant of any entities currently available but I had an idea for an entity that would squat in hallways and have reaaaally long extendable arms that would detect audio and flashlights

#

And if it detected a flashlight it would reach out and take it from you/the ground

#

If it detected noise then it would take you

sly sail
#

maybe a Vine Bracken? long arms remind me of the bracken

#

and a Vine Bracken would be able to stretch their arms into the ceiling to take you off guard from above, making it easier to snatch things out of your hands

#

although we kinda have 3 brackens already

tight moat
#

Love a bracken

#

Wait 3?

sly sail
#

we already thought of an Aloe Vera bracken(conditionally aggresive, mainly passive/helpful)
Flowery Bracken(Conditionally passive/helpful, mainly aggresive)

both would be mainly outdoors, but aloe can get in some times to snatch people out of facility

#

and nettle bracken wasnt really IT

#

its more of an annoying mechanic

#

it would hoard items and bring then into its preferred room(like bracken does with bodies)

#

when doing so that item would be infected with an Itch status that would infect any player that holds it once

#

that effect would either drain 1 HP every 3 seconds or disable passive stamina regen(didnt really get one stable as we didnt get to talk bout it much)

#

i believe i did some summaries bout these, but they must be pretty high on this channel

#

#1212451384021221457 message

#

here, all the summaries from that day's monsters

#

we were pretty efficient that day

#

Commanding lizard wasnt accepted, but helped on the addition to an effect to light bug

tight moat
#

Mommy brackens...

sly sail
#

just love the girlies

tight moat
#

Also yeah Nettle bracken just sounds like a more annoying hoarding bug

sly sail
#

flowery was mainly my idea, but they helped me to develop it so much

sly sail
#

as it set traps(items)

#

nettle bracken would not get enraged when getting items out of its pile

fathom spire
#

just seemed kind of annoying

#

so i came up with the fun guy in its place (the thumbnail guy)

fathom spire
#

I'm not as enticed to combine them into just one bracken anymore

#

but i do wanna revise some of their mechanics etc

sly sail
#

they are pretty different both in behaviour and of what they bring

#

hard to combine

fathom spire
#

I'll probably look over the spore lizard variants next after the worms (which except for the behemoth design are all done) and then after that the brackens

fathom spire
sly sail
#

thing is that aloe would maybe focus on critical players

#

so she would then carry them to her safe space and heal them back

#

maybe to 60?

#

idk if 100 would be too much

fathom spire
#

just don't want variant clutter is all, but yeah I'll look into it dw

sly sail
#

but idk how a bracken would work outside(as flowery would mainly be an "outside bracken" in the most literal way)

#

although i think i said that she wouldnt get too far from her flower

#

so maybe she would stalk near her territory

tight moat
#

Yeah honestly sounds more like a variant keeper than a variant Bracken

fathom spire
#

i feel like aloe would work really well both inside and outside

#

she could chase you outside to get you back in her room

sly sail
#

and can get in at times

fathom spire
#

oh?

#

i thought she was an inside enemy lmao

sly sail
#

maybe while stalking a player(she shy and need confidence to build up for her to do her job)

fathom spire
#

i definitely don't want that many things outside lmao

flint oyster
fathom spire
#

like, almost every single monster we're adding is an outside monster

sly sail
#

like, you see this plant thing dashing through trees and stuff

fathom spire
#

i feel like aloe could stalk low health employees and take them to her favorite spot when they're low or critical

sly sail
#

thing is, how much does she heal

fathom spire
#

and then if they escaped from her (via another employee or whatever).she could chase them outside, but wouldn't stray too far from the facility entrance

flint oyster
fathom spire
#

yeah lmao

#

that's why i feel like we gotta thing inwards more rn

#

glad someone read the docs hehe yoiled

sly sail
#

nettle was going to be inside, but it was annoying(disabling stamina or draining health and stuff)

fathom spire
#

yea

sly sail
#

i remember saying something about a sugar slime(hygrodere)

fathom spire
#

i feel like aloe would be nice inside, so she can drag you back in if you don't make it too far from the entrance when escaping

tight moat
#

OooOOoOoo you wanna add vine bracken so baaAAAaaad

sly sail
#

like, pink/orange(honey) varian that falls down and stays still

sly sail
tight moat
#

Bro eats candles you can tell

sly sail
#

it could eat the wax soldier

#

maybe wax soldier could have a flame on its head(as if it was a candles)

flint oyster
sly sail
#

mainly she would have her own outside, but she can also use one inside

#

depends on moon and RNG

flint oyster
#

ohh 😱

fathom spire
#

i feel like we should make some of the variants unable to share rounds with their vanilla selves

#

for example

sly sail
#

you think so?

#

it would be funny to get aloe bracken to carry you to bracken favourite room and then have it snap your neck

fathom spire
#

i feel like lung dragon + earth leviathan's annoying to deal with and just more of the same

fathom spire
tight moat
sly sail
#

yeah, that's true

fathom spire
#

light bugs + lootbugs could work, but it'd be more of the same

sly sail
tight moat
#

I feel like the aloe Bracken would be like an easy mode version of the normal Bracken, so it would replace the regular bracket on easier moons, or at least have a higher chance to spawn first and prevent the normal Bracken from spawning

sly sail
#

she is mainly here to help

tight moat
#

Yeh that's why she's the easier variant

sly sail
#

so she would spawn over on vow more? like, vow is the regular's bracken favourite moon

fathom spire
sly sail
#

and vow is the easiest forest moon

fathom spire
#

but the Crocs shouldn't spawn slongside spores

#

y'know what i mean? i just don't want their functions to overlap

sly sail
#

crocs spawn outside tho

fathom spire
#

like imsgine getting 3 different types of dogs on the map lmao

sly sail
#

glow lilly lizard(or mud lizard, nicknamed croc)

tight moat
#

I mean in theory right like

fathom spire
#

i feel like it's boring to have them spawn alongside eachother

#

some work some doesn't

sly sail
#

it would be hard to code tho wouldnt it?

fathom spire
#

but it would allow for more variety if we limited spawns like that

tight moat
fathom spire
#

right?

tawny herald
#

i think another bracken type should be a poison ivy plant. it spawns on forest maps and is stationary. it starts off with a small radius of ivy around you and grows overtime. You can kill it to stop the spread, but you have to venture through the poison ivy to get to it and sacrifice some health to save the planet.

sly sail
#

like, some people have made enemies that only spawn in certain interios(like Halt recently on LC_Office)

sly sail
tight moat
tawny herald
#

dang chill

sly sail
#

also, creatures have a power lvl and a limit of how many total can spawn

tight moat
#

I'm MAD chill

tawny herald
#

maybe a natural danger then

tight moat
#

I'm just sayin'

#

Yeah that could be like uh

#

Honestly almost a weather

#

Overgrown weather

sly sail
#

Ivy overgrowth

tawny herald
#

yeah

tight moat
#

Wouldn't need to be a weather tbh

#

But it reminds me of flooding

tawny herald
#

prob just an event

sly sail
#

maybe on forest moons when its rainy

tight moat
#

Maybe like, y'know those giant pumpkins

tawny herald
tight moat
#

A variant of those

#

Giant watermelon that has vines or something

#

I'm just spitballing

fathom spire
sly sail
#

so let them share spawn limit

fathom spire
#

sorry if I'm replying slowly I'm with my family rn hehe

sly sail
#

or disable them for that moon

tawny herald
#

it might even be a new creature

sly sail
#

like a conditional thing

tawny herald
#

like a forest spirit

sly sail
#

we are here for variants tho

tawny herald
#

yea

#

it was originally an idea for a variant but i realized it wasnt a good fit

#

forest spirit would be cool

sly sail
#

out of topic, but still love Nesting Thumper(Mama Thumper)

#

its cute to think bout a thumper with little thumpies

#

or eggies

tight moat
#

I think y'all should settle on ONE design to make first

#

You have a pretty good spread of base concepts currently

tawny herald
#

fr

tight moat
#

So it might be time to zero in on one and realize it

sly sail
#

the nesting thumper would mainly be a not that mutant of a thumper, 4 legs, not "on head moth thingies"

fathom spire
#

well, if anyone knew how to code here lmao

#

I'm 100% on the light bug or fun guy being the first ones

tawny herald
#

I think one of the hoarding bugs or ogopogo

fathom spire
#

they're my favorite ones

fathom spire
#

I'm thinking either fun guy/aloe, light bug or ogopogo

#

for the first ones to get made

cobalt turret
#

Masa missed a -lot- @.@

sly sail
#

kinda, sorry masa

cobalt turret
#

np lol

fathom spire
#

they don't depend on any other variants to work and are all quite simple and share a lot of ai with their vanilla selves

fathom spire
#

i also missed a lot, I'm skim reading lmao

sly sail
#

Aloe would just carry you around and instead of killing you would sit you down and heal you

cobalt turret
#

As for the overlapping spawn thing, you could have a check where it sees which one to spawn first, and then, maybe for rare chance, it decides to spawn another variant as well.

fathom spire
#

I'm all for spitballing ideas but the more we add the harder it will be to make these all a thing.

cobalt turret
#

Just so that they dont commonly spawn together, however there is the cool rare chance that you do encounter this phenomenon

sly sail
cobalt turret
cobalt turret
fathom spire