#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff
1 messages · Page 3 of 1
Sounds about right
You ought to link a ko-fi or something
for what purpose
Tips!
Lethal Cacti
@upbeat egret how did you make the cati hurt you
every cactus is encapsulated by a trigger
that does 25 damage
i stole the base one from wateridge and then customized it to my liking
Ah
i dont wanna do a red river for this one however you did give me an idea for a volcano
@upbeat egret am still working on my terrain and added just a lot of gravestones
which i might do depending on how i feel after this one
hows that going?
Taking a break but I got a sector and a quarter done
@upbeat egret I gave you .lem file check it out
bad news
I fixed the door already but not bundled it
you should send it to me frfr
along with this new moon i will be doing some rebalancing i think
icebound will be pushed down to like an easy moon
vertigo will be the middle moon with offense and march
hydro will be the same as a mix of the intermediates and hard
and devastation will also stay the same
im also gonna try to make turrets work
next update will be icebound rework with old icebound being uploaded as a seperate mod probably
then ill probably start a new pack
Honestly I'm personally a fan of all of the moons being individual so people can choose, but I know that can be disheartening if some get more love than others
wouldnt hurt to just set up a config to enable and disable specific moons in a pack
like oh im gonna download the natural moons pack, but disable this specific one in the config
True, that of course also works, just requires some coding know-how
i have no idea
how to do that
perhaps take some inspiration from infernis
totally fair as i dont either LMAO
anyways i had to repaint the terrain lmao
i just know its possible
lookin slick
i might do custom moon commissions
this is something i like
genuinely enjoy
and i need more inspiration anyways
might have to repaint again
the textures are still fucked
oh wow all i did is make the textures bigger and this is WAY better
its virtually unnoticable in game
extension ladder moment
How did you make it bigger
for terrain and materials just change the tiling
@upbeat egret show me plz
Would you say these moons are base game friendly?
That was kinda my whole thought process behind making these maps
I wanted them to fit in base game
They seem like it so far, though I haven't actually tested them lately
Been waiting for Icebound slip physics 
jkjk
I so badly want to figure out how to do that
The base unity way of making a physics surface didn’t actually work
i haven't checked out the moons in a while, do you have pictures of them for me to judge?
dang
That could be because LE disables scripts in their .lem files, I wonder if it would work if the moons were translated over to LethalLevelLoader
vertigo seems fine
Oh that is incredibly lame
Okay so I should ditch the elevator idea I had
Lovely 💔
Agreed. They do it for security reasons, because .lem files aren't scanned by anti-virus, unlike .dll files
Yeah that makes sense
Which makes sense, but is unfortunate
It still sucks though
Sounds like a lot is being pushed onto LLL
hope it can live up to it
I've heard that porting moons over to LethalLevelLoader isn't hard. But I don't know what goes into it
Might be worth looking into at least
The guy running it said they’re gonna do documentation soon after egypt
Which is what I’m waiting for
Me too
I need Spooky's House of Jumpscares in Lethal Company
I’d love to make a custom dungeon to fit with my maps but oh god I’d be so bad at it
I’m good at furnishing rooms but actually modeling it myself would suck
Unless I just steal
But i don’t wanna
@upbeat egret so far from what i know you will have to know what the code dose and put them on the objects yourself
Fair, can always use free assets, there's tons of them online. But I understand the feeling of wanting it to be your work
I do take some assets but they’re never main assets
Closet I get is the shipping container prop I use everywhere
Or the water tower
And the cacti used in vertigo
Those I guess are main assets
Cus those come with a gimmick
I’m so glad I thought of that
i got a lot of assets am not good a modeling
Revisiting this it’s just props
Not like buildings
I did originally steal stairs for hydro but when I remade hydro I also remade the stairs
i say you dont have to learn everything if someone else made it and dont mind you using it than its fine
well now i know what i'm doing when dungeon layout documentation is made
True
But in terms of like
Dungeon interiors
I’d rather build the interior myself
am talking outside
I'm already discussing doing this with someone, time to build a mod team 
interior yeah i would make it myself or at lest pay for some new assets
One sec
#1196710290457382953 does that already
yesssss
That would be so good
Yup
Fr?
MoreInteriors
Shiiiiiit
Literally developing that rn
It's a recent release
Not super polished yet but it's cool what they've got
Has a lot of large open spaces and feels unique compared to the tightness of other layouts
Swag
I feel like there’s not enough variety in the base game and the other dungeon one doesn’t fit imo
assuming you don't mean this as a joke, i'd actually like to help. would probably be better to work on an interior with others first before trying to make an interior alone
Yeah right now there's 4 modded interiors released if I counted correctly, the SCP, Scoopy's Dungeon, this Bunker, and ScarletDevilMansion (which is incompatible with LLL, for now)
And I know of at least two more in development
I'd have to talk with the other guy but I'd love to try to work together on it, and having a team helps with netcode testing
What’s scarletdevilmansion
Shoot a message to @worn sinew and we can create a group chat or something for it
@north rivet
It's a Touhou inspired layout that I admittedly don't know a ton about
It's the only one I haven't tried myself since it's incompatible with LLL, but I absolutely plan to once that's fixed
@pearl stump hell i learned how to add sound to objects and have them get lower in volume the farther you are away
i don't know what to say
I was debating making a moon with an abandoned radio that utilizes something like that
If you can tell me how lmk
I also plan on making custom ambience for each moon
Make it play the Portal radio theme
@upbeat egret i can but i will teach in vc
That would be amazing lmao
if thats fine
I’m not home I’m in class 💔
when you get home then
aperture science interior
Idk maybe like another 3 hours ish
Aperture Science interior could be cool but I'm not interested until there's a Portal Gun mod
thats fine i dont work today anyway
That would be huge
If it’s in Minecraft it can work in lethal company
Well Garry’s mod makes sense
Cus it’s the same engine I thinks
Unity and java are different
Java sucks so much ass
Garrys Mod one seems like it would be easy but from my understanding Portal has a ton of internal code to make it work that made translating the Portal Gun to Gmod way harder than it should be
Weird but I’d believe it
God I really need to play through portal two
I finished the multiplayer but didn’t get far into the main game
i cant scrip so if i ever need to i would probably fine someone to do it
I don’t think I have the space for it
I’ve been meaning To play all the bioshocks too
#1189848033110798346 message
This is what I'm excited for at the moment
What about it?
Fuckin Locked in Sewer lookin ass levels
Yup
Not too much a fan of that medieval dungeon thing it has rn
It’s jarring to enter a whole industrial facility and end up in a dungeon
From my understanding you'll be able to enable or disable any of them, I personally like the dungeon but I have it set to only really show up on modded maps atm
there is the mansion, but that's purposefully odd
Well the maps that the mansion is by default makes sense
Eh do they? Rend/Dine still feel very industrial
It’s not like a huge deal I just find it odd
Rend Tbf doesn’t have much of a map
Like I don't mind it, I love the mansion layout, but they're certainly odd
Dine I do not remember in the slightest
every moon has the mansion technically
Rend from what I remember is basically just a cube with lights outside
And then the small cabin
dine atleast
(Which would REALLY benefit from some loot at least in it so it would actually matter)
With industrial lights outside 

the cabin is technically somewhere to stop in to hide / break LoS from giants and blind dogs
the cabin is just for avoiding forest keepers basically
My functioning legs:
You’re not a champion unless you dead sprint all the way to the ship
The cabin does an ass job of keeping forest keepers off your ass, too, cuz they camp the house just like they used to do with the ship
Unless that was changed
my lightly injured four scrap having not full stamina legs:
The jet pack:
I had a Lootbug steal my leg once
i sure hope it was
Dude
Molester loot bug is such a good mod
That sounds
SO BAD
out of context
The one that can pick you up

Lootbug attacked me for taking some scrap he was guarding, so I nearly died, and then ate a Cup Noodle from ChillaxSCRAPS to heal. Turns out, healing out of the "broken leg" state means you never recover from the Critical Injury limping effect
So uh
Lootbug stole my leg
You have just put the thought of the player character without a leg trying to hobble away from an eyeless dog into my head
I mean
There’s already the ability to be decapitated
It would make the eyeless dogs killing you more brutal
Same with the hawks cus they literally impale you
God imagine if you could survive a dog attack but you lose limbs
teleport my unmoving friend, turn around to see a pile of gibs on the teleporter
Glued back together in hell 💔
Weee love the Company~
Man this game is so good
God I need Lethal Escape to add map specific configuration so that I can make all the enemies able to escape on Secret Labs
nowhere is safe
I wish I knew how to make more mods than just maps
I’ve had this idea for a battery powered laser rifle
Does the same damage as shovel but at a range
And only has like 8 shots before being recharged
Sounds neat but for balance I think it should be ineffective against certain enemies, specifically Eyeless dogs and Bracken
Cuz otherwise a ranged shovel is really strong lol
True
I mean Tbf a laser probably wouldn’t be effective against a lot of things
(My ass was about to say jester and then I remembered)
Alternatively, have it have like 12 shots but only do half a shovel worth of damage, attract enemies from being somewhat loud, and function as a brief stun against what you hit
Spider in 12 
Spider takes 6 hits?
Fair enough
I’ve managed to kill every killable creature except the nutcracker
For some reason I can’t wrap my head around the cracker of nuts
I love the fact that if they aren't aggressive spiders will just stare at you like "Hey, this is awkward"
@upbeat egret i can walk on the water why
it's me, John Cracker. do you need tips
Can I kill you
@upbeat egretlike the water is solid
On your map or mine?
no
Does using a modded rocket launcher count
mine
no
If it counts, I killed everything, if not, I haven't killed Cracker or Bracken
Unless you count that really rare scenario
Where you get a worm to kill a forest giant
Nvm i forgot bracken
I'm pretty sure Bracken is impossible solo
Is it possible to kill an eyeless dog in base game?
I’ve killed one but I think it was cus of a mod
yes
I would assume so
So when you load in game you can walk on it?
yes
Are you sure it’s not too close to the ground?
I think you can shotgun the bracken
Or do you have a cube inside of it
Yeah
Never got my hands on a shotgun though
Can’t kill the cracker
heya nikki
Heya Noosh
yeah shotguns can't hit objects either
its because it checks what type of gameobject it is before triggering IHittable.Hit
@north rivet was asking about assisting the Spooky's project

God I feel that
it kicked you as it was done looking
I've gotten one down to 1 hit left before and then Coilhead got me
I was pissed lmao
imagine not immediately rushing them the moment they look away
Bullets are faster than sound 
sometimes audio just seems to stop when you die, i've noticed it with jester alot
Man I really need to compile all my LC clips together
Not even when you die
Sometimes it just gives out
im just skimming by, but spider is 5 hits while thumper is 4
Yeah, I thought it was a mods issue but nah, that just happens
Swag
I thought spider was 6 
Bad aim
trust me, ive gone mano a mano on many occassion
Happens to the best of us
its 5
Hmm I guess I'm dumb
also wiki teehee
Now I feel bad after bragging about my spider knowledge
Gonna go cuddle my tarantula
I feel that
And definitely not get bit
Tf do you do if you do get bit
die
Depends on the spider
I think black widows are common in my state
Smaller tarantulas from the Americas typically have the venom equivalent of a bee sting, so you go "Ow" and then move on with your life
can we get the initial message of this post pinned rq
Unfortunately for me I never really get to feel the default bee sting bc I’m allergic
1 I don’t think I can pin
2 it’s horribly outdated
I’ll make a new one when I get home
fair
On the other side of the world, though, tarantulas have much stronger venom and could cause days or weeks of nausea and pain. Possibly a hospital visit, though they aren't lethal unless you have other conditions or an allergy
L
Lllll
Llllethal???????
Like
Lethal company?????!!?!!??!
I think I’ve officially lost it
Anyways who wants to see a clip of me getting jumped by goku
Honestly though Bunker spiders probably have little venom considering their size
icebound's probably the least fitting moon currently
Typically, big spider = less venom since they just use their strength
Too open
As someone who owns a juvenile of the world's largest tarantula species
The new ice spikes I made to combat the forest giants just look like shit
She's a big girl
goku literally warped in, you can hear the teleport noise
How do you just casually have these
i mean for how small a spider mouth is compared to like. thumper. and how much damage a spider does (almost 1 hit kill)
gotta be venom
Lethal things mod so good
maybe the bunker spider is just a freakazoid that has both
also if this is lc_goku2 then what's lc_goku1
One sec
Big ass spider
All spiders have venom, I'm just saying it's probably "mild" since if it were strong venom we'd be dead in a matter of seconds with the size of the spider
She a cutie though, super friendly unless you're a roach
Less friendly if you're food
https://media.discordapp.net/attachments/983916950004596855/1185793037910147123/hes_actually_just_dead_-_Trim.mov?ex=65b5d0d3&is=65a35bd3&hm=c1316fe9237fb8fc77f43934994a313f075aa95c3157975cbd2cf0c3801ce2ab& might be this one I can’t read file names cus mobile
Nvm I see the link
Back to searching
"Oh. It's goku."
OH MY GOD
My Bunker spider shelf
Release Bunker spider into world
Yes
I need a mod that lets me befriend Bunker spiders by offering my friends corpses
@upbeat egret hay do you know why the weather stops when I go back outside
@upbeat egret but when I go back into the ship the weather comes back lol
It’s cus the ship has a weather trigger I think
Worth exploring migrating to LLL over LE if you can, LE afaik is just baking the map into a prefab while LLL is actually producing a scene, or something to that effect
and i thought i was a huge LLL advocate
just like me ya gotta let everyone know about LLL and how its better lol
is that what was making orion chug when loading in?
or was it somethn else
It probably doesn't help since Orion has a lot of geometry going on outside
it depends if its as easy as LE if not am not sure i will move to it
So dunno if you're still up, but how many moons does Generic have at this point? @upbeat egret
I'm a tad OCD and try to keep my moons listed in a way where they're 2 + a multiple of 3 (to match the in-game menu)
Vertigo would be the 4th
Wdym
How the hell do you do that
My install just does it automatically with LE + LECore
I think it's an LECore thing but others have shown me screenshots of it not doing that
So idk
Might be another mod
Either way LLL should be adding a way to reorder them in the future
Noice
LLL
oop
i was still scrolled up LMAO
oh
yeah it's LLL that does that btw just gonna confirm
Gotcha, that makes sense
i dont have LEC or LE installed
I love it tho
But it does mean my OCD won't let me have a multiplier of moons that isn't 2 + 3x

@lusty lion You said you're working on moon sorting in LLL, correct? Wanting to make sure I'm not spouting bs
I forgot to mention I’m home
Didn’t someone need me to do something
I feel like I had something to do but I forgot
give me the moon screenshots to judge the base game-ness
yeah i could believe vertigo was a default moon, other than the textures compared to the other default desert moons but that's more of a nitpick
eh
icebound (bad)
bad is a true statement

literally just started
im gonna do like an O shape
for the playable area
ok nvm i like this one even les
s
LOL
ok
so
because of how much unity sucks
even though i made a copy of icebound
it saved over both
and well uh
og icebound gone
terraindatas are fun 😄
nah not even like the props are in the old one
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
technically i could reupload the ORIGINAL generic moons file which has the original original icebound
its icebound but it lacks the spires, fino poster, and second fire exit
and the dropoff is much closer
eh
you cant just drag it out from the most recent file upload?
it just sucks that my first map is gone
wdym?
it comes with the 2 other maps
you cant extract it or some shit?
dont think so
damn
hypothetically i could remake it
try chucking the assetbundle in assetripper
howhat is this
bro
thats literally a warzone
what it is, is gone
NOOOOOO
ima be real i have NO idea what im looking at
it looked really good
@lusty lion never used this before how would i get this off of it
cus apparently it found it
nvm
im so stupid
damn wtf why does your assetripper look so much cooler than mine
😭
im just cool like that
yeah i got no idea what im doing lol
i got the file but idk what to do now
@lusty lion sorry i keep pinging so much but what do i do now that i have the terrain data
do i just put it into the terrain?
cus when i did nothing happened
so I just put it into the terrain data slot?
cus i closed and reopened afterwards and nothin
and click assign
do it in the prefab
wdym
edit the prefab, not the version of the prefab
If you ripped the files would you not also get the prefab with it?
that is
one second
If you drop the terrain data into the scene does it not auto create it
i still have absolutely no idea what you mean by this
sorry im really
stupid
this is all i can get it to
did you bring back your material
does the terrain have that material selected
thats not right
oh yeah assetrip corrupts shader
click them and at the top of the inspecotr you can select what shader it uses
and pick the non bad one
you can look at your non-broken ones for reference
This has a good chilly vibe
i so badly wish i could
👁️
@upbeat egret just out of curiosity, how is that one moon going along, the one thats like Kast but water themed with the container model other guy made?
i havent really done my part yet because ive been working on icebound v2 and finishing vertigo
im just trying to finish this update
maps visually are done but there is something about balancing them and making them work right that just has me completely dead
dont know how long im gonna be
my brain dont work right
I think that's why a lot of the time the level design iteration & balancing comes before the visuals. otherwise can get too hard to make changes due to the visual stuff weighing it down
nah its not like i dont know how to balance it and stuff
my brain just doesnt let me
like vertigo was designed around having multiple long routes but one dangerous short route and mid day enemies climbing pipes
but for testing? i just cant ever feel like it works well enough
im rambling its 2:22 and i had a rough day
im going to bed
thats completely fine, take your time
how
Starlancer / Auralis moon dev has some rad snow with their map, they might be able to give pointers
#1194042915840872548
i have nodea
adding lights then probably uploading tomorrow
update is coming with two moons so thats p cool
i think i went overboard with the lights
not a big fan of the ice textures in icebound honestly, doesn't look the best with the shader
way better
💔
its the only one i have
@harsh forge @neon geyser i just had a decent idea where vertigo has 3 fire exits total but only 2 work at a time
what do you guys think
i loiike this
how do you do that
literally just have 3 placed down and then in the file for the fire exit overide just put 2
unsure if its random or not
its just a theory idea i have
look up ice on google dot com!!!!
i looked up ice on google dot com and found ai generated ice texture 
i will try making my own texture in paint.net with my OWN hands and NO wicked machines
nevermind texture making is hard
real
what if icebound had routes with deep snow you had to trudge through similar to water
jesus
thats a good concept but i wouldnt know how to do it
i can try though
i wonder what flooded vertigo looks like
vertigo doesnt have flooded as a weather type
ill export it for shits and giggles though
maybe if it's interesting enough it can have flooded as a weather type by default
Oh yeah it’s almost done
Spent all of yesterday (it’s now technically Sunday) fixing this one annoying lighting problem but I’m almost done


(You’re totally someone I’ve never met before and totally not my amazing boyfriend who made the icons for the last two updates)
(hello person ive totally never met before who is definitely not the love of my life who im so proud of for doing this much work and making this awesome mod)
:3
👁️
a chance encounter of total strangers, it is truly a dog meet dog world

ok
so
might take a little longer
cus i might remove the kill trigger
in the canyon
and put a fire exit all the way down there
with a ladder and stairs going up
WWWWWWWWWWWW
🙏
still want to see flooded vertigo
i added it as an option
just waiting for it to happen
about to do a session in vr so ill lyk
lighting is really pretty but it gets dark past 4:00
and nearly impossible to see past 5:00
so bring a flashlight
thats horrifying
do you need anyone to beta test?
Ok so waters way too high
i was playing this with icebound, and lowkey the spawnrates for stuff is hella high
I luv you two
Like the items or the creatures?
If it’s creatures you got unlucky
forgot to mention im playing it with more interios
enemy spawns are on ratio with items spawn
but its a lot
i have no physical possible clue as to how i managed to do it but i made the water DRAIN
HOW DID I DO THAT
uh
how did i do this
the fog is coming
Any chance of a port to LLL after the v4 release? No pressure at all, I'd just love to include these in my modpack and LECore has issues with me right now
I will probably make a separate upload for LLL but Im waiting for the proper documentation for it
They said Egypt was a stress test or smth and that they’re gonna do it after they figure out what’s going on with that
this is trueing
Oh wow
That’s mildly horrifying
Do you just get summoned every time someone says L three times in a row
Like Bloody Mary all over again
can't put out fires if your not smelling for smoke haha
LLL
Time to summon him
i was playing around with icebound earlier, and i was wondering since the planets so cold, the interior facility might look better if there was some sort of icy filter over it, idk how moons are made so idk if thats possible or anything, but i think i saw it on infernius with a really hot/warm effect and felt it might fit smthn similar here 
I wouldn’t know how to do it myself sadly
I can play around with it and try but no promises
Ofc, I'm sure it isn't easy either!
Enjoy!
skiing on icebound
Almost home
I think I’m gonna set up a kofi, do a few last play tests and rebalancing, and then upload
I wanna get this out so bad icebound is so shit
Current icebound
I am aware of a performance issue with vertigo during vr
I believe it’s due to the lights I have
If any of you experience it outside of vr lemmie know
icebound gone lil bro

nvm delay again the lights nearly crash on highly modded playlists
sun pwetty
Whaaaa
There's performance issues in icebound? Me and a group of 6 played it just like 12 hours ago and it was fine 🤔
1: The lights issue is on vertigo (upcoming map)
2: Icebound has been completely redone 🙏
icebound is so good now
i love me an icebound v2
things to do before releasing v4
- Fix performance issues on vertigo
- Add snow particles to icebound
- Make a kofi
- potentially remove the killbox in vertigo and make the lower part explorable
- violently explode
- fino 2
The insane urge to do a hydro v3 where I move the entrance onto the river and add a whole facility like Titan
@upbeat egret yo, do you mind taking a screenshot of each revamped/new moon from like, a sort of aesthetic angle? (preferably without HUD)
I recently contributed to LethalRichPresence mod by providing screenshots of modded moons so the status displays what you are orbiting or landing on properly, and if possible we'd not use the old images/appearances of Hydro, Devastation and Icebound 👀
I’ll hav to hand them over In roughly like 12 hours
Im in bed rn and then I gotta go to school when I wake ip
ya no worries, it can wait, it ain't urgent xD
i dont know if this bug even still applies since u changed icebound, but the dogs really loved hugging when it was eclipsed, idk about other weathers, they just stayed in that spot, i made some noise, attracted them elsewhere, and they just hugged in the place i made the noise instead
Probably something due to the ai nodes
I thought that they would linger around the general area but it’s starting to look like they just beeline it straight towards it And sit there
But only on icebound old for some really weird reason
Also after playing vertigo I was able to watch an eyeless dog and 3 baboon hawks fight
It was very entertaining
The hawks won
Adding to this I might make my own wiki for it
And include overhead maps for each moon
Why? People somehow got lost on og icebound
-512 company credits
I really hope nobody gets lost anymore
Devastation is a straight line with fire exits in literally every direction
Hydro has become painfully dulled down to the point of the entrance just being behind a hill
Icebound v2 is literally shaped in an 8
Vertigo is also shaped like an 8 but like wrong
you shouldn't dull them you should make them more confusing and if someone gets lost they can cry about it
Nah hydro used to be really long
It was beautiful but it was way too long
Dog, giant, bees
add baboon hawks
they're epic birds they should be everywhere that isn't a snowy wasteland
I have hawks spawning naturally during the day on vertigo and devastation
Cus I thought them being there at day would be cool
(It was)
Seeing them hop along the pipes was insane
I might swap the difficulties of vertigo and hydro
Make vertigo the 250 one
Idk when I originally was doing hydro I did have the hawks there at first but they looked so out of place to me
is there any way to get it inbetween? i want my scrap walks to be pleasant and pretty but if it's too short then it's a bit boring
Ragghhh I should just remake hydro again already
(titan gets an excuse for being a hellfuck though)
I have a concept for a hydro v3 that I can send when I get home
ooh
Where i would move the main entrance to where the fire exit with the stairs over the water is
And bulldoze everything behind it and build a huge facility like Titan
Cut the hill in front of it in half and make a grand like walkway through it
Along the water will be the new industrial bridges I made instead of the wooden planks
And I would visually make the River keep going past the edge I would just block it off with a grate
would it be possible to make a non-lategame version of some of the moons? there's tons of lategame modded moons already but hardly any early/midgame ones, i really like these moons but why spend 850 on a moon when titan is there and is already satisfactory for lategame
also i wanna see old hydro
a way to make it so you can disable some of the moons
Don’t have it anymore
Unless you mean current hydro? Which will now technically be old hydro
Idk that stuffs weird
old old hydro, do you have any screenshots of old old hydro
Well I pushed icebound to an easy, I’m gonna have hydro as the intermediate moon, I’m gonna have vertigo as a moon in between the intermediates and the hards (think in between rend and (I think it was offense and vow?????))
Nah sadly I don’t
It was relatively the same but with way more random paths that go nowhere and the main entrance was 2-3 more times farther away
And without the paths on the ground
And just more boring
Fuck now I want to work on this now
Oh and adding onto this there was this one fire exit hidden in a way far off path that you had to swim through like a solid minute of water to get to
I have no idea why I thought it was a good idea
anyways some hydro suggestions
more grassy grass textures, denser foliage (like vow probably? i like forest :)), an actual dirt texture (the dirt path is just a flat color), less noticable buildings (they are pure white you can hardly miss them), manticoils and roaming locusts would be nice, etc
Manticoils and locusts are supposed to spawn but I assume the map is genuinely so huge that they spawn outside of it
IM JUST CHILLING ON HYDRO ITS 1 PM WHY IS THE GIRL HERE
manticoils and locusts spawn perfectly fine with dev mode
i think it would be epic if 20 manticoils spawned at the start of the day
I can mess with it when I redo it
I know you said to make the buildings less noticeable but i really just want to make a massive facility on the water
Im also probably gonna get rid of nearly every fire exit the map does NOT need 4 fire exits
Man hydro started off as a 30 minute map tutorial to show my friend and now it’s become this thing that I’m constantly changing cus I hate it
lol
main building is fine, i mostly mean fire exits
i love massive intimidating cool facilities
My first time I did foggy, safe to say I returned 11pm
Why on earth would you go to a moon you haven’t been before while it’s foggy 😭
well the first few seconds you can see the entrance while the ship is going down, soooo i found the entrance
and i thought i could find my way back
Truth, imagine doing this as well on your first visit to March, or even modded maps like Kast & Atlas Abyss
Atlas Abyss is gonna be a lot of folks literally jumping to their deaths at the beginning when it's foggy
Vertigo with fog would be so sick because of the ledges but sadly the map is LITERALLY TOO BIG FOR THE FOG
vouch
it is in fact too big
i was there
:3
You were there we played it together 
My first kast visit was foggy
So yes, I can imagine it
Question, how many people fell to their deaths
4 of us were playing, 3 of us fell
oof
U were supposed to save us all
hydro-ing
also is there any estimated time for the 4.0 release
fuck idk maybe like thursday or friday?
epic
oh boy here we go
i hate it
honestly, doesn't look that bad
ill miss old icebound and hydro. hydro my beloved..........
the experiment fire exit is so good
more wip
wdym?
the fire exit on hydro thats structured like experimentations fire exit
oh its still here
just moving it
also its on vertigo too but thats a maybe
railings are a pain in the ass
buildings skills 📈 📈 📈 📈
i have NOT been working 😭
better than me
💔
motivation has dipped horribly
working on cosmetics more 😭
makes sense
imma make one
for
wasteland revamp
i havent updated in 2 💔
Can’t I don’t think💔
👀
Is this the part where Batby magically materializes and confirms what I said
He did that last time and it was so jarring
Yeah I've seen them do that a lot lol
Same, hopefully it comes soon so everyone can port over
But yeah my goofy ass still uses LE
Lol, well LE is working fine in my modpack so it's not terrible
I've heard it's more intuitive rn
I don’t mind using LE
LLL is cool asf though
And I’m hoping it will let me use scripts
I want a working elevator
Oh yeah, I've heard one or two people have that
LC office I think (maaaaybe ooblterra?)
Damn I thought I was original 💔
He did the thing
He did the thing I knew it
this is where he tells you hes about to roll out 20 updates in the next 10 minutes
I’m working on one or two LLL patches while other people are working on #1199473521265475745 to turn like the 10-12 setup steps into like 4 by building assetripper into unity itself
Then documentation stuff + i can probably lock in with you for a day and show you whats up
What the hell
That sounds really
Useful
Has someone been able to assetrip lethal company itself?
I wanna use the props
the idea is it’ll rip, fix, import and organise it all in like 1 step and all inside unity
What
The bad news is you missed the memo, the good news is your gonna be happy
#1189846772286242826
When I said this, this also includes having all the basegame assets in your unity project ready to use too
Bitchin
The reason I asked this is cus I tried doing it myself and couldn’t get it
And when I looked it up others couldn’t either
Im not that knowledgeable with this stuff
💔
It’s the biggest reason LLL is harder to setup rn than LE. LLL works under the concept that you use the basegame rip as a foundation and you build your levels almost exactly how vanilla does
Which has a lot of benefits but as of right now is harder due to initial workflow change and documentation
i've never went into modding games, is the purpose for stuff like LLL and LE to make modding LC possible/easier?
Ye
LE and LLL both add compatibility to add your own modded stuff
Like a framework almost?
In particular you make custom dungeons and levels and give it to LLL and LLL injects it into the game correctly for you
that makes sense, i'm alright at coding but i havent done any sort of modding before, ill try getting into it in a couple weeks when my exams die out
mods done
just need to do balancing
which shouldnt take too long
so yeah thursday release date probbably
Ermmm LLL when 🤓
Generic Moons 3.1.1 (Lethal Expansion Version)
👁️
Nothing has changed i just don’t want anyone assuming it’s LLL 
👁️
no plans to make it batbys level loader?
I will just physically can’t rn
do you plan on making the moon descriptions accurate to base game moons?
Wdym
basegame moon descriptions are somethin like
"population: whatever
conditions: whoever
fauna: whenever"
the generic moons descriptions are just descriptions of the moon though, no fancyness or wahtever
nice
i might be mistaken but i remember them all being inconsistent
and some didnt
i can check though
you are mistaken
are the hawks the manticoils?
baboon hawks
i have them spawn during the day on the later maps because i think they actually fit really nicely
this guy
hi baboon hawk \❤️
O
i got very distracted
Oh fuck where
LOL

