#Can't Find "ItemDropship" AudioSource

18 messages · Page 1 of 1 (latest)

urban galleon
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So through ILSpy im trying to look for the public audio source code line for the item dropship sfx's. This is extremely specific, but it would be great if someone could find the location of the AudioSource files. Image shows what the ItemDropShip code files hold. (I've looked through everything thoroughly but still cannot find any AudioSource files having to do with the "ItemDropship")

marsh haven
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doesnt exist until you load a level

urban galleon
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Do I have to reload the .exe after i load into the game back into IL

marsh haven
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no as in

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you'll likely have to edit it when the level loads

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item dropships as an instance only exist in a loaded scene

urban galleon
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ah alr. ill take a look then at trying that. thanks for your help

marsh haven
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for context its because the prefab for the item dropship isn't referenced by any code

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so when unity builds it sees that and unprefabs it since it only exists in scenes

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because it doesn't need to be loaded into memory at any other point

urban galleon
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Oh ok that makes sense

marsh haven
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its very annoying and your not the first person to run into it

urban galleon
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it is. yea i imagine

urban galleon
granite wren
urban galleon
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alr

urban galleon
lapis heath