#[Deprecated] Advanced Company

1 messages Β· Page 57 of 1

solid pivot
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yes

solar girder
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Idk it might just be me that feels like it's Potential is really high and will take years to reach

hearty frost
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Ah okay yeah they don't have terminal then. πŸ˜›

solid pivot
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I do recommend Alternative for most players I guess Shruge

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As most people dont get the idea behind the 4th inventory slot

torpid ginkgo
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is there a way to give someone else a preset to make it easier when someone else needs to host, or do i just have to.. tell them which settings to set

solar girder
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But it won't be how you expect

torpid ginkgo
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files i assume.. ?

solar girder
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Yep

hearty frost
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Profile Presents don't copy over (Unless enabled), Server presets do πŸ˜›

solar girder
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Or u could make a modpack

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And uses AC cfgs/configs

torpid ginkgo
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yes, i send a modpack over to friends through an r2modman file

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if i send a modpack over to someone, would they have this preset i made..?

hearty frost
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Yeah that will transfer over with modpack

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those server settings.

torpid ginkgo
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oh, thats awesome!!

solid pivot
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Its not needed tho, everything you set as the host are the rules

solar girder
solid pivot
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All clients will follow your settings :D Every config entry is synced

solid pivot
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I guess they have to use a code?

solar girder
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His preset to somebody

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For them to host

torpid ginkgo
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configs here on r2modman i know everyone gets if i send them an r2modman file over

solid pivot
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Yea, presets are .json files so Thunderstore will see them as config files

torpid ginkgo
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i know that works

solid pivot
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r2modman as well

torpid ginkgo
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im asking if the ingame advancedcompany presets also transfer over in the same way

solar girder
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It's inside the AC folder and inside where it said Preset

torpid ginkgo
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i worry since they're ingame, and not part of the out of game mod config

solid pivot
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?

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Server presets ARE synced

solid pivot
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How often do you want us to repeat? :D

torpid ginkgo
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umm

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thjeres some confusion on one end-- either im confused or your confused LOL

solid pivot
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Yes, they ARE synced

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Your Thunderstore/r2modman profile will include presets when shared

torpid ginkgo
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OKAY thank you yes

hearty frost
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HOST/SERVER Settings are transfered over with modpacks if you made a preset.

torpid ginkgo
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apologies for the confusion LOL

solid pivot
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SERVER presets only tho.

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Your client settings like cosmetics, hotbar settings etc. wont transfer

torpid ginkgo
solar girder
torpid ginkgo
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thank you for the explanation though and sorry for the confusion i think my questions are answered

solid pivot
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No problem :D

hearty frost
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If you want Profile presets to transfer over, you tick the box.

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I wouldn't recommend this though unless you want them to have your progression from XP.

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People are not allowed to be this lazy πŸ˜› haha, they can change the ui etc themselves.

rich basin
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Perfect time to ask this

solar girder
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yeah?

rich basin
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Does Cosmetics presets save when importing/updating from a code?

solar girder
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I doubt so

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Cause that's client-sided

hearty frost
solar girder
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For importing/exporting

hearty frost
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But EVERYTHING carries over, even earned XP.

solar girder
hearty frost
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Why you would want to carry over any of this I wouldn't know, people can choose their prefered cosmetics, UI settings etc themselves?

solar girder
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Yeah

hearty frost
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Also people can earn their own xp >:)

solar girder
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Though I never thought u can do that

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But the more u know πŸ™‚

hearty frost
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I mean, it's Advanced πŸ˜‰

rich basin
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So lets say Host (me) sets up my cosmetics and my friend sets up their cosmetics in their profile.

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Then I update the modpack, and send it over through code

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When they import, does it wipe their cosmetic preset

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Unless I do "save in preset", but then it just gives them mine and my xp data as well

solar girder
hearty frost
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If it's a new modpack entry, yes their old profile will not be there.

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If same modpack it will still be there.

rich basin
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Specifically when updating their profile with a code

hearty frost
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Unless the updating profile option removes data from anywhere I think it should still be there. Never really tried it myself as I always do new entry for modpacks πŸ˜› I don't care about redoing cosmetics.

solid pivot
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I will add some secret stuff in next update tho :3 Specifically for mod pack creators

solid pivot
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Nothing big :'D

hardy bronze
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me too

hearty frost
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I mean I don't upload my stuff to TS but I still share out codes πŸ˜› haha does this still apply?

solid pivot
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Skip Host settings and pre-select a preset for your modpack basically and hiding standard presets if you want people to have presets. Also maybe removing the settings and only show a window with presets Shruge

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Will make it easier to customize your modpack to your liking and make presets for streamers etc. They dont have to learn AC then

solar girder
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For intended reasons

solar girder
solid pivot
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oh yea

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and I will make it easier to add your custom logo

solar girder
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:0

solid pivot
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AC will accept a PNG file

solar girder
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: D

hearty frost
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I have no intention of removing AC Header πŸ˜„

solid pivot
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But how you go about adding it to your modpack sync is up to you Shruge

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Probably have to create a mod with the png

solar girder
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And ofc adding in my custom AI audio

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Which uses SCP:SL voice

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Which turn out hella good

rich basin
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Potatoe sorry to bother and ask but is there a way of keeping cosmetic presets when transferring

solar girder
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I'm pretty sure there is

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With folders

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Hold on infact

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I haven't seen a single folder about Cosmetics presets

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Cause they are client-sided

rich basin
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But they get wiped

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When updating from a code

solar girder
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Oh?

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Interesting

rich basin
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Yea I just did a test

solar girder
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All I got to say is they are client-sided and don't get saved like Server-sided ones

rich basin
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But unlike XP which is client-sided which does get saved even when updating the profile with a code

solar girder
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Hmm

solar girder
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Oops wrong server entirely.

hearty solar
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yeah i disabled the item physics mods (sadly) and it fixed the problem. i'll try to mess with the item physics config for a bit and hope it fixes it and let me play with both mods

torpid ginkgo
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..im seeing this in the mod description but absolutely nothing about it in the config.. are they just some of the scrap items that are disabled by default in "mostly vanilla"?

solid pivot
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Yes, in mostly vanilla all custom stuff is disabled which is possible

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Some stuff isnt possible to deactivate like the Hotbar Rework

solar girder
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if y'all want i can stream both Bendy and the Ink Machine & Bendy and the Dark Revival
playing for the first time.

solid pivot
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DOOM Mod world exclusive in AENIEMAs Twitch Stream πŸ‘€

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@hearty frost

arctic sonnet
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πŸ‘€

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I won't spoil myself. c:

sharp lintel
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If I have advanced company I don't need to have CSync mod, right?

split mist
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Finally encountered the Bunny ears and the Light shoes, Potatoe

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Gotta say, Bunny ears are brutal lmaooo

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But they made me feel cute hoppin around so I like em uwu

alpine charm
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guys

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i wanted to play with my friends (we have the same modpack that last week) and it says an error ocurred

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disabled this mod and it works

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wtf

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now i disabledf it and when igo to the terminal i cant quit

solid pivot
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@split mist Jump for me, Bunny!

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Here, have a carrot! πŸ₯•

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Btw: If you know any cosmetic creators open for AC I would love to add some cosmetics to AC base mod :) I would of course put credits of you in my mod

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I can fulfill custom requests (like custom placements on the body etc.)

dreamy temple
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apologies

alpine charm
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so its a issue from advanced company?

solid pivot
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huh?

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How do you come to that conclusion now? potatoe_pepe

alpine charm
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i dont uinderstand sorr

dreamy temple
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its an issue from lethallevelloader, new update w/ 3 weeks worth of changes just released. working on putting out the fires now

solid pivot
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I am the dev of AC. IAmBatby is the dev of LethalLevelLoader

solid pivot
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Let Batby cook :) Big releases tend to have many small errors.

alpine charm
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nice good luck

dreamy temple
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It's hard because it's somewhat hard to pre-release updates in lethal company modding / thunderstore

solid pivot
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Which is the reason I will soon put my mod out as 1.1 with a nice new trailer for all stuff from 1.1. After that all updates etc. will be in a beta branch

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Yea, would love to have private beta branches Shruge

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So I can invite people to test the mod

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Stuff sometimes isnt ready for public release.

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But getting people to test it is hard especially when they all have to install packages locally

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Making a beta branch public only leads to people using it anyway even tho is beta Shruge

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I mean, my beta branch will be public tho. AdvancedCompany.Beta basically

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Communication will be on my discord tho. Slow mode is annoying and yea. I feel like moderator team doesnt like my thread being that big :'D

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So you will have a beta forum on my discord to discuss issues etc.

sonic vale
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hey Potatoe, are you planning of optimizing code, or it's just unlucky me whose performance tanks while using AC?

solid pivot
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Public Releases will be less often as people complained about the frequent updates. On the other hand beta branch releases will be plenty still. And the public releases will mostly be stable hopefully.

sonic vale
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i'm not accusing, mind you, it might be mod conflict as well

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but when i'm hosting i have horrible frame drops of unknown nature

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as soon as i turn off AC - it's instantly stable 120

solid pivot
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Theres not that much host only code in AC tho Shruge Will have to investigate that later. Not many people reporting this issue yet

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Basically 2 in the last 2 weeks

sonic vale
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that's the only thing that stopping me from playing AC right now, but i'm sure debugging it will be tricky at best

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my guess is that it's related to cosmetics somehow

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we have tons of cosmetic mods

split mist
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I've been having some bad host lag as well occasionally, which I wonder if it's related to having players upped to 32, gonna try changing it back to 8 for future and see if there's any difference. Could also be unoptimized cosmetics, yeah

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Those have quite a toll

sonic vale
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but with just morecompany it's smooth even if i spawn like 50 hoarding bugs

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5800x3d + RTX3070 should be more than capable of handling lethal company

split mist
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Hmm, could it be related to caching cosmetics at all?

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Just spitballing, Potatoe is the expert

solid pivot
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Did you try to deactivate the cosmetics to see if that helps? Guessing worths nothing

split mist
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Valid

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Since MoreCompany and AC use different cosmetic loading code, it could be the cosmetics taking a bigger toll on AC than MC

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Mine hasn't been bad enough for me to stop using AC or anything, just notice it occasionally especially in big lobbies

sonic vale
split mist
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But I haven't tried disabling AC cuz its too critical for me

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I figured it was shitty dungeon optimization KEK

sonic vale
solid pivot
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Because I dont observe this. But I have a 7950X and a RTX4090 Shruge

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But I can run the game fine 5 times

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Wont do a performance refactoring before 1.1 release tho. This is something for 1.2 betas

split mist
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Yeah, with a 3080 I have some occasional unknown-cause lag spikes on my 110 mod setup, have some cosmetic mods but likely not as much as Hardy

sonic vale
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one more thing that strengthens my guess is that fps is just fine while i'm solo, but as soon as friends joining in - it tanks and microstutters

split mist
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Same

sonic vale
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i have to try disabling cosmetics altogether later

split mist
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So I do think we're suffering from the same issue, lmk and Potatoe as well if disabling cosmetic mods helps in that regard

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If so I'll cull some of mine

hearty frost
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So intriguing to know what's causing it πŸ˜„

pearl spire
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If you don’t mind me asking (and if you’re allowed sharing), what games did you work on?

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This looks awesome omg

hearty frost
pearl spire
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When the first crawler appeared I freaking jumped lmfao

shy wharf
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Is there a way to configure the starting quota and the quota increase with Advanced Company?

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The early game feels just too boring

solar girder
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they did my boy dirty

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Chapter 3

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of the Ink Machine

solar girder
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bro doesnt look safe to be around with

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I KNEW IT

arctic sonnet
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@solar girder Are ye posting in the right channel/server? . ,.

solar girder
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oh dang i just realized that

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thanks for telling

fathom python
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One message removed from a suspended account.

lapis flume
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oooh, i forgot, thanks

steady kite
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I can't do a dismissal using the "Eject" command

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:с

shy wharf
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Can anyone clarify me about the enemy power thing

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please

steady kite
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For example, a spider kills with 2 hits

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First Strike 90

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I don't understand myself...

shy wharf
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I thought it meant about spawn chance

steady kite
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Oh, maybe yes

shy wharf
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cuz there is a 100 power cap

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I'm concerned it is configuring modded enemies to 0 so they cant spawn. Idk if 0 power means 0% spawnrate

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oh I get it

barren rover
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Is lethallevelloader now incompatible with lethalexpansioncore?

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Also no longer displays non LLL moons on the moons dialogue

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very annoying

vagrant gull
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different enemies have different power values but you add them up until you reach the moon's power cap and then no more can spawn

barren rover
lapis bone
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Hi, im a new user of this mod, as I'm making modpack, and i noticed some mods will automatically install MoreCompany. Will this cause conflict with AC?

barren rover
lapis bone
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will there any error if we dunt uninstall morecompany?

steady kite
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Remind me, what does obtaining experience for benefits depend on?

barren rover
lapis bone
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because some people may feel annoying that need to uninstall each time when modpack update

barren rover
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U can remove it from ur modpack by itself

lapis bone
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how? what lines can i type to do this action?

barren rover
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what lines can you tyoe? what are u using? r2

lapis bone
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because the current issue is some mods will auto install MC itself

lapis bone
fathom python
#

One message removed from a suspended account.

barren rover
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To manage ur mods, what are you using

lapis bone
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thunderstore

barren rover
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Click uninstall on more-company, than on the warning click "uninstall morecompany only" or whatever it says

steady kite
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MoreCompany was recently updated

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And it’s built into AC, so there will also be an update?

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I do not understand anything

barren rover
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Whatever MC updated, its still worse than AC, so no point in using it

lapis bone
barren rover
lofty plover
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afaik AC will automatically disable MC and just took their cosmetic only

spark condor
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Pretty sure AC disables MC anyway so no need to remove it since lots of cosmetics list MC as a dep

fathom python
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One message removed from a suspended account.

barren rover
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Explaining what

shy wharf
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idk why but I feel it is spawning less enemies after I got AC

barren rover
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it isnt

shy wharf
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maybe a coincidence

barren rover
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LethalLevelLoader try to have a config challenge impossible

shy wharf
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wdym?

barren rover
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I mean lethal level loader has no config, so in this newest update, i cant disable this dumb console "moons" command overhaul that breaks the LEC moons

shy wharf
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oh you mean the update that broke the terminal?

barren rover
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Is that a thing?

shy wharf
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downgrade it

shy wharf
fathom python
shy wharf
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the 1.1.0 update is breaking the terminal

fathom python
#

One message removed from a suspended account.

shy wharf
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ye

barren rover
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Just leave the damn terminal alone 😭

mellow saffron
fathom python
#

One message removed from a suspended account.

barren rover
#

However it did before adding this sort features at the bottom

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R2 modman try to load a list of 153 thumbnail images challenge impossible

shy wharf
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dayum u got 153 mods?

barren rover
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In meantime how do you downgrade LLL on r2

shy wharf
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I thought my 49 mods were ALOT

lapis bone
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do AC save player's suit like the Suit Saver mod does?

lapis bone
#

great, one more mod can delete

shy wharf
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you can config it before hosting a game

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it has WeatherMultipliers, Suit Saver, MoreCompany extra slots and LateCompany all in it

lapis bone
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this mod is really great that it replace and enhance a lot of mods with same function

shy wharf
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yeah thats why I switched

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you can config basically anything

barren rover
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Unbreaks all the mods

fathom python
#

One message removed from a suspended account.

shy wharf
cursive depot
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I just added another modded moon into my game, but advanced company menu isn't showing it

barren rover
#
- manifestVersion: 1
  name: IAmBatby-LethalLevelLoader
  authorName: IAmBatby
  websiteUrl: https://thunderstore.io/c/lethal-company/p/IAmBatby/LethalLevelLoader/
  displayName: LethalLevelLoader
  description: A Custom API to support the manual and dynamic integration of
    custom levels and dungeons in Lethal Company.
  gameVersion: "0"
  networkMode: both
  packageType: other
  installMode: managed
  loaders: []
  dependencies:
    - Evaisa-LethalLib-0.13.2
    - BepInEx-BepInExPack-5.4.2100
  incompatibilities: []
  optionalDependencies: []
  versionNumber:
    major: 1
    minor: 1
    patch: 2
  enabled: true
  icon: C:\Users\Andy\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\STCP
    2.1\BepInEx\plugins\IAmBatby-LethalLevelLoader\icon.png

@shy wharf What does it say for ur version in this?

lofty plover
shy wharf
#

what is it

barren rover
shy wharf
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dayum idk what is all that

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I'm not a professional reading those things

cursive depot
shy wharf
cursive depot
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it's not even showing up on the terminal, but I can land on the moon

lapis bone
#

@cursive depot did u install level loader?

cursive depot
#

lethal level loader right? yes

lapis bone
#

some moon may have conflict with it cause it cannot show in terminal

cursive depot
#

the modded moons i had before was atlas abyss & egypt.
I just tried adding peaches castle and this happened

barren rover
#

Then uninstall peaches castle

cursive depot
#

i tried with orion and aquatis as well, doesnt show up too

barren rover
#

LLL

lofty plover
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try downgrade LLL to version 1.0.7

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its seem has conflict with LE moons

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with LLL latest version

fathom python
#

One message removed from a suspended account.

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One message removed from a suspended account.

shy wharf
#

flippers is just useless honestly

fathom python
#

One message removed from a suspended account.

fathom python
cursive depot
lapis bone
shy wharf
#

its ur choice honestly

vagrant python
fathom python
#

One message removed from a suspended account.

barren rover
#

ah

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lovely

vagrant python
wintry breach
#

It's already on 1.1.2, literally being updated in real time for bug hunting

cursive depot
barren rover
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Did u try uninstalling peach castle

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U said it didnt occur until u installed that right?

cursive depot
#

i uninstalled peach castle and it still doesn't show up

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tried adding other modded moons to test but it's not showing on both terminal & advancedcompany's menu

barren rover
#

Binary search for ur conflict ig

cursive depot
#

this is the only error i see rn

dreamy temple
vagrant python
barren rover
#

R2 modman try to export modpack with more than like 60 mods challenge

barren rover
#

5 minutes later, now im finally getting my code

steady kite
#

They can't join me

vagrant python
steady kite
#

I created a new save

vagrant python
#

What version of AC

steady kite
#

If I make a lobby that is not public, but for friends, could there be problems?

vagrant python
#

The only time I see issues with something like that is steam url invites

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Try disabling LethalNetworkAPI

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and whatever its dependencies are

steady kite
vagrant python
#

Disable it for troubleshooting

steady kite
vagrant python
#

Make sure your client also disables it

steady kite
vagrant python
#

Try disabling all of those besides BepinEx ofc

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So Odin/LC_Office/LethalNetworkAPI

steady kite
#

Yes, I already understood

vagrant python
#

Oddly though, LC_Office worked for me yesterday, albeit, buggy

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but we shall see if you get a newly generated error

steady kite
#

I lost my tester....

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Now I can't check the error with it

vagrant python
#

rip

steady kite
#

Jester appeared on Exp

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Is this even possible or does the default AC config do this???

vagrant python
#

It may be a very low rate

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Lemme see

steady kite
#

I didn't change the settings at all

steady kite
vagrant python
#

Lemme look 1 sec

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no, default AC doesn't change anything with jester

steady kite
#

I'm just now suffering from the implementation of AC and LLL in my build, after recent updates there are problems

vagrant python
#

Just check experimentation inside spawns

steady kite
#

I write on all GitHub, I try to find the source

vagrant python
#

It's in the moons tab

steady kite
#

In Enimes?

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Understood

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I'll check

vagrant python
#

That tab just enables them to spawn period

steady kite
#

Jester - 0

vagrant python
#

πŸ€·β€β™‚οΈ

steady kite
#

I don't understand anything

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How does loading custom loot work?

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Does he count it in the preset config?

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There have been no problems with this - that there are more spawns of vanilla things than custom ones (I don’t count the settings of separate garbage, where there is a possibility of appearance, it is loaded into the preset)

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STOP

barren rover
#

What is signal translator? is that added by this mod?

steady kite
#

I UNDERSTAND WHAT THE PROBLEM IS

barren rover
#

i actually have no idea 😭

barren rover
#

Oh i see, send messages to players

steady kite
# steady kite STOP

It's possible that Jester came from the dice I rolled, but that's not certain.

barren rover
#

ive never seen that get used ever 😭

steady kite
#

Then sorry for the confusion

barren rover
#

The signal translator i mean

steady kite
open linden
#

Dice can indeed spawn jesters

steady kite
#

Strange behavior of the battery of this item

barren rover
#

Strange behavior?

steady kite
#

when I talk? Sometimes for some reason the battery charge doesn't drain...

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It works like a walkie-talkie - it's always on - the battery is discharging, right?

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I'm just trying to figure out all the details

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Oh, that's it, I figured it out - the charge is wasted, like a regular walkie-talkie, I didn't recognize it right away, topic is closed πŸ˜…

lapis bone
steady kite
tropic frigate
vagrant python
#

Being able to bonk spore lizards out of existence is so good

vagrant python
#

I see your name and seethe (joke)
With savage company the spore lizard runs rampant
Over populated
Destroying ecosystems

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It is my job to cull them from their ravenous destructive ways

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They also jump scare me more than any other enemy in the game

steady kite
#

I agree, cosmetics are loading...

sharp lintel
#

If I have advanced company I don't need to have CSync mod, right?

vagrant python
#

I may have worded that backwards, but it isn't needed but it may be by another mod

sharp lintel
vagrant python
#

I mean, if you send over a mod code, it does it automatically, no?

#

But afaik, AC handles it on its own

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I could be wrong though as I always have my clients update their mod codes to ensure there are no config issues

sharp lintel
#

Let's see what CSync does is synchronize all the clients' config files with the host so that problems do not occur later. Yesterday reading the AC changelog I thought I read that AC does a similar job but I'm not sure. So, AC synchronizes the clients' configuration files with those of the host (does a copy and paste of my config files into my friend's config files)?

grizzled root
#

@solid pivot sir have plan for add Custom Weather? i mean Multiplier Scrap and Value

grizzled root
#

oh already? but on my host configure not detected custom weather. not vanilla btw

vagrant python
#

Let me clarify
You can change the multiplier in value and amount in the pre game screen I mean

But I see as you're typing what you mean

#

You are curious about adding custom Weathers to be changeable through AC?

vagrant python
vagrant python
steady kite
#

When I take out my tablet at the party, everyone is slightly hung up. will there be optimization for it in the future?

sharp lintel
vagrant python
#

No worries

solid pivot
#

AC isnt replacing CSync

lusty shard
#

Is it okay if I post a small issue here?
Never mind, I was mistaken

zinc prawn
#

is this something one should be concerned about?

solid pivot
#

Yes, remove other inventory mods Shruge

#

It will spam your logs and make your game slower

#

Equipment, if activated, wont work

#

@zinc prawn

zinc prawn
#

Yea I see

#

Does this mod have an option for spamming g to drop inventory

#

like change slots

solid pivot
#

no

zinc prawn
#

that's the only thing I'm using HotbarPlus for

#

and I'm guessing that that's the conflict

solid pivot
#

Not yet

zinc prawn
#

so perhaps it's in plans?

solid pivot
#

As a clientside option, yes

wild silo
#

amazing stuff! Really looking forward to finding this. I hope pietsmiet will also find it. Might have to bump up the rarity for them 😁

zinc prawn
#

cause if I know that this will eventually be added, that does give me some peace of mind

zinc prawn
wild silo
solid pivot
#

I might also make hotbar cooldown configurable so you can set it to scroll really fast Shruge

#

I will rework some stuff in the inventory later

zinc prawn
#

GeneralImprovements ScrollDelay won't conflict, right?

solid pivot
#

It will

zinc prawn
solid pivot
#

Its 0.1 already in AC Shruge

zinc prawn
#

oh nice

#

does it only conflict if I have Hotbar options enabled, or can I not use the two mods together?

solid pivot
#

People use GI with AC Shruge I never used that mod

#

I have no need for it

lost python
#

mainly using it for its monitors and some of the fixes it does

zinc prawn
#

monitor options are cool, and it does replace many other small mods

#

error I got when starting the lobby, it does not spam though

solid pivot
#

Not relevant when it only shows once

zinc prawn
#

Good to know

#

thanks for the help

hearty frost
zinc prawn
#

One more thing: in one of my saves I only have 3 hotbar slots. How is that even possible and which mod could be causing that?

eternal ivy
#

AC

zinc prawn
#

actually all of my saves only have 3 slots, except 1

eternal ivy
#

Intended.

hearty frost
#

300% in Carry Bag perk makes it so you have 3 slots. Change it to 400% if you want 4.

#

Jesus @eternal ivy helpful.

eternal ivy
#

Yes.

#

AC keeps breaking stuff once again. Even removes hotbar slots, smh.

hearty frost
eternal ivy
#

You start with 500 xp. 4th slot costs 500 xp.

zinc prawn
#

the way of the world finally makes sense

#

thank you

hearty frost
#

πŸ‘

steady kite
#

@hearty frost How does gaining experience in AC work?

#

I understand that through a quota - but is there something else?

stiff galleon
#

No. At least not atm

solid pivot
#

btw for expression parsing you will probably also be able to do stuff like this:

#

days > 15 ? 100 : 50

hearty frost
#

190 Quota = 190xp when completed

solid pivot
#

oh, no. ? is not supported sadly

#

I will probably add a lot of math functions too tho

#

sin, cos, atan, max, min, clamp etc.

#

So you can limit quotas for example at some point you feel comfortable

quota = min(2000, pow(days, 1.5) * 50 + players * 50)

#

after 10 days it will be 1631 for one player at day 20 it will be 2000 as the right hand value exceeds 2000 with 4582

#

I wonder if I even should do curves at that point Shruge

#

Expressions are way more powerful

#

and if you want to do simple stuff it isnt that hard either

eternal ivy
solid pivot
#

150 + pow(days, 1.2) * 25 for example would be a pretty solid quota rise :D

1st quota: 150
2nd quota (if at 3 days): 243
3rd quota (if at 6 days): 365
4th quota (if at 9 days): 499
5th quota (if at 12 days): 643
6th quota (if at 15 days): 795
7th quota (if at 18 days): 952
8th quota (if at 21 days): 1115

Would be a beginner preset basically

steady kite
#

@hearty frost Look

#

Starting experience value 500

#

What does an experience multiplier of 100 mean?

#

What does it affect?

solid pivot
#

200 + pow(days, 1.4) * 30

1st quota: 200
2nd quota (if at 3 days): 340
3rd quota (if at 6 days): 569
4th quota (if at 9 days): 850
5th quota (if at 12 days): 1173
6th quota (if at 15 days): 1529
7th quota (if at 18 days): 1916
8th quota (if at 21 days): 2329

A bit harder :D

#

its %

#

100%

#

A funny one would also be
200 + pow(2, days / 3) * 30

Would be 4040 on 8th quota :D

vagrant python
#

I like it

solid pivot
#

and on the 80th quota it would be 35417748621522339102920

#

Gotta work harder Shruge

fathom python
#

One message removed from a suspended account.

fathom python
#

One message removed from a suspended account.

vagrant python
#

I was using latest release of GI last night no issues

fathom python
#

One message removed from a suspended account.

#

One message removed from a suspended account.

vagrant python
#

That is most likely in reference to it updating on the monitor

fathom python
#

One message removed from a suspended account.

vagrant python
#

Did you update any mods?

#

Did you try a new save?

fathom python
#

One message removed from a suspended account.

fathom python
vagrant python
#

Look at you
Troubleshooting Master

fathom python
#

One message removed from a suspended account.

vagrant python
#

Yes,
Me with modding fallout new vegas for 36 hours tinkering to the last bit just for it to combust

#

But that's also me here.
Yesterday laser control was working
I updated something and now it spams logs with errors when I right click (?????)

#

So I tossed it for now :sadge:

fathom python
#

One message removed from a suspended account.

vagrant python
#

What

#

Oh wait

#

Right, if a mod conflicts, it breaks other mods in the load order and causes silly things as such

fathom python
#

One message removed from a suspended account.

vagrant python
#

Well, not only conflicts, but if it throws out shenanigans

#

Me with AC bulletproof vest corrupting my saves deleting monitors and my suit rack functionality

#

But that's fixed now

solar girder
fathom python
#

One message removed from a suspended account.

solid pivot
#

I mean, you can do awesome formulas with expressions

vagrant python
#

Lmao
I'm always watching the log like a hawk while playing
Analyzing the errors that occur
If only the navmesh error spam would just magically stop

solid pivot
#

pro gamer preset :D

fathom python
vagrant python
#

See
Don't take this the wrong way
But mods as such to me are "bloat"

#

All it does is introduce possibilities of unnecessary bugs

#

It's why I've sacrificed emotes and cosmetics

#

Just not worth the hassle

fathom python
#

One message removed from a suspended account.

lapis bone
#

sry for silly question, if i use default setting, after how many days can a player upgrade all personal perk?

solid pivot
#

dunno Shruge

fathom python
#

One message removed from a suspended account.

lapis bone
#

is there a limit for each perk?

vagrant python
#

Did you nerf it?

fathom python
#

One message removed from a suspended account.

#

One message removed from a suspended account.

vagrant python
#

Default is 80%

#

Which i think is balanced

#

I like the vanilla preset of values for perks from when they were added

lapis bone
#

because me and my fds can play average 40 days until we get fired, i was thinking do i need to set the upgrade xp higher or not

vagrant python
#

Do what works best for you

#

That's the best answer I can give

#

I play with savage company
Which, I decided to make perks permanent as counter balance
Which, for me, makes it just overall enjoyable

#

Except ship ofc (not that you could anyways)

wild silo
lapis bone
#

got it, thx a lot. the only thing i remember was, the last quota we played was around 12k, ill try ur advice to modify the game

wild silo
#

wait 12k on 40th day?! That doesn't line up with what I was assuming. Day 1 is 130, Day 5 is 220-ish, Day 9 350-ish, and so on..?

solar girder
#

:D

solar girder
vagrant python
lapis bone
#

I have an issue on playing with others. there is a warning about the game version:

[Info : Unity Log] Connection approval callback! Game version of client request: 49,76561198025358078
[Info : Unity Log] Joining client id: 1; Local/host client id: 0
[Info : Unity Log] Approved connection?: False. Connected players #: 1
[Info : Unity Log] Disapproval reason: Game version mismatch! Their version: 16489. Your version: 49
[Message:AdvancedCompany] OnClientDisconnect for 1
[Info : Unity Log] Disconnect callback called

#

but me and my fds are all version 49, how can we fix this conflict?

solid pivot
#

Dont use LC_API or use LC_API but if you use it, everyone has to use it

#

If you dont use it, everyone has not to use it

lapis bone
#

but we all have LC_API

solid pivot
#

Your log says otherwise Shruge

#

[Info : Unity Log] Disapproval reason: Game version mismatch! Their version: 16489. Your version: 49 <- this is a specific LC_API error

lapis bone
#

ic

steady kite
#

The cost of custom moons has gone to zero, I don’t know why this is

#

Initially I thought it was due to the LLL or LE update

solid pivot
#

Likely those are the reason. Shruge I get the prices the vanilla way. Currently I dont implement any compability specifically for any level loader mod

#

As I dont see why you would need to remove the terminal node system for prices

steady kite
#

I don't delete them, they were deleted by default

solid pivot
#

It might still use it but sets it at a later point. I honestly dont know. I get all prices at the 2nd frame

steady kite
#

I don’t know how this happened, but I already discussed this problem today LLL

steady kite
#

Or I just need to reinstall everything and reinstall it - to look at the behavior of LLL, LE with AC

#

It's all complicated... but interesting

#

I turn it on and off - on a different preset. He immediately sets the price for the custom moon, which should be

#

Magic

solid pivot
#

No, not magic at all Shruge

#

Its the price saved in your preset. The 0 is the price found in-game

steady kite
#

difficult(

#

I reset the entire config to create everything again. Everything remains the same, price for custom moons with LE 0

#

And for LLL the prices are correct

#

So we need to wait for an update from these two - LE and LLL

wild silo
#

from LLL v1.1.3 changelog
Introduced initial support for LethalExpansion moons
Anyone tried removing LE(C) alltogether?
Just gotta have some patience β˜•

vagrant python
solar girder
wild silo
#

I'll be later today if none of you comes first πŸ‘€

#

But I'm actually not using any moons in my pack yet as I was aware of Batby cooking the new update πŸ™‚

steady kite
steady kite
lapis bone
#

for the tacitical helmet or headset, will the walkie sound attract dog? is there any button can switch off the headset?

steady kite
#

oh no, that's not it

#

Do monsters react?

lapis bone
#

we dunt know yet, no dogs currently

#

we just wanna know because if walkie cannot turn off its quite not convenient

arctic sonnet
wild silo
#

^this

arctic sonnet
#

they will hear it if you have the mod "AlwaysHearActiveWalkies" if I remember correctly.

wild silo
#

They will also hear the walkie being turned on and off

arctic sonnet
#

if you ever watch some streamer/youtuber mess with the walkie while a dog is nearby, they're just... smart

arctic sonnet
lapis bone
arctic sonnet
#

they can only hear a walkie's noises if on the floor

wide zealot
#

Alwayshearactivewalkies makes dogs hear it yeah

arctic sonnet
#

although I guess I won't state that with full confidence... never tried to turn on or off the walkie within melee distance of a dog.

#

could be a small sound ....

arctic sonnet
wide zealot
#

I've never had a dog hear it get turned on and off

wild silo
#

From m.e. toggling the walkie power with Q is heard by them just like they hear toggling a flashlight

arctic sonnet
#

they shouldn't hear flashlight either

#

do you have a mechanical loud keyboard? πŸ˜…

wide zealot
#

I use toggle mute for this reason, always mute when near dogs lol

arctic sonnet
#

same tbh

wild silo
arctic sonnet
#

I don't even have a mechanical keyboard though - but I toggle mute just in case a sound out of my control happens.

#

Like a damn lawnmower or something

#

I don't wanna state it's THAT irritating seeing youtubers or streamers think walkies matter to dogs... but it is a little...

wild silo
#

Before using a compressor for my mic input I died due to literally swallowing after a prolonged time of waiting near a dog xD

arctic sonnet
#

cause they'll screw up making noise over their mic, or fumble dropping a 2 handed object trying to get to their walkie to turn it off - when in reality if they just didn't care for the walkie they'd live

wide zealot
#

Well I used to use Alwayshearactivewalkies, so they did matter to dogs for me

#

XD

#

But I removed it cus I didn't need it

arctic sonnet
#

was tempted to get that mod, but honestly walkies are rarely used - so when they do get used in my lobbies, I don't see the reason to punish the users of it

#

It's like a key, you're only punished holding one if it's stormy and you're outside. But dogs aren't weather affected - they're every day.

wild silo
#

That mod also doesn't go well with AC's headset and helmet tbh

arctic sonnet
#

lol

wide zealot
#

I don't even use the head gear tbh

arctic sonnet
#

Headlamp is best imo

wide zealot
#

too used to using the good ol normal pro flashlight and walkie

arctic sonnet
#

soft light, not too focused.

#

when ye get enough slots, pro is honestly S tier

#

but the helmet has its uses I guess

wild silo
#

I feel like in open dungeons like bunker pro flashlight is better than helmet lamp

arctic sonnet
#

yeah

#

pro and helmet has long range

wild silo
#

yup. but in factory.. helmet lamp is goated

arctic sonnet
#

but in a default facility or mansion - helmet lamp is gud

vagrant python
arctic sonnet
#

The rule of thumb I say to people is if you can hear it from someone else, the dog can most likely hear it.

#

Unmodded, you can never hear a walkie's communication to another teammate

#

thus - the dog can't too.

#

and dogs cannot hear that well tbh - some people think they can hear you like 50m away if you're running. They hear you like 2 seconds of running distance away with 0 lb

#

ye don't gotta crouch walk if the dog is farther than 2 seconds of running distance -u -

wide zealot
#

I always try to get to a tier 3 planet as quick as possible because I hate facility

arctic sonnet
#

Honestly, facility is awesome... until you run into the new rooms they added

wide zealot
#

I hate the tunnel network, it's so ass

arctic sonnet
#

diagonal hallways is one thing, I'm fine with that. But lord that new like... 8-path room is awful

opaque plank
#

When you turn them on/off.

wide zealot
#

The new changes help a bit but it still sucks

#

Mansion is S tier

arctic sonnet
#

Mansion is S until you meet a coil head

#

every other enemy is fine on it, but lord do coil heads cause that map to be annoying

wide zealot
#

Lmao just hope you have the mario shoes and outrun it

#

XD

arctic sonnet
#

I never found 1 cursed item ;-;

#

even during my cheating testing-balancing sessions

wide zealot
#

They tend to spawn on stormy and eclipsed

#

and even then the chance is quite low

arctic sonnet
#

ah- if they're weather dependent I probably will never see one when balancing

#

cause I balance to no-weather

#

the weather should only be seen as a bonus + threat, not required to meet a quota

wide zealot
#

I've come to love Stormy planets cus it always means I'll get a lot of loot

#

and Lightning Rod makes it easy

arctic sonnet
#

Honestly in terms of weather, stormy is gud mid-to-late game with AC/LGU

#

when you're slow as a turtle carrying 2 metal shits, 1 engine, and thor's sign of stupidness

#

and the lightning doesn't stop sparking you at the front entrance of march

#

it's irritating as hecc -w -

wide zealot
#

Gi makes it nice though

#

Cus it gives a visual indicator

#

so you know what to drop

arctic sonnet
#

In terms of difficulty from hardest to finish a day to easiest, I rate it: Eclipsed, Flooded, Foggy, Stormy, Rainy

#

Foggy goes to #1 slot on fuckin' march though -u-

wide zealot
#

Foggy on March or Vow is awful

arctic sonnet
#

yes

wide zealot
#

I remember I got lost on Vow once and drowned

arctic sonnet
#

Flooded on march is bloody awful too

wide zealot
#

I didn't even know you could drown on Vow before that

arctic sonnet
#

you literally start with water in the ship

wide zealot
#

XD

arctic sonnet
#

on flooded march

wide zealot
#

Wait really? since when?

arctic sonnet
#

since like ever

#

land on march with flooded, teh bloody water is already touching inside the ship

wide zealot
#

I've never had that happen

old swift
wide zealot
#

Yeah sounds like a desync to me

arctic sonnet
#

I'd ask what bloody mod desyncs how high flooding goes- but tbh it could be the damn yippee mod for all I know - w-'

wide zealot
#

I have yippee mod it doesn't do that

arctic sonnet
#

(I said that as an analogy/example)

wide zealot
#

AC by default fixes weather desyncs so something is conflicting for sure

arctic sonnet
#

bloody any mod could conflict some system this day 'n age

wide zealot
#

Moon mods sounds likely

#

Or maybe a dependency

arctic sonnet
#

but it was on march

old swift
#

LateCompany had it a while back but not anymore

arctic sonnet
#

oh I ridded LC long ago

#

even before I knew of AC

#

Caused way too many issues back then -u -

wide zealot
#

ShipLobby is even worse nowadays due to being abandonware

arctic sonnet
#

I don't know bout you - but the damn radar desyncing names is the most annoying

#

I go on the radio "Hey, Phil - there's loot behind you" "I'm in the ship..." "What?" ...

#

the damn names scrambling is irritating

wide zealot
#

Yeah ShipLobby has that too, AC also had it til I let Potatoe know about it and Potatoe swiftly implemented a fix for it

arctic sonnet
#

Potatoe chad

lapis bone
#

we just found that using AC our mic sound quality in game has lowered, one of us talking with some electric sound and the other player sometimes talk cannot finish his sentence, the mic will suddenly cannot receive his sound

lapis bone
arctic sonnet
lapis bone
#

TermSpeak, Skinwalkers

vagrant python
#

I also use both
I've also seen where mic won't work unless you remove tactical helmet and put back on
I don't have any logs of this so I can't really "report it"

lapis bone
jolly widget
#

Is it just me when purchase helmet lamp and me got just a blue helmet instead? (´・ω・`) Maow

lapis bone
#

do u have lgu?

vagrant python
#

But if you have LGU, which, you probably do, type hlmet lamp instead

jolly widget
#

Oh, didn't know me can use the pocket pc to buy stuff too. Ty. :3

vagrant python
#

nw

#

Much more convenient imo

lapis bone
#

i also found that AC cannot function as Suit Saver, it will not memorize the outfit ingame

vagrant python
#

That is correct

#

It just functions for when you're fired

lapis bone
#

And there is a bug for me. When i started the game, all the sounds in game are gone. I have to press esc to adjust the master volume and the sound comes back

#

i think this is the bug cause our mic in game sound weird

vagrant python
#

That sounds like something could be conflicting
I don't usually have sound issues that affect the entire game unless something is shitting the bed

solar girder
#

Haven't had a issue with Advanced Company plus 134 mods 🀷🏼

#

No log errors yet

hearty frost
#

Reservedslots? HotbarPlus? Lethal Things Untility Belt? You got any of those on?

#

ow they deleted their message πŸ˜›

arctic sonnet
#

πŸ˜…

#

@solid pivot - Idea: Ship upgrade - "Ship Charger", "Overcharge", [Something]. When on the ship. Recharges all electrical items on every player touching the ship when someone recharges one item.

burnt sandal
#

does allowing inside enemies to spawn outside and vice versa affect performance in any way?

kind hound
#

Do AC have ability to randomize spawn rate of costum scraps in the lobby settings? πŸ€” i find it's very time consuming to configure the scraps to spawn, manually

arctic sonnet
#

There are mods to fix performance hits here and there

#

Honestly just searching "Fix" makes a lot of the performance-fixing mods appear on the list. Sort it by downloaded and take your pick

burnt sandal
arctic sonnet
#

Yep

#

In some instances, it's interactions

#

like how a slime will cause the longest stutter known to man - potentially crashing people

#

if a landmine or two blows up near them

#

or if a nutcracker's shotgun shot passes through/by a slime

burnt sandal
#

sheesh

#

ok, i just sprinkled a few inside enemies in some outsides

#

e.g. 5% nutcracker outside on dine

#

and 5% lootbug on march

arctic sonnet
#

inside enemies outside don't really function, same more-or-less vice versa, without a mod that gives their AI intelligence

burnt sandal
#

weird how thats smth you can toggle then

arctic sonnet
#

I heard that one mod that allows enemies to chase you through from inside to outside fixes em

burnt sandal
#

yeah, lethal escape

arctic sonnet
#

yeh that one

#

that one I think gives the AI the potential

burnt sandal
#

it more or less fixes em, bracken's still kinda fucked up

burnt sandal
solar girder
#

Weewoo

arctic sonnet
#

oh by all means, unless explosion happens near slime or shotgun - a few fix mods will ensure they won't be the reason you crash/brick

solar girder
#

I never felt more alive

loud cobalt
#

Hands down, this is the best I guess "Lobby" mod ever, even better then More Company, great job

hearty frost
loud cobalt
#

Agreed, it's the best, it's the GOAT.

lavish bison
#

Honestly praying that the postprocessing of the mod will not clash with Diversity postprocessing πŸ™

hearty frost
loud cobalt
hearty frost
loud cobalt
#

THE AC DOESN'T HAVE WHAT IN IT YET?!?

burnt sandal
arctic sonnet
burnt sandal
#

thank god i dont got lgu, phew

solar girder
#

:C

solar girder
#

:|

#

|:C

#

:C

fair turret
#

guys why does shrimp or peepers have no spawnrate even after modifying in the config of the mods

fair turret
#

No of i check now It says for every moons 0

#

This Is assurance

ember jungle
#

The fuck is a toilet leech?

hearty frost
#

#1186725734350331914

hardy bronze
#

what

#

what is that

fair turret
#

A funny monster

hearty frost
#

ow yeah forgot they changed Rarity and gave it a space chance for each hour.

#

For peeper

#

If you want to increase the Rarity, add it.

fair turret
#

Ok thanks

hearty frost
#

You're welcome πŸ™‚

fair turret
#

What about shrimp

#

What settings do you use

hearty frost
#

I have no idea, I thought Shrimp is tied to LC_Office πŸ˜›

#

I don't use Office

fair turret
#

Ok

peak trench
#

is there like a list of known mods that we should uninstall before installing AC?

lapis bone
#

all i know is mod that use LC_API u better not to install

burnt sandal
arctic sonnet
lapis bone
#

do anyone knows what mod will cause player's mic sound have electric sound effect or lower their sound quality?

torpid ginkgo
#

what does the "probability" number actually.. mean? ive noticed some of the harder moons actually have a smaller number

shy wharf
#

so guys everytime I load my game some items turn into red boxes. I think this is something from AC. Can anyone confirm this or help me at all?

#

(I think it may have been because I downgraded LethalLevelLoader, but still if anyone knows about this pls tell me)

forest scarab
#

So it is a bug

#

Probably the equivalent to ERROR in gmod

thick tinsel
#

lol makes sense

thick tinsel
#

im using the latest LLL version as well

lapis bone
#

ive also faced an error object in AC and the experience is quite horror. Me and my friend heading to facility and suddently hear the dropship sound, but both of us didnt order anything. And we run back to the dropship we found the error white box roll out from it.

thick tinsel
#

that should be an actual enemy spawn lol

#

Error box of doom

lapis bone
#

my first thought was: wow now mimics can order stuff too?

thick tinsel
#

that would be wild

#

imagine if they could teleport people

lapis bone
#

or pull the lever to start the ship replace us to serve the company

shy wharf
thick tinsel
#

it both is and isnt. its working fine for the most part for me. im not using AC

river oasis
#

I would also like to know what the probability setting means.

lapis bone
#

where is the keybind setting config located at? i checked in thunderstore and the file only says override

river oasis
#

It's inside the game

#

you go into the regular keybind settings, the modded ones should be there as well

lapis bone
#

i know, but i want to add the keybind to my modpack so everytime people download it no need to do the setup again

river oasis
#

Not sure if that's possible. Maybe if you check the save in profile box in the AC settings?

west steppe
lapis bone
snow goblet
solar girder
#

Updated the Modpack once more >:D

arctic sonnet
lapis bone
#

Just tried to open a new game and client's mic sound still get weird, i think something is conflict with Advanced Company?

#

And AC still not compatible with LC_API even ive reinstall the game. Hope this will be fix soon

split mist
#

I have AC and LC_API both installed and have no issues

lapis bone
#

I still have the wrong version bug that people cannot join my game

split mist
#

That one is a base LC_API issue

spark condor
#

What mods still use LC_API?

split mist
#

You can change it by going into LC_API's settings and changing the "Force modded version" setting or something like that

lapis bone
split mist
#

I couldn't get HookGun to work outside at all on modded moons so I uninstalled it

split mist
#

In the LC API config, I don't remember exactly where

#

Busy eating my food and working on my cosmetic mod atm ^^;

#

@lapis bone

lapis bone
split mist
#

np

#

that fixes the LC_API bug, fair warning that HookGun still no work for me. Only mod I have that uses LC_API is Motion Tracker and I might remove that since nobody uses it either atm lmao

lapis bone
#

but i still dunt know how to fix the sound problem, i really like this mod, but im afraid i may have to go back to MC

split mist
#

I haven't had that issue so idk, that sounds like a compatibility issue cuz it doesn't happen for me

#

You'd have to figure out what other mod is causing it alongside AC

lapis bone
fringe flame
#

Are you able to charge the ||Light Shoes|| to get the lights back?

split mist
fringe flame
#

Rip

split mist
#

Despite seeming completely unrelated

lost python
#

modding moment

jovial trench
#

Is more emotes compatible with this mod?

split mist
#

As far as I am aware, no

#

Because MoreEmotes chunks large amounts of code

#

That conflict with lots of base-game stuff

#

TooManyEmotes is compatible however, and in my opinion the better solution as it also has nifty features with mods like MaskedEnemyOverhaul

jovial trench
#

Ah I see. will look into that for sure thanks!

split mist
#

Npnp!

lost python
#

Last time I used TME, my camera broke and it shows me the ourside of the ship xD

#

I don't know why it does that in the first place and didn't bother enough to track down why it happens

split mist
#

The camera can break sometimes if you're in the middle of landing/taking off in my experience

lost python
#

we were in orbit for this one

split mist
#

Gotcha, then I don't entirely know

#

I know TME has been relatively stable for me

lost python
#

but yeah it's been stable regardless

#

just have that one issue is all

#

friend group decided that it's not worth it to have that issue so we removed it

hearty frost
fathom python
#

One message removed from a suspended account.

solemn thistle
#

OH i have a question
what does this mean?

fathom python
#

One message removed from a suspended account.

solemn thistle
fathom python
#

One message removed from a suspended account.

#

One message removed from a suspended account.

solemn thistle
#

K, just the code or?

#

018d8d2f-e844-b6e6-e785-70246931ebf5

fathom python
#

One message removed from a suspended account.

#

One message removed from a suspended account.

solemn thistle
#

.... idk what that is, im kind of new to this, hold on

#

BepInEx-BepInExPack-5.4.2100
IntegrityChaos-CustomPostProcessingAPI-1.0.1
the_croods-EchoSense-1.0.1
Rune580-LethalCompany_InputUtils-0.6.3
PotatoCoders-MinimumQuotaFinder-1.1.2
PopleZoo-BetterItemScan-3.0.1
CreamCheesiest-ScanThruWalls-1.0.0
Dev1A3-ScannableCodes-1.0.2
ThePotato-scanForItemsFix-1.0.4
NotAtomicBomb-TerminalApi-1.5.1
AinaVT-LethalConfig-1.3.4
funfoxrr-ShowLootOnPlanet-1.0.6
sunnobunno-YippeeMod-1.2.3
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.14.2
AinaVT-YippeeScrap-1.0.7
Suskitech-AlwaysHearActiveWalkies-1.4.4
EliteMasterEric-Coroner-1.6.0
anormaltwig-LateCompany-1.0.11
Pooble-LCBetterSaves-1.7.3
Stoneman-LethalProgression-1.3.2
CatsArmy-LethalProgressionPatch-1.4.0
IAmBatby-LethalLevelLoader-1.1.4
Owen3H-CSync-1.0.7
loaforc-FacilityMeltdown-2.3.0
jaspercreations-Scopophobia-1.1.1
Ozone-Runtime_Netcode_Patcher-0.2.5
KlutzyBubbles-BetterEmotes-1.4.5
jockie-LethalExpansionCore-1.3.15
no00ob-LCSoundTool-1.5.1
Clementinise-CustomSounds-2.3.2
Aspen-CrypticAspens_Fear_Ambience_And_Interstellar_Music-1.1.9
Blorb-WeatherMultipliers-1.1.0
Hardy-LCMaxSoundsFix-1.0.0
Magic_Wesley-Infernis-2.0.1
Magic_Wesley-Atlantica-1.0.2
Magic_Wesley-Etern-2.0.0
Magic_Wesley-Asteroid13-1.0.1
Lordfirespeed-OdinSerializer-2022.11.9
xilophor-LethalNetworkAPI-2.1.4
Piggy-LC_Office-1.0.3
Major_And_Skiz-MoreInteriors-2.2.0
Coomfy-CoomfyDungeon-1.0.12
HolographicWings-LethalExpansion-1.3.36
KayNetsua-E_Gypt_Moon-2.0.14
sfDesat-Aquatis-1.1.1
sfDesat-Orion-1.3.0
Backrooms-Backrooms-0.1.3
Badham_Mods-SCPFoundationDungeon-2.3.1
scoopy-Scoopys_Variety_Mod-1.1.0
sfDesat-ExpansionAssets-1.1.0
kyxino-LethalModManager-0.0.2
Ryokune-CompatibilityChecker-1.1.6
Ozone-NC_LC_API-0.0.5
Ozone-BepInUtils-1.2.1
Ozone-Cabinet_Item_Storage-0.0.4
Solar32-PerformanceEnhancer-1.3.6

#

Bobbie-FixRPCLag-1.0.1
fumiko-CullFactory-0.7.1
EliteMasterEric-CleanerLogs-1.0.0
boxofbiscuits97-QuotaRollover-2.3.0
Hexi-HexiBetterShotgun-0.3.3
Nips-Brutal_Company_Plus-3.5.1
kuba6000-LC_Masked_Fix-0.0.2
LethalResonance-LETHALRESONANCE-4.0.6
BGN-PizzaTowerEscapeMusic-2.3.0
linkoid-DissonanceLagFix-1.0.0
BudgetAirpods-InsanityRemastered-1.1.2
Piggy-MaskedAIRevamp-0.2.0
Justice69-ImmersiveScraps-1.1.9
Zaggy1024-PathfindingLagFix-1.2.1
PotatoePet-AdvancedCompany-1.0.149
SillySquad-TakeThatMaskOff-2.0.0
AgentRev-ShootableMouthDogs-1.0.1
OE_Tweaks-Possessed_Masks-2.0.4
TheDeadSnake-Touchscreen-1.0.10
extraes-LethalLoudnessMeter-1.0.2
Sv_Matt-HideModList-1.0.1
JunLethalCompany-GamblingMachineAtTheCompany-1.3.5
EladNLG-EladsHUD-1.2.1
FlipMods-LetMeLookDown-1.0.1
Drakorle-MoreItems-1.0.2
HomelessGinger-MaskedEnemyOverhaul-3.1.2
IntegrityChaos-Diversity-1.1.10
SirTyler-BetterTeleporter-1.2.2
FlipMods-MoreBlood-1.0.2
MegaPiggy-BuyableShotgunShells-1.0.5
MegaPiggy-BuyableShotgun-1.0.4
Sligili-HDLethalCompany-1.5.6
AlexCodesGames-AdditionalContentFramework-1.0.3
Evaisa-LethalThings-0.9.4
malco-Lategame_Upgrades-3.1.1
x753-Mimics-2.3.2
Zaggy1024-OpenBodyCams-1.1.3
notnotnotswipez-MoreCompany-1.8.1
DanteStern-DanteCosmetics-1.1.0

#

This?

#

96 of them :L

fathom python
#

One message removed from a suspended account.

solemn thistle
#

?

#

huh

solid pivot
#

Is LethalExpansionCore missing?

solemn thistle
#

no

#

jockie-LethalExpansionCore-1.3.15

#

near the top

solid pivot
#

btw LateCompany is totally useless

solemn thistle
#

?

solid pivot
#

Same with WeatherMultipliers

solemn thistle
#

K thx i was lookin to remove some dead weight mods

solid pivot
#

MoreItems isnt needed as well when AC is active

#

AC already set the max item number the game saves to 999 :)

#

And for the inventory thing I have to look at it later. I have a business meeting now

#

val.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[num];

#

LethalProgression does set the inventory size. Maybe deactivate their inventory stuff?

solemn thistle
#

i disabled a few inventory things, reserved items slots, and the tool belt thing

solid pivot
#

I guess LethalProgression by now is an abandoned mod anyway?

#

last issue reaction on GitHub was dec 22

#

I mean, you could use ACs Perks instead :)

#

Its the only mod I found meddling with the inventory slots by now. So please try deactivating LethalProgression and see if it works then

solemn thistle
#

ima see if all this works now

hearty frost
#

Also why you got Diversity PostProcessing etc? This is used in 2.0 not versions before?

#

Potatoe did you get to speak to @lavish bison about post processing etc?

solid pivot
#

Why should I exactly?

hearty frost
#

....

lavish bison
#

It's okay dw about it

solid pivot
#

We do it in different ways was the last status I was at?

hearty frost
#

We are wondering if there's going to be any conflict in the api?

solid pivot
#

I am using Unitys volume post processing stack

hearty frost
#

Ah okay!

lavish bison
#

It's cause I said I just wish our post processing won't clash together. Don't want to people blaming AC or Diversity about that LOL

solid pivot
#

Does it clash? I dont think so, thats not how Unity works Shruge

hearty frost
#

Also remember that bottom left will be used for Diversity player condition icons underneath the chat ❀️

lavish bison
#

I'm flexible with compatibility so no worries

solid pivot
#

SRP will add all passes you add to it as long as not someone is removing them

#

I could do it the same way you do and still not conflict afaik

hearty frost
#

That's good to hear! I'm sure you guys will figure out anyway if anything comes up :3

solid pivot
#

The post processing shaders might conflict themself having unwanted results but thats not really something you can 100% fix Shruge

#

If one post processing is turning the screen black, all post processes after that cant do much about it

lavish bison
#

Yeah true

hearty frost
#

So in theory both couldn't function at same time? Like if I wear to pick up doom controller and have a walker come near me for example?

lavish bison
#

No that should work in theory

hearty frost
#

Ah okay sweet! ❀️

solid pivot
#

They could behave in unexpected ways :D If there is any distortion for example the big pixels might get distorted instead of the original image and then being pixelated

lavish bison
#

Walker glitch effect is just UV really.

solid pivot
#

The order isnt that clear all the times :D But in general most stuff should work

lavish bison
#

Yeah

hearty frost
#

Ow then it should be fine!

solid pivot
#

At least you will have 2 effects, they might not look as good as you hope together but they will both show :D

hearty frost
#

It might add to trippiness anyway gonna be interesting

lavish bison
#

Though I'm planning to remaster the entire PP of the game for Diversity (will be togglable)

solid pivot
#

Only thing which comes to mind is DOF being a problem there

#

For portable terminal I reduce near value of DOF

lavish bison
#

I already remade the whole vanilla post processing already

solid pivot
#

Its too close to the camera :D

lavish bison
#

Honestly thinking of remaking it and faking the DOF instead of actually using the DOF

solid pivot
#

I mean, the game overall is barely hold together anyway Shruge Its a wonder modders were able to do the stuff they did so far.

lavish bison
#

DOF only point is to blur the mask overlay...

#

True yeah...

solid pivot
#

Its not the worst codebase I have ever seen. Sun Haven was way worse but yea....

lavish bison
#

Don't forget it's unity though...

solid pivot
#

No excuse for the terminal system xD

lavish bison
#

Not the best when it come to optimizations...

#

Oh don't get me started

#

I hate it so much

solid pivot
#

And the netcode stuff seems like "oh this doesnt work, let me add this to this part as well and add this maybe it'll fix it", "shit, didnt fix it, let me add something here and here"

#

its very hard to go through Shruge

#

Its funny because Unitys Netcode Library is mostly an OK library.

lavish bison
#

It's my first time doing netcode so I can't tell but the whole RPC thing is deprecated already...

solid pivot
#

Yea :D

lavish bison
#

Wish we could use the lastest one

#

Welcome in the modding life

#

Jank code and deprecated features everywhere c:

solid pivot
#

And then its also some bought assets. They are at least coded okayish :D