#[Ported] Giant Specimens

1 messages · Page 19 of 1

limpid whale
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I remember asking Xu about that once

abstract relic
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updated today

limpid whale
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Bruh

stark elk
calm widget
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Yeah change to Level hehe

dim roost
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i thought the 3 v50 moons didnt need Level?

feral cipher
feral cipher
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Oh, that’s new

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Gotta update my stuff

boreal jewel
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Is there a driftwood plushie?

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I see it in the config but it doesn't seem to exist in the game as an item

calm widget
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creator prolly got burned out

silver wedge
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Brain went poof.

boreal jewel
calm widget
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yeah the person making the plushies wasnt me

boreal jewel
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ah

hardy yacht
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Time to make my own tier list

fast jacinth
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Howdy there so i got a question, is there any development on the cactus giant yet or are you working on something else right now, just curious.

hexed relic
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They're working on other mods atm

exotic elbow
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i feel ashamed not noticing the new mod out yet

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i hate myself

midnight verge
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learn to love thyself, fren 🌻

restive terrace
wet flare
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whats your favorite modded enemy

exotic elbow
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this clip is for you Xiaolan xD, (sorry we speak fwench)

calm widget
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i forgive your frenchness, it's a great clip

exotic elbow
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xD

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idk if you can take request , but there is some stuffs i would love to see about the meteors ^^

calm widget
exotic elbow
#

noice

dim hull
exotic elbow
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Meteor :/

dim roost
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meteawah*

livid aurora
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What cosmetic pack is that?

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With the fur jacket and ghost employee heads

amber parrot
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@calm widget It's time. 👀

calm widget
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Yeah yeah I saw, lemme finish the next cr update and I'll get back to giant specimens

amber parrot
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Nice, nice, although it was a joke, at your own pace, without stress. XD

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Overexploitation is harmful. [?]

calm widget
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Lol

wise coral
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i actually work on tgs the next giant after cactus is the dirt giant thats on every moon you walk on it. its so good they added it to vanilla on every moon with soil

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if you see dirt, thats him

true topaz
livid aurora
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Nah, the next giant is the moon

true topaz
#

that's the same thing?

boreal jewel
midnight verge
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🖕 🖕

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bro threw u down to hell

calm widget
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Lmao

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I've never seen that before

exotic elbow
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it happened to me twice before but only me, my friends never got this glitch

calm widget
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oh i've seeing falling down the map before, just never "falling but not falling"

rocky sparrow
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I wonder what happens when you go through the floor, like if it detects touching ground at all before it has fallen through, and how to prevent it

calm widget
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i just havent implemented the fix yet

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but i've never seen someone phase through the fall and not continue falling

rocky sparrow
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bruv

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do you not re-enable kinematics at any point?

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lol

restive terrace
calm widget
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lol

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because kinematics also affects the throw trajector

rocky sparrow
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bruv

calm widget
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any other implementation i thought of before would screw with stuff like jetpack and movement

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turning off kinematics is the cleanest through i could find

rocky sparrow
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I see

calm widget
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ill look into external forces though

calm widget
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and managed to get back up

restive terrace
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The first time he didnt he walked through the whole map and we even discussed why black mesa has props between mountains you cant even get to 😂

calm widget
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looool

restive terrace
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Which is something i wanted to tell the dev

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Silly brain forgot

rocky sparrow
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btw, what if you are thrown, and another player jumps and hits ground, do you just die when you fall?

calm widget
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?

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is the function global or smthn?

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hmm

rocky sparrow
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patches apply to the method, which is for every instance

calm widget
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yeah that's true

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i dont check who gets thrown

rocky sparrow
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so yeah then that might be a thing that exists lol

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but it's somewhat unlikely

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but probably has happened a few times

calm widget
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i have a reason as to why it doesnt exist but idk enough about how the code runs to justify my reason lol

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it depends if every player who runs the code has a copy of the code or it's following one single copy

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between all players

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wait

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hold on

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nah nvm

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i was about to say

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"i remember someone just getting hurt for no reason while spectating them one time..."

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but i was thinking of a minecraft clip

rocky sparrow
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assuming thrownByGiant is not networked, you are the only person who should get damaged from the patch

calm widget
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oh wait

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i know whhy it hasnt run for other players

rocky sparrow
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but any other player on your machine that runs PlayerControllerB.PlayerHitGroundEffects could set thrownByGiant to false

calm widget
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the condition

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fallValueUncapped < -39

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thats super unlikely

rocky sparrow
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assuming that other players can actually run PlayerControllerB.PlayerHitGroundEffects if they aren't the local player ofc

calm widget
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for a person to jump off a tall height

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while someone gets grabbed and thrown by the driftwood

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also im currently trying to make a hoverboard

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lol

rocky sparrow
restive terrace
calm widget
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the driftwood has got steroids of animation events

rocky sparrow
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ah, makes sense

calm widget
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why is there a plane

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lmao

rocky sparrow
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but yeah it seems that you should check if the local player is the one being thrown too when you set the variable

restive terrace
calm widget
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ill have to rewrite redwood AI and a bit of driftwood AI lol

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im pretty happy with the code rebirth AI stuff

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so gonna be copying stuff over occasionally

livid aurora
frail nexus
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Idk how they're floating though in the video I usually just all all the way down till I die

calm widget
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time to mess with this again

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lol insta unity crash

silver wedge
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Nice eucalyptus.

calm widget
frail nexus
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yo is the cactus one coming soon idk what itll do but it better not be tougher than the mangrove 🔥

calm widget
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idk about soon but ill work on it

frail nexus
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alr cool

calm widget
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okay so, driftwood glitching through moon bug fixed, anthing else?

mortal moss
frail nexus
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also idk if you fixed this or not but redwoods can step on you while your in the ship and put you through the floor or get you stuck under the ship

placid palm
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yeah near the top of the screen

boreal jewel
boreal jewel
boreal jewel
dim roost
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sent below the map because of a Driftwood? it's more likely than you think

gray dock
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Happens about every 1/3 times for me lol

dim roost
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id say that's about right

midnight verge
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does the chase speed of the redwood giant eventually go back to walking speed?

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because it seems like its stuck in its faster chasing speed after its triggered

lime lava
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catrus when?

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Cactus*

pliant vault
bleak shale
calm widget
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yeye it got fixed in the dev version

bleak shale
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yay

frail nexus
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when is that releasing tho

calm widget
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Dunno

remote aspen
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Speaking of the throw, maybe it was just the game’s physics being jank but the first time I got thrown by one I landed on top of the rock spire on Ass, thought I was going to be fine but force seemed to continue pulling me down after I landed, so it kinda sucked me off the side of the rock and I died.
Not sure if the throw or the game itself was the culprit there

high latch
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I noticed that the redwood giant was following a giant but wasnt eating it for some reason

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It was on the bozoros map

opal wing
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also just checking do you have lethal phones?

high latch
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Nope

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Why?

opal wing
high latch
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Oh really??

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Why?

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Seems like. A weird thing to break ai

opal wing
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makes driftwood walk back anf forth and not attack anyone

wise coral
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giants arent spawning for me, sad day

calm widget
wise coral
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how do i do that again lmao

calm widget
wise coral
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ah

mortal moss
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is the particles for the giants going through fog still an issue?

fast jacinth
calm widget
mortal moss
zenith knoll
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YOU DO COMMISSIONS??

calm widget
zenith knoll
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Br u hh h u u h h

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I wish I knew this sooner

calm widget
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Lol

calm widget
calm widget
zenith knoll
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wait

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custom coded monsters allowed?

calm widget
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Ye

calm widget
zenith knoll
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I just saw the prices

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Neat

calm widget
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:nod

past breach
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can we have monkey giants entrance bug fixe ?

calm widget
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the grab will be a lot better dw

past breach
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when were getting in an entrance and the monkey grab you at the same moment my screen become darker and the monkey i able get me out from inside

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oh you know

past breach
devout shale
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does this work with v49?

devout shale
past breach
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okok

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thanks a lot

ebon thistle
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also I shouldn't speak for Xu but I'm fairly sure they don't work on v49

boreal jewel
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ermmm xu what are they going to do about the ||car||? (v55 spoiler)
will they throw? :3

dim hull
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v55 spoiler wh, it's IN THE TRAILER

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it's the ONLY THING WE HAVE SEEn

amber parrot
copper lava
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Shake people out of the ||car|| 👀

calm widget
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ik its unintentional but

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nice pun

calm widget
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rn trying to get this hoverboard working

copper lava
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ermmm xu what are they going to do about the ||hoverboard||? (cr spoiler)
will they throw? :3

dim hull
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spoilers? Trailers? Ah hell nah v55 is gonna be a v8 in disguise

calm widget
high latch
wise coral
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youve made it as a mod dev when the driftwood giant appears in my dream

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dream approved mod

calm widget
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Daym

zenith knoll
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STOP FUCKING DMING ME

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I was only surprised and curious

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I don't need anything for anybody right now

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FUCK

dim hull
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LMAO

bleak shale
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oof

dim hull
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"Money 👀"

zenith knoll
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Like

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artists or anyone who does commissions know very well

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YOU DON'T ASK PEOPLE IF THEY CAN PAY FOR COMMISSIONS

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IT HAS TO BE THE INDIVIDUAL'S CHOICE WHETHER TO PAY FOR A COMMISSION OR NOT

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GOD DAMN I'VE GOTTEN LIKE COUNTLESS DMS WITH THAT BULLSHIT

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GENUINELY PISSES ME OFF

dim hull
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Clearly you have never been to an open air market

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Brother they are trying to sell you things

zenith knoll
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people who host Commissions are not supposed to go to people asking if they can pay them for a commission

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not how it works

calm widget
dim hull
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There's no rulebook

calm widget
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those are usualy scammers

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report those people to modmail

zenith knoll
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Yeah exactly

calm widget
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they specifically look for the commission keyword

zenith knoll
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I already closed one of their dms

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You don't wanna say the word on twitter

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thats when shit gets crazy dude

restive terrace
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/jk

calm widget
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lol

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speaking of commissions

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#1248689050236227664

zenith knoll
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Oh shit

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Im having that in my modpack

lilac dragon
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You will be spam dmed by bots

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That try to scam you

dim roost
amber parrot
zenith knoll
amber parrot
copper lava
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Prepping my block gun recoiled

calm widget
amber parrot
calm widget
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I can do 2 hundo at minimum for the whole shebang, if u really insist :p, but probably easier to get it into biod or smthn

copper lava
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One of them can be free since krispy kreme was giving one out for national donut day 🍩

calm widget
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Lol

calm widget
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Damn already 9pm, gonna miss out

ebon thistle
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or wait i misread what you said

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teehee!

calm widget
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Mhm

copper lava
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I don't care much for them though

quiet sigil
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Had my friend rage off the game cuz a red giant pushed him off when the ship already took off 💀

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What can I do to counteract this from happening often lmao

dim hull
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Hold the ladder on the outside of the ship

calm widget
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Almost impossible for tye Redwood to push ya out when ship leaves

grim mantle
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Wait, hold on,

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how big is that starlight thumper adaptation? Looks to be skyscraper tall.

calm widget
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dont worry about it

grim mantle
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concern

calm widget
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it's a lil big

fast jacinth
ebon thistle
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I made sure to keep the orange eyes w the black center

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by the way the model's done it actually looks like the eyes follow you

grim mantle
ebon thistle
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credit to MBD (textures) and Xu (model) for that, all I did was the design hehe

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but thank yous

ebon thistle
slim blade
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cactus when?

ebon thistle
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as a great man once said, it'll be out when it's out

sleek plinth
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I haven't had any luck of these giants spawning on custom moons, is my config not working?

placid palm
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is anybody else having an issue where driftwood giants wont aggro at all?

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i want standing RIGHT next to it but it didnt attack

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i heard they were more blind than forest giants but it seems a bit absurd how chill they are

ebon thistle
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known issue, they seem to struggle a bit with seeing people when they have the high ground

placid palm
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oh yeah

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that covers my situation then

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he was slightly elevated

ebon thistle
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ye

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on moons like adamance these dudes are a menace cuz it's all somewhat the same elevation barring the paths up and down

round nimbus
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Hello

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I wanted to report an issue xd

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Dunno why, but when i change the config, those guys just dont spawn... i realised that after a lot of rounds, where normally they spawned like crazy, so i lowered the spawn values a bit and changed the spawn count from default 1 to 4 and 2 respectfully

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After making changes to the config they just... never appear.

calm widget
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that's weird, it should still be working fine

calm widget
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bro i havent even described the poll before u voted lmaoo

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but basically, coderebirth is the mod im gonna be solely developing, after i do bug fixes i likely wont maintain giant specimens, coderebirth will have configs to turn off everything you want to turn off, and it has better maintained code, and most people i've asked suggested i move giantspecimens into coderebirth, would you guys be interested in me moving giant specimens to coderebirth?

fast jacinth
# calm widget

I don't know, the idea of you doing development on this solo doesn't look like the best idea because it would be quite the workload.

calm widget
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i do coderebirth with a few other people, this mod is by myself ^^

wet flare
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after bug fixes u wont maintain giants

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?

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does that mean no new giants are coming, or

fast jacinth
calm widget
wet flare
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dang

calm widget
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ill work on it more if its in coderebirth, but as a standalone mod probably wont

plucky dome
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So my only thing about it is there’s a similar mod called Diversity that is just a giant mod with a ton of moving parts, and it’s a little annoying going through everything in the config to turn on and off what you want, and plus the footprint of that mod is huge, it has custom dependencies which are annoying because if you dont use those features they have to get loaded anyways

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We ended up nuking it from our modlist for that reason

wet flare
plucky dome
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Lol yeah we had that disabled. I dont feel that the walker enemy fit the playstyle of the game,

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The watcher enemy was fine though

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But yeah I’m against large compilation mods for that reason, but I could be in the minority

plucky dome
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Oh wait I guess I’m a hypocrite because GeneralImprovements is a huge compilation mod that we use lol. But since that’s a QoL mod I guess that’s fine

fast jacinth
dim hull
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What is coderebirth

fast jacinth
calm widget
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mod i'vebeen spending most of my time developing

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i didnt quit modding lol

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the last update was a week ago, but i've added a bunch to it since then

fast jacinth
dim hull
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It didn't explain what CR was, just why it would include giant specimens

calm widget
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it's basically a mod that's added weathers, items, scrap, hazards, etc

dim hull
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Ok it's a content mod then

calm widget
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ye

dim hull
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Why the name?

calm widget
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im a horrible namer

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but it adds a bit of everything, and thats the idea

dim hull
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Is it a binding of Isaac rebirth reference

calm widget
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not at all

dim hull
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We gotta get you a better name because at the moment it sounds like a mod designed to optimize lethal company's code and fix bugs

calm widget
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:3

plucky dome
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It’s clearly a Kingdom Hearts reference to Birth by Sleep (I’m just fucking around)

calm widget
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it's already uploaded, but there's ways to go around that in terms of name changing if theres a name i really like lol

amber parrot
calm widget
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it'd depend on coderebirth to send people to coderebirth probably

amber parrot
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Uh

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Well, in the end it is what is most comfortable for you and what the majority says, so. '^'

ebon thistle
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I think that as long as you can disable stuff and it doesn't load on bootup it's a good decision

calm widget
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stopping stuff from booting up is possible yeah, just gotta set it up a bit more (@forest mulch)

upbeat brook
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I don't mind giant specimen stuff being added to Code Rebirth, but i would appreciate if somethings didn't load in the bootup too, i have a friend with a potato pc that can't take too much RAM 😭

calm widget
#

The configs will def allow for options like that

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You'll have to download it but it won't be loaded in

opal wing
calm widget
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To edit the assetbundle loader stuff for CR

plucky dome
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So redwood can die right

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Or is he an immortal boi

dim hull
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I think he has like 40 health or something

plucky dome
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I see

cosmic hollow
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What weights do ppl set their spawn rate to? I have been setting them to 200+ and still barely see either giant spawn. They still do though, but it's very rare in my group's sessions

upbeat brook
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i set the weight of red giant very low and almost everytime i'm on Vow or March, they spawn

tame adder
#

I try to keep my spawn rates balanced around vanilla so I typically go tweaking and referencing a moons default spawns

plucky dome
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Yeah I set the redwood spawn rate lower

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And bumped up the driftwood

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I kept having the colossal titan spawn every seed on the defaults for some reason

limpid whale
upbeat brook
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Code Rebirth is the one with Cristiano Ronaldo Currency? perceive

near portal
#

If that means we are gonna get cacti boy

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And where did It go the White Redwood?

calm widget
#

Needs a better thumbnail

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@ebon thistle draw me one thx

calm widget
placid palm
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is the fall damage from driftwoods random?

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sometimes i survive and sometimes i dont

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(from full hp)

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usually when i die tho, i bounce on first impact then die on the second

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can you avoid the second impact by crouching right as you hit the floor?

calm widget
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second impact will be fixed next update

round nimbus
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imo, the second one is so funny XD

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so i would say no... dont fix it.
just make it like... not do lethal damage, leave you on critical and we are golden XD

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i still love how my friend who picked up anvil from immersive scraps, with lethal weight mod got thrown by driftwood and just died on the first one, classic.

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@calm widget also question... redwood is hard coded to only let one spawn on the map, right?

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like flowerman

round nimbus
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Great, cuz i got scared after going to my end-game coded planet, and seeing 5 driftwood spawn cd

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Cuz driftwoods are okay

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But if there was 5 redwoods... dear god...

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Great to hear then.

calm widget
#

4 driftwoods should also be max i htink~

round nimbus
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Well i dont really remember

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Might have been 4-

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I just took a quick look then xD

calm widget
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oh lol okie

round nimbus
#

Oh, while im at the topic

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I was thinking and thought it would be cool, if there was a twiggy giant, cuz i was thinking back then about how i uate twiggy trees in dont starve...

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Which led me to notice, sometimes the random boulders and trees spawn on the map after generation... it would be so funny to have a disquising giant, that looks almost exactlly like those tree props xD

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Dunno what other mechanic would it have tho... but appearence, S+ tier imo

delicate nova
#

You know @calm widget it would be cool if the Drift wood giant could throw rocks or other small enemies at the player.

calm widget
#

small enemies yeah, rocks maybe i can try and figure that one out

midnight verge
#

u should also add a grappling hook to allow us to swing up to the giants and target their weak spot (back of the neck)

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😆

calm widget
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lmao

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might be a plan in coderebirth

frail nexus
#

so were gonna have like all these features be in one single mod damn

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you MIGHT be able to compete with wesley

frail nexus
#

but what i came here to ask was what is enemy computer name like enemy id for the giants

calm widget
frail nexus
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thanks

fast jacinth
#

Me battling the cactus giant.

past breach
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i like the idea of a trhrowing rock giant

frail nexus
#

tank from l4d2

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instead of picking you up and eating/throwing you he runs after you and flings you slightly far horizantally

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and he throws cactuses that remain on the ground

exotic elbow
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just as a warning to not mess with him

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and if you mess with him he would straight up charge at you and can flings you as kaydoomù mentionned

sonic wasp
#

evolve huh, thats a throwback

exotic elbow
#

yeahg

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what a masterpiece

dim hull
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Well

sonic wasp
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no, no it wasnt lmao

exotic elbow
#

shame devs got so stupid

dim hull
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Almost

exotic elbow
#

as always

sonic wasp
#

Good concept, execution got worse over time

exotic elbow
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and above that a abondant amount of dlcs

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that didnt bring happiness to players

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i kinda regret losing this game, and at the same time glad this game died, because they were really too much greedy , and Evolve stage 2 ruined everything

sonic wasp
#

Really hope some other studio takes the concept and does it properly

dim hull
#

Dead by Daylight makes that difficult

sonic wasp
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well, dbd doesnt exactly allow you to beat the shit out of the killer

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f13 is the closest we have

dim hull
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No yeah I mean in the sense of, DbD heavily dominating the asymmetrical action game space

copper lava
#

There's always room for a competitor given that it stands out in some way

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May not grow as much obviously

sonic wasp
#

Theres asymmetrical with no fighting back, and asymmetrical with some fighting back. Nobody other than evolve has done asymmetrical with fighting back intended.
There was a recent game release that did it, but from what I saw it hit the shitter pretty quickly, so who knows what will happen to it

exotic elbow
#

im i the only one who's pissed when people compare DbD and evolve ?, like sure the concept is similar but the gameplay are SSSSOOOOOOOOO different, the concept of having a team working together to do a Bossfight against a boss that is controlled by a player, but need to power up to survive was so neat

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so sad that this kind of gameplay isnt common

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welp there is Versus saxton hale from tf2 but this is a different kind but still extremely enjoyable ^^

sonic wasp
#

im not even comparing them lol, the core gameplay loop is totally different

exotic elbow
#

imagine adding a monster that evolve by killing and eating monster in lethal company

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lul

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Driftwood straight up playing volleyball with your corpse

dim hull
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I'm not comparing their gameplay, just their market space

lime lava
#

i kinda want the cactus to be like a charger from lfd2

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doesnt do the slam thing

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but just rushes into people

ebon thistle
#

I want more l4d2 inspired enemies in the game

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I added some mechanics from some l4d 1 and 2 enemies into some biod enemy ideas, so hopefully you guys will see something like em soon enough XD

exotic elbow
#

Hunter based mechanic enemy

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wow

ebon thistle
wise coral
#

i regenerated the config, but giants still arent spawning

river rivet
#

quick question, how will the cactus giant behave?

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fairly understandable if you dont know yet as its a wip

delicate nova
upbeat brook
#

as he didn't aswner yet, i do have a cool idea of how the cactus giant could work

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He would be a passive/docile enemy, would not attack any type of enemy

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but every enemy that tried to attack him or get close would be damaged by his spikes

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he would walk very slow around the map (like hygrodere but a bit faster)

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he would leave a trail of small spikes on where he walks that could hurt the player 5 hp for every seconds standing (outside trap?)

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only the player, not the mobs

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and

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well

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he likes to eat honey?

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so if you don't want the hives to be gone, you should kill him

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he won't attack you even if you hurt him, but his spikes could kill you

dim hull
#

eh

upbeat brook
amber parrot
#

I imagine Giant Cactus as if he were an American football player.

upbeat brook
#

Imagine if giant cactus was like Terraria Rolling Cactus perceive

fast jacinth
#

Peoples of plenty, were so back.

fast jacinth
subtle forge
#

@calm widget, pumpkin giant when?

exotic elbow
#

"pumpkin giant" what a madlad genius

upbeat brook
#

He would function like old bird then

dim hull
#

Old Bird variant that is a big pumpkin shaped spider bot

upbeat brook
#

The pumpkin giant starts already spawned on map, but it would look like a normal pumpkin

livid aurora
#

Imagine giant legs just sprouting out of the bottom of a random pumpkin on the map

#

Terrifying

#

Skinny legs too

calm widget
#

I think those guys mightve been an inspiration for the mod

#

I cant remember their names

#

It's been so long

bleak shale
#

iirc

#

The Nekolugas

calm widget
#

Ahhh yeah smthn like that

livid aurora
#

Ooooh nice

#

They're terrifying

calm widget
#

uploaded update, it was just a bug fix

calm widget
#

lol

#

yh

livid aurora
#

How many giants are left that gotta be added to the mod

#

From the initial concept art

livid aurora
#

Which one

calm widget
#

cactus giant

livid aurora
#

I thought there was only two in the mod rn

#

Did the white guy get added

calm widget
#

nah not yet

#

white guy was a bit of an extra that's for a cutscene

livid aurora
livid aurora
round nimbus
calm widget
#

probably not

round nimbus
#

i want him, i need him

#

:(

calm widget
#

everything will be configurable in code rebirth so it'd be like u only added giant specimen stuff depending on the config lol

round nimbus
#

but ill have to update config every time tho

#

unless itll save the version of the config

#

and never add the new stuff

#

than that would be okay.

calm widget
#

hmm

#

yeah ill have to look into how to make the config add new stuff without overriding the config settings

round nimbus
#

some mods have like... config version, and when its below the new, updated one, it auto sets new stuff to disabled.

dim roost
#

Stellar Sovereign? i feel like i should know what this is but keep missing it entirely

calm widget
#

lol

kind berry
#

So when the giant stuff gets ported over I can just disable whatever?

calm widget
#

yeah

kind berry
#

Epic

ebon thistle
#

the coderebirth thingy in the changelog just redirects to giantspecimens

calm widget
#

lol

calm widget
#

Another update posted, redwood got stuck on the node it spawned in, might not have fixed it, un sure

hidden veldt
#

hey @calm widget i found a bug

limpid whale
#

You need to disable the Redwood atm unfortunately it's broken

#

Or disable TheGiantSpecimens

#

I found the bug on stream today and reprod it

hidden veldt
#

nah its funny

hidden veldt
#

space redwood

limpid whale
#

It's causing a ton of game breaking problems

#

No

#

Lol

hidden veldt
#

ok

limpid whale
#

If other enemies spawn they don't despawn

hidden veldt
#

didnt know it was making problems

limpid whale
#

Sometimes players won't respawn and the game soft locks in orbit

#

Yes

#

it's breaking a vanilla function

#

So things are gonna break

#

XD

hidden veldt
#

it has never broken my game

#

so i am lucky

thorn sage
#

moonwalk update

hidden veldt
#

yeah

ebon thistle
hidden veldt
#

im 100% fine with it

hidden veldt
#

not gonna lie this bug fire

ebon thistle
#

The starwalker

dim roost
#

if you wanna keep playing with em without this heavy a bug, revert back to 2.1.2. just know you might get a screen shake bug

hidden veldt
#

nah i love the bug

limpid whale
dim roost
restive terrace
#

Its a new feature guys yoiled

hidden veldt
#

yes

hidden veldt
unborn dove
#

sea of flamingos

fast jacinth
hidden veldt
unborn dove
#

ye

#

but flamingos in space

#

sounds amazing

hidden veldt
#

yeah new zeekers game (flamingos in space)

calm widget
#

Found the problem

hidden veldt
#

what was it?

grim mantle
#

Add the skibidi toilet giant

hidden veldt
calm widget
#

lol

calm widget
#

uploaded fix

ebon thistle
dim roost
drifting plover
#

Hi, any tips on how to disable the multiplier on the giant speciemns ? we end up with 46 giants on the same day, it's getting complicated ahahah, we tried with the config but it doesn't seem to be working...
Thanks a lot 😄

calm widget
#

what moon did that happen on?

#

and what giant specifically?

drifting plover
#

It's when we kill one, it makes pop 2, etc

calm widget
drifting plover
#

Ok, so the red giant, when he pops, the gorilla pops immediately, the big goes and kills the gorilla, then two gorillas pops, and then it never stops

livid aurora
#

Xu got a highlight in their newest video

calm widget
#

For those who don't know about Generic Moons
He just did a major update
They're pretty good

calm widget
limpid whale
#

Ahaha

calm widget
#

lol

hushed fox
#

shi

hushed fox
hushed fox
#

someone's short on rent 😔

calm widget
#

aye its okay

#

im basically the only actual developer in that discord

#

viperian's never told a lie

#

the goat

restive terrace
#

🙄

hushed fox
#

i can hear the sarcasm from here

#

🤭

frail nexus
#

The red giant slid across the map during windy although it was moving in the opposite direction of the tornado and this was during the giant pickup and eating animation (image is b4 and after)

pliant vault
#

Old ideas for cactus giant

  1. Rolling charge: When chasing he has a chance to roll forward which is faster then his run speed but he can't turn so he can be dodged and escaped (maybe if he crushes you, your body will be stuck on top of him

  2. ambush mode: he digs into the ground waiting for someone to step on or near them to emerge (if they are ontop of him could fling them or just eat them idk)

But the way to tell one is underground would be a few cactus sticking up (rip for people who play on desert maps lol)

grim mantle
#

GOKUUU

#

😭

short vector
#

anybody have a config for these guys that includes modded moons so theyre not super common? we really like them but by default they show up everywhere constantly and i cant really fix it without configging like 2 dozen moons individually

calm widget
#

There's a Modded:100 or smthn tag at the beginnijg

#

You can just make that overall lower

short vector
#

i guess but it would be nice if they didnt show up on some of wesleys moons for example

#

like the ocean planet

calm widget
#

Fair, I wish I could help with that one more

frail nexus
short vector
#

appreciated!

elder coral
#

Anything new?

grim mantle
#

I think I encountered a bug with the mangrove giant

#

The mangrove giant was next to the ship, and it suddenly began throwing it back, and a shockwave emanated from his clapping cheeks sent me into the abyss

#

Is this normal

calm widget
#

imma need

#

that explained

#

differently

grim mantle
#

Dunno what to tell you

calm widget
#

well i dont think i added shockwaves from his clapping ass cheeks

#

so i wanna say its not me

#

@rocky sparrow be happy, its ass cheeks were recognised

rocky sparrow
stuck reef
#

Hey idk if this has been mentioned or looked into yet but i was encountering an issue with the redwood giant the other day and just wanted to mention it. every time it attempted to eat one of the driftwood giants it flew across the map in-between its animation. im unsure if this is an issue with it itself or because it was happening a lot of the time on custom moons. But i just wanted to mention it just in case

calm widget
#

but it's prolly worth it

stuck reef
#

ya it prob would be worth it in the end if it does solve the issue

sonic wasp
#

So is redwood ever getting more than a walk forwards animation?

calm widget
#

it has a walk animation, running animation, grab animation, eat animation, death animation, spawn animation, idle animation

#

not sure how many more i could give it

sonic wasp
#

As in sideways and backwards, because right now it just kinda slides around

gray dock
calm widget
calm widget
#

or any triple A production

sonic wasp
#

Forest giants, the bracken, hoarding bug. Pretty sure theyve all got 4 directional animations

calm widget
#

their animations are the same except they just dont turn around

#

also i dont think forest giant has directional animations

gray dock
#

The forest giant can sidestep

sonic wasp
#

^^

#

Same for the bracken

calm widget
#

it "sidesteps" because it tries moving forward and fails, pretty sure the animation is the same

gray dock
#

glitchy or not
It exists lol

calm widget
sonic wasp
#

The legs do move sideways, so it is either a unique animation or the animation controller has a sideways function

calm widget
#

that's not exactly how the animation controller works but sure

#

anyway, im not redoing the redwood animations a third time, it'd need a huge rewrite plus going full depth into how animation works in unity

gray dock
#

Yea it does have a sidestep animation

#

Just checked

#

I do agree that it wouldn't work on the redwood tho

calm widget
#

weird, never seen it before, only when it's on the ship being blocked and moving left and right

sonic wasp
#

The sidestep animation plays when the giant is moving sideways, crazy

calm widget
#

crazy, sarcasm helps nobody too

calm widget
#

lmao that sidestep

#

can you find in the animator what the trigger is for the sidestep?

calm widget
#

found this sickass enemy mod

calm widget
wicked hare
#

Yeahh I wanted to comment on it but apparently the creator isn't even in this server

calm widget
#

yea

wicked hare
#

I noted that mod for my modpack

#

Also now that I'm here, shoutouts to that one moment I was in a modded moon and a bunch of Redwood Giants ganged up on me, making me unable to get out of the building

calm widget
#

lmao

copper lava
pine herald
#

Default giant spawn rate is way too high for custom moons

#

100 pretty much replaces everything else on some custom moons. And when the redwood spawns it turns to 200.

#

Cool mod though, that was my crews only complaint

calm widget
#

Lol

nova rune
#

When is the next goober?

dim roost
#

it'll release on June 15th

restive terrace
#

Next update tomorrow at 10pm?

exotic elbow
#

this could be fun if redwood steps would make you push in the air or shockwave you ,but that would completely make his purpose of crushing you pointless

dim hull
#

well not really

#

if it's just a soft push for effect it's chill

exotic elbow
#

i was thinking like, shockwaving you like a meteor hitting you

#

but not as far as they do

#

its unfortunate, cause its like tornadoes, it would be cool that they could throw you away when you got sucked for a while, but once again it would make the driftwood just a copy.

thorn sage
rocky sparrow
#

previous update yesterday 10pm

pliant vault
#

Yo hyped for yesterday

vapid light
#

Was playing around with a slew of mods when I heard a death scream, and, lol

midnight verge
#

well that’s not supposed to be there

#

giants are only outside aren’t they?

coral veldt
#

yeah

midnight verge
#

it’s kinda comical seeing its ass stick out of the spike trap lol

coral veldt
#

true

vapid light
grim mantle
calm widget
#

as a friend of mine pointed out, Vanilla in configs doesn't actually work, don't use it for now, use the actual ingame moon names like ExperimentationLevel etc

spring girder
calm widget
#

i just havent updated the default config in a long time

spring girder
#

alright

rough ridge
#

The Driftwood forest giant is not attacking the player at all in my case. Those anyone know a solution

rough ridge
#

Is there a way to see logs after playing or just while having the game open?

calm widget
#

yeah if you go to thunderstore --> settings --> logs --> copy logs to clipboard and just paste em in here

rough ridge
#

Alright gimme a second

calm widget
#

weird, no errors from my end

rough ridge
#

Hm unfortunately no idea how to fix it

#

is the mod knows to be interfered by any other specific mods?

calm widget
#

not as far as i know

#

is the driftwood just not aggroing on you?

rough ridge
#

yea even walking inside it doesnt make it attack you

#

its just running around killing Baboon Hawks

calm widget
#

so weird

#

but other enemies see u just fine?

rough ridge
#

Yes

calm widget
#

ill try looking into it but i dont know what mod is stopping that

#

can ya send the profile code?

rough ridge
#

sure thing

#

01905a8a-a78c-0d68-01e0-e8204da146e4

calm widget
#

can't check it now but ill keep it on the backburner

rough ridge
#

Appreciate it!

frail nexus
#

how many shovel hits do mangroves take

#

asking for scientific research

calm widget
#

a good 16? can't remember what their hp is, it was increased cuz dogs kill te shit outta them

frail nexus
#

interesting

#

i shot them 6 times with the revolver so they had to be close to dead

calm widget
frail nexus
#

well 90% of time dogs are out numbered by a alot

#

also you can hit their arms through the ship to the point where we spent like the last 4 hours of a moon trying to kill them

#

but red giants stole the kills

rough ridge
#

@calm widget I've tried disabling and enabling my mods in batches and figured out that the mod doesnt work in combination with the Lethal Phones mod by Scoops. I've also found it weird that the Driftwood giant only sees you for the first time if you are really close to him, after triggering him once he can see you from further away.

calm widget
#

yeah i have no clue why but lethal phones has caused problems with the driftwood

#

i heard someone mentioning this mooonths ago

spring girder
#

exactly why I was curious on why driftwoods wouldn't attack me a long while back, didn't think it would be lethal phones

copper lava
#

Everyone knows trees are scared of telecommunications

dim roost
#

telephone wires hang on wooden poles, my friends. a reminder of the slaughter they bore witness to

livid aurora
#

What time does v55 release today?

#

Can't wait to see if this mod gets any custom interactions with the truck

#

Maybe the big guy can pick it up and eat it

#

This is assuming the regular forest giant can do that in the base game

#

So the code is easier to implement

#

Would love to have the driftwood send me and my friend hurling 20 thousand feet into the air

mortal moss
copper lava
#

He mentioned releasing to the beta branch later today

calm widget
#

it released now apparently

copper lava
#

Oh shit NOW

calm widget
#

yeah lol

copper lava
#

Just came back from that announcement lol

livid aurora
#

Beta? I thought it was releasing fully, that's why he made a trailer and everything alongside a release date

copper lava
#

He found a few bugs so he delayed it and probably thinks there's a few more

#

But you can play this by selecting the beta version from steam, like last time

livid aurora
#

Alrighty

placid palm
#

is the hunter samples for redwood and driftwood real?

#

if so how do i customize them etc

#

what level of hunter do i need for them

#

i cant remember if ive had one drop before

calm widget
#

Uhh they exist, just not compatible with LGU cuz I accidently commented that out during my switch from lll to ll

#

It'll be back when I get to doing the mod in CR

silver wedge
#

Nice one.

dim roost
#

only thing i know about the samples in my pack is whenever i reenter a save file, they dont drop. going in from the start theyll drop just fine.

lookin forward to the CR port 🙂

craggy zealot
calm widget
#

im just a bit busy with commissions so i havent done too much in terms of cactus giant, bringing giant specimens into CR and adding cactus giant is probably what ill do when im free next

#

also ty

craggy zealot
calm widget
#

probably a sort of ranged attack

craggy zealot
#

Sounds dope

#

thanks for responding

spring girder
#

in the spawn weights format, am I supposed to remove the Modded part if I've already set spawn weights for all the separate modded moons there are in the config

copper lava
#

Modded overrides all modded moons that aren't in the list or that come before it I think

calm widget
#

i think so ye

spring girder
#

understood

mortal moss
#

it also overrides any modded moons if it has a higher value than the set value i think

calm widget
#

i dont think it does

dim roost
#

cactus rockets

#

... now im thinking something not too far off of that could work. big guy pulls a cactus off his back and chucks it after he's taken aim

copper lava
#

Prick cannons for arms perceive

mortal moss
#

would it be possible to add a setting to configure the range that the redwood's stomps hurt you?

serene sky
#

@calm widget so when are you making the fire breathing cactus giant?

calm widget
#

tomorrow with siphon

#

we pullin an all nighter

remote aspen
#

What about the cactus breathing fire giant

restive terrace
remote aspen
#

Bet

somber sleet
#

no

remote aspen
#

I’ll hold him to that

#

I’ll be waiting Msrkiplier…

restive terrace
serene sky
#

🌵 🔥

remote aspen
#

Also, I thought this mod was merged with #1241786100201160784 now?

calm widget
#

Not now, but it will at some point

serene sky
#

nah its part of surfaced now

#

everything will merge with surfaced

calm widget
#

Good luck figuring out the driftwood animation events

delicate nova
#

is this working on v55?

calm widget
#

Yes

serene sky
#

is this working on v60?

high latch
#

is this working on v12?

serene sky
#

v1?

#

ultrakill

winged trench
#

is this working on v1.21 the Tricky Trails update?

zenith knoll
#

w h a t

#

Oh uh

#

I get ot

serene sky
#

is this working on bluray dvd?

gray dock
#

Is this working on a vintage hmv gramophone player?

ember mauve
#

Does this work with my vhs player?

serene sky
#

does this work on my pet rock?

mortal moss
#

does this work

dim roost
#

work?

serene sky
#

w?

restive terrace
#

?

serene sky
dim hull
#

D

serene sky
#

D

restive terrace
#

D

high latch
#

d

winged trench
#

D

serene sky
#

||D||

restive terrace
gray dock
wet slate
#

D||iffoz||

serene sky
#

D||WERTYrodrigo||

vivid whale
#

Do cactus giant been added to the game

serene sky
#

Does cactus giant?

gray dock
#

D||on't worry about this message||

serene sky
#

D||guys im worried about that message||

calm widget
#

Dead men, a bunch of them

ebon thistle
gray dock
#

Omg

#

Giant Specimens reference

normal sierra
#

is that a ######### reference? :o

gusty talon
#

any plans to make a new model for the forest keeper as a part of the mod?

#

so they're phonetically consistent

restive terrace
#

i dont think thats on the menu but Xu can change her mind any time AG_Sip

#

Forest keeper's internal name is ForestGiant btw ^^

calm widget
#

I'm not really interested in asset replacements

ebon thistle
gusty talon
#

actual pair of eyes with black sockets and white dots instead of a pattern on he body that looks like eyes, lots of branches, over-all more muscular and bottom-heavy, actual mouth

#

that kinda thing

#

so I thought

copper lava
#

But that has nothing to do with phonetics?

gusty talon
#

would xu remake the og in that artstyle as the final part

gusty talon
copper lava
#

I see, never heard it before
Edit: pun unintended

gusty talon
#

so the forest keeper fits in better with his bros after all the bros have been added

pliant vault
#

It does look better then og ngl

gusty talon
#

i like the og eyes more

mortal moss
#

i far prefer the original forest giant compared to that

craggy zealot
#

How come on the giant specimen scale it shows the driftwood giant being the 2nd biggest giant, but in reality he's the smallest

#

unless mangrove and driftwood are not the same giant

#

I mean they look exactly the same

#

I assume they are

coral veldt
#

The driftwood is on all fours tho

#

So it probably is taller

craggy zealot
#

True but even then he doesn't look THAT big compared to how he's shown in the scale

#

In the scale he's like a lot taller then the regular forest keeper

coral veldt
#

Fair

craggy zealot
#

It's not a problem though I just thought it was funny lol

grim mantle
#

I like FlameBurnt's forest keeper designs, but they remove from both the animal aspect of the design, and the aspect of the design where they're not hostile; but instead misunderstood, curious animals

craggy zealot
#

Could there be a config option added that makes it so the Redwood giant also targets player? I like how it's unique and goes after other giants, but I think it would be fun for something so huge and scary looking, to alse be hostile towards players as well.

#

I get that the stomps can kill you, but that never really happens unless you try and get yourself killed.

#

I think it would be nice if it targeted players and GIANTS

#

It should priortize giants over players though if it spots both.

calm widget
#

lol maybe

craggy zealot
#

please 🙏

zenith knoll
#

Hey Xu

#

Im curious

#

so these two giants so far

#

only damage you

#

driftwood throws and redwood stomps

#

since they don't necessarily "kill you"

#

Do these two still work as intended?

dim roost
#

one can kill you accidentally 🙂

zenith knoll
#

Yeah but

#

Like

#

It damages you not kills you right away

#

Im jusg assuming they'd work normally

craggy zealot
#

Driftwood has like terrible vision or something he only aggros onto you iv you’re two feet in front of him from my experience

calm widget
craggy zealot
#

From my experience, my friends and I never get attacked by the driftwood unless we purposely go up to him until we are like 2 feet within range

#

I went to the config file to increase the range of his scream to see if that would help with him aggroing onto us

#

But it did nothing which was expected lol

calm widget
#

That's odd, his range should be pretty far

#

I haven't seen anyone else struggle with range either

craggy zealot
#

They said they had to walk inside the driftwood giant just for him to aggro

nova rune
#

I also have this problem

calm widget
#

Huh

#

Can you two send your mods?

craggy zealot
nova rune
#

I deleted them
Because everytime there is an update my game combusts

calm widget
#

If its a long list then just mod code

craggy zealot
#

It's like 40 mods

#

I'll just send the code

#

0190908d-8081-7cea-26d2-91f55b48a91b

livid aurora
#

I'm not using lethal phones either

craggy zealot
#

Also I know I asked this before but please make a config option that allows the redwood giant to target players as well it would be dope 🙏

calm widget
craggy zealot
#

Will the cactus giant also be released by then?

calm widget
#

uhh maaaaybe

craggy zealot
#

🙏

pliant vault
#

Idea for for red wood rework, if mad at the player for some reason and your far away, he can show a GIANT bolder at you

exotic elbow
#

imagine redwood or giant slapping you and you be like "weeeee"

vivid whale
#

when cactus giant gonna be added?

opaque vigil
#

Me and my friends don’t see the giants anymore, not sure if we’re supposed to adjust their spawn rates or something but they just stopped spawning anywhere

calm widget
wet slate
#
[Error  : Unity Log] InvalidOperationException: An RPC called on a NetworkObject that is not in the spawned objects list. Please make sure the NetworkObject is spawned before calling RPCs.
Stack trace:
Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_00026)
Unity.Netcode.ServerRpcMessage.Handle (Unity.Netcode.NetworkContext& context) (at <895801699cfc4b4ab52267f31e2a4998>:IL_00037)
Unity.Netcode.NetworkBehaviour.__endSendServerRpc (Unity.Netcode.FastBufferWriter& bufferWriter, System.UInt32 rpcMethodId, Unity.Netcode.ServerRpcParams serverRpcParams, Unity.Netcode.RpcDelivery rpcDelivery) (at <895801699cfc4b4ab52267f31e2a4998>:IL_000fe)
GiantSpecimens.src.GiantSpecimensUtils.SpawnScrapServerRpc (System.String itemName, UnityEngine.Vector3 position) (at ./src/GiantSpecimensUtils.cs:21)
GiantSpecimens.Enemy.DriftwoodGiantAI.SpawnHeartOnDeath (UnityEngine.Vector3 position) (at ./src/DriftwoodGiantAI.cs:720)
GiantSpecimens.Enemy.DriftwoodGiantAI.KillEnemy (System.Boolean destroy) (at ./src/DriftwoodGiantAI.cs:709)
EnemyAI.KillEnemyOnOwnerClient (System.Boolean overrideDestroy) (at <0b5b829887344817a21214132ea92eef>:IL_00097)
GiantSpecimens.Enemy.DriftwoodGiantAI.HitEnemy (System.Int32 force, GameNetcodeStuff.PlayerControllerB playerWhoHit, System.Boolean playHitSFX, System.Int32 hitID) (at ./src/DriftwoodGiantAI.cs:704)
BaboonBirdAI.OnCollideWithEnemy (UnityEngine.Collider other, EnemyAI enemyScript) (at <0b5b829887344817a21214132ea92eef>:IL_000e3)
EnemyAICollisionDetect.OnTriggerStay (UnityEngine.Collider other) (at <0b5b829887344817a21214132ea92eef>:IL_000bb)

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limpid whale
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@calm widget lmao

wet slate
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[Error  : Unity Log] InvalidCastException: Specified cast is not valid.
Stack trace:
GiantSpecimens.src.GiantSpecimensUtils.__rpc_handler_1936775984 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <9f14351a33914eb2a977696054470923>:IL_00073)
Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_0004e)
calm widget
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I'll check

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Wait what

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StartOfRound wasn't spawned?

limpid whale
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GiantSpecimens update inc? ;o

calm widget
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No

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Cuz I don't see how this error'd lol

limpid whale
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I mean we're talking about a game that is essentially put together with spit and glue though

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XD

calm widget
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Yeah but this is just something I've never seen happen before

limpid whale
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It's hard to say what caused it

wet slate
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Someone doesn't handle rehosting properly

[Info   :TheGiantSpecimens] IsServer: True
[Warning:TheGiantSpecimens] GiantSpecimensUtils already exists?

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limpid whale
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Ohhhhh

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So it's after leaving and rejoining a lobby

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Oof

calm widget
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I wait until the network object is spawned before doing my stuff, i think, lol

limpid whale
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Hopefully DiFFoZ finds it though

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Cus it could be one line of code going brrrrr

calm widget
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Shouldn't be, I've never had anyone report this before either, I could try seeing if i can replicate it but dunno

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This is probably just me needing to get rid of the prefab I have spawned in on startofround disable

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Oh fair enough

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Ig ill see rq if I can get rid of the utils or smthn on startofround disable