#Starlancer Moons v3.2.0 / Starlancer Warehouse v1.7.0

1 messages · Page 6 of 1

plucky spindle
#

yeah everything's updated thru thunderstore periodically

native surge
#

tell me if that fixes it plz? I'm still using normal LLL and don't know if I should switch :P

#

have you checked to see if your interiors are exactly the same?

plucky spindle
#

we dont have custom interiors

#

but they do spawn exactly the same, yeah

#

if you mean seed-wise

#

weather tweaks should probably fix it? i'll give that a try

lunar pumice
plucky spindle
#

also i know this is proobably normal for flooded moons but the water's duplicated

native surge
#

weather tweaks is good

native surge
plucky spindle
#

there you go lmao

#

you can see the outline of the surface of the water that's already in solace

#

but im already underwater in the screenshot

#

so i shouldn't be able to see a shoreline at all (this is common in modded moons though i believe)

#

mostly just a visual thing tbh

#

dont really mind it

native surge
#

ohh i see

#

youre right ye :P

#

i wonder if flooded march has that issue

plucky spindle
# lunar pumice

oh this is actually a great screenshot for this cuz it shows the shorelines

limpid portal
plucky spindle
#

so if you compare those with the ones on my screen you can see that they're still there after a flood

plucky spindle
#

nobody will actually notice it or if they do they wont care

#

(i sure don't)

#

moon's still great 👍

#

(this you could look into though)

#

4 dependencies oh my lord

native surge
plucky spindle
#

i guess its worth it for visual consistency and to avoid confusion

limpid portal
lunar pumice
#

This rock makes wood sounds

plucky spindle
native surge
plucky spindle
#

makes sense

lunar pumice
plucky spindle
#

LMAO yeah of course there's gonna be flaws

#

it comes with being a mod developer

#

but it's like

lunar pumice
#

See I just have OCD so unfortunately I have a nack for noticing little things

plucky spindle
#

the smallest shit only someone like me would notice

lunar pumice
#

What in God's name just happened to the dropship audio

#

It like did MAJOR distortion effect while landing

#

Also I don't think the music is coming from the ship itself?

#

Yeah it def isn't

#

a couple metres away maybe

native surge
limpid portal
lunar pumice
#

nice! 👍

#

you can really tell the lighting changes too

#

It already looked great before

#

But everything is so much more vibrant now

#

I thought the ||UFO|| collission was fixed?

native surge
#

oh btw!

plucky spindle
limpid portal
plucky spindle
lunar pumice
plucky spindle
#

didn't wanna send in the issue cuz... i been nitpicking shit a ton teehee

native surge
#

this isn't just me!

lunar pumice
#

i'm trrying to find the second new fire exit now lol

native surge
#

we love u audio knight

lunar pumice
#

help i'm stuck

native surge
#

LOL

lunar pumice
#

someone call the fire department

#

but yeah collision may be slightly off there lol

native surge
#

someones gonna join your game in a red suit, 3 ladders and a zapgun

#

because no hose in store yet

lunar pumice
#

UHH

native surge
#

bzzttt :P

lunar pumice
plucky spindle
native surge
#

EYO

lunar pumice
plucky spindle
#

HAHAHAH

native surge
#

LMFAOOO

lunar pumice
#

I'M OUT OF FUEL

#

I'M JUST STUCK IN HERE LMFAO

plucky spindle
native surge
#

is that inside the main building 🤣

plucky spindle
#

thats great oh my god

lunar pumice
#

NOT AGAIN

#

I ran around that mf like a bull fighter

#

he was too slow

lunar pumice
#

I'll see if I can replicate it

limpid portal
#

Even if you can't, I'm gonna add some more collision to it regardless

lunar pumice
#

Yeah I uh

limpid portal
#

And I gotta remove the navmesh inside

lunar pumice
#

Fell through the ceiling

limpid portal
#

yep

#

I encountered that as well, thought I fixed it but might not've pushed that yet, hard to keep track of all the updates I've been pushing 🤭

lunar pumice
#

I wasn't even trying to find something that time, I just like exploring oidhaiohda

#

Specifically this area on this side

#

I'm still looking for the other new fire exit lol

#

this rock also has the wood sound

#

this one too

#

Also yeah I officially have no clue where the fourth fire exit is

limpid portal
native surge
#

WAT

#

LOL

lunar pumice
#

WAIT HWAT

lunar pumice
#

a masked came up behind me

lunar pumice
#

I THOUGHT ||IT WAS A WINDOW||

limpid portal
#

lmao I feel like I game design-ed it pretty well

lunar pumice
#

Yeah it's cool

limpid portal
#

||a special light by each fire exit||

lunar pumice
#

I noticed! ||Admittedly you can't easily see where the light's coming from unless you already know||

#

Maybe if you make ||the inside emissive instead of just the rim|| it could be a little easier to find without giving it away

#

The fact that it blends in so well doesn't help either; i noticed ||the light|| but assumed it was just an aesthetic thing

#

def would lead to a mind blow moment if someone found it from inside the facility though

sharp sequoia
#

Haha I found that fire exit like 2 minutes after I landed

#

It’s a good one

lunar pumice
#

okay maybe I'm just a dummybrain then

#

lol

sharp sequoia
#

Nah I was definitely shocked

#

I didn’t think there’d be one

#

I was just lucky

limpid portal
keen marsh
#

it is pain

sharp sequoia
#

With Advanced Company it's pretty easy... but I wouldn't recommend a recent version of AC, as it stole LLL

unkempt verge
#

LLLFixed gets rid of AC's LLL.

sharp sequoia
#

no wayy

#

So you can use AC's most recent version with LLL?

#

(LLLFixed that is)

limpid portal
#

I think the LLL config itself might be able to do it as well, but I won't be making a config for it on my end

unkempt verge
#

Oh yeah, probably.

limpid portal
#

Besides, they're just lil guys ; - ;

subtle ginkgo
limpid portal
#

Planned

subtle ginkgo
#

k

formal thorn
#

ideally adding support once its done via tags will be goated

limpid portal
#

Nobody asked for it, but I'm dissatisfied with Solace's trees, so I'm revamping them to be a bit denser and more forest-y, while also using fewer different models to help with rendering performance. Hopefully performance stays the same with how I've set up the LODs

#

plus I'm gonna try adding grass

silk tusk
limpid portal
#

Brilliant idea, thank you for the feedback

silk tusk
#

:D

#

I feel like a pioneer in that idea

limpid portal
silk tusk
#

I'd almost feel bad robbing a cash register from there

limpid portal
#

lmao ty, I hope with all of the performance-related knowledge I've acquired that it'll still run pretty well

limpid portal
#

I'm gonna load in game and get 7 fps ; w ;

silk tusk
#

But they're gonna be some pretty god damn 7 frames

#

This moon gon' be a benchmark tester

#

:D

fading yacht
#

god have mercy on my GPU

limpid portal
fading yacht
#

solace and celest are up there as the prettiest custom moons for this game

limpid portal
#

Solace:

#

So it definitely hurt performance, but not by as much as I feared it would. I just need to adjust the density and it should be fine

limpid portal
#

It's pretty, but some spots do take a heavy hit, and for some reason I can't seem to get the render distance to increase for the grass so it looks kinda jank

#

Might hand place some grass and see if that works better

plucky spindle
thorn warren
#

I love how scenic everything is, and hate how horribly and low resolution that ground at the start looks lol

#

im assuming that ground is where the ship lands

wicked radish
native surge
#

oh dang...

keen marsh
native surge
#

its indeed worrying... ive actually stopped seeing lag on all my moons though

#

including solace

#

Me no like it when people get different results from using the same mod

stone cairn
# limpid portal

reminder that #mod-showcase exists, that'd fit quite nicely there 😳

lone roost
#

would be very cool if it was maybe more cloudy during eclipse?

quartz mason
subtle ginkgo
sharp sequoia
limpid portal
limpid portal
# native surge oh dang...

I've seen the report, but I have absolutely no idea what to do about it other than switching back to HDRI sky from physical sky (which is what seems to have been the catalyst for the crashing) and I'd rather not trash the work I've spent days doing

wicked radish
unkempt verge
#

Yeah, that's sounds wild. Temp increase? Crashing system?

sharp sequoia
bright eagle
#

Bruh stop releasing good moons I have so many now it’s hard to choose yoiled

#

I got this generic moons and wesley it’s sooo hard to make a choice now

thorn warren
#

And get rid of the landing pad

limpid portal
bright eagle
#

I just realized the new moon might work well with that new forest giant mod thing

#

Whatever it’s called

thorn warren
limpid portal
plucky spindle
#

like, it reminds me of the cell games arena from dbz lmao

#

also it just looks pretty unique

keen marsh
#

the landing pads are a characteristic of your maps, maybe they need some blending instead of replacing 😕

eager sedge
#

I like them. Subtle kind of author signature almost.

#

"oh this one has a landing pad. Totally Starlancer"

limpid portal
#

Let's gooooooo most of the main paths seem to be averaging ~220-230 for me

wicked radish
alpine lodge
#

I try to Land on the new moon and Always my PC restarts (no joke)

limpid portal
limpid portal
alpine lodge
#

Sadly no. I have a gtx1070 7 year old PC

limpid portal
#

Ah, yea it might be a driver issue in that case :s

alpine lodge
#

I can Update and Report Back 👍

keen marsh
#

the dirt covering/replacing the edges

limpid portal
#

ohhh dirtying it up

keen marsh
#

yup

#

so the base would be kinda visible, but it's getting overgrown

limpid portal
#

Yee. I'm not sure how best to go about it, but I'll keep it in mind

keen marsh
#

you're gonna do some wonders with it 🔥

alpine lodge
#

[Warning:LethalLevelLoader] routeNode Is Missing! Using internal value! i think this is it. last time it works

limpid portal
#

Weird, that almost sounds like a file is missing from the bundle. Try uninstalling and reinstalling StarlancerMoons

subtle ginkgo
limpid portal
subtle ginkgo
#

Alright mb

limpid portal
limpid portal
#

This is what I've come up with for now, a few dirt piles + an overlayed texture of dirt

keen marsh
#

absolutely goated 🔥 🔥 🔥

#

the abandoned look is just 👌

plucky spindle
#

i feel it blends in a bit too much, but it probably looks good ingame

wicked radish
#

maybe more at the seems and less in the middle of the plates?

#

very subtly

limpid portal
#

Hmm, I have an idea

thorn warren
torpid wave
# torpid wave looks good

suggestion: a new moon, a very large forest atleast 10 times bigger than this moon, would be perfect for siren head mod and that is very amazing

#

national park moon

#

inspiration bigfoot 3.0 map

#

not the snowy one

thorn warren
#

didnt star want to make a silent hill-esque moon?

torpid wave
#

whats that

#

oh

#

thats cool

#

i googled it

thorn warren
#

probably what you're looking for

torpid wave
#

no im not looking for that

#

but thats cool still

#

i love that idea

torpid wave
limpid portal
torpid wave
#

thats sick

#

but was my idea cool?

#

a big abandoned national park, with hunting towers watch towers etc

#

inspired by this map

limpid portal
#

A map as big as the bigfoot one probably wouldn't feel fun to play on (I know from experience with my first release of Auralis) but a straight-up dense, foggy forest could be fun

limpid portal
torpid wave
#

would fit perfectly with the siren head

torpid wave
#

like that forest type

thorn warren
#

to be fair

torpid wave
#

thats cool

thorn warren
#

eventually if scrap spawning for exterior starts working properly and goodly

#

you could just make a big moon no interior

torpid wave
#

inspired by bigfoot 3.0 map

limpid portal
torpid wave
#

and then imagine if someone made a bigfoot mod

thorn warren
torpid wave
fading yacht
#

i know i just wanted an excuse to send that gif

torpid wave
#

like a big forest map

unkempt verge
#

You moved on from annoying Siren Head folks to annoying people here?

torpid wave
#

wtf

#

i was just giving an idea

#

and i love this guy's moons

#

best i have ever seen

unkempt verge
#

You don't need to repeat it 3 times and ask people directly if they like it. Post and move on.

torpid wave
#

well im so sorry

#

i wasnt trying to be mean or anything

#

sorry that im sometimes like this

#

sorry that im such a loser

unkempt verge
#

🤨

thorn warren
#

both of you, stop

torpid wave
#

i will

#

stop

thorn warren
torpid wave
thorn warren
#

you can end it there

torpid wave
#

ik and i will

unkempt verge
limpid portal
#

Okay now, let's return to fun conversation

torpid wave
limpid portal
#

(and please just stop bringing it up entirely)

torpid wave
#

yeah pls stop agitatio

#

and i will too

limpid portal
#

I appreciate your support for my moons, I really do, but that conversation ends here, full stop. We're moving on

#

Anyways, going back to the idea of outside scrap

#

If someone really wanted to do it before LLL directly supports it

#

They could theoretically set up a bunch of prefabbed scrap and have random-chance triggers activate them during the landing sequence

thorn warren
#

sounds like the opposite of convenience ngl

limpid portal
#

But the scrap that spawns would be predetermined (without setting up a ton of triggers)

limpid portal
#

Just a lil thought experiment I had

#

I might implement it for the ||shovel|| on Triskelion though, to make it actually random

thorn warren
#

it sounds okay for like a little easter egg scrap tbh but other than that meh

limpid portal
#

What I need to do is make more use of outside map objects. None of my moons have them bc I don't want the basegame giant rocks and stuff, but I also haven't figured out what to put instead, especially with the most stuff needing proper rotation to not just look dumb

lone roost
#

i've heard the outside map objects can cause some rough lag though

torpid wave
#

one more idea, water park moon (functional) but i wont post anymore of this idea

limpid portal
#

I wish I could get the ripped DunGen to work properly. I really wanna make a custom interior 😔

tepid palm
#

random examples

#

helps alot with the abandoned feel

torpid wave
#

thats a cool idea

limpid portal
#

I'll give it a try in a bit

#

Frosted up Auralis' landing pad

sharp sequoia
#

Solidddd

lone roost
limpid portal
#

harder than it sounds 🤭

limpid portal
lone roost
limpid portal
#

But it was a good idea

tepid palm
limpid portal
#

made Triskelion's platform a lil rusty lookin'

lunar pumice
# limpid portal ~245

I forgot I have G-Sync on and thought like "good lord what are your specs to get that?!" lmfao

limpid portal
#

Wdym? o: I also have g-sync enabled

limpid portal
tepid palm
#

Nice nice

keen marsh
#

this looks so good 🥰

crimson helm
#

Yeah holy hell

#

I've been scrolling through the screenshots and can barely believe my eyes

limpid portal
#

when I make my own game y'all better be as nice as you are rn 🤭

thorn warren
#

Are you sure you want me to be as nice as I usually am?

brazen shore
limpid portal
thorn warren
#

I'll be nice the day I see a need to be nice

bright eagle
bright eagle
#

oh shit thats fire

plucky spindle
#

kinda liked it standing out tbh

#

(it just kinda reminds me of this so i think it's real neat)

plucky spindle
#

fire

plucky spindle
#

oh that's the cell games arena from dragon ball z

#

im a big dbz fan, so i see a big square piece of concrete with a pillar on each corner and im like

lunar pumice
plucky spindle
#

biggest cell fan on the planet

limpid portal
lunar pumice
#

ah you just have gsync disabled for it?

limpid portal
#

I haven't done anything in particular

lunar pumice
limpid portal
#

Yee

lunar pumice
#

you might have g-sync set up wrong

#

😅

#

It’s supposed to be a cap pc-wide to not go above the set frame rate unless enabled in the nvidia control panel

#

Unless there’s diff settings that change it, but afaik that’s how it is

limpid portal
fading yacht
#

all g-sync does is change your refresh rate to match the fps of the game. if the game's fps is uncapped and it exceeds your refresh rate it stops working

limpid portal
#

It's like ultra-adaptive v-sync, yea?

lunar pumice
#

the fps cap must be a setting then

limpid portal
#

There's an fps limiter in the LC settings

lunar pumice
#

i play everything uncapped

limpid portal
#

And you have the global setting for vsync off?

hearty bluff
#

Ooooh Triskelion needs custom orbital tint entry for the gas giant

lunar pumice
#

yep it's a setting

#

my bad lol

limpid portal
#

No worries, glad to find a solution 🤭

fading yacht
#

EXACTLY 97 fps. no more no less.

#

the ideal gaming framerate

limpid portal
#

98? Too much. 96?

lunar pumice
#

okay there's a reasoning i swear lol

#

for the best gsync experience it's reccomended to go 2-3 fps under your monitors framerate to account for imperfections n such

limpid portal
#

Ah, interesting

fading yacht
#

alright, i finally got a chance to play on solace

#

the performance is really good now, it was a bit choppy before but now it just feels like a vanilla moon

gilded flare
#

Makes me wish that some of these custom moons had interiors built into them

unkempt verge
#

For Gsync to work best it needs to be paired with VSync and FPS lock below max refresh.

unkempt verge
limpid portal
#

Use the LLL config

keen marsh
#

i was meaning to ask: ||does bracken spawn outside on Auralis||? I've got caught off guard by that 😭

keen marsh
#

this little fella made me shit myself 😭

limpid portal
unkempt verge
#

Also having it uncapped in this case is still beneficial for seeing if something is causing a lag spike
I wasn't talking about your particular use case. Just in general.

keen marsh
#

i do not know how, but having the game uncapped gives me 100fps, but capping to 120 gives me 60 lol

unkempt verge
#

I recommend reading up on that whole GSync 101 article series if you are interested in the topic. However, if you aren't bothered by tearing you can just keep GSync on for fullscreen mode and forget about it.

limpid portal
plucky spindle
limpid portal
#

Each moon's weather is listed on the thunderstore page

keen marsh
#

also my pet peeve: with all the moons that are created right now, the planet numbers are repeating 😧

wicked radish
#

someones gonna have to keep it in a database or something

keen marsh
#

an interplanetary office of name assignment

quartz mason
keen marsh
#

🥺

silk tusk
#

I call dibs on 1337

#

No, I don't have the ability to make a moon

#

I call dibs on the # -w -

lunar pumice
#

Has like

#

Nobody freaking made 69 yet

silk tusk
#

🤣

keen marsh
#

that's the whole list of moons i've found

limpid portal
keen marsh
#

it's not the same 😔

silk tusk
#

what-

#

how

#

the 0 doesn't exist?

limpid portal
#

it's not the same

silk tusk
#

:o

quartz mason
#

||I am keeping Cosmocos at 42 though||

lunar pumice
#

I mean we don’t necessarily know what the numbers represent afaik

#

While they could be like moon number

#

They could also be like “this is x area of this moon”

limpid portal
wicked radish
#

keep 1 free?

quartz mason
#

76 44 85 48 are taken now

wicked radish
#

i put my claim on 28 43 and 112. if thats ok

quartz mason
#

I'm changing 43 to 44 for Atlantica so that's fine

keen marsh
#

it feels like my parents getting back together

#

so proud of y'all 🥹

limpid portal
#

I think I've lost track of how much of this is a joke still

quartz mason
#

Was it a joke?

limpid portal
#

As far as changing numbers lol

glossy plover
#

tbh i'd probably consider like the number of the moon to be the planet that it's orbiting

limpid portal
#

Pretty sure there's some duplicate numeric identifiers in the astronomy community

glossy plover
#

planets could have multiple moons, so having multiple moons in the game have the same number, it'd kinda make sense thinking about it that way

keen marsh
wicked radish
#

ah oh

limpid portal
glossy plover
#

dang really?

wicked radish
#

close enough

glossy plover
#

also if i ever decide to make a moon

#

i'm calling dibs on 51

#

possibly 132?

keen marsh
limpid portal
#

I'm very confused lmao

glossy plover
#

yeah imma be honest i came in like halfway through the conversation so i got no idea whether it's like a joke or not

quartz mason
#

Any duplicates left after this conversation

glossy plover
#

incineration got it

limpid portal
#

In that case

keen marsh
#

i've kinda said it as a joke (it slightly bothered me tho)

quartz mason
#

XD

glossy plover
#

oh wait wtf just realised incineration would be a fire moon name

#

im writing that down

sharp sequoia
limpid portal
#

The new deal is that I own #s 1 through 1000, and everyone else can add 3 leading zeroes to their moon names

keen marsh
#

have i become the galactic naming authority?

glossy plover
#

if that's the case i own numbers 0- -73

royal cape
#

sounds cool

lone roost
#

i own all toast

quartz mason
#

I will battle with all my might for 42

royal cape
limpid portal
glossy plover
keen marsh
#

i can burn whole vow myself if that's the need

glossy plover
#

that permission belongs to Nikki

sharp sequoia
#

What’s cheese moon number

limpid portal
#

130

lone roost
#

i own all golden planets

glossy plover
#

130 Gorgonzola

sharp sequoia
#

Insane

limpid portal
#

I wonder, has anyone kept a release history of moons?

glossy plover
#

not to my knowledge

limpid portal
#

Origin time, I mean

keen marsh
#

this is gonna be fun

royal cape
#

These numbers look like levels in Backrooms

sharp sequoia
#

True

quartz mason
glossy plover
#

all my moons are gonna be chaos

quartz mason
#

Moon discovery timeline

limpid portal
keen marsh
#

I will try to 🥲

glossy plover
#

thousands of eyeless dogs

limpid portal
glossy plover
#

you step inside the facility and get murdered by a horde of lootbugs

royal cape
glossy plover
#

it'll look like you just joined a public modded lobby in more company

royal cape
#

sooner or later all numbers from 1 to 100 will be occupied

quartz mason
#

I am honestly surprised there were so many duplicates

limpid portal
#

Same, though I also expected more 42s

#

Junic shares Rend's number? cringe

quartz mason
#

yeah
It's unplayable now

limpid portal
#

deleted, blocked, reported

lone roost
quartz mason
lone roost
#

OH WAIT THAT'S WHY COSMOCOS HAS THE NUMBER 42 OHHHHHHHH

#

I SEE

royal cape
lone roost
glossy plover
#

unless desolation has something do with it

lone roost
limpid portal
#

just for clarity, it's the ||HGttG|| number, yea?

#

Cuz that's why it's one of my favorite numbers 🤭

royal cape
#

ahah

sharp sequoia
#

I still haven’t had time to try PsychSanctum, do you have any pics for fun?

#

There weren’t any on the TS page

sharp sequoia
#

Iirc

royal cape
sharp sequoia
#

!!!!!!

#

Ohhh it really is an asylum

royal cape
royal cape
sharp sequoia
#

0 downloads 😦

royal cape
sharp sequoia
#

oh lol my bad

keen marsh
#

aaaaaand the whole plan's ruined

royal cape
keen marsh
#

🙂

quartz mason
#

Not anymore

royal cape
quartz mason
#

yea I changed them

vocal turtle
keen marsh
#

i'm missing a lot of moons

keen marsh
unkempt verge
#

I'm missing all custom moons because adding custom scrap/entities to them is a hassle I'm not ready to go through. 😔

#

Such a shame considering how great most of them are.

lone roost
unkempt verge
#

I wish that was the case.

native surge
unkempt verge
#

Well duh, that's its own scrap will work. But anything extra will have to be manually added to spawn lists.

bright eagle
#

3 big good packs really all I need

drowsy mulch
#

I think I have documented all the LLL Moons if nothing else. The rest I don't care about ngl, though I've heard great things about some

drowsy mulch
#

Also question to Audio Knight:

Did you use terrain tree painting for the trees on Solace?

crimson helm
#

Look at the EEM and ECM page

#

I think you're missing quite a few

#

I did also omit a few moons that are like months old with less than 5k downloads

keen marsh
#

i forgot about that spreadsheet 💀

#

aaaaa

drowsy mulch
#

That one is a banger for LC data too

drowsy mulch
# limpid portal Yes, I did

How exactly did you go about it? When I made up some models they would clip into the ground, so I placed the pivot at their base by making them children of an empty game object and turning all that into a new prefab. However, the prefab with the empty game object refuses to paint any trees or mass populate them. It doesn't seem to be a scaling issue either, so I'm stumped.

limpid portal
#

Are you using LODs?

drowsy mulch
#

I do not believe so

limpid portal
#

The tree painter can only accept prefabs that have a mesh renderer component I believe, so because your prefab root is an empty object, it doesn't know what to do. Your best bet is to take the trees back into the modeling program and manually set their pivots. If they have roots, I suggest seting it above them a bit so the roots don't hover off of slopes or anything

drowsy mulch
#

Gotcha, thanks!

limpid portal
#

Yee, report back if it works, Starlancer

drowsy mulch
#

Aye aye captain

sharp sequoia
#

good to know I think I’ll try that too today

#

I’m practically done, I just need to add a bit of vegetation

drowsy mulch
#

So hyped for outer Wilds moons

sharp sequoia
#

Hell yeahhh 🫡 it’s impossible to give justice to the original game, but I can always try

#

It’s such a beautifully crafted game

drowsy mulch
#

I was able to get the pivots fixed and mastered the Maya to Unity pipeline, but it still doesn't play well with the brush. I'll play around with settings later though, something came up

lunar pumice
#

In moon release order

#

ALL LLL MOONS:

Orion
10-E Gypt
Secret Labs
16-Dust2
Atlas Abyss
42-Auralis
Celest
2-Ganimedes
15-MAOY School
Outpost 31
Relay Station
27-Triskelion
9-Celestria
153-Maritopia
33-EchoReach
Bozoros
130-Gorgonzola
59-Affliction
PsychSanctum
74-Solace
PengCity
Gordion Sect-0
Spacestation
93-Harloth
201-Catalyst

#

ALL INTERIORS:

SCP Foundation
Dungeon
Scarlet Devil Mansion
Bunker
Office
Sewer
Stronghold
PoolRooms
Mental Hospital
Woodland Mansion
School
Sleep's School

#

I made it last night so it could be out of date

bright eagle
#

what about LE

lunar pumice
#

I didn’t do LE

#

there’s a lot of those lol

#

Made the list just for myself to have as part of a mini database

bright eagle
lunar pumice
#

I like aggregating data into little lists c:

#

Also for moons that shared the same release day, I found the exact upload times to make sure they were in order

#

I know two released within like 50 mins of each other

#

And there was a huge timespan between Office and Sewer

#

iirc over a month

wicked radish
#

the OG list:
Orion
Hostile
duck's moon
Peache's Castle
Aquatis
Egypt
Kast

lunar pumice
#

Also it’s by Thunderstore release time

lunar pumice
#

Loved Peach’s Castle— has some fun Easter eggs

wicked radish
#

amazing moon, talk of the town when it released

teal nimbus
lunar pumice
#

I know 1983-Pizzeria is planned to be brought over to LLL today as well

drowsy mulch
#

I've held off on WIP and potentially converting moons since that's a much bigger hassle than keeping track of WIP enemies and interiors (minus aquatis and ooblterra since they're inevitable)

limpid portal
#

Spoiler for the (hopefully) near future: ||Not a generated dungen just yet, but this is a lil hallway tile I put together||

keen marsh
#

🔥🔥🔥🔥

sharp sequoia
#

WOOO

#

it’s starting boysss

drowsy mulch
limpid portal
onyx dirge
#

UHHH

#

YOU KNOW

USUALLY MASA IS VERY CAREFUL WITH THAT KINDA STUFF UHH

SORRY 😭

limpid portal
#

Strike one! Three strikes and I'll revoke your Starlancer status 😤

plucky spindle
#

LMAOO

#

MASA ASOIDJSAIOA

bright eagle
limpid portal
#

||also it's not gonna be limited, just designed to complement Auralis||

bright eagle
# limpid portal ||what does h mean||

sorry im using brainrot terms (idk if you would call it an inside joke but its used more in another community im in) it kinda just means like bad i guess??

limpid portal
#

ah

#

too many internet terms exist 🤭

hot yew
# limpid portal Spoiler for the (hopefully) near future: ||Not a generated dungen just yet, but ...

||If it's specifically being designed to compliment Auralis, since it's a snow moon, are you planning to have some "ice caves" tiles you can find deeper within the generation where it's basically like how Hoth is depicted in The Empire Strikes Back or any Star Wars games like Battlefront? Frozen-over sections of the facility where ice is growing on the walls, in general, would be really neat to have in a facility for variety, but of course this is without knowing anything about what you're planning with this interior||

lunar pumice
#

There we go

#

Oh snap that looks wicked dude

limpid portal
onyx dirge
lunar pumice
hot yew
# limpid portal ||I will say that's a very interesting idea. I'm not sure how to set up DunGen t...

||I'm still a DunGen newbie so someone better-experienced than me can explain better, but one of the things that it has set up as a feature is "archetypes", which allows you to group certain tiles together in like a theme. In normal dungeon generation, you'd have where you enter, archetype one, maybe a sub-boss room, and then you go into archetype 2 which is deeper in the dungeon, before encountering the main boss and then the dungeon exit||

#

||in LC terms, this allows you to separate different types of tiles from each other to generate things farther in. It's how the base game starts with the stairs and railing tiles in the facility before getting to the four-way hallways and the diagonal pieces farther in, or how the SCP interior separates it's low-containment starting area from the heavy-containment area tiles that generate farther into the interior||

#

||So it would just involve probably having some sort of (in DunGen terms) "sub-boss" tile that acts as an intermediary connector and then from there it'll branch off into the ice cave-type tiles as a new archetype for generation (or whatever second archetype you'd want). You can do that with any kind, you can have multiple archetypes, and I believe you can also have sub-archetypes within each archetype too||

limpid portal
thorn warren
#

||why are we spoilering||

fading yacht
#

are you ever gonna revamp auralis' exterior to match the interior? right now it's kind of just a giant concrete cube

thorn warren
#

I think... they're all giant concrete cubes?

#

But I do agree they could use some higher quality texture

fading yacht
#

on solace it's a mansion

hot yew
fading yacht
#

on triskelion it's also kind of a concrete cube but i think it fits for the bleak brutalist vibe

thorn warren
fading yacht
#

depends on the moon

#

pretty much just rend and dine are the cube ones

hot yew
# limpid portal ||Oh sick, thanks for the info! That opens up a lot of possibilities :D||

||Absolutely! Taking a look at the DunGen manual is super helpful for that, https://www.aegongames.com/blog/wp-content/uploads/DunGen_Readme.pdf specifically pages 14-15 explain "tile sets" and "archetypes" and how basically the former is a set of tiles that are similar or used for similar things - say like different variations of connector hallways - while the latter groups tile sets together so that you can specify when and where the generator generates those tilesets in the whole interior when going from start > finish. So if you have an archetype 1 that spawns right after the starting room, then archetype 2 would spawn after archetype 1 and therefore be farther into the interior||

limpid portal
fading yacht
#

fair enough

limpid portal
#

I think I'm done grinding for the night. Brain tired, soul eepy, want to watch Batman: TAS

sharp sequoia
#

thank you for the help lol, it works wonderfully

limpid portal
#

I don't remember what I did, but you're welcome 🤭

sharp sequoia
royal cape
#

I like it

sharp sequoia
#

oh yea lmao don't worry it wont be like that

#

oh well damn it

#

it's supposed to be a desert there'll be maybe 5 trees there lol

royal cape
sharp sequoia
sharp sequoia
#

hehe hole trees hole trees

limpid portal
#

Tree holessss

quartz mason
#

wow that's a (w)hole tree

sharp sequoia
#

it's staying there

royal cape
#

home?

sharp sequoia
#

home... 😔

#

🌴

royal cape
#

I want a palm house

onyx dirge
#

Binder's on fire 🔥

#

Masa's still at 0 progress 😔

sharp sequoia
#

Have you made the tutorial moon?

#

From Knight’s video perceive

#

Once you’re started you can’t stop

onyx dirge
#

Nope, still need to do that. Been distracted by other stuff the past days pretty much. Lots of people tugging Masa around @.@

#

Watched the video though! Such a holy voice ngl

keen marsh
#

i got overwhelmed instantly

#

i'm very much the code guy

sharp sequoia
#

Ohhhhh I see

#

I’m the art guy

royal cape
onyx dirge
#

Masa does know though that Masa will be making a Forest Map though, exactly in the same style as Vow/March asset & lighting wise. Mainly because of OCD screaming about the fact we only have 2 Forest Moons but 3 Hot & Cold moons

keen marsh
#

i'll get there someday for sure 🥹

onyx dirge
#

Someday!

#

We all get somewhere someday.

#

Hey uhh quick question but if you guys had to pick 3 planets from Helldivers 2 as moons what would they be 👀

limpid portal
alpine lodge
#

My PC ist to old since Update for The moon Pack. I installed only this pack and when i try to Land my PC Crashes and make q restart 😢

#

Win 10 and latest driver Updates

#

On le core moons it works

sharp sequoia
#

Woah that’s pretty intense

alpine lodge
#

Yeah ITS only The lll moons i cant figure it out

#

I have other Mod packs with over 100 mods and that works. But without moons that uses LLL. LLL Interior works great

sharp sequoia
# royal cape Any idea of a moon release date yet?

Honestly it’s hard to tell. On one hand I want to release it soon and gradually release updates until it’s fully complete in my mind. But on the other hand I’d like to release a complete experience so it doesn’t feel feature empty

stiff pendant
#

so just for fun, I compared the scrap values of Auralis with other lategame moons.
Turns out, Auralis has the highest scrap value out of any moon released in thunderstore so far!

#

so it's a little overpowered considering the route cost is only 750 😅

limpid portal
#

Understood, raising price to 10k next patch

stiff pendant
#

facts

keen marsh
#

triskelion, my beloved 😔

limpid portal
#

What would y'all consider a more reasonable price? 900? I'm just concerned about making it too inaccessible during normal play

limpid portal
#

:P

green plaza
#

pst

#

im here now

stiff pendant
#

i'd say 1250 would be the "balanced" price

#

considering the value it gives

green plaza
#

Whats going on, I love voicing my opinion

fading yacht
#

that's too high. i think the price it's at now is fine. it's expensive, but very risky as the enemies that spawn there spawn early, and the path back to the ship is long and dangerous

stiff pendant
#

i dunno about that, it gives 2x the value of titan despite only costing 50 more

keen marsh
#

1000?

stiff pendant
#

1000 could work

green plaza
#

for what moon

keen marsh
#

Auralis

stiff pendant
#

auralis

fading yacht
keen marsh
#

#1194042915840872548 message

stiff pendant
#

auralis

green plaza
#

1000 sounds alright

keen marsh
#

it's the sweet spot

stiff pendant
#

this is an odd one for balance, as auralis gets significantly easier if u have jetpack

fading yacht
#

idk, i feel like that's just way too much to invest on routing to a planet

green plaza
#

Ganimedes is 1200

calm otter
#

its about the risk and average scrap there really

green plaza
#

Cosmocos is 1000

fading yacht
#

never played with those but still seems too high

stiff pendant
#

it's not as high as it sounds

green plaza
#

yea

limpid portal
stiff pendant
#

those can easily be achieved even on first quota

green plaza
#

plus the payback if you do get good scarp from the moon

#

pays for the trip itself

#

Life gets easier with a Jetpack

stiff pendant
green plaza
#

Hey Knight, knew i was forgetting someone

#

I asked most moon makers except for you

limpid portal
green plaza
#

I recently finished balancing interiors to moons, I want your feedback on your moons if possible

green plaza
stiff pendant
#

what makes auralis so strong is that it doesn't spawn any "bad" or "mid" tier scrap, so u only get the good stuff like teeth, robot toy, perfume, hairdryer, etc.

#

oh and golden cups

#

lots and lots of golden cups

green plaza
# green plaza

feedback, opinions, and suggestions from anyone here is always appreciated

limpid portal
# green plaza

I'm unfamiliar with pool rooms (my first thought is the liminal space), but I'd suggest weighting Scarlet Mansion more and Office slightly less on Solace
Auralis I just don't think SDM fits at all
Triskelion is pretty good, mayyyyybe reduce the facility and add a bit more office?

limpid portal
green plaza
#

thank you king

stiff pendant
#

that'll be a good start

limpid portal
fading yacht
#

i have no idea lmao

stiff pendant
#

only u can check that now

fading yacht
#

pretty sure the duck is the cheapest scrap in the game though

limpid portal
#

It's actually a gamble

stiff pendant
limpid portal
#

it's like 1-100 or somesuch

keen marsh
fading yacht
#

cheapest potential scrap, on average whoopie cushion definitely wins

stiff pendant
#

yep duck value can be 2-100

stiff pendant
fading yacht
stiff pendant
#

average whoopie cushion value is 13 lol

zenith field
#

I'm probably in a minority here, but I don't like moons that are priced and balanced significantly higher than Titan. It extends endgame, but then forces you to play only these few extreme value moons. I'd rather just have the run end sooner, and have more equally valid options to pick between during the bulk of a run.

fading yacht
stiff pendant
#

oh wait nvm i misunderstood ur "wins"

#

yeah my b

green plaza
#

Before

limpid portal
green plaza
zenith field
green plaza
bright eagle
#

SOLACE MY SAVIOR

#

solace just saved a run

limpid portal
green plaza
#

a free moon

bright eagle
#

we got fucked in the ass by cosmocos

green plaza
#

God bless

#

Solace

bright eagle
#

and went to solace

#

and made $600

#

making qouta barley

#

in 1 day

stiff pendant
#

nicee

#

we love clutch moments

bright eagle
#

solace was the only free planet without fucked weather too

limpid portal
#

You must've found nearly all of the available scrap lmao

#

The balance of Solace comes from it being bigger than the normal mansions so scrap is a bit more spread out, but it's one of the more profitable free moons

stiff pendant
#

how much bigger?

#

what's the size multiplier?

limpid portal
#

Not a crazy amount, I think Rend is 1.25, Dine is 1.3 and Solace is either 1.35 or 1.4, lemme check my patch notes

stiff pendant
#

oh that's not too bad

#

as long as it's not 2.0 or 2.35 or smthn

limpid portal
#

1.35

stiff pendant
#

titan mansions still scare me

#

that's pretty good

limpid portal
#

Yee, mansion tilesets are bigger by default than factory, hence the necessity for smaller size multipliers

bright eagle
zenith field
#

Big interior multipliers are harsh, both in terms of gameplay and performace. I typically don't allow moons to have a size multiplier over 1.8, not even Titan.

stiff pendant
#

weather affects scrap spawn?

green plaza
#

Before

zenith field
stiff pendant
fading yacht
#

yeah, huge interiors aren't too bad when you have lots of fire exits

brazen shore
zenith field
brazen shore
#

might take a gander at that google doc tbh

stiff pendant
#

it's inconsistent for sure

green plaza
green plaza
#

I make sure to scale every modded interior at least slightly smaller than what a vanilla interior to be

green plaza
brazen shore
# green plaza u want?

oh nw, you already sent it on the wesley's moons channel so I'll check it out in a bit

green plaza
#

Before

stiff pendant
stiff pendant
#

kk

#

if you do plan to tho, i highly recommend nerfing auralis

#

cuz i don't see how u can realistically make that hypothetical moon higher value than auralis without making it 100% gold bars

fading yacht
#

tbh this is a pipe dream, but i'd like to see a moon that is like, 2x longer than the average day but it has two separate interiors and twice the amount of scrap. that could be really neat as a post-auralis moon

#

the technology isn't there yet though

stiff pendant
#

well there is a setting to make days longer in LLL, but it's broken at the moment

#

one mod that uses this is 59-Affliction by RosiePies

fading yacht
#

yeah it'd be really cool if that gets fixed and each moon has their own slight variation on how long the day is

thorn warren
#

Due to the distance between entrance and ship, even if you make the value of items 5x more than titan or rend, I probably still wouldn't go there as an endgame moon, cuz im a solo player and wouldn't grab much out, much bigger difference between potential profit and actual profit in my runs, the outside isn't a problem at all, no enemy goes to the forests and ever targets me, one stun grenade at most let's me survive anything.
For big groups like 3+ it would probably start being worth it if there's that much more scrap inside but I'm also not a fan of a moon that's made to be realistically unclearable by groups, assuming you're going with the vanilla 4.
Since the outside threat is basically nonexistent on auralis, it's an easy profit moon for the groups but the outside just isn't enjoyable from a gameplay perspective + any mood that changes anything about stamina and speed breaks any delicate balance there is currently with any forest keeper trying to chase a player in a forest

#

Tl;Dr, looks nice on paper, but I don't run auralis even with my group cuz while it looks good, and may have a lot of loot, it's pretty boring

lunar pumice
brazen shore
#

@green plaza I have 35 moons on my mod list now after downloading all the ones you have concern

green plaza
brazen shore
#

erm

#

one sec

green plaza
#

I got literally all of the best moon makers moons

brazen shore
#

maritopia, echoreach, celest, psychsanctum, celestria, orion, ganimedes, and harloth

brazen shore
#

was trying to keep it minimal at first, but guess I'm going all out with the moons

crimson helm
#

Nice lol

green plaza
#

fuck it we ball

brazen shore
#

truly

crimson helm
#

hopefully a mod that randomly disables some moons every day / quota comes out eventually

#

so I don't have to make so many choices every time

green plaza
#

or am I misunderstanding that mod

crimson helm
#

That's halfway there, it sends you to a random moon every once in a while

green plaza
#

never used it

#

ah

crimson helm
#

it also does a few other very cool things

#

like randomly disabling some equipment

#

its pretty rare but really makes a big impact on gameplay

crimson helm
#

one of the more brutal ones is the ship door randomly locking

green plaza
#

See I would use it, but im not sure how racist it could get, my modpack's difficulty is already peaking

green plaza
crimson helm
keen marsh
#

i have something planned

crimson helm
green plaza
#

we eating GOOD

brazen shore
bright eagle
keen marsh
#

planned is a distant future 😭

bright eagle
#

its really all I need and im not a huge fan of most moddded moons other than those

brazen shore
# crimson helm Celest is absolute peak

oh yeah, the thing keeping me from installing Celest and Celestria was that it had view-extension as a dependency. The ability to see super far is cool, but I was just testing it now, and it's made me drop around 10 frames on average and stutter every so often broiled

#

see what I was using before was cullfactory, and it has a config option that essentially does the same thing as viewextension except you can customize the range. I usually had my surface cull distance set to 800 whereas viewextension is locked to 1500 with no config

limpid portal
brazen shore
zenith field
#

So what I'm hearing is that Auralis outdoors needs to be made scarier. 😊

green plaza
#

no

#

please

wicked radish
thorn warren
limpid portal
zenith field
#

I disabled ViewExtension and it didn't really seem like it was necessary on Celest anyway. The foliage on Celest is so extremely dense that I can't even find a vantage point where pop-in is really noticeable. Because the far clipping plane is hidden by like 500 layers of trees.

wicked radish
thorn warren
#

Since base sprint player is faster than sprinting forest keeper

thorn warren
limpid portal
#

Oh word? I didn't know that

zenith field
brazen shore
#

I AM SO DUMB

limpid portal
#

Though better sprint speed doesn't help when you have 138lb on you lol

wicked radish
limpid portal
brazen shore
thorn warren
zenith field
#

I've always found giant aggro frustratingly difficult to lose. Sprinting away and breaking line of sight isn't good enough. They'll just proceed to the last spot they saw you, at which point they'll see you again. It feels like you need infinite stamina to escape.

thorn warren
#

the hills in the forest is probably the easiest way to lose forest keepers

#

thats why vow and march are pretty flat i think

wicked radish
limpid portal
#

I will say I've had giants aggro me when I was way above them before, so I think valleys are more likely to lose them than hills

wicked radish
thorn warren
limpid portal
#

jumping giants

thorn warren
#

lol

#

just make a giant so big it walks over hills

#

I'm looking forward to seeing mine on auralis at some point

limpid portal
#

just make a giant that eats the map at noon

thorn warren
#

weirdly enough i've seen him in atlantica

stiff pendant
#

have you seen the outside bracken on auralis?

green plaza
thorn warren
#

they stop searches i believe

quartz mason
limpid portal
thorn warren
#

ah probably havent been to it then

#

also does anyone know the internal name for the bees?

#

i know its smthn weird like RedDocileLocusts

#

or smthn

limpid portal
#

CircuitBees I think?

#

lemme check rq

wicked radish
quartz mason
#

RedLocustBees?

#

oh yes

limpid portal
#

^ yep, that ^

thorn warren
limpid portal
#

I had bees on Auralis once

#

and I actually removed them bc a friend of mine tried to bring like 3 hives on the ship and we told him not to, so I said "ALRIGHT, NO MORE BEES FOR YOU"

#

so a dumb joke is the reason bees don't exist there

thorn warren
#

lmao

green plaza
#

I can never trust people near bees

thorn warren
#

people who dont know how to bring 4 bees into the ship solo need to educate themselves

green plaza
#

Easiest way to wipe a whole squad

stiff pendant
#

in fairness, bees don't make sense on a snowy climate like auralis

thorn warren
#

weirdly enough it might not be RedLocustBees? giving me null error for some reason

fading yacht
green plaza
fading yacht
#

if you cant tell i have a lot of pent up trauma from circuit bees

thorn warren
#

though weirdly i think its still not really working, thats annoying

#

whoops they're daytime enemies, not outside enemies

teal nimbus
#

After that, when new quota is selected, the New set of moons is choosen

keen marsh
thorn warren
#

mission company, where you arent hunting for increasing quotas, but random quotas with a random number of days and random selection of moons you can explore :p

#

e.g. only can go to vow and dine, quota is 2132 and you have 2 days (cuz 2 moons, so ig not random days)

fading yacht
uneven plover
#

also remember that there is no actual distiction in the game on "tier"

thorn warren
#

just have that mod make an object with a list of moon internal names and assign them a tier

#

wont be official, but itll work with the mod

fading yacht
bright eagle
onyx dirge
bright eagle
#

Yea

#

That’s what I mean

#

Just saying it looks fun

#

I have to do to much thinking when deciding on a moon hurts brain

quartz mason
onyx dirge
#

The mod is also configurable, to where you can choose to just immediately go to next moon and start back to back, or to have the ship go to a random moon everytime you land at orbit.

bright eagle
bright eagle
onyx dirge
#

Typing 'explore' in the terminal crashed Masa tho. 😭 So manual decision currently seems off the table until fixed

bright eagle
#

Worked for me when I tried it last night

onyx dirge
#

Oh neat! Solo?

#

Also quick general question, but do you have an idea why BepInEx logs would not show? Is it a certain mod that does that? The logs doesnt decide to pop up anymore for Masa

bright eagle
bright eagle
#

Like the console

#

Or the log file is empty

onyx dirge
#

The window when you start up LC modded

#

Havent been able to look at the logs because of that

bright eagle
#

You must have gotten a code or downloaded a pack that configured it off

#

There is a config file for bepinex

onyx dirge
#

Hmm.. It's Masa's modpack so that's weird. Though Masa did accidentally download a modpack within a modpack one time, so that might be the reason why?

Oh dear.. havent even thought about the fact that all of Masa's configs might be different because of that...

#

They REALLY need to separate modpacks from the mod list in ts/r2 😔

unkempt verge
#

They are, if creators tag them properly.

bright eagle
#

That’s only for the website

#

You can filter out tags but you can’t filter for tags and filter out at the same time…

thorn warren
#

I havent played the game once after I made my two mods

#

I'm still working on em

bright eagle
#

I saw the red wise mystical tree