#Nikki's Mysterious Moons / Interiors (Gorgonzola/Sorrow/Carnage, Slaughterhouse)

1 messages · Page 4 of 1

twin badger
#

any thematic hints? .3.

fair zephyr
fair zephyr
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-# I have absolutely no idea what shes doing tbh I told her I dont want to know anything

twin badger
#

final boss moon is a giant Pizza Ball™️

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made out of contents from the prior moons

upper mortar
#
poll_question_text

Should I reduce the Mineshaft chance on Sorrow? (Currently 25%)

victor_answer_votes

7

total_votes

13

victor_answer_id

1

victor_answer_text

Yes, Mineshaft stinky

victor_answer_emoji_id

1312919181703909466

victor_answer_emoji_name

AngryManeater

vapid dagger
#

slaughter house = pepperoni, gorgonzola = cheese, mushroom = veggies

#

next is a bakery

twin badger
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tomato farm incoming

vapid dagger
#

we need dough

upper mortar
#

||Let's just say Slaughterhouse and Castellum Carnis will be very fitting on this new moon||

vapid dagger
#

hell yeah Delivery moon

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its not delivery, its DiGiorno

twin badger
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^final boss monster

twin badger
#

why the cat have a slice if the pizza is whole?

vapid dagger
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cuz its a wizard

twin badger
fair zephyr
vapid dagger
#

i do know

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its the place where you lose the game

fair zephyr
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I dont think I can trust you on that

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You are lying in your name already

vapid dagger
#

no skitts always lies

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i always tell the truth

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thats how the riddle works

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though youre not supposed to know whos the liar

fair zephyr
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Its mu tho

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And Idk why you bring Katherine in to this mess

twin badger
#

Skitt is a relevant creatura

jade fern
# upper mortar

huh, I guess my vote was decisive, reduce the mineshaft it stinks greed

twin badger
#

stinky

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like s1ckboy

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and Rodrigo

barren linden
#

would a setting to make slaughterhouse a bit less gross be possible.....i don't really use it in modpacks because i find it a bit too gross for me.....

vapid dagger
#

from the beasts

twin badger
halcyon palm
vapid dagger
#

liar liar your pants are now on fire

twin badger
#

🔥

halcyon palm
#

I can't be a liar if I didn't say anything

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Now? yeah maybe i could be lying but before?

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Slander

twin badger
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your silence lies for you

vapid dagger
#

a liar that always lies says they always lie

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think about it

halcyon palm
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But I don't say that

jade fern
halcyon palm
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Here's proof

vapid dagger
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altered

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photoshop

halcyon palm
#

Foiled again

vapid dagger
#

ai generated

vapid dagger
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your tricks grow more and more clever skitts the liar

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but ill always know that you are a liar

halcyon palm
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Yes of course I used photoshop, a piece of editing software that i definitely have access to

halcyon palm
#

Definitely

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By technicality I would've used KRITA

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But I didn't

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so

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you lie

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c:

halcyon palm
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no u

fair zephyr
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Hmm

twin badger
#

they say 2 wrongs dont make a right, but 3 lies make a truth or something

vapid dagger
#

no s1ckboy is also altering photos

halcyon palm
halcyon palm
#

HOW VERY CURIOUS

vapid dagger
#

edited

fair zephyr
halcyon palm
#

Later

#

no reason to rn

vapid dagger
#

nice edit of the real thing

halcyon palm
#

You edited your message after the fact

fair zephyr
#

Very fishy

halcyon palm
#

You are tampering with evidence

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That's illegal

vapid dagger
#

no it was always edited

fair zephyr
#

You lie up too

halcyon palm
#

It was but that doesn't mean you can't have edited it again

fair zephyr
#

You lie in every direction

twin badger
halcyon palm
#

Editing skills go crazy

vapid dagger
#

liars liars pants on fire

fair zephyr
#

BETRAYAL YET AGAIN

twin badger
#

gottem

halcyon palm
#

wdym

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I didn't say anything

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:)

vapid dagger
#

i knew it

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you all didnt believe me

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skitts is the liar

fair zephyr
vapid dagger
#

as the one who always tells the truth s1kcboy

halcyon palm
vapid dagger
#

you lost the game...

twin badger
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so... he didn't lose the game?

fair zephyr
halcyon palm
#

i am quaking in my boots

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(this is a lie)

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(this doesn't mean everything i say is a lie)

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(just that this statement in particular is a lie)

halcyon palm
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Correct

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I lied just there

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But again

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Lying once does not make one forever a liar

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Neither does lying twice

vapid dagger
#

shes lying

twin badger
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you don't need to win the game

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you just need to make sure s1ckboy loses it

vapid dagger
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you don't need to win the game to lose it

twin badger
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||like right now||

halcyon palm
#

It was made up with the express purpose of causing psychic damage in anyone who cares

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it's like an endless runner where you try and go for as long as possible

upper mortar
#

Dunno what else I could do beyond that

barren linden
upper mortar
#

unfortunately idk what I would replace the poop piles with, and making them not exist outright would mean significantly less scrap

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you search for keys in Devour using the same method so I'd need an alternative to them, although currently the "Funhouse" mode does replace them with ice cream

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So maybe try that?

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The various modes are client-sided so you can safely have Funhouse mode Always Enabled even if other people don't

barren linden
#

could maybe replace them with a normal scrap spawner

upper mortar
#

Idk what you mean by "normal scrap spawner"

barren linden
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the regular nodes that spawn scrap around them

upper mortar
#

That won't work as a client-sided setting unfortunately

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Would result in duplicated scrap if multiple people had different settings

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It'd have to be something different you can search

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If you can think of a good idea for what to replace the poo piles with that won't break the immersion then I can add it as a separate setting, but I don't immediately have any ideas

barren linden
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storage boxes?

upper mortar
#

Actually Jacob had a good idea

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I'll look into it

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||Hay piles instead of poop|| if you wanna see his idea

fair zephyr
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||Cheesepiles||

barren linden
fair zephyr
#

-# I think you should add more gore and gross stuff to it tho AnimatedPlink

jade fern
#

||more cheese cactusesplink||

twin badger
halcyon palm
#

Meh

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I don't lose as often as he does but it's still often enough that I just stopped caring anymore

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You realise he's still gonna lose if he looks into this chat tho right?

twin badger
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oh yea

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like i said

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you dont need to win the game

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so long as @fair zephyr loses it yoiled

halcyon palm
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You can't really spare someone from "you just lost the game"

fair zephyr
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I

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Just opened this thread

halcyon palm
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And you @ him

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LMAO

fair zephyr
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I see you pinging me

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I dont even want to read up

halcyon palm
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lmao understandable

twin badger
fair zephyr
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How can I lose to the same msg twice

twin badger
#

apparently quite easily

strong frigate
fair zephyr
twin badger
#

(obligatory encouragement comment. we all love ya, p1kab0y)

upper mortar
#

Sorrow 0.5.0

  • Added the Marsh and Valley content tags
  • Added the exclusive Mushroom content tag for devs to add exclusive content
  • Added 11 total custom scraps with various properties
  • Added Bunker Spiders to the indoor spawn pool (oops, I forgot them)
  • Added a new Easter Egg
  • Adjusted interior weights (new weights on README)
  • Adjusted the water trigger positions slightly during Flooded
  • Increased the max cap of Brackens on Sorrow from 1 to 3
  • Some scraps can rarely spawn on other moons via Tags
  • Reduced the spawn rate of Comedy and Tragedy masks
  • Removed the chance for Brackens as a daytime enemy
strong frigate
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how do you increase the max cap of brackens in a moon?

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JLL?

upper mortar
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yea

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I will say, I've only tested the max cap increase a little bit, it may have mod incompatibility issues if anything else adjusts Brackens, and I imagine 3 Brackens + Poltergeist pestering probably won't be a fun time, so maybe disable that KEK

upper mortar
#

This is a nifty little feature, unrelated to Rodrigo nyctodSip

white pelican
#

is it 1009-Freeze

upper mortar
#

I like this idea

white pelican
white pelican
#

I don't see the kill instead feature in here. Maybe it's being beta tested?

twin badger
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only snow and ice. no trees. no bushes. a frozen river or 2. heavy blizzard effect. only thing standing out is a snowed over bunker

upper mortar
#

Possibly, I'm on mobile so

twin badger
#

lore:

  • formerly an oceanic moon
  • the star that the moon orbited fizzled out
  • everyone outside died from the cosmic explosion
  • everyone inside had no way of evacuating the moon
  • survivors [[clocked out]] 1 by 1
upper mortar
#

Some interplanetary menace blew up the star orbiting it

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@white pelican if you know, you know

twin badger
#

probably wesley's doing

halcyon palm
#

we don't know that

upper mortar
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people don't get the joke of 1009-Freeze and that's okay

halcyon palm
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pls explain

twin badger
#

or dont greed

halcyon palm
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i am still confused

barren linden
upper mortar
#

Very carefully

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I can explain it later

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I'm in bed trying to take a nap

twin badger
#

no nap for nikki

bronze apex
# upper mortar

it's not enough i want them extredited to a maximum security asylum

upper mortar
clever chasm
#

Vow's is good, Adamance's weight capacity is too strict for me to use it.

bronze apex
#

See now
If it’s directly over a bubbling pit of red hot magma that throws the people that fall and burn in it up like they’re mario

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I could see potential

upper mortar
#

What about ||a river of flesh, bones and blood||

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I haven't decided if I want to include one and if I do, where, so I'm just getting feedback NODDERS

bronze apex
#

That
Would be very oddly and unsettlingly specific
Buuuuuut i guess i’m not picky abt whether there’s ||entrails|| in my pits or not

upper mortar
#

Yeah that's obviously a generic example and not at all ||your corpses will be assimilated into the meat planet slowly and painfully, as your mind and body feel every moment||

bronze apex
#

That’s just swell

warm tapir
#

It's fine when the bridge provides quicker, more direct access, otherwise it can potentially can make a moon unplayable under the right circumstances

upper mortar
cedar grove
#

Even I’m guilty of adding it

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3 fucking times

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Tech 4 if you count the smaller adamance one

white pelican
bronze apex
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What moons are yall playin on??

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I think i’ve only seen like 1-2 modded moons have them

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At the very most

white pelican
bronze apex
#

Maybe we need more bridge types

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That’ll get the blood pumping again

white pelican
#

yeah cuz the only interesting one to me anymore is the already broken bridge on adamance which measures how many times someone's been on it rather than weight

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the weighted ones are meh

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like I like them I just don't want more of them personallo :3

bronze apex
#

Honestly i want experimentation’s shutter to be used st one point

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Bc that’s kinda just there for some reason

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And despite it being a neat concept it’s not really effective the way zeeekers did it

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Since the amount of times you gotta pass under it for it to close makes it basically nonexistent in normal gameplay

cedar grove
# bronze apex What moons are yall playin on??

Vow, Adamance, filitrios, phucket or whatever sniper moon had it, that one moon that’s the mud pools made by the guy who made trenches, Hawalia I think, that other island moon made by Desat, Temper, corrosion, humidity, vertigo, two unreleased moons

#

I’m missing some but it’s 10:34 am and I haven’t slept

white pelican
#

cuz you'd go in and out more often

cedar grove
upper mortar
vapid dagger
#

Collapsing cheese bridge

strong mist
#

collapsing bridge bridge

vapid dagger
#

Bridge bridge

strong mist
#

a collapsing bridge made of smaller collapsing bridges

vapid dagger
#

Uncollapsibg bridge

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Starts collasped and fixes itself when stood on too lobg

strong mist
twin badger
#

fully automatic bridge

vapid dagger
#

Draw bridge

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You gotta jump it in the cruiser as it opens

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Just to fall in the water

coarse trout
#

chat i am cooking something amazing for nikki's next project

vapid dagger
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no

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but older

white pelican
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im interested

vapid dagger
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Hi interested

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Im rodigo

strong frigate
cedar grove
vapid dagger
#

Im cheesing rn

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Giant Cheez-its and goldfish everywhere

coarse trout
strong frigate
upper mortar
# upper mortar
poll_question_text

How do we feel about the Vow/Adamance collapsing bridge?

victor_answer_votes

16

total_votes

20

victor_answer_id

2

victor_answer_text

Like it, but it depends on how it's used

victor_answer_emoji_id

851358977782710312

victor_answer_emoji_name

peepoLike

barren linden
upper mortar
#

Though we tried it out recently

barren linden
#

ah

upper mortar
#

The third moon of the bunch is coming along nicely, I've just been running into some hiccups with some of the extra stuff I'm doing for it. Hopefully it will be ready for release soon-ish, I'm excited to show everyone. I'm sure you're all bleeding with excitement. butler

neon pollen
atomic lagoon
#

peak

upper mortar
#

Gorgonzola 0.7.1

  • Added Scrap-It baked scrap snacks
  • Added randomization for outdoor cactus and chrees
  • Converted terrain to a mesh for post-processing
  • Fixed a missing texture on the dropship flame
  • Optimized filesize a bit more
#

Sorrow 0.5.1

  • Added additional Blackout compatibility (thanks, mrov!)
  • Converted terrain to mesh for post-processing
  • Enabled GPU instancing on several materials
  • Moved some AI nodes a bit further from the ship to avoid issues with Bracken personal space
twin badger
white pelican
vapid dagger
#

Still havent added more cheese 😔

strong frigate
#

It's okay, I'll add code for more cheese in the thing I sent nikki

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We'll finally get more cheese

twin badger
#

i ate the code

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tasted like swiss

static cradle
#

bad code

fair zephyr
jade fern
white pelican
glad narwhal
#

not sure what it would do, but I think i have a great enemy suggestion for gorgonzola:

#

maybe not even an enemy. just something you see skiing around in the distance

upper mortar
#

Unfortunately the reference is lost on me haha

white pelican
upper mortar
#

I have work tomorrow but remind me soon, the lights on the main entrance have vanished entirely which is not intentional lmao

#

(For Sorrow I mean)

twin badger
#

yummers

tranquil flax
#

hey @upper mortar

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im here cause I think your moon is connected to one issue I experience but I need to double check that

upper mortar
tranquil flax
#

I had an issue with:

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I disabled like half of the mods I installed (4 out of 8)

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with yours included

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no error after that

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then i disabled just yours because its like the newest one

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it wasnt showing with your mod off

upper mortar
#

What other mods were disabled? Cuz I haven't had this reported by anyone else

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And which moon specifically are we talking about

tranquil flax
#

now i enabled your moon

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and IT NOT SHOWING ANYMORE

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like what bro

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it fixed itself??????

upper mortar
#

I mean I've had this happen sometimes with vanilla, but other mods can also cause it

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I recommend grabbing something like AsyncLoggers to avoid vanilla log spam lag

tranquil flax
#

I have it

#

already

upper mortar
#

Kk

rancid finch
#

There seems to be an issue /w Gorgonzola's yellow (not white) baboon hawk skin

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Notice how it pops out against the background, almost as if it's glowing

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It's a very nice skin, but it looks out of place this way

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Is this a bug?

twin badger
#

no, it's a Baboon Hawk :>

upper mortar
#

You can check this against Wesley's Nutcracker skin vs a regular Nutcracker, it's just more obvious due to the bright color of the Baboon Hawk

rancid finch
#

Oh, rough. Too bad Aggressive Material Fix screws with the mysterious crystal's material

#

Welp, thanks for clarifying at least

spark bane
#

After changing the project settings all my EnemySkinKit skins have LC's shaders just fine

upper mortar
#

@summer vale you might want this too

fiery needle
#

Could be wrong though

upper mortar
#

It doesn't, he has showed me it not having it before

#

We just thought we couldn't fix it lmao

fiery needle
#

Ah lol

upper mortar
#

The Nutcreaker just happens to be close enough to vanilla that it's less noticeable

fiery needle
#

Yeah

upper mortar
#

Plus indoor enemies don't seem to be affected as harshly as outdoor ones imo

upper mortar
rancid finch
#

:D

vapid dagger
#

this moon needs more cheese

strong frigate
#

can the script i wrote for puddle stuff be used in gorgonzola, it really needs more cheese so cheese river would do it wel

vapid dagger
#

can we get a giant cheese grater enemy and weapon

white pelican
#

they're fighting

jade fern
white pelican
#

kinda fits with gloom's spawns too 🧐

glacial oak
#

Finally got to check out Sorrow and the newer versions of Gorgonzola earlier, superrrr impressed by them.
Like genuinely nothing to say feedback wise apart from, a handful of my fellow employees are super uptight when it comes to to seriousness . . . so to say a config option to disable or unsillify some of the eastereggs like the edible chacti would be really nice.

white pelican
#

im SAYING

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they're awesome

glacial oak
#

they are

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I have gorg as a hidden moon, which is referenced in Generic's storehouse to lead crews there

upper mortar
# glacial oak Finally got to check out Sorrow and the newer versions of Gorgonzola earlier, *s...

I feel like the cacti are avoidable enough that you shouldn't have to worry about it too much, and all of the other Easter eggs are highly out of the way on purpose in order to allow for serious people to ignore them and not have immersion broken. ^^ If I get more people requesting it I might but it's a bit of a nuisance to set up an entire config for the cactus triggers. And the ||trans flags|| will never be configurable out of principle. But I will keep it in mind if I add any super silly Easter Eggs to make them configurable. Tysm!

white pelican
upper mortar
white pelican
#

well ye but maybe having the player take damage over the course of a few seconds would be cool

#

instead of just flopping over

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I like the radioactive cacti

glacial oak
glacial oak
#

Is there any chance you could be convinced to use a different? I may infact make a replacement sound if so

white pelican
#

could use the maneater scrap eating sound, that one's funny too

glacial oak
#

IT HAS A UNIQUE SOUND FOR THAT?

white pelican
#

found it today while looking at a sound archive :3c

glacial oak
#

I had no clue - had heard it could eat things but not actually seen or heard it

#

that honestly would work.
Personally would edit it and pitch down the first half for this spesific use application

white pelican
white pelican
#

lol

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now that I listened to the OG pitch shifting it sounds weird asf but it's def doable

spark bane
#

Should use this one instead, I think it fits better

vapid dagger
#

We have cheesier cheese yet?

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And meatier meat

upper mortar
rancid finch
#

YOU MADE THIS??

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I never knew

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Such a classic Sanic npc

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Wait

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You did all of the classic Sanic npcs

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How have I not known this until now?

edgy glen
#

thats crazy, im still subscribed to the thomas one lol

upper mortar
#

You would not believe the number of people who asked me how to make their own

#

Frodo Fezbar and Shrakt really blew up in particular

rancid finch
#

Shrakt sounds like a damn blahaj variant lol

atomic lagoon
#

new gorgonzola enemy leaked greed

jade fern
#

a cheenie perceive

crude lagoon
#

If I saw that close to midnight while leaving the facility I think I'd Alt-F4 out of fear.

#

Reminds me of the claymation...Thing from a music video I forgot the title of.

#

Some cheese-skinned-looking man leaving out of a basement or house and wandering into a dark street.

sturdy void
bronze apex
#

give me the cheeeese

crude lagoon
#

It does look well-made! Flirts the line between whimsical and creepy.

cedar grove
#

Yes I’m responding to something almost a month old

barren linden
#

nikki had already answered that

cedar grove
#

Yeah but like yhhh I don’t care

upper mortar
atomic lagoon
#

lol it's just cheese lord from the old roblox game bear

upper mortar
#

If people here like em I might port some of em to LC scraps

edgy glen
#

abiotic mentioned plink

upper mortar
#

Yis

vapid dagger
#

Add cheese to repo

crude lagoon
#

McGorgonzola Station /j

olive cosmos
#

Just a little moon tier list I made about how edible they are

crude lagoon
#

As much as I love cheese I don't know if I'd eat most of the moon's textures xD

#

Some look like bleu and... I know the bacterias are harmless, but still xD

twin badger
#

the chacti are super tasty

crude lagoon
#

I bet some edible stuff grows on Sanguine or Gratar.

olive cosmos
#

You wouldn’t eat earth

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Why don’t we just feed Gorgonzola to Jeb

crude lagoon
#

Oh! Indeed.

vapid dagger
#

I wouldnt eat gorgonzola because it doesnt have enough cheese

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Nikki has refused to add more cheese

crude lagoon
#

What makes me backpedal is that the cheese might be lukewarm, or even warm.

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Unless it's straight-up a fondue I'm not eating that.

white pelican
wise elm
#

add worm cheese rocks

#

Casu martzu (Sardinian: [ˈkazu ˈmaɾtsu]; lit. 'rotten/putrid cheese'), sometimes spelled casu marzu, and also called casu modde, casu cundídu and casu fràzigu in Sardinian, is a traditional Sardinian sheep milk cheese that contains live insect larvae (maggots).
Derived from pecorino, casu martzu goes beyond typical fermentation to a stage...

orchid vigil
#

Sounds like a perfect setup for the Casu Martzu Leviathan

twin badger
#

but we have 3 cheese leviathan skins 🙂

crude lagoon
#

"Cheese Leviathan" makes me think of Subnautica in a sea of fondue.
Quite cursed xD

twin badger
#

cheese mod
ocean becomes yellow and 90% opaque

crude lagoon
#

Hell yeah

white pelican
twin badger
#

ehh?

upper mortar
#

Alright y'all, another important question. I have the next moon mostly done in terms of terrain, environment, spawns, etc. but it's not as polished as Gorgonzola or Sorrow at the moment due to the fact that I got sidetracked by REPO. So here is a poll for ya:

hexed marten
white pelican
upper mortar
#

It's definitely in a releasable state and would be playable, nothing should be broken based on my tests

#

Just needs some stuff like additional fire exits (only one right now), balancing tweaks (which I need playtests for), a couple of bonus mechanics/Easter Eggs

#

But I lazy

twin badger
#

im fine with waiting

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sounds like a lot of effort is being put into this. i want you to release something in a state you can be proudest of

atomic lagoon
# upper mortar

it's definitely a good idea to keep it cooking, because we're fine with waiting, but releasing it into a beta might also be a good idea to perfect and fix bugs

upper mortar
#

Yeah, and for balance testing

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But we'll see how the poll lands

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I'm not gonna abandon it regardless, this just determines if I release a beta

white pelican
vapid dagger
#

wheres the add more cheese option?

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or is this the tomato moon

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or maybe bakery

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for the pizza

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gather mushroom veggies from the big mushroom place, cheese from gorgonzola, pepperoni and meat from slaughter house, a tomato from code rebirth and then bread

upper mortar
# upper mortar
poll_question_text

Should I:

victor_answer_votes

12

total_votes

18

victor_answer_id

2

victor_answer_text

Wait to release it until I have more time

victor_answer_emoji_id

1259427957655470131

victor_answer_emoji_name

Cooking

cedar grove
#

needs less cheese

fair zephyr
#

I hereby ban you from this thread

cedar grove
#

bite me

fair zephyr
crude lagoon
#

Gorgonzola without cheese is like post-1789 France without the constant strikes that do nothing. Unthinkable.

vapid dagger
#

Remove all cheese

#

I hate cheese

fair zephyr
#

Implode

marble vapor
#

Lockpickers just disappear when used in the Slaughterhouse. Not only are they invisible, but they dont re-appear once they finish lockpicking, just poofs into the void
We encountered this bug when using EnhancedLockpicker to try to trap enemies in some rooms.
It happens everytime, reproduced on a profile with just Slaughterhouse basically. I thought maybe it was just EnhancedLockpicker, but it happens everytime even with it disabled.
0195fc7d-36e2-3cc3-4a61-896a09944f68

#

I assume it went unnoticed because nobody uses them lmfao
But they're pretty good with EnhancedLockpicker

crude lagoon
#

The only time I used lockpickers was on one WM moon where it was required, can confirm XD

marble vapor
#

They've become really popular in my group though after adding EnchancedLockpicker
They pick much faster (30s vanilla, 10s default in the mod, we have it as 15s), they can be used to lock doors to trap enemies which is really good on interiors that dont have security doors, and they allow you to amass lots of keys for CodeRebirth safes
We always get a Shovel + Lockpicker quota 1 now

crude lagoon
#

That sounds like an awesome mod! I should look into it.

white pelican
marble vapor
white pelican
#

yee i meant locked doors in general

#

enhanced lockpicker and enhanced radar booster are goated mods tho

upper mortar
# marble vapor Lockpickers just disappear when used in the Slaughterhouse. Not only are they in...
  1. Lockpickers not working on the interior is unfortunately known, it is a really big pain to fix so I'm not sure if/when I will be able to get around to it. Tldr the lockpicker is getting scaled like crazy because the door is technically at a 100x scale due to importing from Blender and some weirdness on that front. Fixing it requires me to go through each door prefab and change the scales, then reposition all of them accordingly, then playtest since they might still not work properly due to the weird ass ways DoorLock works.
  2. Locked doors are more uncommon simply cuz the interior is larger and a lot of the time doors are randomly unlocked and forced open during generation (hence why certain gates or doors can randomly start open).

I don't really want to get into it but unfortunately I just lost my job so between that and REPO modding it's gonna be a while before I can get to this issue more than likely, apologies.

marble vapor
#

Understandable

#

hang in there! i wouldnt say its urgent
Lockpickers do still work mind you, they basically just become single-use lol

upper mortar
#

Yeah. I wonder if I could get @coarse trout, @strong frigate, or @median bear to help me write a script that effectively just rescales the Lockpicker when being used on Slaughterhouse's doors rather than me having to redo the entirety of each of my doors to fix it

strong frigate
#

if it's all prefab'd there's a chance you can just do it by opening the prefab and doing it once

coarse trout
#

doesn't it just parent the lockpicker mesh to the point on the door? if im right in that then you could just scale the lockpick transform point on the door no?

upper mortar
upper mortar
median bear
#

we had the same issue in Black Mesa and I really don't even remember what made it scale

upper mortar
#

Yeah idk, all I know is that Lockpickers have proven to be the bane of my existence

median bear
#

oh wait

#

it's because it parents the item to the door root network object

#

over the network

#

then it positions in local space after that

#

I don't know that there's necessarily an easy solution to that other than moving things around

upper mortar
#

Gotcha, yeah then without some code I'll have to go rescale my door prefabs and then reposition them all in the tiles which is not something I have it in me to do rn

strong frigate
median bear
#

but if the issue is scaling models mostly, then you can move the models into a child of the root at local 0 0 0, scale that up by the root's scale, then set the root scale to 1 1 1, then rip the children out back to the root

strong frigate
#

Though I know scaling the fbx can be weird with skinned models

median bear
#

then they will all get the scale individually applied instead of the root

#

for colliders you might hav eto adjust some things, idk

strong frigate
#

What zaggy said too

upper mortar
#

I could try what Zaggy said, ik scaling the FBX didn't work properly, it fucked with the position in Unity

#

Which is why I'd have to go reposition shit

strong frigate
#

Weird

coarse trout
#

that sounds sciency enough to be true

strong frigate
#

Ig my last thing after what zaggy said would be exporting it right from blender and just replacing the needed stuff in the prefab with the new door then putting the scale back to 1 1 1 should be fine

upper mortar
#

Yeah, it's just a lot of work I don't feel like doing rn for what is realistically a rather niche issue, especially since as I said above, I just lost my job and haven't really been interested in LC modding compared to REPO recently

coarse trout
#

wait you lost your job? since when?

strong frigate
#

I must've missed that, I'm sorry to hear that

#

I can take a look at lockpick script later and see how it looks in unity explorer

#

Worst case scenario I postfix some hard coded shenanigans

upper mortar
#

I mean up to y'all, now that Zaggy has told me exactly how the code works I can probably do it at some point, it's just not a priority for me rn

crude lagoon
upper mortar
crude lagoon
#

Oh nice, I see!

#

And indeed ^^! Helped make it even spookier.

rancid finch
#

Does Gorgonzola have a hard-coded spawn curve or can Central Config still just not affect it for whatever reason

white pelican
#

gorg is just too strong for central config

upper mortar
rancid finch
#

Gorgonzola is just NOT having it /shrug

rancid finch
#

Look who's ass I found on Gorgonzola

rancid finch
#

Nikki do u plan to fix Gorgonzola Enemy Variety skins not having post-processing 🥺

fiery needle
#

she's mostly on break rn working on REPO stuff

rancid finch
#

I'm aware

upper mortar
#

Yeah it's on the list but no ETA

rancid finch
#

👍

rancid finch
#

Got the three-weight old bird on Gorgonzola 💔

crude lagoon
#

Added the Studio to Filitrios, with a low to medium chance of appearing!
I figured it makes sense lore-wise for the toy store's needs to present toy ads.

crude lagoon
#

I don't know if "Nasked" spawn naturally since I have masked and their variants disabled in my solo mod profile, but on the one I'm playing with a friend, I configurated it so Plains has both a high chance of Slaughterhouse and naturally-appearing Nathans.

upper mortar
atomic lagoon
#

what is it i cant see it

white pelican
#

what is it i cant see it

upper mortar
white pelican
#

dude what the FUCK

#

bro loves that fucking cheese

glacial oak
#

he's cheesed to meet you

upper mortar
white pelican
#

8am eyeless dog my beloved

upper mortar
#

happens sometimes

#

Thank Offense spawn curves

white pelican
#

I also got an 8am earth levi LOL

#

love that shit

marble stone
#

this is cool !

rancid finch
#

Sorrow lacks a BigMachine soundscape at main

#

Aside from that, mushroom moon my beloved

#

Very cozy

rancid finch
#

Issue /w Sorrow: For some reason, the water behind the dam has its hitbox extended through the dam, and into the general area of the fire exit

#

Which is confusing, as there's visually no water there to begin with

white pelican
#

oh wtf? we played on there a while back and used that fire exit and that wasn't the case

#

wonder what's up with that

glacial oak
#

mod conflict moment?

rancid finch
#

I am 99% sure this is on Nikki

#

I have nothing that affects water

vapid dagger
#

1% chance greed

vapid dagger
#

i like those odds

rancid finch
strong frigate
#

whats getting buried?

strong frigate
#

speaking of burials...

vapid dagger
#

nothing important

strong frigate
#

actually i forgor

vapid dagger
#

also nice axe head pfp narpy

#

chopping alot of lumber

rancid finch
vapid dagger
#

both will go in the microwave

rancid finch
#

Holy shit, this thing jumpscared me

atomic lagoon
#

oh god what happened to it 😭

#

man-tree-ter

rancid finch
#

shroom

white pelican
#

try and repro it on a fresh profile if you want and check, that's what I did and the issue wasn't there

rancid finch
#

Guess you could call it a Boundary Break

white pelican
#

kills you with my battle axe

rancid finch
#

dodges

white pelican
#

the issue i had was that ogopogo could just spawn anywhere on gorg, for whatever reason

#

fixed itself when I jumped profiles and downloaded the exact same mods

rancid finch
#

It's just specifically this portion of Sorrow's fire exit

upper mortar
rancid finch
#

None IIRC

glacial oak
#

repro

edgy glen
#

tomate

rancid finch
upper mortar
#

Hmm, I'll look into it but can't promise an ETA since I've been working on a REPO mod and don't feel like touching Lethal rn

white pelican
#

me trying to explain that one hallway tile on slaughterhouse to vodka

rancid finch
#

Looks like you took some vodka trying to explain it as well

white pelican
#

nono see it's very easy to understand you just 🚪🪜🚶‍♂️ 🗄️ Trash 🚪

#

vodka altmoons understood me immediately cuz they're awesome and made altmoons

vapid dagger
rancid finch
#

Rio my favorite gaem

white pelican
#

Who Is That

vapid dagger
#

The blue bird

#

From not happy avians

rancid finch
vapid dagger
rancid finch
#

That cockatoo looks like the average overworked college student

upper mortar
white pelican
#

it's a really good tile that's why we were talking about it

#

there's not many crawl space or tight tiles in lc really

#

the really cramped hallway is great

twin badger
upper mortar
#

LMAO

jade fern
crude lagoon
twin badger
#

skibada weh

upper totem
upper mortar
#

Yeah I haven't figured out that bug xD

hexed marten
vapid dagger
#

NikkiDarkMatter when NikkiLightEnergy walks in

strong frigate
#

We don't talk about NikkiAntiMatter

twin badger
#

everybody says NikkiDarkMatter, but they never ask "NikkiWhat'sTheMatter"

vapid dagger
#

could be a solid, could be a gaz, could be a liquid

upper totem
#

plasma

glacial oak
#

liquid . . . ation?

#

gor . . . gaz . . .ola?

vapid dagger
#

go back to sleep

atomic lagoon
atomic lagoon
upper mortar
#

Lmao

#

I love this

atomic lagoon
#

mozerrelas your pogo

rustic valve
#

Regarding Slaughterhouse, in one specific corner of the room with 4 staircases, there's a layer of blood that's floating slightly above the floor, and if a small piece of scrap spawns under it, that item typically won't be scannable or grabbable. I placed 2 items above and below the layer as an example.

bleak sorrel
#

@upper mortar Slaughter House interior is soft locking me when trying to land on a moon with it. Still trying to dig deeper into why, but v70 may have broke ya.

upper mortar
bleak sorrel
#

Its a landing soft lock so everything just stops

fiery needle
#

Meaning the interior fails to load

bleak sorrel
#

I used Selectable interiors to force it to be the interior

#

basically twice now Slaughter House soft locked.

fiery needle
#

Well this is funny

upper mortar
#

Hmm, I can look into it but I would need to know what's going wrong to fix it, even if it's just rebuilding it.

fiery needle
#

It works fine for me on Gorgonzola

#

LOL

upper mortar
#

Weird

bleak sorrel
#

they didnt try for the default version -_-

fiery needle
#

No but Cheddar House works

bleak sorrel
#

could be something with the non cheese version. we all know cheese fixes everything

upper mortar
#

The only differences are cosmetic so there's no reason the normal version shouldn't work and the cheese does.

#

There's no difference between scripts or anything like that.

#

Plus nothing was changed with interiors in v70 other than ||extra mansion tiles|| so it should work.

fiery needle
#

Yeah

#

Slaughterhouse is fine for me

bleak sorrel
#

weird

#

will run more.

fiery needle
#

Could be a scrap or something failing to load

upper mortar
#

Try setting the weight to 9999 instead of using the Selectable Interiors mod. Could be an issue with that as of v70. Or another issue entirely like a scrap, yeah.

fiery needle
#

lol

bleak sorrel
upper mortar
#

Ah

#

Aight

#

Then yeah if it's working fine for Lunxara then it's something else, a conflict or something

#

Do you have SlaughterhouseScraps? I wouldn't be surprised if something in that broke since it has some funky JLL scripts

bleak sorrel
#

no i dont have the scraps

upper mortar
#

But if there's no error then it's gonna be really hard to trace the issue, usually softlocks still have an error

#

In fact a lot of the time I get error spam when that happens

fiery needle
bleak sorrel
#

yep 3rd attempt soft locked

upper mortar
#

Maybe, though usually proper coders will have an error in the catch part

#

Or at least a warning

#

Not always though KEK

fiery needle
#

I told him to add UDA

#

to see if it catches a try/catched error

upper mortar
#

That said, Glitch, if you can figure out the issue and it can be fixed on my end, I will, but if Slaughterhouse works fine for Lunxara then there's not much I can do rn

#

Is this in your profile or a test profile?

fiery needle
#

His profile

#

it works fine in my pack so I suspect a rogue mod or scrap

bleak sorrel
#

my profile but i've been running tests for the past 4 days with this pack.

fiery needle
#

It can always be the silliest unexpecting thing that breaks

#

even an enemy

upper mortar
#

Yeah unfortunately without knowing what the issue is I can't fix it :c

bleak sorrel
#

I added EntranceTeleportOptimization and it loaded fine now.

upper mortar
#

Gotcha. Something in vanilla probably changed with the entrance teleports then

#

Though actually if that was the case it should happen with other moons / interiors too

fiery needle
#

Yeah

upper mortar
#

Can confirm, with only Slaughterhouse and dependencies (including SoftMaskKiller for JLL atm) it works fine

#

One of your other mods is likely patching entrance teleports in some way and breaking with Slaughterhouse

#

and ETO fixes it because it probably overrides the patch

bleak sorrel
#

It happened with another custom interior too. But hopefully this fix mod solves the issue then 😄 sorry been testing things all evening and trying to report what findings I can uncover. Soft locks are annoying cause the lack of error logs D:

bleak sorrel
#

@upper mortar found my culprit. it was a literal snake. an enemy was causing the soft lock.

#

just seemed it liked spawning with Slaughter house xD

upper mortar
#

lmao

twin badger
#

#BlameGlitch

strong mist
atomic lagoon
#

Giant Swiss-sucker

vapid dagger
#

I am now a swiss person

atomic lagoon
#

@upper mortar I heard you wanted this one time, so I delivered the goods greed

upper mortar
#

Now I can wipe my ass with rodrigo

white pelican
#

this is perfect

atomic lagoon
upper mortar
upper mortar
#

Pushed an update for GorgonzolaEnemyVariety so now the post-processing works on the skins! I might work on some new skins soonish too but I wanna play the update a bit more before doing that, lmao

atomic lagoon
#

giant swiss-sucker when

white pelican
#

don't spoil!! just in case

twin badger
white pelican
#

LMFAOOO

#

turned into a fucking red mist instantly

upper mortar
#

Lmao

hard narwhal
#

Idk if there's a thread for gorgonzola enemy variety, so I'll post here

#

BFLAP doesn't like the skins mod

fiery needle
#

Looks like you messed something up with the assetbundle

upper mortar
#

There is a thread called Nikki's Skin Mods. But uh, it worked fine in my testing, do the skins still load? Cuz I'm just using the tool for SkinKit compiling the assetbundle

spark bane
#

Just checked real quick out of curiosity and the mod just doesn't work in general

[Error  : Unity Log] Failed to read data for the AssetBundle 'Nikki_GorgonzolaEnemyVariety_SkinAssets'.
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Nikki.LethalCompany.GorgonzolaEnemyVariety.GorgonzolaEnemyVarietyPlugin.Awake () (at <0898e6714aa9426b9b4c33550374eae0>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()```
#

Skins don't load

upper mortar
#

Wild. Alright, I'll look into it

spark bane
#

Actually pretty sure I know the issue

upper mortar
#

Oh?

#

Oh yep I think I see the issue too

#

It's a file directory issue with how it was published

#

Asset bundle is fine, but the file directory got mangled when I published it

spark bane
#

Yeah that's pretty much it

upper mortar
static cradle
fair zephyr
static cradle
jade fern
buoyant scarab
#

Gorgonzilla

marble vapor
upper mortar
#

LMAO

summer vale
#

I'm hungry

upper mortar
#

eat pant

summer vale
#

AWEJHKGAJKHDFGS

#

WAHH

atomic lagoon
#

yeah wtf is the logo meant to be lol

jade fern
upper mortar
#

To answer your question, it's an unreleased moon specific enemy that I never got around to finishing

white pelican
upper mortar
#

anyways new moon soon maybe?

#

Nikki wanna make content

#

I should probably do contour maps for my other moons too but lazy

jade fern
twin badger
#

return of the big cheese

atomic lagoon
#

@upper mortar Big question about the Queso Creature skin for Hygrodere

#

How'd you do it lol

#

If I'm remembering correctly, the skin has a unique texture, which I'm trying to figure out since a model replacement for Hygroderes isn't at all possible

upper mortar
#

Anyone wanna hook me up with $100 so I can get a Black Friday tarantula Wheeze

finite depot
#

like... An actual spider?

white pelican
#

Yeah nikki raises spiders

#

theyre v cute!

upper mortar
white pelican
#

happy blue deer!!

rancid finch
#

Do u mind giving me the values of these three, Nikki?

#

For Gorgonzola

#

For some reason, WeatherInjector doesn't display the default spawn cycle of Eclipsed, the min max height for Flooded, and the min max density of Foggy

#

and we wanna use what u made,,,

upper mortar
upper mortar
#

Perhaps it is time chat

white pelican
upper mortar
cedar grove
#

i want you

upper mortar
#

ayo?

glacial oak
#

I almost just sent the worst gif ever by accident

upper totem
#

😭

#

What just happened

upper mortar
#

well now I'm curious

upper totem
#

Delete it after

cedar grove
#

send it

glacial oak
#

I am instantly getting banned

cedar grove
upper mortar
#

DM it to me

#

I can regret it in DMs

upper totem
#

Hey thats not fair!!

#

What about the rest of us!!

cedar grove
#

this is gleepshit

upper totem
#

Greebshit

upper totem
#

Is that the gif

cedar grove
#

ive seen the gif

#

its gas and im gatekeeping

upper totem
#

BROOOOOO

#

Am i not worthy enough 😔

upper totem
#

:c

upper mortar
#

anyways backup of NikkisMysteriousMoons made chat

#

it's time for patching™

upper totem
#

Theres no way omg

I see how it is......

upper mortar
#

nvm I fucked up, making another backup

#

I thought it was done and it was not

white pelican
little wharf
white pelican
#

I saw the gif it's gas and I'm not gatekeeping

#

DM for the gif

upper mortar
#

My patching is not going well chat

summer vale
#

🥀

#

patching hell

wary ravine
#

yikes

wary ravine
#

if you already tried or read something similar, hopefully it isn't frustrating seeing it again. But for me, I tend to find issues repatching a project. In my case I backup my project, or specifically the relevant folders that hold all used assets for my mods. Then I patch a new project, add a copy of the folders and meta data into the same spot relative to the old project, in the new project (alongside any imported .dlls)

#

but it can probably get complicated depending on how you organize your project, and of course, it will also take a while when re-importing assets if you have a lot. I should also mention, I do the folder + metadata copy through file explorer specifically

#

that said, that was when I did it for the beta, so idk how much it might differ right now

upper mortar
#

Cuz I am TIRED of Unity being slow on everything

fiery needle
#

Unity is slow on a SSD I can not even imagine a HDD

upper mortar
fiery needle
#

Ah

upper mortar
#

And with SSD prices right now, I'm not gonna be able to get one anytime soon unless someone donates $100

upper mortar
#

Jacob's Mysterious Moons / Interiors (Gorgonzola/Sorrow, Slaughterhouse)

clear oyster
#

jacob?

upper mortar
#

@coarse trout here ya go

white swift
#

I can imagine that greed

upper mortar
warm tapir
#

Patience and a lot of youtube videos

halcyon palm
#

wait what

#

why are they his moons now

twin badger
#

dibs were called

halcyon palm
#

?????????

twin badger
#

the raffle was won

fiery needle
#

Prolly some running joke honestly

halcyon palm
#

well yeah i assumed that at least

fiery needle
#

I do not question why Nikki is as brain rotted as she is anymore I just enjoy it lol

twin badger
#

the light shone down on both of your heads, reflecting upon jacob

halcyon palm
#

Y'know it's been a second since I was last called bald

halcyon palm
#

Longer than usual

#

Still doesn't make it true

fiery needle
#

Lmao

halcyon palm
#

clearly

little wharf
#

nikki can you give me half of gorgonzola

#

like specifically half

#

split the moon in half

twin badger
#

beanie wanting to cut the cheese

wary ravine
#

@upper totem RUN

upper mortar
#

Nikki's Mysterious Moons / Interiors (Gorgonzola/Sorrow, Slaughterhouse)

#

So for those of you here: the patcher currently has an issue with projects that used the original patcher, and tldr it obliterates every single vanilla script that was used on anything not vanilla, meaning all Interact Triggers, Item scripts, SelectableLevel data, etc. is "missing script" if you patch currently. @white swift is working on a fix but in the meantime I will not be able to patch unfortunately. Hopefully soon plink

fair zephyr
upper mortar
little wharf
#

paco we need this

#

were kinda scriptless

fair zephyr
upper mortar
fair zephyr
#

Poor lad

upper mortar
#

Okay well I wanna fix my mods tho

atomic lagoon
twin badger
#

WARNING: Consumption of Gorgonzola's environment is not recommended. BUT, it can be funny.

upper mortar
#

Also, my project is officially fixed! Update isn't quite ready, there's some other things that need to be resolved, buuut the scripts are fixed.

upper mortar
upper totem
upper mortar
# upper mortar
poll_question_text

Is it fine if the Feiopar jumps through the tops of mushrooms on Sorrow?

victor_answer_votes

14

total_votes

15

victor_answer_id

1

victor_answer_text

Yeah, it's fine

victor_answer_emoji_name

🍄

little wharf
#

the shroom has shroken

#

🍄 catGenerator

cedar grove
#

Where’s the bread moon we all need Nikki’s mysterious sandwich

little wharf
#

we have meatland and cheeseland

#

we need breadland

upper totem
#

toastland

little wharf
#

toasty toast and cheesy cheese

#

we also need beanlandia

#

rivers of beans

#

that way yoy can use wesley beans tag

#

🫘

jade fern
#

Where sausage moon

twin badger
upper mortar
#

I'm gonna block every individual who asks for bread moon

#

You want bread moon go bake it yourself

little wharf
#

you hate me

#

you should make… pickle moon

#

becaude we have mushroom and cheese and meat

#

ouhhh

upper mortar
#

I don't want meme sandwich ingredient moons

little wharf
#

pickle moon would be tasty

#

and you can spawn exclusively pickle

#

(please actually make beautiful environmental moons please please please)

#

Thetweaker now dont get me wrong pickleland could be beautiful…

#

but id love to see natural biomes!!!

upper mortar
#

So you better pray

little wharf
#

hey i said pickle

upper mortar
little wharf
upper mortar
#

YOU SAID BREAD TOO

little wharf
#

Yeah i meant bread as in uhh

#

money

#

not the same

upper mortar
#

APEX Banking be like:

little wharf
#

trueee

#

wait

#

We dont have any bank interiors yet

upper mortar
#

Cuz imo a bank doesn't make a whole lot of sense for Lethal

little wharf
#

it doesnt need to be a bank bank

#

like uhhh

#

some sort of generic vault

#

could be for weapons

#

other stuff

upper mortar
#

GENERIC

little wharf
#

ok maybe

#

maybe thats just bunker

#

uhm

upper mortar
#

Wasn't Generic working on an armory at some point

#

Maybe

little wharf
#

yeah

#

hrmrmmgmgm

#

look

upper mortar
#

Like at some point it stops being a bank and starts being another word

little wharf
#

what kind of interiors would you want to make if any

#

cus you could cook

#

i mean technically you worked on part of the crocs store interior… i can see that DUCK on the floor cash

upper mortar
#

I mean if I ever make another interior it would be ||finishing Level: Fun||

upper mortar
#

But I gotta update Slaughterhouse first

little wharf
#

I NEEEEED TO COOK ON SOMETHING LIKE THAT