#Lethal Level Loader [Custom Content Loading API]

1 messages · Page 16 of 1

wet patrol
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Wait so custom scripting is a little tedious I guess. I have to make a dll for a plugin? So confused by the info. I am going to have to use the animator I guess for the giant door 😦. I guess it doesn't bundle normally with just the script in project and on object

wet patrol
# empty trail DLL, yeah

I was just about to export to and done lmao. I haven't ever made a dll file. I know what they do though, just never did this for Unity.

dim lily
#

does lll have a random route command? i remember seeing one in beta

wet patrol
#

Gunna scrap the script. I'll use animations instead.

tall kindle
#

For some reason people aren't able to run this part of the code in my mod.

AssetBundleLoader.AddOnExtendedModLoadedListener(OnExtendedModRegistered, "XuXiaolan");
        AssetBundleLoader.AddOnLethalBundleLoadedListener(OnLethalBundleLoaded, "giantspecimenassets.lethalbundle");

And I don't get why

plush wing
#

Define able to run.
Like doesn't execute? Throws an error?

tall kindle
#

Idk if its not recognising XuXiaolan as my author name for whatever reason

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But its not just this either, my enemy just isn't existing in people's games lol

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They can't spawn em with debug tools

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Even tho I could before I uploaded the mod

jagged arch
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Unupload the mod 5Head

fierce axle
#

has anybody tested if lgu works with lll solo?

unique geode
#

It breaks for Clients

fierce axle
#

now i know i can use it solo at least

unique geode
#

But you do you

fierce axle
#

yea but i have two different mod profiles

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so if it works fine for solo, i can have it enabled on one and disabled on the mp modpack i have

wet patrol
#

How is Batby tho for real ❤️

shadow idol
wet patrol
unique geode
wet patrol
#

Or Lary Got UwUed

wet patrol
wet patrol
shadow idol
#

Im pretty sure LethalThings is also incompatible with LLL

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Whenever I use them together I cant buy the rocket launcher lol

unique geode
wet patrol
#

Or maybe they are incompatible with each other?

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And not LLL

shadow idol
#

Thats what I said isnt it

unique geode
#

I'm not really surprised

wet patrol
shadow idol
#

What

wet patrol
#

LuigiRoundTown No idea

#

So not just myself but another had the same issue with painting terrain. Moon won't load unless you flatten it lol. Anyone know why this happens? I flattened mine and just used objects to get around it.

tall kindle
unreal crest
#

what was it?

tall kindle
#

the auto builder from example enemy template, i didnt update it to take lethalbundle when you build a release using its thunderstore thing

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@tired solar probably worth to update that too when u get the LLL version working

wet patrol
stoic juniper
#

I use r2modman how do I edit the values for dungeons

wet patrol
bitter pond
#

Make sure this is enabled

stoic juniper
#

ty for the help

stoic juniper
#

:/

bitter pond
#

Then choose your dungeon

bitter pond
stoic juniper
#

ty

shadow idol
#

I heard some problems with loot spawning

bitter pond
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No, it's way too big

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I have it disabled

stoic juniper
#

I played on it recently and some loot spawned but just not high amounts

shadow idol
#

Seems to me the only thing really working is LC Office

bitter pond
#

It's not the loot that is the problem is the size of the interior

shadow idol
#

Cant you just turn the scaling of it down

bitter pond
bitter pond
shadow idol
#

Which ones would you say are the most polished on that list

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Im going for Quality > Quantity

bitter pond
shadow idol
#

Polished as in most well made and functional

stoic juniper
#

do Liminal Pools work by any chance?

bitter pond
stoic juniper
#

ok good

bitter pond
#

Bunker and Poolrooms have to be configured to not be too big but once you do that they're pretty enjoyable

stoic juniper
#

what are your recommendations for some of them

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like whats too low and too high

bitter pond
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Castle - Max:1.5 Min:1.0
Sewer - Max:2.0 Min:1.0
Bunker - Override: 3
PoolRooms - Max:1.5 Min:1.0
Office - Overside: 8
Scarlet Devil Mansion - Vanilla

bitter pond
#

Mostly stolen settings from @olive sonnet

olive sonnet
#

I read stolen and my name

stoic juniper
#

also whats the base spawn chance for the normal interiors

olive sonnet
#

Who do I have to shoot

bitter pond
stoic juniper
#

ok good to know

olive sonnet
#

Oh nvm ur not an opp

shadow idol
bitter pond
#

There literally always someone looking at it lol so I guess he must really like it lmao

#

idk who that is

shadow idol
shadow idol
#

I will have to check out cozy office, I remember not finding a whole lot of variety there

bitter pond
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LC_Office has a more darker vibe

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while cozy office is like

stoic juniper
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sometimes it feels like no enemies spawn inside the castle interior is that just me

bitter pond
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well more cozy lol

shadow idol
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At least in my experience

stoic juniper
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is there anyway to configure that?

shadow idol
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Possibly im not sure

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I dont have enough experience with scoopys interiors

quaint pumice
bitter pond
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Yeah probably

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I just find it funny that there's someone every time I look at it

acoustic sonnet
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Ok upon further testing, how is l things broken?

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seems to work

tall kindle
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afaik it isnt

acoustic sonnet
#

running it a lll seems to work fine

acoustic sonnet
#

wth

bitter pond
#

I also thought it was broken until I tested it myself

tall kindle
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you'll still encounter errors every now and again

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its not that great

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but its not completely broken

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itll be much better once ported atleast

true void
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any body expericning abug

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were it ONly lets u route

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to company

sour spindle
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whatd you try

true void
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yes

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it says company buying at this percent

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and if i type company

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its like

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confirm ofr deny

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deny jsut cancels the screen

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confirm takes me to company

sour spindle
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what are you typing to route to other planets

true void
#

im typing in moons

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or route

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says company moon wheni type in moons

sour spindle
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so like the moon names with and without route

true void
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no

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it just shows the screen with The company is buying at 50 percent confirm or deny

shadow idol
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I am entirely unable to route to the company building so thats weird that you can only route there

main ravine
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not meant for Low End PCs at the moment tho

shadow idol
#

ik dawg im the guy in the LCVR server

sour spindle
main ravine
#

ohhh

shadow idol
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Different name lol

main ravine
#

fellow VR homie

sour spindle
#

you just get the route company prompt

true void
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yes

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it says the company is buying scrap at (at what ever percent

sour spindle
# true void yes

right.. that doesnt sound good. what mods do you have installed that affect the terminal

true void
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ok so now its saying we cant route to company just got an update

sour spindle
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is it because it says you're not in orbit or something

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that would be a desync

true void
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let me just send u

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the mod pcak

sour spindle
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send the dependancy string

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r2modman options, last tab

true void
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018f2147-ce54-55a2-d6fa-06582f76236c

shadow idol
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Im pretty sure its 1.2.2 of LLL thats causing problems

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Reverting to 1.2.1 fixed my terminal problems just now

true void
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how

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do u reveert

shadow idol
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Reinstall the mod and select 1.2.1

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I was entirely unable to route to the company on 1.2.2, game breaking bug

true void
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so do i manully

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install it

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or do i config edi t it

shadow idol
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I wouldnt use 1.2.2 until batby resolves the terminal problems

true void
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ty

shadow idol
stoic juniper
bitter pond
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not sure

stoic juniper
#

which one would i put it into even there are a few options

bitter pond
true void
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and my freind got pissed and left

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so that s great.

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;-;\

bitter pond
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Don't you hate it when you make the greatest modpack and you have to debug it for hours when it's time to play with your friends haha

stoic juniper
#

truly

stoic juniper
#

an experience

shadow idol
#

My friends are assholes and blame me for the mods breaking lol

shadow idol
#

Especially when LLL used to desync, that was rough

bitter pond
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Spent an hour and a half trying to find which mod was making my friend not able to use his mic, we tried to enable almost every mods one by one only to find out it was an HUD mod causing it

true void
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well now i cant play lc or route to company

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so thats a gg

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tell me when the bug gets fixed

lusty widget
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does anyone know whats causing this? im not even getting an error in the console so im very confused

stoic juniper
bitter pond
#

but technically I think LLL should override it, not sure

shadow idol
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Its not separate

bitter pond
shadow idol
#

but if youre gonna mess with the interiors generation in their own config, make sure content configuration is disabled in LLL

stoic juniper
shadow idol
#

Yeah if thats not on messing with LLL dungeon generation config wont do anything

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Personally I think if the mod has settings for rarity and such, just use the mods config

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Office's config file is super good

stoic juniper
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yeah but the others ones are buggy

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i'd rather just configure it all with LLL

stoic juniper
rain bane
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Guys, when should we wait for version 1.2.3?

bitter pond
stoic juniper
#

IM SO BLIND.

rain bane
shadow idol
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Revert to 1.2.1

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Everyone is having that issue today

lusty widget
rain bane
shadow idol
#

What

rain bane
# shadow idol What

I have a House and they also have a house, but put it in another place or closets or in general a location that is defaulted

lusty widget
shadow idol
#

Are you saying the interiors are desyncing? like you guys are getting two different insides

rain bane
shadow idol
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How many players?

rain bane
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4

shadow idol
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God fucking damn it

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I totally thought the days of having desynced interiors were over

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Wait a minute

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Are you using LateCompany at all?

rain bane
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This?

bitter pond
shadow idol
rain bane
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Yes, everyone uses it

shadow idol
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Yeah so unfortunately that will be the cause of your issue

rain bane
#

just delete?

shadow idol
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The game doesnt know how to sync with people that joined after the allowed time

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Yeah

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Should hopefully solve your issue

rain bane
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Thanks! ❤️

shadow idol
#

I say hopefully

bitter pond
bold verge
#

LateCompany causing desync is pretty normal yeah, IDK if it's a LLL conflict or if the mod is just unstable

shadow idol
#

LLL desynced like crazy before 1.2.0

azure ether
#

I know lobby control is different-

bold verge
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I didn't get interior desync too frequently on v49, most I got was sometimes one player would spawn in the floor

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they'd have the right interior but it's like the spawn point specifically was desynced

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weird

shadow idol
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In my experience the desyncing only happened with 4 players in the lobby

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But when it happened it was severely game breaking

azure ether
#

I think the time I had desync was when I used lethal quantities to edit interior spawns-

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Which was a bad idea

tall kindle
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@zenith flax i think LLL gave my scrap that i gave no planetName etc in level matching a default spawn rate of something above 0, cuz im seeing scrap that shouldnt be spawning, spawning (especially since i didnt give it any spawn weight lol)

rain bane
shadow idol
#

Im sorry I have no idea what you mean by that

rain bane
shadow idol
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Oh I see

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Yeah I do not miss when that happened

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Never got to use any custom interior w my friends until LLL v1.2.0

rain bane
empty trail
rain bane
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@bitter pond

bitter pond
rain bane
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thx ❤️

stoic juniper
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figuring this configuration stuff out is all just trial and error huh

azure ether
#

Fr fr

shadow idol
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I really hate how much of a struggle it is to make a good modpack lol

azure ether
#

Fr fr-

Mostly that's why I keep mine small-

Which I'm glad I removed mods that are already filled out by other mods

stoic juniper
#

I cannot route to the company

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Why

spice ingot
#

downgrade the version

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current issue with the latest LLL version

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just uninstall and redownload the previous version and it should be fixed

dim lily
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uuhhhhhhhh quick question
random routing??

cedar raven
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I use 1.2.2 and I can fly to the Company using the "Company" command. But in the moon catalogue, it says "Gordion" as well, but it's not possible to travel to that one

stoic juniper
#

@bitter pond sorry to bother you again its just u have been helpful how do you get the right names for modded moons to work for example I also wanna make Atlas Abyss pretty much 100% dungeon chance

empty trail
stoic juniper
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space or not space

bitter pond
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space yes

stoic juniper
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okay just making sure

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ty

bitter pond
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np!

cedar raven
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you press confirm and it does nothing

empty trail
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Only Company does

cedar raven
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Yeah, I know!

empty trail
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Alrighty

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I remember me having an issue with one of my mods because of that

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But ive changed it since

cedar raven
#

I presume it's there because of the "Show hidden routes" mod

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I don't remember Gordion/Company being there before

azure ether
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Yeah it's cause of that mod

empty trail
#

ah

queen stump
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Uh

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I cannot route to the company

zenith flax
#

modlist

shadow idol
zenith flax
#

yeah i know

queen stump
#

BepInEx-BepInExPack-5.4.2100
Hardy-LCMaxSoundsFix-1.1.0
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.15.1
rainbow137-MinecraftScraps-1.4.3
Scintesto-Monster_Plushies-1.2.9
Nuts-LethalPlushies-1.7.1
AinaVT-YippeeScrap-1.0.7
sunnobunno-YippeeMod-1.2.4
Caigan-Tokucade_Scrap-1.6.0
SillySquad-TakeThatMaskOff-2.1.6
ThePotato-scanForItemsFix-1.0.4
NomnomAB-RollingGiant-2.6.0
Keyble-Nerd_Scraps-1.1.4
Jordo-NeedyCats-1.2.1
x753-More_Suits-1.4.3
Evaisa-LethalThings-0.10.4
mrov-LethalRichPresence-0.5.8
Bobbie-FixRPCLag-1.0.1
Justice69-ImmersiveScraps-1.2.0
silhygames-FumoCompany-1.2.4
TheFluff-FairAI-1.3.5
Theronguard-Emergency_Dice-1.1.22
Kittenji-Dont_Touch_Me-1.2.2
CHILLAX-ChillaxSCRAPS-0.6.0
AinaVT-LethalConfig-1.4.2
Rune580-LethalCompany_InputUtils-0.7.4
linkoid-DissonanceLagFix-1.0.0
Kittenji-NavMeshInCompany-1.0.3
Kittenji-Herobrine-1.3.3
Magic_Wesley-Gratar-2.2.5
HolographicWings-LethalExpansion-1.3.45
Scintesto-ULTRAPLUSHIES-1.0.8
AudioKnight-StarlancerAIFix-3.6.0
EliteMasterEric-SlimeTamingFix-1.0.2
SweetOnion-LethalSnap-1.5.7
mrgrm7-LethalCasino-0.5.2
IntegrityChaos-Diversity-2.0.3
IntegrityChaos-LCCutscene-1.0.0
LethalMatt-Bozoros-1.0.1
scoopy-Scoopys_Variety_Mod-1.2.0
IntegrityChaos-GraphicsAPI-1.0.0
IAmBatby-LethalLevelLoader-1.2.2
zealsprince-Locker-1.1.2
TwinDimensionalProductions-CoilHeadStare-1.0.9
ViViKo-ItemClippingFix-1.1.4
Zingar-Atlas_Abyss-1.1.8
Dantor-Dantors_Mental_Hospital-1.2.2
Lordfirespeed-OdinSerializer-2022.11.9
xilophor-LethalNetworkAPI-2.1.7
Piggy-LC_Office-1.1.28
Regretti-ClassicDoomguy-1.0.0
Ducky_Gang-Grug_Suit-1.0.2
Sigurd-CSync-4.1.0
egeadam-MoreScreams-1.0.3
Kittenji-Football-1.1.7
Sparble-FacelessStalker-1.1.4
ShaosilGaming-GeneralImprovements-1.2.3
JulianMods-OpenMonitors-1.1.1
bigmcnugget-VanillaContentExpansion-0.1.8
Kittenji-Groan_Tube_Scrap-1.0.1
RosiePies-59_Affliction-2.0.2
Zaggy1024-PathfindingLagFix-1.2.1
Ssencipe-Overhaul_Moons-1.0.2
Insomniax-InsomniaxCosmetics-1.2.0
UnLuckyNikolay-RandomCosmetics-1.7.0
EliteMasterEric-WackyCosmetics-2.0.0
NiaNation-AbsasCosmetics-1.2.3
Nikki-NikkisCosmeticKingdom-2.0.0
Evaisa-FixPluginTypesSerialization-1.1.1
loaforc-FacilityMeltdown-2.6.4
mrov-WeatherTweaks-0.5.4
FlipMods-TooManyEmotes-2.1.13
BMX-LobbyCompatibility-1.1.0
MegaPiggy-EnumUtils-1.0.3
XuXiaolan-TheGiantSpecimens-2.0.8
no00ob-LCSoundTool-1.5.1
Clementinise-CustomSounds-2.3.2
inv-LethalJoyride-1.1.0
qwcan-LethalExpansionCorePatch-1.3.18
Unknown-AdvancedCompany-1.1.24
mrov-MrovLib-0.0.6
MaxWasUnavailable-LethalModDataLib-1.2.2
Alice-ScarletDevilMansion-1.3.9
BoboBoba-XIVItems-1.3.5
BoboBoba-Mare-1.2.0
AllToasters-SpectateEnemies-2.4.1
MeatBallDemon-VileVendingMachine-1.0.5
fumiko-CullFactory-1.1.0
quackandcheese-MinecraftTaigaMoon-2.0.0

shadow idol
#

Holy fuck

young acorn
#

seperate config enabling options would be nice
like, if you want to edit the scrap spawns of one moon currently, you have to enable content configuration and technically enable editing enemy spawns too, so i mean a seperate setting for each thing, like General Settings - Enable Dynamic Dungeon Size Restriction

queen stump
#

Its only 89

zenith flax
#

ok so

young acorn
zenith flax
#

i am gonna fix the issue

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but if you have lethal expansion

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please do not report bugs

shadow idol
#

The issue is only present on 1.2.2, reverting to 1.2.1 has fixed it for most people today

zenith flax
#

yes

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i know

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thanks

shadow idol
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Okay my fault

zenith flax
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its because i did something that im pretty sure lethal expansion is fucking up

queen stump
#

Soon?

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Or shall I revert to 1.2.1

zenith flax
#

i said i was gonna fix it so

queen stump
#

For the time being

zenith flax
#

¯_(ツ)_/¯

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general heads up tho fortunately this is something i can remove

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LLL updates at this point will be flipping a coin to see if it breaks LE

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feel to free to assume compatibility will die during any random update

tall kindle
#

Now moving on from boring problems, do you set a default spawnrate if level matching is empty?

queen stump
#

I am only waiting on two mods

queen stump
#

Fumo Company

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And that's... It nvm

zenith flax
#

woke up 10min ago so only replied to that cuz i didnt have to look at my pc

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but no i dont

tall kindle
#

Hmm alright weird

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I'll have to snoop around then on why people are seeing the scrap spawn frequently

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Weirdly enough the port also broke one of my server rpc's for spawning a scrap on enemy death, maybe you could add that to the toolbox mod?

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A trigger on enemy death

zenith flax
#

how would it know which

tall kindle
#

The way I do it is a dictionary with a name key like the enemy name and whatever item it should be spawning (by giving it the item obj then doing some stuff with a random value based on seed and syncing scan node etc)

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I just have no idea why the server rpc just stopped working soon after porting, weirdest problem I've had lol, prolly smthn stupid tho

unreal crest
shadow idol
#

How do you even manage that many

unreal crest
#

Oh I don't

shadow idol
#

Let alone need them

unreal crest
#

I'm trying to find incompatibilities with my mod

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Personally don't play with more than 50

shadow idol
#

Yeah I play with ~50 and a good 25% are dependency mods

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I only have like 15 major mods

empty trail
#

Also, general testing of LethalToolbox's ApparatusTakenEvent looks great

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works splendidly

rich aurora
#

Hmm, has there been some increase in memory usage that I'm not aware of as of 1.2.0?

#

I've noticed having these, my memory climbs up suddenly to 4GB when playing:
LC_Office, Hospital
Orion, Aquatis, Celest, Transmission, Serenity, Ganimedes
Immersive Scrap
Immortal Snail, Shockwave Drone

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Maybe I'm just oblivious on how much custom levels use but I was kinda surprised to see it

olive sonnet
#

Hey

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@tall kindle

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I dont know who else to ask for something like this

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but Im experiencing a general item desycn issue

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where items i ordered are not the items that are being delivered to me, only with modded items it seems

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Actually

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now that i notice

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I have the whistle disabled in settings

tall kindle
#

Do you have it disabled as item or scrap?

olive sonnet
#

Both

tall kindle
#

Also that's probably my bad lol, disabling it in config prolly doesn't work rn

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I completely forgot about that part

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It's not the cause of your issues

olive sonnet
tall kindle
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But it is something I need to fix

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It won't spawn as a scrap tho

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Or well, it shouldnt

olive sonnet
#

Any idea what is causing the item desync tho?

tall kindle
#

Hmm

olive sonnet
#

weirdly enough the terminal says it's correct price, but I can see it switches to 90 which is the price of the geiger from meltdown

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same here

tall kindle
#

Lethal things installed?

olive sonnet
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Nope

tall kindle
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Old LT bug I used to have iirc

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Hmmm

olive sonnet
#

:)

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Oh shit

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Mrov's terminal formatter is not even picking this item up

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gonna start there

tall kindle
#

Oh that's interesting

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Try buying it yeh

olive sonnet
#

Because so far

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Enemies Scanner - Geiger

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Geiger - Bomb Collar

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Peeper LGU - Helmet

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gonna disable bomb collar

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and then test

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ah fuck

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it is the bomb collar

tall kindle
#

Odd

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Try re enabling bomb collar again and testing again

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@olive sonnet

olive sonnet
#

without

tall kindle
#

Yeh ik

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Just try re enabling again

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This ain't the thread for skin walkwr

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But personally I use mirage

tall kindle
#

Lol

olive sonnet
#

...

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bug

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fixed

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itself?

tall kindle
#

Happens

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Try clearing cache and just live with what u gog

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Got*

zenith flax
#

Will drop another update today for yall

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@tall kindle ik you mentioned a handful of issues would love to get those in a little more conclusive reports if possible

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down for suggestions too if you need one or two more helper functions

empty trail
zenith flax
#

LethalToolbox update is done too just got sidetracked yesterday

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Not yet, saw you posted it tho ty

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clocking in in like 20-30

empty trail
#

Got it!

tall kindle
# zenith flax down for suggestions too if you need one or two more helper functions

Honestly .AddRange is perfect, I didn't even know it was an option until intellisense gave it to me lmao, and idk if it's an option but the ability to disable scrap from showing up on shops or in spawning would be nice, like registered but non existent except with debug menu, people are having a scrap spawn that shouldn't be spawning rn and got no clue why

zenith flax
#

I’d need abit more info on that being a problem, .IsBuyableItem should absolute control if it’s in the shop or not tho

tall kindle
#

For now though, the lightning script with the option to gave it specific game object positions to strike as a list and a trigger event for specific enemy deaths, I havent seen how toolbox works but something like giving my enemy a component/script to trigger an item spawn on a specific event like its death would be good, the item in question could also be a range of items not just 1

tall kindle
zenith flax
#

?

empty trail
#

Batby, did you see if there was an issue regarding the LethalToolbox routetoggleproperties? Since I just tried again with LLL 1.2.2 and it still didnt unlock the moon I wanted it to unlock. Although the IsLocked for extendedlevels worked perfectly now

#

Also, assuming you fixed this issue OR I am not using it right, but TimeOfDayEvent doesnt seem to be working either

tall kindle
rain bane
#

2 players

rain bane
shadow idol
#

Damn

#

I have no idea then

rain bane
#

LLL 1.2.1 Moon psychsanctum - Look at this @shadow idol

shadow idol
#

Yeah I actually have no idea

#

This is out of my hands unfortunately

rain bane
#

@zenith flax

rain bane
bitter pond
coarse flame
rain bane
#

😦

queen stump
unique geode
empty trail
# rain bane

more of a @weary apex issue, unless psychsanctum & echo reach was fixed

zenith flax
#

@rain bane anyone in your group using lethal quantities?

unique geode
#

Tolian recently was including the Facility in his moons which caused interior desyncs

zenith flax
#

i dont think

#

dawn should pop very early

#

upcoming LT has an awake event

empty trail
unique geode
# rain bane No

LLL should be on 1.2.2 or the release coming soon 1.2.3, likewise PsychSanctum version should be 0.5.3

zenith flax
zenith flax
#

currently dont offer a full unregister option because you still probably want it for saving item id related purposes

weary apex
unique geode
rain bane
unique geode
#

I generally recommend always updating your mods unless you're told not to for some reason

empty trail
#

Gah, I cant figure out this storylog thing xD

rain bane
tall kindle
# zenith flax currently dont offer a full unregister option because you still probably want it...

Fair, during LL I just never registered the item so it wasn't in the game technically lol, might still be the best option since discounts can be weird even if they don't show up as a buyable item (could just have been a LT bug since i never noticed it elsewhere), I'll redo my configs later tonight, and see how the game Reacts, for now it seems like the centipede is screwing with my spawn weights somehow

unique geode
zenith flax
#

no

unique geode
#

and while it no longer throws errors like it did with the Experimental releases

zenith flax
#

ugh

#

when I say LT

unique geode
#

I got huge network lagging problems

zenith flax
#

its not lethal things

#

i dont work on lethal things

unique geode
#

Ah got you got you

zenith flax
#

lethal toolbox

unique geode
#

❤️

empty trail
unique geode
#

My bad Batby

unique geode
tall kindle
#

Yeah the autocorrect in this one is strong

rain bane
empty trail
rain bane
#

LT

empty trail
#

Im confused, wdym? Do you need it for something?

rain bane
#

is this some kind of mod...?

empty trail
zenith flax
#

you dont have to worry about lethal toolbox

empty trail
#

^^

abstract bobcat
#

Can I worry about it anyway.........

empty trail
unique geode
rain bane
zenith flax
#

If your a developer/someone with previous bug reporting experience, best way to make sure i see the report is

(via Discord) @ me in related discord channel in the message w/ the problem (not DM, not without @)

(via Github) github issue

saying this because im suffering from success and wake up to a ton of super valid reports and hate to get them lost in the sauce

tall kindle
#

Im expecting my super perfect report in AI fix to get checked then 🤭 (take ur time I probably set it up wrong anyway)

zenith flax
#

so turns out btw

#

company does their terminal node diff than any other

#

so

#

yip

#

eee

merry marsh
zenith flax
#

the unity project is called super balatro pets

merry marsh
zenith flax
#

😄

#

company issue fixed on my end

#

you can lock it too if your a psycho

empty trail
zenith flax
#

unlocking fixed in next LTB dw

#

i was dumb

#

the string is checking current level 😭

merry marsh
empty trail
#

Oh batby, idk if you saw this earlier, but it seems like the Dynamic Risk things are fluctuating quite a bit + I made a graph which shows the values

#

assuming it is more of an issue with how vanilla lists risk stuff though

#

Esp with Embrion being such a huge outlier

#

But it makes S lower than A rank

zenith flax
#

interesting

#

will look into

#

its annoying to do this system 😭

tall kindle
zenith flax
#

@empty trail where can i get files for build used in that scene log

#

@ me next time on these btw, helps me find them

#

@spiral siren the minmax isn't what is lerped to set the dungeon size, it's a minmax for the threshold in which the scaling would apply

eg if the level+dungeon multiplier the game gets is higher than the max, it will scale between the specified max and the games chosen value

zenith flax
#

i dont know how else to phrase that

#

i need the mod

empty trail
#

Ohh

#

Yeah np, give me a second

zenith flax
#

@deft dust how much has the pr been tested

#

no wrong answer just to be on same page

empty trail
solemn bison
#

Feature suggestion: Since LLL is now handling enemies as well, there should be an enemy equivalent to the "simulate" command that shows inside/outside spawn weightings/percentages

empty trail
# zenith flax i need the mod

Also, my interact triggers + animated obj triggers seem to be broken? They always need to be triggered twice & it spits this error every other trigger? No other errors which really point directly to the issue though from what ive been seeing.

Stack trace:
AnimatedObjectTrigger.PlayAudio (System.Boolean boolVal, System.Boolean playSecondaryAudios) (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_0103)
AnimatedObjectTrigger.TriggerAnimation (GameNetcodeStuff.PlayerControllerB playerWhoTriggered) (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_00C9)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <e27997765c1848b09d8073e5d642717a>:IL_0010)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0025)
InteractTrigger.Interact (UnityEngine.Transform playerTransform) (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_00AF)
GameNetcodeStuff.PlayerControllerB.ClickHoldInteraction () (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_0118)
GameNetcodeStuff.PlayerControllerB.Update () (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_19B7)```
zenith flax
#

not sure

#

thats not a me problem

empty trail
#

np xD

unique geode
tall kindle
wispy token
#

what are the mouse bite videos

zenith flax
#

@empty trail i asked you this before and forgot where we were at sorry, have you tried putting them in different bundles?

#

(the scenes)

zenith flax
#

same issue?

empty trail
#

Yep

zenith flax
#

so odd

empty trail
#

to the dot

zenith flax
#

cuz the scene does load

#

unity just isn't happy for some reason

empty trail
#

yeah

zenith flax
#

maybe its how im swapping the scene call

#

hm

empty trail
#

It spams dungeon load errors, but I assume thats something that is caused by the issue rather than causing

zenith flax
#

yeee

empty trail
zenith flax
#

so weird

empty trail
#

Glad you figured it out, even if you arent 100% if you fully did fix it or not xd

zenith flax
#

im very confused by the issue ngl

empty trail
#

fair

quasi hedge
#

Hello, sorry to bother, but im having some interior desync for other players on various moons (sfDesat's moons, Tolian Moons, RosiePies Moons and some other maps that haven't updated in a while)

zenith flax
#

are you using lethal quantities

quasi hedge
#

Let me check

#

No i don't have it installed

zenith flax
#

hm

#

i'd need logs from both users involved

quasi hedge
#

Alr i'll get them in a bit

#

Should i send the whole thing?

zenith flax
#

need log files for both people yeah

quasi hedge
#

One of the guys i was playing went to sleep rn lol, but they basically enter a building and fall off the map, also as of today, when that desync happens, when the ship goes into orbit, it doesn't save and i can't pull the lever

rain bane
#

Just wait 1.2.3 😄

#

LLL

empty trail
#

@zenith flax I made a graph that represents the exponential regression of the LLL dynamic risk stuff when plugged into a table (Purple is vanilla, Red is rounded)

rain bane
#

Guys

#

Need help\

empty trail
rain bane
#

#modding-general message

#

@zenith flax

#

@empty trail u can't chek?

empty trail
rain bane
#

@zenith flax

zenith flax
#

hey dude

#

stop

rain bane
#

okok

#

you know how to help him?

zenith flax
#

no

#

im busy rn

stoic juniper
#

Leave them alone they arent tech support

maiden valley
#

hey does anyone know if LLL is doing this?

#

cant route to company

zenith flax
#

fixed in upcoming update

maiden valley
#

ahh i see

final hedge
#

To follow up on this, are all custom interior weights able to configured with the LLL cfg now, and if not, does anyone know which?

#

Answered my own question, nvm

#

Looks like its just PoolRooms that I can see that doesnt have an LLL config option

deft dust
# zenith flax <@881834035721162812> how much has the pr been tested

ive tested with:

  • non-LLL scrap mods being disabled and enabled
  • conflicting item names in the same LLL mod
  • removing/adding/reordering items in a LLL mod
  • renaming a LLL mod
  • a simple mod merging test; im not entirely sure how that system works so im least confident in support for that
#

all with various relevant scrap on the ship of course (and making sure scrap values stay the same)

#

and for most of that i had the bug where items would get removed so i got free testing of all item ids constantly being mismatched

empty trail
maiden valley
#

oh one more thing, is the github version more outdated than the version on thunderstore? i noticed the version number is lower

mellow flame
#

do I put lethalmoddatalib mod into unity folder?

#

unity tool mod folder?

red stratus
#

also unrelated but fuck you batby

#

im addicted to balatro now

zenith flax
#

hehehe

empty trail
#

xD

zenith flax
#

@red stratus just letting you know cuz some people dont realise

#

mult order matters

red stratus
#

yeah ik

zenith flax
#

for xMult

#

in hand too

red stratus
#

i also cant be trusted with a blueprint joker

zenith flax
#

make sure glass cards at at the end of playing hand and steel cards and/or red seal steel cards are at the end of your held hand

#

blueprint goated

#

oh also do try and get the unlockable jokers

#

most are super powerful

mellow flame
#

do I add my scene here?

empty trail
mellow flame
#

or is that only if im using multiple

empty trail
#

& they dont work currently

mellow flame
empty trail
mellow flame
unique geode
#

@zenith flax I hope that update is gonna release soon, at this point I think my networking issues I've had today have been related to LLL 1.2.2 somehow, and all I can guess is that it's related to the same issue that causes some people to be unable to route to the Company sobbing spent like an hour trying to figure out why my stream kept dying once people joined the lobby and we ended up at Square 1 every time

mellow flame
#

does bundling moons take longer in v50? damn i dont remember it taking this long

#

it took 2 min max

#

is this bad>

zenith flax
#

no

main ravine
#

those kinds of questions, especially constantly adds tons of pressure

mellow flame
#

100%, I can see how hard batby is working, he helping like 20 different devs and so many different people just asking questions, it really amazing, ❤️ keep up the hard work and take any break when you need to ❤️

unique geode
main ravine
#

if it was able to release soon it would

#

asking about it multiple times a day doesn't speed that up

#

just increases stress

unique geode
#

I haven't asked about it multiple times shrug

main ravine
#

projects like this come from one's own personal enjoyment about the project

empty trail
unique geode
#

But I get where you're coming from

main ravine
#

getting asked each day about hoping the update will be out can make it not as fun :/

unique geode
#

Ye I get that 100%

main ravine
#

Batby already mentioned being done with it tho

#

anyways not trying to be rude or anything, but just let him cook

unique geode
#

Yeah ik that was something else and I did apologize for it, the networking issue is pretty major though

#

Ye

#

I want him to cook and get a good update out

high cipher
unique geode
#

Worst case if I can't find the conflicting mod in the meantime I'm gonna revert to 1.2.1 😅

idle ravine
#

@zenith flax does the empty asset replacement stuff exist for breaker box and apparatus prefabs?

spice ingot
#

getting a desync on harloth, im in facility friends are i mansion, mansion isnt even set to be on this moon

#

how we send logs.

rich aurora
#

Using r2modman/THunderstore App?

spice ingot
#

yes

rich aurora
#

This then post it here

calm eagle
spice ingot
#

kk

rich aurora
#

Might wanna forward this to Tolian's respective thread since that's one of their moons

spice ingot
#

i'll drop the logs here and there then cause its an interior desync issue

rich aurora
#

iirc interior desync issue SHOULD be fixed within 1.2.x versions so ???

spice ingot
#

yeah ik

rich aurora
#

If you're also able to provide a log for one of your group members might help too

spice ingot
#

i am hold on dude

#

give me a moment please

rich aurora
#

It's all good, take your time

spiral siren
spice ingot
rich aurora
#

Uh question, is there any behaviors for a moon I should be aware of should it be under the map size multiplier of 1.0?

#

I've heard about way back in the day it causes the game to crash or smth

unique geode
#

I will say I have an idea as to what might have been causing networking problems or at least causing conflicts with something somehow

#

NiceChat

#

It does touch networking and it hasn't been updated in 3 months

spice ingot
#

alright so new issue

empty trail
spice ingot
#

im p sure all tolian's moons are fucked or somn

unique geode
#

XD

empty trail
unique geode
#

Actually I could watch my Discord connection

rich aurora
#

From what I read on notes, Tolian fixed like all of their moons regarding some desync issue pretty recently

#

At least that's what I saw from the changelogs for like all their moons when they littered the main page lmao

unique geode
#

Batby helped him fix it

#

Basically this was causing all the interior desync issues

#

and also made the moon sizes larger than they needed to be

spice ingot
#

like rn

#

?

unique geode
#

The updates earlier

#

Check his changelogs

#

they all say

#

Fixed Desync issues

rich aurora
#

A hotfix to desync issues was pushed 14hrs ago it seems

spice ingot
#

why are they still broken for me then

rich aurora
#

For like, ALL of Tolian's moons

unique geode
#

We played on Crystallum earlier and it worked as intended

rich aurora
#

v0.3.0 is the most recent for Harloth

spice ingot
#

yes i updated them

#

everythings up to date other than scarlet and lll (scarlet cause the mimic issue and lll cause the company issue)

#

by chance was it cause lll wasnt fully updated was the recent updated somn that fixed that

rich aurora
#

🤔

#

Not sure what could be causing the desync issue

spice ingot
#

hopefully it gets fixed soon cause these are really cool looking moons its just a shame they brokey rn

#

018f22fb-0d18-729e-2ef9-430d5ce2e739

#

my profile code if needed

#

i should note aquatis, bozoros, and the vanilla moons were all fine

#

just his moons were broken

wet vortex
#

i'm getting this every time i try to get to the company building

#

is this a known issue

empty trail
muted wadi
#

fix is in the works it sounds like

wet vortex
#

so does lethallevelloader just not let you go to company building at all

muted wadi
#

currently yeah, it's a bug

olive sonnet
#

thats wacky

muted wadi
#

if you really want you can revert to 1.2.1 and that fixed it for me

olive sonnet
#

I was there tho

wet vortex
#

it wasn't a problem in 1.2.1?

olive sonnet
#

must be LLL + certain mods / configs

solemn bison
#

Really? I'm on 1.2.2 right now and go go to the company building just fine

empty trail
#

From what ive seen

strange trail
#

yea I could route to comp building just fine as well with 130 mods, most likely a conflict of some sort

solemn bison
#

Conversely I was having an issue where end of round wasn’t syncing up properly for everyone, sometimes the round just wasn’t ending until someone left (which to my knowledge happens if the client is desynced and isn’t immediately LLL’s fault), sometimes it was continuing to stay desynced even when all alive players left, in one occasion everyone spawned in a line against the wall but I was the only person seeing them as alive, everyone else saw themselves as spectating

#

I didn’t see any errors to attribute this to any mod but it only seemed to happen after adding LLL and LLL-dependent mods (GiantSpecimens, StarlancerMoons and Interior, and ScarletDevilMansion specifically), but in all situations where the lockup happened it was actually on a vanilla moon with a vanilla interior. Didn’t run into any of these issues last night before LLL was installed

solemn bison
raw bane
maiden valley
#

1.2.2 still has the item corruption issue correct?

#

saw a pull request that supposedly fixes it yesterday which is why i ask

thorn pine
#

hello, I have a problem when I go to sell at The company building

naive silo
maiden valley
#

Didn't realize that was a vanilla issue. Never saw it pop up until after I had installed LLL again

maiden valley
#

Pretty sure a pull request was created in direct relation to this issue

#

but has not been reviewed yet

#

honestly not even sure if it works, I wasn't able to compile it

naive silo
# maiden valley To clarify I'm talking about this, I'm pretty sure this is not a vanilla issue

It's a vanilla issue, LLL may exacerbate it a bit maybe? To clarify the vanilla issue is that the items are saved in a pretty shitty way, so if you add/remove/update items they get shuffled and may load incorrectly.

SmartItemSaving mod fixes that and the author of the mod said that she can help incorporate it into LLL (hence the PR) since it's the thing that basically everyone playing modded LC will have going forward.

maiden valley
#

Oh I see. I actually had SmartItemSaving prior but it broke sometime in the v50 betas, I didn't realize it still worked

#

Thanks for the info ^^

quasi hedge
#

Hey, sorry to bother again, just wanna ask, is there any current way to fix it the interior desync or should i wait for an update for LLL?

hot robin
mellow flame
#

how do I do the enemy thing, where I can do the retextured enemy thing

supple marten
#

And if so it might not be soon.

quasi hedge
#

That's what i was asking.
Afaik, this is caused by some incompatibility between the newest version of LLL and some other unknown mod.
The solutions i have been told or have found by investigation are: Downgrading LLL to 1.2.1, or disabling interior mods altogether.
If your people are experiencing black void with an interact to grab, that might be caused by an outdated mod or incompatibility, if youre using LC_API, disable it and search for the v50 in the thunderstore.
This should also fix a problem where if you drop items in the ship they disappear and bug your inventory.
And if you're unable to go to the company install the JustLandAlready Mod or the Auto company building

quasi hedge
humble owl
#

Hello. It looks like LethalLevelLoader preventing me to press enter after writing "company" to the console

#

Problem goes when I uninstall or disable LethalLevelLoader (only it)

mellow flame
#

huh

#

when I load into my moon it just goes to this

#

its just stuck

#

i think my bundle is corrupted

#

building it again

#

nvm issue still happens

urban moss
wet patrol
#

How is Batby doing today.

wet patrol
wet patrol
#

By any chance did you use the paint terrain tool.

wet patrol
# mellow flame building it again

Building it a second time won't solve the underlying issue unfortunately. Something in your project is doing it. Check ur unity logs and also the console when u load ur moon. DM me them.

mellow flame
#

turned out I had a camera

#

connected to a object

dim lily
#

so desyncs are back huh

shadow idol
dim lily
#

harloth

shadow idol
#

Yeah so Tolian's do that

dim lily
#

shit

shadow idol
#

at least from what ive seen

#

everyone was complaining about that yesterday

#

90% sure its a tolian issue not LLL

wet patrol
#

Good job fixing it! Ya always try and write down what u did hehe. Helps!

wet patrol
azure ether
#

Oh damn Tolian's moons have that issue?

I like his moons

acoustic sonnet
#

like there are a few I LOVE

azure ether
#

same I disliked some but I think I grew on them after they got fixed a bit to be playable

acoustic sonnet
azure ether
acoustic sonnet
azure ether
acoustic sonnet
#

I dont need 15

weary apex
azure ether
#

no

weary apex
#

then it's not because of the new moon

dim lily
dim lily
shadow idol
#

Mod must be conflicting

dim lily
#

everything synced well on 2 rosies' moons though

#

but every landing on azure, harloth and orion got desynced

shadow idol
#

Late company ?

dim lily
#

nope

#

secret labs also syncs well

empty trail
dim pelican
#

what exactly is desyncing? the water? or like everything including items and enemies?

#

also company blocked with nothing but these on 1.2.2, I thought it was a conflict with something of mine but nope

azure ether
#

yea just downgrade to fix it

empty trail
#

Any updates on this?

cobalt anvil
acoustic sonnet
#

even with no other mods

#

it breaks

#

UPDATE

#

isk how

#

but a friend of mine has 1.2.2 working without the bug and has a shit ton of mods

#

idk how

empty trail
acoustic sonnet
wet patrol
#

Anyway to get the in Unity running now for LLL in Editor?

zenith flax
#

sorry for delays been a little sidetracked

empty trail
#

np!

empty trail
zenith flax
#

yee

empty trail
#

& I was going to ask if you could test the mod I sent you yesterday to try and debug why that storylog is all wonky

zenith flax
#

but youll want the upcoming awake event for stuff that is relevant for navmesh baking etc.

zenith flax
#

yeee will be catching up with everything

empty trail
#

Woo

patent schooner
#

Does a level tag "Modded" exist - to cover every single modded moon?

empty trail
#

Its a dynamic tag which takes all the custom moons

#

Idk if it is still called Modded, but essentially yeah

pine olive
#

question, what mod conflicts with the current LLL to where you cant route to the company?

patent schooner
#

if I did (for example) "Atlas Abyss:50" and then under it, "Modded:20" - Atlas abyss ends up being 50 still, right?

empty trail
pine olive
#

lovely

wet patrol
patent schooner
#

Ok. That saves quite the headache. Gotta note down the level tag "modded" exists..

empty trail
zenith flax
wet patrol
zenith flax
#

yee its chill

#

i tend to work in bursts

patent schooner
#

I'm assuming the lower it is on that list - the order in which it sets rarity... so that it goes Modded: 20 -> (Sees Atlas Abyss is 50) Atlas Abyss: 50, then ... wait what-

zenith flax
#

runs in this order top to bottom

#

doesnt go lower

patent schooner
#

weather is at the bottom- where- what, I can make it shift via. weather? o_ o ...

#

am I blind .,.

empty trail
empty trail
#

xD

patent schooner
#

nb4 scopophobia makes it to where foggy = x5 rate of spawning

empty trail
#

Thatd be fun xD

patent schooner
#

and the sounds of crying can be heard echoing no matter the distance

#

only getting louder the closer you are

empty trail
#

Spooky

patent schooner
#

Now I'm wondering if fog can be manipuated. Like if he screams, could they make it to where his yell towards the player that pissed him off "cuts" the fog away between them in a cylindrical shape... realisticfog mod anyone?

#

Well time to get accustomed to LLL configuration ., . ..... 🙃

#

Quick question, it shows [image] - with the "Minimum: 0, Maximum: 9999" - but that doesn't mean we put a space, that's just clarifying the number limits while the example shows that they must be touching like "Experimentation:5" - correct? Or do spaces not matter and I can organize them with spaces freely? . ,.

wet patrol
#

I gave up on making my scripts inside a .dll to make the player not jitter on moving objects lmao. Either I'm to dumb or to old to get the template that XU gave me to compile my scripts into a .dll.

You gunna jitter going up. 🤣

empty trail
wet patrol
#

Bro hitting 34 in a month 🤪

patent schooner
#

I can organize with spaces? hoarderbugyippee

#

actually- I guess I should ask, if the moon doesn't have a rarity near it (like in the image with experimentation and assurance), do I have to remove it off the list?... what does LLL do seeing just "Experimentation" in the level list?

#

Tryin' to ensure I don't cause some sort of mountain of bugs by feedin' it half info . ,.

empty trail
#

Or applies 0

patent schooner
#

phew - oh-

empty trail
#

I dont think anyone has tried that tbh xD

patent schooner
#

h..... oh wait- buuuuuuuuuuuuuuuuuut

#

since.... .... looking up batby's image

#

tag is first... planet name is 2nd to last... .... hecc

#

so I could cover the base-moon bases by like...

#

Tags: Vanilla:20, Modded:20

#

Then that moon list, and since some moons don't have a rarity - it just ignores it

#

and uses the tagged .... wait

#

could I just tag "Moon"?....

#

"Moon:20"?

empty trail
#

Theres the Free and Paid tags

patent schooner
#

I'm trying to convert how I usually used it with the previous config (in this example, SDM)

#

is "all" a tag? . ,.

empty trail
#

Got it

empty trail
patent schooner
#

what tag covers every single moon o, o

empty trail
#

Usually interiors create their own 'tags' for their configs

patent schooner
#

hecc

empty trail
patent schooner
#

Vanilla:20, Modded:20 - should suffice everything then o- o'

abstract bobcat
#

just do Free:X and Paid:X

patent schooner
#

Think Free 'n Paid are safer o ,o?

empty trail
zenith flax
#

do i even set free and paid

patent schooner
#

👍

empty trail
zenith flax
#

yeah was gonna say

#

vanilla and custom my my gotos

patent schooner
#

can i has a tag list of sorts ; w; .... vanilla and custom?

#

so Vanilla:20,Custom:20

#

Sets all moons to 20 rarity

#

Time to ensure I jot this hecking stuff down ., .

empty trail
#

You could use that Dynamic Route Price List

#

Not entirely sure how it works but its probably something like 0-99999:20

mellow flame
#

ok so items drop drop ships dont seem to have collision with cubes?

mellow flame
#

they just fall right through my cubes straight to the terrian

empty trail
#

Oh, you probably put them too close to the ground OR your terrain isnt set to room most likely

mellow flame
#

the items fall through this to the terrain

empty trail
#

That scaffolding structure probably isnt set to the room layer also

mellow flame
empty trail
#

Every main obj that things can walk on in your scene needs to be set to room

#

So like, buildings, stairs, terrain, etc

mellow flame
#

ohh I was having some issues with some other things, that must be what the reason is, ty

patent schooner
#

Glad it functions like this. Very glad. .w.

proud ridge
#

[Info : Unity Log] Parsed word: comp
[Info : Unity Log] noun keyword: company ; verb keyword: route ; result null? : False
[Info : Unity Log] result: CompanyMoonroute
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
LethalLevelLoader.TerminalManager.LockedNodeEventTest (TerminalNode& currentNode, TerminalNode& loadNode) (at <bed140a3e66641339c3af806fdbbd3ed>:IL_0006)
LethalLevelLoader.TerminalManager.OnBeforeLoadNewNode (TerminalNode& node) (at <bed140a3e66641339c3af806fdbbd3ed>:IL_004D)
LethalLevelLoader.Patches.TerminalLoadNewNode_Prefix (Terminal __instance, TerminalNode& node) (at <bed140a3e66641339c3af806fdbbd3ed>:IL_001B)
(wrapper dynamic-method) Terminal.DMDTerminal::LoadNewNode(Terminal,TerminalNode)
Terminal.OnSubmit () (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_00FB)
UnityEngine.Events.InvokableCall.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0010)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067)
UnityEngine.EventSystems.EventSystem:Update()

Can't get to company moon

patent schooner
patent schooner
#

:3

empty trail
#

@zenith flax I was going to ask about how you'd feel about adding the ability to make objs be randomized in moons, unless thats already going to be accomplished by the awake event

tall kindle
#

tutorial for turning your project (usually probably LL) into LLL

brisk schooner
empty trail
#

Bah XD

tall kindle
brisk schooner
#

?note 514120543046336516 knows my secret feetfindr accounts

still urchinBOT
#

dynoSuccess Note added for xuxiaolan.

slim wind
#

😳

tall kindle
#

Pwetty pwease

brisk schooner
tall kindle
brisk schooner
#

Think oki

tall kindle
#

Lovely

#

:3

nimble umbra
#

What the fak did i just witness

wet patrol
#

🤔🤣

wet patrol
#

My map is doing Kill enemy Spawn = True No idea why, I didn't change spawns, and the spawn points are fine. Only LLL and Dep obv installed for my profile ( and moon )

pastel inlet
#

hey yall, lets assume that I added a bunch of suits mods that haven't been updated in a while...would that be enough to cause getting stuck at the terminal?

#

I read above that mods not being up to date with V50 is enough to cause others to get stuck at terminal, but these are just suits mods thinkies

pastel inlet
#

also another important piece of info was the somehow I was able to move left/right through the text in the terminal like straight up able to move the blinking cursor through the default menu text

lilac rock
#

it seems that moded planets are still broken despite the lllv50 update

acoustic sonnet
trail harbor
lilac rock
#

Idk, my friend keep having errors when loading some moons, and falling through the ground when entering facility on most moded moon when he manages to load them

trail harbor
acoustic sonnet
lilac rock
acoustic sonnet
trail harbor
#

Might also be an incompatibility with other mods too. I know LethalThings supposedly breaks some stuff right now (I'm only reporting what I heard)

lilac rock
trail harbor
#

I'll write you a quick tutorial

acoustic sonnet
#

used it last night

#

LGU's newest updates have some issues

trail harbor
# lilac rock if that's the case then it's impossible to sort it out since I'd need a player 2...

So first you take the BepInEx folder in your mod profile and paste it in the folder where your Lethal Company is installed (can get it from steam)

Second you launch Lethal Company by double clicking the .exe in the folder where Lethal Company is installe

Third you choose Lan mode, one of the game hosts, the other joins

Fourth Launch as many as you want. (I usually do 4 for testing)

Fifth: Profit