#[Ported] Giant Specimens

1 messages · Page 16 of 1

calm widget
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You could try going to embrion and putting 9999 in config and they prolly still won't spawn

limpid whale
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I wonder if for a workaround you can change that

calm widget
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Ehh maybe? I'll probably do it today, wasn't sure when 1.2.3 would come out for a fix

limpid whale
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maybe one mod is XuXiaolan, other is your Twitch name XuuXiaolan XD

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That should fix it

calm widget
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Lol yeah that would fix it

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I'll do it when I'm on pc next

limpid whale
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c;

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Yay

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need my big Red boi back

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XD

limpid whale
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Which is good

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I rather 1.2.3 release as a quality release than a quick hotfix with more bugs

calm widget
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I rather 1.2.3 quick hotfix cuz im selfish like that

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I am the only enemy mod rn anyway so I'm the only sufferer

vivid nexus
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Anyway Xu I’ll try later today to find out what’s conflicting with GiantSpecimens and causing clients to spawn in a black screen

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I’ll report back if I figure it out

calm widget
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Please do, I havent had anyone else report this lol

spring girder
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so spawn weights currently don't work?

copper lava
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They should? You might need to regen config though (delete and recreate)

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Unless you have Xu's other LLL mod (immersive scrap I think)

spring girder
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I don't plan on using it yet so it should be all fine I guess

wet geode
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how do you change spawn weight?

viral tusk
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TheGiantSpecimens.cfg

wet geode
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oh thought it should be in lll config

viral tusk
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Uses the same format as the LLL config

wet geode
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i have actually never seen any giants even tho the default weights are kidna high

wet geode
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yes

viral tusk
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Apparently there's a bug with LLL that causes LLL mods made by the same person to not have its configs work. Currently the only mod that is affected is Giant Specimens, Immersive Scrap still works tho

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Should be fixed in the next LLL update unless Xu decides to make a workaround first

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If you want the giants right now I'd recommend removing immersive scrap for the time being

wet geode
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oh i see, missed that info :/ ill just disable immersive scrap in the meanwhile then

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thanks for letting me know

viral tusk
kind berry
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checks update logs and see it's fixed now

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you're an epic modder

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I can use and mess around with it now-

calm widget
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yeah im xuu now

ebon flower
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Xuu > xu

kind berry
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epic-

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OH btw, what moons do you recommend for the driftwood giant?

So far I plan on using the beach moon from starlancer-

I would also add aquatis but it's still having bugs with the crabs breaking the bestiary

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so I might wait until that's patched out

opal wing
kind berry
abstract relic
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I actually have him set on forest moons instead

kind berry
abstract relic
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Yeah

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Since he's kinda like an ape

opal wing
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although id put him on junic

kind berry
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I might go for beachs and (possibly deserts)

like you said but maybe add a chance to spawn in places that I feel might work like super rarely Adamance cause of the large lake

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cause driftwood

zenith knoll
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I usually like to have all modded monsters on all moons

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||Im a maniac I know||

calm widget
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lol

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im adding new behaviour for the driftwood rn

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next update it should start running away when it senses a redwood nearby

kind berry
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oh nice

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perfect for my modpack-

"immersive-comp"

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lamo

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which is the reason why I was waiting for the fix for immersive scrap compat

ebon flower
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i think driftwood should spawn at company

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and yeet the player

zenith knoll
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Dude Redwood Giants finna make the others go extinct

kind berry
calm widget
ebon flower
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it should be a default thing

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surprise tech

abstract relic
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Even when using LQ to add enemies to the company building it doesn't work

ebon flower
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😦

calm widget
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i'd have to do it myself

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cuz theres no spawn cycle on gordion

abstract relic
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Someone should make a mod that allows enemy spawns on gordion

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and we add the enemies we want in its config

zenith knoll
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that would be very cool

abstract relic
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I was thinking of adding hoarding bugs

zenith knoll
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and goofy

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Hoarding bugs can work for the company

abstract relic
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Yeah that was my idea

zenith knoll
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But imagine Butlers too

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||Old Bird||

abstract relic
zenith knoll
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Oh fuck thats true

ebon flower
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old bird, if the scrap you are holding is too cheap, you die

zenith knoll
ebon flower
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just patch the AI to wake him up

kind berry
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Bruuhh -

I started up LC with the mod and it instant froze and had to restart my PC

agony

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Didn't even get past start up intro

ebon flower
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giant?

kind berry
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I just installed it-

ebon flower
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can you share logs?

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before you open LC again

kind berry
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Idk

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Where they're located

ebon flower
kind berry
calm widget
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uhhh... try again?

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thats weird

ebon flower
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yeah

kind berry
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sometimes it happens sometimes it doesn't

ebon flower
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time to build a new pc

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🗿

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this should be something that mod creator could do

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it's a gif teaching where to get logs

kind berry
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ah okay

ebon flower
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you could use steam to verify your LC files

kind berry
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oh maybe do that first before I config stuff-

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also should I set the redwood to have a powerlevel of 3?

ebon flower
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¯_(ツ)_/¯

kind berry
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yeah might think about that later-

I say for driftwood 1.5 or 2 makes sense-

full ruin
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i've yet to see any giant....... but im playing only modded maps so idk

ebon flower
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have you regenerated your config file?

full ruin
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yeah

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and not using the scrap mod

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maybe i should bump up the weight

kind berry
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quick question-

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is the redforest giant able to eat redbirds by default?

calm widget
kind berry
calm widget
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i think so ye, they just have to be attacked first

kind berry
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I thought of the name and the internal name

calm widget
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radmech

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lol

ebon flower
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@calm widget what made that old bird error happen?

kind berry
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okay I limited the two giants for two seperate moons for now until I choose where else they spawn-

So like one moon might spawn driftwood giants and the other redwood

calm widget
kind berry
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so yeah gonna go play and test them out then

calm widget
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v 2.1.0 NEW BEHAVIOUR

  • Gave the driftwood new behaviour to run away when detecting a redwood or when being attacked by old bird
kind berry
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also I realized I accidentally put the driftwood giant on the wrong map oof

calm widget
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you can do something like gratar:300

kind berry
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yeah that's what I was doing, just wanted to make sure

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so now I can hopefully see the driftwood giants show up

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My LC crashed at start up again+

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Nice

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I think it's due to it requiring room/space for memory when playing-

full ruin
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just to clarify, is lll supposed to overwrite their spawn chance?

ebon flower
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i think xuu fixed the mistake that xu did

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and it's working now

full ruin
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im just trying to make them spawn and ive yet to see one

ebon flower
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just change the chance inside giant config

full ruin
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yeah i did that

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its just weird that pre lll update for my pack they were pretty much guaranteed to spawn

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and now i barely see them at all

calm widget
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Ive had it work, as long as u see some then it definitely works

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Just needs to be higher values

kind berry
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it works

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Also is the bestiary for the driftwood working?

calm widget
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I dont think so

kind berry
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oof

calm widget
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LLL bug that I've reported

kind berry
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but yeah went to the moon I set them to spawn in and yeah they work-

but question are they bigger or the same size as forest giants?

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or at least have some differing attributes besides being able to punch/throw players?

mortal moss
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does having custom specified as something then a specific custom moon specified as something prioritize the custom rarity or specific rarity?

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like custom:0,auralis:1

full ruin
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ok thank god it works

calm widget
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Redwood is tallest

mortal moss
calm widget
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Dunno whay else you'd need lol

mortal moss
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got it

kind berry
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ah k lol-

mostly wanting to balance shit lol-

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so for now I might make them have a power level of 2.5-

mortal moss
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also has the snare fleaing been fixed?

calm widget
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Spawn weights are fixed, bestiary is unviewable, not sure what else isn't working

mortal moss
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spawn weights is what i meant yes

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very epic

kind berry
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I think that is the only issue far as I know is the bestiary not working but that's it

kind berry
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Okay here is my config as of rn-

Idk where else to put the redwood and driftwood-

But I wanted them to be mostly rare and exclusive to some moons. I have starlancermoons btw, also Orion and Celest:

also idk if I want to increase the power level of the redwood-

Redwood Power level: 3

Spawns: Embrion:150,Orion:25,Auralis:50

Driftwood Power level: 2.5

Spawns: Solace:48,Adamance:4,March:14

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idk if they're balanced or not lamo

native roost
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The rarity would depend on the weights of other monsters that are spawning on those moons

kind berry
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yea you're right

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might tweak it to be a tad higher besides embrion

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Okay are these better?

Redwood Spawns: Embrion:150,Orion:45,Auralis:90

Driftwood Spawns: Solace:48,Adamance:10,March:14

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cause idk

calm widget
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Dunno tbh

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14 and 10 are really low but yee

native roost
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14 will be rare but if you are happy with that then it’s probably good

kind berry
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yeah mostly I want driftwood to appear once in a while on places that don't have much water-

But appears often on Solace due to being a beach/island moon

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oh idea-

I might make the redwoods be like 15 + base chance of a normal forest giant spawning (and possibly plus driftwood)

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that seems balanced-

rare but has more chance of spawning

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I think only exception to this is embrion which is the standard weight set by the config

native roost
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What I’m thinking of doing is similar to that where redwood is slightly higher than forest and then driftwood is like half or 3/4 forest

kind berry
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yeah I was trying to do that with driftwood-

calm widget
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Don't forget

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Redwood spawning increases the spawn weight of forest giant and driftwood

kind berry
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oh yea I might lower the chance then by subtracting 15-

not adding to the base weight

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or just decrease the multiplier

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or both lol

native roost
calm widget
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There's a Multiplier in config

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Base is like 2x or 3x

kind berry
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it is 2 and since I'm making redwoods more rare in terms of spawning, I might make the multiplier 1.5 for now-

calm widget
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...I'll have to check if I allowed decimals

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I might not have

kind berry
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oof

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then maybe I can just disable it then?

calm widget
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Yeah whoops lol, you can just set it to 1 for "disabling"

kind berry
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ah 1

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k

native roost
vivid nexus
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Alright, starting to troubleshoot the black screen issue, as a point of reference here's the log with the latest version of GI (issue still happens):

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I'll start disabling some recently updated mods and see what I find

calm widget
native roost
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oh nice

vivid nexus
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I'm getting whiplash from testing with a reduced modlist, the game loads up so much faster lol

calm widget
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Mhm

vivid nexus
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narrowed it down to one of four mods

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ShipLootPlus, BetterSprayPaint, HDLethalCompany, BetterEXP

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I'll enable them one by one now

kind berry
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What's that?

vivid nexus
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Some mod conflict is causing clients to blackscreen on join when connecting with GI enabled

kind berry
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Yeah better spray paint I heard is the culprit with a few mods recently

tame adder
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wild how spray paint can cause so many issues

opal wing
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like it changes one thing that leads to another

vivid nexus
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@calm widget It's a direct conflict between BetterSpraypaint and GiantSpecimens, just those two mods in the pack (plus dependencies of course) reproduces the issue. As for why this suddenly started happening I'm not sure, but I can tell you that the LethalEmotesAPI developer had a similar issue caused by the same mod and this was their fix #1187207156827697173 message

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Apparently there may be a secondary conflict as I have BSP disabled and all my other mods disabled and it is happening again

tame adder
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the black screen or void glitch is usually due to some kind of desync between the host and client

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or just happens sometimes but it usually requires whoever is voided to restart their game and sometimes mod managing client

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thats how ive experienced it altleast

vivid nexus
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Both the host and client are me, I'm running two different instances of LC and deleting my BepInEx folder from the client instance and copying it back over every change I make

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so they should be in sync

vivid nexus
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one would succeed while the other would be voided

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This was fixed for v50

tame adder
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well then i guess i am wrong

vivid nexus
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Not explicitly but by and large I'd imagine the biggest cause was MoreCompany fuckery

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in v49 I mean

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Secondary conflict is one of the following six, CozyImprovements, Terminal_Clock, AccurateStaminaDisplay, CoilHeadStare, CullFactor, StoreRotationConfig

viral tusk
vivid nexus
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It's either StoreRotationConfig or CullFactory

vivid nexus
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I'm not sure it's the same issue here either but it's not a bad place to start

peak lotus
vivid nexus
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It's StoreRotationConfig by the looks of it

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going to try an instance with just these two mods (+ dependencies)

viral tusk
peak lotus
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Yeah it probably is

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But they are taking a break iirc

vivid nexus
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Anyway I've also sent a message to the BSP dev regarding the incompatibility with this mod but if it is the same incompatibility as Emotes2 had, then Xu can fix it relatively easily to my understanding

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but BSP will continue to conflict with other mods that also make that mistake until the dev fixes it themselves

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yup it's definitely StoreRotationConfig too

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@calm widget To summarize, my modlist had two different mods causing clients to load into a black screen when joining, the mods in question are BetterSprayPaint and StoreRotationConfig. Either one of these by themselves will cause the issue, even in a profile with just your mod and either of those two mods (plus dependencies). Regarding the BetterSprayPaint incompatibility, the LEAPI dev had a similar issue and this was their solution: #1187207156827697173 message Not sure if it's applicable to you but it's a good place to start

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@tepid forum ^^ StoreRotationConfig is conflicting with GiantSpecimens

viral tusk
vivid nexus
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now to enable all my other mods, if I run into a third conflict I am going to scream lmao

viral tusk
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like 30 minutes ago XD

peak lotus
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I just saw pfft

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Thats good

viral tusk
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What are the odds XD

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I went to check for an update and he was back 😄

tepid forum
vivid nexus
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oh thank god I didn't load into a blackscreen with all the other mods enabled

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awkward

tepid forum
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@vivid nexus I seem to be able to load in just fine to a separate computer hosting with both these mods enabled (in LAN). I suspected it could be the latest release of CSync (v5.0.0) since it's the only thing I'm using for networking, but it doesn't cause a black screen, it just doesn't sync settings (which I need to fix). Are you able to provide any logs, or a specific r2modman profile with this issue?

vivid nexus
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Sure, give me a sec

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Just gonna disable all my stuff and confirm it still happens

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Sorry for the delay, need to test it on my end too

tepid forum
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It's fine, I don't mind waiting a bit.

vivid nexus
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Any mods enabled in this list are because they are dependencies, CSync is currently on v4.1.0

tepid forum
# vivid nexus 018f2c8d-890d-c5c6-01c5-6fb691cd7e76 code, log, and example video
[Error  : Unity Log] InvalidOperationException: Entry container has not been assigned.
Stack trace:
CSync.Lib.ConfigSyncBehaviour.EnsureEntryContainer () (at /home/runner/work/CSync/CSync/CSync/Lib/ConfigSyncBehaviour.cs:45)
CSync.Lib.ConfigSyncBehaviour.Awake () (at /home/runner/work/CSync/CSync/CSync/Lib/ConfigSyncBehaviour.cs:50)
UnityEngine.Object:Instantiate(GameObject)
Unity.Netcode.NetworkSpawnManager:CreateLocalNetworkObject(SceneObject)
Unity.Netcode.NetworkObject:AddSceneObject(SceneObject&, FastBufferReader, NetworkManager)
Unity.Netcode.SceneEventData:SynchronizeSceneNetworkObjects(NetworkManager)
Unity.Netcode.NetworkSceneManager:HandleClientSceneEvent(UInt32)
Unity.Netcode.NetworkSceneManager:ClientLoadedSynchronization(UInt32)
Unity.Netcode.SceneEventProgress:<SetAsyncOperation>b__37_0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

Apparently it's some issue with FixPluginTypesSerialization causing this specific error when debugging is enabled? I'm not really sure, but it's been discussed several times in this server.

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I'll probably add that code snippet to my codebase and release it as a patch, but it does just seem to be a CSync/FixPluginTypesSerialization issue...

vivid nexus
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Strange, sorry to pull you into this but your mod is the only one I have that uses CSync so I guess it got conflated

tepid forum
vivid nexus
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For sure, the amount of bugs in other mods I've found while trying to use this mod is insane lol

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if you scroll back in the chat you'll see a lot of me

calm widget
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Its still a bug that if u enter lobbies too quickly it soft locks u in black screen of death

vivid nexus
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tbh I was doing this while working from home so there was actually a bit of a delay in joining

calm widget
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Dunno then, might be something those devs have do fix I'll check out what u sent tho

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My problem is that my mod is no interior or moon lol

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It shouldn't have any relation technically

vivid nexus
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Yeah, the StoreRotationConfig thing is a CSync bug and has nothing to do with your mod technicially

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the spraypaint one on the other hand is up in the air

calm widget
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Hmm

calm widget
wintry minnow
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ah right

vivid nexus
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so it's existed for a while

calm widget
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Ah idk then

vivid nexus
# wintry minnow wait whats goin on

BetterSprayPaint causes what appears to be a consistently reproduceable blackscreen when clients join, CSync 4.1.0 (and maybe higher versions) do the same contingent on some configuration, I specifically reproduced it with StoreRotationConfig

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Both of the above when using GiantSpecimens I mean

vivid nexus
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sorry what did I mean by BSC

wintry minnow
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BetterSprayPaint + Csync 4.1.0 + Store Roation Config + GiantSpecimens = client joining issues?

vivid nexus
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idfk

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I meant SRC

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as in storerotationconfig

vivid nexus
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both of them are conflicting separately

wintry minnow
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consistently

vivid nexus
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Yes

wintry minnow
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reproducable in lan?

vivid nexus
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yeah

wintry minnow
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Welcome back to fact or cap

vivid nexus
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#1208964227835109407 message if you want the profile code

wintry minnow
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Lets try this

vivid nexus
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SRC dev was able to reproduce when using my profile code but not on unmodified configs

wintry minnow
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oh yea

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i reproduced it with my own modpack

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fuck

spring girder
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can enemy powers be decimals?

peak lotus
slim blade
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SIR PLEASE

calm widget
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I just got a github issue that the enemy doesn't spawn properly

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Can someone go into eclipsed embrion and chrck

limpid whale
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@calm widget I diagnose them with skill issue

calm widget
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Lovely

limpid whale
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Yeah the Redwood and some Driftwoods spawned just fine

slim blade
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sir please

wet geode
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does this work with immersive scrap now?

calm widget
forest raft
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you can't view Driftwood or Redwood bestiary on the terminal

delicate nova
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Is this mod broken? Since it became the first LLL enemy it no longer spawns in any of my sessions

calm widget
calm widget
opal wing
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good to know why I hadnt seen them in a while

calm widget
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Lol

wet geode
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they dont spawn for me either, i have weight on 500

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only normal giants

kind berry
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Damn I wanna rethink the spawn weight of redwoods in my pack-

Again

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but I'll change things later-

calm widget
wet geode
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i just tried deleting and let it create a new one but it still doesnt seem to work

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i incread weight to like 5000 but i still dont see any of them spawning

calm widget
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You sure you're not just going to bad moons?

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Try embrion

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Even at like 100 weight embrion will spawn a ton

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Assuming it's eclipsed

wet geode
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i went to one of rosiesmoons that is eclipsed

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seems to spawn on embrion

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do they only spawn on ecplised?

calm widget
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nah they dont only spawn on eclipsed

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ah you can ignore that error

wintry minnow
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Wait

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Xu

calm widget
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?

wintry minnow
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I know redwoods spawn only first 8 hours right

calm widget
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i wanna say yes

wintry minnow
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Is that the same for driftwoods

calm widget
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i think so

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im not a big fan of making graphs so pretty sure i must've copy pasted it or used a default one

wintry minnow
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Lmao

calm widget
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i'd consider making it a config option but i dont think people are smart enough to configure it properly lol

wintry minnow
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Well if that’s the case then driftwoods can’t spawn past 4 pm

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Right

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:(

calm widget
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it might be 10 hours

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i remember makign it 6pm

wintry minnow
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Ah ok

calm widget
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gimme a second to think about it

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50%

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8am to 12am

wintry minnow
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.

calm widget
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thats 16 hours

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nah it is 4pm

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ill adjust that to 6

calm widget
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i can do that

wintry minnow
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I wanna see some motherfuckers get bullied into the stratosphere

calm widget
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hmm true, its more fun when its late and u cant see

wintry minnow
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I’m specifically thinking of that one time I was testing

calm widget
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oh yeah

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devtools works for it now

wintry minnow
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With mrov’s hellish fog eclipsed weather

calm widget
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i added a patch for it

wintry minnow
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Nice!

calm widget
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fixed it on my side since i was getting bored

wintry minnow
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And I was on march

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Literally couldn’t anything in front of me

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Out of nowhere I hear the scream and get tossed into the air and then into the water

calm widget
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the perfect giant specimens experience

full ruin
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met driftwood for the first time
poor fella really is blind whar

calm widget
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yeah he's not much of a see-r

wintry minnow
full ruin
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compared to the vanilla giant that will see you from the other end of the map and chase you for half a kilometer

wintry minnow
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He trying his best

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He a little stupid

calm widget
#

duality between "blind fella" and "unavoidable obstacle"

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also im trynna do math, for 8pm i need to set it to 8:30 for ingame shenanigans

wintry minnow
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Fun fact: The time for LC (I did a lot of fucked testing for this) apparently starts at 7:40 am

calm widget
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oh lol

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i was thinking it starts at 7:50 tbh

calm widget
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16 hours and 20 minutes a day ig

wintry minnow
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You don’t know how much bullshit time travel shit I had to do

calm widget
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so 16.333 and whatnot

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and i need to do 16.333333/13 to get 8:40 which is good enough for my math

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13/16.33333*

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basically 0.8

wintry minnow
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Seems legit

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My modpack is HEALED

calm widget
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that should work

wintry minnow
#

The bugs (mostly) are all gone Xu

calm widget
#

yee

wintry minnow
#

I can count the errors on my hands again

calm widget
#

apparently there is like a mod somewhere out there that's causing luni's pack to not be able to throw anyone

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but that pack is too large for me to test lol

calm widget
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i've tried testing the usual candidates i would think mess wiht player stuff like model replacement api, immovable player, no more push

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didn't really find anything

wintry minnow
#

I have to go see if I have the illness now

calm widget
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i never witnessed it or was playing when it happened

wintry minnow
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Reminds me

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I gotta go kindly politely yell at Knight

calm widget
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have fun

wintry minnow
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👍 thanks for the driftwood buff

calm widget
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all good, im all for driftwood banter

wintry minnow
#

Patiently awaiting sciento’s driftwood plushie

calm widget
#

you mighjt not have to wait too long

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i can't speak for him but i did see a cute start a couple days ago

blissful parrot
#

hey yall

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i need help

arctic vesselBOT
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Hello, @blissful parrot, we have a dedicated support channel and forum here: #help-and-troubleshooting #1185732310700654732
Anyone responding is a volunteer so be patient.

blissful parrot
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i see

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well i need h3lp with this mod

calm widget
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?

blissful parrot
calm widget
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how can i help?

blissful parrot
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i have the giant specimens mod downloaded right, i only have that mod and of course the other mods needed for that

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that are these ones

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and

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when i join the game this hapenns

calm widget
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can you send logs?

blissful parrot
calm widget
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thunderstore --> settings --> copy log to clipboard

blissful parrot
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okay

calm widget
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that is quite odd

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try creating a new profile

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i dont think thats my mod oddly enough lol

blissful parrot
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maybe do i have a fake one

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idk

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its like, lethallib doesnt work

calm widget
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nah everytthing there looks legit, not sure why lethallib isnt working great for you though

blissful parrot
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weird

blissful parrot
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maybe is mine corrupted

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idk

calm widget
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yeah try a new profile lol

blissful parrot
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just to make sure this is for v50

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right?

calm widget
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yes

blissful parrot
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alright

wet fjord
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@calm widget how does your rarity work?
With such high default weights I would assume this giant would be everywhere but that's not my experience. I wanna bump it up on one particular custom moon but I'm not sure how to compare your weight to other monster weights

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Your monster is sick but I only saw one of them while playing all of last night 😂

calm widget
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you would barely see outside enemies themselves on vanilla to begin with lol

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like technically this is high

wet fjord
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Well on custom moons I see A LOT of them 😂

calm widget
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also it gets worse if you have keep enemy power on

calm widget
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those are red herring

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also i think dogs spawn in herds sometimes so that might by why it could seem like theres not many

wet fjord
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The moon I'm thinking about is Auralis from Starlancer which has a lot of giants:

ForestGiant:75,MouthDog:25,Baboon hawk:1,Flowerman:10

calm widget
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but i did see like 5 driftwoods playing embrion yesterday

wet fjord
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Should I change config in LLL?

calm widget
calm widget
wet fjord
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Don't think I saw any of yours yesterday on that moon 😢

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Will check again

calm widget
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damn, and you're sure your config works right?

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this also has to be after i fixed the stupid immerisve scrap thing that broke giant speicmens

wet fjord
calm widget
wet fjord
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Haven't changed anything yet

blissful parrot
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but

wet fjord
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but since Custom is at 100 I assumed there should be a lot of spawns anyway

blissful parrot
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how does this mod work, are there no extra planets, is it just instead of only the forest monster its these too?

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are they rare?

calm widget
calm widget
blissful parrot
blissful parrot
wet fjord
wet fjord
blissful parrot
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i put some other mods, is there an incompatible mod with this?

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i added Herobrine, Fall guy model, Badasscompany, jump delay patch, catnap plushie, mirage, mimics, more suits,

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are these compatible

wet fjord
calm widget
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this mod has 0 incompatibilities rn

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as far as im aware

blissful parrot
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changing configs is with this mod is very complicated

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how do i do this

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o.o

calm widget
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just follow the examples lol

blissful parrot
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ONE more thing

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it has to be a mod

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happened as soon as i added some

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thius happens when making a game

calm widget
blissful parrot
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and its not making

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it

calm widget
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dunno what mod messes with that

blissful parrot
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thank you tho

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ill let you know if i find it

calm widget
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bet

wet fjord
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btw @calm widget , what's zeus mode

silver wedge
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Lightning fun.

calm widget
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by the redwood

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very fun

wet fjord
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👀

wet fjord
silver wedge
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And people complain of my configs not being descriptive.

blissful parrot
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thats whats not loading

calm widget
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uhhhhhh mirage

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i think

blissful parrot
calm widget
wet fjord
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Mirage's working on my end tho so dunno what your problem could be

silver wedge
wet fjord
# blissful parrot okay

If I were you I would start by looking at those:

Herobrine, Fall guy model, jump delay patch, catnap plushie

Since I don't have them in my modpack and my modpack works rn

blissful parrot
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i may be veru annoying, and im sorry, but i legit cant do the config, all i want is to make it spawn on march, vow, well all of them exept the first map and the company building

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and have it a fair amount of spawn rate

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so we see them

calm widget
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then clear the config and do Vanilla:200,Experimentation:0 i think

blissful parrot
wet fjord
blissful parrot
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on lethal

calm widget
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oh idk if that config mod works with my mod

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actually no i do know

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it doesnt

blissful parrot
calm widget
blissful parrot
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works for everything

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just

calm widget
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not for spawn rates

wet fjord
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LethalQuantities you mean?

blissful parrot
blissful parrot
calm widget
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if you mean lethalconfig

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yeah

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thats not a universal thing lol

blissful parrot
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alr ill use thunderstore

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then

abstract relic
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what?

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I always configured this mod with LethalConfig

calm widget
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LLL loads stuff on load time

zenith knoll
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I typically configure mods with thunderstore

calm widget
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so stuff like, specific enemy settings does get changed

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but stuff like spawn rate doesn't

abstract relic
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Oh ok, but I restart my game when configuring anyway so that's why it works

blissful parrot
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sp

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so

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whats ths spawn rarity?

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spawn weight?

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multiplier?

calm widget
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its the redwood spawn rarity

blissful parrot
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oh

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i see it

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uhhh

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its not 1/100

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808080?

calm widget
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what? thats not the redwood spawn rarity 😭

blissful parrot
calm widget
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thats not the redwood spawn rarity either...

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driftwood*

blissful parrot
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okay imma ask you if you could do this for me and send mt the configs 😭

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i dont get this

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ill appreaciate it

calm widget
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i cant lmao, why are you looking at hexcode stuff Facepalmlmao

blissful parrot
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im looking at the config

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and it doesnt look like the full config

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all i want is them to spawn on all moons, exept experimentation, and company building

wet fjord
blissful parrot
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oh

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nvm

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it was

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but

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all i see is one monsters spawn rarity

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i dont see all 3

wet fjord
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There's two iirc, RedWood giant and Driftwood giant

blissful parrot
wet fjord
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The other ones not implemented yet, it's planned 😛

blissful parrot
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ohhhh

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i see

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the skinny one i scary

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but

blissful parrot
wet fjord
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No two

blissful parrot
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oh i see

wet fjord
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You should see two configs for spawn rates

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They're not right next to each other tho

blissful parrot
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okay so, i see driftwood rarity, not redwood

wet fjord
blissful parrot
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oh

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i may be stupid

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so

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could you please make it for me

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i just want to have fun with my friends

calm widget
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go to enemy options

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find driftwood rarity

blissful parrot
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i did

calm widget
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and redwood rarity

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or well, spawn weight

blissful parrot
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but i dont know how these work

wet fjord
blissful parrot
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whats the max

calm widget
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just follow the format of MoonName:Number 😭

wet fjord
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just removed experimentation

calm widget
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max is 9999

blissful parrot
calm widget
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probably

blissful parrot
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okay

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so

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what do yall recomend

wet fjord
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It's not really a chance out of 9999, it doesnt work like that in LethalCompany, it's weighted probability, so it's not easy to calculate, the default config is good, you can just remove Experimentation if you don't want it to spawn there

blissful parrot
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tbh

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i want it there

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ill keep them default

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why is the blue text there

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i have nitro

calm widget
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dunno

calm widget
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also i just learned the custom keyword doesn't work

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you'll need to name every moon you wanna add it to

wintry minnow
calm widget
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gonna have to wait for an LLL update fix :3

full ruin
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ok that explains a lot

wintry minnow
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This is why I manually set every moon

wet fjord
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was wondering why it didnt work

full ruin
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at least 50% in my pack i have never visited

wintry minnow
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Idk man

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If you ain’t using them moons

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I’d say maybe consider pulling out the gun and shooting them

dusk summit
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fixed

normal sierra
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the redwood homie has got me all the time 🙏

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eating those forest giants

dusk summit
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I was being chased by a giant and a Redwood intercepted bro like a football champion and ate em

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the absolute goat

vivid nexus
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Would it be possible to add a config option that gives these giants a chance of spawning in place of regular giants rather than having their own weights? That’s kind of what I’ve been trying to tune my weights to do, but adding more monsters will always consequently lower the spawn chance of other monsters, which I don’t really want to happen

vivid nexus
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What are the internal names for the redwood giant and driftwood giant? I'd like to add them to LethalSnap.

vivid nexus
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cool, thanks

zenith knoll
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Hold

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U p

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CRYSTAL RAY?

ebon thistle
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lethal things enemy that's somewhat unfinished

midnight verge
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what is this stargrasper variant u speak of? 🤔

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1.8x taller? im already hurting my neck in vr looking up at the normal redwood. guess i have to break it to look up at the stargrasper.

midnight verge
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unfortunately still havent gotten to testing the driftwood in vr btw.. been busy irl 😫

calm widget
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its alright lol, haven't had any complaints yet anyway (not a lot of people play VR)

midnight verge
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when im free again i wanna make a new v50 modpack from scratch :0

calm widget
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oo fun

midnight verge
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coz i dont trust my last modpack to work in v50 any way. im sure there's a bunch of things broken. 😔

calm widget
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mhm

copper lava
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And then I guess be jumpscared when it steps on you lol

sudden lichen
wet fjord
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@calm widget Much more of a nitpick than anything, but I've done some tests and I think your default values for the giants might be a bit too high. Not too much of a problem since I'll just rebalance them in my modpack, but for example in adamance your weight is Redwood:100, Driftwood:100 and that's the weight of the other monsters:

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It is mitigated by the limited amount of redwood and driftwood that can spawn haha

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Might also be very intended, if so, disregard 🙂

calm widget
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The weights were intentional in the scenario that people weren't seeing many spawns

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But that was partially due to bugs here and there

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I'll give everything a good /2 later

wet fjord
calm widget
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Please do yea

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I'll copy paste default values with as many custom moons

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Since LLL is broken with its custom tag

abstract relic
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I personally have the Driftwood at 1/2 of the normal giant rarity and the Redwood at 1/4

wet fjord
kind berry
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I have redwoods at one third I think -

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But driftwoods at 1/4

abstract relic
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Experimentation doesnt have Giants spawn im pretty sure tho?

kind berry
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They super rarely have a chance too

kind berry
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Sames goes to an old bird

wet fjord
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didnt before

abstract relic
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Ah thats why I didnt know then

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I remember looking at the spawns in LQ

wet fjord
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I jsut saw it cause I'm looking at the stats right now haha

abstract relic
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But like someone said, I think it'd be better for them to replace giants instead of adding new entries to the spawn pool

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Like 15% chance of it being a redwood instead of a normal giant

wet fjord
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In green are modded moons

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Reposting it cause I didn't have default values for Auralis... Forgot I changed it

calm widget
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I'll update config tmrw to include a bug fix and a bunch of custom moons so people don't have to do it themselves

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Got a movie marathon to get through today, detective conan's 28th movie is coming soon I need to rewatch the first 27

high latch
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can you still play this multiplayer?

zenith knoll
high latch
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okie dokie!

safe maple
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is the driftwood meant to attack players?

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it aint

full ruin
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it's legally blind

safe maple
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so

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noise?

calm widget
calm widget
safe maple
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so like

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from afar?

calm widget
safe maple
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I got in front of it multiple times

full ruin
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yeah its really hard for it to spot you

calm widget
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It should've seen you but as I don't really know how in front you got I cant say its a bug lol

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It has a dynamic awareness system so it doesn't insta see you, so it takes a few seconds

mortal moss
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it's a lil stupid

wintry minnow
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idk if its a me thing

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but i was able to give the driftwood several backshots with a revolver without it aggro-ing on me

calm widget
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i put collision increasing awareness but forgot other stuff like that lol

safe maple
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didnt see me

calm widget
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it definitely should've

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ill test it later but i havent been hearing any problems

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can u send logs

safe maple
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I'll do it tomorrow

wet fjord
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I've tested it today and it saw me, wasn't the most reactive, but about 2 sec was all it took

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The driftwood is the one which has the arms that touch the ground right?

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Cause that's the one I saw

calm widget
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ye

calm widget
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TheGiantSpecimens

ebon thistle
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i have not seen the thread name this clean since release lmao

low girder
calm widget
low girder
calm widget
low girder
sudden lichen
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Xu, help me think of a challenge for the Mangrove giant, and maybe a better one for the Redwood giant wibblewabble
In my server we run a lethal bingo event biweekly, i did challenges for different mods
Idk what to do for the mangrove giant tho

low girder
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Isn’t that just the driftwood?

sudden lichen
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wait
yeah that sorry

low girder
sudden lichen
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Thats p easy tho, kinda free
But getting thrown into something might be too hard

low girder
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Watch the driftwood giant die

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That’s all I got

calm widget
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you'd have to lead it into the edge of the map and make it face towards the center of the map cuz it throws you backwards

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or have its throw glitch you into a mountain

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also that's pretty sick, a biweekly lethal bingo

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for redwood, yuo could do something like "witness a redwood dying"

limpid whale
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The Driftwood is probably my least favorite enemy due to no counterplay tbh

calm widget
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doesn't happen often, but good chance to happen during embrion visits

limpid whale
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I mean why does it not drop you and run away if you bonk it while it's grabbing you? But it will if you hit it before it manages to grab you

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Makes 0 sense

calm widget
limpid whale
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Explain how it has a counterplay? It sees you from super far away

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You can't outrun it

calm widget
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it doesn't see you from super far away, you can so very amazingly easily run past it without it seeing you

limpid whale
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I find the Driftwood to be extremely annoying especially since usually 4 spawn at a time

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Lol

calm widget
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it's scared of redwood and has some natural enemies so a lot of the time it wouldn't be bothered with the player

limpid whale
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This is fair

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I think they're just racist against me on Artiface tbh

calm widget
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maybe

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it deals little to no damage as wel lol

limpid whale
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Artiface is kind of closed corners

calm widget
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artifice is the one with buildings?

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cuz if so, driftwoods are super bad there

limpid whale
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I mean, when you leave Main and one is right there

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Lmfao

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then another also runs up

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XD

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If the Redwood is there it helps, same with Old Birds but I had one completely ignore there being an Old Bird when I ran up to an Old Bird to try and get it to attack it

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That's when I got thrown out of bounds on Artifice lmfao

calm widget
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old birds only attack in groups, i cant help that lol

limpid whale
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Haha

unborn dove
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What

limpid whale
# unborn dove What

I think they meant Old Birds only attack enemies in groups, but I could be wrong

unborn dove
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I dont think that’s a thing 😭

calm widget
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it is

unborn dove
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I have never heard or seen such a thing

calm widget
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s-skill issue?

unborn dove
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Or LYING

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Giants attack in groups because 2 of them saw me

limpid whale
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I just wanna find out what mod prevents you guys from getting thrown

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So you can feel my frustration when they throw you, another sees you and it repeats

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Ugh

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XD

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I think it's gotta be ModelReplacementAPI tbh, cus it adds Physics and stuff to dead bodies

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If it's not that then

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Idk

unborn dove
sudden lichen
# calm widget also that's pretty sick, a biweekly lethal bingo

It is!
My fav challenge was probably...getting someone from main to fire exit whilst a jester is enraged the whole time c:
Both of the last teams left got it around the same time, my team was slightly faster, tho in this one (sadly it cuts off) they all managed to make it somehow
https://cdn.discordapp.com/attachments/1228981705470251068/1229230637366378536/Lethal_Company_replay_2024.04.15-01.43.mp4?ex=6634333d&is=6632e1bd&hm=d4b79e61640d5ce17412bce51fcbce8d56a523b91934a8ce5f773e34e0083767&

sudden lichen
calm widget
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you'd have to be in stormy weather and have zeus mode turned on

sudden lichen
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Have someone die to zeus mode

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Low tier god

calm widget
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lol sadly lightning in there doesnt do damage

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otherwise people would've been very pissed off

sudden lichen
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nooooo

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but its optional MiwaCry

calm widget
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people will already really annoyed at me adding lightning lol

sudden lichen
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Silly
Me when i dont know how to change a config option from true to false

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I am also gonna give a chance for driftwoods to spawn on Aquatis and Maritopia, as my friends requested
Yeet people into the ocean / off the towers

mortal moss
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the bingo thing seems fun, what challenges have you had so far?

sudden lichen
# mortal moss the bingo thing seems fun, what challenges have you had so far?

"Have a lootbug fire a shotgun/rocket launcher"
"Have 3 people sync an emote with a mimic at the same time"
"Have someone die to dog with a boombox playing 'Who let the dogs out' during the chorus"
"Lead a slime to a teleporter trap"
"Leave maxwell dancing in the office elevator"
"Put a fumo on every toilet in a pool rooms bathroom"
"Suicide bomb an enemy with a jetpack"

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to name a few

calm widget
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that sounds like so much fun lol

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very jelly

sudden lichen
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it works well with friends but its tricky to host such a thing like publicly
Cuz people would be more likely to cheat n stuff

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You're welcome anytime tho!

calm widget
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where do yall play, never heard of this bingo event owo_think

mortal moss
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yeah, where do you play?

sudden lichen
calm widget
sudden lichen
calm widget
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it's fine if ya dont want to lol

sudden lichen
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Nah i would love to have you join!

copper lava
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Was checking how you register custom spawn config and noticed this

calm widget
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Oh yeah It says driftwoodplushie lol

ebon thistle
calm widget
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For like 2 hours

wet fjord
calm widget
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Ye

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Soon

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Hopefully

silver wedge
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Anytime now.

winged trench
# calm widget Soon

will it also have a squishy animation like the plushies from Monster Plushies ||or would i need to animate that lmao||

calm widget
winged trench
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i sure can animate both redwood and driftwood to be squishy, yessir

calm widget
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I'll send u the Redwood model soon then, and I'll actually bother syncing sounds

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Driftwood I still don't have but its in the works

abstract relic
calm widget
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Yee

abstract relic
#

Nice, can't wait to see it!

dusky crow
abstract relic
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This mod allows you to do that

vivid whale
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Cuz of this mod I got a idea of else monsters specimens lol

dusky crow
dusky crow
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Cool

vivid whale
#

Like, this mod add the new giants, so I got ideas of like specimens of other L.C monsters

calm widget
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Ah, feel free to voice your ideas, I'm unlikely to do em as variants but if there's any cool ideas I might do them for my other mod

vivid whale
#

Cool!

dusky crow
vivid whale
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Cool

vivid whale
dusky crow
calm widget
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Nothing they're frauds (okay that monty guy might be a lil cool)

vivid whale
#

Interesting there existing mod what adding working lassoman

vivid whale
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Like yk there, unused monster, lassoman

dusky crow
vivid whale
#

I talk about IF exist cuz k don't know about any mod what adding lassoman back

wet fjord
vivid whale
#

Maybe

ebon thistle
#

enemies to besties omgg

ebon thistle
ebon thistle
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but entities are hard asf to make, so I get how with people thinking he might actually be put into the game proper + that made it so there's no Lasso mods out there

weak vine
#

hey am i the only one having issues with giants on modded moons not spawning?

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if so i'll prolly just regen config again incase something old is messing it up

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but I set it to Custom like it was meant to be

vivid nexus
#

How do you guys go about spawning enemies to test them? I tried using Imperium but it seems rather glitchy for modded enemies. I tried spawning the Driftwood Giant for example, which worked, but it wouldn’t aggro onto me at all and I want to confirm if that’s its actual behavior (due to a bug) or a side effect of Imperium

ebon flower
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that's what i use

vivid nexus
#

I’ll give that a look, thanks

ebon flower
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i think @calm widget fixed giants to appear as outside in devtools

calm widget
#

yesh (i think i applied that fix and updated the mod)

ebon flower
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🐐

low girder
#

Personally I’m thinking you should make them spawn in the ship instead

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Be different, stand out

ebon flower
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anything is better than having to test driftwood changes inside the dungeon

calm widget
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honestly yeah Facepalmlmao

tame adder
#

Is it possible to config the value of the modded giant samples and their tiers? because you can start collecting drift wood giant samples at tier 2 which is for spiders and baboon hawks while standard giant is at tier 4

vivid nexus
ebon flower
#

tab/esc

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select the type of monster and the monster

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and click spawn

vivid nexus
#

Oh duh, I completely missed the giant ass DEBUG/TEST shit right above resume

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guess my eyes glazed over it lmao

calm widget
tame adder
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another quirk about them by default being placed into tier 2 is you get more value killing baboon hawks than killing the giant angry stick

vivid nexus
#

I really feel like the Driftwood Giant's grab range is a bit off, I was clear to the side of it while the animation it plays implies it only grabs from the front

ebon flower
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the code probably start when you are in front of him but the animation change after you move

tame adder
ebon flower
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at least that what it look to me

vivid nexus
ebon flower
vivid nexus
#

I know Xu talked about the driftwood having many weaknesses before but tbh this actually should be one, it's a charging enemy, strafing something charging at you is a naturally expected counterplay

tame adder
vivid nexus
#

unless dude has like psychic powers that specifically work only on the front of his arms the animation should probably accomodate the grab range, or the grab range should be adjusted

tame adder
#

could just initialise the grab quicker

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because the giant probably would grab you if you went to the side anyway because youre just going towards the big old grabbers

vivid nexus
#

Whatever works, as long as it looks consistent

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that's mainly what I want

tame adder
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so if you sort of collide with the arms it grabs earlier

vivid nexus
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I just don't want it to feel bullshit if you get what I mean

tame adder
#

yea thats fair

vivid nexus
#

because if it doesn't visually look like he grabbed you but he did then that kinda feels bullshit lol

sonic wasp
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I see yall had fun making the driftwood

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pixel

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not me

vivid whale
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Also, I have question, on what moons spawning cactus giant? Cuz i played alot with my friends and we never seen cactus giant spawned

low girder
vivid nexus
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Did some testing and besides the driftwood giant animation stuff I brought up earlier I’ve also noticed that with the redwood giant eating other enemies, the enemy being eaten is mispositioned and is decently far away from the hand that’s presumably supposed to be holding it

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Definitely happens with driftwood giants and old birds, I don’t recall if it happens with forest giants

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Redwood giants also do not attack old birds unless attacked first; I assume this is intentional but just wanted to bring it up if not

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Lastly, would it be possible to get a config option for the redwood giant’s stomp damage? I feel like it’s rather on the low side given that it’s just about almost stepping on you. For that matter, if you’re under the foot of the redwood giant and it steps on you, you just get pushed out of the way; you should probably get instantly crushed in that scenario

sonic wasp
vivid nexus
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tbh what I’ve found today indicates to me that the hitboxes in general are just kind of fucked all across the board

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Actually, is it intended that the driftwood giant drops a sample when killed by the redwood giant? Seems kind of cheesy

narrow sequoia
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I'm fairly certain Xu is aware of that and is will be fixing that at a later date

delicate nova
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how power level works? If I want an entity to always appear on all moons, what power level should I set?

slim blade
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SIR PLEASE

narrow sequoia
# delicate nova how power level works? If I want an entity to always appear on all moons, what p...

If you want to configure spawn chance you should be looking at its "weight" not power level. Higher weight means more probability it will spawn.

Power level is basically how many creatures at once can be spawned. For example, if a moon's total power level is 12, and a dog takes 2 levels: that means the moon can theoretically spawn 6 dogs maximum.

||Note: outside and inside use separate power levels||

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I wouldn't recommend tampering with power levels

delicate nova
narrow sequoia
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Perhaps. You could be just getting unlucky too.

Try setting weight to 9999 so it's almost guaranteed to spawn. If you don't see any giants appearing for an entire quota, it is entirely probable there could be a mod conflict

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