#Tolian's Moons and Interiors

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prisma laurel
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@upper nebula and @ruby gate specifically

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got desynced a lot

solemn sorrel
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question

prisma laurel
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While me and Jacu didn't

solemn sorrel
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did you also downgrade LLL because of the company issue while playing

calm bluff
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you didn't really answer my question of how many times it happened in new lobbies

prisma laurel
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LLL 1.2.2 has never had that issue for me

solemn sorrel
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then thats probably not the issue then

calm bluff
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if this happened multiple times in one lobby then it's not really indicative of repeatability

prisma laurel
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like we made new lobbies maybe

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2 or 3 times

calm bluff
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gotcha

solemn sorrel
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we didnt make a new lobby on our thing cause it was 1 am and we were tired anyways

calm bluff
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and every time, the ones that had issues had late joined those lobbies?

prisma laurel
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Yeah

zenith jay
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How are you two setting your interior weights? @prisma laurel @solemn sorrel

prisma laurel
solemn sorrel
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considering the interiors we got were facility and mansion then like

i didnt mess with them at all

prisma laurel
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I had SDM set for Spectralis though

zenith jay
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But how are you setting ANY within your pack?

solemn sorrel
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i didnt have any custom interiors set for harloth, did for crystallum tho but i still got fscility regardless

prisma laurel
solemn sorrel
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like you mean the chances right

calm bluff
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would be incredibly helpful to determine

  • whether this for sure only happens with late joins for you
  • what exact steps need to be taken to cause it to happen every single time (not just maybe often, unless you test it tens of times)
zenith jay
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Like are you setting any interiors using their own config and a different interior using the LLL config?

solemn sorrel
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with LLL's yes

prisma laurel
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Yeah I set them with LLL, my interior mods removed the options to set them in their own configs

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But also as I said this wouldn't make sense to cause vanilla interior desyncs

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I haven't touched the vanilla interiors

calm bluff
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one thing I wonder, was this a big lobby or why were people late joining after a restart?

solemn sorrel
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the only interior ive messed with outside of LLL was poolrooms cause there was some weird glitch where even if set to false it was using it (but its not even set to be on either moon)

prisma laurel
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and this only happens with Tolian's moons

prisma laurel
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The other joined around an hour into stream

zenith jay
# solemn sorrel oh uhhh with LLL

I only set interiors through LLL, even with interior mods that have their own configs. With interiors that have their own I set the weight to 0 and leave the list blank. I haven't had any desync issues in v50 yet

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I didn't mean to reply to you specifically sorry πŸ™ƒ

calm bluff
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see this is where it would be very helpful if you could document the series of events, at least if you can't test to determine if it's repeatable

solemn sorrel
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ur good

calm bluff
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it's way too hard to determine the cause of an issue like this if we're trying to piece together what happened when from random pieces of information

solemn sorrel
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mine and my friends

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two sets even one from on harloth and then one when we ended on crystallum

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and my mod pack code too

calm bluff
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it might, but I'm more concerned about the sequence of lobbies being opened, players joining, routings, etc, if this issue is supposedly related to those things

zenith jay
calm bluff
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without knowing the order, which players were affected at each point, etc, it's hard to guess how to reproduce this

prisma laurel
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They imported my pack with my configs

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So that wouldn't make sense

calm bluff
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I'm not really looking to spend a three day stint trying to reproduce this, but if I'm sure I can reproduce it I'm willing to look for the cause

zenith jay
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Thunderstore client is kinda jank sometimes

prisma laurel
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Makes 0 sense

solemn sorrel
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i can recall what i did at least, and also we were all using the same pack with my configs

basically open lobby, everyone join, start, do a few moons, play the game basically, everything's fine, go to company 2nd time, harloth, walk in, me in facility them in mansion, leave, go to crystallum, same issue, end game

calm bluff
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oh, it was after company? is that with LLL 1.2.2 or whatever one it was that has that error when routing to company?

prisma laurel
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and tumbleweed was desynced

solemn sorrel
calm bluff
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see this is the kind of info I'm looking for

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hmm

solemn sorrel
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i went back a version and that might be the culprit

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but lun is saying they had 1.2.2

calm bluff
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I wonder if it could still be related to the company if it happened after that for the both of you

prisma laurel
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Then we played Rosie's moons for a while they were fine

solemn sorrel
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and everything was fine other than their issue

prisma laurel
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My other friend joined

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we went to Harloth

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they got desynced on Harloth, noted before landing the monitor on the ship said Spectralis

solemn sorrel
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late joining is definitely the culprit there i'd think

prisma laurel
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I don't think so tbh

solemn sorrel
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happened prior to the LLL update with my friend who got disconnected and joined back

he saw hospital we saw castle

prisma laurel
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Considering this only happened with Tolian's

solemn sorrel
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so you tried late joining again on another moon

prisma laurel
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If it happened elsewhere I would pin it to late joining but

digital bluff
calm bluff
prisma laurel
solemn sorrel
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oh so it wasn't immediately after they joined

prisma laurel
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But we also did the same tonight with no Tolian moons installed

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Not 1 desync

solemn sorrel
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that yall went to harloth

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you played the game a bit then went to harloth with the late joined friend

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if so then def not late joining then

prisma laurel
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Yeah if it was late joining this issue would reproduce on moons that aren't Tolian's

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But it doesn't

calm bluff
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this only happened during the one stream lunxara?

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well, if could definitely be a combination of issues

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I feel like that's likely given that it's not happening to all clients

prisma laurel
calm bluff
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by which you mean it has happened before the same way?

prisma laurel
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Now Batby told Tolian before it was cus he was including the facility in his moons

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But he fixed that

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So why does it still happen?

solemn sorrel
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i feel like maybe the update that fixed desyncs didnt actually fix em..... (obvious ik) but like thinking about that

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cause apparently the issue was supposedly that tolian packed the entire facility with his moons

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and he removed them to supposedly fix desyncs but now they're still happening

prisma laurel
solemn sorrel
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so its hmm

prisma laurel
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I feel like he just has something set up incorrectly

solemn sorrel
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maybe its somn else hes still got in there??? yeah

calm bluff
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that may be, it's very easy to do so

prisma laurel
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Probably yeah

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I think in our case Spectralis was the culprit, cus why would Harloth and CaltPrime when people desync say Spectralis on route?

calm bluff
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but I think it would be good if you can experiment a little to see exactly how early/easily you can get this to happen consistently

digital bluff
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^^

calm bluff
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I don't know if someone else is going to beat me to it, but I only want to spend time on this if I'm sure I can get it to happen on my machine

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I got stuff to finally finish working on for OpenBodyCams after all, I've gotten distracted by other peoples' bugs enough already

solemn sorrel
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i'll have to leave that to lun as much as i wanna help get that fixed, friends dont have time to help test cause busy and i also dont have time cause busy (hence why we play once a week)

prisma laurel
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Like I said the earliest I had it happen was on 2nd quota going to CaltPrime

calm bluff
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that's not enough for me at the moment, though I'm sure that would be the place to start if it's proven consistent

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if I know the exact steps to take so that I don't have to restart two LAN instances all day for two days I'm totally down lol

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my PC is already acting unstable enough

prisma laurel
digital bluff
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Probably best to watch back the footage since you have streamed it, good part of debugging on stream pfft

prisma laurel
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I mean the only concrete info I got

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was both Debby and tumbleweed saying the monitor said Spectralis later on before we landed on Harloth and CaltPrime

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and then they got Mansion layout on both moons

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Idk what else to give tbh

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We had this same problem with Nimbus before too, 2 people would get everything properly, 2 would be desynced

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In a lobby of 4

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But this was before Tolian fixed the moons including Facility

digital bluff
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Always 2 people?

prisma laurel
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Yes in a lobby of 4

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Me and the first person that joins are usually fine

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the 2 that join after desync

digital bluff
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Interesting

calm bluff
prisma laurel
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In the same way too

calm bluff
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I'm not asking about whether it's bad though

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what I'd like is something like

  1. start lobby
  2. go to experimentation
  3. have friend join
  4. route to big bad buggy moon
  5. look it's desynced!
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if steps that can be written like that cause the issue to happen consistently, than the issue will take mere hours of my time to fix rather than days

prisma laurel
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That first time someone desynced they joined right after we did first Quota on Eve and went to the Company

calm bluff
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the point is, if it's not something that you can tell me how to cause, you are asking me to spend hundreds of attempts shooting in the dark trying to hit some bug while you hold all the information that makes it possible to reproduce it

prisma laurel
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I had routed to CaltPrime before they even joined

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So we made a lobby, went to Eve. Did a whole quota. Sold at the Company, I routed to CaltPrime, and the person who then joined which was tumbleweed was desynced

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However the interesting thing is, we played on some of Rosie's moons for a while after that. Later on Debby joined we went to Harloth and only Debby was desynced

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before landing though Debby stated they saw Spectralis

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We then updated CaltPrime and tried going there and before landing

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tumbleweed saw Spectralis

calm bluff
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did you recreate the lobby between tumbleweed being desynced and Debby?

prisma laurel
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I did once yeah, to try and help resolve tumbleweed's desyncs

calm bluff
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then it definitely seems like it would be worth testing whether joining after one day causes the issue

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if that causes it I can try to look at what's happening

prisma laurel
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That very well seems to be the case, however idk why this is affecting Tolian's moons though

calm bluff
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that could be caused by any number of things really

prisma laurel
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and why it picks Spectralis for the desynced person is even stranger

calm bluff
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doesn't really matter as long as it can be reproduced

prisma laurel
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True

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Well I could send my pack and you could definitely test playing a day and then having someone else join cus that should do it, if not then doing a full quota should likely reproduce it

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018f294d-f96f-d07e-b7c6-39caaf80b55b I readded the 3 Tolian moons we used

calm bluff
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someone else is definitely welcome to give that a try and report back :P

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I have to work on getting my upgrade into the game

prisma laurel
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Yeah I could likely do it later but I need to get some sleep rn πŸ˜†

prisma laurel
olive dagger
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πŸ‘€

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what happened?

prisma laurel
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Lmao

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If it's WeatherTweaks desyncing the moons iswtg Mrov

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XD

olive dagger
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it shouldn't be 😭

prisma laurel
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I would be like

olive dagger
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that's why i'm here

prisma laurel
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"How?"

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XD

olive dagger
calm bluff
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the final weather value is actually synchronized by your mod though, right?

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seems very suspicious for this to also cause weather desync

olive dagger
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i'm prefixing the methods for selecting weather on all clients

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the host picks the weather and sends it to clients, which apply the received data

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so something must go super bad that it's not syncing correctly

calm bluff
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what happens if the weather isn't synced when those methods are called?

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as in, the rpc message hasn't been received

olive dagger
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then the previous data set is still active

calm bluff
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hmm

olive dagger
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because nothing gets changed

calm bluff
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is there a guarantee that under normal circumstances the message will always be received before the client tries to set the weather?

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or do you set it after the fact if it's received after that?

olive dagger
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so i'm completely skipping the method on client, which means the data from previous round is still set

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and after host sets everything up on their end they send the values to clients, which set it the same way

calm bluff
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oh, I guess I misinterpreted, I thought you cached the value from the server until that method ran

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that makes sense

calm bluff
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very odd that it desynced then indeed

olive dagger
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yeah 😭

calm bluff
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wait, what prevents the client from polling that "WeatherTweaks" flag before it's set by the host?

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unlikely that that's related but it looks suspicious to me

olive dagger
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the lobby one?

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GameNetworkManager.Instance.currentLobby?.GetData("WeatherTweaks") != null

if you're talking about this, it's a lobby data tag that clients receive before they start connecting to the lobby iirc

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so there's no way that they connect to the steam lobby and they don't have the access to that

calm bluff
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hmm, in that case I suppose if SetPlanetsWeather is always called before any clients join, it's fine

olive dagger
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also when any player joins the data is fetched on their joining, running the same thing

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so i don't need to send events/rpcs both ways, it's done automatically πŸ˜…

calm bluff
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I thought that GameNetworkManager was a vanilla thing

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so I'm not exactly sure how that relates to the network API

olive dagger
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my lack of knowledge with rpcs shows 😭

calm bluff
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anyway, as long as that data is set before clients join and synced to them before that method is called, I suppose it's fine

olive dagger
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yeah

calm bluff
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I'd have to look at where it's called to know but I'm gonna assume you checked that lol

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it just looks like a weird pattern to me

olive dagger
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yeah, no weather calculation is done on any client

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so the only thing breaking the sync is the networking itself

calm bluff
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hopefully it's not an issue with the API then

olive dagger
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it would be happening more if it was the API error πŸ₯²

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i think in this case something just messed up somehow

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we'll see when they follow up

prisma laurel
olive dagger
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it's not

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we'll see

prisma laurel
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πŸ‘

calm bluff
olive dagger
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πŸ₯Ή

west pivot
zenith jay
lethal elm
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ok so Budapest got fixed when entering the moon but the game crashes when you die. (happens every single time)

glass abyss
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@faint topaz ok yeah, lunxara was right, we routed to maritopia with no latejoiners, one sees echoreach

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tell me if you need any additional info

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scratch that, the dude that has a desync had a bug when joining with "player #3 disconnected"

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restarted the lobby, no joining bug, 3/4 see nyx, 4th sees nimbus

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rerouted to solace (starlancer's moon) and we all see it

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aquatis (sfdesat's moon) is also 4/4

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rerouted to nyx again, 3/4 see nyx/ 4th sees nimbus

flat nexus
glass abyss
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yeah its the same, synced with profile codes

flat nexus
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send your LLL config to the guy that desynced

glass abyss
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aight

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gonna also remake the save just in case

glass abyss
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so far everyone sees the same planet

bright sentinel
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It's concerning that sharing the code wouldn't share the same config if that truly was the issue. I'd be interested to know how the configs were different

west pivot
glass abyss
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no

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they def had the same config

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same code same profile

west pivot
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how it work now then? and not before?

glass abyss
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i have no idea, it might've been just a coincidence

flat nexus
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but that was very long ago, so idk

glass abyss
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i do tweak the configs fairly often but everyone gets the same profile code before every game

west pivot
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yea pretty sure diversitys config was different for my friend one time even tho i sent him code

glass abyss
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still weird that its the same people and the same issues with latejoin before that start happening. and that rosies' and starlancer are unnafected

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and aquatis

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actual random event

bright sentinel
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Could it be like: you share the profile code, everyone launches the game, something changes in the LLL config but not the same way for everyone, you then share your config, and it works because whatever edge case led to the LLL config changing already happened

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Spurned by a mod update or some interaction with the config for another mod like interiors, moons, or lethal quantities?

glass abyss
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not using lq

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its weird that its consistent to a degree, like

bright sentinel
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And bizarre only for Tolian moons

glass abyss
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well not only tolian

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had it happen on orion

bright sentinel
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πŸ€”

glass abyss
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no desyncs but seeing diff weathers now

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cool stuff..

sullen geyser
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our groop sees different interior and only on tolian moons

glass abyss
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fell through the map on crystallium

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gonna send a vid later

sullen geyser
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that's not supposed to happen XD we just explored black mesa on nimbus, as for some reason the interiors were working there, but then we got deported into oblivion. Not sure tho if this is Nimbus issue or Balck Mesa interior

sullen geyser
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And for some reason all except me (host) see fire exit near the ship, while landing on your moons:

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this time it was extra small

faint topaz
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I'll fix it

sullen geyser
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or so they tell me

glass abyss
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eclipsed on crystallum is easily a run ender

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and the racist weather tweaks made it a 3x in a row

faint topaz
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I have an idea

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The problems started when I added LLL 1.2.2 to my project

glass abyss
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also idk if its 096's issue but the navmesh is weird??

faint topaz
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I'll fix it

glass abyss
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out here making full adventure maps damn

faint topaz
primal oracle
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Enemies dont have a great time on anything that isnt the ground

zenith jay
glass abyss
sullen geyser
zenith jay
glass abyss
faint topaz
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I take it it's fog?

glass abyss
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yea

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yeaaaa

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cant wait for mrov to kill fog

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or did he kill fog already

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also damn, the average distance from ship to entrance makes it pretty hartd to get the apparatice with meltdown

faint topaz
faint topaz
glass abyss
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there was also a dog stuck inside a building of which im gonna send you a clip later

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also all my friends hate maritopia

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😭

viral hawk
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I hope you don't though..

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maritopia is PEAK

faint topaz
glass abyss
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but they just fall to death most of the time lol

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honestly the traversal from the second building to the main entrance could be a bit more laid out tbh

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but overall great map

faint topaz
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||mm||

west pivot
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this for Calt?

faint topaz
west pivot
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oooo

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||prob a moon we havent seen yet then||

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||cuz it dont seem to fit your other moons||

faint topaz
gaunt topaz
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oh dear

west pivot
gaunt topaz
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just gonna say this. Tolian, get feedback from as many ||interior|| makers as you can before release. from what i understand, ||interiors are way harder than moons in terms of development difficulty.||

floral wing
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AHHH I cant wait the interior looks amazing so far

prisma laurel
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@calm bluff got the map desync again, noone late joined this time

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We did a game on Summit, went to Spectralis and 3 people fell through the map

calm bluff
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was that all the clients in the game?

ruby gate
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there were 5 clients

prisma laurel
proper fable
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Is summit a moon

prisma laurel
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I'm gonna take Spectralis out of the pack

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I think it's causing all the issues in my case

digital bluff
proper fable
digital bluff
digital bluff
proper fable
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Oh

proper fable
digital bluff
proper fable
faint topaz
prisma laurel
digital bluff
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@faint topaz The issue seems isolated to Spectralis being installed. When uninstalled it seems as the desync issue doesnt occur

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Id say double check the scene, extendedlevel & selectablelevel

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make sure it all lines up

faint topaz
digital bluff
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They havent had a desync since removing Spectralis

faint topaz
digital bluff
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Alrighty

faint topaz
digital bluff
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Also you can use the AssetBundles configure section to check if you still somehow included the Facility interior

faint topaz
prisma laurel
digital bluff
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Alrighty

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Tolian, do you use a preset moon to make all your moons?

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Like copy the scene and such, or do you just make them from scratch each

faint topaz
digital bluff
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not entirely sure then

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all the stuff should be basically the same functionality-wise

faint topaz
fast nexus
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are these moons broken rn

west pivot
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apparently spectralis

prisma laurel
west pivot
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it updaed again

fast nexus
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was playin fine on azure and crystallum yesterday until i went to nimbus and my friend flew into the void immediately

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then every subsequent tolian moon had desynced interiors

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lol

prisma laurel
west pivot
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niiiiice

digital bluff
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Seems like those ones cause the issues with all of them

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No clue why

fast nexus
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will try later

prisma laurel
digital bluff
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It could be much of anything

prisma laurel
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I think something is still being included that shouldn't be

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Idk

digital bluff
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Yeah

prisma laurel
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@sleek crater You got any idea what it could be?

sleek crater
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is this the same issue as the last two times

digital bluff
prisma laurel
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So in our case the issue was Spectralis, going to Spectralis caused 3 players to void drop, and those same players if going to Harloth or CaltPrime before landing would see Spectralis on the ship monitor and then be given the Mansion layout

sleek crater
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not sure

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i haven't looked

digital bluff
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Genuinely not sure why 1 moon would be affecting x amount of other ones either

prisma laurel
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I don't either, cus this doesn't happen with your moons or Starlancer's moons

sleek crater
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again i haven't looked so i really dont know but the general answer to that general question would be that their sharing the same problematic thing

prisma laurel
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Something in the asset bundle must be desyncing stuff somehow

digital bluff
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Really boils down to what kind of problematic thing that would be in those asset bundles, which I dont think tolian has checked yet

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We'll see what might be the issue probably soon

prisma laurel
sleek crater
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dunno

digital bluff
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Right now I dont see any need for debugging since we still would need the data from Tolians side

prisma laurel
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Yeah I agree

digital bluff
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Probably best to give the issue a rest for now until more things are figured out

prisma laurel
faint topaz
prisma laurel
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In my group I know the first person who joined entered SDM fine with me, the other 3 got void dropped

faint topaz
prisma laurel
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But they all joined the lobby before we ever landed the ship anywhere

prisma laurel
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I recommend making sure you have at least 3 or 4 people

prisma laurel
# faint topaz We used 4 different interiors

Yeah for whatever reason in my case I think whatever is happening with Spectralis caused them to see Mansion on CaltPrime and Harloth, since Spectralis has the weights set opposite and they saw Spectralis on the monitor before landing, no idea why actually going to Spectralis caused 3 people to void drop though that makes the whole situation stranger

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And that was after freshly readding all 3 moons incase something got screwy with the LLL config before

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Cus before stream today I had regened my LLL config and had the moons not in the pack at the start, I added them later to test if we could reproduce issues and the second we went to Spectralis bam 3 people got sent to the shadow realm

faint topaz
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Maybe I just unloaded the moon badly

prisma laurel
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It's hard to say what could cause it, like why is the moon registering on the monitor for players who desync?

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It's strange

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Is it somehow sharing an asset that makes it register?

faint topaz
faint topaz
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||There is for example PaychSanctum which uses trees with Argent||

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||Or CaltPrime which uses the Terrain texture with EchoReach||

prisma laurel
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Yeah but in this case they couldn't have caused issues since they weren't included

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Btw I saw someone mention earlier Nimbus caused the same issue Spectralis did for us when they played with a friend, they went there with a friend and their friend got void dropped and died instantly

faint topaz
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I'll see what today's tests show

prisma laurel
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Yeah hopefully you can figure out what's going on

glass abyss
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baboon hawks too advanced for calt prime

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this door is confusing lol (same texture as fire exit to the other side of it)

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map looks amazing

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dog stuck

faint topaz
glass abyss
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other than that holy hell the map looks immaculate

solemn sorrel
prisma laurel
gaunt topaz
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@faint topaz further testing is required... but you might not be the main cause of the desyncs, and a patch may be releasing soon to stitch it up

prisma laurel
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Btw for those experiencing desyncs with Tolian's moons if you use ReservedItemSlots remove it for now

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it's the cause

fast nexus
prisma laurel
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Well removing it fixed it for our group

prisma laurel
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I will say we also removed 2 other mods from the pack

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NiceChat

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and BetterItemScan

fast nexus
prisma laurel
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You should use LobbyControl

fast nexus
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ok

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are there any other mods known to cause desyncing

prisma laurel
#

Can you post your mod list?

fast nexus
#

o just realized what u meant

#

will post later

prisma laurel
prisma laurel
solemn sorrel
#

i see

#

is there any mention of a fix, i assume there is but

prisma laurel
#

It's the issue that happened with furniture desyncing before reocurring partially, except ship furniture doesn't desync lol

solemn sorrel
#

such a weird combination to make a desync issue

prisma laurel
solemn sorrel
#

thats like the time i installed a mod into my mc modpack and it turned the entire world blue

prisma laurel
#

If someone picks a reserved item up before someone else joins the lobby

#

I just went back to using extended Hotbarplus

#

Til a fix happens

prisma laurel
calm bluff
#

huh, wonder how it was doing that without any obvious exceptions

faint topaz
calm bluff
#

does lethal toolbox do anything with moon or dungeon selection? I wouldn't have thought it would be related

faint topaz
faint topaz
#

It's all so weird…..

calm bluff
#

yeah

#

hopefully whatever commit is made to fix the issue is small enough to where I can tell what happened lol

#

I'm very curious

wind otter
#

is LLL fixed yet? or still need to run 1.2.1?

digital bluff
#

But if you wish you can use 1.2.1, i dont think there is too much difference player-wise

tardy rain
digital bluff
tardy rain
#

then i can safely use 1.2.2 with terminal formatter?

digital bluff
#

The routing issue was just an oversight

plucky apex
#

Anyone know why Budapest make crash on loading? I have only issues with this moon...

prisma laurel
# glass abyss No

Any other mods that are known to cause desyncing problems? IE LateCompany or ShipLobby?

glass abyss
#

no

prisma laurel
#

I'll state we took a few other mods out too but idk if it was them

#

BetterItemScan, NiceChat, and EnhancedSpectator

#

I think NiceChat was causing a ton of issues cus I kept getting networking spikes when people joined the lobby

prisma laurel
# glass abyss no

If you do use Nicechat it could be that, I noticed when a lot of people joined my lobby it caused networking spikes cus I think it conflicts with MoreCompany

gaunt topaz
gaunt topaz
#

on Nimbus

prisma laurel
#

Lol

gaunt topaz
#

yea, forgot to mention that part XD

prisma laurel
#

Nimbus with the void bugs again

gaunt topaz
#

was playin solo as well

prisma laurel
#

Nimbus needs a lot of love

gaunt topaz
#

ye

proper fable
fast nexus
prisma laurel
gaunt topaz
prisma laurel
# faint topaz I'll fix it

Btw I asked Starlancer if he could help you Optimize your scene bundles too cus I noticed some of them are quite big, so you may get more help from him later c;

prisma laurel
# glass abyss no

So I will say mods I removed from my pack on top of ReservedItems lemme know if you have any of these. NiceChat, BetterItemScan, and EnhancedSpectator

glass abyss
prisma laurel
#

and my streams would die

#

I think it was either breaking with MoreCompany cus MoreCompany touches chat, or LLL 1.2.2 somehow

prisma laurel
glass abyss
prisma laurel
#

NiceChat I removed and replaced with HideChat due to networking issues

glass abyss
#

and its strangely consistent on some moons and not the others

prisma laurel
glass abyss
prisma laurel
glass abyss
#

youd probably need to open chat first

#

bonus actions taken and sometimes calling is a matter of life and death

faint topaz
#

Everyone who has desynchronization happened, please throw the logs of the host and those who have desynchronization

fast nexus
#

I’ll post them if it happens again today

faint topaz
west pivot
#

i dont think so, maybe crystallum and echo really cheap like 100 credits tho

#

and echelon i think its price is good for its loot

#

cuz crystallum/echo are like 14-21 loot, and echelon is 17-24 loot

#

thats a lot for free moons i feel

glass abyss
#

echo should be a mid tier i think

#

and yeah i agree that there are already a ton of your free moons

twilit jay
#

Yeah I agree with it now thinking about it-

faint topaz
#
  • 0.1.8 >>> 0.1.9 Updated Nimbus
proper fable
faint topaz
proper fable
proper fable
#

@faint topaz

proper fable
prisma laurel
faint topaz
#
  • 0.3.3 >>> 0.3.4 Updated Harloth
prisma laurel
gaunt topaz
#

the better to test em with, too

fast nexus
#

assuming azure is meant to be azura since its a green planet

#

and spectrails is just a misspelling i assume

naive lake
#

There's also this lol

#

EchoRich

fast nexus
#

lol

#

wait i just realized how silly the maritopia moon pic is

#

how are the buildings visibile from space..

#

wait like half of these moon pics dont make any sense

#

lol

digital bluff
#

I mean, it does give a better idea of whats on the moon

fast nexus
#

true

#

some of these pics could be a bit better tho

gaunt topaz
#

the pic designs are just fine. it's just spelling that would need improvement

high sierra
#

You don't want to see Wesley or sfDesat moon images πŸ˜›

gaunt topaz
#

got the Wesley versions covered

glass abyss
#

where do i even go on celestria whar

#

ok i found the main on 9pm

#

nice

#

also uhhh

#

sun

#

and i had 2 random interact propts while runing aroun

faint topaz
#
  • 0.3.3 >>> 0.3.5 Updated Azure
  • 0.2.4 >>> 0.2.5 Updated Spectralis
  • 0.4.3 >>> 0.4.4 Updated Zenit
faint topaz
west pivot
fast nexus
#

I would check all the pages/descriptions for spelling and grammatical if I were u tho

#

it seems like there’s quite a few

fast nexus
#

honestly they aren’t that bad after checking

#

they have consistency which is nice

glass abyss
#

argent is soooooo cool

#

got scared by the ambience inside two times already

#

they chillin

#

bees on psych really are a gamble

#

i love how i can tell when landing on a moon i dont know the creator of if its yours if it has some sort of objects to help reach the ship haha

high sierra
#

Wish he did that for all the moons lol
We went to Harloth and Nyx and had to do some devious trickery to get two-handed items on board

Unless he already patched that

glass abyss
#

yeah i rember reporting this on harloth

#

havent been there since though...

glass abyss
#

psych has two suns??

high sierra
#

Tattooine moment

faint topaz
#

definitely

glass abyss
#

we dont question the intended design choice

high sierra
#

It's a ✨ feature ✨

faint topaz
prisma laurel
west pivot
faint topaz
west pivot
#

ah right

proper fable
faint topaz
proper fable
#

There’s just a void right next to the ship

faint topaz
#

Yeah, I'll fix it when I have time today

faint topaz
void stag
#

is this an LC moon or what

west pivot
faint topaz
void stag
west pivot
#

just as dangerous as other modded moons that have lava or water that insta kill you if u fall into it

#

imo

#

doesnt mean the moon is broken

west pivot
proper fable
faint topaz
west pivot
prisma laurel
fast nexus
#

path on crystallum from ship to entrances could be better lit

#

especially at main entrance itself

solemn sorrel
#

should clarify incase someone doesnt know /j means im joking

faint topaz
#
  • 0.1.9 >>> 0.2.0 Updated Nimbus
proper fable
faint topaz
proper fable
faint topaz
proper fable
fast nexus
#

is there a fire exit on azure?

gaunt topaz
#

a few, yea

fast nexus
gaunt topaz
#

they do, just not from super far away. detection range may need improving

fast nexus
#

odd since main entrance is scannable from far but fire exits arent

#

doesnt help that the entrances and exits blend in with the map

#

lol

gaunt topaz
#

well, node detection with them needs a mod so...

fast nexus
#

gg

gaunt topaz
#

hell, node detection for fire exits in general need one

last crown
#

aight Tolian you win

#

holy shit Calt Prime is so much fun

#

it gives me the same level of fun I used to get from Kast

#

plus it feels very vanilla like. actually 10/10

faint topaz
west pivot
wheat eagle
#

Do these moons work on v50?

#

You should probably update the Thunderstore page respectively

faint topaz
wheat eagle
#

Just put (v50 compatible) somewhere in the mod description

#

Assuming it is compatible

wheat eagle
faint topaz
wheat eagle
#

And LLL was only recently updated to v50

#

Plus there was like 5 other LLL forks and stuff claiming to work with v50

#

Just asking to be sure. Sorry if it seemed rude

faint topaz
wheat eagle
#

πŸŽ‰

tepid plover
#

Hey Tolian! I had added Old Birds to Harloth via LethalQuantities but they never seem to wake up or activate with the apparatus being pulled, not sure if anyone else has asked this and honestly might be a better question for Batby but do moons need something in the backend for them to work?

faint topaz
#

I didn't use LethalQuantities πŸ˜…

tepid plover
#

Oh it's just to modify moon properties, I thought the outside was a bit too quiet so I added more spawns for spore lizards, slimes and a 5% for old birds

tacit pelican
# faint topaz

Pls don't be another primitive dungeon entrance, would be cool if it was set up to work with one of the pool rooms interiors! Like some of your other moons....

#

Referring to pyschward and echelon

last crown
#

(i hope some other XIV nerd is here to understand that)

vocal dock
#

isnt there a config?

gaunt topaz
faint topaz
faint topaz
vocal dock
# faint topaz ???

a configuration file for the mod? idk. havent tested it yet but its always the first thing to look at for me :D yk if you wanna set a custom prize for a moon or something along these lines

faint topaz
vocal dock
faint topaz
olive sierra
#

😎

glass abyss
#

oh cool you got into viperian's latest vid πŸ‘€

west pivot
#

what does the building exterior of spectralis look like

#

anybody got a pic? sry i forgot and dont feel like playing rn

west pivot
#

thank u

#

congrats on getting showcased on yt btw

west pivot
fading hound
#

I'm having an issue where none of the moons are appearing in the list of moons

Really wanna try your other stuff besides Harloth, Maritopua, EchoReach... I downloaded the mod pack and that didn't work. I lost access to the 3 I mentioned, I tried individual install of each moon. Still no go

fading hound
#

Where is that... Thunderstore?

faint topaz
#

@fading hound are you using r2modman ?

fading hound
#

I manually install. No managers

faint topaz
fading hound
#

Just the Config file? Force it to reconfig?

faint topaz
#

If the problem persists, let me know

fading hound
#

I actually got it working while I between chat... Updated LLL. I was a week out from the update.

Thanks, sorry for the bother πŸ˜‡

fading hound
faint topaz
faint topaz
fading hound
zenith jay
zenith jay
vocal dock
#

@faint topaz I entered a few sample prices for the different moons in LQ to test it out. It worked once but now the default prices are back. Seems like LQ doesn't overwrite your mod.

faint topaz
vocal dock
faint topaz
vocal dock
vocal dock
wraith umbra
#

yo tolian this guy showcased ur moons mod in his video

#

now more people will download ur moons

last crown
#

Viperian is something I watch because usually there is one or two good mods showcased I wanna use. not always though

wraith umbra
#

same

faint topaz
#
  • 0.2.5 >>> 0.2.7 Updated Spectralis
    • 0.3.0 >>> 0.3.5 Updated Crystallum
    • 0.7.6 >>> 0.8.4 Updated Celestria
    • 0.3.3 >>> 0.3.4 Updated Argent
    • 0.1.9 >>> 0.2.3 Updated Nimbus
    • 0.4.4 >>> 0.4.5 Updated Zenit
    • 0.6.0 >>> 0.6.3 Updated PsychSanctum
gaunt topaz
#

... Sanguine?

#

released in the pack before the individual moon?

proper fable
gaunt topaz
#

changelog for the moon pack

#

ingame rn.

proper fable
#

yo

#

your right

#

let me try it out

#

YOOO

#

this is nice

gaunt topaz
#

optimization and lighting will need adjustments. the glare of some reflections is quite jarring

#

music surrounding main is a bit loud for me, but i have loudness equalization on, so someone else would need to test that

zenith jay
gaunt topaz
#

good good

#

and of course, an icon from me of it. (spoiler actually means something rn)

west pivot
#

can someone quickly send pic of sanguine main entrance exterior? tryna see what interior i wanna assign it

#

this tolian dude is grindinggggggggg

west pivot
#

oh interesting

#

so exterior is mansion

#

?

zenith jay
west pivot
#

cool

#

have other moons been made for sdm before

#

like by other modders? im curious cuz i havent gotten sdm yet and would like to know which moons to def assign it to

zenith jay
west pivot
#

noice thanks

#

thats what ill do prob

zenith jay
#

SDM is amazing, if you haven't played with it yet you're in for a treat

gaunt topaz
#

interior with custom scrap, custom mechanics, ||custom enemy (kinda)||; a major step up from default mansion

zenith jay
naive lake
#

is it exclusive to the moon pack?

gaunt topaz
#

for now

#

guessing a thumbnail wasnt made for it yet

raw crystal
#

These moons are gorgeous

prisma laurel
rose spoke
#

I try to keep it minimal and don't like having too many moons

prisma laurel
rose spoke
zenith jay
zenith jay
#

Make sure to enable content configuration

#

Actually now you can just straight up disable them it seems

rose spoke
#

Still tho, the download size is very big

zenith jay
lone quail
#

Highlights your moon mod. πŸ˜„

vocal dock
prisma laurel
digital bluff
tepid plover
# faint topaz try adding them to LLL.cfg

Hey Again! So I done some testing, LLL spawning just doesn't seem to work but I did some with LQ, I tested 3 custom moons modifying moon outside enemy power and allowed spawns; Harloth, Transmission and Catalyst,

Harloth and Catalyst have the same problem: "Dormant" Old Birds spawn during the day and do not activate at all, they do however spawn in randomly and then can function.

On Transmission however they work fine, they spawn in dormant and wake up from 1pm-12, i'll ask the moon maker to see if anything can be found here,

It is a bit of a stretch for something these moons don't have but I think it'd be beneficial for moon makers to know if I can get to the bottom of it.

faint topaz
faint topaz
tepid plover
#

I've asked the Transmission creater if there's something that can be found, I believe there would be something that old birds are referencing to get their "wake up" prompt

grizzled lava
prisma laurel
gaunt topaz
#

another near flawless first release, Tolian my friend.
friendly for both single and multi, no desync (that we could find), ship-to-main distance is just right, and NO crashes (yet). interior lighting just needs less saturation and reflection glares need a reduction. id say a little optimization here and there, but yer always lookin out for that.
easily one of your smoothest releases. keep up the fantastic work πŸ˜„

faint topaz
#
  • 0.2.5 >>> 0.3.0 Updated CaltPrime
    • 0.2.3 >>> 0.2.5 Updated Nimbus
    • 0.6.0 >>> 0.6.5 Updated EchoReach
    • 0.2.0 >>> 0.2.5 Updated Sanguine
abstract inlet
#

i glitched out of sanguines borders with an extention ladder

hasty heath
#

is psychsanctum supposed to have a config file?

zenith jay
hasty heath
zenith jay
raw crystal
#

It's crazy how fast you make these moons!

fast nexus
#

bro is a michelin star chef

gaunt topaz
high sierra
gaunt topaz
#

πŸ”₯

hasty heath
#

Haha I just got stuck there also tonight! Small world

high sierra
#

We're like a bunch of lemmings

faint topaz
#

Which moons need range balancing to the entrance?

vocal dock
blissful python
#

Maritopia is a nightmare lol For Maritopic, maybe add some weight based bridged to get to the main entrance easier

vocal dock
high sierra
#

It's still there

vocal dock
high sierra
#

The fire exit was on the floor below main entrance, towards which the power pole led

#

Main just looks like a fire exit

vocal dock
high sierra
#

Eh. I think it provides an intriguing time management challenge. It balances out the lack of enemies to interrupt the trip

vocal dock
high sierra
#

It also rewards more efficient means of carrying cargo like having a dedicated carrier, jetpack, tzp

high sierra
blissful python
#

My biggest thing is the lack of a clear path to the main entrance. I get lost every time

glass abyss
glass abyss
blissful python
#

Maybe something like broken / flicking street lamps along what is intended as the main path for Maritopic to provide some sense of direction

high sierra
#

I have a similar complaint with Crysrallum

It's far too easy to wander out of bounds there and end up in an inescapable position

#

Good luck if you're a jetpack user especially :V

faint topaz
#

153-Maritopia(D) >
34-Nyx(C) >
39-Azure(C) >

Crystallum(B-)(150) >>

Echelon(B)(180) >>
33-EchoReach(B)(200) >>

Spectralis(B+)(290) >>>
111-PsychSanctum(B+)(340) >>>

Nimbus(A-)(360) >>>

37-Zenit(A)(470) >>>
32-Argent(A)(510) >>>
Sanguine(A)(520) >>>|

9-Celestria(S-)(600) >>>=

618-Budapest(S)(800) >>>>

93-Harloth(S+)(910) >>>>
35-CaltPrime(SS)(1000) >>>>>

west pivot
#

yea budapest with jetpack is nightmare as well

#

too many invisible walls and collision in the sky

faint topaz
high sierra
#

True.......................

#

But the profits.......... the profits....!!!

high sierra
faint topaz
#

what about Zenit?

blissful python
#

Nyx, does it have a fire exit? I looked but maybe I am blind lol

west pivot
faint topaz
faint topaz
blissful python
#

It is intended to go into that lit up area in the back?

#

That area seemed like I was designed with a purpose and was never used LOL

west pivot
faint topaz
#

I think in the near future Harloth, Zenit,EchoReach, will get a range rebalance and Celestria ||will get its own transport||

west pivot
#

ive only played zenit once but i dont remember it being a long trip

#

but if u think so then sure

glass abyss
#

hyped

gaunt topaz
#

just saw the Harloth and Celestra plans. excellence πŸ”₯

faint topaz
#
  • 0.3.0 >>> 0.3.1 Updated CaltPrime
    • 0.3.4 >>> 0.3.7 Updated Harloth
    • 0.6.5 >>> 0.6.8 Updated EchoReach
    • 0.3.4 >>> 0.3.5 Updated Argent
    • 0.4.5 >>> 0.4.6 Updated Zenit
    • 0.3.2 >>> 0.3.4 Updated Nyx
spice flare
west pivot
#

i just now played on sanguine for the first time

#

bro, tolian, that music is great man

#

well done

raw crystal
#

I crashed when exploring the mansion on Sanguine

faint topaz
#

I'll make an optimization patch

faint topaz
#
  • 1.2.6 >>> 1.2.8 Updated Budapest
    • 0.2.5 >>> 0.2.7 Updated Sanguine
warm seal
#

I was made aware of a possible geometry issue on Nyx. These screenshots aren't mine but the person said they're pretty much softlocked and can't get out of this portion of the exterior

prisma laurel
#

@faint topaz What changed with 1.8.3? There was no changelog

faint topaz
#

I'm surprised the changelog wasn't savedπŸ˜…

small sparrow
#

nyx is so laggy

faint topaz
small sparrow
faint topaz
small sparrow
#

all other moons are like, 80 or at least 60

#

i notice almost 0 lag on those moons

faint topaz
small sparrow
faint topaz
small sparrow
#

o yeah i forgor

#

hol up i gotta save up to get there real quick lmao

small sparrow
#

eh i just got enough anyways

#

dont feel like closing the game to install a mod right now

#

75-85 fps

#

on crystallum

faint topaz
small sparrow
#

testing spectralis rn

#

spectralis is a bt rougher, with me getting around 45-65 fps

last crown
#

Gotta say my favourite thing to do on Calt Prime is to get an extension ladder and use it to get to the main entrance from the ship. Anything inside quickly can be brought out and dropped off the side which you can jump up to the side of the ship no problem.

There is also a way to reach the upper fire exit without jetpack or ladder just by jumping on a slight ledge provided by the two crates. Not sure if it's unintentional but god I love it.

also Old Birds are scary

#

I think the short distance and compactness just makes it so fun for me.
Oh and there is two spawn issues i noticed. Doggos often get trapped ontop or in boxes

small sparrow
faint topaz
#
  • 0.7.2 >>> 0.8.0 Updated Maritopia
    • 0.2.1 >>> 0.2.2 Updated Echelon
    • 0.2.7 >>> 0.2.8 Updated Spectralis
    • 0.3.4 >>> 0.7.0 Updated Nyx
faint topaz
#
  • 0.3.1 >>> 0.7.0 Updated CaltPrime
tepid moth
#

@faint topaz what kind of tree models asset do you use?

#

Is it free or paid one?

faint topaz
faint topaz
tepid moth
#

Sanguine

#

BTW, I have to say that your moons look impressive
Really amazing amount of details
Tho, for me personally your moons doesn't fit vanilla lethal but still I'm amazed with your skills

faint topaz
tepid moth
# faint topaz paid

BTW, are these trees are just 3d model or game object with unitys tree builder or something

tepid moth
#

Because when I tested free ones I was struggling to use them, since these trees were this weird tree builder thing

tepid moth
faint topaz
tepid moth
#

I'll try

#

Tho, I'm not a big fan of sketchfab

#

I don't know how to use those models properly in unity πŸ˜…

faint topaz
#

then properly customize the material

#

and it's done

tepid moth
#

Am I able to create prefab later on so I can use it with tree painter?

faint topaz
#
  • 0.6.3 >>> 0.9.0 Updated PsychSanctum
small sparrow
prisma laurel
fast nexus
#

maritopia has the default desert celestial tint rn instead of ocean

dense goblet
#

Does anyone have a good image of video of Harloth since the image on thunderstore isn't very good

small sparrow
#

yeah the image on thunderstore is kinda useless lmao

faint topaz
#
  • All moons have been updated
faint topaz
gaunt topaz
#

greeeeeeen

prisma laurel
#

Harloth is probably your best moon

#

Actually I would say Sanguine is tied tbh, I love Sanguine πŸ₯Ί

#

PsychSanctum, Harloth, Zenit, Calt, and Sanguine are easily my faves

wanton mountain
#

Maritopia is peak!
But visually Crystallum is insane. Speaking of Crystallum, it would add alot to the atmosphere if the lava had a glow effect and/or if you baked some light/shadows to the ground texture next to it

zenith jay
prisma laurel
#

😦

#

The dogs ruin those thin pathways

wanton mountain
#

yaiii agree oooooor, i find it kinda funny haha. I even get a shy guy to spawn there sometimes

#

anyways
right now the texture feels alittle disconnected when the lava is glowing but the ground around it doesn't seem to be affected by it's light

prisma laurel
#

I'll hard disagree with you on Maritopia though, the city moons don't really vibe well with me. I do love Wesley's Atlantica though

#

Wesley's moons are a whole different level of perfection though so it's not a fair comparison

#

πŸ˜‚

wanton mountain
#

I get that! To each their own. I like it based on gameplay. Plus Piggys office interior suits it amazingly

prisma laurel
#

I like LC_Office but I don't like all the bugs it has

#

πŸ˜”

wanton mountain
#

hahahy i really want to try them again now on lll! Didn't really vibe with them on lethalexpansion due to desyncs

#

or rather that it didn't have a proper networking feature

prisma laurel
#

Yeah definitely try Wesley's since they're on LLL now

wanton mountain
#

bugs?

prisma laurel
#

XD

#

Or the warnings it throws about sounds

#

Great interior but needs some love

wanton mountain
#

really?? i haven't noticed haha. Altho i have it disabled cause i think it didn't suit the vibe

prisma laurel
#

Spectralis is another moon I really love but it's a bit large for what it is, 158 mb is pretty big XD

wanton mountain
#

i have also alot of mods that reduce and removes some logs so alittle hard to tell sometimes lol. But some of those mods actually help and fixes stuff for some reason. Don't ask me why or how

#

god damn is it that big?? just got a new pc so i'm destroying it with mods lol

prisma laurel
#

Yeah it is, I lowered my modpack a little since a friend was having trouble importing

#

so I removed the full Tolian_Moons bundle and cut it down to the ones we play on the most

#

lol

wanton mountain
#

Smart smart!

#

i just gaslight my friends into my stupid modpack

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Wonder why no one wants to play anymore lol

prisma laurel
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Haha

faint topaz
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even though it's already pretty heavily optimized

wanton mountain
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it's sooo cool tho

prisma laurel
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c;

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Must be the assets

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🩷

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I'm sure if you can figure out how to get all your moons below 100 mb in size somehow that might help your full moons package stalling on download for some too c;

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It's those big moons causing struggle

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πŸ˜‚

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Love your moons though even if my friends had problems lol

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But yeah I'll agree the moon ingame is very optimized and runs well

faint topaz
prisma laurel
faint topaz
glass abyss
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thunderstore kinda sucks in that regard, it kills the download for bundles that big for at least two of my friends who dont have good internet

faint topaz
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Well, if I'm not mistaken, the moons package weighs 960 mbπŸ˜‚

wanton mountain
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lol
size of lethal itself

glass abyss
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how many moons does lethal have?

zenith jay
glass abyss
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case closed

wanton mountain
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hahaha thats true! and they are not as detailed

faint topaz
wanton mountain
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my modpack is 5.46gb total...... ._.

zenith jay
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I honestly can't play without modded moons now, even the new ones in v50 are nothing compared to what this community has made

glass abyss
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cant play vanilla forever

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gets stale after a while

faint topaz
wanton mountain
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Thats what i like to hear!

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moons*

gaunt topaz
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i need a lava moon πŸ™

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Infernis is great but lonely

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since Io and Vulcan are trapped on LE

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Raze there too, but that had gameplay issues.

wanton mountain
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i would love the opposite to that, a underwater moon! Maybe take some inspiration from the og bioshock games

faint topaz
gaunt topaz
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i had a thought on how thatd work

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you land above water on a platform. jutting from that platform is a few pipes that lead below the water

wanton mountain
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i'm thinking like a entry reminisced to Plastereds black mesa. The ship goes down a tunnel and then the ship lands in a glass globe

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Around the globe you got the water. Either that or there are alot of glass tunnels

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problem may be how the water effect would look

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Altho could add some whales swimming and other fishes to convey that feeling

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bubbles and so on

faint topaz
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Um, I'll put that in the ideas

faint topaz
prisma laurel
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@glass abyss incase you're still getting desyncs btw

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AlwaysHearActiveWalkies was causing desyncs for us after I tried readding it

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If you use that

prisma laurel
# faint topaz time

I've just noticed your biggest moons are Argent, Crystallum, and Spectralis so that's not bad lol, I'm guessing those are the ones that slow down the dl's and imports though the rest of them are all at pretty optimized sizes