#LethalVocabulary 0.3.1

63 messages · Page 1 of 1 (latest)

warm steppe
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A mod that uses speech recognition to punish players who talk about a randomly selected entity at the start of each moon!

Thunderstore Link

mental stratusBOT
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dynoSuccess Added role Modder to haminpants

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Yay! @warm steppe you've been assigned the modder role. Head to #role-picker to select which type of modding you're interested and active in.

merry kindle
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btw you can reach out to me if you have any issues with voicerecognitionapi 🙏

warm steppe
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will do, thanks! catthumbsup

warm acorn
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interesting

crude flare
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Ah so SCP 2521 hes really co-

white orbit
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oh man i love scp .. ..... .. .

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uh oh i thought that would wo

clear plank
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Dude, neat idea. If you can make it configurable to have different punishments and different chances, for different words, super nice.
Examples...

Explode words: landmine, mine, rocket, grenade
(even cooler if you can make the any mine within earshot explode with this)

Haunted word trigger chance: 0.75
Become GhostGirl haunted words: ghost, haunted
(limited to one haunting per expedition)

Extension mod for being sent to the backrooms
banishment word trigger chance: 0.50
banishment words: backrooms, lost, teleport```
_I would include this in an immersive pack if it can be configured none-whacky._
lapis pawn
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@near matrix remember this?

near matrix
lapis pawn
south owl
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Golden idea, any chance for some slightly less lethal punishments to start? Things to freak out the players like turning off the lights, or the insanity effect

warm steppe
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oo that’s a good idea

clear plank
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Yeah I really suggest leaning on other mods for the outcomes of detection. Don't go building new mechanics, trigger ones done by others if they're installed and your config is set to do so.

warm steppe
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LethalVocabulary 0.2.2

warm steppe
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LethalVocabulary 0.2.3

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Mod update to version 0.2.3

  • Fixed broken multiplayer category syncing
  • Implemented config setting for changing the punishment
charred quartz
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I'd just set it up so that anyone using nasty words gets sent to backrooms. beevil

split wind
warm steppe
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yes it should be fixed now!

warm steppe
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LethalVocabulary 0.2.4

split flax
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If I use the “DiscountAlert” mod, the trigger word is displayed for a very short time and gets replaced by the discount information.

charred quartz
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Can't you increase delay in DiscountAlert?

split flax
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🥹(I also want to see the discount information as soon as possible

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I'll change the delay. Thank you

warm steppe
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that being said it is kind of annoying to get it to display sometimes so thats something I can do for sure!

warm steppe
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LethalVocabulary 0.2.5

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v0.2.5

  • NEW! Flash punishment
  • Changed when a moon "starts" to when the ship landing sequence has fully completed to reduce level loading lag spike and reduce conflicts with mods that display HUD tips when a moon starts
  • You can type "remind me" in chat to be reminded of the current categories
warm steppe
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LethalVocabulary 0.2.6

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v0.2.6

  • NEW! Apology punishment
manic anchor
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Ill try this out when my group plays again on weekends. Sounds fun if it works!

warm steppe
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thank you! have fun :)

warm steppe
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LethalVocabulary 0.2.7

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v0.2.7

  • NEW! Suffocate punishment
  • Fix a small bug in the apology punishment
clear plank
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Nice getting creative here.

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Become haunted by little girl is a good category although it has the flaw that the girl will then go on to haunt others.

warm steppe
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i'm fairly confident on a way i could get around it, so i'll see what i can do

clear plank
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Nice.

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Someone else did voice detect punish to the backrooms mod. Which I think is.. kinda need. As an extension from sent to backrooms upon death. Personally I want backrooms upon reverse teleporter at 3% chance and nothing else. Or maybe 25% chance when falling down a pit would be nice too.

split flax
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Will the apology punish later support custom sentences? I think it would be more interesting.

warm steppe
dire pelican
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What is this? 🤨

warm steppe
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the post for my mod, called LethalVocabulary

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it uses speech recognition to punish players who mention a randomly selected category (currently only entities) during a moon

dire pelican
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So wait it like spawns an entity on you if you talk about a random category?

undone mason
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I wonder if it works on Linux 🤔

merry kindle
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uhh probably not lol, unless they switched from microsoft speech recognition

warm steppe
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the mod page has all the punishments available

covert birch
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i just realized how good this mod can be
is it possible to set specific words to the list like "I, You, Me, We, He, She..."
it would be REALLY funny

warm steppe
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yes, but at the moment it would be a pretty hacky process since I haven't set up a way to add (custom) categories that are always active

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the chance of false positives triggering also skyrockets, but if you are fine with that, it would be really funny LOL

covert birch
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"where did they go?" disappears
"yeah that."

warm steppe
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LethalVocabulary 0.3.0

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v0.3.0

  • NEW! "vocabulary" terminal command which can be used to change game settings in orbit
    • Only the host can modify settings, regular players can use this command to see what the current settings are
  • NEW! Curse Word category
    • This category will only be enabled when the "Punish Curse Words" setting is enabled
  • General fixes and improvements
warm steppe
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LethalVocabulary 0.3.1