#Weather Registry / Weather Tweaks / mrov
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paco can't be that evil
delightfully devilish

Their name wasn't written on them, so I mean
Fair game 
i'll look into it
I could try applying too hehe but i first need a lethal company video
So time to work

u could def do it
ur vid for sleeps interior was good
Oh ty! :3
It wasnt that hard to make
The hard one was the interior one
Getting all that footage was crazy
@drowsy willow
YOOOO CREATOR
YESSSSSSSSSSSS
THIS IS THE MOST EXCITED I HAVE BEEN IN LITERALLY SO LONG
HOLY SHIT YOU DID IT ๐ฅ ๐ฅ ๐ฅ
Noice! ๐ฅ
lmao if its that easy i (or my friends) could also get this role but tbh there is no real benefit at doing that
I made some really stylish(?) things with WeatherTweaks : Blood Moon + Blue and Blood Moon + Snowfall
Blood Moon + Meteor shower (from code rebirth) will also go really hard but this does not work in v73 for now
Also bad news, I had to spawn these manually because when LLLUpdated is installed it's not possible to change the weather using Imperium while being in orbit, it will just force the "None" weather
So I can't test all the things I want, and so I can't update my WT integration for now 
@daring pivot if you can look into this when you can Ill really appreciate
I had no specific errors or warnings or any kind of logs, it just does not work anymore
OMFG the left one is fucking gorgeous 
fix your fricking WT morv or I eat your kneecaps
Pretty much unplayable but yeah
No tbf WeatherTweaks seems to work just fine
oh ๐ฅฒ
It's LLL that breaks the weather combos
terrible times to be LC modded fan
how 
idk, something is preventing me to switch the weather properly
we could have Blue Moon but LLL said "๐"
god that's so sick
actually heck
the moon on "Blue" looks like a black hole
Blue Moon
yess
would be really really annoying if not balanced properly but ye
i drop a scrap outside to keep it from hoarding bugs and it goes flying up into the sky never to be seen again
lmao
Zigzag you gonna make me install blue unironically i cant believe it 
Lmao tbh Blue is not even that bad, the ambiance is quite great even if there is no gameplay mechanic
Blue's fine on paper my only problem with it is a personal one
it murders my eyes it's too blue
But it's a meme weather so who cares that's probably the point lmao
nah just get a mod to break the spatialisation
like. permanently
I need a moon and interior I hate though and I don't have any moons/interiors I have beef with
true bestie
join me
let's beef on tr*te
Evil blue ?
there are 2 blue weathers
evil blue is the same but like... very dark
๐ what
blackout premium and flashlights don't help that much too
holy moly
Its too memey for me, thats why i dont use it
Someone needs to make a meme hellscape moon for me I can't be out here existing without a single moon I hate
Epstein island moon:
Not like that ๐
ayo
You either hate it, or you were on the list
it's @robust dirge's nostalgia moon apparently
instead of making moons we shall make an archipelago
Yeah but like. obviously I'm not gonna like that I want a moon that's playable and not built off of smth like that but for me specifically to hate it
make your own
make a moon that caters specifically to everything you despise about the game
why would i do that though
that'd result in an unplayable abysmal dogshit moon
and also it wouldn't be the same as if someone else did it
the perfect way to learn is to fuck up horrifically on your first try
listen to your moon teacher skitts, this is the meta
okay but having that be the moon i'm gonna have beef with is boring!!!!!
you make dogshit to then make peak
guess so huh
just look at wesley, he made Etern and then he made Calist
||the horse is red stain on the ground at this point||
skitts might as well have beef on calist
she fell so many times
give me what you hate the most in this game and it'll be my third moon
meh I give calist leeway because ||the contrast between the description and reality hit hard||
honestly can't immediately think of mechs/quirks i hate
tell me your depest hates and i'll make a moon just for you
ignore monty he wont do it
but i will
I feel like it'd take a lot for me to dislike a moon, I'm lucky I haven't played anything with exceptionally poor/cruel balancing
(other than like. cubatres but it's such a pretty moon and the chaos is fun)
I'd want it to be smth people can still enjoy like trite i don't want it to be totally unsalvageable
just. targeted against me
give me enemies
indoor jesters too
wat about outside mines and turrets on top of that
My main beef with jesters is that I have negative sense of direction and getting lost when there's a jester is kinda fatal
sounds pretty evil but i have no beef with landmines
turrets are annoying at worst
idm them
what about moving turrets
honestly that sounds hilarious
- a mortar that always targets you
make it banana mode as well
๐ณ KENJI STOP
but don't steamid it to me that'd be too evil
NEVERMIND KENJI, DO IT
ok, now making: 69-Mu
DO IT
lmao
69.1-Mu
what kanie did to u
outside jesters with raised fire exits and experimentation level scrap count
titan level interior size
oh nyo
But make the scraps super valuable to make up for it
don't want it to be totally unplayable!
evil
it just spawns 1 scrap worth 2.5k
the scrap is actually a golden fish
find my fishes
I suppose that's true it could be a single scrap in there
Oh whar
I was specifically testing combined weathers for like Snowfall + Solar Flare and stuff and it did let me set it to them with Imperium
ill make a small profile for you
Ok you are right I can't reproduce this on a small test profile that is very weird
It only happens on my dev environment which is made in local
I tried copy pasting every plugins, patchers, and core dll from the test profile on Gale back on my local environment thus updating everything and getting rid of all others not needed mod to have something 100% just like the test profile i have on Gale but nope it was still not working ๐ง ๐ง
idk what to do, my local dev environment seems to be the culprit but if its really broken why everything works besides Imperium weather switching when LLLUpdated is installed? This seems like a very specific and strange thing to just not not work in this case
I also tried copy pasting the config but nope
Something isnt working in local but its working on gale wtf
this means ill need to develop and test all my weather combos on Gale instead of locally ๐ญ ๐งโโ๏ธ
Ok im sad now
So, let's transfer the sadness to someone else
@drowsy willow i found an issue
When the weather is blackout, if i remove the weather manually mid-game using code, the weather will not be removed
im not sad anymore
you might just have to remake it, I had a similar thing where Ogopogo was able to spawn literally anywhere it wanted regardless of if it had water or not and I thought it was a moon issue but once I remade my profile it was all working correctly
sometimes your testing environment just shits itself for no fucking reason
Yeah but I copy pasted everything from gale so it should be the same as remaking it
oh yeah, it does a few intrusive actions that are not reversible ๐คญ
silly rovvy
Throw Zeekerss under the bus before me, Weather is by far the most hardcoded type of content in the game and it's a miracle and triumph that any custom weather exists well enough ๐
It's like the #1 thing I would change in the basegame code if I was ever given the opportunity
probably 2nd but still
i didn't delete anything
what the fuuuck discord's making me look schizo ๐
apologies bats
cheeky paquito...
why are you pregnant reacting me
๐คญ ๐คญ ๐คญ
to be fair
I didn't account for the case when someone would want to bring back the sun before round ends
trueeeeeeee
although
I'm now working on a version that replaces whatever-the-fuck-i-have with simply replacing the vanilla array of weathers with mine
I still cosign the idea of completely rewriting it with dynamic il code type shit and requiring any relevant content mod to suck it up and depend on it
why not
I'm almost sure no one will really like that idea
at some point I just need to say "oh well" and move on tbh
Dam
Is it possible to change weather while you're landed?



Yep
I'm sorry but everything can be reversed if you know what to do in the code
If you need cached data and reference to do the things you are modifying then you can do that there's no impossible thing
hello, it is i again, it has been... uh, 2 months? anyways im here to check how the weathering of the registry has been tweaking
morvius if you see his, hope you're doin aight lol
same goes for anyone else that sees this ofc
it's morving time?
idk, maybe
I just figured id pop in to say hi
me and my group may be coming back to LC after like a half year break, so i figured ill look at whats been going on here
morv has been morving all over the place for sure, that's what's been happening
incredible
anyways I'm so hungry I could eat a morv
I think that cannibalism is fine as long as both parties consent
certainly one of the takes of all time
thanks, I'm known for having great takes
that implies morv is human
you are sorely mistaken
๐จ
Oh damn its beanie
hi beanie, been a while too with you

ive been cooking SPECIFICALLY for you while you were gone
trust me

mods, this guy
is based
i should check just how busted my mods are honestly
and also if soundapi ever got that bug fixed that i reported eons ago lol
but i am scared to find out
I dread(?) people reporting issues with any of my mods
maintaining a generic API though is so nice because I don't have to worry about it breaking on game updates
Yeah, meanwhile i was in the middle of trying to migrate from LCSoundTool to SoundAPI
before i realised that SAPI was semibusted and one of the core sounds i was replacing for my pack didnt work
so i just put it on ice, pending fix from SAPI. No idea if it ever did get fixed.
I have a tip, though it might not apply if you are not a programmer, but usually you can simply just fix something if it's not working and the fix rarely is not that hard
I mean tbf i did learn a lot since then, decent chance i could cobble together some kind of fix if the thing in SAPI is still busted.
by a fix btw I do mean fixing SAPI
Well i need to first find out if its still busted lol
it's easy until proven otherwise
Imagine if it is truly a nothingburger fix though
yeah no one's ever tried before clearly
i like not looking at any codebase and just assuming something is easy
with my last message I was mostly just trolling, I did not refer to SAPI fix being necessarily easy, just said that usually stuff like this is a simple fix
i know you're joking but hamunii does vibe code ๐
there's a few people in here that do
I mean it can work
it was literally one time
yeah and u can get a totally 100% unperformant mess that you cant understand or touch ever again
Usually it can get you on the right track if you truly dont know where to start, but it does involve a lot of cleanup
one times stick forever, and it was a quite a lot more than that
wtf are you talking about?
Happens all the time
ai gets most of its stuff from like reddit posts and unity docs and forums, anyone is able to do the same to find that info tbh
worth it to be an ass to someone like hamunii ๐ฅ
StackOverflow my beloved
yeah, that, unity docs, reddit forums, the unity discord itself
so many places i usually source from
I miss the times when SO wasnt overrun by genAI answers
honestly i dont see that much, maybe im just not looking deep enough
Its supposedly gotten better
i'd hope so
I genuinely dislike it
do you intentionally annoy me just to annoy me?
yes, you're disgusting for your opinions made before, and it honestly takes some pretty large favouritism for robyn to ignore everything that went down in that conversation and lash out at "everyone equally" for what transpired, nobody cares enough to pursue it, but it is disgusting and if i get the chance i dont mind actually being an asshole about it
anyway ill apologise to mrov later about taking up his thread
and i dont care enough to continue this
i think you've missed quite a few updates
including maybe one or two enemies
okay look i got no clue what transpired, i assumed this was friendly banter at first but uhhh yeah maybe not the right place for this
but yeah i have missed some stuff recently
you dont wanna know honestly ๐
I mean its none of my business so
(sidenote i completely forgot where my LC modding dev folder is ._.)
eh, I'll die on that hill. I also think that everyone who isn't open to changing their mind on something they didn't form their opinion on independently are the issue
Ok im just gonna say
it's true, everyone but you were the issue ๐
there is certainly some history between me and Xu
That whole thing wouldnt have happened if you just kept that opinion to yourself
its not a thing between me and hamunii ๐
You did not have to tell everyone your stance on it
i still blame @rare sun for being the real catalyst ๐
Yeah i still have R2MM but its been ages. Checking my profiles on it rn
what's the fun in that though? (but yes you're right)
brother still catching strays
oh
I'm not gonna start this up again it was just really out of left field
sounds like the minecraft folder really
yeah this discord server is not the place for discussion about that topic
You could've just said its not removable and be done with it
And we'd all go along with our day
honestly what really annoyed me from all of that was how the server's top admin/owner responded to it, idk if you saw, it was pretty well hidden
honestly at this stage thats probably the best idea even now, i dont think we should be cluttering mrov's channel like this now by bringing that discussion back up.
I did see it, I didnt think it was fair to dish out equal punishment to everyone when there was 1 person very clearly in the wrong
Like, the topic should just be dropped. If you guys want to continue theres probably better channels for it...
But i dont have community presence to dispute stuff
(even if not here)
So i just let it be
Poor mrov is gonna see this and think a bomb went off
we'll stop but if it helps mrov found the whole thing really fucking funny (as a lot of us during that time did but it was still very disgusting)
also update, that folder was for LC modding, but it was for my meager attempts at a bepinex script for diagnosing compatibility
crap
oop
morv knows about me and Xu's relationship so it's not going to be a shock
I'm still annoyed I was never given a proper chance to explain myself
Don't you dare drag this on ๐ญ
Sorry crafty
Why is everyone apologizing to me
forgive our insolence crafty
lethal company modding discord has more lore than youd expect. put 10 people in a room and wait to see who presses it first...
i forgot to mention the big red button
someone should make a LC Modding lore iceberg
Within the past week I've learned a lot of you resent each other
glory to the R2MM mod cache
i found zip files of my dev versions
no idea how up to date they are
The vicious cycle of modding communities
As someone in a few modding communities, i can agree
this past week or so has been hectic, the JLL doc, the LLL doc, the hamunii thing, but it is what it is, you spend 2 years with some of these people you're bound to get some resentment here and there
nothing that can be solved though, afaik im like pretty chill and okay with 99% of people
lol "the hamunii thing"
i mean if you want me to tell people you're an incest supporter then sure but im not trying to continue that conversation again
anyway this is where i exit
When are we releasing the hamunii files
they aren't real, never was
I might release them though if I'm voted for president
ohh i read all that in the thunderstore moderation and laughed but it all got deleted
||i do actually have a copy of the entire conversation ๐||
Bruh ive only been absent for 7 months what the heck
that's a topic that's not really allowed here btw, so let's not get into it
okay i know "only" is a wild thing to say when its 7 months but still
oh yeah there's nothing bad there
Glad someone has it, I only have a few random screenshots
Apologies to mrov, it appears I have perpetuated the conversation
technically it's my fault we're talking about this here
Well it was over and then I started saying stuff
fair enough
as punishment, you gotta update lunar config NOW
idk someone tweaked it
Never
wow, unbelievable
wheyyy
The sky is red, the moon looks suspiciously close, and it's raining ash
aw hell nah
is this real
Day 3 surviving australian bushfires
yeah ok so ive been able to test my stuff, and basically the best way to summarise it is "nothing ever happens" aka still the same issues from before i went on a 7 month break
weather continues to be epic though
yeah hi

sidenote, i do wonder if LC is gonna see somewhat of a renaissance once big Z returns from the dark place and he works on updates again
saying the JLL doc and the LLL doc makes it sound sooo much worse than it actually is lol
i really do hope so
im helping get some people into moon making but apart from that idk if there's too much brand new stuff coming out
don't forget the legendweathers doc /j
I mean id love to work more on my sound stuff, but im in the same boat as the resonance folks with having to just keep stuff on the shelf till we can use it
I just read the JLL docs and related lore and holy hell there's so much I don't know about the community
TRUEEE
there exists a doc for everything
it is very unfortunate
@abstract pivot btw if SoundAPI is looking for maintainers Bongo should maybe announce it proper and pin it on that thread
cuz otherwise I doubt anyone will know
Im just curious as to whatever happened with 2.1 that allegedly fixes the issues
lol
what issues are there btw? I'm curious
yeah ill let em know
main one affecting me is that ship thruster sounds dont get replaced atm - iirc the resonance folks have a list of other issues somewhere too
yeah its not as bad, it wasnt that nice to hear some stuff i never knew bout how some people felt about me in the JLL one but im sure its a bit exaggerated
i was helping bongo look into that one a couple weeks back iirc, bongo also talked to zaggy about ways to manage to replace that, so there is progress if that helps
mm I see, sounds like fun issues (not)
I feel like batby also should do that, but unsure if he wants to
oh hi batby
but ye I think it'd help (both SoundAPI and LLL) with getting maintainers/contributors if it was announced somewhere that they were looking for some
That does help, thank you! Because its uh... been just over 7 months since i brought the issue back up, and from what i know the resonance guys reported it even earlier ๐
if they don't wanna do that thats also fine tho lol
thankfully not too much has happened on the LC side in those lasz 7 months other than the V70 additions which dont affect me much
To be honest I think it's hard to invest a ton of time into LC stuff when Zeekerss is completely uninterested in the modding stuff
among many other reasons but that one applies to modding in general so
Yeah i get that, its why i ended up taking a break too
LC just kinda stagnated in our group, so i put it down for a while aswell seeing as the modding stuff was also basically on hold
I feel like that only hurts the community when a change happens in basegame that completely fucks up everything on the modded side
but I see what you mean yea
I personally don't care but I also make smaller stuff so thats probably why
So much stuff could be easier with a fraction of effort
I'd wager mrov has probably spent 100-200+ hours on stuff that could otherwise be done with a day of changing the basegame code
Yeah hats off to all the modders still here who keep stuff going
hmmm yeah..
Yeah, massive respect for putting up with all this and making awesome mods regardless
fr!!
fr!!
and its predecessor:
honestly too lazy to properly set that type of thing up for myself in dawnlib but im probably at a few hundred myself too on just that
yeah but they kept emailing me about it ๐
it might've actually been running ig ill check
i have a feeling considering i've been working on multiple projects for the last 10 hours that this timer is not very true
it's also why i kinda stopped relying on it, didnt feel right
You spend two thirds of the time I played LC making that mod. Holy shit, hats off!
hmmm that's weird
are you sure you have that installed in vscode rather than visual studio?
oh apparently i did uninstall it?
then what the fuck did it track last night for 10 minutes
๐
volleyball
ill readd it but it kinda sus
you can check per-editor time on the main page
yeah it was vsc, weird, it also tracks private git repositories, ig that makes sense lol
oh yeah, it does
This is so fucking valid..
he has a fine fixation. quite literally a game changer
other than 3? 4? checks for a specific weather type in the game, the enum is not really used tbh
it's so weird
and its like, only foggy lol
maybe eclipsed too
the rest of the weathers handle themselves standalone
which is nice, he probably created foggy at the very start
yeah, just this lmao
doesnt it also check for eclipse to mess with the variables?
it really do be self contained except for foggy then lol
i did see a rainy reference somewhere while i just checked myself
but eh
all of it can be done in their own classes rather than teh enum checks
there's one for foggy and one for rainy
I don't know if there's more
its mostly .None's, which im sure there are better ways to check if there's no weather already lol
yeah ๐
given the fact that many places in the game use a bool field and then another one to define the type (in terminal nodes and in selectable levels) it could've been done like that
Even then a tiny bit of extra effort in how weather prefabs are managed in the basegame code would be really nice too, no?
Abit easier for you to completely overhaul but still
and the arbitrary weather values
oh, absolutely
the world if lc had a rewrite which utilized some form of content interface that allowed content to be easily and consistently associated with other content
like that'll ever happen
Except flooded
specifically to hate on flooded and exclude it for spiteful reasons
wooo wo wo dont say that, im gonna fix this soon
๐คซ thats a good thing, its the only weather i have disabled
:3
The end of the world except you cant see it (foggy = aids)
I loves me some foggys
Me when foggy + toxic smog + blizzard + black fog
The foggiest of them all
heh.. black fog completely breaks brutal company for me... toxic smog... betterfog mod ๐ฌ and then foggy...
foggy...
:0
literally
wish it impacted gameplay in a way that wasn't fucking ass
Right?
noo cheese noo... foggy is jus a special case !
someone needs to just make a mod to install the fog monsters from abiotic factor into the foggy weather ๐
I think the worst part about foggy is how the thickness of the fog doesn't sync between players
like even when you get a good fog density (because it does vary) your friends might get a fucking horrible one
so even when it's good it can be fucking awful lmao
is that actually true? I have been using the better fog mod for so long i honestly forgot how insanely thick the fog is in vanilla
thats fucked up...
this info might be wrong but what I know is:
foggy weather has 2 variables, one that determines its minimum density and one that determines its maximum density. these two values are dependant on the moon. regardless, each time you roll foggy weather a density between those two values is chosen
but that density isn't fucking synchronized between players
I've played 2 other games a bit that can be modded through thunderstore. risk of rain 2... i never had desync with it, even with an absurd amount of mods. valheilm, i did have desync with this upon the confusion of different bepinex versions listed on nexus, but did manual modding for most of this due to texture mods. but lethal company...
#modding-general message
:3
in short, the way mp is done in lethal company makes desync more common
Wtf
Isn't it seed based? 
-# (I hope it is)
Yeah it's seed based
Or no I'm dumb that's for the weekly challenge thing
This one is for foggy though
ye if its not synched its probably like some sort of moon issue or smthn
as in the moon has extra fog or there's people with machines or mods that are affecting the fog, etc
last time I remember this happening was on vow lol
i can live with that
well that's a relief atleast
@drowsy willow WR is fucking shit up again smh, cool easter egg though
foggy variables aren't actually synced anywhere, they're just the same at both ends
DON'T ACTUALLY REPORT IT
cool Easter egg
what happened
same difference, it's actually a pretty cool easter egg though
nah i was telling how foggy weather fucking sucks and makes me wanna kill my shelf with a big axe
you're missing something really funny that happened which is why i pinged mrov, ill dm you
oh, that
it IS a pretty cool easter egg though
i will find this funny till the end of time
i typed gordion to route to the company
and then it sent me there
and i typed conf by instinct before realising and it errored
lol
it didn't brick the terminal
but you might be missing something in there lol
conf
hmmmmmm interesting
Oh also forecast is clearly broken atleast for company moon LMAO
It did not have allat weathers
Is this the bug with them counting weather's that blacklisted em?
forecast ignores weight-to-weight weights and blacklists, yeah
i am planning to fix it
clearly harmony forgor
oh, that
the thing is
when i switch it to check for the Instance (the field) it dies
lol
lowkey i was trynna figure why this turtle was being crushed by a rock and got stabbed from its right
btw do you patch OpenMonitors in any of your mods?
i was really confused until i saw it was weather tweaks lol
thx
open monitors + weather tweaks + terminal formatter is causing a method to not run and im trynna find out who i should blame
me
you're not stopping it from running in vanilla are you?
i'm stopping this in weathertweaks
so i guess not
i'm just unpatching those two patches in openmonitors
hmmm okie
i dont see why that would stop my method from running then, ig ill have to log some more lol
apparently if i get rid of any one of those 3 mods its fine, but ill see if terminal formatter + open monitors also causes it
in TF i've got prefix patches on Terminal.LoadNewNode
and that method contains the TextPostProcess call that OpenMonitors patches
hmmmmm
TravelToLevelEffects
thats the one that im patching, and doing stuff after
haha i guess it'd break if someone edited that wait for seconds but that surely wouldnt happen
surely
lol it really needs all three mods for it to break thats hilarious
ill check rq if its actually my patch not running anymore
hey @drowsy willow , does WT support Weather A > Weather B > Weather C > Weather D at different times and chances?
:0
It should
Nice thx
the progressive weather is simply an array of weather-time-chance objects
so it hopefully works as intended
yep i know that but i wanted confirmation
From the screen to the ring to the pen to the king
Wheres my crown
That's my bling
No more goobing around
No


But I love to goobgoob
Anyway, goon bite
I mean goonight
I mean goon
I mean

-# (AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH)

I'm back
I mean gooning

Just here to say im sorry mrov 
what happened cheese?
cheese was the one who originally found out the issue i reported to you yesterday, the one when you said
๐คญ
Progressive weathers try not to break the entire game challenge impossible 9999
that is true
hope youll find a fix my friend
i hope so as well
I also hope ๐
Is there any way to turn off the Combined and Progressing Weathers in their entirety over having to manually turn each one off in registry?
does tweaks even properly work in v73 rn, @drowsy willow ?
Deleting weather tweaks
Thats its sole purpose
Weather registry doesnt create those
Is weather tweaks
the answer is yes for combined but no for progressing
im actually waiting a bit to release my tool because of that
hmmmmmmk
I meant like is there a confg option for disabling it, as I do like what Weather Tweaks does to Weather chances
But seems like there is nothing so I'll just remove tweaks for now
weather chances?
Difficulty scaling with player count and quota I mean
oh
yeah having weather tweaks just for that is not really worth it
only way would be to deactivate every combined and progressive weather
so sad that not many people enjoy weather tweaks
when it has been like the hardest thing
I want to like the Combined and Progressing Weathers but combined are not my style and progressing is so cool but has issues
what issues?
the transitions are non existent because of how the game is made
combined weathers are cool i like them
there can be some really cool combinations
blood moon + forsaken is the most beautiful thing i've seen
Some Weathers are uhhhhhh
A bit broken when transitioning
and blackout + black fog is nightmares
dont even bother pairing it with hallowed
true nightmare
yes the transitions are non existent
ther have been reports about issues with pregressive weathers spawning weather when they shouldnt be
but mrov is looking for a fix
My issue is I suck at the game and some combos just wipe my team so fast
oh yeah
Alright, I'll give Weather Tweaks another shot someday
you can adjust the weight tho if its too hard
haha im not saying to give it another try, it just saddens me :c
No no I like it, I feel like if I had more time to play with Weather Tweaks in multiplayer I would like it more, the content I've seen with Combined Weathers is so unbalanced but cool as hell
whenever zigzag mod comes out you will have a more balanced experience hehe
If I put in combined weather like this in Weather Registry:
Foggy + Rainy@30,Foggy + Flooded@25
They should have the WeatherToWeather/Moon-based weight applied correctly, no?
Or is it sth. like:
Foggy + Rainy@30 Foggy + Flooded@25
or Foggy+Rainy@30 Foggy+Flooded@25
Also, what is this Uncertain Weathers section for in Weather Tweaks? Does it do anything different to the Uncertain Mechanics section?
And last question, how does the Difficulty Multiplier from Weather Tweaks work?
Thanks to anyone who can answer these question ^-^
I can only answer for the first question, it's weather separated by ;
And i actually dont know if combined weathers will be recognized at all, but maybe yes
Combined weathers are as a separate weathers in WeatherRegistry
- Registry uses
;as the entry separator, so it's gonna beFoggy+Rainy@30; Foggy+Flooded@25and so on Uncertain Weatherscan switch the whole module off,Uncertain Mechanicsselect the possible types of uncertainty
Ah, I see! Thanks a lot ^-^
- Multiplier settings work as follows:
- Length multiplier is added for every quota fulfilled
- Player multiplier is added for every player in the lobby
Those two are capped by the "Max multiplier" setting
Scale Down Clear Weather checks for amount of weather conditions possible on a given moon and reduces the chance of clear weather based on that
I see, though, to which weather is it applied in what way?
I currently am trying to set up a configuration where all the weights total in 1000, allowing me to more concretely influence the chances for all weathers
oh, for that you might want to set those multipliers to have a maximum of 0
I am not entirely opposed to trying out to combine it with my system, mayhaps, for that I'd like to know to what weathers they are applied in what way though ^-^'
But it might just end in that, yeah
My current assumption would be that all weathers but "None" have the multiplier applied?
Then after one quota with one player, all other weather would be multiplied by 1.06
yeah, the multiplier is 1 - (DifficultyMultiplier + PlayersMultiplier)
although i might've broken that
And it also applies to all weather tweaks and modded weathers, correct?
Cloudy also included?
yes
Awesome, thank you! ^-^
although
fuck
i'm checking the code now and it might not actually work like that
oh no what have i done

this is where the calculated difficulty is passed
and the weights are applied
turns out it's not ๐ณ
but yeah, that's how the difficulty is calculated
it only applies to the clear weather
so there's less of it
I sadly don't quite get it but if I undertand right, you are saying that the multiplier only decreases the chance for "None" but does not heighten the Change for the other weathers
that is correct
I can see that it would be better to scale UP all weathers (except clear one) rather than bring it down
the tweaks do be tweakin
X3
But indeed, that'd be nice ^-^
So, the intended behavior will be that the multipliers are added onto each other and then taken times all weathers but "None". Would be cool if I could exclude Cloudy for example from that because (from what I have seen when testing) cloudy doesn't really do anything other than have multipliers applied
lmao ๐ญ
Morv Mrov!! Does wtw weights makes it so only those weathers can get chosen? Or is it just a bigger chance?
"11 months ago" is a cherry on top
it overrides the default one
:0
so it's just a bigger (or could be lower!) chance
did you find something in your goulash btw? ๐ฅบ
Okiii
i am working on this right now
Im curious too hehe
the pain is real
I also believe in mrov's magical soup
but unfortunately i cant wait forever so im sorry if i release the tool before you find the fix
:0
fair enough
๐ฅ
btw i want to apologize for all of that, like thats because of me that you are going into the goulash rn whereas me i just wanted to have fun with combined weathers๐
hey, don't worry about this ๐
yeah i know, but this is the real pain for you, as you said
going through tweaks' code would give everyone such pain
๐คญ
Oh! I saw your showcase a few days ago X3
Nice project but poor mrov indeed
this is the goulash i've made myself almost 2 years ago
that is indeed true, i tried myself but i didnt understood what was going on ๐ณ
yeah๐ด
i've managed to reproduce this error again, and i really don't know why it happens
i'll check in the scene itself if there's something re-enabling this mess
๐ญ holy, if you are at the point where you need to check the scene then i guess its sooo over
there is nothing in the code that pops up
which means neither Tweaks nor Registry is doing it
๐
hmm idk if i need to take this positively or not
:0
were you able to recreate it with base tweaks, or zigzag's mod?
we managed to do it with only tweaks
019a260e-714f-1704-5974-18a16f0d2652
what i meant by that is: it's not enabled by tweaks and/or registry
wait, could it be imperium?
zeekers moment?
which suggests either me not covering enough edge-cases or vanilla deciding to enable it themselves
fuck i don't know
or maybe imperium yeah
time to check!
thats is true
the way effects are handled are separate from the "current planet weather"
oh no it didn't happen now
what
@drowsy willow I took the liberty to make a small pull request for changes to the Read Me so that others like me won't have to ask you about these things again :3
ive managed to reproduce it without imperium, but i admit this is a bit uncertain since it's hard to replicate exactly without like waiting 10min for the time to pass
ohno
yeah its really really specific scenarios
sometimes it works without issues, other times it breaks with the first day
the curse of progression
you cant progress without taking a few steps back from time to time
i wanted to find a solution
but that's not really gonna happen ๐
time for a hack
what kind of hack? ๐ง
not sure yet
redoing the entire code from 0
i would rather die
WeatherTweaks 1.1.6
- fixed an issue with progressing weather effects persisting between days/saves (thanks: @thorny salmon, @rare sun !)
- fixed an issue with difficulty multipliers not being applied (thanks, @patent briar !)
Let's gooooooooooooooooooooo ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐
Hell yeah! ^-^
Holy moly. Deserves it though! ๐ฅ
๐ ggs
how to fix the goulash? change 1 random line that does random things https://github.com/AndreyMrovol/LethalWeatherTweaks/commit/6070f94f462acc10505ba689145a9dd884180c96
im actually still surprised this worked
well yeah, i hope nothing else breaks but i wasnt able to reproduce the issue and same for cheese
so yeah i guess its working ๐ฅธ
CONGRATULATIONS ROV!!!
thank you ๐คญ
tweaks was a must have back then and it still is
this should not ever have happened lol
i looove it
๐
๐ฅ
you gotta try zigzig new mod too
monty you gotta try uhmmm forgor the name
combined weathers toolkit?
lmao 1M download chad vs 0 download sigma

I'm so proud of you ๐ฅบ
Congrats morv, youโve more than deserved it ^^
Itโs about to get a ton more downloads too now that Zigzagโs toolkit is out. Iโve been waiting for that to release
its amazing
lunx you gotta try impending storm :3
its my fav creation
and of course a "end of the world only" stream hehe
-# /j
lol its literally unplayable for real
died in godmode
Died in the ship 
is there somewhere i can read abt the hybrid weather selection algorithm in registry
Would be curious how that works as well. Vanilla is purely random as I remember
happy to explain
yeah the weather itself is random but the amoutn of moons that arent clear has some logic to it
hybrid algorithm:
- selects levels to have a weather (same as vanilla)
- uses weights to determine which weather will be picked
yeah, it was requested by a few people ๐
@patent briar u can read abt that here btw https://lethal.miraheze.org/wiki/Weather its fairly simple but kinda interesting
Weather is a mechanic intended to add difficulty on moons. Players can check the forecast on a moon through the text in brackets beside each moon's name within the โmoonsโ terminal command, provided the day has fully changed. Weather does not affect the amount and value of scrap.
๐ช
Oh hell yes, thanks a lot!!
("weather choice" at the bottom)
This sounds extremely smart. Is none in the vanilla pool for weather options on a planet that will have weather?
not really, no
the weather options for a given moon (SelectableLevel.randomWeathers) usually contains only the non-clear weathers inside
So, either has weather or not in vanilla- no chance to be picked for weather and not have it
there are some mods (like ButteryRebalance) that add it there as well
I see
yeah, that's correct
Thanks a bunch, I might consider hybrid now
hybrid seems pretty peak
that was one of the things i wanted to change with weighted weather selection
but it could cause issues like: a clear weahter doesn't have a 50/50 chance, but vastly smaller
Would fit pretty well for a vanilla-like modpack and absolve me of managing chances for no weather at all in my config
which is not for everyone ๐
exactly what im using this for rn ๐ช
So, in vanilla, the chance for clear weather is quite low
if you enable Debug logging for Registry it will give you detailed info of weights used
btw if i leave this as the default will all moons have weight 50 or would i need to write something like All@50;
as i've said: it's 50/50 (because it rolls if the moon will have weather) and after that it's equal chance for every weather
just trying to get a hybrid setup that works identically to vanilla so i can use it as a template
yeah, All@50 will work
win
I see
blank field for weather-to-weather is fine right?
@quiet agate you can just leave the default to 50
and leave level weights and w2w blank
yeah
Now I get it, then I will stick with weights only; Gives the most control
u mean leaving it as moonname@50 will set all moons to 50 weight?
nooo ๐
OH
you have a Default weight slider on top
that will control every moon if level weights and w2w are blank
win
@quiet agate ^^
to confirm if it's set correctly ๐คญ
๐คญ
lol
is that save loading?
this says: in the save there's no data for Oxyde, i'm setting this to have no weather
ic, well im hoping that the moon loading being from a different lib isn't breaking any of it

if you're setting your levels to be in StartOfRound.selectableLevels it should be good ๐
or whatever it was called
yeah it is, when do you check that btw?
yeaah
@drowsy willow does the filter/blacklist also work for relational weather weights?
If i have w2w from cloudy to rainy but rainy is blacklisted on Rend, does the blacklist still apply?
filter overrides weights
so the weight would still be registered, but it's not gonna be used if the weather is not possible
Hell yes, thank you!

XD
but it will never be picked because those conditions (rainy and eclipsed) are not on gordion
i think it does not matter, it will be picked if the chance is rolled no matter what
not really how tweaks work
if all partial weathers can't exist, it will never be rolled
yes but what if you enable special weather configs?
it only makes them visible
filtering option (OFF) (blacklist)
level filter - empty

Had that happen as well today with None > Eclipsed which is meant to be disabled
hmmmmmmmmmmmmmmmmmm
(I do not yet have installed Combined Weather Toolkit btw.)
If you need help just tell me :3
I contributed to a few combined weathers
My fav are the multiple progressive weather
Such a underdog mechanic
Best one hehe
I'll be sure to let you know for that then. Help for that could be needed :3
always unknown does not work
did you saw gravitational freeze hehehe?
thats literally your idea but renamed
you got awesome ideas my friend
Ty :3
Which one was gravitational freeze?
I think there is way too much potential on multiple progresive weathers
I really happy mrov was able to fix it and you for making it so easy to use
hot to cold
there was thermal shift which was your cold to hot idea
now there is the other one
Progressive weathers are so soooo cool indead, but just having 2 effects is sometime not that cool
having multiple ones however, now thats peak
thats why i really want to implement my evolutive weathers idea, i think it would help when dealing with weathers that despawn too violently
Yippeee
If you manage to do it it would be so fkn peak
Game changer
Progressive end of the world
Starts clear
Ends with everything
A real tick bomb
lmao so cool
End of the World with more End of the World
Truly the peak of gameplay
Can we just fill the skybox with blood moons if it's End of the World, or use whatever the fuck was going on in [Bozo](#1362461184468455424 message)
for the skybox, it's already the case but you cant see it due to black fog (if you have it installed at least)
for the sun/moon size, it will depend of the sun size of the moon you are on, so it can vary
If some user want to have combined weathers added into their game, i legit see no reason for them to not have Combined Weathers toolkit, with the default weathers and a bit of weight configuration you can have something very cool
And thats exactly what i wanted of WeatherTweaks when i first started using it, but in reality this was too limited
Like, heres what i was able to configure with just some small edits in all the available configs, im sorry but thats so sooo cool ๐
Yeah im not hiding the fact that i made this for myself in the first place lol ๐ but mrov was not really working on WT anymore, so i just had to make it
๐
its not a secret, everyone knows that i m the one playing with WR the most and creating all sorts of different situations where it would break mrov's mods
so making it public means that now random users can find all these problems, which will like multiplies all mrovs problems by 2 hheheheee ๐ฅธ
100%
be prepared as what mrov is cooking, ill break everything again i swear
Also guysssss i got cloudy :0
Mrovs foods are so goods
Beanie new moon

Hehe, thats how the weather is where i am rn
We got Rainy > Cloudy > Rain here today
Bro you're not in Jamaica, stop lying

