Hi all! I'm currently in the middle stages of making an enemy based off of SCP 1013. I feel like an enemy that works like it would be a fun addition to the game. This is my first ever modding project, so please bear with me :)
SCP-1013's Properties (Copied from SCP Wiki)
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SCP-1013 appears to be a small reptile with a distinctly avian head. A wide frill extends from the base of the head, and can be flared out via bony spines radiating through the frill from the neck.
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SCP-1013 hunts by projecting a form of unknown radiation, wave or memetic force into prey items making eye contact with SCP-1013. Subjects report a sudden stabbing pain in most major muscle groups, with full paralysis setting in within three seconds.
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Paralyzed subjects are then bitten, beginning the calcification process ---- this contact will initiate a rapid change in cellular structure in the bitten subject. The outer skin tissues will begin a rapid calcification, growing very dense and inflexible over several minutes.
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The neck frill is an amazing adaptation. It lifts abruptly, with a loud snapping sound, and often times causes subjects to look directly at SCP-1013.
Progress
Right now, I just have very rudimentary AI functional (to sugarcoat it). The creature looks for players, stalks them for some time, and then will play a sound (sound not implemented yet lol) in an attempt to bait the player into looking at it. Upon looking, the player's speed will rapidly decrease (as long as they have the creature on screen), and the creature will attempt to hunt them.
Open call for help
As I am a modding noob, any help is appreciated if you're interested in this project (modeling, sound designs, etc).
:)
art by TheVolgun