#Immersive Scraps : New lore-friendly scraps

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stable relic
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Yeah man! Its nice to have people who actually help rather than the ones who solve problems quietly leaving everyone else screwed,

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it took us a while to figure out what was causing the problem and how to fix it, now you get to enjoy the spoils!

uncut sphinx
stable relic
stable relic
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It doesn't really change much. The config warns of it causing issues, but its never caused us any, ever. We just keep it on permanently. Its in LethalLib. "EnableItemSaveFix"

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I figured i'd share it since i might not be around to tell you later and it doesn't have any detrimental side effects

somber grail
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I realized I misread the entire scrap weight-

I thought it controled the chance the scrap was vanilla or not-

Not what moons they spawn on-

spice ibex
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@lean plover i think the axe and plunger lost the weapon ability can u check if u have time

supple shoal
spice ibex
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oh alright good to know thank you

dreamy ridge
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Would it be possible to allow us within a config to edit the weight and value of the scraps in the modpack?

lean plover
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Way too many scrap to do that

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Just spawn weight for each I'll add

delicate maple
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inb4 they mean actual weight because of anvil yoiled

woven mist
dreamy ridge
woven mist
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thats fair

azure saffron
lean plover
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did the plunger bat and axe have animations?

snow cairn
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plunger was supposed to be identical to a shovel, bat was supposed to deal 2 damage, and axe was supposed to deal 3 damage but have a decent amount of weight and value to it

spice ibex
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all of them have the normal shovel hit animation on LE immersive scraps

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the plunger sound is different tho, its rubbery instead of normal shovel hit

lean plover
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updated uploaded

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you now have real configs

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unfortunately i couldnt get weapons working

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if someone's gotten something similar to a shovel working before

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please reach out LOL

limpid fern
somber grail
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I assume I can disable certain scrap by setting it to be zero?

somber grail
digital prawn
rich panther
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Hmm, does the Toy Hammer from Lethal Things work in v50? (ie can it be swung?)
While I know LT tends to be pretty buggy, could ask how that one's handled coding-wise

snow cairn
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poorly iirc

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the hammer was the cause of many issues last i remember and still doesnt work fully

rich panther
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Oh lmao

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I take it LT's had a bumpy ride for v50 so far?

midnight stirrup
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LT has been working just fine always tbh not sure why people complain so much on that mod

lean plover
supple shoal
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VanillaContentExpansion also has a few weapons included

oak jasper
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i think that would require having the asset bundle first

supple shoal
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Lol

lean plover
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It was a setting built into LE, which is debately good

supple shoal
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Ahhhh

lean plover
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update uploaded

delicate wraith
lean plover
strange radish
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hell to the fucking yeah baby

somber grail
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wait-

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with the new update I can specificy what scrap spawns on a specfic moon?

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like

Rend:20?

strange radish
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does the brick break after making contact with an enemy? and how much damage does it do?

somber grail
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also I can't throw the brick-

But it might be due to me spawning it in via imperium

lean plover
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i forgot to add a tooltip saying its q

somber grail
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but yeah I can make scrap spawn in a specific moon now?

lean plover
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yes

somber grail
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epic-

azure saffron
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Anvil is such a meme scrap lol

My fellow crewmember was tag teaming with it all the way from interior to ship to collect it ๐Ÿ˜†

somber grail
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fr fr-

somber grail
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Thoughts on this spawn weight for fancy paintings?

Fancy Painting: Auralis:10, Orion:12, Solace:3, Artifice:21, Dine:12, Titan:11, Rend:19 (a third of OG painting spawn weight)

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I have a few more ideas in terms of spawn weight-

With the wine bottle being like a fourth or third of the golden cup-

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not sure about the other scrap but mostly it might be a third of the OG scrap it's based on -

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like libary lamp being rarer than fancy lamp-

Same goes to broken engine-

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but I might rever it being a half and instead be third of their spawn since they spawn mostly rare the paintings -

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but I'm gonna focus on doing the other scrap first before I go on about changing more of their spawn weights-

delicate maple
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is brick damage configurable? askin for a friend that looks, sounds, and acts exactly like me.

lean plover
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well

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until next weekend

somber grail
lean plover
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si

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lovely

delicate wraith
lean plover
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ion

somber grail
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Hey should I be evil and make the vent and garbage bag be similar in weight to metal scrap sheet?

azure saffron
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Yes :)
Garbage equals garbage

somber grail
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exactly-

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lol

somber grail
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hehehehe

woven mist
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Embrion 100 is perfect

somber grail
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that's just basically the weight of scrap sheets -

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lol

azure saffron
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Embrion ๐Ÿ˜ญ

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Whaaaa

somber grail
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like no joke

azure saffron
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Ain't no way

somber grail
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check LLL-

somber grail
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Should I set the engine to be a third of the weight of a normal engine?

somber grail
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idk if it's balanced or not-

Broken Engine: Adamance:10, Offense:27, Assurance:13, Experimentation:30, Embrion:27, Vow:31, March:14, Artifice:10, Dine:3, Titan:8, Rend:1 (third of the weight of a normal engine)

digital prawn
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I mean that totally depends on all the other rarities you have for each of these moons

somber grail
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yeah makes sense I feel cause in early moons it's sorta common but later moons are much rarer due to other loot being much more in terms of price-

Like oh let's say bell or 2 and a lamp is gonna be more but won't why a lot-

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guess it works

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especially since higher ranking moons would have more monsters-

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or simply be much harder-

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but honestly I'm not sure, I'm just trying to make spawns make sense

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like wine and fancy paintings spawning on moons where golden cups and normal paintings spawn on

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like here is my config not including me disabling the spawn of the melee weapons that don't work yet

And the brick having a weight of 5:

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Fancy Painting: Auralis:10, Orion:12, Solace:3, Artifice:21, Dine:12, Titan:11, Rend:19 (a third of OG painting spawn weight)

Wine: Auralis:18, Orion:14, Solace:8, Artifice:28, Dine:18, Titan:14, Rend:12 (a 1/ 2 of golden cup spawns)

Vent and Garbage Bag: Triskelion:25, Orion:15, Adamance:16, Offense:65, Assurance:23, Experimentation:88, Embrion:100, Vow:16, March:83 (Same as metal sheet aka Garbage is garbage-)

Wheel: Experimentation:32, Vow:17, Assurance:19, Adamance:12 (Same as Steering Wheel)

Broken Engine: Adamance:10, Offense:27, Assurance:13, Experimentation:30, Embrion:27, Vow:31, March:14, Artifice:10, Dine:3, Titan:8, Rend:1 (third of the weight of a normal engine)

somber grail
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but honestly Idk what else to do most of the scrap

besides making the squeaky toy have the same chance as a whoopie cushin or airhorn-

And the screw being half or third of the bolts-

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but honestly at this point I might take a breather cause I did a shit ton of math and check what spawns on what moon-

So I'm gonna wait or take a break before tweaking more shit

So if anyone wants to give me some ideas or tweak it to be better let me know-

snow cairn
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me patiently waiting for the time i can beat hoarding bugs to death with a bat

woven mist
snow cairn
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i call them lootbugs from deep rock galactic out of habit and on public lobbys in vanilla when i say loot bug you can tell who plays deep rock

strange radish
snow cairn
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true true, but i do miss the silly 3 damage axe and 0 damage plunger

twilit grove
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Hey @lean plover, small question, how hard (how much efford/time) is converting 12 scrap items from LE to LLL?

lean plover
lean plover
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Lol

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Good luck

twilit grove
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I'll try to port these 12 items

lean plover
twilit grove
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It's via creative content creator, right?

lean plover
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Well yeah but you need the Unity project of the mod itself

twilit grove
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oh...

lean plover
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If you look at the steps you first need to make an asset rip project, then send the files of the mod's Unity project into the asset rip and so on

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Otherwise if u do it manually could take days

twilit grove
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I see (I don't understand, but well... I'll try)

lean plover
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Lol, basically you shouldn't do it if u don't have the mod's Unity project

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Cuz then u won't have the exact settings and you'll need to remake em

twilit grove
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kk

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thanks

spice ibex
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wait i so is this LLL or LL now @lean plover

lean plover
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LLL

midnight mica
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I feel cheated, the brick cannot be thrown. ๐Ÿ˜ฆ

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I went to Embrion, faced 30 Old Birds.

midnight mica
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And my reward was a brick that I can't throw at Monty.

midnight mica
lean plover
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ah right forgot you a stream deck user

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i used input utils so u should be able to map it to something whatever u want

midnight mica
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I have too many buttons. XD

lean plover
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ye whether u wanna do q or whatever key bind you want

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u should be able to do whatever

midnight mica
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I mean, I can do it from the options that Steam offers.

lean plover
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i worked hard to make it rebindable just be grateful

lean plover
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so mean

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what happened to being nice and helping xu oput

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out

midnight mica
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I'm just going to be grateful that now I can throw bricks, thank you for your incredible dedication. ๐Ÿ™

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Oh, damn, pense que era infinito.

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Infinite*

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Hahaha, the translator didn't translate the phrase for me. XD

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It's karma.

dreamy ridge
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I could throw bricks but I'm not from Kent so I'll suffer a range penalty

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Still love its an option xD does it actually do damage?

dreamy ridge
lean plover
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2

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One shots a yipee

midnight stirrup
snow cairn
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probably

strange radish
dreamy ridge
delicate maple
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suggestions for the Anvil (original, right?)

  1. needs a more impacting sound
  2. give it the shaking effect that a dropped jetpack makes
inland estuary
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which of the new scrap weapons deal 2 damage and which deal 1 damage same as shovel?

lean plover
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brick is the only damage dealer rn

somber grail
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Some reason immersive scrap items aren't spawning-

I feel it might have something to do with a mod I have-

lean plover
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?

somber grail
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idk, probably due to me setting them to spawn on specific moons and maybe doing a mistypo idk

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but it doesn't matter since I'm remaking the modpack anyway-

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but still I don't know why they weren't spawning at all-

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is it cause some vanilla moons use Level?

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or just using specific moon names aren't working?

lean plover
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It's LLL, vanilla moons don't use Levsl here

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It all should work except the "custom" keyword

somber grail
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Yeah then idk why it's not working for me-

Maybe it's due to it being like:

"Vow:12, March:13"

With it having a space between them

somber grail
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okay did some testing and yea-

Putting moon names and stuff doesn't work at all-

lean plover
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Uh that's worked for other people

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U have a mod incompat somewhere

somber grail
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that's what I suspected-

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okay so far

VEGA and General Improvements I disabled and it's still not working

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I'm just confused as you are

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I just don't get what mod would be conflicting with immersivescraps-

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I would assume it's the new LLL version 1.2.2 but it's happening with 1.2.1 as well-

midnight stirrup
lean plover
midnight stirrup
lean plover
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yep, but its on LL now so you should be able to

midnight stirrup
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do i need to regen config maybe?

lean plover
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yes

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cuz i use modded for LL

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not custom

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its weird ik

midnight stirrup
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i just looked back because i did mention it never spawned on custom moons a couple weeks ago

somber grail
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does that mean-

Experimentation should be experimentationlevel?

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or it's just hoping Immserive scraps isn't broken for me

inland estuary
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the rubber chicken squeaky toy doesn't appear to attract dogs when you pull it out by hovering over it in your inventory like a rubber ducky does ๐Ÿ˜ฆ

snow cairn
lean plover
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Wut

snow cairn
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rubber chicken should alert nearby enemies when being pulled out

rich panther
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Wait you mean to say I can have fill my inventory with chickens, swap between them repeatedly and annoy my friends but not annoy the dog? Sick

cedar swallow
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man i just want the rubber chicken, wish the config would allow you to disable the rest of the items

lean plover
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it does?

cedar swallow
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how? i only see configs for weight

delicate wraith
cedar swallow
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ohhh got it

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i was a bit confused, thanks for the clarification

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both vanilla and custom right?

delicate wraith
cedar swallow
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ok, thanks a lot @delicate wraith !

dreamy ridge
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watching the hoarding bug

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take my fucking anvil

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and say "YIPPIIE"

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is traumatizing

lean plover
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LOL

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spent an hour transporting it forthe yippee to take it

midnight stirrup
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Are u guys walking with the anvil?

snow cairn
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just had a crazy thought, what if you could drop the anvil on other players to kill them like the ladder?

somber grail
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When I get home I might try to play with this mod again

But still idk why specifically stating what moons spawn what doesn't work

supple shoal
dreamy ridge
rustic lynx
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are you supposed to be able to swing the axe and baseball bat?

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bc i cant

woven mist
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I believe the only weapon right now is the brick which you can throw. The others will be later.

rustic lynx
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ok

somber grail
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yeah setting specific planets does not work with this mod for some reason-

lean plover
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sometime in the next couple days i'll do a bug fix update that should fix the shovels etc

somber grail
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Epic

wraith marsh
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problem with new LLL update

lean plover
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yeah ik

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i dont know if newest LLL update is stable enough for me to update this mod lol

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theres no fix like terminal formatter afaik

snow cairn
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its so over

supple shoal
delicate maple
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or break it somewhere between arrival and departure yoiled

supple shoal
delicate maple
supple shoal
# safe ether can you stop

Apologies I edited the message for you ^^ I do think 1.2.3 is stable enough for Xu to update the mod though. I added TestAccount's fix until you get the free time to hotfix things. I typed that message right after I woke up so the way I worded that was my own fault v.v

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I'm trying to avoid being too pre-emptive with things. I know Zuri and Lyra have done it enough already, and I don't wanna follow their pattern

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@lean plover btw I should ask, what scraps will be broken til you update? I wanna guess the brick?

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Cus I know they still spawn

lean plover
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Idk, it's probably broken config

supple shoal
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Ohhhh maybe

sharp quartz
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I installed AutoCompanyBuilding, can't be bothered at this point

supple shoal
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routing is fixed

sharp quartz
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wait really?

supple shoal
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different issue

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Yeah

sharp quartz
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so it's completely broken rn

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fucking kidding me

supple shoal
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No you can route and land just fine

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You just can't leave

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lol

sharp quartz
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that's broken lol

supple shoal
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That's why TestAccount updated his mod til Batby hotfixes it

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XD

copper patrol
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When will it be possible to fight with a baseball bat and an axe?

lean plover
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soon maybe

midnight stirrup
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not sure if this is from this mod but maybe?

lean plover
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ye it is

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i havent updated it yet

viscid valley
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does the shopping cart work?

somber grail
viscid valley
trail ledge
viscid valley
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there is one from this game

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this mod

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i mean

snow cairn
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me spending 40 minutes trying to figure out why the custom scrap have stopped spawning only to come to the conclusion "its so over"

snow cairn
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@lean plover is mod just brokey for the time being or is there some solution? with a previous config none of the scrap spawnned and after trying to regen another theres just no config

lean plover
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its broken rn

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will fix when ive got time

snow cairn
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aight ty

wraith marsh
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just make sure to also downgrade every other mod which already updated to LLL 1.2.3 and dont support LLL 1.2.2 anymore

supple shoal
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I suggest Temporarily disabling ImmersiveScrap for now

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Xu is planning to update it when they have some free time

earnest hinge
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I don't recommend since it's so painstaking

supple shoal
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cus the config is dead

earnest hinge
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really? idk whenever I pulled up LQ for the first time none of the moons wanted to register any of the immersive scraps into the scrap spawns

supple shoal
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Interesting cus I know some did spawn for me they were just really rare

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probably all like a .1% chance or smth

earnest hinge
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maybe it's invisible to LQ or smthn then lmao

supple shoal
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Probably the mod is borked atm

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Xu recommended to disable it til an update is pushed

earnest hinge
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all I know is that I never saw any of the scraps until I used LQ to add em to the moons

earnest hinge
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excited for the update since it means baseball bat combat

wraith marsh
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wait. LQ bypasses the problem? didnt Immersive Scrap fail during initialisation?

supple shoal
warped basin
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Is there any weapons included in this scrap pack?

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I swear there was a fire axe but it couldn't be swung and I was incredibly disappointed by that

supple shoal
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so LQ will bypass it cus it basically replaces the config essentially lol

earnest hinge
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and there's A LOT to add-

wraith marsh
earnest hinge
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yeah same LMAO

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worth it, I like the scrap :3

warped basin
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I also remember a plunger and a big wrench being weapons

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But when I found both they weren't usable

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Maybe it was another pack?

earnest hinge
lean plover
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porting the weapons means i'd have to rewrite a lot of code for em, i just dont have the time or money to put into making the weapon's work, ill give it a try later maaybe

earnest hinge
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appreciate the consideration anyhow <3

warped basin
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๐ŸŽ‰

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Looking forward to it

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Is there any other alternative pack you recommend that has a lot of weapons mixed in as usable scrap?

lean plover
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not any that i know of

warped basin
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I want more stuff like the yield and stop sign

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Awwww

lean plover
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there's also supposed to be a flashlight in this mod too lol

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though that one never got ported over completely

earnest hinge
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๐Ÿ‘๏ธ

supple shoal
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I ended up removing Scoopy's from my pack cus it was broken in quite a few ways

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I'm amazed Dantor's works as well as it does

narrow flower
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Does someone has a good balanced ImmersiveScrap Config for most moons and could share it? Would like to compare it with mine to create a good balance to play with

wraith marsh
narrow flower
earnest hinge
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@narrow flower Aquatis

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Adamance

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Artifice

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these are just some examples of how I set up the spawns

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which it boils down to just setting it up like how vanilla does it, huge pool of scrap, throwing some in specific moons so you'd most likely find them there as for other moons you just wont find it there at all

narrow flower
lean plover
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new update out

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didnt really change anything, but it worked for me on newest LLL so

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:shrug

earnest hinge
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Oh??

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worked as in the scrap spawns are actually set automatically by the mod?

lean plover
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ye

earnest hinge
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sweet!

muted berry
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starting the game, the console says this immediately after loading immersive scraps:

[Error  : Unity Log] MissingMethodException: Method not found: void LethalLevelLoader.AssetBundleLoader.AddOnExtendedModLoadedListener(System.Action`1<LethalLevelLoader.ExtendedMod>,string,string)``` is there a known fix to that?
lean plover
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hmm

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thought i fixed it, weird

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gimme a second to redo the fix ig

muted berry
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I redownloaded, will try it again

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I see you updated it a few hours ago

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this version I used was from yesterday

lean plover
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oh lol

muted berry
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hmm

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I think it works now, can't find any red text regarding immersive scraps

lean plover
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oh nice

somber grail
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yeah this mod doesn't work anymore for me-

Config doesn't work nor do they spawn now-

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even downloaded the new update too for it

lean plover
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show console

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if theres no errors then it works

somber grail
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ah okay

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[Error : Unity Log] Exception: Method static System.Reflection.MethodBase LethalLevelLoaderCompanyFixer.Patches.EventPatchesPatch::TargetMethod() returned an unexpected result: null
Stack trace:
HarmonyLib.PatchClassProcessor.RunMethod[S,T] (T defaultIfNotExisting, T defaultIfFailing, System.Func2[T,TResult] failOnResult, System.Object[] parameters) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_010D) Rethrow as HarmonyException: Patching exception in method static System.Reflection.MethodBase LethalLevelLoaderCompanyFixer.Patches.EventPatchesPatch::TargetMethod() HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0045) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0095) HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0007) HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0014)
HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0006)
HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_001B)
LethalLevelLoaderCompanyFixer.LethalLevelLoaderCompanyFixer.Patch () (at ./LethalLevelLoaderCompanyFixer.cs:25)
LethalLevelLoaderCompanyFixer.LethalLevelLoaderCompanyFixer.Awake () (at ./LethalLevelLoaderCompanyFixer.cs:15)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

lean plover
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looks good to me

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thats not my error lol

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LethalLevelLoaderCompanyFixer

somber grail
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what;s worse if I try to use LLL 1.2.2 it won't gen the immersive scrap config-

lean plover
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:shrug

somber grail
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go figure even with 1.2.2 and the config generated after using the new one it won't spawn at all-

lean plover
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thats just ur luck

somber grail
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even weirder I made a seperate profile for this-

So gonna quick clean up chached mods and see if that fixes it -

lean plover
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also it's supposed to actually say a bunch of stuff if the items do get config'd right

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so u might really have a mod conflict

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this is supposed to be spammedl ike 40 times

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after my mod loads

somber grail
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then idk what's conflciting cause the test modpack has the bare minuim-

lean plover
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hmm

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ill have to check into it more later

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i cant rn dont got time

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but im not sure what would cause this

somber grail
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yeah even I'm confused-

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I assume the LLL update broke it and using previous update won't work no more-

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or the curse of making this mod passed on to you- idk at this point lol

lean plover
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just downgrade immersive scrap too lol

somber grail
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okay but first I'm gonna test with immersive scraps downgraded then LLL-

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news-

immersive scraps only works with LLL 1.2.2 but has to be 1.0.2 of immersive scraps

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I'm just not gonna use immersive scraps at this point ngl my brain is too tired to use it or try to tweak it -

Hopefully when LLL updates to 1.2.4 it get's fixed

lean plover
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#1241786100201160784

severe steeple
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Does the mod even work? 0 new scrap found in the 4 hours game session

trail ledge
severe steeple
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1.0.3 mod and 1.2.4 LLL

trail ledge
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what moons you go to

severe steeple
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Vanilla

trail ledge
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may have to wait for a patch for 1.2.4

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that may be it

severe steeple
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Gotta wait for it then

trail ledge
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both work

supple shoal
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That prevent leaving a lobby and won't delete from the ship when failing the quota

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I just dunno which all of them do it

trail ledge
#

Will spawn then in latet

lean plover
#

pushed the update

#

with the weapons

#

and fixed config

earnest hinge
#

OOOOOO

#

๐Ÿ‘€

somber grail
earnest hinge
#

FINALLY

#

it showed up on r2

#

๐Ÿ™

earnest hinge
lean plover
#

yeah lol

earnest hinge
#

thank god I made bricks one of the rarer scraps accidentally ๐Ÿ˜ญ

royal wadi
#

Thatโ€™s one mighty throwing arm

earnest hinge
#

anyways that aside yeah the weapons work wonderfully :)

#

now my friends can shut up about the fact they can't swing an axe ๐Ÿ˜ญ

earnest hinge
#

even the plunger LOL

lean plover
#

Yep

royal wadi
#

The extra damage the plunger deals is purely psychic

#

Mentally scarring

earnest hinge
#

entirely the damage from the strength of a man insane enough to wield it

spice ibex
#

i can finally chop xu's own giants with their own work(port) axe yummy

lean plover
#

Don't do dat

#

That's mean

spice ibex
#

aight then ill just spawn 100 yippees with axe while using symbiosis mod
keeping my hands clean

#

tho theres gonna be infighting among the yippes....

snow cairn
#

iirc the axe was meant to deal roughly 3 damage or so, the baseball bat dealing 2 and the plunger dealing 1 like the shovel in the original immersive scrap mod
How much damage does each weapon do now?

spice ibex
#

its all flat 2 currently

sharp quartz
#

3 damage seems way broken

#

Balancing wise lol

earnest hinge
#

and not the bomb brick?

#

that thing just one shots a dog LOL

#

although tbf it's like kinda hard to do that sometimes since the radius and fall off damage is harsh

#

small radius, and extreme falloff

spice ibex
earnest hinge
#

right!

lean plover
#

and the radius is fairly big, u can throw it pretty far lol

spice ibex
#

the dog prolly got bit by some baboon before the brick

strange radish
delicate maple
#

nah. just the air combusting

earnest hinge
#

threw it too hard myb

#

you can visibly see me figure out how to throw it LMAO

strange radish
#

literally the brick doing anything else would've made more sense wtf ๐Ÿ˜ญ

earnest hinge
#

I HEARD YOU COULD THROW IT BUT LIKE I NEVER KNEW HOW THAT WORKED

lean plover
#

i literally

#

told u about this

#

when i released

earnest hinge
#

thought it was broken ๐Ÿ˜ญ

lean plover
#

it

#

fucking idiot

earnest hinge
#

LOL?

lean plover
#

you ASKED ME FOR THIS

strange radish
#

you told me you could throw em not that they exploded

lean plover
#

cmoon

#

post that gif

#

i dare you

strange radish
#

you're a fucking idiot xu ๐Ÿ˜ญ

lean plover
#

you're the idiot

#

post the gif

lean plover
#

no

#

its uhh

#

whatever generic keeps spamming

lean plover
#

that little guy who bounces back and forth

strange radish
#

this?

lean plover
#

yeah

#

but i think there was a brick

#

to him

#

it was a gif with an exploding brick anyway

#

and i said i'd do an exploding brick

strange radish
#

i remember none of that lmao

lean plover
#

brick's been out for like a couple weeks

#

ur fault for not knowing when i told u

strange radish
#

it doesn't bother me cuz ion even use this mod but i'm just wondering why you made it explode

lean plover
#

cuz

strange radish
lean plover
#

why not

lean plover
woven mist
#

Now we need to be able to do this with the brick

strange radish
earnest hinge
#

what's wrong with LLL concern

supple shoal
#

Nothing lol

strange radish
#

i have nothing against it lmao

supple shoal
#

XD

strange radish
#

just wouldn't include it in my modpack unless I have 2 or 3 mods that justify it since I like to keep my modpacks relatively small

earnest hinge
#

fair

strange radish
supple shoal
#

It always has yeah

#

Well

#

Not anymore

#

But it did

lean plover
supple shoal
#

It stopped after V50 dropped cus he updated it to support vanilla V50 to fix Weather desyncs before LLL updated

strange radish
#

that period of time was... rough for LLL

#

i think it was the last time I tried actually playing w custom moons and interiors since desyncs were horribly common

#

it's p much fixed now, right?

supple shoal
#

Yeah LLL has the Weather desync issues fixed natively now

strange radish
#

nicee

supple shoal
#

But WeatherTweaks is still nice to have

#

Vanilla weather rng is just so meh

earnest hinge
#

I'm not a moon hoarder but like so far for the few moons I use I haven't had much of any issues

strange radish
#

i use weather tweaks currently yeah

#

used beta for a while but then I got some weird weather desyncs on it for some reason

#

so i switched to just weather tweaks

earnest hinge
strange radish
#

but now every time I go to a moon it's eclipsed

supple shoal
#

I haven't had any issues with the Beta one

strange radish
#

so i might just go back to beta

supple shoal
#

The only time I got weather desyncs in my group for some reason

#

is when having AlwaysHearActiveWalkies in my pack

strange radish
supple shoal
#

it would cause people to get weather desyncs

#

and cause other problems

#

Why? Idk but it did

strange radish
#

wacky asf

earnest hinge
supple shoal
strange radish
#

i still think it's funny though don't get your panties in a twist

supple shoal
#

It has bugs and the dev can't really fix them because they don't play LC anymore

earnest hinge
#

aw </3

strange radish
#

it just makes 0 sense ๐Ÿ˜ญ

supple shoal
#

Maybe they'll return eventually and fix it but for now yeah

#

I'd remove it

strange radish
lean plover
# strange radish it just makes 0 sense ๐Ÿ˜ญ

omg you dont have to be all about making sense, its a throwable brick that deals 1 damage and easily kills the player by self destruct, and dont tell me what to do, ill twist my panties if i want to

strange radish
#

honestly i don't see why always hear active walkies isn't a vanilla thing

supple shoal
#

I mean

supple shoal
#

If he wanted to

earnest hinge
#

๐Ÿ‘๏ธ

strange radish
strange radish
supple shoal
#

Cus it should be a vanilla thing

strange radish
#

might be wrong though cuz i haven't looked much into it

supple shoal
#

Yeah but he also adds features missing from vanilla as well

strange radish
strange radish
supple shoal
#

Like he implemented a unique version of VoiceHud for example

earnest hinge
#

the voice activity indicator being up is great

#

ye!

supple shoal
#

mhm

strange radish
#

one thing i've been wondering abt lethalfixes is if it also adds a fix similar to PathFindingLagFix

tawny sundial
#

nah

strange radish
#

ok cool i can keep that then heheh

earnest hinge
#

I never seen it anywhere in the thread so I kept it in case

tawny sundial
earnest hinge
#

YEAH

supple shoal
# tawny sundial nah

But yeah I can very much see you implementing a fixed version of AlwaysHearActiveWalkies into your mod

#

If you feel like looking into it

#

Cus that mod is unfortunately broken in so many ways

#

x.x

celest arrow
tawny sundial
#

If I did it'd definitely be a config option like the inverse teleport spike trap safety is

supple shoal
#

But it is a feature that should be vanilla

supple shoal
#

That would be perfect

earnest hinge
#

perfectly okay with that

#

also, is it just me or are people's voice through a walkie a little too loud?

supple shoal
#

Not for me

#

You just have to adjust their volume sometimes in game, for me once I adjust volumes it balances out

#

It means they're likely a bit too loud when actually speaking too if they're too loud over the walkie

earnest hinge
#

hm, I wonder if it's related to me loading up a save again and everybody's voice suddenly gets much louder

supple shoal
#

Possibly

earnest hinge
supple shoal
earnest hinge
#

I need to use em more, definitely not picking up on that as of now

strange radish
strange radish
tawny sundial
supple shoal
tawny sundial
#

cuz it returns false so it'd never disable the walkie talkie after you use it once

strange radish
#

ye I had that happen a few months back

supple shoal
#

I like it more than I did the actual VoiceHud mod lol, it feels a lot more native because it doesn't do those small flashes constantly

earnest hinge
#

cuz I never had anyone mention that they could hear people through a walkie even though they didn't have one

supple shoal
#

I'd love to know why it also causes desyncs though, cus it did cause weather desync issues

earnest hinge
#

It did??

supple shoal
#

For my group yes

earnest hinge
#

what a weird mod to cause an issue like that ๐Ÿ˜ญ

supple shoal
#

If we had it installed sometimes clients would have the Weather desynced

#

But after removing it it hasn't happened since

earnest hinge
#

and thats not even fixed by weathertweaks?

supple shoal
#

Nope

#

Happened even with WeatherTweaks installed, it was probably breaking a transpiler or smth if I had to guess

earnest hinge
#

goodbye alwayshearwalkies ๐Ÿ˜”

wild kindle
trail ledge
earnest hinge
#

goodbye as in I'm removing it from my modpack

#

it's bug been bothering me too much

trail ledge
#

I assumed it had one

earnest hinge
#

idk if it happens to clients but whenever you're the host and pick up a walkie, for the rest of the game, even in death, the game will think you have an active walkie in your inventory and you'll always hear anyone that speaks through a walkie

trail ledge
#

we either had headsets or lethal phones

earnest hinge
#

headsets? unless you mean like a discord call or smthn I never heard of that

earnest hinge
#

lethal phones is smthn I kinda wanna try sometime

trail ledge
#

head slot walkies

earnest hinge
#

never used AC

trail ledge
earnest hinge
#

aw

trail ledge
earnest hinge
#

not like it matters too much, just use reserved walkie slot ๐Ÿ‘

trail ledge
#

we still just use headsets or no walkies at all

earnest hinge
#

I only use the flashlight and walkie slots

#

and a 5th normal slot

#

no weapon or utility slots

sharp quartz
#

I was testing a bunch of mods and found that I kept getting garbage over and over. Not sure if it's just bad RNG or something. Spawn weights should all be the same

lean plover
#

Uhhh.... rngesus?

#

They're 100% cirrecy

#

Correct

sharp quartz
#

Experimentation

sharp quartz
delicate maple
#

hmm, dunno then. i have a similar problem but can only reproduce it on wesley's moons. whenever i leave the game and come back to the save, whether just a rejoin or a game reboot, a small handful of scraps will be all i find on them.

#

tons of groan tubes, tons of cats, and a sprinkle of the custom scraps pertaining to the moons

sharp quartz
#

I have a decent chunk of custom interiors but I don't use any custom moons other than Atlas Abyss

somber grail
#

yeah I still can't use specific moons still in the config-

lean plover
#

Uhh show logs

#

Pretty sure u can

somber grail
#

k let me try on a seperate profile-

But gotta clean chache incase an old version is causing issues-

#

[Error :LethalLevelLoader] Removed: 31 SpawnableItemWithRarities From CurrentLevel: Experimentation Due To Invalid Properties To Prevent Errors.

Found it

#

but it might be due to impreium

#

I'll remove and see if that does it

lean plover
#

Dunno looks like my scrap registered properly

somber grail
#

I set it on experimentation really high-

lean plover
#

How high

somber grail
#

might be due to it being very high I assume-

Experimentation:10000

#

yeah i feel it might be that as I'm testing it

lean plover
#

Yeah dunno that didn't apply from what I'm seeing in logs

#

No wait it did say it registered

#

So idk

somber grail
#

wait-

#

I set alchol to 1000-

#

it's reading it seperate and keeping the OG spawn weight-

#

It's working-

#

but somehow it's reading it wrong-

#

making it not spawn in at all-

#

that's my theory at least-

#

but idk if it's just how LLL works-

#

but I have to get your opinion on it

lean plover
#

Hmm

somber grail
#

?

lean plover
#

That's weird

#

You sure u saves the config?

somber grail
#

I did,

It says Experimentation:10000

lean plover
#

Hmmm

#

I'll look into it later

#

Try doing 300 and see if it keeps 300

somber grail
#

ah okay gonna try if it's a limit or not

#

still persists

#

but it's on start up so I assume it's either like that on start up-

Or it's something else

lean plover
#

Wdym still persists

#

What still persists

somber grail
#

I'm thinking that it's not setting the weight for the specific moon-

But that's on start up I'm gonna check if it actually spawns in

#

yeah not working

charred mirage
#

it was just a side effect

lean plover
#

That's why I said kinda

charred mirage
#

I made it cause I wanted more weather variance

#

๐Ÿ˜…

#

alright

#

I made the mod a full month before LLL issues tho

lean plover
#

So wheres the variance buddy

charred mirage
#

yeah

lean plover
#

Yeah u made it a month before, took me a couple weeks to make meteor shower mhmm

charred mirage
#

I made it in early January

#

iirc

#

and the LLL desyncs were a February issue

#

so, umm

#

yeah

#

a month before

lean plover
#

Icic

somber grail
#

I still don't understand why setting a specific moon in the config of Immersive Scraps doesn't work-

snow cairn
#

You can kind of do it in LLL already if you know what you're doing

exotic girder
#

and is walkieUse still usable ? i saw aniema saying to avoid it

supple shoal
exotic girder
supple shoal
#

But that mod works fine

#

I think Aenemia saw an "issue" with it because it throws an ignorable error on startup

exotic girder
supple shoal
#

Yes

exotic girder
snow cairn
#

usually the desync is caused by mismatching config

#

other desyncs are a vanilla issue, mainly being flashlights being turned on or off when they arent supposed to be

#

but i think that was fixed

supple shoal
exotic girder
#

good to know, any knew shotgun fix mod recently btw? didn't play for 2month

snow cairn
#

what fix are you looking for? hitreg or despawning?

exotic girder
#

both lol

#

i mean, only if those issue are still in game idk

snow cairn
#

I think for an all in one theres a certain one i cant remember the name of

#

but i use 2 mods, 1 that allows purchase of shells and shotguns while preventing despawn and the other changing how the shotgun hitreg works

exotic girder
#

or the all in one, idk which is more stable

snow cairn
#

HexiBetterShotgunFixed is mod for the shotgun rework giving it a pellet system instead of the vanilla jank hitreg
BuyableShotgunPlus is what allows purchase of shotguns and shells and a despawn fix (i think)

Cant remember how reliable either of these are but i remember them being solid

exotic girder
#

yea i used them back in the days but was thinking that they are outdated now

exotic girder
supple shoal
supple shoal
#

Highly recommend

exotic girder
#

do you guys use snatchinBracken?

#

i don't understand if i should enable Allow Distance Until Auto Kill

wild kindle
#

do the weapons on this mod use the shovels hitbox

strange radish
#

most likely

earnest hinge
#

I think there's something funny going on with the weapons

#

they do like two hits in one causing instant kills on crew members ๐Ÿ˜ญ

supple shoal
#

Custom weapons do double damage

#

so instead of it taking off 1 hp like the shovel

#

it takes off 2

royal wadi
#

Team killer self report ๐Ÿ’€

earnest hinge
#

No I understand but like, it's like you're smacking them twice with one swing, means that that double damage is going at them twice and kills them instantly

#

I'm not sure if it only applies to hitting crew members I haven't gotten to test it much on entities just yet

earnest hinge
royal wadi
#

I know Iโ€™m just playinโ€™lmao

earnest hinge
#

slacking off at the company building yknow

#

:)

royal wadi
#

I havenโ€™t been lucky enough to find anything but the plunger and I donโ€™t recall having the chance to try it on enemies either

warped basin
#

Missing asset bundle? The emotes seem to work fine though

lean plover
#

emotes?

warped basin
#

Idk why I said emotes, ignore that part

#

I was sleepy at the time I suppose

somber grail
#

only downside I have to set what weight for each mod not by moon but the scrap itself

lean plover
#

this mod's config isnt broken afaik :p

#

only custom and vanilla work rn, i know why the rest doesnt work

somber grail
#

yea-

But at least this mod works as a temp fix and easy tweakin

earnest hinge
#

LQ has existed for awhile yknow

#

although I am interested in CC, idk when I'll give it a try though

somber grail
#

Yeah-

Only issue I'm having RN is scrap being up to 100s of dollars for experimentation for no reason-

#

But it's mostly rare scrap prices so either the two times I tested I got super lucky

Or it's something else. I'll check when I get home from the mall (which I'm gonna go to in a bit)

#

Like 9 scrap worth 1000

earnest hinge
#

since you can't do specific moons yet yeah I'd look for an alternative to help

somber grail
#

It works but I'm still confused on the pricing of said scrap-

earnest hinge
#

plus, setting weights on the mod config doesn't entirely let you see how the chance is like for that scrap since weights are different overall, but at least with scrap there's more consistency unlike entities per moon

earnest hinge
#

because the broken engine is easily worth over 100 and a wine bottle is too

somber grail
earnest hinge
#

probably some balancing I gotta work over on my part in LQ tbh

earnest hinge
#

that's unrelated to the mod then

#

maybe the scrap value multiplier on the moon was set to 1 instead of 0.4?

somber grail
#

OH SHIT I think that's it!

#

It's automatically set to 1 for all of them

#

I remember seeing that

earnest hinge
#

yeah you don't wanna do that ๐Ÿ’€

somber grail
#

I assume 0.4 is for all or most moons?

earnest hinge
#

all

#

unless you want to make a moon much richer in scrap value

somber grail
#

Ah okay still weird it's like that+

But I assume it's an issue of it generating

earnest hinge
#

It'd be an interesting kind of moon to set the value mult to like 5 and put only 5 gold bars that can spawn in a massive facility LOL

#

idk if that would break something tbh

somber grail
#

Only thing is that I'm not sure about the broken engine having a higher spawn weight on low tier moons but I set it to be not too OP-

Like a weight of 9-

earnest hinge
#

broken engine has such a high value LOL

#

I should rebalance the scrap spawns on the moons again since I know how much value each ones are

#

but I'm lazy atm ๐Ÿ˜ญ

somber grail
#

oof yeah-

Mostly I just set the engine to be like a 10th of the weight of the normal vanilla engine on each moon-

earnest hinge
#

suitcase too

#

but tbf

#

they're like 3x heavier

somber grail
#

yea

though I might change painting to how I originally did it as a third of a normal one isntead of half-

#

but I feel when I add more scrap into the pool of the moons that won't matter-

#

like only did 6 of them

earnest hinge
#

I think fancy painting is like just a little bit more than the vanilla one

#

I should list out the scrap values for myself at some point...

somber grail
#

here's what I did/written down for the ones so far-

Broken engine: v-type divided by 10

Jerrycan: same as chem jug

Screwdriver: third of big bolt

Wine bottle: third of golden cup

Fancy Painting: half of normal painting

Car battery: same as steering wheel

earnest hinge
#

will make it easier to see which ones I need to nerf the spawns of

earnest hinge
somber grail
#

so bucket on spawns on experimentation rn lol

#

or would when I put it in

#

oh wait I did-

#

I just forgot

#

but I feel the tools (Clamp, Wrench and Hammer) should be the same as flask ngl-)

dusky igloo
#

@lean plover

[Bug]
All weapons use the shovel animation.
weapons like the hammer cannot be aimed or swung correctly.

Possible disable these items as weapons and or add a new weapon swing animation.

[Feature Request]
Config entries for Scrap Weight (lb), Min Value, Max Value.

supple shoal
dusky igloo
supple shoal
earnest hinge
#

Nah the Wrench is also a weapon now

#

but the three, axe, bat, plunger, are all good yeah

lean plover
#

All weapons do use the shovel animation, I aint animating shi lol, I was just too lazy to make the hammer too handed and align it etc

sharp quartz
#

I finally got a chance to try out this mod. Friend died from a Bracken trying to get an Anvil out, had to avenge his death, almost died by the charger giant from GiantSpecimens, that oneโ€™s a 10/10 scrap lol

#

I think its default value should be higher though, it was around 250 and with how heavy it is it should be like 500 so everyone kills themselves trying to get it out lol

earnest hinge
#

a value config would be interesting

rich panther
#

Hammer iirc was never a 2h weapon in the original, not to mention current model for it is too small to actually use it as a proper weapon tbh

lean plover
#

Yeah prob

strange radish
#

i think it might be immersive scraps that causes all loot to just be REALLY high in value

lean plover
#

Is it?

strange radish
#

everytime i've played w these item prizes are off the roof

earnest hinge
#

not all I feel but just some end up being surprisingly high ๐Ÿ˜ญ

#

wine bottle is crazy

strange radish
#

even vanilla items

earnest hinge
#

definitely not a immersive scrap problem if vanilla items are high value

strange radish
#

then i got no idea LMAO

lean plover
strange radish
#

nah, i don't use meteo multipliers

#

only thing I have that could mess with item values is uuuh

lean plover
#

Da fak

strange radish
#

wednesday fix

#

x

#

but it's not wednesday

#

so

lean plover
#

Tf is a Wednesday fix

strange radish
lean plover
#

??? What yhe hell is double loot Wednesday lmao

strange radish
#

i think i recall like, the game being able to tell what day of the week it is

#

and having stuff like loot spawns and facility sizes change depending on that

#

might me tweaking though

delicate wraith
# strange radish

Yeah I was wondering, is this an actual thing in the vanilla game?

strange radish
#

i remember something along the lines of double loot wednesdays being a thing

tired wren
#

I feel like double loot Wednesday and half facility Friday is a joke

strange radish
#

OH it was that mod

#

funny

strange radish
earnest hinge
sharp quartz
#

are you guys aware that the hammer is beyond broken functionally, in terms of being able to take out giants with ease

#

I know you guys mentioned animation errors, but basically the bat and hammer hits multiple times per swing and can one shot a lot of things

trail ledge
earnest hinge
lean plover
#

Hmm ic

tired wren
#

I would rather have the hammer just not be a weapon since the default animation looks awkward with it

#

And I'd think the only weapon that should deal extra damage is the Fire Axe

#

While the other ones do the same as a shovel

delicate maple
#

least it has an animation. look at the wrench ๐Ÿ™‚

trail ledge
tired wren
#

The brick blowing up is funny but I think it would be more balanced if it just damaged one thing instead of having an AOE

trail ledge
delicate maple
#

yea wrench does psychic damage

tired wren
#

Sucks since that's my favorite part of it

trail ledge
#

it had so much weight behind it

earnest hinge
#

actually wait no there's that double swing bug

trail ledge
earnest hinge
#

scoopy's fireaxe looks so out of place LOL

trail ledge
earnest hinge
#

fair

trail ledge
lean plover
#

what double swing bug

#

sounds like a vanilla bug if its not one of hte 3 main weapons lol

earnest hinge
#

it's like, in one swing you're actually doing two

trail ledge
earnest hinge
#

I'll properly get footage of it when I play again

earnest hinge
#

they do

#

and that makes it a total of 4dmg in one swing

#

which can just instant kill a player or baboon hawk

trail ledge
earnest hinge
#

it'd be funny to do that if it was a little more consistent of a "bug"

trail ledge
earnest hinge
#

yeah

trail ledge
#

like a gas mask that makes you see better in gas leaks

somber grail
#

Why are all the immersive or cool stuff experiencing bugs?! ๐Ÿ˜ญ

earnest hinge
#

they're not gamebreaking tbh, just minor inconviences

somber grail
#

I know but I still don't know why I can't set even specific scrap for certain moons in immersive scrap's configs -

But I think it's me not wanting to use immersive scraps due to stuff not working before in the old version or not wanting to tweak it and just have all that work undone all the time.

rain cypress
earnest hinge
earnest hinge
#

althought I think thats only heard if another player does it, as you cant hear it on your end

somber grail
earnest hinge
#

cant confirm yet

somber grail
# earnest hinge valid

Yeah but I do have a nice small modpack and I wanna take a break or not tweak too much.

As I did before and it wasn't fun

#

Especially with mods that broke shit in 150 or so modpack

#

So 60 is better maintainable

earnest hinge
#

so far the things I've done to make sure LQ doesn't break anything is just avoiding touching map size multiplier and entity specific configuration (not to be confused with entity spawning)

trail ledge
#

but it was a PAIN

earnest hinge
#

things just naturally break when you have that many mods tbf

trail ledge
#

just need a better pc

earnest hinge
#

LMAO

#

mood

trail ledge
somber grail
#

Indeed a mood which makes me glad I'm keeping it just vanilla plus with some new features for the 2/3 friends I play mostly with-

Only custom are like Wesley's Interiors and Needycat mod

earnest hinge
trail ledge
somber grail
trail ledge
#

when its done their break is done

earnest hinge
#

I have a bad habit deleting saves when I update the modpack lmao

trail ledge
earnest hinge
#

I'm desperately looking for any way to reduce the chances of something breaking

somber grail
#

Yeah I know one person wants to play tomorrow but ngl I might go ask people who haven't played in a while

Mainly so 2 or 3 won't be so boring

earnest hinge
trail ledge
#

dont have LGU or AC upgrades saving atm

earnest hinge
#

yeah I'm just tryna get my modpack to a point where I can be satisifed with it and stop updating it every day LOL

#

finally reached 100 mods total, and only 3 of em are moons

trail ledge
earnest hinge
#

LITERALLY

#

#1169056298856362105 whispers to me to check it out

trail ledge
earnest hinge
#

Oh I couldn't do that many until I get a pc that can run cyberpunk high settings ๐Ÿ’€

trail ledge
earnest hinge
#

oh wow

#

I'd kinda wanna try that pack ngl

#

but my internet speed is pitiful atm

#

gonna take an entire evening to download it

trail ledge
earnest hinge
#

I just rather never touch AC seeing how many mod creators don't support it

trail ledge
#

tho the non AC one will recieve less support tbh

trail ledge
#

no goofy ones

somber grail
#

Lol-

Ngl I should probably add a custom enemy mod back in or two but I'm waiting until VEGA ai support

trail ledge
somber grail
earnest hinge
#

the way I wanna balance vega is just allow only one person to have it

strange radish
strange radish
#

I don't mind it much, but it's pretty game breaking lmao

delicate maple
#

keepitkeepitkeepitkeepitkeepitkeepitkeepitkeepitkeepitkeepitkeepitkeepitKEEPIT

strange radish
#

make a config GRAAAH

#

cuz ik you love configs Xu

lean plover
#

Fym make it a config

#

This sounds like a base game bug

rich panther
#

I wouldn't be surprised if it is a vanilla bug but I can vouch that weapons like the bat has a chance to OHKO hawks despite the x2 multiplier, there was one time it didn't which made me go hmmm

#

Vanilla still has that fucking dreadful inventory bug which still makes me go zzz if my friend wants to play specifically vanilla

strange radish
#

also i'm messing w abt the config lmao ๐Ÿ˜ญ;

lean plover
strange radish
#

most strange

strange radish
#

i mean

#

most intriguing

#

thats what i was thinking

supple shoal
#

They do 2 hp per hit instead of 1, and deal a critical hit on other players

lean plover
#

There's literally no such thing as a critical hit

#

And yes, it's a copy paste except the 2 damage on enemies

supple shoal
lean plover
#

Shovel damage on players is inconsistent to begin with

#

I've seen shovels 1 shot

supple shoal
#

lol

strange radish
#

i'm sorry but, like, when?? have you seen this happen???

#

like it's literally never happened to me

lean plover
#

shovel damage being inconsistent?

#

always?

strange radish
#

no like people getting 1 shot by shovels

#

i consistently kill my friends cuz im an ass hole and i've never seen it happen

#

also isn't it like

#

insanely late fo ryou

#

go to sleep

lean plover
#

its 5am

#

sorry im healthy?

#

smh

lean plover
strange radish
#

you're not healthy for waking up at 5 am ๐Ÿ˜ญ

lean plover
#

dunno, 5am is pretty healthy