#General Improvements

1 messages · Page 4 of 1

cerulean thunder
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IT’S A… G-G-G-GHOST!?!

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😱

weary barn
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Is this a GI issue?

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I'm getting spammed and at a 400MB log file

cold minnow
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I have been testing General Improvements and I have noticed that the FPS gets impacted whenever I use 1.1.5, 1.1.6 and 1.1.7.

1.1.4 seems fine though as the FPS does not seem to be impacted almost at all.

Any version above 1.1.4 does not affect my FPS a lot if the mod count is kept at a minimum (duh).

Version 1.1.4 affects FPS rarely even with 50+ mods.

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I hope this helps, idk I could be wrong but the issue may have probably started in version 1.1.5

scarlet roost
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can you show the settings

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im on the latest and we dont get any fps issues tho

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i have 165 mods

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my config is this

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we are on an 8 man crew

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@cold minnow

bold edge
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Same but I use only 30 mods, everything's fine

cold minnow
cold minnow
scarlet roost
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you have texture packs or something?

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you using OpenBodyCams? or Solos Bodycams? or even that VHS BODYCAM RESHADE?

cold minnow
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No, no and no

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018d713b-6b41-4395-4056-b4f7b50cd699
This my mod pack (Note) I have personally customized the settings for each mod to avoid conflicts or to balance the game, the settings probably don't trasfer through code

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If you wanna take a look go ahead, personally being stuck in version 1.1.4 does not bother me as I am not really losing anything essential.

scarlet roost
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codes copy your config

cold minnow
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Interesting, it didn't do it before for me

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Thats good to know at least

scarlet roost
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question

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what is your gpu?

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and did you set your gpu as your main usage for games.

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cuz a friend of mine was having fps issues in games before till i checked her gpu usage. basically was using her internal GPU. and we set her GPU to dedicated to graphics related and now she can play in 4k on Hunt Showdown

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can now run 180fps...

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on her 4080...

cold minnow
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I see il do that then

scarlet roost
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what is your gpu anyway?

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cuz if its higher than 1660ti then you shouldnt even lag really even if you use hd textures

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cuz i can run those with only losing like 10fps

cold minnow
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NVDIA GeForce RTX 3050 Laptop GPU

scarlet roost
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lol

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what is your current fps

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with the mods

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set your gpu to dedicated on the control panel

cold minnow
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WIthout General Imporvements v1.1.7 its between 60 to 110

scarlet roost
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im running 1660ti and i have 140fps with GI btw

cold minnow
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Interesting

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Is yours better or mine, i really don't know if your device ot mine is better

dense sky
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when I first used this mod with extra monitors turned on my FPS was halved (lost about 75-85 FPS)

then a week ago I lost about 50 FPS when I went outside the ship with extra monitors turned on and about 10 fps when in the ship after an update
(an improvement of about 30-40 FPS from when I first used this mod)
disabling use better monitors made me go from losing 40-50 FPS to about 10 FPS outside

proud anvil
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Huh... so adding fontfixer got $'s working, also ModelReplacementAPI fixes not seeing yourself on internal monitors

scarlet roost
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i did mention that

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it's kinda funny

proud anvil
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im super stoked anyway to see it all come together

scarlet roost
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i tried removing the ModelReplacementAPI because i wanted to remove the woman suits

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since it was the only one i had that needs it

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then i couldn't see myself lol in the camera

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because the suits that depends on ModelReplacementAPI can't use cosmetics like the ones in MoreCompany

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they would not be able to use items specifically once they use emotes

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they will be there but stuck and gets desync

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well at least that is good to know

edgy tartan
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I don't see myself...

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No cosmetics...

scarlet roost
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we dont know why you cant see yourself but with ModelReplacementAPI, you can see yourself on that screen

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or rather. "we" dont know why ahahah

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they might fix that eventually

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temp fix is the model replacement mod

quartz quartz
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the more mods you add, the less fps because of the cpu

bold edge
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Huh? I've never seen my CPU to be loaded more than 50% in Lethal Company

scarlet roost
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same

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i set mine to GPU mode

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most of my game's load goes to my gpu

quartz quartz
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the only mod i can think of that can affect gpu much is hdlethalcompany

quartz quartz
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my cpu is like 30% as well as my gpu

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the game doesn't use all cores so you wouldn't see 100% cpu

bold edge
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And that's a shame because it could

quartz quartz
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most games don't

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some run on single core, some run on a few cores, some on alot

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depends on the game

quartz quartz
bold edge
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I'd love if Lethal Company would. Because running cyberpunk on high settings results in the same amount of fps as lethal company and this makes no sense

quartz quartz
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lmao that's somewhat true but the difference is cyberpunk uses alot more gpu

real grove
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That's why laptops have pretty hard times running modded Lethal because before Zen4 and 12th gen, single core performance on laptop CPUs/APUs is pretty terrible

novel sequoia
edgy tartan
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10gb...

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Memory

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With my build of 170 mods

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There was always a maximum of 3-4

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And now it jumps to 10, I don’t understand

tawny sapphire
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are u using experimental skinwalkers version?

edgy tartan
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Is it because of him?

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crap...

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Which version is better to use?

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I just run around alone and remain silent

sour rain
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it uses memory instead of disk to store voice files

edgy tartan
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Is he recording emptiness?

edgy tartan
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I remembered

tawny sapphire
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try using the normal version. They split them into two separate releases.

edgy tartan
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I’m generally silent about what he writes down there...

tawny sapphire
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On the other hand it's not necessarily a bad thing unless it's a leak and doesn't stop allocating more and more memory. Free RAM is useless RAM.
10GB is pretty intense tho. Don't know what kind of stuff you have installed. There are cosmetics and such on store that are waaaay too big as in extremely unoptimized.

edgy tartan
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I partially gave up cosmetics and suits

tawny sapphire
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Could be some loot using huge assets then..

edgy tartan
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Can you look at my build and tell me what is better to remove for performance?

tawny sapphire
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You can post it but I'll probably have no idea.
Best thing you can do is deactivate half of your mods and see if it still happens. Then deduct in which half the problematic mod is and split that half again, deactivate half of it. Keep repeating that process.
Don't deactivate using mod manager, just go into the plugins folder with file explorer and move half of the mod somewhere else temporarily. It's faster.

edgy tartan
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And I can guess what the problem might be

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Various loot and sounds

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Thanks for the info, I'll test it further

queen summit
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Are there any updates on this? Or is this even considered?

weary barn
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:hmmge:

queen summit
weary barn
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Oh, I honestly didn't recall but I've seen similar things done for other mods, i.e, better teleporter

queen summit
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Yeah, me to, but those didn't specificly tell you accepted values like this description:

weary barn
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Right

real grove
novel sequoia
edgy tartan
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Sometime after the Storm, the lightning charge icon froze...

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But now there is a beautiful HUD of slots with effects :3

novel sequoia
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Maybe 170+ of the mods you're using is doing something, try reproduce on it's on or with select mods of choice at a time 😛

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@edgy tartan

edgy tartan
novel sequoia
sour rain
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usebettermonitors doesn't use point filtering on the screens

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it seems

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also the sales monitor is weirdly aligned with usebettermonitors

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it seems ok without

sour rain
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using the medkit at critical injury causes you to get stuck in the critical injury state

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no sprint meter, red tint, etc.

broken crescent
light girder
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I love this setup for the monitors

edgy tartan
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You said that this mod affects performance, but how exactly?

drifting quail
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how to see yourself on the internal cam again after removing modelreplacement api?

edgy tartan
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Magic 🔥

drifting quail
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i was able to see myself before i installed modelreplacement, and when i installed modelreplacement i only was modelreplacement skins and not normal, now i uninstall modelreplacement and cant see myself in the cam

edgy tartan
drifting quail
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well i just tried removing all suits but nothing helped

edgy tartan
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I don't know if this will help

drifting quail
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well im not going to do that, its probably just that this mod needs to do a hotfix

edgy tartan
grave heron
grave heron
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copy and paste it into here or my dms

edgy tartan
grave heron
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but if you gonna use the vanilla 8

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use the config monitors from 1 to 8

dense sky
grave heron
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acceptable really

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but i got my fps capped to 60 so idk

weary barn
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Is this actually a GI issue?

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Seems to randomly occur out of the blue and spams the log to high hell

hearty ivy
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for me its more like 15 - 20 fps less with GI, no matter the settings

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and can confirm that it wasnt like that few updates ago

narrow oriole
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I wonder, does the framerate return to normal if you're looking away from the ship?

hearty ivy
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its getting better, but still not as high as without Gi

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even when far from the ship or inside facility, also tried without any camera

narrow oriole
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gotcha, then it's probably not related to cameras

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well removing the cameras from the visible screens doesn't necessarily disable their rendering

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so it's not entirely ruled out

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(unless Shaosil says it is)

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UnityExplorer could tell you whether they are rendering though

hearty ivy
narrow oriole
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really depends on which and how many cameras it is, but yeah, that does seem like a high difference

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if it was related to a body cam that would be a possibility, but I would assume that it wouldn't be fixed by disabling GI then

hearty ivy
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bodycam surely take a bunch of fps, but using both doesnt seem to get really worse, tried with only GI, still loose like 20fps (and better monitor On or Off is almost the same, actually using ON seems to have a little bit less dip)

narrow oriole
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ah yeah

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that is really curious

hearty ivy
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really

broken crescent
# weary barn Is this actually a GI issue?

That actually could be. I'll have to investigate my monitor cam code to make sure I'm handling unexpected missing references. No idea what would be cause it offhand though. I see that log says it started in the UpdateDaysSinceDeathMonitors function - do you know if that's always the case?

weary barn
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While in oribt, all went back to normal

sour rain
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i've seen the same issue that's being reported here

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it seems like some sort of behavior is causing hudmanager to crash

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im not sure if it's due to a mod conflict but it seems very likely that is the case

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since i've never had this issue in "mostly vanilla" but it happens semi-frequently in larger packs

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interestingly it doesnt always seem to print an exception in the console/log

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the first time i got some sort of nullref in hudmanager but ever since then it just hasn't been logging anything

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this is a major gamebreaking bug because it completely prevents you from interacting with anything, using items (left click, Q, E, etc.), or scrolling through your hotbar

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wish i knew how to consistently replicate it or any sort of other info for debugging

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it seems most likely related to inventory changing? i've had it happen while dropping a lot of items together, picking up a lot of items really fast, scrolling through while dropping stuff, etc.

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this is with all inventory settings off on my end, and I'm like 99% sure everyone else in the lobby had them off too

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it happens for both the host and clients

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just very very infrequently

jolly geyser
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okay so there isn't a list of customizable ship monitor names i can find that will activate the thing that I want it to do so I can't figure out how im supposed to customize monitors lol

proud anvil
jolly geyser
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oh damn

proud anvil
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ikr, sortof a pain, but if you go splitscreen it's easier

slate lynx
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Found something odd, in the config.
I gain 10 FPS by setting this blank.
ShipMonitor12 = InternalCam
Despite having UseBetterMonitors = false
can anyone else reproduce this? only running this mod alone during testing.

edgy tartan
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@broken crescent Are you still planning to add different jokes to this mod?

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I have a couple of offers, but I'm not sure if they'll go through

clever pawn
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Jokes?

edgy tartan
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?

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The translator misunderstood me

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Useful features*

solemn granite
edgy tartan
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This problem has already been discussed

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Perhaps if you have ever used the 3D model API, this may happen

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But it’s not entirely clear yet...

grave heron
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i got about 70 fps in LC on my laptop with my 3060, got the igpu also, but switched to the 3060, still the same

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other games like cod WZ3.0 run smoothly at 60 fps at my settings

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was there a game update on steam recently or no, if so then i need to update the game

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@mighty lily i can make the default monitor positions if people need them

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in 5 hours as that's the earliest i'll be home

scarlet roost
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oh damn

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why is it low for that rig

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cpu?

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i don't think there's an update for the game yet

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haven't played since saturday though

grave heron
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@mighty lily here you go

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test the last monitor though as i'm not certain

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if it's number 9 or number 10

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either way i think both screenshots deserve to be pinned just in case :p

scarlet roost
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i think its 9

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since we cant touch the one in the middle yet

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and with bettermonitors on. 13 is the big screen on the left and 14 is the big screen on the right

grave heron
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yeh

grave heron
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coolio

quartz quartz
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is there a specific config that causes performane issues?

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bcause i notice fps loss from this and from LC_Office

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oh it appears this is a known issue

edgy tartan
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I need more FPS and stability(((

quartz quartz
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you can go back to a previous update or disable the mod

scarlet roost
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i still wonder how you guys have unstable games really

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its a mystery

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its not like something is using your cpu and gpu

quartz quartz
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80fps is unstable for me 🙂

scarlet roost
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i run a lot of mods but mine runs normally

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144fps at most

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with 1660 ti

quartz quartz
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the game is playable for me but i keep in mind how the game would run on my friend's laptop

quartz quartz
scarlet roost
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true

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i also check that

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which is why i have a guinea pig i always drag with me cuz he has a 1080

quartz quartz
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then i have to figrue out which one

scarlet roost
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if he can play

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then its good

quartz quartz
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didn't understand 💀

scarlet roost
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the requirement of LC is 1050 gpu

edgy tartan
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There's a problem with mods

quartz quartz
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1080 is better than 1660 ti

scarlet roost
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basically. i drag my friend with tons of mods with 1080

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lol

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he cant run hd textures and the hd texture body cam from solos

edgy tartan
scarlet roost
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it kills his fps to 10

edgy tartan
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Disabling Russian language

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And tell me how much FPS you have on any map)

quartz quartz
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but if you remember what i said before, mods affect cpu mostly

scarlet roost
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i forgot what his cpu tho

quartz quartz
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the game barely uses my gpu

scarlet roost
edgy tartan
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Unity

scarlet roost
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ill check my fps with it tho

quartz quartz
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some mods run alot of functions continuously and affect the performance alot. optimization issues

scarlet roost
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i dunno what kind of mods you have but good luck to me ahaha

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maybe the mods i use doesnt use a lot of fps then

quartz quartz
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yeah probably

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but the mods that affect the performance the most rn are LC_Office and GeneralImprovements for me

scarlet roost
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018d6ff9-beb9-8b24-357d-417eefa86ebb @edgy tartan try mine

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tho i dont think you would use the better monitors. i set up mine with it

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still waiting for someone to add door buttons on the monitor

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instead of that floating carbon copy of the door buttons onto the front of the ship

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so far the only one i saw was that zoom button on the monitor

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which is very nice

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combine that with tworadar mod. now you can properly have a duo in the ship to handle the watching

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one is on the terminal while the other is on the monitors

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just add touchscreen on the monitors and they can tag team disable or open doors

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which is useful when yo have like more than 8 to 15 people or something

edgy tartan
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for me, the button on the door monitor is too casual)))

regal elk
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So is setting the FPS of the monitor cameras to unrestricted help with FPS gain?

scarlet roost
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normally the one that helps runs towards the terminal to help the crew. while the other makes noise and bring the dogs in and open the doors and then wear the mask

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its a fun combo lol

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normally we would sell all the horns and they would still manage to hide one lol

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a lot keeps getting killed in the counter cuz of it lol. then they will have a shovel fight every time lol

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besides. we have that door power on the monitors now. rather than running at the back, having a button in front seems fine

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i forgot who was going to make it tho

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not Shaosil nor zaggy. i forgot who was going to make one

scarlet roost
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i tried 15 and i felt some fps drops

regal elk
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huh ok

tawny sapphire
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I'd like to confirm something that was brought up recently in this thread. GeneralImprovements drops my average framerate by a lot but not limited to inside ship. Even outside and inside the dungeon I drop from a pretty consistent 120fps (limited with RTSS) down to 60-90 FPS. That's only the average framerate though. Frametimes get REALLY bad with 1% lows close to 30 fps even when just standing outside doing nothing which results in a lot of perceived stutter.

sturdy roost
tawny sapphire
broken crescent
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Also see if leaving them out completely (do not assign them to monitors) is the culprit. And I guess try limiting their frames while you're at it to like 1-5, out of curiosity. In theory, 0/unrestricted may be the best performance though

Enjoy the workout!

tawny sapphire
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I tried limiting to 1 fps before which was worse. Like really bad frametimes.
Thanks!

sour rain
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i would say give this a try

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it is curious

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i know your config uses bettermonitors so it might not help in your specific case

edgy tartan
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@broken crescent Are you planning to add new features to this mod?

sour rain
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but it would be interesting if this does actually have some sort of noticeable effect on frames for others

edgy tartan
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I just have a couple of suggestions...

broken crescent
edgy tartan
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I just see so many mods every day, and I wanted to voice a couple of them and find out if it’s possible to add them to your config

broken crescent
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All suggestions are welcome 🙂

edgy tartan
# broken crescent All suggestions are welcome 🙂
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Is it possible to pick up something from these mods?

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With QualityCompany only the value of things in slots

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I really liked the mechanics, as the value in the color scheme shows

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What is more expensive is more rare, like some weapon in an MMORPG xd

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But HidePlayerNames and HideChat are slightly outdated, although they work

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But the chat somehow fails and sometimes turns on just like that when no one even writes

broken crescent
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👍🏼 I put all that in my backlog

edgy tartan
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Then I'm waiting for a future update

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Can't wait to test it all

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But I still have a question

broken crescent
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No promises on the speed though lol, I have lots on the backlog 🤣

edgy tartan
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Does this put a slight load on one mod that has so many functions?

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It was always interesting

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What is more profitable - when mods change the interface separately or all in one?

broken crescent
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Hmm, it really depends. Not in particular because each patch is only run as needed, and it doesn't hurt to have a lot of options.

The only downside I guess would be it's harder to diagnose individual problems if I don't keep it well organized

edgy tartan
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If there are many configs and one conflicts

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In principle, you can simply turn it off and continue solving problems

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Or wait for an update

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It all sounds complicated

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You can't keep all your eggs in one basket

drifting quail
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Any update on fixing so you can see yourself in the internal cam?

edgy tartan
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This is a problem with the Vanilla version cameras themselves, isn’t it?

broken crescent
edgy tartan
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Look at yourself from the outside xD

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It's difficult to work with a translator...

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Looking forward to new information!

scarlet roost
scarlet roost
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well that is true

broken crescent
limber depot
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Hello!

broken crescent
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Do you mean you want it to display the original value along with the scrap remaining?

bold edge
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Correct value at least 😄

broken crescent
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Ah, the monitor uses the same algorithm the terminal 'scan' command does, which is an approximate value (it's not supposed to be exact)

I guess I can add an option to display the exact amount instead though

bold edge
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Oh, I always used "ScanFix" mod so I never even knew 😆

edgy tartan
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Popular mods gathered :3

edgy tartan
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General statistics at the end?

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or what?

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From the total amount on the planet - and that which he brought to the ship from there

bold edge
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1500 out of the 2320 left outside the ship

edgy tartan
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Understood

sour rain
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i like that the scan feature is approximate

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leaving the planet already gives you the exact value in generalimprovements

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and the command literally says "approximate value"

inner furnace
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I smell scraps

sour rain
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generalimprovements fixes the [scanForItems] bug with the nutcracker shotgun and the incorrect scrap value multiplier

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which were the two issues that actually made the command difficult to use

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the object count is exact and TBH it doesnt matter if the 1 object left is $31 or $33

edgy tartan
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and if I have a separate scanFix mod and included in another mod, they don't conflict, do they?

grave heron
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bro it tanks frames as shit

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idk if internal camera is even useful in the vanilla game even

edgy tartan
grave heron
edgy tartan
grave heron
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meeting all the reqs but not vram

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but that's no issue

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for the most part

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i hate you matrix the awakens

tawny sapphire
# broken crescent Also see if leaving them out completely (do not assign them to monitors) is the ...

So I tried pretty much everything I could think of. Resolutions to 1 or 5, leaving all monitors empty, disabling UseBetterMonitors. I tried disabling pretty much every setting from the config alltogether. None of that improved the performance reliably.
The only thing that does is reverting back to 1.1.3. I wonder if it could have anything to do with one of the new things to put on monitor or maybe this Updated the credits monitor to refresh a few times a second to guarantee it catches any credits changes, whether from vanilla or other mods. or that Slight potential performance improvement when paired with OpenBodyCams

broken crescent
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Ok, so 1.1.4 is much worse performance than 1.1.3?

narrow oriole
broken crescent
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The credits are updating 4 times per second or so, I could do it less but I don't think that would cause issues

narrow oriole
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it may be that some mods like model replacement or mirror modify the culling mask of the internal camera to make the invisible enemies layer visible on internal cam, if it isn't already visible in vanilla

broken crescent
narrow oriole
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yeah

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I know for a fact that mirror mod abuses the invis enemies layer so I believe you can see the dress girl on it after she disappears

narrow oriole
broken crescent
grave heron
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the mod itself does not affect my frames, the monitors do

narrow oriole
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yeah, assuming the logic to avoid updating works I would think it's fine

broken crescent
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They should not be, I would think

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They do appear to be using volume layers. Hmm. I should play with that and see if disabling post processing for them improves performance

grave heron
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both internal and external

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but that only works for the external

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internal doesn't change from what i've seen

narrow oriole
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@broken crescent looks like the radar map never stops rendering when leaving the ship

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(without OpenBodyCams installed)

tawny sapphire
grave heron
tawny sapphire
narrow oriole
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ah, yeah, the cameras do shut off properly when leaving the ship, sorry

grave heron
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this is so good

tawny sapphire
broken crescent
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Ok great, thanks for the heads up

narrow oriole
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I think I found the issue

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the StormyWeather component isn't always present but this is called in an Update() function

broken crescent
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OH. I think you're right

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I was looking in that file but forgot I had it doing some dumb lazy init stuff

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It might be better once it eventually finds it (aka once you go to a stormy moon)

narrow oriole
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yeah, it probably would

broken crescent
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Ugh thanks for helping look at that - either way, that code needs to be improved

narrow oriole
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should be possible to find where the StormyWeather is instantiated and inject there, assuming it's not part of some loaded asset instead

broken crescent
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I'll just have StormyWeatherPatch use a static Instance field

narrow oriole
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actually, I lied, you can literally just make it look for inactive objects

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then the lazy init will work

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it's inactive on non-stormy moons

broken crescent
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True, I considered that, but the only reason I didn't use a static Instance before like I'm doing with some other patches is because StormyWeather doesn't have a Start() method. But I'll just use OnEnable() instead - that way it will be more consistant with my other patterns

narrow oriole
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just ran this in UnityExplorer: GeneralImprovements.Patches.HUDManagerPatch._stormyWeather = UnityEngine.Object.FindObjectOfType<StormyWeather>(includeInactive: true);
now it's non-null

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ah that works too

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does it have OnDisable() as well? don't want to keep it around after it's destroyed presumably

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not sure how the ? null check works with destroyed Unity objects

broken crescent
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It does but I only reference it once IIRC and I'm doing a null check

Well OnDisable doesn't destroy it anyway, it just disables it in the scene

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I think that particular script hangs around indefinitely

narrow oriole
#

oh huh, I guess you're right

#

interesting

#

wait no, it does get destroyed

#

I was looking at the type instead of the instance in UnityExplorer

#

but as long as ?. will check for destroyed Unity object references it's probably okay

#

although it'll keep it away from the GC unnecessarily

broken crescent
#

The object that contains the StormyWeather script component gets destroyed? Strange.

But yeah in that case OnEnable() will set it again, and the ?. null check will handle the reference being nulled out

narrow oriole
#

I just checked going to the menu, not sure about traveling to another moon

#

but a lot of stuff gets destroyed when loading out of a moon

#

I would expect the weather effects are included in the asset it loads for each moon

broken crescent
#

Those are part of the Systems in SampleSceneRelay, which I think stays around as long as the game is loaded (other moon scenes are additively loaded)

narrow oriole
#

and yeah, it'll free the previous StormyWeather when going to another moon that's storming if you just use OnEnable

#

which isn't a huge deal to keep around, but perhaps if you're doing that in more places it starts to matter

broken crescent
#

I'll make it null in OnDisable just to be safe

narrow oriole
#

yep, looks like it sticks around between moons at least

broken crescent
limber depot
queen summit
#

Does the developer of GeneralImprovements plan on adding support for modded items with the Scan Tools feature?

Also... Flashlights (Both types) don't seem to be scannable with this

iron socket
narrow oriole
#

looks like one of the text monitors still re-renders while outside the ship @broken crescent

#

perhaps more than one I guess

solemn steppe
#

How do you get the other monitors

narrow oriole
#

UseBetterMonitors=true

#

in the config

solemn steppe
#

Ah thanks

broken crescent
#

Well hopefully this doesn't break anything - quite a few changes and additions today

grave heron
#

yipee

sour rain
#

that reminds me

#

i was going to ask if it would be possible to make it so you can order 12 items at once in the terminal

#

the delivery ship holds 12 items and it's kind of annoying having to do like

#

"wal 10;c;wal 2;c"

#

when i want a ship full of walkie talkies

devout remnant
#

And that's yet another mod I can uninstall, very nice

#

soon every minor unpopular fix will be improved generally

broken crescent
sour rain
#

cool

#

that would be great qol

#

appreciate it

#

it looks like you could just use a transpiler to modify the mathf.clamp on Terminal.playerDefinedAmount to have a max of 12 instead of 10

#

or, whatever the config setting is, anyway

#

the terminal script is set up kind of weird

#

though

#

so im not totally sure that plays nice with every possible case

broken crescent
edgy tartan
#

Cool update

#

Although we recently finished playing with 12 players, and the update is just now xD

#

We'll test :3 tomorrow

broken crescent
#

Some people are already reporting better performance in this update, thanks @narrow oriole for pointing out that crazy find object bug I missed

edgy tartan
#

I already feel the power

#

Thank you!

narrow oriole
#

no problem!

scarlet roost
#

Roll Over works fine for me

#

currently 4000/600

#

well.. blame the baboon hawks

#

they kept attacking me

#

so i killed all 20 of them

#

and sold them

#

they were like massive chickens

#

tho ill check the new updates on my off day.

novel sequoia
scarlet roost
#

the spore lizard?

novel sequoia
#

Push him off the map!

#

Push all lizards off the map!

scarlet roost
#

they are immune to dmg. tried beating up one before

novel sequoia
#

Be damn with them all!

#

Yeah launch them off map xD

scarlet roost
#

i tried killing it with a shovel

novel sequoia
#

uh oh :<

#

That what I tried my first time

#

:<

scarlet roost
#

i was regenerating so i didnt really die

#

and it cant die either

novel sequoia
#

No they can't but they can be yeeted in fear >:D

#

But all baboonhawks will die >.> one pump at a time 😄

scarlet roost
#

the spore just didnt die tho

#

i was wondering if i could kill it

#

so i kept hitting it with an Axe for like a good 5+ minutes

novel sequoia
#

"Why wont you die" moment and it jsut keeps puffing purps everywhere

scarlet roost
#

while my friend was watching me kill it and said "i dont think that thing will die"

#

so i stopped before reaching 10 minutes

novel sequoia
#

xD Actually funny moment, especially if someone just watching you in the struggle slowly coming to realisation

scarlet roost
#

and use the entirety of the day just trying to kill it

#

since i adjusted the time to 15minutes per day

#

we barely made it back to the ship ahahah

#

we got stuck due to the blind dogs

#

i still hate the blind dog's movements.

#

they freaking drift like initial D cars

#

and get eaten just because you are near their hitbox is not fun

#

i wish we get better mechanics for it

edgy tartan
#

@novel sequoia my assembly began to export 180 mods

#

HIGH_LETHAL_LONERS: 018d80e2-4e81-b56a-ef6f-074c25a65a7c (Moons + generation + loot)

#

and there are almost no performance problems xd

proud anvil
#

Holy crap this new update is amazing, thank you Shosil!!!! Two more mods debloated!

novel sequoia
broken crescent
#

🥳

proud anvil
# broken crescent 🥳

Hey so what's your recommended way to get $'s working because fontFixer breaks a few things for me like discountalert

broken crescent
#

TBH I've never messed with the fonts so I couldn't tell you. I may include that as part of GI someday though

proud anvil
#

just pointing out the slippery slope

broken crescent
#

Gotcha

proud anvil
#

I guess the alternative would be that someone makes an alert-type api that could be used by other mods

scarlet roost
sour rain
#

seems like it was a object.findobjectoftype call happening every frame

#

and maybe some other monitor-related stuff

#

i dont notice a huge improvement personally but i also got relatively decent framerate before the update

broken crescent
#

Yeah that deserves a hall of shame for me. I usually avoid calling that every frame as much as possible (as in, 100% of the time it shouldn't be necessary)

But something I assumed would "catch" after searching for it, never did until you landed on a stormy moon, so until then, every frame was doing a search..

sour rain
#

and every little bit helps TBH

#

ah yeah

tawny sapphire
#

Can confirm the performance issue is resolved ❤️

devout remnant
#

LetMeLookDown I know, idk the other immediately

solemn granite
#

Wow :P nice!

broken crescent
# devout remnant LetMeLookDown I know, idk the other immediately

That and I guess any mod that changes the limit of items you can get from the dropship, or amount of items you can place on the sell counter since those are adjustable now.

Oh and if there's a mod that changes the terminal scan command to use exact values instead of approximate, that's an option now as well

limber depot
broken crescent
#

That's probably related to Issue 56 - I assume you were playing with a host who didn't have GI? Or at least didn't have the inventory shifting settings the same as you? There are problems with desyncs when item slots move around and the host isn't aware of them - especially when using keys.

Some of that can be prevented by making sure the key is the right-most slot possible (so nothing is after it to be shifted left), but other than that, try turning off inventory management settings in GI if playing with hosts that do not use it

limber depot
#

I was playing solo

broken crescent
#

Hm

#

Any errors?

#

And does it happen if you disable the new setting that allows you to use keys in other slots?

limber depot
limber depot
#

Hmm

#

I'm unable to recreate it

edgy tartan
#

I can't set a value greater than 1000
I was thinking of installing MoreMoneyStart v2.1.0 by 299792458
But General does not allow you to change your values

Will the limit be increased from 1000 to 50000?

#

Old commands in the terminal work strangely. Which through the up and down arrows on the right side of the keyboard

#

They do not remember the names of turrets and other objects, and sometimes they completely forget half of the commands

azure nexus
#

Heyo

#

Where is the list containing the possible items that can be displayed on the monitors

#

I can't find it anywhere

#

like if I wanna display remaining scrap outside, how do I do that?

#

where do I see what kind of other things I could display?

scarlet roost
#

did you check the configs via the mod manager?

scarlet roost
#

its the Acceptable Values

azure nexus
#

I shall not assume that going forward.

#

thanks for the help

scarlet roost
#

yeah. it doesnt sadly

#

np

scarlet roost
#

also if you dont want any fps issues. just set the fps of the monitors unrestricted

grave heron
#

:(

scarlet roost
#

i have Lethal Config but i never used it XD

#

im too used to manual

#

tho looking for them sometimes is a pain

azure nexus
azure nexus
#

never would have expected that

scarlet roost
#

i dont know either

#

maybe because it still loads or something

#

i assume that force stopping it to your set fps kinda just lags it everytime it reads it

plucky raptor
#

yeah for some reason it does that

#

I always get frame drops while on the ship with the fps capped

#

when it's uncapped on both GI and OpenBodyCam's config it runs smoothly

weary barn
#

@broken crescent Bless you

#

I can now remove the separate mod I have for keys unlocking doors

#

That I only added because of a conflict with LethalUtilities function with enhanced lockpick and it works flawlessly

#

But what does this do?

#

Added an option to disable post processing for the internal and external ship cams (defaults to false).

#

Should I set it to true if I don't use either cam?

tawny sapphire
#

it makes the cams look like your normal view. Doesn't matter if your not using cams.

weary barn
#

I don't follow

#

By normal view, do you mean the players POV?

broken crescent
#

It just disables those cameras using visual effects. If the cameras don't exist, it doesn't matter if they use post processing or not

weary barn
#

By visual effects, is that the green tint or no
Sorry if this makes me sound like a baboon

broken crescent
#

On the internal cam yeah, and like fog and stuff. Anything that qualifies as post processing. The external cam it will still look green though, it's using something else for that

weary barn
#

oh I see

weary barn
broken crescent
#

Here's an odd one - the way my "better monitors" work is to have a strip of TextMeshProUGUI objects, and a single camera that pans and screenshots as needed each time one of them changes - which is then copied to a render texture and applied to the matching material on the monitor.

In the editor, the camera is perfectly aligned and you can see the margins work, etc. However, making no changes to the camera or text objects, in game the positioning is applied differently

dark belfry
#

Is there a shader applied to the monitors that warp the image to be more curved?

#

Convex

broken crescent
#

No shaders, the texture is just being UV mapped to that part of the model, but it looks fine in the editor

I fixed it by applying an offset if the text is left aligned (in the next update) but it bugs me that I couldn't find the underlying cause

hearty ivy
# scarlet roost with 1660 ti

aint no way you get 144fps during a round with a 1660ti, unless you don't use HD lethal with no Anti aliasing and using the default shitty resolution maybe

hearty ivy
broken crescent
hearty ivy
bold yarrow
#

could all the possible monitor outputs be displayed on the wiki? as of now it just shows the default and i had to go to the source code to find the everything i could use with them

weary barn
#

I'm dead rn and log is going apeshit with this again

limber depot
broken crescent
broken crescent
weary barn
#

Oh, no worries
I actually wasn't sure if you did or didn't address it

broken crescent
limber depot
bold yarrow
broken crescent
limber depot
vapid shell
grave heron
broken crescent
#

Turning UnlockDoorsFromInventory off should fix it

vapid shell
hearty ivy
#

maybe slightly more outside

edgy tartan
#

Is GI with Advanced Company behaving strangely?

#

Just wanted to check out the QuickDrops GI feature

#

Doesn't work with Advanced Company slots when leveling up

broken crescent
edgy tartan
#

Just sat and discussed this issue AC

broken crescent
#

A few fun changes for today, purging more bloat (certain teleporter mods, master key, and hide player name mods should no longer be needed)

vapid shell
#

You're just devouring more and more mods

broken crescent
sudden ice
#

destroyer of mods

vapid shell
#

wait

#

ok

#

You havent killed BetterTeleporters for me

#

They have the balance option of draining batteries on teleport, and allowing certain items per inverse and normal teleport

broken crescent
#

Yeah they are a lot more detailed, might as well stick with that. I didn't want to dive too deep into the teleport mechanics so just kept it simple

devout remnant
#

Less mod bloat so that I can download new bloat mods 😎

#

Just tried one that let's you scale TV size lol

broken crescent
#

How do you guys cope with the long game startup time when there's 100-200 mods lol. I was testing someone's profile code earlier and felt like I was back in the old days of loading C64 games waiting for it to launch.

I personally have like 20ish, which I already think is a bit much 😅

devout remnant
#

I play in a group of irl people so I expect having to wait far longer than the load time regardless as we all get ready

broken crescent
#

Fair enough

vapid shell
#

So tempting

#

so STUPID tho

devout remnant
#

It's alright, might keep it exclusively as an inside joke with my group

devout remnant
# vapid shell So tempting

Moving scaled television is messed up currently, but it adjusts itself after reloading Lobby. Resolution also obviously does not scale

muted kindle
# broken crescent A few fun changes for today, purging more bloat (certain teleporter mods, master...

If it's possible to add in an option to read in item IDs to teleport certain vanilla and modded gear that would be amazing. I ask just because we did run the classic "only held item" teleport option but we quickly realized we stopped playing the game in a fun way and just teleported back and forth constantly without any real danger.

Teleporting back with utility gear would make it a lot more useful, but at the moment the only mod I've found that does that doesn't account for modded items

If you could let us set IDs and teleport back safely with certain gear BUT no scrap I think this would be the perfect teleport mod imho

bold edge
#

Btw, add ScanFix as an option + sync it to the MoonScrap monitor if enabled yoiled

broken crescent
#

My scan code should already be fixed. You can always set the config option to display exact values if you don't like approximations

#

And the monitor displays whatever the terminal scan does

bold edge
#

Wait, you added it already?

broken crescent
#

The scan code has been in a while but I added the exact values option in 1.1.8

bold edge
#

That were a 3 long days for me.. oiled

#

Since I didn't play Lethal Company

#

You even added look down feature ❤️

#

Another suggestion: Signal Translator always display centered text

slate lynx
broken crescent
slate lynx
#

Sounds good thanks.

vapid shell
#

With BetterTeleporters you can add modded items

#

you just need the right itemtype ids

muted kindle
# vapid shell you just need the right itemtype ids

Would these be the same itemtype ids that come up in the Lethal Quantities scrap cfg? The main issue I've been having is trying to find the right ones to add since the better teleporters GitHub mentioned an issue with modded items

#

And I'm not sure how to find the right IDs for modded items

vapid shell
#

For Advanced Company

#

its

#

AdvancedCompany.Objects.

#

and then

#

the item name

#

like

#

AdvancedCompany.Objects.TacticalHelmet

muted kindle
muted kindle
# vapid shell wym

With my current mod setup advanced company overlaps with about 90% of it and causes a lot of issues/ crashes to the point that it's unplayable

cerulean thunder
#

What mods are you using?

muted kindle
#

And I don't feel like refactoring my entire list for one mod that's essentially Lategameupgrades that doesn't let me use dedicated slots

cerulean thunder
#

I’ve never encountered issues with AC like that

muted kindle
cerulean thunder
#

Only mod I can think of is like

#

The reserved slots

#

When AC has workarounds for

#

The IntroTweaks issue was fixed

#

Oh and these which are compatible just have adjustments needed

muted kindle
#

Yeah again I see what it does but I already have those mods installed so I don't see the need for AC at that point

#

I'll just dig around Lethal Quantities scrap names and try those

cerulean thunder
#

It helps make the game more stable and replaces the need for a hunch of diff mods

#

For example for stuff like expanded lobbies and late joining, it’s easily the most stable option

iron socket
# muted kindle And I don't feel like refactoring my entire list for one mod that's essentially ...

As a replacement for reserved slots it has upgraded versions of some of the items. Like helmet lamp, which takes up a helmet slot rather than an inventory slot and is better than the pro flashlight, and also a helmet walkie (don't remember what it's called) and some other stuff too. I get not wanting to go through the hassle of refactoring the modpack so I can understand that, but once you go through and check what mods you don't need because of AC or GI your load times and fps will thank you

muted kindle
#

since at that point we're losing a ton of features rather than just say one or two

#

I'll leave it at that though I don't want to derail discussions here relating to GI

iron socket
#

I suppose, you can always just not use the latest version of any mod, it's pretty simple to downgrade version. Not saying you should, that's your perogative, just letting you know it's an option

cobalt estuary
#

Not sure if the issue is being caused by GeneralImprovements, but I've only encountered it since 1.19 dropped - I cannot access the terminal, it just doesnt load and hitting esc brings up the game menu rather than releasing you from the terminal

iron socket
#

I just ran into the problem moments ago

cobalt estuary
iron socket
cobalt estuary
iron socket
#

I haven't tried it but I imagine downgrading the mod might also work?

cobalt estuary
dark belfry
proud anvil
#

Ya don't use the newest version of LLL, hotfix incoming

viscid spear
light girder
#

I mean LC_API is now abandonware

#

Shouldn't be using it anyways

weary barn
weary barn
#

No pressure
If you need me to submit a github request I can

edgy tartan
#

Will LC_API no longer be updated??? Can it be deleted?

weary barn
edgy tartan
weary barn
#

I had it for awhile and didn't realize I didn't even have mods that used it anymore lmao

weary barn
#

Strongly recommend doing a purge of configs (unused deleted mod configs) / mods that linger around
Often times APIs stick around needlessly

edgy tartan
#

Indeed, in my assembly of 170 mods, LC_API has long been unattached to anything

#

And I found out about it 2 weeks later, oh my God

proud anvil
edgy tartan
#

I don't have any mods associated with it - I deleted it and added HIDE

#

And no more spam

#

it seems

#

I haven't checked with the players xD

viscid spear
edgy tartan
scarlet roost
#

people only use it to check people it they have the same mods i think?

proud anvil
#

Ohh so LC_API was the one displaying the modlist to begin with?

viscid spear
#

Yep

#

If you remove it, no more mod list

proud anvil
#

ahhhhhhhhh, derp ya I can dump hidemodlist too, wow I feel dumb

scarlet roost
#

lol

#

what is left with LC_API anyway

#

bundle loaders?

proud anvil
#

searching for mods that are deps of LC_API shows a bunch but when you check them idividually most have removed it

weary barn
#

Don't forget spring cleaning on your modlists

#

🤓

viscid spear
#

Yea, thunderstore manager also gives you a warning in case the mod you're trying to delete is a dependency

#

I deleted LC_API and no mods are dependant on it

finite mauve
#

just curious, what's wrong with LC_API?

viscid spear
#

Althought I have a 90+ mod list

#

Lol

weary barn
finite mauve
#

alright enough for me

weary barn
#

Has been superseded the same way lethalexpansion has been

finite mauve
#

so LE is outdated as well

viscid spear
#

Yea

finite mauve
#

wait LE iisn't the same than LE Core right?

weary barn
#

LECore is the optimized version of LE

viscid spear
#

It was replaced by LethalLevelLoader I think

finite mauve
weary barn
#

But since LLL exists, I believe most people are / have been migrating to that instead

finite mauve
#

but there are still many mods that use LE Core, right..?

weary barn
#

I have 78 mods

#

Afaik, there isn't anything wrong with LE CORE

#

Jk. It's one

finite mauve
#

oh well, if there's nothing wrong with LE Core then it's fine

#

I use immersive scraps

#

I'm kinda also witchhunting which mod has memory leaks, cuz I've been, ugh, struggling with it lately

scarlet roost
#

how many people has 150+ mods like me here?

#

but i dont feel any lags tho

scarlet roost
#

i dont know how you guys set up your pc but mine is modified to be full performance

#

i dug everything i could find to play better

#

tho to be fair. i cant say the same to the others that use the code we play in. they do feel some lag or something but not a lot. they say its only the seed loading that lags them which is like a few seconds

#

or maybe because i dont have mods that eats performance except GI and OBC

#

only because i use their cameras and monitors

#

screen refreshrate might be another thing to consider

proud anvil
#

lots of mods don't really hurt that much, sound replacements, suits and cosmetics don't get loaded as plugins. so one persons 200 mods is anothers 90

scarlet roost
#

yeah

#

mine is mostly moons, interiors, and cosmetics

#

i dont add a lot of monsters

#

i only have immersive visors, masked revamp, meo and emotes really

proud anvil
#

I've striped all the suits and cosmetics of their dependancies and just dumped the raw files together, reducing the # of total mods by a lot

scarlet roost
#

the one that is frequent on the logs is skinwalker too

scarlet roost
proud anvil
#

ahh ya, I've got mine in a published pack so profile code still works

scarlet roost
#

i normally manually check if there is any broken mods

proud anvil
#

total plugins at 91, mods list is 107

scarlet roost
#

im adding more on mine

#

its 163 atm

#

it was originally 200 but i purged and replaced the ones that were broken

#

i like HexiBetterShotgun but it desyncs us most of the time

#

so i removed that too

proud anvil
#

GI is doing an awesome job for debloating, helped me shed like 4 in the last few days

scarlet roost
#

i also used Elads for the hud and removed some more

#

the metrics and such

proud anvil
#

Noooo not Hexi, damnit, that's the only shotgun mod that actually makes the shotgun function properly

scarlet roost
#

true

#

but if it desyncs

#

then its useless

proud anvil
#

I'll keep in mind to look for that, we haven't had a large group recently

scarlet roost
#

i just added a way to buy the shotguns cheaper since i removed them from drops. due to huntdown and sell bodies

proud anvil
#

I mean for actually landing hits and killing things, the other shotgun plugins never worked for me

scarlet roost
#

the freaking nutcracker thing is so heavy to carry that i had to reduce it's weight like 60%

scarlet roost
#

i thought only Hexi

#

most were just sounds or purchases

proud anvil
#

ya shotgunfix, bettershotgun

scarlet roost
#

ah that one is broken too

#

version wise

#

i think that only works for v45

#

or something

#

were on v49 tho

#

soon v50

edgy tartan
#

I have a problem with the EJECT command

#

It does not work...

scarlet roost
#

eject?

edgy tartan
#

Yes

scarlet roost
#

the reset?

edgy tartan
#

Dismissal

#

Restart

scarlet roost
#

havent tried that. i mean i dont get fired when playing hahah

edgy tartan
#

Well I needed to check the sounds

#

And I decided to use the command

#

But she doesn't work

scarlet roost
#

you have the mod?

edgy tartan
#

But I guess this problem is related to GI or LLL or AC

#

But this is not accurate, one of them is an imposter

scarlet roost
#

might be mod conflict too

#

like betterscans and GI

#

you need to disable one or the other's scan funtion to work

edgy tartan
#

scanning?

#

What does this have to do with it?

#

"Eject" command doesn't work

#

Betterscans this mod is not worth it to me at all

scarlet roost
#

i meant that as an example

scarlet roost
edgy tartan
#

I'm okay with this, I disabled all the mods that are already in one large assembly of other mods so that there are no conflicts

scarlet roost
#

or. you couldve just made a new profile for testing that has the mod you want to test

#

then partially add every mod you want to go with it

#

thats how i do mine

#

in case i find something is broken and i cant find which one is it. i can roll back to an older profile version where things were working fine

#

whoever adds everything in one profile which they normally use in a group as a tester, is asking for pain in looking for broken mods

weary barn
#

I'm hesitant on adding new moons still just because of issues they may bring

#

I'm pretty strict about adding new content, if it has any sort of issue, it gets tossed (within reason of course)

#

Just not worth the headache

scarlet roost
#

are you using AC?

weary barn
#

ofc

#

I'd be a madman if I wasn't

scarlet roost
#

i think new moons should work fine

weary barn
#

I meant the moons themselves

scarlet roost
#

your main issue are custom moons with custom interiors and custom enemies

weary barn
#

Being stable

scarlet roost
#

depends on which mod

#

the one with Aquatis and Orion is fine for us

#

i forgot the other one. and they have a shared asset mod

weary barn
#

Orion is too damn orange on inside

#

Aquatis is a zzz map

#

I've tried it several times and it just isn't good

scarlet roost
#

Generic Moons v4 is also nice

#

Aquatis i go for hunting

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hunting chickens

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Baboon Hawks for days

weary barn
scarlet roost
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there is also Budafest

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wait for the new updates of the LLL

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they will come with more moons

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and more stuff

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kinda waiting for it myself

weary barn
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I've finally added back moreinteriors since it's actually stable now (I don't mean this in a rude way, it was simply buggy at one point)

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I know LLL broke it but I'm staying on 1.0.7 LLL till all shenanigans blow over

scarlet roost
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i have the last update of LLL and i dont seem to have issues with it

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i mean me and my crew kinda went to all the maps avaialble till they ended streams

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we all played like 6 hours

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kinda funny they didnt see Diversity's bracken run till i got nabbed

weary barn
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I want to try diversity but I'm waiting for its 2.0 update, again, to avoid instabilities

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This is my current list BepInEx-BepInExPack-5.4.2100 Evaisa-HookGenPatcher-0.0.5 Evaisa-LethalLib-0.14.2 sunnobunno-YippeeMod-1.2.3 Evaisa-LethalThings-0.9.4 x753-Mimics-2.3.2 RugbugRedfern-Skinwalkers-4.0.1 PopleZoo-BetterItemScan-3.0.1 NotAtomicBomb-TerminalApi-1.5.1 rafl-BonkHitSfxFixed-1.0.2 EladNLG-EladsHUD-1.2.1 Renegades-WalkieUse-1.5.0 FlipMods-BetterStamina-1.3.2 AllToasters-SpectateEnemies-2.3.0 MegaPiggy-BuyableShotgunShells-1.0.5 kyxino-LethalUtilities-1.2.21 AlexCodesGames-AdditionalContentFramework-1.0.3 AinaVT-LethalConfig-1.3.4 KodiCraft-TermSpeak-1.1.0 kuba6000-LC_Masked_Fix-0.0.2 TheFluff-FairAI-1.3.2 LethalAPI-LethalAPI_Terminal-1.0.1 ZG-BetterTerminal-1.1.1 taffyko-BetterSprayPaint-2.0.2 bigmcnugget-VanillaContentExpansion-0.1.8 ShaosilGaming-GeneralImprovements-1.1.9 AgentRev-ShootableMouthDogs-1.0.1 DannyVD-MonitorLabels-1.3.1 TheDeadSnake-Touchscreen-1.0.10 extraes-LethalLoudnessMeter-1.0.2 ViViKo-BetterDecorPlacement-1.2.1 bozzobrain-ShipMaid-4.0.3 MrHydralisk-EnhancedLockpicker-1.1.3 xCeezy-LethalEscape-0.8.5 jockie-LethalExpansionCore-1.3.15 Justice69-ImmersiveScraps-1.1.9 Zaggy1024-PathfindingLagFix-1.2.1 DerplingDevelopments-SavageCompany-1.1.3 ION-ToggleDeafen-1.1.1 Ozone-Runtime_Netcode_Patcher-0.2.5 readthisifbad-SnatchinBracken-1.3.7 NiceHairs-NuclearLib-1.0.4 NiceHairs-Symbiosis-1.0.5 FlipMods-FasterItemDropship-1.2.1 Zaggy1024-OpenBodyCams-1.1.2 saint_kendrick-Lethal_Doors-1.0.4 Zaggy1024-NutcrackerFixes-1.2.2 EliteMasterEric-CleanerLogs-1.0.0 linkoid-DissonanceLagFix-1.0.0 BlueAmulet-LogNeuter-1.0.3 falcodxb-LessLogs-1.0.1 EliteMasterEric-Coroner-1.6.0 malco-Lategame_Upgrades-3.1.1 Financier-GhostGirlFearReset-1.0.1 Hexnet111-SuitSaver-1.1.4 x753-More_Suits-1.4.1 PotatoePet-AdvancedCompany-1.0.149 DOkge-InventoryFixPlugin-0.0.1 Rune580-LethalCompany_InputUtils-0.6.3 GiGaGon-ScrapMerging-1.0.3 MrHydralisk-EnhancedRadarBooster-1.6.2 Zehs-SellMyScrap-1.2.5 LegoMaster3650-FairGiants-1.0.0 SillySquad-Arachnophilia-1.3.0 Owen3H-IntroTweaks-1.4.5 Verity-TooManySuits-1.0.5 BatTeam-LethalFashion-1.0.6 Owen3H-CSync-1.0.7 loaforc-FacilityMeltdown-2.2.6 IAmBatby-LethalLevelLoader-1.0.7 Major_And_Skiz-MoreInteriors-2.1.0 readthisifbad-KillableEnemies-0.1.2 Coppertiel-MaskedEnemyOverhaulFork-0.1.0 Alice-ScarletDevilMansion-1.2.1 scoopy-Scoopys_Variety_Mod-1.1.0 AlexCodesGames-AdditionalSuits-2.0.0 Sophisticasean-KeysLockDoors-1.1.2 Hexi-HexiBetterShotgun-0.3.3

scarlet roost
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btw. since you are using Lethal Things. disable the rags lol.

weary barn
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Rags?

scarlet roost
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yeah the rags

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the big one and the small one

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those kinda gives me fps drops

weary barn
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Oh, rugs?

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Nobody buys things from term besides me anyways but good to know
Would be nice if that mod got updated to fix the rocketlauncher...
You know, ammo resetting on loading a save

scarlet roost
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oh yeah rugs lol

weary barn
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I don't even bother buying it anymore

scarlet roost
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Renegades-WalkieUse-1.5.0?

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what this one do

broken crescent
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I mean some rugs are basically rags

weary barn
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Press R to use walkie

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It may be redundant now, I'm not sure tbh

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I strictly stick to tactical helmets from AC
Just ensures everyone is able to communicate and eliminates micromanaging

scarlet roost
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if you have flipmod's reserve walkie then you dont need the walkie use

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but on AC

weary barn
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At 300 hours, I'm past the goofy hehe haha part of the game, I strictly enjoy those moments inside the facility, not really elsewhere - I enjoy serious long playthroughs

scarlet roost
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ac doesnt need that as far as i know

weary barn
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Well, unfortunately the headset nor helmet work on the terminal

scarlet roost
weary barn
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Well, wait that doesn't make sense

scarlet roost
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mine is like 15 to 20 minutes

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per cycle

weary barn
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I put mine to 800 seconds

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I wasn't sure how much to adjust honestly

scarlet roost
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13 minutes for 800 sec

weary barn
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I keep perks saved from AC, I left it vanilla
but I have savage company + lethal escape (no blobs, coil, jester) to keep difficulty in place

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While also eliminating 90% of LGU but keeping some upgrades

scarlet roost
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i put either 1200 seconds or 1500 seconds

weary barn
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I'll try it out

scarlet roost
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its 20 or 25 minutes

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late upgrades.. never used that mod

weary barn
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TouchScreen is so good
Because so many people are bad at running terminal

scarlet roost
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i never used the mod

weary barn
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It literally babifies it to where, again, I don't have to micromanage
But people still mess it up if they're just simply bad
and I don't mean that rudely, not everyone is skilled the same

scarlet roost
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you dont use this?

weary barn
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Well,

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At one point at least, I haven't tried it lately

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but people usually stick to the main monitor anyways

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With Touchscreen + Labels = I don't have to worry as much on who is running terminal if they're a noob

scarlet roost
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meanwhile we have 8 to 15 people. one on the monitor while one on the terminal

weary barn
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I sort of consider myself a minor sweaty player and I've done terminal and It gets overwhelming fast with a lot of people so it makes me wonder when people who are worse than me try to do it because it's the "EZ job"

scarlet roost
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also cuz of diversity. the ship isnt safe

weary barn
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But I also have some people that I play with that are the GOAT™️ at running terminal

scarlet roost
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and lethal escape

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the bracken tends to go into the ship

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our terminal operator got nabbed multiple times

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and the other guy watching the monitor just saw them get dragged

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it was amusing

weary barn
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Esp. if you get multiple brackens from SC - one will sneak outside

scarlet roost
weary barn
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This mod is SO good

scarlet roost
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they dont die quickly

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they get dragged all over the map XD

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before they get killed

weary barn
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That's why I'm trying the fairgiants to make them actually balanced

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I enjoy eclipsed maps for the benefits, I don't enjoy sitting in the ship the entire run because 3 giants are humping the ship

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Missile launcher from AC is amazing but not everyone is a sweaty resourceful nerd

scarlet roost
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i tried chasing the bracken once when they dragged my friend

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ended up recreating that thing

weary barn
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Have you tried expert moons?

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nvm, it uses LE

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💤

scarlet roost
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this what happened for a good 3 minutes

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till all my upgraded stamina ran out

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btw Bettershotgun fix seems like got updated a week ago

weary barn
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Trying it out with combination of the other mods

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Getting tired of shooting a dog and dying because it just absorbs a clear shot

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I had to adjust the vanilla values because it inadvertently made the shotgun worse

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but now the shotgun, as it should be, one shots dogs

normal wharf
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how do i fix the double text

echo ermine
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shot in the dark delete your config and regenerate it

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might be old config lines from an old version still trying to do something

normal wharf
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thanks

weary barn
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Also if you have the corporate mod, toss it

edgy tartan
edgy tartan
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A

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Or are you talking about that one

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The one with monitors

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and not just shows the weather separately

weary barn
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Should toss both afaik

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Besides, GI adds option for weather

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The corporate restructure(?)
I forgot the name honestly

edgy tartan
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Okay, I'll delete it then too

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Thanks for the advice 😗

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Although the weather color on the monitor fits perfectly

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Has this been added to GI?

weary barn
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No, but that's a good idea though
I also liked the color change on main monitor

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Guess you could make it as a suggestion if it doesn't exist on the backlog already

cerulean thunder
weary barn
weary barn
scarlet roost
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even @whole walrus experienced it

weary barn
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I still usually have issues with dogs
But it is inconsistent

weary barn
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Not interested in desyncs at all

scarlet roost
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there was another one who experienced it

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i forgot who

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all of us dropped it and it fixed itself

weary barn
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I'm starting to think betterdecor also causes desync

scarlet roost
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the mirror?

weary barn
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No, the mod that removes boundaries of where you can place things in ship

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Sometimes people will walk through terminal because they don't see it where others see it