#PintoBoy 2.0 - A Gameboy-esque Scrap

192 messages · Page 1 of 1 (latest)

copper sigil
rose osprey
#

really fun idea for a mod! me and my friends had some issues while playing with it we wanted to let you know of
-supposedly it spawns outside (i didnt see this myself)
-also spawns floating while outside? (i didnt see this myself)
-seemed to only work for the host of the server

wheat sleet
#

i agree i added it to my modpack the same minute you uploaded it

#

i am patient 0

#

oh btw i found a dumb bug in the mod

#

so for other people who aren't the host sometimes the pinto boy spawns with a white screen

#

and you cant play with it but i am excited to more stuff you are going to add to the mod

#

idk like Nintendo shit would be fun too

#

can i get a sneak peak?

wheat isle
#

cant wait for lethal runany

wheat sleet
#

i have a suggestion

#

are you a fan of aot?

#

well nvm then xD but i think you can add tetris

#

or add a game that if you lose in it it kills you/ turn you into the masked enemy and if you win you get credits

#

I see i wish i could re skin ur pinto game tho

wheat isle
#

hm, inspecting it appears to make the screen dark, making it really hard to see the game

kind jetty
#

please do lol, my group thought I was going crazy saying you could play the device

wheat sleet
#

thank you i will try it rn with my freind thank you

#

@chilly hinge It works

#

for everyone not just the host

#

so what was the issue tho?

#

like what made this bug

#

@chilly hinge ok so i found 2 pintoboys in a tree

#

i harvested them like an apple

#

i see

#

also droping the pinto boy doesnt make a sound dont know if that a bug or not

#

well i got money at the company

#

i am a great asset

wheat sleet
#

it keeps hapening in march

bleak raven
#

@chilly hinge ran into a bug, I could see the PintoBoy on the ground but other players couldnt until I picked it up and dropped it

#

also scanning doesnt seem to work until picked up and dropped

#

ah gotcha, I wish you the best of luck peepoSalute

#

For me as host, but the other players cant even see it in the first place to scan until grabbed and dropped, so N/A for them

#

Maybe, we're about to go to another moon so Ill see if the bug persists or if it was a 1 off

bleak raven
#

Scanning seems to be fine, I think I just had a skill issue

bleak raven
torpid knoll
#

in my language pinto means a other thing on my language 😅

frail briar
#

I'm afraid this mod affects performance quite a bit. The more of them are spawned in the facility, the worse it gets. Even outside.

#

Tested with this mod only. On default rarity setting on Assurance I mostly hit my limit of ~138. Setting rarity to 300 dropped me to ~80 on Assurance. Same weather.

true crane
#

Saw that it got updated, what's new?

jolly badge
#

Found this mod today and I will never sell my pintoboy. EVER. It's MINE!

barren seal
#

lets go!

#

ty!

#

that github issue was worth it

barren seal
#

np

jolly badge
#

Looking forward to seeing where the mod goes!

jolly badge
#

Has it been suggested before to store high scores per player instead of on a pintoboy item? high scores reset when the lobby loads

jolly badge
#

I have a new greatest mission in life and it's to break 2k. I've almost made 1500 points so far

#

I love the music too! Is that custom?

#

Also I've been sitting in orbit for a few minutes now trying to get a good high score. Don't judge me...

#

Question: Is the Pintoboy meant to have infinite battery until the first time you charge it? I charged mine for the hell of it and now the battery meter is actually able to go down

#

Er... obviously one of the behaviors is wrong. I should have worded that better

#

It gets fixed when you charge it

jolly badge
#

I'm trying to figure out how to get gud at Jumpany. At the start of the game slimes are the worst enemy because their size coupled with the slow scrolling means you have to jump almost perfectly if a slime is one of the first like three enemies. After that, you get a mostly easy segment up until it gets kinda fast and then the hoarding bugs become the big enemy

#

Also the Bracken running is so hilarious like his little leggies

#

rn my main goal is to make 1500

molten garnet
#

this mod is amazing

jolly badge
#

Beat 1600 today, trying to reach that level but it's so hard after a certain point. Hoarding bugs are so fast that after a certain point you have to jump before you even know what's coming next...

#

Also do you take game suggestions? I know every game means more code to write and bugs to discover, so I get it if you aren't taking ideas

quiet kestrel
#

Hey! So AdvancedCompany has revealed that you have the weight incorrectly configured for PintoBoy. If I had to guess, you probably have its weight value set to 0.2 (translating to -84 lbs). Assuming the intent is 21 lbs, it should be set to 1.2. If that's not the intended weight, then the following are what you want to base it off of:
1 = 0 lbs
2 = 105 lbs
0 = -105 lbs
It's not very noticeable currently in-game because you can't have negative weights in practice, so PintoBoy is just a 0 weight scrap at the moment.

#

I've currently set AdvancedCompany to override it to 10lbs, which is 1.095 (approximately) according to AdvancedCompany's config file. 1.09523809 to be exact

quiet kestrel
#

All good! PintoBoy works otherwise and I have his weight set to 10lbs on my end so it literally wouldn't really affect me

#

Just wanted to provide feedback so you were aware c:

past saffron
#

Seems like presently pintoboy's acting odd where only the spider ever runs by, so you never have to jump or dodge in perpetuity 🤔

quiet kestrel
#

Hmm, I haven't had that issue lately

#

But I haven't played sooper recently

#

Nobody around to game Sadge

jolly badge
#

Huh...

jolly badge
#

I noticed the first few times I played a pintoboy the rng was kinda... iffy. But I don't get that nearly as much anymore. I honestly thought it was just slimes the first game

#

No other enemies

#

Might've been improved in an update, or my first experience coulda just been cursed

chilly hinge
#

PintoBoy 2.0 - A Gameboy-esque Scrap

jolly badge
#

AYO?!

flat kernel
#

Dubs!

jolly badge
#

Wait there's a color version of the pintoboy now? Am I understanding correctly?

jolly badge
#

Noice

#

Already liking that on/off works now. My immersion is saved

robust hound
#

Had a weird issue where whenever someone dropped a pintoboy it would float upwards like a balloon. Only happened one time tho, next time we found one it behaved normally

robust hound
#

Pinto did it again, was able to get a pic of the console tho

#

inside the dungeon

#

Didn't do it in the ship it seems

robust hound
#

Yup, like a balloon

full cedar
#

Im uh

#

pretty sure this has some slight issues on v50

#

Im fr just a cracked gamer probably

solemn gullBOT
#

:pirate_flag: Hello, @full cedar! You appear to have mentioned a cracked or pirated version of the game. Note that a large number of mods do not work at all with those and you're completely on your own for support. We here at the Lethal Company Modding Community do not condone piracy

full cedar
#

oh so thats a non v50 bug

#

I was seeing if the mod worked on v50 by spawning in both varients

opal heart
#

btw reloading the save doesnt fix the issue, the console just change its color

opal heart
opal heart
#

no problem, i hope it'll be fixed soon because the mod is fun !

opal heart
#

yes

#

i also was alone

elder steeple
#

Hey could you add more to facility dash? Its got a lot of promise but its kind of boring currently. Its seems to be majority of just shovel spam. You run forward through here...and you can get way too far by just mindlessly mouse click spamming, it needs more strategy or interactivity. I say this not to be rude but to help improve! I love the concept of new games for this.

true rover
true rover
#

Haha probably some compatibility issue with some recent mod i installed or my other 200+ mods lol. Still a great mod tho! Just kinda multifunctional now

zinc basin
#

well, i guess im a rare guy

#

it happens to me no matter where i am or what pinto i pick up

robust hound
#

Still only happens to me sometimes, would love a fix tho

true rover
#

Damn dude, thanks! Appreciate it

robust hound
#

Have you tried using your mod with MattysFixes? I was thinking it might have something to do with the ItemClipping fix

#

Tbh I never tried setting the manual offset for the pintoboy to anything. Setting it to 0 might actually fix the issue😅

#

Testing right now to see if setting the offset to 0 fixes it

robust hound
#

I would prefer to keep it enabled. Seems like setting the offset to 0 fixes it! 😄

#

The Manual Offset

#

Now I'm just checking if it's natural spawning position is okay

#

Spawn looks normal to me 😄

#

I'm so annoyed I didn't think of this sooner🙃

#

@clear helm Is there anyway for @chilly hinge to be able to set a default offset for if someone uses Matty_Fixes with his mod?

#

Let's just ask the man himself

clear helm
#

there is no way for a mod to tell MattyFixes to use a specific offset.

#

MattyFixes calculates the offset at runtime using two methods:

  • creates a Convex collider on the item ( requires the item meshes to be readable )
  • combines all Renderer bounds and uses the total area for the calculation ( high probability of miscalculating )
#

the Readable meshes are also a requirement from the basegame if the item is conductive ( can be hit by lightning )

clear helm
solemn lava
#

anyone else having graphics issues with the 2.0 Pintoboy updated mod?

#

The bracken enemy on the original game on pintoboy shows fine. But the slimes an spiders are invisible on the handheld.

#

Same for all enemies on the new game on pintoboys 2.0 update

#

IF its a conflict with one of my mods. So far I have narrowed down the the Pintoboy 2.0 update mods graphic conflict I am having to one of the following mods installed. An I cleared my mod cache as well to ensure it isnt an older mod. But here is whats currently active with it...

BetterSecurityCameras
HDLethalCompany
LethalThings
MirrorDecor
... or possibly TVloader vids

Pintoboy 2.0 works. But the enemey graphics dont show on screen. Save for the Bracken in the original game. But all other enemies are invisible.
Will update again once I have a 100% confirmation on the conflicting mod.

#

Thank you for the invite link over!! Much apprecaited

#

oops wrong channel.

solemn lava
#

Ok, so after testing it wasnt any of the mods. the update itself is broken. I loaded an older version 1.04 an it worked fine with no graphic issues

#

the new version has invisible enemies

#

bracken that chases you is fine. All other enemies on both games are 100% invisible an not displaying on current update

solemn lava
#

No worries. Im just glad your aware of the issue. As I love the mod an always am excited when I find it in game. 😄

solemn lava
#

Spotted this odd code for pintoboy. Says a 2d cam is missing.

#

Is that normal? Figured I would share an ask in case its somethin that slipped thru the cracks in the update.

solemn lava
#

After I spotted it I tracked down boht pintoboy game variants an there is an issue. Original game is fine, but facility dash loads fine. I can see enemies. but now the background area is just this black haze. No lines for interiors, etc. just enemies on a black haze.

#

May just be a mod conflict. I am rechecking all my mod additions inviditually now that I have both games onboard the ship to see if its a conflict. If so I will let ya know.

solemn lava
#

Figured it out.

#

Its this mod.

#

This mod alters the view distance and breaks pintoboys graphics. Which is a problem. As this is a required mod for the crazy popular Starlancer moon series of mods.

#

But once you remove that mod; as I had the moons but noy the view distance disabled for conflict testing; an as soon as I disabled the view extension pintoboy works fine now.

solemn lava
#

pic with view extension disabled. Works fine. So def conflicting.

#

Just wanted to get ya a heads up brother. Keep up the outstanding work on ay mod!

solemn lava
#

I also tested the outdated "starship mod" that adds in a tesla rocket replacement an includes its own distance alteration an it didnt do this.

#

If that helps with something to compare code with.

solemn lava
#

I am running on r2modman if thats a factor.

solemn lava
#

lemme clear my mod cache, and delete all my settings files an recheck with just those two mods.

#

May be old settings causing problems.

jolly badge
#

I'm a little confused. How do you hide from the Bracken in dash?

#

Also I love the multicolored pintoboys now

#

nvm I figured it out

winter turret
#

I've just discovered this mod and want to give it a try but the ViewExtension conflict worries me, has that been resolved?

sweet ridge
#

only issue I've had recently with pintoboy is when I play facility dash after like a few seconds the item just disappears from my hand

#

the hand slot icon for the item is there but it gets immediately replaced by smth if I grab it using that slot

hollow mason
#

Does anyone know what causes this issue? The screen just appears blue on both pintoboys once you turn it on. I've tried removing ViewExtension and MirrorDecor but neither of those fixed the issue:

#

I also noticed console is being spammed with this

#

If there is any other information I could give to help fix this let me know.

#

I spawned the pintoboys in with Imperium I might try and find some naturally to see if the issue persists.

hollow mason
#

Alright

hollow mason
#

I tried it with finding pintoboys by making them spawn really common and it lagged and crashed a lot but again that was with unnaturally high spawn rates so not an issue that needs fixing. The pintoboys I found worked perfectly fine and even with ViewExtension on the Facility Dash minigame worked fine for me which I thought was an unresolved issue.

#

Very fun minigames btw, hadn't played them until now since they never worked.

hollow mason
#

Nono

#

When I find them in the wild

#

They work perfectly fine

#

And I have ViewExtension on (I just mentioned it because I thought the mod was supposed to break them somehow but it didn't)

#

Spawning them with Imperium breaks them

hollow mason
solemn lava
#

No. Never tried spawning one in yet. Only recently started using the debug mod that lets ya spawn in enemies an items.

#

Till now it was all naturally spawned in items as game sets up its seeds

#

Why is someone having problems with spawn in pintoboys?

#

spawned.. pardon

#

I can try spawning one in via the debug mod an see what it does if ya need me too bud.

#

...but finding them is half the excitement!

#

Lvoe comin across a pintoboy. Sucks the draw distance mod is messin the second game up. but I keep it in my list just for the normal game at least....I really need to buy an old gameboy. lol

#

...maybe I am cravin an old game collection... hmm.

#

you need to turn some nerds loose on yoru code an let me make a physical version of your games.

jolly badge
#

I spawned a pb by present one time and got the blank screen bug if that helps

versed ingot
#

suddenly having a consistent crash issue when landing on Argent, causes everyone including the hoster to crash to desktop, but it happens between flying down toward the moon and several seconds after the ship has come to a complete stop, and has crashed 5 times now in this time frame, this was in the logs at the time of the game dying

#

even though we made sure no more pintoboys were present on the ship (we used to have 4)

versed ingot
#

removing the pintoboy mod entirely resolved the crash

jolly badge
#

Game suggestion Re: v60 content- ||maneater care simulator? You have to rock the maneater on screen whenever it starts crying at random to keep it from going berserk. 1 point per second survived, could be kinda reminiscent of tomogatchi toys but more horrifying. Also, a good idle game while in the facility||

#

This one's definitely less active than other games but it means the player has to manage both the ||crying|| and the battery life to get a really high score. Also the noise might attract dogs.

robust hound
mental badger
#

Whats up with the pinto boy floating away when I drop it lol

jolly badge
#

You are not worthy of the facilty dash

robust hound
mental badger
#

Ah ok

#

thank you

rose breach
#

fixed mod got plobelm net code

reef basin
#

Do it still float?