#Lethal Resonance

1 messages Β· Page 24 of 1

small pond
#

the matching for soundAPI is way way way more strict

lavish pecan
#

Thank god, I think those mods caused some desync problems as well

small pond
#

yeah if you had networking enabled it would send the audio files over the network which is not needed

lavish pecan
#

I had weather desyncs a couple nights ago, and no mod I have installed should cause that

small pond
#

if your interested soundapi is 620 lines of code, lcsoundtool (alone) is over 3000

upbeat hound
#

3000 FOR WHAT???

#

WHAT COULD THEY POSSIBLY BE DOING

small pond
#

most of that is the networking

#

and then they repeat themselves pretty often

upbeat hound
#

but isnt it required for both parties to have the sounds installed?

molten bolt
#

Oof

small pond
upbeat hound
#

no

small pond
#

well soundAPI is currently entirely clientide

upbeat hound
#

I mean I wouldnt mind it, But I dont think it was important

#

if two people install LR they will both hear the same things at the same times right?

#

ambiance and all?

small pond
#

not atm, gotta look into how to do that

#

probably going to seed the randomness based on the steam lobby code

upbeat hound
#

oh?

small pond
#

cause that's synced for everyone even if they don't have the mods installed

upbeat hound
#

well we might hold off a second then on the update cause thats super important

small pond
#

it shouldnt be too hard

molten bolt
upbeat hound
#

I didnt know that, I also dont ever recall that working correctly (By that IO mean if I didnt have a sound file installed I dont recall it working if they did)

small pond
#

what the random sounds beings synced in lcsoundtool/customsounds

upbeat hound
#

what?

arctic crown
upbeat hound
#

hm?

#

sound?

arctic crown
molten bolt
#

Oh god...

small pond
#

aight got it synced for online players, gotta see if i can do it for lan

arctic crown
#

man the speed you are doing things CS took a month for is crazy

small pond
#

nah nvm the way i was implementing it would still desync if any clientsided sounds happened

small pond
arctic crown
#

Yeah that sounds about right

upbeat hound
small pond
#

no its not

upbeat hound
#

WHAAAAT

#

oh jk

small pond
#

would cause desync if any clientside sounds played

arctic crown
small pond
#

actually might have an idea that leverages how ive got stuff setup

lavish pecan
#

I'm guessing I need to wait for the update for stuff like the main menu theme to work

#

so I'll wait

upbeat hound
#

I mean you gotta wait for the update for anything to work

small pond
#

would let you set certain sound replacers to be determinstic (more memory usage) and others not

upbeat hound
#

The whole soundpack is completely reworked

lavish pecan
#

I figured as much XD

arctic crown
lavish pecan
#

Does this mean ForgottenScanner is getting an update too then?

upbeat hound
#

once the configs are done yes'

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well actually no, itll just be depreciated

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since I would be able to merge it into default LR with a config option

#

same with LR Meltdown

lavish pecan
#

I was gonna say, cus it will also need an update atm because it requires LCSoundTool and CustomSounds

small pond
hallow forum
#

The only 2 things that I care about from this rework are configs and sounds running properly

#

Everything else is technical boring and for nerds like pixel

upbeat hound
hallow forum
#

You found a way to repeat what I said to myself?

upbeat hound
#

ah yeah I see it now

lavish pecan
arctic crown
hallow forum
#

I dont think it should he 5.0.0

#

HE hasn't done anything that changes his sound pack

upbeat hound
#

it was gonna be 4.1 cause I feel bad for already being at 4😭

lavish pecan
#

4.1.0 probably, current is 4.0.8

hallow forum
#

That too

small pond
lavish pecan
#

Yeah that works

small pond
#

just gotta trust

upbeat hound
#

I just get so excitedπŸ₯²

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but this will likely be the second biggest update ever considering

lavish pecan
#

Best update ever tbh, for stability's sake

upbeat hound
#

with new sounds too

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so it works with the new dependency

lavish pecan
#

I'm pogging out for this update I need it XD

upbeat hound
#

keep in mind bongo starting working on this yesterday so there may be a bug here or there at the beginning

lavish pecan
#

That's fine

upbeat hound
#

first bug deletes system32

lavish pecan
#

Bongo has been going hard at fixing the bugs

small pond
lavish pecan
#

and it's still less buggy than LCSoundTool and CustomSounds

upbeat hound
molten bolt
upbeat hound
#

πŸ‘€

hallow forum
upbeat hound
#

just sayinnnggg

hallow forum
#

If you're looking for praise and cuddles, find your fiancee

upbeat hound
hallow forum
#

You get that from a friend, how much does your fiancee hate you?

upbeat hound
#

enough to love me

gentle pilot
hallow forum
#

Unlikely

upbeat hound
#

if things go wrong Ill just sit back and watch the LR trailer @gentle pilot made to feel better

tawdry shell
# hallow forum I dont think it should he 5.0.0

Following semver loosely is fine. IMO, a refactor is worthy of a major version upgrade in the case of mods.

Especially since if it ends up being buggier than 4 we can all just tell our peepz to downgrade to v4 instead of going "downgrade to 4.0.8".

gentle pilot
lavish pecan
upbeat hound
#

"should"

tawdry shell
molten bolt
lavish pecan
arctic crown
#

Refactor + nutcracker, definitely worth at least 4.5

upbeat hound
#

Im not sure if those errors are actually a problem or art

upbeat hound
small pond
#

got it in there now

tawdry shell
upbeat hound
small pond
#

you can set certain replacers to follow a set path the whole time

upbeat hound
arctic crown
#

AMAZING (how much extra memory does it use)

tawdry shell
small pond
upbeat hound
#

opt in? I can choose?

small pond
#

otherwise it just defaults back to using unity's pure randomness

#

yeah that's what "randomness": "deterministic" is for

upbeat hound
small pond
#

tells soundAPI that you want it to be the same for everyone

upbeat hound
#

but itll change the order every seed right?

arctic crown
#

So if deterministic is just sync why not have it as default?

small pond
#

well im changing it to:

"randomness": {
        "type": "determinstic"
    },

so i can eventually get more specific with the whole thing

small pond
molten bolt
upbeat hound
#

so to clarify right. If I see a spore lizard

#

and I hear the sound. but moroxide is on the ship then we both run into a spore lizard do we hear the same sound or does he hear the sound I heard the first time?

arctic crown
#

Yes

lavish pecan
#

So btw you guys are adding custom sounds for the Blob right? since Bongo's mod addresses that? I saw the txt saying not to in my r2 which I found to be funny

small pond
#

but try to operate on a "least sounds" basis

lavish pecan
#

Yeah idk what went so wrong before but the fact you added a note is great

upbeat hound
#

is it not all already deterministic?

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or do I have to choose per sound?

small pond
#

no by default it uses the unseeded randomness for optimisation

upbeat hound
#

πŸ’€ πŸ’€ πŸ’€ πŸ’€ pain

arctic crown
#

So make everything but UI and menus deterministic, got it

upbeat hound
molten bolt
#

Is this the latest version?

small pond
#

yeah

molten bolt
#

ok!

upbeat hound
#

yes to which

arctic crown
small pond
#

you'll also need to take advantage of multimatching

upbeat hound
small pond
#

espically for things like the ambience

molten bolt
upbeat hound
#

so we have to go back through all the sounds in the pack to fix it?

upbeat hound
molten bolt
small pond
#

well think, do you really need everything to be determinstic

upbeat hound
#

it was one of the biggest complaints that show up here

small pond
#

i thought you only wanted the ambience to be determinstic

lavish pecan
#

I think from the sound of it, you only need to do it for the audio files you can't get to play

upbeat hound
#

when it was an issue for awhile

lavish pecan
#

everything else is fine

arctic crown
small pond
#

itd be faster to just copy and paste it lol

molten bolt
lavish pecan
#

could be 100% wrong though

arctic crown
molten bolt
#

I don't get it

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What do I need to do?

upbeat hound
#

I mean I guess actually it would only have to be on sounds that have a "chance to play" sounds that have more than one option right?

small pond
#

yeah

upbeat hound
#

so if there is only 1 rockcrumble1 sound then it doesnt need to be deterministic

small pond
#

exactly

upbeat hound
#

okay well that isnt so bad

small pond
#

actually depends on how the game internally chooses sounds

molten bolt
small pond
#

cause the game could use unseeded randomness under the hood, then you'd need determinstic + multimatching

upbeat hound
#

this is way over my head

arctic crown
upbeat hound
#

ie every sound that we have more than one of

arctic crown
molten bolt
upbeat hound
#

FATE MY CHILD

molten bolt
#

I don't get it

small pond
upbeat hound
#

LAYMAN'S TERMS

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plz god

arctic crown
upbeat hound
#

Monkie explaination

molten bolt
#

Oh, I get it

lavish pecan
#

This means you can specify sounds for metal doors finally, by setting them as deterministic probably

upbeat hound
#

NO

molten bolt
arctic crown
#

Kek

upbeat hound
#

its still a feature, but nmot that specifically

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okay will do

molten bolt
#

Even the new Kick sounds of JacuJ

arctic crown
lavish pecan
#

So after the sounds that need it get fixed through Deterministic we get a poggers update let's goooo

#

From the way it sounds 99.9% of the update is done

arctic crown
#

Or wait, is it anything with variations period? Creak1-11 for example

small pond
#

would you guys want me to get a quick config system in (pretty quick) but then redo it when i implement the condition system or just implement the condition system in one go

molten bolt
#

Fox example, here... where

small pond
molten bolt
#

Oh, at the 1st part of every Replacer Json?

arctic crown
#

Every sound

small pond
arctic crown
#

Oh, nvm then

small pond
#

sounds are the things with weights

small pond
# molten bolt

also what's with the repeated 50s? if they are all the same value it'

#

ll just simplify down to 1 which is the default

arctic crown
#

So basically don’t include it in exclusively client side sounds like main menu stuff and Hud sounds

small pond
hallow forum
#

I mean giving everything a weight of 100 for example, it makes it easy to visualise how you can make something less likely by x percent

small pond
molten bolt
upbeat hound
small pond
#

wdym like the whole condition system?

upbeat hound
#

wait what

#

I thought you were talking about a config

molten bolt
arctic crown
#

UI for making replacers at some point pls prayge

small pond
#

yeah no im doing configs but theres two options
a) get in a quick "config" param that WILL change when i get conditions done, lets you guys get the update out faster
b) get the basics of the condition system in there which will take longer but means it won't be need to be redone*
* as long as i don't end up changing the format (i probably wont)

#

also yes it will be in an actual .cfg

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you'll get soundpack.LethalResonance.cfg

upbeat hound
#

oh personally I would rath you do it right whatever that means to you

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I dont like having you go and rework something you already set up

hallow forum
#

Option 2 would be best lol

upbeat hound
#

I agree

small pond
#

ight ill get started

upbeat hound
#

so what kind of conditions are we going to have acess to?

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do you think at least?

small pond
#

probably just config for the moment

upbeat hound
#

wait what?

small pond
#

but eventually

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stuff like PlayerLocationType where you could play different sounds based on if theyre InFacility, Outside, OnShip; InteriorType, stuff like that

upbeat hound
#

so just locational conditions?

small pond
#

well more; i plan to make this system expandable

hallow forum
#

Would you be adding places to put sounds rather than limiting to replacements then?

upbeat hound
#

still good, Im just trying to wrap my head around what level of control we wil have

#

go ahead walter

hallow forum
# small pond wdym by this?

Rn all LR does is replace ingame sounds to their own sounds, are you planning on adding spots where sounds can play with the condition system?

upbeat hound
#

To give an example of what the conditions are doing Xu. (I dont know if this example is possible but its an example) the forest giant uses one of the dog sounds when it picks you up before it eats you. If I can get a conditon such as held by giant then when it goes to the dog sounds it will pick the sound that is designed for the forest giant by us instead of for the dog

hallow forum
#

Yeah and I don't see it conflicting with anything except unity being a pain about it likely

upbeat hound
#

something along those lines if that condition could exist of course

small pond
#

also this seems a lil icky, any thoughts?

molten bolt
#

✨ Deterministic ✨ Done

upbeat hound
molten bolt
#

Ready to update @upbeat hound

upbeat hound
small pond
#

the structure

upbeat hound
small pond
#

that would become

[EnabledSounds]
## Are ambience sounds enabled?
# Default: true
Ambience = true
hallow forum
# upbeat hound huh?

You just described a scenario where the wrong sound is being played so you choose your own sound that should be the right one, sounds like insurance no?

upbeat hound
#

who is turning off ambiance

molten bolt
small pond
upbeat hound
#

so the vanilla game uses a dog roar

hallow forum
#

That's, interesting

upbeat hound
#

for the forest giant and we could use it LIKE adding a new spot

small pond
molten bolt
#

Oh, I see

small pond
hallow forum
#

Bongos making the config but it'll have to be part of LR right?

molten bolt
#

So no worries for me

upbeat hound
#

wait wait wait wait wait

small pond
upbeat hound
#

I have confused myself

hallow forum
#

A weight of 0 makes something unplayable right? @small pond

small pond
upbeat hound
#

so the config would allow for volume control and the choice to disable sounds in the future yes?

small pond
#

if you had only weight of 0 sounds

hallow forum
#

Uhh assuming you had other sounds lol

small pond
#

nvm i forgot i built in a safe guard

upbeat hound
#

so, if I also install a mod that adds main menu music but LR already adds main menu music can the config reasonably be used to easily "choose" for a user which sound they would like?

#

that specifically would change everything for the sound community

small pond
upbeat hound
#

compatibility is something we have none of :S

hallow forum
#

Yeah the two conditions is they need to use same api, second is they have a config

upbeat hound
#

okay cool good to know, so like they could choose that in an ingame GUI?πŸ‘€

hallow forum
#

No?

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Do you not know how configs work?

upbeat hound
#

I mean there is a mod that shows configs in game

small pond
hallow forum
#

Maybe bongo would make it an ingame GUI but that just sounds unnecessary

hallow forum
#

Ah if there's a mod that already does that then yeah

upbeat hound
#

cause the thing is YES I can already open my files and just delete what conflicts

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but for a modpack author they have no choice but to reupload another version of lr if they want to replace even one sound

hallow forum
#

To be clear

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You say no choice

small pond
#

remember that it won't be disabling indivual sounds but groups of sounds

hallow forum
#

There is no reason someone makes a modpack with a sound or some removed even if it's for a friend group lol

upbeat hound
#

so I what im hearing is I will need to foresee compat issues and plan for them?

hallow forum
#

There's controversial sounds like scan and drop ship

upbeat hound
#

example being making a replacer file for the dropship since there are many dropship sound mods?

upbeat hound
#

okay well that isnt too bad

small pond
#

cause you can make the replacers as big and as small as you want

upbeat hound
#

dropship, scan, and boombox then most likely

#

maybe the turret sound since there are a lot of mods for that

hallow forum
#

You're gonna mess with the boombox?

lavish pecan
#

I love the LR turret sound

upbeat hound
#

maybe who knows

upbeat hound
hallow forum
#

I wouldn't touch that area personally, the mods that change its sounds work differently

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They probably over ride you too lol

upbeat hound
#

well thats fine but for individuals that dont use boombox mods

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for those that do then it can be configed off

hallow forum
#

I dont know any boombox enjoyers but I'll take your word for its importance

upbeat hound
#

like disc jockey

molten bolt
#

ITS TIME

lavish pecan
#

The Boombox is nice every once in a while

molten bolt
#

v4.1.0

  • Converted to a new Sound replacement API (No longer requires CustomSounds and LCSoundTools)
  • Eyeless Dog tweaks
  • Coilhead tweaks
  • New underground wormy growls
  • Tweaked Thumper Ram sounds so it no longer makes T-Rex noises?
  • Mostly reworked Nutcracker (Shoutout to JacuJ)
upbeat hound
#

ayeeee

lavish pecan
#

Let's gooooooooooooooooooooooo

small pond
#

should change the title to reflect it :p

upbeat hound
#

OH AND BONGO is the quick fading of sounds when cut before finishing possible?

molten bolt
lavish pecan
#

So btw, what would I need to quickly make the scanner sound still work, or is that included in the 4.1.0 release now?

upbeat hound
#

clipping bothers the hell out of me

hallow forum
#

The title?

upbeat hound
#

^

small pond
molten bolt
#

with the Meltdown Merging

upbeat hound
#

I meannnnnn if you STILL want to use custom sounds it shouullldddddd still play the scanner sound

#

for now at least

lavish pecan
#

I would rather a quick update for the scanner sound be pushed tbf

small pond
hallow forum
#

Oh also, pixel, I'm on phone so I can't find the message of you talking about having half a million downloads

#

But just to break your heart a little

upbeat hound
#

oh total between the 3 mods

hallow forum
#

Everytime you update, every person that updates counts as a new download

molten bolt
upbeat hound
#

oh that isnt news

hallow forum
#

So numbers are always inflated

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:C

upbeat hound
#

half a million unique users would be crazy

hallow forum
#

That's true

upbeat hound
#

that would be insane

small pond
#

im at 160k unique on meltdown :3

hallow forum
#

You can see unique?

small pond
#

yeah on my latest version

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so most of those would be unique id imagine

molten bolt
#

but

small pond
#

hoping that nothing combusts πŸ™

upbeat hound
#

this is the ALL TIME PEAK for LC 240,817

molten bolt
#

This should be enough

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I'll be busy

hallow forum
molten bolt
upbeat hound
small pond
#

oh yeah that too

upbeat hound
hallow forum
#

Then there's people using multiple profiles... people redownloading...

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Oh well, don't think about it too hard

small pond
#

id imagine its still at least 100k ish

hallow forum
#

100k unique people who use thunderstore? Who knows

upbeat hound
#

well here are the owner estimations 12.88 M

small pond
#

also love this config style way more

upbeat hound
molten bolt
lavish pecan
#

My favorite change. I never even realized it sounded like that XD

hallow forum
#

I coulda sworn he already did a mod showcase

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I feel like he deleted it

upbeat hound
#

no sir/ma'am

hallow forum
#

Hmmm

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Sus

upbeat hound
#

I just never really had a video

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and its not like I can really post pictures of LR in actionπŸ’€

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I mean there is a 4 hour 50 minute livestream that would showcase it, but that seems excessive

hallow forum
#

If a tiktoker can showcase your mod

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Then so can you

molten bolt
upbeat hound
upbeat hound
#

but what if im ✨ Shy✨

hallow forum
upbeat hound
#

fair

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If i was gonna do it Id have to dig out my mic

lavish pecan
#

Imagine if they're secretly the same person

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Lol

upbeat hound
#

that would be so pointless

molten bolt
#

tha would be so pointless

lavish pecan
#

It would be but it'd be funny

upbeat hound
#

whoops was logged into both accounts

molten bolt
#

whoops was logged into both accounts

lavish pecan
#

Lmao look at what I started @hallow forum

hallow forum
#

Lmao look at what I started @hallow forum

lavish pecan
#

Ah great just what I need, another one of me XD

hallow forum
#

It's okay, one more time and I have reason to ban pixel

molten bolt
#

Why?

lavish pecan
#

Rip what they do? ;o

molten bolt
#

Oh, btw

upbeat hound
#

πŸ₯Ί

molten bolt
#

Who can make me the Shackles breaking meme with LCSoundTools?

upbeat hound
#

what?

hallow forum
lavish pecan
#

🀨 He seems like he's been a good boy to me XD

hallow forum
#

You think he's a good boy?

upbeat hound
hallow forum
#

:c

upbeat hound
molten bolt
#

It should

small pond
#

the most cooked bit of code ive ever written

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frucking c# and not just letting me use ConfigEntry<?>

upbeat hound
#

oh random, but is there a way to also make it so when you have items that repeat the same noise that they will ask for a new soundfile instead of replaying the same one? like the robot that does this for example?

upbeat hound
hallow forum
upbeat hound
#

oh it was just something that bothered me awhile ago and I like to take care of issues sooner rather than later

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aafter all hes in sound mod mode rn

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he's In the zone

coarse jasper
#

Oh boy, just saw the new update, now I'm gonna have a bunch of work overriding the teeth, robot, scanner and turret sounds

upbeat hound
#

a config will come out soon that should work in game @coarse jasper

lavish pecan
#

I love the teeth sounds in LethalResonance tbh

#

XD

upbeat hound
#

me too but occasional complaints about those teeth

lavish pecan
#

update is taking ages to show up in r2

coarse jasper
upbeat hound
upbeat hound
#

the way it works is totally different

coarse jasper
upbeat hound
#

you see those Jsons?

coarse jasper
#

yepp

upbeat hound
#

fun fun

coarse jasper
#

So I'd make my own replacer json

upbeat hound
#

well the config part needs to be set up first so it can choose which replacer to use

#

if its coming from two seperate mods

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if you mean for personal use just changing the sound file to the name of the old sound file we have should do the trick

coarse jasper
#

yaaa but now that the path is specified that could be tricky

upbeat hound
#

as long as you put it with the same name as the one in there in the same spot there should be no issues

coarse jasper
#

I throw this in my modpack currently and it overrides everything easily

upbeat hound
#

Well I mean

coral umbra
#

oh, so we outing the two dependencies huh. Gonna take a looksee

upbeat hound
#

there isnt even a custom sounds folder anymore so it wont overwrite

coarse jasper
#

ahhh ya

upbeat hound
#

the new system will allow us insane amounts more control

coral umbra
#

sound radical, can't wait to see where ya'll go!

upbeat hound
#

we'll seeeeeeeee

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I feel like LR is always going through big changes

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yeesh

molten bolt
#

And it will always be

upbeat hound
#

oh god so much work

lavish pecan
#

And it will til maximum immersion has been achieved

upbeat hound
#

IF YOU CANT HEAR SOUNDS, ITS NOT DONE

hallow forum
#

I cant wait for pixel to do nothing with the changes

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And blame the house making

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Side gig

upbeat hound
#

wooooooaaaahhhh

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not true

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and thats done fyi

hallow forum
#

Uhuh

upbeat hound
#

Alright if you have LR and LR Meltdown we're down to 11 dependencies

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cause for celebration

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(We got rid of one in total)

#

BUT once a few more updates roll out we will be down to 9 dependencies

small pond
#

yknow what, i could add a condition that checks if a mod is installed πŸ€”

upbeat hound
#

why? I mean the more features the better but why?

#

so it knows whether or not to load the LR MELTDOWN files if FM isnt installed?

small pond
#

it wouldnt be too hard

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also configs are almost done

upbeat hound
#

is that why though or is there another reason??

upbeat hound
#

why does FM have so many dependencies ;-;

small pond
#

yeah it could cause problems if meltdown adds conditions

upbeat hound
#

makes sense

small pond
upbeat hound
#

Oh wait actually now that I think about it

small pond
#

i'll probably add a way to suppress it though, like tell soundAPI that it might not exist

upbeat hound
#

we'll be down to 3 dependencies and it will just work on FM if that is also installed

#

THATS CRAZY

#

from 12 to 3

#

wait 4

#

cant forget about bepinex

coarse jasper
#

whats the number at the end of the filename for?

upbeat hound
#

the new system

upbeat hound
lavish pecan
#

turrent

coarse jasper
# upbeat hound the new system

lol I get that, but i'm playing around to try some overrides, is the 01 just so you can have percentage chance of multiple?

upbeat hound
#

nope

coarse jasper
#

aight cool

upbeat hound
#

chance is handled by weight in json

#

no more weird percents

#

so now audio is also more random thankfully

small pond
upbeat hound
#

oopsies

#

so this means turrent sounds dont work rn yes?

#

Another emergencyt update?

lavish pecan
#

main menu music isn't replaced

small pond
#

no it will still work

lavish pecan
#

Hmmmmm

upbeat hound
#

what?

molten bolt
#

Wat

upbeat hound
#

oh he prob has an intro skipper

#

I guess I should warn people about that

lavish pecan
#

I disabled that for GI

small pond
#

it worked for me

#

through r2modman what do you mean

coarse jasper
#

damnit we just got intro skipping back working with LLL latest version

lavish pecan
#

Something else might be conflicting

small pond
#

plus it seems to be really finicky

upbeat hound
#

uh oh

coarse jasper
#

is that the skip to online or just the splash skips?

upbeat hound
#

it doesnt work installed off modman

small pond
upbeat hound
#

i mean I havent even heard 1 customsound yet just a sec

small pond
#

i literally just did it and it worked

lavish pecan
#

πŸ€”

small pond
#

nah that should be fine

upbeat hound
#

its all vanilla ?_?

#

I only installed LR and dependents

lavish pecan
#

Idk wtf it is

small pond
#

the file structure is wrong

lavish pecan
#

I may just have to disable the multithread

upbeat hound
#

our fault?

#

how we fix

small pond
#

maybe?

#

its scanning the LethalResonance-LETHALRESONANCE and not the LethalResonacne folder within

#

idk much about how you structure it correctly

molten bolt
upbeat hound
#

wait what? but you made it :S

upbeat hound
molten bolt
#

Oh no

upbeat hound
#

is it a folder too deep? @small pond

small pond
#

yeah

#

im gonna update soundapi real quick

upbeat hound
#

so do we fix it or?

small pond
#

nah its my end

upbeat hound
#

wait on the api?

small pond
#

i dont think you can do anything about it

molten bolt
#

Oof

upbeat hound
#

oh okay, well we have to update to fix the dependency string right?

#

for your new update right @small pond

small pond
#

yeah itll be 0.0.3

upbeat hound
#

@molten bolt Ill reupload it when bongo is done

molten bolt
#

kk!

#

Thx!

coarse jasper
#

Was the new scan sound not included? I can't find it

upbeat hound
#

no

molten bolt
upbeat hound
#

that will come after configs with depreciation of LR meltdown

molten bolt
#

Well, next, next

coarse jasper
#

mmk, was just looking to override with you guys's new one

lavish pecan
#

Yeah I'll just manually download the updates once they get pushed and import

#

Takes too long otherwise

upbeat hound
#

fair

lavish pecan
#

Will certainly be easier so I can make sure everything works

#

Also I'm glad GI's skipper doesn't conflict with the api

upbeat hound
#

it doesnt?

lavish pecan
#

Moroxide said it works with it

upbeat hound
#

ohhh my b

molten bolt
#

It works for me

upbeat hound
#

yeah thats right

molten bolt
#

Or at least in the last update I checked

small pond
#

also 0.0.3 was uploaded

icy palm
#

btw. the update. this will still play if i have some mods that use the old dependency?

molten bolt
icy palm
#

they wont collide right?

upbeat hound
#

probably

molten bolt
#

It should be

upbeat hound
#

its all so fresh who knows tbh

small pond
#

most likely*
(* as long as lcsoundtool doesn't do stupid stuff when it doesn't find a match)

lavish pecan
#

0.0.3 doesn't show up yet on the Thunderstore page but it does say last updated a minute ago

upbeat hound
#

well its got 3000 lines to mess sometyhing up so we'll see

icy palm
#

i dont need to delete the old stuff right?

lavish pecan
#

XD

upbeat hound
#

Oh shit yeah please delete the old stuff

icy palm
#

oof

upbeat hound
#

otherwise they will both try to replace the same file

icy palm
#

figured

upbeat hound
#

cause all the names are different so they wont overwrite

candid halo
#

Forgotten Scanner is still on LCSoundTools 😦

upbeat hound
#

this is correct

#

temp

small pond
#

itll be merged with the main one when configs come out

#

soonish

candid halo
#

TM

lavish pecan
#

I'm sure it could be manually converted if you want it to still work

upbeat hound
#

v4.1.1

  • Emergency dependency update
lavish pecan
#

Why is 0.0.3 still not appearing on TS?

icy palm
lavish pecan
#

☠️

icy palm
#

should i delete this?

upbeat hound
#

yes then install the new one

upbeat hound
lavish pecan
#

@small pond Thunderstore being dumb

upbeat hound
#

not 3πŸ’€

small pond
#

it doesn't appear on the mod man for ages most times

upbeat hound
#

now that I think about it, if you can choose using an in game config which sound to use for a replacer

lavish pecan
#

New update for LethalResonance is already up though

#

XD

upbeat hound
#

there isnt anything stopping me from providing people with like 2 different scan sounds so they can choose their favorite right? @small pond

lavish pecan
small pond
#

yeah it can take up to 30 mins

lavish pecan
#

Oh there it goes

upbeat hound
#

nlater I mean

small pond
#

no

candid halo
#

So I'm guessing this new API is gonna be faster at replacing the sounds and less chaotic πŸ˜„

upbeat hound
upbeat hound
#

no what?

small pond
candid halo
#

Let's hope LethalExpansion is gonna be as quick in the future πŸ˜›

small pond
#

you will be able to do it

small pond
#

guys i think im beginning to develop dementia /j

upbeat hound
lavish pecan
#

Bruh still not getting the main menu to change, lemme try disabling GI's shit

upbeat hound
#

just gotta wait for the new update

icy palm
#

lol did you update

#

i cant download lol

lavish pecan
#

I imported the new updates manually

upbeat hound
#

oh the .3 and the 4.1.1

lavish pecan
#

Yes

upbeat hound
candid halo
small pond
lavish pecan
#

Lemme disable Multithreading as an easier workaround to see what happens

upbeat hound
lavish pecan
#

Nada

small pond
#

shi gang it works

upbeat hound
# small pond

wait if someone can make ship voice commands whats stopping people from making a mod that if you are loud enough you can scare away certain creatures

lavish pecan
#

Is this specifically an issue with r2?

upbeat hound
#

brb Ill be in mod ideas

#

ddint mean to at bongo my b

small pond
small pond
#

worked for me

lavish pecan
#

Huh

small pond
#

go into settings then locations and open the profile folder

#

then take a screenshot of whats in here

lavish pecan
#

Oh tf lol it imported it wrong it looks like

upbeat hound
#

all of the sudden

lavish pecan
#

Yeah in that folder was a bunch of sounds

#

rather than that layout

upbeat hound
#

yeesh over a thousand people just poured into the sound Api mod lmao

small pond
#

hopefully they notice something wrong go into modman and see an update

upbeat hound
#

I hope so

#

wel thats one of the benefits of being a big mod though

#

since we have so mayn downloads itll be obvious there is a temp issue

trim pilot
#

πŸ‘€

upbeat hound
#

?

lavish pecan
upbeat hound
#

does uit worjk

lavish pecan
#

I had to uninstall and reinstall the mod

upbeat hound
#

weird

lavish pecan
#

Time to find out

trim pilot
small pond
#

good luck

upbeat hound
#

the docu link

lavish pecan
#

It's working now

upbeat hound
lavish pecan
#

Let's gooooo

upbeat hound
small pond
#
{
    "name": "LethalResonance",
    "load_on_startup": ["menu"],
    "config": {
        "EnabledSounds:Menu": {
            "description": "Replace menu sounds?",
            "default": true
        }
    }
}

defines you a custom config option,

{
    "condition": {
        "type": "config",
        "config": "EnabledSounds:Menu"
    },
    "replacements": [
        {
            "matches": "SelectAudio:HoverButton1",
            "sounds": [

lets you use a config option

icy palm
#

lol. good thing i asked before you guys kept updating on the wrong thing

#

a habit of reading the changelog

coarse jasper
#

I'm gonna have to dig into this more, want to make a sound replacer mod thats built into my modpack

coral umbra
#

oh dang, just got back and reading all these things being fixed ^

small pond
#

aight time to write docs for making config options

coarse jasper
small pond
upbeat hound
#

I feel so free

#

no more LCSOUNDTOOLS and CUSTOMSOUNDS

coarse jasper
lavish pecan
#

XD

coarse jasper
small pond
upbeat hound
lavish pecan
#

It's stupid that they cause desync issues even when the Networking features aren't even on

#

I wouldn't doubt LCSoundTools does that with it's 3000 lines of bs

upbeat hound
#

sometimes you gotta wonder if they come in here

lavish pecan
#

I forgot what standard dark mode looks like

icy palm
#

there is no more menu music btw?

small pond
#

do you use the amoled one

lavish pecan
#

Nah I use the purple one

small pond
icy palm
#

i reintalled LethalR

upbeat hound
#

I dont think they have even hit r2 modman yet

icy palm
#

manually

lavish pecan
upbeat hound
#

...

lavish pecan
#

Purple

upbeat hound
#

did you just flex on me with a theme

lavish pecan
#

No

icy palm
#

since you updated before i even get the chance to download

upbeat hound
#

hmm

lavish pecan
#

I was asked if I use the amoled theme

#

Lol

upbeat hound
#

give it another 10 minutes

icy palm
#

depends really.

#

sometimes more than 30 minutes

upbeat hound
#

either way

lavish pecan
#

Could one be made that has both?

small pond
#

theres not enough space

trim pilot
upbeat hound
#

of course

icy palm
#

ill just download LR tomorrow

#

in case there is more updates. gnight

upbeat hound
#

well should be up any muinute now

#

night

hallow forum
#

I'm delaying it rn

lavish pecan
#

XD

upbeat hound
coarse jasper
small pond
#

thats the only place you need to

coarse jasper
#

mmk

small pond
#

it's already logging stuff out

#

its just not visible unless you enable debug losg

coarse jasper
#

I'm at the matches step, trying to figure out scan sounds

loud maple
#

Was the Forgotten Scanner forgotten? D:

upbeat hound
#

No

#

it was delayed

loud maple
#

Haha okay

small pond
#

im working on the docs now so should be able to update with configs soonish

upbeat hound
#

next time something happens it will be depreciated

loud maple
#

Oooo

upbeat hound
#

for clarification

loud maple
#

Oh nice! I like that!

small pond
#

got docs for multimatching and configs

coarse jasper
#

What happens if two sound replacer mods are replacing the same sound

small pond
#

it will choose the first one loaded rn

#

not overly sure how to handle those conflicts yet

coarse jasper
#

mmk

#

because I'd like to use LR sounds but then override all of the say turret sounds completely without doing any changes to LR itself

lavish pecan
#

How have these updates not shown up in r2 yet?

#

XD

small pond
#

we hit the worst cycle possible lol

lavish pecan
#

Thunderstore is on life support it seems

#

Cus wtf is this lol

#

Lol there we go

#

XD

small pond
#

the instant i send a message in thunderstoreissues

lavish pecan
#

They knew

#

They were like "Oh shit someone is saying something fix it fix it!!!"

#

So btw

#

the file structure for LethalResonance 4.1.1 is fucked

#

@upbeat hound @molten bolt one of you may wanna push a fix that reverts the file structure back to 4.1.0's

molten bolt
#

Wat

lavish pecan
#

The file structure with 4.1.1 in r2 is busted

molten bolt
#

Wow

lavish pecan
#

I see why

#

The BepinEx/Plugins folders are missing in 4.1.1

#

☠️

small pond
#

yeah it is very messed up

lavish pecan
#

What I would do is a reupload of 4.1.0 with the manifest.json update

#

name it 4.1.2

molten bolt
#

That's strange, I'll make a check up

#

Cuz I remember making the zip exactly like Bongo made it

lavish pecan
#

Yeah idk how 4.1.1 got scuffed

small pond
#

well youve still gotta do the Bepinex/plugins/lethalresonsncae thing to keep the structure intact

lavish pecan
#

Yeah 4.1.0 had that fine

#

I downgraded it for now

#

til 4.1.2 is pushed

molten bolt
#

Oof

#

So it was Pixel...

#

I'll fix it

undone mulch
#

updated, was borked, downgraded, still borked. I cri

#

Shall continue the session I is in, but nobody gets to hear le sounds anymore. Tis sad quota.

molten bolt
#

I'll fix it

#

Welp, time to check (And yes, it's in the BepInEx/plugin/LethalResonance)

#

This should be inside the LethalResonance Folder

#

v4.1.2

  • Emergency localization file update
molten bolt
lavish pecan
#

Got a bug, apparatus is making spooky noises in the ship XD

small pond
#

wdym by that?

#

could you get a clip of it happening?

upbeat hound
#

Rip

lavish pecan
#

It plays the sound that should be playing when the apparatus is plugged in

#

but when you find it in the facility it plays the base game sound

upbeat hound
small pond
#

is that when you loaded a save and had one in the ship already?

lavish pecan
#

It's on a new save we're playing atm

small pond
#

oh i think i know what happened

#

actually nvm because lungapparatusturnedoff is not used ingame

lavish pecan
#

Discovered another bug

#

I can't leave the game lol

#

Tf

molten bolt
#

wat

#

but now it hears correctly ingame, right

lavish pecan
#

Update isn't in r2 yet

molten bolt
#

oh, kk

lavish pecan
#

Idk what caused it

#

I think it might be the network setting in QualityCompany tbh

lavish pecan
small pond
#

yeahi know what usually causes that and soundAPI doesnt do that

lavish pecan
#

Ah what does cause it?

small pond
#

its really technical but when an exception occurs (usually because a mod patches it) in GameNetworkManager.Start which I dont patch

lavish pecan
#

Ah so it was definitely EnableNetworking in QualityCompany then probs

#

Glad I disabled it

upbeat hound
#

So apparatus no spooky on ship?

lavish pecan
#

Let me check if it's fixed with 4.1.2 in a bit lol

molten bolt
#

I can confirm that

gentle pilot
#

I see we finally free from LCSoundTools

lavish pecan
#

Another bug

#

Ship has no landing sound

molten bolt
small pond
#

its only on new saves that its guanrteed clear

molten bolt
lavish pecan
#

can that be fixed?

molten bolt
lavish pecan
#

Also I saw you reverted the Apparatus sound

#

It was working properly when I came across it on March

#

Though I kind of liked the spooky sound XD

grim raven
#

whats this mod?

gentle pilot
grim raven
#

oh, thought it was an entirely different mod
i got tripped up by the into the abyss part dunno if thats new

lavish pecan
candid halo
molten bolt
grim raven
#

oh when was this?

candid halo
grim raven
#

ah

lavish pecan
#

☠️

undone warren
#

For some reason me and my friend can't hear eachother ingame after landing, it started happening after I added Lethal Resonance

#

It shows our microphone audio is coming through but we can't hear it

lavish pecan
#

Yeah I've had that happen a couple of times where a friend randomly couldn't hear me

#

Wasn't sure what mod caused it

#

I thought maybe Mirage did it tbh

warped barn
#

About to test our pack without this mod and the soundAPI, since we've been having the same exact issues

molten bolt
#

Current Bugs

  1. ShipEngineOutside is only heard when you enter a save before using Level to start the game, after that it is no longer heard until you exit the game.
  2. ShipThrusterAmbience cannot be heard when landing or leaving.
  3. The Apparatus can be heard Vanilla when she is in the machine inside the Facility, but you can hear it with the sound changed inside the ship.
  4. Players sometimes can't hear each other when they talk

Remember that this is a completely new API, and we are the first mod that has the privilege of using it.
It was quite possible to find new bugs, so we ask for your patience while they are being fixed.

warped barn
#

So, disabling Resonance and the API did not fix the issue of randomly not being able to hear each other anymore :/

lavish pecan
warped barn
#

It seems to be accompanied by EncodedAudioBuffer errors. Yeah, I use Mirage and LCMaxSoundsFix

lavish pecan
#

I had that issue happen before LethalResonance updated to the new api

#

Someone randomly couldn't hear me

warped barn
#

I figured it could also be Mirage but nobody else had been reporting it, so I wasn't certain

lavish pecan
#

and it happened again tonight

molten bolt
#

Or another day besides today?

lavish pecan
#

I think it's that setting in Mirage

lavish pecan
#

before the new API was even added

#

So it's not LethalResonance

molten bolt
#

Ok, I'll delete it on my bug list

undone mulch
#

Is the main menu music gone for now? .,.

lavish pecan
#

Also I removed LCBetterSaves incase that has the possibility of causing the issue where I couldn't leave the game before

#

I never use more than 2 saves anyways

molten bolt
small pond
#

chat i think the vc bug is soundapi πŸ˜”

molten bolt
#

I can hear it

lavish pecan
molten bolt
lavish pecan
upbeat hound
undone mulch
#

no mod messes with sound other than this one .,.' ...

upbeat hound
#

reverted the apparatus??

small pond
undone mulch
#

well- other than like skinwalkers

lavish pecan
undone mulch
#

but skinwalkers shouldn't touch main menu

upbeat hound
undone mulch
#

nope

lavish pecan
#

But that's better than it being the vanilla one

upbeat hound
#

modlist?

undone mulch
#

removed that a long while back

upbeat hound
lavish pecan
#

I kind of prefer the old one anyways, the spooky one isn't really fitting since the Apparatus doesn't actually spawn monsters

small pond
lavish pecan
#

Even though Spooky one is cool

molten bolt
#

wanted to be sure

lavish pecan
#

It might be part of the fix you did for 4.1.2 to try and fix spooky sounds in the ship tbh

#

maybe you had both sounds still lol

upbeat hound
warped barn
#

Weird, since I've like never had it before

lavish pecan
warped barn
#

Strange that it would all of a sudden show up with a dissonance audio heap error now

lavish pecan
#

But yeah SoundAPI could have it too, maybe before it was LCSoundTool or CustomSounds

upbeat hound
#

usually a restart of the lobby fixes it

#

wait you cant hear anyone or only one person specifically?

#

@small pond Also I told you if there were bugs they would suddenly pop out of the woodwork

lavish pecan
#

Keep in mind if using Mirage

warped barn
upbeat hound
#

well im not 100% sure its the same, I have only experienced this issue in vanilla where I cant hear one specific person

lavish pecan
#

Try unticking MuteLocalPlayerVoice and doing AlwaysMuteLocalPlayer instead, the MuteLocalPlayerVoice option tries to do it server sided and I think might bug shit sometimes

#

the latter option is client sided

warped barn
#

I've never had either option enabled :/

upbeat hound
#

although this transition is for the best the sad part is its back into the trenches temp

lavish pecan
#

Ahhh then it could very well be one of it's dependencies

small pond
lavish pecan
#

@warped barn try it

upbeat hound
#

what is this one supposed to fix @small pond

lavish pecan
#

I don't have a group to test with atm

upbeat hound
#

vc?

lavish pecan
#

Yeah it's supposed to fix the vc issues SoundAPI has

upbeat hound
#

MAN nothing brings out the community like an update with bugs I stg

#

lmao

warped barn
#

Does it matter as much, since I still experienced the bug on my end with soundAPI deleted?

molten bolt
twin ruin
molten bolt
small pond
#

yes

molten bolt
#

Ok, I'll test this with a friend

#

Oh, he's not avaliable :,]

lavish pecan
#

Lol I mean I could help test tbf

#

I just can't test it solo XD

upbeat hound
#

all of your friends have to use it tho

twin ruin
upbeat hound
#

sad day

#

sorry if we ruined your session : (

twin ruin
#

it's fine! more to come and when the mod is fixed it's gonna enhance the sessions!

wise quest
#

seems like a lot is going on, if me and my friend group are gonna play should we not update?

small pond
#

play v4.0.8

upbeat hound
#

^

wise quest
#

thank you guys, goodluck with whatever is going on lol

upbeat hound
#

the last 2 LR updates have the word emergency in them

#

dont you worry

small pond
#

i tol you we shoulda done an experimental branch πŸ™

upbeat hound
#

No sir this is how you GET THINGS DONE

#

F*** em

molten bolt
#

c,:

upbeat hound
#

because The bug reports would come slowly if we did that

#

Thats crazy. our rating is tied with Lethal Expansion

coarse jasper
#

F*** lethal expansion

upbeat hound
#

damn

coarse jasper
#

Think i got all my sound replacements converted to the new api

upbeat hound
#

hey before LLL existed it was the shit

coarse jasper
#

ya it was

upbeat hound
#

before the compat config update?

#

nice work Im sure that took a lot

warped barn
#

Not sure if ya'll have determined anything new, but I stopped having problems after removing Mirage and LCMaxsoundsfix

coarse jasper
upbeat hound
#

LCMaxsoundsfix is so necessary tho

warped barn
#

Haven't determined which is the culprit, if I had to guess it'd be mirage but just wanted to get the game working

upbeat hound
#

are you sure the mod that allows for more sounds to play at once is the problem?

#

fair

small pond
#

lcmaxsounds changes like two variables and thats it

lavish pecan
#

and has asked people to test the file that should fix it

upbeat hound
#

this is true too

#

wonder if it conflicts with mirage

lavish pecan
#

It seems like Mirage is more buggy than it's worth atm I may just remove it tbh, but I do like it

upbeat hound
#

If it does its prob very fixable

lavish pecan
#

Most likely not

#

I don't think they conflict since someone not using Mirage reported the problem earlier

upbeat hound
#

oh likely accurate

undone mulch
upbeat hound
#

honestly better than dealing with sound bugs