#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff
1 messages · Page 47 of 1
ME
i was modding minecraft and then i went to fucking compare my downloads between modrinth and r2 or whatever
If I would have known it wasn't intended I would have said something
and i scrolled down to my readme to look at the funny cactus guy
and was like
hey wait
a minute
💀
im actually so fucking stupid bro i have no idea how this happened
AND I DIDNT NOTICE
FOR MONTHS
😭
At least it was funny(?)
fair enough tbh
add a 9 just in case
crap
i already fixed the bug in the newest version
i just
havent uploaded it
yet
whoopsies
how
idk urs is just like flarched
regardless i think mine doesnt even neeed it
its alr guaranteed
but it exists as a failsafe
that message is so bad out of context
fuck off mrov 😭
🥲
i have an offer for you 
it's that offer
but - forgive me for being a greedy fucking pig - i would love to get some sort of ETA 🥺
umm uhhh uhh emrmmm i have to finish lore for this and then i think im good
fair enough 😅
but
that means i have to write
and voice act
and shit
and im bad at that
im so so bad at that
fair
new goober new me
Are generic moons lot glitchy? I havent' tried them in awhile and just want a headsup before I install them
aghh I need to know if that entrance thing has been fixed but idk
naurt!
not yett....
its fixed in the latest unreleased update he said,
BLASPHEMY!
dang lol 😭
Generic tarnishing my good name like this
is the number after your name...

i wont finish that sentence
up to interpretation
There will be repercussions for this action
And you will rue the day you ever brought this FILTH upon me
i am so sorry vro
the literal instant i noticed i fixed it
nikki and wesley can vouch
this bribson... to hold... meeh?
LMAO
Might be a good time to bring up that you wrote TPZ kills instead of TZP kills for the note about my poster
Me working on an update for a year and a half only to realize I misspelt something very important 💀
the creature
solitude
it speaks
Hello!
Any news regarding the entrance not generating correctly some times?
Some th ing I learned is that the vertigo cacti haven’t worked for a long time
Nobody told me brah
Shows how little people go to vertigo
Why didn't you just upload it when you fixed the Readme?
lol
the other unfinished 3 interiors:
Fair
I love all you've done with storehouse...
we NEED to work vc
Vertigos cacti worked fine for me. What was the issue with them?
The most I can think of is them not doing 10 damage but I'm probably thinking of the mines on Gratar from wesley
Because those two, clearly, are very similar. They're spiky and... deal damage...
Do you have lethal toolbox installed
Cus if so that’s why
It’s an old dependency I removed
But apparently the cacti still used them
So I’m switching them to jll so that they actually work on a fresh install
i need to work with yall too
i suffer making my stuff alone
I was literally gonna collab with him on the most recent one but it never came to be
so i started working on my own
which he later learned was one of his ideas so he decided not to do it
We all need to cook
I go there brah I just don't fucking ram into the cacti 😭
we do we do...
Me and rodrigo in vc for 12 hours daily 
Vertigo was abandoned
And it stays abandoned
nerds 
I am so so sorry
I feel bad for rodrigo 
nah, Rodrigo aint locked in there with Xu. Xu is locked in there with Rodrigo.
rodrigo's locked in there with me hearing me singing for 12 hours straight
I feel SO bad for rodrigo 

the bird bides his time
no one axed u fr
axed didn't
but asked, sure no one too
thanks
desurt
🌵
didnt feel like doing any unity today have a song
or well
an experimentation i guess
sounds good!
thank you for this splendid tune
Sorry if you have already been asked this before but do you ever plan to split up the moons(I really like the moons but I prefer to pick and choose)
i thinky he said no
he said it in the faq
dammit
fair enough
find the oue
oye
i love how oye is always scrunched, scruffy and has s short funny tail
her name is dou dou!!
i know i am dou dou
but also oye
this oye is fluffy i think i like this oye
too ez
it's behind the tree actually hope this helps
its the pet manul mod
I cant scan it... idk what it is...
Can't interact with it either...
"huh, this moon seems to only have vanilla interiors, that's nice honestly" and then i fell through the floor
me when i eat a stick (its hard to make my face look normal with it in my mouth)
hello chat heres an old song i found and never finished
splendid...
splendid...
hey
Its me generic
your voices
We think you should totally work on the moons
and on the interiors
(assuming you are happy doing it)
trust us we woild never lie we are the voices
the voices the voices
oh yeah im pushing an update to the interiors soon
that fixes the no main entrance spawning
and adds two new posters
essentially this is me giving up on waiting until the next interior is done
because i hate working
fumking woohooo
the voices always win.
shur up beanie i was doing that already
”no you werent” say the voices
i was working on my minecraft mods and then everything got corrupt and broke and i got pissed off so much so im working on lc again
“we convinced you” they say
oh…
:(
i appear to have severely fucked something up with the posters
alr chat nvm im working on a different interior now
pray it works out for me and i dont ditch it after 7 rooms
like the last one
yay!
i always assumed the 0.04% chance was the nothing spawning
not like no entrance but usually theres boxes or something in the room and i figured i was just getting lucky despite having over 100-300 hours with storehouse
Seeing the default Windows Notepad is so weird, I've always done everything with Notepad++
Hoping the generation changes to Storehouse make it a bit more fun to play in c;
Come to gloom 💀
It was
Every time it didn’t generate for me I’d remove .1%
somehow nobody noticed
not even me
but the hallway
attached to the apparatus room
had the wrong texture for the ceiling
it had wood
budget cuts 💔
you cant walk on the ceiling…
so… i highly doubt it was sound
also he said texture

No way... that's unfalse... i did it...
Am i that dumb hang on
Yes i am actual dementiandy
yipee yoohoo
I'll make some more posters sooner, I gotta get to work
my boy..
I SAW THAT LAST NIGHT
I had to do a double take and then proceded to spend the rest of the moon day trying to see if there was a room above it
It’s probably been like that since launch bruh I’m gonna lose it
Gamers never look up 💔
I saw it but I thought it was on purpose
may I inquire about this… creation..
It would be quite interesting to hear what it may be
So true..
opened up studio why the fuck is he here
you will never be rid of the gok
is that a One Piece reference? .o.
Anyways chat there’s this abandoned building by my house on my walkroute that I might turn into a moon
Idk
"bro thats it im turning your house into a lethal company moon as punishment"
"PLEASE!! NOOOO!!!"
that is clearly not a house and clearly not occupied
no he should do it to random people
get mooned on idiot!
you should
graffiti possibilities are endless
they sound so funny
i want one
If not friend why friend shaped
EXACTLY
same thing for arctic foxes
they are cogs
cat dogs
eh this guy is close enough
potato
yeah
Chat I think I’m gonna fucking lose it
Every time I try an interior I feel like I just
Can’t
Cus i get to decorating
And it feels like I’m just remaking storehouse again
And I don’t want my interiors to feel like this shit
USE NEW PROP SETS
GRAAAAH
monty im gonna strangle you
The strangler
yet another butler variant
I like that cage
who told you about that...
thats classified information...
me when I send you 25 sketchfab links to modular prop sets and you end up scrapping putting the interior on hold
about all jacob butler variants?
hey lets say theoretically
i recieved those too
perhaps
maybe
those don't exist idk what youre talking about

of course goat
@fast pulsar destroy him
thank you you are so splendid
Ok tbf I just straight up didn’t like that one
YOU SAID IN VC YOU LIKED THEM
i counted they're like 15
its ok tho im just being pissy
No not the props
The interior itself
Also there was still the second half of it which would’ve just been storehouse 2
tony moon moment
you said the only problem was that you didn't know how to decorate it . . . . . . ..
no!
hey generic
guess what
you have good ideas
but you need to develop your themes
both of my interiors could be just called “storehouse 2”
the both have storage areas
but
they arebt
they have different overall themes and shapes
they are nawt the same
you need to find a unique theme
one that doesnt conflict
with storehouse
go wild
dont make the interior “normal”
my fucking giant hangar is by no means conventional
Someones alr doin that
that's you. you're doing that
erm
but
i wanna do the otherr stuff more
Watch autumnis died rip and millions of other Lethal Company videos captured using Medal.
i dont know if i ever sent this
So
I kinda failed my goal with generic interiors with this new one
I wanted them to be like
Interiors that can work on every moon
So you have more variety
But this new one wouldn’t make sense at least logistically on a good chunk of moons
the interior.....................................isn't generic?
when are we gonna get Specific Interiors and Specific Moons
maybe even Specific Scraps
do a beanie and make themed versions for some tags
no
its not like that
its like
logistically
like it would never match the outside
like evrer
are the entrance doors different?
no
even then manor has different entrance doors
hmmm
i guess ill see when its shown off
if anything that actually makes me more excited to see it
if you so much as think about scrapping it I scrap you
who cares if they dont like it, its a neat concept
everyone has personal preference anyways
Nope
I got two tiles in
In one day
Im feeling great about it Lowkey
Im worried about scrap density and a potential issue with just dying in certain moons but we’ll get there when we get there

I know saying I got two tiles done yesterday sounds stupid but they’re the most important tiles and basically half the interior is done
I can honestly see it being roughly done like how storehouse v1 was in a week
But that kinda involves me working consistently every day
Which
I don’t do that
Also I’m getting a shitload of cavities filled within a few hours so a good chunk of today is lost too
But I can ball
I’m the guy
damn, he's that dude
needs more tiles!!!!
every tile should have one pixel difference and thats it
veyr unique
Beanie 
Beanie 
hardcoded extra scrap 🔥
ough
I’ve been thinking about maybe changing storehouses default weights
To show up on less moons
But have higher weights
Instead of being a bunch of mid weights
Whenever I run with another interior pack I feel like i never see it
the snibbler
also generic please tell me you have slept
since yesterday night
or else im gonna publicly execute you
yes or no.
So you havent slept
stinky
test whatr
my interior
mayhaps
and we can test your moons st the same time maybe
idk
as in play with the current version
not the unfinished version
you get NONE!
unless he says so
but i will say its a neato concept
never done before
I did send a screenshot a bit back but it was just of a storage room so nothing crazy was revealed
you did tell me about this and yeah I think less high weights is better than more mid weights
fumking obeast
why is he so wide
he isnt that fat how did
what did they do to him
oye time
Is the pathfinding on generics just janked up in the interiors? I was on icebound and every enemy was stuttering.
uh, no
zero idea why that would occur but its not generics fault
I’m gonna.
Fight tooth and nail
To make this interior work
But at the current moment I’m having
Really bad issues with it
you must use your powers and push through
Are you 100%?
Idk, I keep seeming to get janked up pathfinding on icebound and collateral moon
I go to experimentation or adamance and it's fine
Idk i dont know why that would occur
ive never had it happen to me
nor seen it reported here
Any chance can someone check to see? It seems to only happens to naturally spawning enemies, not enemies spawned by imperium. And so far it happens on icebound and collaterel
going through my configs apparently i had a no fun mode at some point
i have no idea what this did
was this in generic interiors
actually no i think i remember
someone complained about the hidden gokus so i think this hid them
idk tho
it never got implemented
i dont think
its only here on my end cus i launched a version which had it at some point
dont this config removes the posters ?
Elevator
Elevator
removed the :3c if I recall
Elevator
would fit perfectly for zeranos.........
Is this some kind of LC office?
No
Completely original interior
I think
conceptually, visually, and layout wise
Probably
I
Hope
Once I release the update with the new interior I’ll put a list down of all the scrapped or on hold interiors with all the concepts I had because I’m not sure if I’m gonna keep making more after this one
I mean I probably will but I get so inconsistent and burnouty and it would be nice for other people to know and maybe someone out there can pick up something i don’t do
littles dids he know, i have a carbon copy of his interior but with slightly different textures ready to upload at a moments notice

AIUHH OWW OWIE IT STINGS
looks like an apartment complex
I can’t even lie that was the original concept
It’s not an apartment complex anymore but I did originally have something else set up for one
probably for the best
i dont know how an apartment complex could be random enough for lc
holy fire
this one of those apartments that show up in horror games?
generic interiors
more like
generic elevators
mhmm
yep
this interior is pretty generic

nah i think its one of those apartments that appear in apartments
gee I sure do love mods that add pieces of content they don't disclose in any capacity because "lol it's a surprise".
really makes balancing and fine-tuning my modpack so easy when I have no clue what mod is responsible for a piece of content that perhaps I didn't actually want included 🙂
fr tho, yeah the backrooms interior has a neat introduction gimmick, but can we please stop with this annoying practice of mods having hidden content in them that shows up in vanilla play by default but said mod makes exactly zero mention of it? It is just needlessly frustrating to have to rummage through what I've recently installed and play a guessing game of what added what if I want to tailor or outright cut something.
It's basically just a mod author wordlessly saying "I as the author know better than you the installer what in-game experience you want to have, so I shall revoke your ability to be aware of said experience until you've already had it!" and it's never been charming or enjoyable to me. Let me know what I'm installing when installing it, please 🙂
womp womp

Aint readin allat
sorry cus yes wrong
blehhh
if it wasnt hidden it would lose all of its charm
also
configs exist
the generic interiors config does not show that the backrooms interior exists at all, wth are you talking about? lol
i think its not to hard to scroll through configs and see the interior with like a weight of 5 named “liminal facility” is probably not something you put in there by yourself
confidently incorrect
I have the liminal pools interior, my first guess was it was an update to that mod
yes that is one solution I came across after being made aware liminal facility existed
my point is, I had no reason to check the LLL config after installing generic interiors
so of course I wouldn't know before it occurred at random
but this practice essentially forces mod installers to jsut randomly check LLL now IN CASE some mod added a secret interior?
that's dumb, objectively
its that simple
generic interiors didn't suggest that the installer manually configure spawnrates of anything
you should really just always check LLL if you enjoy configuring stuff cus sometimes the stuff the creator sets up isnt to your liking
so forgive me for assuming it wouldn't need spawnrate configuration :/
even if it is hidden or not, a lot of mods have content not listed
so i always just go check after installing a mod lol
thats true.
I am aware, that is why I am critiquing the practice as a whole, not just generic interiors
yeah but at the same time, its a mod for like a 10$ game
i think generic did his very well cus he kept it rare and its a genuine shock when it happens
In a good way
what is this weird stigma where installers aren't entitled to knowing wth they are in installing when installing it? when did this even begin? It's HORRIBLY unfriendly to modpack builders
womp womp i have to check my configs for content that the creators added as a neato suprise
i always enjoyed seeing surprises
it's only done in a good way if you don't care about tone consistency in a modpack you are making silly
I enjoy surprises too but, saying the mod has surprise content and hiding it behind [spoiler] on the mod page is a far better approach
let people acquiring the mod with a direct download click be the ones to decide if they want to be surprised or not
revoking that choice is cringe and obnoxious
Sharktemplar is right ngl. I don’t need EVERYTHING that the mod does documented on its page but please disclose that hidden content exists somewhere. It’s a huge pain when having to troubleshoot the appearance unwanted content or bugs in a modpack because mods decided to hide some of what they actually do, regardless of the intention
ehhh ill admit it is nice to know if there is secret content, but im not at a point where i write paragraphs in some mod thread
you realize all you're doing though is saying "oh but you can just jump through THIS hoop or THAT hoop or get familiar with having to bend over backwards THAT way in order to catch it!"
my guy... I get you like liminal facility, not knocking that, it's a neat interior, but I'm saying there shouldn't be ANY hoops an installer is FORCED to jump through!
like wesleys interiors im curious to know
Most mods with “secret content” at least tell you that there are secrets
Starlancer I think is a decent compromise with its hidden moon
Well its not even just secret content right?
if I recall correctly, the mod page DOES disclose a secret moon, but not the keyword to route to it
Just content not mentioned on the page
I forget which mod but i think harvest moons adds static spawns and mob variants and i thought it was killer when i found out
But i dont remember it being on the page
yeah it wasn't when I first installed it, I remember that as another example of this practice
I was SO confused when "Matriarch Hawk? or "Blind Alpha" showed up in my Lethal Quantities enemy roster after installing harvest moons
it had me worried and panicked whatever they were were now spawning on all moons I didn't manually retune from scratch and I pulled my hair out digging about to figure out where those mobs came from
yea? well you're
generic interior(s)
is setting a number to 0 a hoop?
like… if you find it and dont like it
1; its very rare so you wont see it again for a while
2; just go and remove it from the config
the problem is not setting a number to 0, the problem is becoming aware there is even a specific number you didn't know about that needs to be set to zero. That is the hoop in question
not if you don't know it exists 🙂
ONCE you do, yes, I agree, very easy fix
hence why I would like to know it exists upfront is all
the only issue with adding a spoiler to the page is that 99% of people click on them anyways
then that is their choice
so it would ruin it for alot of people
and they should be allowed to have and make that choice
revoking that choice is not a benefit to the point having that choice removed from them
not to sound silly or political about it but, that is blatantly, categorically authoritarian behavior, to REVOKE someone's choice with a "I'm helping you!!!" excuse lol
Ive seen secret info moved to a GitHub page to prevent people from spoiling themselves for example. They just made sure to mention that fact on the thunderstore page
that's a fine compromise too, just put the particularly cool secrets behind a few extra clicks
so people are SURE they want it spoiled, as long as they know it exists to BE spoiled
There are so many [name’s] moons/interiors that are straight up just one moon/interior that this tells you nothing
Thunderstore also says “Currently adds 1 vanilla friendly interior, the Storehouse” which is a lie
Ok they kinda overboard with that one
I mean what about that statement is wrong? lol
categorically that is what it is
not saying it has a political motivation to it or anything
just saying why it's fundamentally, conceptually a bad argument
that it's okay to revoke someone's ability to know about something for sake of helping them experience it
They’re not revoking things from you. They are simply not disclosing information. It’s a bad practice, nothing that grand
not sorry cuz not wrong
well, they are not disclosing information I would argue they are obligated to disclose, that's why I consider it a bit more than simply a "hehe oh you, plz don't tho" kinda thing
Its their mod, why are they obligated if its not causing direct harm or breaking rules.
well, you kinda have to be rather specific in the "causing direct harm" thing. Is it HARMFUL that they sneak in content that disrupts people's modpacks or balancing/fine-tuning efforts?
no, frustration or inconvenience is not harm
but it sure is insufferably obnoxious and has no good justification to be
so while I wouldn't go as far as to say it's a HARMFUL practice, it's worth complaining about to me
even just given how many times I've had to put up with it
beanie get a new cat image
I think you would have gotten more good faith replies if you had approached this with more patience, imo
👆
I can understand it being frustrating but a simple request to the mod creator would have done the trick
I remember complaining about this many months ago with rosiepie mods, quite disappointed the practice has only continued if not gotten worse in all that time
I don't really complain in hopes of getting agreements or anything, that's vain
I complain about a problem in hopes it stops being a problem is all
well okay I worded that wrong
obviously I want people to agree it's a problem so it can stop being so prevelant
but I don't complain in hopes people enjoy hearing it is what I mean, lol
thank you, that's a better one
Look I agree that major undisclosed content is a headache for modpack makers but @prime aspen is right
overreaction does you a disservice
you're free to see it that way if you'd like, not even sure how you could perceive anything I've said as an overreaction though but okay
if you mean labeling it authoritarian behavior, again, I was speaking categorically, not under some super divisive political context or anything. Deliberately withholding power of choice from someone over something that effects them directly with the excuse of "I am helping you tho so it's fine because I know better for you than you do!" is simply what authoritarian behavior is
but at this point we're babbling about choice of words and not the topic I was complaining about anyway, so not much reason to continue now lol
what is happening lmao
i dont know bro 💔
I got salty this mod had a hidden interior it didn't mention, disrupted my modpack construction
a couple people like beanie got salty at me for being salty about it in the first place
you're up to speed ❤️
lmao I did the same
you can just check lethallevelloaderand disable it if you don't like it idk
IF I am aware it exists first, which I don't until it pops up randomly in-game, yes
old rubber rooms my beloved
so it's just needless tedium for me is all
if you're constructing a modpack you prolly should look into the configs after launching a lobby once
that's just modpacking 101
but the point is also to surprise you so I think it's fine that it's secret

yah
oh trust me I rummage through MANY configs, but the problem is, I only rummage through them if I'm prompted to, and I'm prompted to check certain configs based on what I am aware I am installing, so if I'm installing something that has hidden content I don't even know to check for, it almost always slips by until it's already appearing in places that disrupt the structure of my modpack
I would understand if it had a standalone config but it's just the LLL config
but I get you, not like I can blame you I just wouldn't be that miffed about it personally
well, I actually set custom interiors via Lethal Quantities
oops didn't mean to send that LMAO
wow
Lmaooo
just gonna wish me a happy pi day huh?
it's pi day everyone!!!
Monty moment
pi'o-monty
Yeah ok I’m going to bed again
Lmao
putting more unmarked secret content in mod bundles sounds groovy
I just wanted a silly interior like Wesley’s pre update rubber rooms that would be a fun gag that people would get surprised by, it wasn’t meant to be anything deep and it wasn’t meant to be anything serious. I thought it would be enough for it to be just in LLL configs because then if you didn’t like it you can just remove the one tiny weight that puts it in there in the first place. It shouldn’t be a fucking crime for someone to put a secret in their mod. And it doesn’t need to spiral out this fucking hard. It’s not that deep that it’s not mentioned on the mod page. If you think this fucking tiny weight interior that shows up once in a blue moon is that much of a problem, disable It in lll. I can get being frustrated but going into a tangent about how it’s fucking authoritarian is actually insane.
like I said, the problem isn't that it is unfixable by adjusting the weight of it in LLL, the problem is that it isn't even disclosed that it exists, thus I have no awareness that anything needs to be fixed until it's already causing undesired balancing behavior in a modpack
surprises are fine and fun, until they start creating totally unavoidable frustration for certain users of certain mods
Ok yes and I said that is understandable but to blow it up to this proportion is absurd
why do you think it has blown out of proportion exactly?
Then just disable it?
just because the conversation went longer than 3 messages or something? I don't quite understand why you consider this some sort of aggressive blowout :/
^
also, again, I never said it couldn't be disabled, I just said the issue is that it hides itself so you don't even realize there is a thing to BE disabled until it's already snuck into a play session
me when i have to experience an interior once before disabling it
You came in here aggressive and being a dick and if you can’t handle the concept of a basic conversation you can get out
you clearly haven't spent dozens of hours building modpacks lol
i have asshole
you're being unbelievably fragile right now lol
Yeah and I don’t care
why is it so hard to understand people installing mods want to know wtf they are installing?
you act like that mere CONCEPT is a personal attack to you
if that were true why would you even upload it? lol
the difference between you and me is that youre a self centered dick who thinks hes smarter than everyone else and im not 
My friends might like to play with it I don’t know brah
beanie you are adding nothing to the convo my guy
neither have you for the last two hours vro ❤️
well when you upload something, it comes with an automatic implication that you want others to use it
and if that's the case, you should offer the most basic level of respect to those who would install it by simply MENTIONING it has hidden content
It’s not like I’m against people using it but I’m not gonna go crazy when John moduser gets upset over my mod
otherwise all you're really doing is creating potential frustration for certain users who care about a cohesive tone in a modpack, then crying that it's unacceptable they complain about it
I didn’t say it was unacceptable
you're acting very much like the complaint itself is unacceptable to make lol
I said it was rediculious that you came in here swinging and being an asshole comparing it to authoritarianism
You have done nothing but insult people and be a dick this whole time
And like I said before
the creature
If you can’t be a normal person
I have not insulted anyone actually
You can get out
you on the other hand have been foul-mouthed about it
kind of like a petulent child told they did something they shouldn't have and exploded into anger
ERRRRRRR loud incorrect buzzer
beanie I would not throw any stones from your glass castle if I were you lol
keep it calm you two, this communication can be held without hostility
agreed
not aiming to be hostile
but this is all quite stupid and foolish
but will not apologize for my perfectly valid and reasonable critique about hidden content causing frustration for modpack builders
generic owes you nothing, end of story
its his mod, he made it, he gets to do what he wants with it
simple as that
and I'm the installer, I installed it, I get to say what I want about it
simple as that
it goes both ways my friend 🙂
Yeah and you can be a reasonable person about it
uploading it automatically opens it up to criticism
my criticism is PERFECTLY reasonable my guy, if you disagree I'd love to hear how and why
You have to be purposefully ignoring what I’m saying at this point
criticism isnt being agressive and shaming the creator for doing it, and then comparing it to being authoritarian
I disagree entirely I've been aggressive, nor have I SHAMED the creator, unless you mean simply criticizing his choice to hide content as being an act of shaming itself
which is nonsense
plah, i suppose you will never learn
Anyways heres an image of teddy hes training for the olympics
That’s is just wrong but I’m not even gonna try to argue with you anymore
Uninstall my shit if it’s that crazy to you. It’s not that deep.
for info: im uping the slowmode because im trying to keep up with what is going on while also typing out messages to correct certain things that are said in here
criticizing an author for hiding content that ultimately resulted in problems building a modpack is not me shaming the creator or being aggressive. All I said was it's insufferably annoying that mods hide content, because should I wait to tailor, tweak, or remove said content, I am now forced to play a silly guessing game of which mod it came from in order to accomplish said tweak/tailor/removal, and the only reason is because the mod author thinks they know better than I how my in-game experience should go
Blud, whatever it is, it’s been overboard
All sorts of mods add hidden content. It's not this deep.
yes, I am aware, that is why I was criticizing the entire practice itself as well as this instance
I am not against secrets in mods, I am only against them being SO secret that people trying to do the technical side of things like a modpack build are quite literally thrown for a needless loop due to the severe and deliberate lack of explaination over what content a mod actually is adding when you install it
Im seeing a discussion unfolding into a conflict here, the situation that i have observed so far is that one person came in here with some pointers about this mod while the people who play the mod and the creator of the mod discuss about the points that are brought up.
the conflict unfolds at the opinion of it being just criticism and opinions or being overly rude.
is this so far correct?
yes or no, do not argue with me, if no, please state why in 1 sentence
to my current knowledge that is accurate how it unfolded, and if someone thinks I was being overly rude in my critique, I would like to apologize, that was not my intent
I am just tired of content in mods being snuck in behind my back and creating additional troubleshooting work for me when the only reason it's happening is due to the mod author thinking their surprise is more important than my modpack. I understand how it happens, I realize it has happened in numerous other mods and not just this one, I was simply saying I find it incredibly obnoxious on my end and very much want it to stop, so I elected to complain about this particular instance of it happening in this mod
Mod devs offer the content for free and want people to experience their Easter eggs or hidden content that they ask nothing in return for. And the interior is still very much listed in LLL so you can simply disable it there. I think you're overreacting about how bad of a process this is. But I don't have the energy to argue about it.
like I've said nikki, I NEVER SAID the content was impossible to troubleshoot, pinpoint, and ultimately cut out, I was complaining that due to how it was snuck in, I had to rummage about in configs searching for something I didn't even know existed in order to do so. It creates needless hoops. As for mod authors creating content for free, yes, I am aware he can make it however he wants, but that doesn't mean how he makes it or implements it is exempt from criticism.
Yes, they came into my thread being passive aggressive and comparing me hiding an interior and not writing it down as being similar to authoritarianism.
can you sent me the message link(s) to when this was stated?
@hardy portal
.
this is the first mention of it
I believe he is referring to that post, where I was being snarky because I'd just gotten done finding out what mod added liminal faciltiy interior behind my back
I have and I can safely say this is a ridiculous stance to take and an incredibly immature possision to take over a secret interior
I called it authoritarian behavior and apparently that was a trigger-word for some people lol
behind your back it’s not that deep bruh liminal facility did not kill your grandma 😭 😭 😭
That's all I'll say
thanks
is making a secret facility like backstabbing a trusted friend now?
you are trying to act like I am exploding over something when I'm not, relax. I said this practice is annoying because it is, you are taking it as a personal attack
pretty sure if you searched "liminal facility" in the discord, you'd have find out easily
that is in fact how I eventually sussed out what mod it was from, but again, my point is not that it is impossible to troubleshoot and remove hidden content, my point is that it's needless trouble to begin with
so, you just add a bulk of random interiors without looking in LLL ?
it would have been far easier if the mod simply had a config option labeled "disable hidden secret liminal facility interior?"
it does, in LLL config file
You cannot make anything interesting or secret or add any easter eggs in any game ever even if you make them disable-able, got it
that alone would instantly resolve this, because it drops the game of "teehee I wonder what this mod installed" and just lets me continue with a modpack as normal
lmao
Alright, there is something to be said for and against both sides here and i will do my best to convey this right now but it will take a bit to type out, so im uping the slowmode some more so that i dont have to intervene too much while typing this
Like In lethal level loader
The tool I’m using to make the interiors has the ability to disable the interiors.
^
IF I had even been made aware the interior existed and needed to be found in LLL. Again, you are missing my point. I never said it was impossible to spot and axe hidden content one doesn't want, I said hiding it to such a degree it can only be find by happening to spot a random brand new entry in a config not even tied to your specific mod adds needless work for no good reason other than "but surprise, lol!"
initially, I thought your mod only added 1 interior, because your mod says it adds only 1 interior, thus I was only looking for the 1 interior to configure in LLL and LQ
as a result, your secret hidden interior slipped past because I was unaware it even existed and so it produced a new issue I had to troubleshoot that turns out wasn't an issue, but a sneaky author
It’s not like I actively scrubbed any mention of it and made it impossible to find all I did was just not write about it in my description. If I wanted I could make it not even show up in LLL at all. But I left it in there so people could have the option.
yes, my modpack is big enough it has LOTS of interior entries, I genuinely do not comb through every single one whenever I add a new mod, I only look for what I believe I have installed
you make that suggestion like you'd actually consider doing that... adding hidden content that CANNOT be disabled in any way, which sort of sounds silly when compared with you getting so up in arms that I compared this mindset to an authoritarian one :/
I was saying I had the option and I didn’t man it’s not that deep
please do not assume and call out an emotion of feeling someone else might be having in this conversation going forward, as this may escelate the conflict further.
ask before stating
let mod installers have the final say on what surprises are and aren't in their modlists, that's it. That's the foundation of this, nothing more, nothing less. If you have the easy means to grant that freedom to mod installers, please do it was always my entire argument from the start. I am not saying it's any deeper than that, I just don't understand why you think this one point alone is inappropriate to bring up
please dont disregard someone elses though process in an active discussion by stating "its not that deep", this may also escelate the conflict further
you have the right to make and release your mod in any way you see fit, and I respect this so long as you respect that I have the right to critique the way you made AND released your mod after you have. I mean no disrespect in the way I critique you.
Either way nothings gonna get solved by continuously arguing. I’m not changing it. I would have if you had just asked normally but you didn’t.
@rigid isle not helping
You can disable it if you don’t like it. There’s always that option. If you don’t want to use my mods, so be it.
Keep in mind that this is an objective observation and does not consider the actual thing being discussed, just the way it was said.
Starting with you @rigid isle
I to see that you are very passionate about your modpack and are at least a bit frustrated about what this specific modpack has caused you to go through.
It is fine to air this usually, but the way you done this can not be classified as criticism as you just voiced your opinion, and yes, i do agree it was also a bit passive aggressive which helps no one in this situation as it forces the other side into the defensive which closes the possibility for you to be heard the way you want to be heard.
@upbeat egret as you have stated before, this mod is indeed yours and you may do whatever you like with it.
When someone comes in here and states something with a bit of an offensive tone, it is a bit too easy to then jump right into the defensive as thats usually how that goes because you feel the need to defend your creation, and i understand that.
But going into the defensive at any point for any reason is always a choice, and whenever you do decide to take that stands, its always a shame for the whole situation as it closes any opportunity to learn anything new from a perspective that challenges your own.
As the creator of anything, it is in your best interest to consider what anyone says about your work at least for a little bit before declining it.
In this specific situation, it would have been great for you if you were able to ask further into what this person meant with open questions, this way, you often find that you can turn around the person with a negative tone to discuss their opinion more lightly and openly, which then benefits you both.
Now as for how this situation could have gone instead, now including the topic and what has been said.
@rigid isle instead of coming in here and stating your opinion about this matter right away, you could have started with asking questions like: "why did you choose to hide x" or "how does this work", and then if the answer was "its a secret" you can request them to reveal it as you are just trying to construct something with it. in most cases, this would have gotten you your desired outcome without having to defend your point agains all the mods followers in here, which is normally a waste of time and may be annoying.
and @upbeat egret, when creating mods like these and adding any feature, it is sometimes best to think about how this might effect anyone in any situation, like the users, other developers and the modpack creators. All of those people are the ones you target to help your mod grow, which makes them your ally.
If someone airs their opinion (even if it may be a bit spicy) it is still of very valuable concern to you because they are clearly frustrated by something that (in their eyes) you have caused, and hearing them out will clear that up smoothly 99% of the time, even tough you might have to endure a little before you can get there.
oh im fully aware and i already had liminal facility written down for the next updates readme and changelog. and like i said before i didnt have a problem with the criticism itself, i had a problem with how it was being conveyed.
i also woke up to this shit brah the argument was already ongoing
thats a good point
I admit I opened my critique being snarky, and apologize for any offense this might've caused. I was trying to be cheeky, not genuinely rude or hostile.
Reason I did not bother to ask why it was hidden is because I already knew exactly why by looking into what mod was adding it and found discussion relating to it being a secret that I was not the only one trying to spot and remove from a modpack.
I have run into instances of hidden content throwing my delicately tuned modpack balance/tone out of wack on multiple occasions, and was already low on patience with this particular issue since it was very much not the first time it had caused me extra effort to remedy.
@gray burrow there is also something to be said about how you responded to @rigid isle initial post.
The way to responded was initially telling them you disregard and devalue their opinion from the start, which is just rude.
im not gonna write a whole message for correction for you as the only thing you had to do different is just, do not say what you said ever again cuz it will never help any situation and only start conflict or allow conflict to increase if it already exist...
ok
I apologize if any of my delivery of my points were received aggressively, but I do not apologize for said points. I still insist I have a right to know what I'm installing BEFORE installing it, and I still hold that it is categorically selfish behavior for a creative to take no consideration for the mod installer or what they may be doing when installing said mod. Again, I have no problem with secrets unless they are so incredibly secretive that they are functionally snuck into my modpack without me having any ability to reasonably know BEFORE they begin showing up and causing undesired in-game results.
Please just mention your mod has hidden content, and hide it behind a github link, or a [spoiler] tag, or SOMETHING.
Respectfully, PLEASE let mod users have the freedom of choice to decide if they want to be surprised by hidden content, and do not withhold this choice from them. That is all.
Any interior is possible to be disabled by using lethal level loader or other config mods, it takes half a second by deleting one sentence in the LLL config.
Generic, again, I am not trying to be rude but it seems you are continuously missing the point when you say this.
I never said the problem was that such content CANNOT be weeded out and disabled once someone knows about it.
I said the problem I was having was that it was needlessly frustrating and obnoxious for me to not even REALIZE my pack has content I didn't want, and now I must go into configs and search for it to disable it when instead it could have been a streamlined process by simply informing me on the mod page in question that an entire custom interior wedging itself into vanilla by its default settings existed at all.
i was saying that towards this
Of course it can be disabled once I know about it. My point is that I want to know about it SOONER than having it surprise me in-game when I am fine-tuning a modpack with your content in it
my point still stand though, even though you might already know exactly what is going on, aks anyway, as if you ask first you allow the other person to think about the topic you are about to bring up which creates an initial common ground and then serves ase a neutral zone for both sides to be in, which is the less likely to turn into any conflict later, and the longer you keep that up by asking more questions, the bigger this common ground gets
this is an impossible request, you can not request a mod developer to think of every way it might be used in any other environment then its own.
Alright, that does seem fair. @upbeat egret why did you elect to add what I would argue is major hidden content in your mod? I disagree it's a small easter egg, it's an entire interior, even if said interior has a default low chance of spawning.
I... couldn't read that in time...
i aint delete that
@upbeat egret please answer his question, even if its a repeat, they are trying to reconcile
can you reply dot it instead then?
i mean, type it out again
like, start over as if this is the first thing they said in here at all
wtf literally 1984
LOL
let me say this is stupid
sure is, specially if you do not help de-escelation
I just wanted a silly interior like Wesley’s pre update rubber rooms that would be a fun gag that people would get surprised by, it wasn’t meant to be anything serious. I thought it would be enough for it to be just in LLL configs because then if you didn’t like it you can just remove the one tiny weight that puts it in there in the first place.
But a mod installer would only KNOW to go into the LLL config looking for said secret interior if they kenw it existed, right?
so that's why I was saying, simply wanting a goofy surprise is actually more a detriment to the mod's enjoyability than a benefit to it (at least in cases like mine where a very delicately tuned and toned modpack is in development)
i thought that if you were already making a modpack and carefully curating it, you would at least see it in the configs first and notice its existence.
I would say that the entire point of Liminal Facility is to surprise the player, it's a fake-out interior and I think it's kind of telling why it's not spoken of in the readme... I understand the concerns but for example when I do modpacks I make sure to load into a lobby and immediately check my configs to tweak the new content I added. You're probably not used to doing this since you use LQ but I assure you if you give LLL's config a chance it's pretty extensive and should prevent these things from happening in the future!
i actually was happily surprised to discover liminal facility when i installed this mod
I did check the configs, but I usually check the configs of the mod in question when tailoring the mod in question, and your configs didnt' exactly disclose the secret interior is the problem, meaning the only way to know about it before it snuck into my mod was to open up LLL configs and just so happen to spot a name I didn't recognize in a list of many other names, which is not a practice I think I should have to normalize in order to check if I installed something I didn't actually want
my LLL config is a bit of a mess, you'll have to forgive me if a new entry popping up in here that I wasn't even aware I needed to look for in any capacity slips by and thus hinders in-game modpack balance/tone
is there a changelog?
this sounds fair, it is entirely possible my methods to make my modpack are lacking and inefficient in some areas
there is a changelog but whenever i update LF i just write "the other one"
Like I said I just kinda go into it every single time regardless of anything, esp since Liminal Facility doesn't come with, let's say an enemy mod, but rather it's bundled into an interior mod which already has another interior in it, so checking the config would have been second nature, logically. It's fine if it wasn't but I think you should recognize you are a bit in the minority here since I don't think many people use LQ for interiors, but I might just be wrong idk! Checking the config immediately should be second nature by now but again I get that it may not be for you which is alright
blehh
idk it's just more comfortable for me, not that your method is wrong
https://thunderstore.io/c/lethal-company/p/Generic_GMD/Generic_Interiors/changelog/
I actually even checked that when trying to be sure if Generic_Interiors was adding the backrooms, and I saw no mention of it in the changelogs
I think a simple yet effective solution to this problem would to be to change the config name of the interior to GenericLiminalFacility or something to prevent confusion; this seems to be your main complaint now that it has been cleared up. It is however, entirely up to generic if he wants to go through with this.
this too sounds very reasonable, as when I did spot Liminal Facility, it had a similar naming convention to liminal pools interior
so I genuinely, even by name, didn't know which mod was adding the surprise interior. I just knew I wanted at the time to keep the storehouse, and not utilize the backrooms interior in the modpack
how did you find out there was even a problem with your modpack in the first place?
these sorts of instances of unnecessary confusion and troubleshooting were all I wanted to complain about, since avoiding them truly is as literally easy as a mod author having a spoilers section on their modpage, or at least a quick sentence that links to a github mentioning hidden content
(this has been stated a lot but its also as easy as double checking configs! i think both of us can learn from this experience: make secret content more identifiable, and double check configs for large mods as they often contain secrets)
I was playtesting it, and all of a sudden, found myself in the backrooms when I extremely should not have been in the backrooms because all my liminal-style mods were already fitted into place, and so I began a procedure I am a bit too familiar with of hunting down what added liminal facility interior so I could either axe it or specify where I wanted it to show up (which requires knowing what it is called and what mod added it usually)
well... that would be a good solution if the config was clear and precise in what was being changed
but when it isn't, it exaserbates the problem for me lmao
(im just talking about LLL here, not his custom config)
oh sorry I meant this entry in the config
thats a debug config i have to make sure its even working
it just puts a giant cat above the garage door 😭
well what if my modpack thinks your cat is cute and I want it? if I knew that's what that content was, I could then make an informed decision to enable or disable instead of being scared of what in the world it might mean 😂
did you ever try to ask around in places with other modpack creators?
you can always just ask what a config does
that too, thats kinda why this entire forum exists
no, I usually just search this discord for keywords to see if anyone has complained before me, and sure enough I found someone complaining, and someone answering where that interior was from, which allowed me to quickly figure out how to disable it
but first I had to know what the interior was even called, and again, I wasn't even sure Liminal Facility was the name of it
I assumed at first it would be Backrooms because it's literally the backrooms
legit thought Liminal Pools updated to a new interior I would want to check later, my modpack is expansive enough that if I don't know what entry to look for, it's an obnoxious guessing game of hunting down what looks new-ish by title alone in order to spot what shouldn't be there
i mean iunno its something autumnis asked me for
thus the crux of my complaint, I just want transparency in what content is being installed so I can know how to manage it more efficiently
i didnt see the need for anyone other than me and autumnis to really know what it does
i do get this, but you do now see how this might not be optimal right?
I would argue you should always tell whoever is installing your mod what an option or feature does, just so they know what they are installing. If you truly insist to not give real descriptions, I would appreciate if you at least added a "don't touch this" to the config description
just some sort of quick something to tell mod users like me it is NOT what I wanna fiddle with for any sort of content configuration
It's an inside joke
its an image of a cat in the main entrance room....
I legitimately suspected at first that this "Look at this stupid" config option was related to the secret interior, and perhaps toggling it would be the quickest and most efficient way to make that interior not show up
It's him.
Something you should learn is that msot if not all modern interiors never use their own custom configs to mess with the mod's spawn weights
funny enough, i made this exact mistake with one of my mods too at one point, almost exactly a year ago, i added an april fools joke into it without explaining it anywhere, in result, people started uninstalling the mod cuz they though it was malware...



