#SCOPOPHOBIA 1.1.3 (v55)

1 messages · Page 2 of 1

shy pewter
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Probably gonna make some more simple and a little silly enemies with a friend before we start getting to more fancy ones

sharp stag
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So I wouldn't be surprised if we actually got an 096 type creature eventually

royal moat
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same

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@nimble helm im not super educated on what the sneer will do

royal moat
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if u could like dumb it down

nimble helm
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Nobody is

sharp stag
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Its been kept mostly hidden

royal moat
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oh word

nimble helm
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Nobody will be either

sharp stag
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All we know is that it has light detection stuff

nimble helm
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Except the people actually working on it lol

royal moat
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badass

sharp stag
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and that it is supposed to feel very intelligent

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and hinted that it travels between moons

hardy mauve
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oh

sharp stag
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When can we get the Lethal Man mod

hardy mauve
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Noop is tryna make the Alien AI from Alien Isolation but his own version

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🙃

shy pewter
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Alien isolation ai is overrated ngl

Shit always knows where you are there is no outplayin it

Not very enjoyable

nimble helm
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Adaptive ai would be funny but the save system can’t handle that

nimble helm
shy pewter
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I should mention that’s what I’ve been told

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I haven’t played it

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Just seen a few peoples takes on it

sharp stag
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Ngl it would be super cool to have a creature that latches onto the bottom of the ship and stuff, and when you land again you only know it was there by hearing it scuttling off and scraping off when you land, knowing that that creature is out there now and followed you

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I could see that fitting Moonsneer

nimble helm
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He will not be hitching rides lmao

sharp stag
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Why not!!

nimble helm
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Cause I said so

sharp stag
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Moonsneer would use public transport

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He would take the train over a car

hardy mauve
royal moat
jovial cloak
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does the mod sync properly in multiplayer?

jovial cloak
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thanks

hardy mauve
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if ur talking bout the alien knows where u at, blame the director. The Director job is to tell the alien where your general location is

sharp stag
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This mod is bugless so far

hardy mauve
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then the alien just has to figure it out once it reaches ur general area

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@shy pewter

royal moat
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i could see SCP-303 being a decent LC entity

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kind of annoying

nimble helm
royal moat
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but i can see it

sharp stag
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Oh true

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Dogs are 939 but without the voices(without the skinwalkers mod)

shy pewter
royal moat
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lol

hardy mauve
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ai and games talks about how the game ai works, its cool to watch

ornate quest
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Could you make a simple mod that lets dogs sometimes spawn indoors? Like 939

shy pewter
ornate quest
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They are really funny as an indoor enemy but no mod does just that

shy pewter
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The stranger things mod has it planned to make the guy blind

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And be audio based like the dog

royal moat
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that wouldnt be crazy difficult

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i dont know much about how enemy spawning is handled tho

ornate quest
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Gotcha, never mind then

hard verge
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I see you

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I know what you are

scarlet garnet
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I'd like to add some Coroner custom post-mortem messages for this guy, do entries like DeathEnemyCoilHead etc. exist in LC inherently or are they a fabrication of Coroner, if anyone knows? I'm basically trying to determine if I can make entries for e.g. DeathShyGuy or whatever.

royal moat
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i might be able to do that on my end

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ill have to look at coroner

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it uses the Mauling death type so

ornate quest
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106 would be horrifying in this game

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For simplicity, when he grabs you, you take heavy damage and are inverse teleported

fathom moon
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Think the idea to actually send people to the pocket dimension was brought up

ornate quest
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I image that having problems with having a whole different map loaded and not working with custom maps

royal moat
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it was either a custom pocket dimension (i.e. that one backrooms mod)

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or that where he'll like chain attack you, keep tping to you over and over again

ornate quest
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Yeah the inverse teleport would probably be best, especially if it does some damage

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Much easier for you, while also being crazy scary and disorienting

ornate quest
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Dropping them would just be anti fun

royal moat
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yeah that'd piss me off

ornate quest
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Being chased by 106 as it randomly pops out of new walls was the most stressful thing in Containment Breach, and I think it’d play beautifully in this game

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The only problem is 106 would be very similar to Bracken at a glance

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But him being way smaller and with pools of ooze following him it wouldn’t be a big issue

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Either way I’m so glad heroes like you are adding others from the SCP roster to this game

mossy grove
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quick question, if the host changes these configs will they apply to the clients?

royal moat
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my group usually just updates profiles with codes before we play

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so its never really an issue

mossy grove
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o kk

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i added it to my modpack but i only changed the config for the bloody texture for myself so i'll lyk if it looks the same for the rest of the lobby when we play

ornate otter
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How rare are the spawns? I’ve been playing for quite some time and have yet to spot any. I’m sure I didn’t install it wrong cause it does show up in the controlcompany menu

fathom moon
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Think its like 15%?

ornate otter
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Also, it doesn’t show up in the dev mod (the in-game unity test mode one) which is kinda odd

ornate quest
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/spawnenemy Shy

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Idk if there’s config for adjusting their spawn rate

clear night
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how long do i have to look at him to trigger?

ornate quest
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Any period of time in da face

clear night
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so if he literally just happened to be blocking a door

fathom moon
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You can just walk through him/push him as long as he's not aggro'd on you, Masa was told

clear night
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he will agro tho if his face is like right there

fathom moon
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Just admire the ceiling while gently shoving him to a corner where he can't be seen as well ✨

ornate quest
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Look up or down if u hear him crying, don’t look at him

clear night
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oh you can hear him?

fathom moon
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mhm

clear night
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nvm

scarlet garnet
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He is pretty noticeable audio-wise; you have 0.5 seconds to look away if you see his face so generally if you happen to whip the camera past him you won't get tagged but if you pause eyeballing his mug he's gonna flip out

shy pewter
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Guess your fucked

scarlet garnet
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Use his 20 - 25 second freakout and the distance across the huge room and bounce if all else fails

shy pewter
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He’s gonna be able to open the ship door at somepojnt

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So if he’s after you

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Your basically just dead

scarlet garnet
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they did say they'd make that configurable

shy pewter
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Unless you take off

pastel jungle
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Yeah I saw as well they said it will be on configs. It's immune to damage or no?

scarlet garnet
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you can stun him but can't kill him

shy pewter
scarlet garnet
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true

pastel jungle
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Hopefully add in immunity into config, just give him higher health and just pump a load into it xD

scarlet garnet
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feature request: ability to spraypaint a wile e. coyote tunnel on the wall for shy guy to run into and knock himself out

balmy pelican
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That's not how that works lol

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Config for spawnrates of shyguy would be nice btw, i have yet to find him

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Does anyone know his spawnrates on different moons?'

pastel jungle
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15% with power level 3 I think they said

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@balmy pelican Can confirm the Power 3

balmy pelican
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nice

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can i force spawn it with a mod

pastel jungle
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Yeah

balmy pelican
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do you know any that work

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couldn't find a good one

pastel jungle
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LethalDevMode I think is the only one

jade elk
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Is he able to roam around like in scp cb or does he just sit and get up when someone saw his face?

balmy pelican
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i think he roams

pastel jungle
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He roams and sits, bit of both.

hardy mauve
mortal mountain
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open the console

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type in "enemy" to get the enemy list

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find the enemys name in the list

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do enemy (shyguys silly name) 1 onme

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to spawn him directly on you

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and uh, dancetools by dancemoon

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not the one by some reposter

pastel jungle
mortal mountain
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luv dancetools!

velvet kayak
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is there a way to configure the spawn weight?

pastel jungle
velvet kayak
pastel jungle
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Also @mortal mountain just found out LethalDev is a no go with AC loaded.

pastel jungle
royal moat
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i use ChatCommands to spawn enemies, they'll just pop up out of vents

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worked for me in my tests

velvet kayak
mortal mountain
balmy pelican
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do i have to spawn it on me

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or can it spawn from a vent somewhere

royal moat
balmy pelican
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great to hear!

pastel jungle
royal moat
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this is my first mod for the game so im still trying to work stuff out and ill clean up the code as i move forward

velvet kayak
velvet kayak
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so whats the exact name of the enemy so that i can add it to lethaleditors config and its recognized properly?

royal moat
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should be "Shy guy"

velvet kayak
royal moat
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if not its prefab name is "ShyGuy"

pastel jungle
velvet kayak
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OK
other mobs look like this:

royal moat
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im not entirely sure

velvet kayak
tribal girder
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I would try "Shy Guy" first since "Hoarding Bug" has a space already in it

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If that doesn't work, go for "ShyGuy"

pastel jungle
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I'd recommend trying "Shy guy" as seen no capital G, if not working try "Shy-guy"

velvet kayak
idle jetty
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Compatible with diversity?

pastel jungle
velvet kayak
pastel jungle
velvet kayak
pastel jungle
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"Shy guy":0, should work. What ever your using reads spaces hence "Bunker Spider":0,

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I did say already but you skimmed past probs.

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thanks for the call on this mod ❤️ @mortal mountain

velvet kayak
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i meant weight all along. not percentage

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maybe i misunderstood. im sry

loud zodiac
pastel jungle
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Weight is also managed by the game. Which a few mods can handle for you, why I suggested AC.

loud zodiac
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ohh

pastel jungle
balmy pelican
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I figure it out

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figured*

loud zodiac
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?

sharp stag
pastel jungle
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When refering to Shy guy

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just use "Shy"

balmy pelican
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Yeah

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do "enemy shy 1 inside" while inside

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or onme to spawn him directly on you

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Despite the list listing full names, spaces do not work and neither does the full name with spaces

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its just the first word of their name

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Shy/shy i believe both work

balmy pelican
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Im gonna test shyguy on office levels

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see if he can manage to pathfind up the elevator shaft

pastel jungle
velvet kayak
balmy pelican
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shyguy cannot get up to the upstairs part of LC_Office

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Even with the ladder hatch opened

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Dunno if it counts as a glitch since its modpack compatability

pastel jungle
balmy pelican
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I've not tested shy guy on other ladders either

velvet kayak
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can you use decimals for this like 0.7?

glossy canyon
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wtf they can go up there

harsh apex
glossy canyon
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oh yea is it possible to make the attack/death sound less deafening ? @royal moat
i feel like its too loud

pastel jungle
glossy canyon
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no no i mean when they like kill me

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not when they chasing me

glossy canyon
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thank you yay

pastel jungle
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ah I get you xD

balmy pelican
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How'd it get on the pipe lol

glossy canyon
balmy pelican
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Maybe some kind of pathing thing, where if it gets stuck it teleports near the player on the same Y level?

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I know nothing about coding so probably not

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At least on office it couldn't seem to climb a regular ladder let alone walls

shy pewter
glossy canyon
glossy canyon
empty lantern
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Can it be killed?

fresh warren
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lorewise no

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ingame wise probably not

empty lantern
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With things like the zap gun

fathom moon
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Probably not as well. Bro dashes through metal like butter and goes into the marianas trench to crack open a vault like its a christmas present

fossil stratus
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one of the coolest scps for sure :)

royal moat
balmy pelican
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Stun prolly shouldnt work yeah

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He doesn't rely on eyes to see his target

fathom moon
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Optional chase music

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👀

shy pewter
balmy pelican
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Actually yeah chase music setting would be good

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I feel like stun shouldn't work but that's just me

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I guess as a balance factor if necessary

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He is a run ender so maybe

jade elk
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Maybe a stun could slow down the aggro perhaps but I agree that this Boi can't be stopped

balmy pelican
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Does he break doors like thumper does?

fathom moon
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Yeah he does

empty lantern
fathom moon
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Well you should be able to download it now and play. Masa's got it in the mod pack. :D

harsh apex
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does this spawn on custom interiors

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and does this spawn on vents

pastel jungle
harsh apex
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dont see a setting

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in the confg

pastel jungle
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If it's got weight to spawn it should spawn by default, it also has 3 weight by default so should spawn but any manager can change/force these things - I use AC myself to edit stuff like this.

harsh apex
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sadly

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damn it

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3 is such a low weight I want it to spawn more commonly

fathom moon
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Just realized that Scopophobia never actually downloaded. SOBBING.

Was prepared for a Shy Guy around every corner 😭

harsh apex
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I could not find him anywhere

fathom moon
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Bro sent Masa into moons with tail between legs while not even being around xD

harsh apex
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probably cause I have rolling giant and demogorgon

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so he is even more rare

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man I just want to make him weigh more

pastel jungle
harsh apex
pastel jungle
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LQ should generate entire configs when you enable the config you want to alter

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But from what I remember there's like a general one then you can gen entire configs for each moon etc

harsh apex
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this mod is great

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cause I can also adjust scrap spawning for moons

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this one moon I have with a custom dungeon does not have enough loot

pastel jungle
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Yeah you can adjust everything but it means you'll be reading loads of text 😛

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I'd recommend opening the files in like notepad++ or something and not the modmanager

pastel jungle
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You can but it will be REALLY slow

harsh apex
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whats the config file called

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I cant even find it

pastel jungle
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Load the game and launch into orbit first

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then you'll get a general config, then you'll have to enable what you want to change

harsh apex
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oh I didnt go into orbit

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I probably will use vss

harsh apex
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I enabled true

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for the stuff i want

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now how do I configure that stuff

pastel jungle
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It should all be filled with files, and you can change. Also came across "LethalEditor" if that's more easier to use, I have never used it myself

hollow zinc
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what planet can i find him on? i cant really find him anywhere

fathom moon
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Any. Apparently also the company building

He's just rare.

pastel jungle
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Just casually selling scrap and mans screaming across the distance full pelt running at you xD

fathom moon
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Actual cryptid behavior LMAO

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Tbh, map is big enough. Its a crime it doesnt have anything lurking in the shadows that isn't jeb

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Or another part of jeb

pastel jungle
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I mean I might actually play with spawns there, might get interesting. Although there's no entry points for enemies to spawn? I know could probs spawn outside enemies there but he's tagged as inside D:

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Although he has behaviour for outside so anything is possible 😄

pastel jungle
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Like each moon gets a config generated

harsh apex
fathom moon
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(Pretty sure atleast)

pastel jungle
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Yeah he's got indoor tag.. but yes.. for now >:D

fathom moon
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:D

harsh apex
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cant find it

pastel jungle
harsh apex
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this is the onyl file i have

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and I made the stuff true

pastel jungle
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Did you load the game up and go orbit?

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If it's not working anymore might be worth looking into LethalEditor then, I just haven't ever used that mod

harsh apex
harsh apex
fathom moon
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Though like, Exterior creatures can still spawn inside though.. and with LethalEscape, interior creatures can escape to the outside so there should be a way most likely.

(Note: Interior Eyeless Dogs are SCARY.)

pastel jungle
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Does MoreMonsters still work? if so, maybe this

pastel jungle
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as it's aimed at Enemies only

harsh apex
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for custom scrap and moon prices

pastel jungle
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Yeah you should be able to do those alone and have it ingore enemie values and let something else handle it

green otter
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I test mods and I don’t want to look anymore 🙃

fathom moon
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Too spooked by the Shy Pal?

pastel jungle
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ow yeah I should've said land :/

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At least we got there!

green otter
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100% spawn rate

fathom moon
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.

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🫡

pastel jungle
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Shy Army vs Doggo Army :3

harsh apex
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i hope he just adds his own setting to config the weigjt for it

pastel jungle
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I actually didn't know this but you can also set if they can die or not with LQ.

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But yeah you can change practically everything there.

harsh apex
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yea I already checked the modpage

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idk how to edit the spawnamountcurve

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idk what he means by keyframes

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I just wanna increase the spawn chance lol

pastel jungle
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set to 0.5? 1?

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I can't remmeber if it handles with decimels

hollow zinc
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this mod should have the chase music that occurs when the player looks at him in cb, aka this: https://youtu.be/GsJP0BJW0r0?si=4LEtcMtxOKCOtJG6
as a global sound for the player who is the target though

Music extended to 10 minutes.

SCP-096 Chase Theme

  • Version 1.0

As requested by thegamer_v3. It took me a couple of hours to make this, but it's worth it. Also, credit goes to Kevin MacLeod for the track "Hush".

EDIT: Just fixed the picture. Sorry for the inconvenience.

EDIT 2: I've blurred out his face. Sorry about that (it's the Foundation...

▶ Play video
harsh apex
pastel jungle
harsh apex
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I dont wnat more enemies, just for 1 shyguy to spawn more commonly

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I just wrote 1:1

pastel jungle
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Some of these are like scales/multipliers and work from each other. Like if not set, some of the settings wont function.

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Yeah like just set 1 for curve

harsh apex
pastel jungle
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this is for rarity

harsh apex
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oh so I want rarity

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I cant find the option for rarity

pastel jungle
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Aswell yeah

hollow zinc
harsh apex
hollow zinc
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i just love the impending doom the theme has

harsh apex
pastel jungle
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To set a spawn yeah, not for rarity/weight though that would need changing too although weight should deffo be default 3

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So if you wanted to increase that you can but you'll need to change the rarity if the option is ther. As long as you set the curve it sets the chance to spawn in custom levels.

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otherwise he'll have a rareish spawn

pastel jungle
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That whole block is useful information but last one is your main hope

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I am not sure but check the moon configs, maybe rarity is in there?

harsh apex
pastel jungle
royal moat
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eventually i want to add global chase music

hollow zinc
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i saw, i love the variety you gave us !

royal moat
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lol just picked as many good extractable ones i could find

hollow zinc
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it doesnt seem to have the chase music, but maybe its in a different sound pack

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the one i sent is from the original containment breach

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and plays after his chase begins

frank elk
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real quick does this work in multiplayer?

harsh apex
royal moat
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yeahj

ornate quest
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096 does seem a lil sensitive to his face being seen

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i was behind and slightly to the right of it and it aggroed

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all i saw was the back of its head

mossy grove
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where can i find this mf

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or spawn him with gamemaster

ornate quest
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/spawnenemy shy

mossy grove
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oh lit

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are there maps where he will never natually spawn

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cuz i havent seen him after like 7 rounds

obtuse sun
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Does it not spawn naturally?

mossy grove
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idk tbh

sharp delta
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I haven’t seen him naturally

mossy grove
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can he spawn on any map tho

sharp delta
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I’m pretty sure so yeah

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He must have a low spawn chance 🤔

mossy grove
ornate quest
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chat commands i think

mossy grove
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o ok

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host only?

ornate quest
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idk, only used it to test this mod and LC office shrimp

balmy pelican
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Allegedly hes 15% chance

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Assuming on all maps

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Not sure haven't found him proper either

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And yeah he's a little sensitive, probably so he's a risk even if he's moving at an awkward angle. You should generally be careful where you look regardless

ornate quest
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yeah but triggering him when hes far away and in dark/steam feels like crap

hollow zinc
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he seems to not spawn in maps that are modded

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i get errors when trying to force spawn him on those

balmy pelican
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probably tricky to balance that

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Maybe the farther away he is, the closer your cursor has to be to his face

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And that includes from angles

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probably complex to add

obtuse sun
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We had a five hour game and we never saw him even once. Didn't show up in any logs, either, so it doesn't seem like it spawns naturally.

fallow harbor
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I haven't found one naturally yet either but I could just be unlucky

glossy canyon
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i found it on modded ether moon, somehow

sharp stag
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@royal moat

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Eventually this guy's gonna get an overhaul on his spawning, preferring to spawn outside on paid moons, but inside on mid tier moons

lone seal
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what about modded moons

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will it be configurable somehow

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or just a “default” setting for every one

hidden summit
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no way

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this is gonna be fire

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are there any known issues?

mossy grove
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yes

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see texts above

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still a very cool mod tho, i just used commands to spawn him in every round and it was very fun

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friend took this, not sure how it happened lmao

velvet kayak
violet cypress
velvet kayak
faint aurora
hollow zinc
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when can we expect spawn rate rarity and moons he can spawn on ?

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for configs*

velvet kayak
hollow zinc
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yeah, I just was curious if that was coming soon since my friends wanna try this mod rlly bad without having to force him to spawn (his chances of spawning seem very low)

velvet kayak
violet cypress
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alternatives mods for LethalEditor are LethalQuantities, AdvancedCompany or LethalUtilities (wouldn't recommend using LethalUtilities for this, too confusing) for changing the spawnrates etc

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AdvancedCompany probably being the easiest to use but interacts weirdly with other mods (especially itemslot mods)

velvet kayak
velvet kayak
violet cypress
violet cypress
velvet kayak
# violet cypress it's less complex but more confusing

i started with lethalutilities until it didnt work anymore and then i switched to lethaleditor. you have to take more into account when you change settings. more to pay attention to when changing stuff in the config (check modules that should be loaded etc). by default in lethaleditor there is less set up for the user to work right away how you want it i have the feeling.
so because lethalutilities was my first mod for that use i got along with it very well. but yeah lethaleditor is lil more advanced, structured and detailed

sharp stag
harsh apex
sharp delta
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Reread his lore

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Shits crazy

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Ima read some more

burnt cedar
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regardless of what part of the map you're on, that music lets you know that lawd he's comin

sharp delta
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Didn’t the mod creators say something adding a picture that triggers? It should be this one

burnt cedar
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yeah

sharp stag
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Like, there's a reason it's a mod and not an official feature of the game

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You don't like it you don't have to play with it

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¯_(ツ)_/¯

teal breach
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either that or just play with a version of the mod that doesn't have that 💀

sharp stag
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Yeah, there's configs

burnt cedar
torpid whale
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@royal moat will this work on custom moons/custom interiors

royal moat
torpid whale
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perfecto, cant wait to try it out, got so many custom enemies, gonna make people shit themselves

torpid whale
royal moat
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i havent seen any myself no

torpid whale
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fuck ye, cant wait to see what other things you add to the mod,

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could add those three teddy bears, cant member the name, but ones made of ears if i recall

royal moat
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oooh yea

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SCP-1048

torpid whale
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make it so when you die to it

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you get covered in ears

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i cant remember what the other two do though tbh

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the stuff you could do with scps could make for some cool monsters

burnt cedar
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I can guarantee SCP-related mods are going to jump in popularity when people realize how many of the monster and item-type SCPs can be well-integrated into this game

idle zealot
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Can shy guy already spawn on modded dungeon or moons?

fossil stratus
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Yep

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By default it should, but you can edit it with LethalQuantities or AdvancedCompany

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In case it doesn’t. It does not spawn on Secret Labs by default afaik

fading zinc
#

when i change his speed multipliers it's still super fast, is it a known issue or some incompatibility ?

fading zinc
#

tried 0.1, does it work for you ?

mortal flame
#

Hey a question

#

he doesn't seem to spawn

#

is there smth wrong?

fading zinc
#

he spawnd for me just has low chance

sharp stag
pastel jungle
#

Also 15% Spawn Chance with 3 Weight so it's pretty rare.

mortal flame
#

to be honest he should be rare as bracken

full zenith
#

I have found him technically twice in a row, although my friend did because he could spectate him when he died

lethal wraith
#

welp

#

we played for many hours and never meet a single one

#

seems like spawn rate is mega rare now

fading zinc
harsh apex
#

and still could not find it

#

dev needs to make his own spawnrate asap

fading zinc
harsh apex
fading zinc
#

yes

harsh apex
#

huh

#

not for me gotta make him 200 then

fading zinc
#

wierd maybe you have a mod incompatibility ? you can try lowering the power from 3 to 1 too

hollow zinc
#

Really hoping we get a spawn config soon

shy pewter
#

I saw him twice in my session today

flat prawn
#

For those that are using Lethal Quantities, what is the internal name of the enemy?

flat prawn
fossil stratus
#

(I’m using Advanced Company)

static oak
#

I had a bunch of questions regarding the ai of the monster so I’ll just dump them here
Does it Aggro if you look at any part of its body? (Ex it’s feet or back)
Does it Aggro if it’s anywhere in your peripheral vision?
Does it Aggro you look at it for an extremely small amount of time? (fe. seeing it when passing by and flicking away)
If it kills someone in the ship, does it stay in the ship or despawn?

pastel jungle
graceful pilot
static oak
#

one thing I do want to know is what does the ai do if someone gets teleported to the backrooms

midnight shuttle
#

probably cant path to it

balmy pelican
#

He couldn't get to the upper part of lc offices so probably can't travel between dimensional planes

full zenith
lone seal
#

Can this work on custom interiors?

graceful kiln
#

Should be fine, pretty sure there's no special spawn parameters or anything

dim vector
#

I played a whole session with my friends and didnt see him once. Is it rare or something. We atleast went through like 5-6 quotas

lethal wraith
#

never seen it

lapis prawn
#

@royal moat Can you add a config option about how many seconds are needed to enrage him by looking at his face? so we can play with the values to make it insta or 0.5 smt. Also, a little suggestion It's about the bloody texture. After killing one player, can you give him the bloody texture? If you can, it's dope.

rigid gust
#

Is there a way to change 96 spawn chance

#

Cause I haven’t seen him once

lone seal
#

My entity aswell with this guy is going make lethal company more lethal

keen imp
#

I havent installed the mod yet but it seems pretty awesome tbh.
But if you find him is the only way to survive to go into orbit? Or is there another way to keep the trip going instead of fleeing?

crystal pebble
rigid gust
crystal pebble
#

literally dozens

rigid gust
#

Oh I’m kinda slow

crystal pebble
#

Nah its good

rigid gust
#

Is there one you would recommend

crystal pebble
#

I wouldnt worry because the spawn weight for SCP 096 is just as common as a coilhead

crystal pebble
#

Yes

rigid gust
#

That’s so weird

#

Cause I haven’t seen him

#

The most one time me and friends found him a bracken killed us

crystal pebble
#

I use AdvancedCompany, which allows me to edit spawn weights and stuff like that, but some other mods that allow spawn configuring is LethalUtilities, MoreMonsters. PestControl, LethalCompanyVariables, etc.

rigid gust
#

Oh

crystal pebble
#

whole lotta different options

rigid gust
#

So the higher the weight is the more of a chance he spawns in

crystal pebble
#

Yea

rigid gust
#

Okay thanks

crystal pebble
#

On Assurance

#

Puffers have a spawn weight of 14

rigid gust
#

Oh

crystal pebble
#

Brackens have a spawn weight of 14

#

Thumpers are 24

#

and SCP 096 is 15

#

So if you just keep playing you should see them

rigid gust
#

Okay so where in advanced company do I change it

crystal pebble
#

So if you go to moons

#

when creating a lobby preset

#

then you can go to any moon

rigid gust
#

Oh that’s oh you do it

crystal pebble
#

Scroll down to inside enemys

#

and there should be Shyguy

rigid gust
#

Alright man thank you so much

ornate otter
#

I’m starting to believe it’s some mod conflict that is making 096 so rare. I’ve spent over 20 full days running around the facility with invincibility trying to see if he spawns and have never seen him once

#

Could anyone who has seen 096 reliably with no spawn weight modification send me their modlist?

meager minnow
ornate otter
ornate otter
#

Alright so probably not a conflict or anything weird since I did manage to get him to spawn by bumping his weight up a lot with pestcontrol

shy pewter
#

Maybe you just had bad luck

#

I saw them a few times last time I played

stray swan
royal moat
#

I LOVE THIS

meager minnow
#

lmao please make that a config option

ornate otter
#

That has to be a config option yeah

royal moat
#

thats actually so funny

sharp stag
ornate otter
#

This is a necessary feature

meager minnow
#

that's legit perfect clip material

sharp stag
#

@royal moat add config that does that

meager minnow
#

last thing you see before the ship leaves, id die

royal moat
#

goofy animations config

#

i couuuuld

stray swan
#

I'm working on custom monster emote skeletons rn, this was the first one I tested, once I get a few more they will all be part of EmotesAPI to be used as haphazardly as you wish

royal moat
#

dude thats AWESOME

sharp stag
#

I imagine 096 just 100% serious triggered anim and then sliding across the ground gangnam styling at you

meager minnow
#

griddy while he's howling

stray swan
ornate otter
sharp stag
#

dude that's perfect

shy pewter
stray swan
#

no one is safe

sharp stag
faint aurora
shy pewter
sharp stag
#

o

#

haven't played that yet

shy pewter
#

The emote in that clip they sent is from bad ass emotes

#

And that mod originated on risk of rain as bad ass company

#

And they made it so all enemies could emote

stray swan
faint aurora
#

BEETLE QUEEN?

stray swan
#

yeah why not?

#

even the wisps are emoting 😼

faint aurora
#

the wisps are just kinda jiggling

stray swan
#

as much as they can of course

shy pewter
#

Overloading worm emoting

faint aurora
#

would the invisible controlling body emote or the worm

stray swan
#

the worm emotes

shy pewter
#

Grandparent emoting is probably the funniest because he’s so big

stray swan
#

and it's horrible

shy pewter
#

I know there is a clip of him doing like a flip or something

snow narwhal
#

I’m a bit curious does this monster have a chance to spawn modded moons as well?

merry needle
stray swan
#

I don't know what you mean

sharp stag
merry needle
#

oh thanks

#

i was confused what it meant

mortal flame
#

hey

#

how do I increase its spawn rate

#

i seriously never came across this shy guy

#

maybe in like 1 in 10 runs

ornate quest
#

go to config

#

change it from 10 to like 20 or 30

#

it has 10% chance to spawn on titan

#

or jsut get the chat command mod and manually spawn it in

maiden nest
ornate quest
#

oh whoops wrong mod lol

#

thought i was in LC_Office

sharp stag
#

There might be a spawnrate config update coming today

ornate quest
#

dub

maiden nest
#

W

lethal wraith
#

i've seen many coilheads in last 3 days

#

and 0 scps

snow narwhal
#

It could be that Shy Guy has a higher power level than Coilhead, hence the rarer spawn rate.

graceful kiln
#

Power level could definitely make him much rarer than the actual rarity value would tell; coil heads have a power of 1 which makes them much more likely to spawn when the power cap is reaching the max of the moon

#

So if you go to a moon with a high cap like Titan he should spawn just fine

maiden nest
#

is the 15 here powerlevel or weight? or is it defined elsewhere
Enemies.RegisterEnemy(shyGuy, 15, (LevelTypes)(-1), (SpawnType)0, val2, val3);

graceful kiln
#

Pretty sure that's weight, could check the Lethal lib source to be sure

scarlet garnet
#

he's power level 3

sleek ferry
#

For some reason I wasn't able to get the shyguy to spawn. even when cranking his spawn weight up to 4 figures
THis is my Profile: 018d5774-9218-bfa1-7087-663496dbecfa

pastel jungle
#

15% Chance/Rarity?

pastel jungle
sleek ferry
#

the higher the weight the likelier it is to be chosen

pastel jungle
#

Sorry I wrote wrong, I got confused with powerlevel 😛

#

Cause there's powerlevel, spawn chance, weight, rarity and there's also a curve too.

sleek ferry
#

that makes more sense

pastel jungle
#

I'm dumb dumb too often 😐

sleek ferry
#

ok so did I just get unlucky because even with the curve I should have seen at least one with it also making noise

pastel jungle
#

Which moon you on? Sometimes moons have their own config that could be affecting it unless you changed moons too?

sleek ferry
#

I can test again tomorrow but I feel like there is a incompatiblilty because with control company it doesn't even show up as an option

pastel jungle
#

Default I've seen him often on places like Rend-Titan and some other custom planets with similar ranks.

pastel jungle
sleek ferry
#

It always had

pastel jungle
#

Ow damn this I actually never knew

sleek ferry
#

I was allways able to play as boomba

pastel jungle
#

LOL xD

#

That actually sounds legit fun

sleek ferry
#

It is

sleek ferry
pastel jungle
#

and he's added into your tables too?

sleek ferry
#

and I changed the moons values before loading in

pastel jungle
#

Ah okay really strange

#

Most I've seen him without editing was on Ether (modded) like probs 1/5 times he spawned. Titan I'd say I saw him about like 1/8 times

sleek ferry
#

It should be in the profile code that I sent, the "testing" presave has all the values

sleek ferry
#

and after that I tried 1000 and come on..

#

I was also testing the new intier from scoopy so maybe thats it

pastel jungle
#

Did you leave his powerlevel on 3 or push it to 1?

sleek ferry
#

I left it at 3 but still

pastel jungle
#

Scoopy sewers bugged atm with water plane, after leaving it makes all instances have water planes xD

#

They're on it already to fix though ❤️

sleek ferry
#

Yeah, all praise goes to intirier designers

pastel jungle
#

I wonder if LLL could be doing anything, I honestly don't know is strange - I wasn't using LLL at time of my runs with him but there was also other mods I wasn't running either.

#

LLL is dungeon generation though I think so I don't know 😛

quiet stratus
crystal pebble
#

just load into a game and it should regenerate

rocky coyote
#

I set 096 spawn rate to like 25 on titan and have not seen him one time for 5 quotas

#

Sorry, 25 on every map

steel kelp
#

25 for how op it can be is way too high from a balencing point of view

#

especially if it's for all the maps including the easy and medium maps

wicked moss
#

I only have one STUPID idea if you see shy guy and dip to another moon if he spawns he will attack right away

royal moat
#

RELEASED 1.1.0 PATCH

https://thunderstore.io/c/lethal-company/p/jaspercreations/Scopophobia/

  • Figured out how to make a changelog!
  • Added lots of config options which determine how the Shy Guy spawns (THANK YOU MASKED ENEMY OVERHAUL!!!)
  • Added a switch to the bloody variant of the Shy Guy's material when killing a player (optional)
  • The Shy Guy can now Spawn outside!
  • Fixed issues with rate of spawning.
  • Added config for face trigger grace period (default 0.5s)
#

might take a bit for thunderstore to update it :P

lone seal
#

wahooooooo

royal moat
#

this patch should increase his spawn rate a bit

#

let me know if its too high, feel free to ping me

opaque bloom
#

Yippeee!!

sharp stag
#

Make sure to upvote the mod!!

royal moat
#

voter fraud

sharp stag
#

It's not illegal to tell someone to vote for you

#

It's only illegal to take action against them

rocky coyote
#

I feel like even if the spawn rate is high, 096 is very counterable

#

Just….. don’t look

royal moat
#

you would be VERY surprised

#

it takes one dickhead to spot his face and run into the ship

rocky coyote
#

True

#

Does he make loud ass audio when running?

#

Like screaming and whatnot

sharp stag
#

Well now deal with him in the outside snow of titan

rocky coyote
#

I still have not seen him

#

I cannot lie, this guy eludes me

royal moat
#

he's too busy being sad

west rain
#

Can we tweak the spawn rate in edit config?

sharp stag
#

His spawnrate was unbearably low before

#

It's fixed

royal moat
west rain
#

Siiick!

royal moat
#

very similarly to the masked enemy overhaul's config

#

again, ping me if shits too high

#

still tinkering with how this game does rarities

sharp stag
#

It never hurts to have it too low and let people increase it on their own

#

But too high runs the risk of disappointment

wicked moss
#

Jasper thank you btw when i saw this when looking for more mods i lost it hes my fav SCP

hollow zinc
#

in the future will we get weighted spawns for moons exclusively as well?

#

id love to make him spawn all the time on secret labs

sleek ferry
royal moat
#

SCOPOPHOBIA (v1.1.0)

glossy canyon
#

rend and dine is 100x better with outside spawn...
now i hope it doesnt spawn so far away from the main road while playing with frens agony

royal moat
frail stream
#

do i need everyone to update the config for this to work or just the host

royal moat
frail stream
#

sweet
didnt manage to see it spawn when playing :sadge

#

i try it later

#

does this mod clash with like savage company?

#

or should it be ok?

royal moat
frail stream
#

sweett

#

thx

royal moat
#

for sure

#

have fun!

sharp stag
#

If anyone gets any images or videos of 096 wandering outside on any of the snowy planets that would be sick

scarlet garnet
#

I hope the snow low visibility would factor into not seeing his face though

shy pewter
#

Yea would be kinda unfair

rocky coyote
#

Joking but it would be funny

scarlet garnet
#

There has to be some consideration for being playable in a game though, with wide open spaces vs. interior rooms with line of sight cutoffs and audio cues vs. blizzard ambiance and no visibility it'd kinda blow to start a run and whoops whole team wiped

glossy canyon
sharp stag
#

Luckily

rocky coyote
#

Do your job as a company employee and die like an animal

midnight crag
#

does this work with BodyCam?

royal moat
frank elk
glossy canyon
#

Thats f up, dont forget to include the toggle in the config lmao

#

Imagine hearing screams coming closer your way while chilling on the ship cam

glossy canyon
#

why not

winged kestrel
#

Hey!
I cant get 096 to spawn on any moon no matter what I do. I've tried to bump the Spawn Rarity and Max Spawn Count up to 100 but I still cannot get him to show up. Any tips?

mystic crane
#

How do the non-curated sounds work? Worth using or are they too buggy in multiplayer?

royal moat
royal moat
glossy canyon
#

i set the spawn rarity to 1k, does that help so that it has chance to spawn first?

royal moat
#

you might also want to try bumping up the spawn curves and whatnot

winged kestrel
#

thanks! giving it another shot

royal moat
#

💀 good luck living

#

oh also, check for the hard moons toggle

#

if its on, he wont spawn outside on any default moons besides Rend, Dine, and Titan

glossy canyon
#

does that curve only affect shy guy or all other monster ?

winged kestrel
winged kestrel
#

lets do this then

#

went to exp and so far nothing

royal moat
#

if you're outside, daytime enemies will only spawn until like midday

#

unfortunately

winged kestrel
#

I will wait

#

so far a dog showed up

glossy canyon
#

i think most of the time the reason why people dont find it because they alr capped the power level and the default spawn rarity + curve not good enough to guarantee that they will spawn first before the power level cap been reached, just my thought

winged kestrel
#

worm and dog boy so far

glossy canyon
#

idk if this is still accurate or not

#

wait what does shyguy use when they spawn outside ? indoor or nighttime?

glossy canyon
#

noice

winged kestrel
#

got it to spawn on an eclipsed moon

lone seal
#

ok now go say hi

winged kestrel
#

I tabbed back in and he was in my face

#

Made me jump

full zenith
#

Can he spawn out and inside?

lethal wraith
#

by default

#

default spawn rate of 15 is still kinda low, gonna try to ramp it up for 25

#

cause i've never seen it in like 5 days of playing

harsh apex
#

how doI change the config

#

for the spawn chance

#

cant find it

#

porbabaly gotta reboot the game

glad wave
#

@royal moat I was playing with v1.1.0 today with friends and it looks like this affects moon spawns, enemies ONLY spawned outside when it was eclipsed and changing the value for "inside spawn curve" from 0.1 to 0.5 caused everything to spawn inside the dungeon at the very start of the day

I did a few tests on my standalone profile using only the bare minimum and enhanced radar booster to rotate through the moon to see if anything spawned, all these tests were done on Vow but we experienced similar on modded moons like Kast and Atlas Abyss in our session,

With the mod enabled:

  • No Bees Spawned during the day
  • Had a ton of locusts and a decent amount of manticoils
  • No hostile creatures spawned outside

With the mod disabled:

  • Bees spawned
  • Enemies spawned

I think what may be happening here is that what is supposed to apply to shyguy is actually applying to everything, I may be wrong there but hoping this helps with improving things, if you'd like a shot of my testing profile with relevant configs then you can use the following code - 018d5d24-2616-370d-d3a3-091c03ec1138

stuck glacier
#

i looked above where somebody said putting everything to 1000, and now everything is spawning where they can (i.e a lot of dogs, giants, baboon hawks outside at the start, a lot of inside mobs spawning at the start)

mild pawn
#

yeah this happened to me as well

fading zinc
#

Same here, the spawning is bugged out, got a lot of no spawns, i reverted to previous version and just spawned it with lethal quantities how i want him to spawn, until it's fixed.

royal moat
#

damn

#

ill look into that

#

thank you

#

what im thinking is i may have used the wrong variable when doing outside changes

#

if you can, please use an old version for now

onyx jewel
#

Or most entities besides nutcracker (which spawned 3 times in one run lmfao)

royal moat
#

update's out

#

should fix these issues, let me know

#

spawn curves are now for its spawn probability, which should be from 0-1

royal moat
#

SCOPOPHOBIA (v1.1.1)

frail stream
#

hmm wait so spawn curve are the spawn rate?

royal moat
frail stream
#

so if i want it 100% spawn rate

#

i change 1 to 100?

#

or just changing spawn rarity is enough?

flat prawn
#

Was the spawn rate increased from 1.0 to 1.1.0 or was it just made customizable? Sawthe changelog, nvm.

faint aurora
hidden summit
#

oh its new?

faint aurora
#

yeah

onyx jewel
#

It felt pretty out of place atleast imo

#

Or is there a way to disable it

faint aurora
onyx jewel
#

Ty

nimble helm
#

@royal moat how did you manage to use my old name 😭

hollow zinc
#

just a note that it seems like 096 doesnt wanna move on the scp dungeon

viral karma
#

He doesn't calm down. I was in immortality - the kill animation was on and he just froze. This has never happened before in testing.

viral karma
#

Has he forgotten how to open doors?

#

Does it also exit the complex if the target is outside?

quiet stratus
winter fjord
crystal pebble
hollow zinc
glossy canyon
hollow zinc
#

So if I increase the value of the spawn curve, what happens exactly? It alters the time in which he spawns?

glossy canyon
#

yes, for example these 2.
start of the day spawn multiplier is at 0.1, it ramped up to 30 by the time it reached midday
so the chance for spawn is increase the closer u are to midday
if its 30 to 0.1 then the closer to midday, shyguy will have lower chance to spawn
u get the idea

royal moat
fathom moon
#

Quickly popping here to randomly admire your efforts and send love to you but also remind you that you would call upon the horde if you put SCP-1471 as a future add

royal moat
#

and i can find a model thats similar to the LC style

sleek ferry
stuck glacier
#

thats his charging stage, takes a good minute before he starts to chase you, right?

sleek ferry
#

oh how long?

stuck glacier
#

66.4 seconds, config says

sleek ferry
#

well sorry in that case this is normal and I was just impatient

#

I could swear I waited longer but probebly not

glad wave
#

Embrace life while you still can yay

sleek ferry
#

I was just so excited that he finally spawn for me and I was just expecting him to break in another way

#

And I'm 90% sure that he can't currently spawn on the new sewer interior from scoopy

lone seal
#

This entity doesnt show in my game

sleek ferry
#

also does "max targets" mean the max players it cant hunt at a time or in general?

lone seal
#

where can i find the cofig. I dont see the setting for it

sleek ferry
#

when you're on thunderstore you should see a edit config option above settings

opaque bloom
#

Has anyone noticed if the spawn chance is too high or too low?

prisma wigeon
#

Is this mod client side or server side. (ie. Can others see it if only the host installed it.)

ornate otter
#

Everyone needs to have it

prisma wigeon
#

K

random shale
sharp delta
hidden cave
#

So hey, question, in lore, nothing can inhibit him, even, say, leaving the planet; is that the case with this mod, or no / not currently?

hexed thicket
#

not even closing the game can stop him

royal moat
#

if its really wanted i could make something like that but i dont think anyone would enjoy it

cursive vine
hidden cave
#

But definitely configurable if you were to do that

graceful kiln
#

But as long as you're within reach by an unstoppable running force he'll get to you

lone seal
#

I think it would still be funny if he had a 0.1% chance to appear on the next moon aggro’d on the player that looked at him

hidden cave
graceful kiln
hidden cave
#

Good lord

#

But yeah, that tracks, it seems to have realized it can't kill 682

idle zealot
#

You can kill the shy guy?

hidden cave
#

He's supposedly killable in lore, though I can't imagine how hard it would be, I imagine impossible with a Shovel lmao

fathom moon
hidden cave
#

LMAO

#

I was gonna say several Shotgun blasts, but that works too

fathom moon
#

Lmao

#

Also getting pinged by Jasper to subtly say 'find shit and ill do shit' is MOTIVATING.

Masa's gonna go on a hunt now, do a commission if needed for the MalO models. The idea in mind could be really interesting, and also is a completely optional interaction too

#

The crusade for spooky dog wife begins

burnt cedar
#

MalO????!?!?

#

Oh no

fathom moon
#

Oh yes

burnt cedar
#

But how would that work in lethal company?

#

It's a virus that only appears on recording devices

#

I think an SCP like 303 would work better

glossy canyon
burnt cedar
cursive vine
#

Wasn't 106 going to get added next?

burnt cedar
#

I don't know

#

but he would certainly be a cool addition

#

the fact that lethal company and SCP: Containment breach both take place in similar gameplay environments makes balancing any SCP stuff being modded in much easier, because the ai for those SCPs was designed for that environment

harsh apex
#

is 50 to much?

#

or is a enemy weight

#

not percen

fathom moon
hollow zinc
#

if it isnt already a feature, maybe hitting him in the back is an instant kill lol

#

(for him to you)

burnt cedar
fathom moon
#

Will do once Masa gets on PC. Mobile Discord sucks boiled

burnt cedar
#

ok 👍

royal moat
#

they're cool ideas tho

burnt cedar
#

I just made the post, but I will continue to add to it :)

fathom moon
#

MOTIVATION INCREASES

burnt cedar
#

Just SCP 303 for now

#

but I was also thinking about scp 131 (the rolling eyeball robots)

#

the ones that sense danger? those could be useful

fathom moon
#

The teddy bear as a scrap

royal moat
#

303 ive thought but it's kind of weird for gameplay

fathom moon
#

A lethal scrap

burnt cedar
glossy canyon
echo zodiac
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Idea: New valuable/rare scrap spawn that is a framed picture of a cute kitten/puppy, or a small chance of being a picture of 096's face. The picture itself spawns face-down so you don't know which is which. Picking up the 096 picture plays a common horror-zinger sound effect, and will enrage him. The 096 photos will only be present if 096 is spawned in.

hollow zinc
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i have him set to 1 maximum

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ignore the rest of the video the middle really is what counts cause ... theres a conga line of them

glad wave
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I ment to ask but would it be possible to have targets persist between moons until death?

torpid whale
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@royal moat ive come up with some ideas for scps that you can add. I hope you like them.

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Scp 1018-actively seeks out player when in line of sight. Wont attack player. Will stick close to player. Warning of danger (shaking or growling). Once line of sight of player is gone. It will begin wandering as it did normally

Scp 1018 A-completely blind. Only hunts based on sound. If noise is made in its general radius. It will screech. Anyone near it will begin to get suffocated by ears (body gets covered in ears)

Scp 1018 B-mimics the original version. However once close will attack the player by slashing at them with the infant hand in its stomach (only shows once its in attacking range). Can be noticed by its slightly jerky and janky movement

Only one of the three can spawn on a moon. Can be config to be more then one. The C version i got no ideas for

Scp 131-it naturally runs away from players (like spore puppy). However if you sneak up on it you can "pet" it. Once you have pet it. It will follow you around. Even going outside. If an enemy is in its line of sight. It will begin staring at it. For a lot of enemies its not very useful. Except for two. Bracken anf coilhead. It will stare at coilhead for you and will always watch your back.

Scp 303-it can spawn on the other side of doors. Staring at it causes a huge increase in insanity. Simply opening the door causes it to blind the player for a split second and vanishes. But it removed the entity. Only appears at closed doors.

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Ill most likely send more if im bored enough lmao

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If other people wrote bout these then ignore this. Was just bored lol

ornate otter
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oh yeah 303 would go hard in this game given the amount of doors there are
it's like a non-lethal version of the mimic but can spawn on any door

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could probably lead to very interesting situations. @torpid whale you should post this in mod ideas its a very good idea

nimble helm
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Can I add the ear ball and blow out eardrums

fathom moon
sharp stag
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The next main scp mod is actually so cool

fathom moon
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👀

marsh turtle
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can we kill shy guy

sharp stag
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No

marsh turtle
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can he be de-aggro'd

slate bone
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Yes after it killed the target

opaque bloom
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In other words he’s very op

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If he angy you’re screwed

marsh turtle
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mf is a jester+bracken 😭

fickle crater
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Yea
That do be how 096 works

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You know I’m curious what other scps could make for some cool lethal company monsters

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Mainly cus I think to make a good monster
They have to be flexible enough to be scary in the right situations but also can lead to hilarious moments by being so dynamic

cobalt marsh
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Are you planing to add more models which can be changed over the .cfg? Because I feel like the current one feels a bit "old" if you know what I mean xD

Would love something like the model from SCP: Secret Laboratory or SCP: Containment Breach! Tho I feel like the model from SCP: Secret Laboratory looks way scarier

Still a freaking great mod, love it!
Keep up the good work <3

neat dove
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Been having some issues getting this to work with some mods dependent on lethallib and changing behavior when adding advanced company since the latest update

marsh turtle
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What mods do you have that relies on LethalLib

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These are the mods I have that relies on LethalLib and it works just fine (I have AC in my pack too)

royal moat
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i might add model configs though? that'd probably take a little bit to reanimate and all that though

faint aurora
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why does 096 use a custom spawn curve? can it not just use the spawn curve of the moon?

cobalt marsh
# royal moat i might add model configs though? that'd probably take a little bit to reanimate...

Yeah you’re right… just don’t overwork yourself with such stuff!

And btw the model itself looks great! No worries, I didnt mean that it looks shitty, just that some people would probably love to have an alternative option like me as an example :) But still an awesome mod, works so good with the facility and stuff like that!

Just work on the mod as you wish and don’t get yourself out of hand by other people :D

royal moat
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thanks for the support!

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holy shit thank you all for 100k downloads <333

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actually insane

wicked moss
wicked moss