#[Deprecated] Advanced Company

1 messages · Page 24 of 1

hearty frost
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Kinda true to be honest BUT I do think it breaks up the scene a little more. It was like a country side before, all one lane 😛

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Yeah I really look forward to seeing more use of the apparatus rather than just being sold atm

arctic sonnet
#

what the apparatus does when pulled is not worth 80 credits after like quota 3

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modded or unmodded

hearty frost
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I just pull it for more enemies to spawn tbh xD

arctic sonnet
#

they gotta give it like... some worth of either making it affect some sort of elevator

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or

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multiply it to the quota

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so if it's quota 5, 80 x 5

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that'd suffice its worth

ornate zealot
#

you probably couldn't guess what that cool thing is

hearty frost
#

Handy thing about Meltdown too if I remmeber when I tried it you can modify the spawning enemies from 2 to more :3

arctic sonnet
#

I'm gonna consider that mod heavily rn

flat tiger
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if you have lethal things maybe a teleporter trap may save you

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happened to me like 5 times

hearty frost
arctic sonnet
#

that would've been cool as hell

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that was cut from the game? :<

flat tiger
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yesn't

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the thing looks like the inside of experimentartions door

arctic sonnet
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whoa

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there's a slot

bleak frigate
arctic sonnet
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for the apparatus

flat tiger
arctic sonnet
#

and then they opted for multiple moons instead

bleak frigate
#

ill def sacrifice facilitymeltdown for this

hearty frost
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^

arctic sonnet
#

I guess if you think about it - if it WAS just experimentation and the company, the autopilot would've been stupid

flat tiger
hearty frost
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I'm assuming the ship wasn't a thing at this point? or was it?

arctic sonnet
#

so they thought to just add more moons so you had a selection on that screen

flat tiger
#

prob wasn't

bleak frigate
flat tiger
arctic sonnet
#

so there'd be an elevator on numerous planets?

flat tiger
hearty frost
#

I wonder how disciplinary wouldve been without the ship, tossed into a meat grinder? xD

bleak frigate
#

locked down of the facility i guess

flat tiger
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so you'd probably go into a warehouse, plug the apparatus in, and go deeper into like the mines or something

bleak frigate
#

or a elevator explode :3

untold pagoda
#

Ok so I respec myself and reapply it, but one thing is strange. The carry bags have different amount (I don't know if the other perks have this issue as well).

So carry bags is back to 4 max (which was exactly the same as I remember). But then, when I tried to start a new game, the AdvancedCompany host config menu actually shows more (3 more levels, up to 7500xp cost max). Which are somehow unreachable in my game.

I managed to make the game to display the last 3 levels one time, but didn't know how to replicate it.

hearty frost
#

Elevator just plunges you into a sandwhich xD

bleak frigate
arctic sonnet
#

"Since you have not met the proper quota put in the elevator, your performance has been deemed light. Welcome to our disciplinary process." CUTS ELEVATOR CABLE

flat tiger
#

also i've been argueing with friends on if a mod like this would be good, would it be a good idea, ima js copy and paste it from my #1188298686560739389

"The progression to each harder moon is not really dopamine inducing, it’s there for the first time you go to these moons but now it’s even possible to Titan and or rend on second day of quota, not saying it’s not bad but I feel like there could be improvement to make the first part longer and the way to Titan longer.

Lethal company games usually end faster now because when they reach Titan there isn’t much to do, yes modded moons exist but not everyone wants to play with modded moons, I love the charm and the uniqueness with each vanilla moon and having their own spot in the game.

The terminal would show no sign of titan, rend, and dine

To make the beginning longer, I think there should be like a usb in the facilities (EX : USB (REND)) and if you collect it, it unlocks rend to be purchased in the terminal. And so on, if you find all 3 of these then you unlock all the moons."

hearty frost
bleak frigate
#

i wasnt too sure bout it so i didnt say anythin

arctic sonnet
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You have one chance to redeem yourself. What gift would you like? Spells: Exotic Butters

arctic sonnet
#

the meltdown states it doesn't work well with custom moons :c

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sadface

hearty frost
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There's a terminal mod that adds USB stuff but not got to play with it yet

flat tiger
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also in the description it said it was a roguelite, so it probably would've been you go deeper, deeper, until you get into a designated spot

arctic sonnet
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I mean - it's ... hm...

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was gonna say it's a roguelike... but TECHNICALLY something sticks with you between runs... but it isn't anything that assists future runs

hearty frost
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TerminalDesktop @flat tiger

arctic sonnet
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so it is a roguelike and not a roguelite

flat tiger
hearty frost
flat tiger
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if it was a good idea or not

arctic sonnet
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oh my f'ing god - the terminal has limited battery in that??? XD

bleak frigate
flat tiger
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also please make it where each file has a specific lethal company profile when it comes for advanced company

arctic sonnet
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I mean to be fair - that would balance it a good bit on the default interiors

hearty frost
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I am working myself to try it out at somepoint, might do later

flat tiger
arctic sonnet
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oo what if pulling the apparatus didn't disable the facility at all - but instead allowed you to plug it into the ship to power the terminal for the rest of the day (still being able to be sold)?

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that'd give worth to lugging it back to the ship

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I love the team dynamic a ship operator has with people inside, but I wish there was that dynamic to the mansion layout.

flat tiger
hearty frost
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I just can't wait till we get true endgame moons /modded or unmodded, like bossfights etc. Like needing an apparatuses to open the door to it etc

arctic sonnet
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or until shit-metal is worth something

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I've said it maybe 20 times verbally already, we should be able to craft with certain items.

arctic sonnet
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1 shit-metal into 1 shovel

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that metal is god damn worthless on almost all accounts

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it weighs 25 pounds, gives like 10 credits, makes the loudest clunk in the world hittting the floor that you may think it's the pipe-noise meme's distant cousin - and for what? You could've made it back to the ship with a soda can worth 60 for 4 pounds

flat tiger
arctic sonnet
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A part of me wants it to require parts.

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just to give shitmetal a use

hearty frost
arctic sonnet
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like part 1 needs 2 apparatus', 5 sheet metal for the drill head, a chemical jug for the thermite

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etc

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then when you're through the wall, you need to put together other things

flat tiger
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since it hates noise we'd probably kill it with a noise based attack

arctic sonnet
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maybe they can turn this into a roguelite from its current roguelike state - where we could put objects and parts to building things that'll help us in future runs. Like if we 100% build and give all the parts for a lift out the back, every other future run on that save will have a lift to move things up and down to the mechanism safely

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it doesn't save what we put INTO the mechanism for whatever the final boss is

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but gives a small form of perma-progression

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it sort of would fit the lore - since we are part of some big company; And due to finding these data logs, we aren't the first people to use that ship.

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So to justify why things save over on the company building or on the outside of the ship - it was the previous employees - u-

hearty frost
arctic sonnet
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Final boss cutscene: opens a gigantic door - slithers on out. slithers over 100 whoopie cushions

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dies from noise

hearty frost
arctic sonnet
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That would be a unique boss fight

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has there ever been a boss fight where you used sound to kill it?

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not sound to lure it - cause that's been done before

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but just annoyed the boss to death with sound alone

hearty frost
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Can't remember the namr but I remember playing a game where you annoyed the enemy so much they kill themselves 😛

arctic sonnet
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with sound?

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or was it like dialogue choices

hearty frost
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Dialogue 😛

arctic sonnet
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that no count - w-

hearty frost
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xD

arctic sonnet
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I wanna know if a game in the past

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had you murder a boss

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with like.. using a horn

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and I'm not including some superpower/superhero using some sort of sonic-wave or sonic-ability

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cause there are a few superheros that do something with sound, but they don't "horn" their bosses to death

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they sort of use a wave that can shatter ear drums

hearty frost
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I hope someone reads this and is like "yeah gonna make new enemy you can kill with whoopie cushine" xD

solid pivot
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1.1.0 Beta 5 Hotfix 5 (1.0.115)

  • Nerfed the helmet lamp due to complains :3.
  • Fixed a bug which prevent client settings from being applied
  • Selected client settings preset is now saved between sessions
  • Selected server settings are now correctly saved in the game savefile
  • All XP progress has been reset due to a new savefile. You can edit your savefile now as it is in JSON format.
  • Fixed a bug which prevented items making sounds in your inventory.
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Probably some other small fixes too

flat tiger
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yippeeee

solid pivot
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But dont remember

arctic sonnet
hearty frost
# solid pivot

@solid pivot Shadows? And also thank you ❤️ People like you make AAA studios look incompetent.. literally. ❤️

arctic sonnet
#

potatoe already made EA looked incompetent. And then they released a mod for Lethal Company.

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;p

wide zealot
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Tbf it's not hard to make EA look incompetent EA makes themselves look incompetent

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EA is dogshit

arctic sonnet
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Eh.. I don't know. They have a tiny bit more worth than shit metal

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but just barely

solid pivot
arctic sonnet
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if shit metal weighed like 5 pounds less, EA would be worse

solid pivot
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shadows

arctic sonnet
solid pivot
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Just so you know how much it was nerfed :3

wide zealot
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Idk how tf EA is still managing to milk The Sims 4 btw, the game is so boring

solid pivot
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its now a very soft light

arctic sonnet
#

they don't have to be plugged in. Just put lamps.

hearty frost
# solid pivot

Shadowsss! Huge! Thank you! Also hope the people who dislike lamp now love lamp. ❤️

arctic sonnet
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The only dislike I had of it

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was it blinding me from someone else's usage

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that's the only issue I had 🤣

rich lake
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is this mod the cooler equivalent of what optifine is to minecraft

solid pivot
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Actually

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yes

wide zealot
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Now to hope flip can fix reserveditems breaking after you die and revive

solid pivot
arctic sonnet
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But ultimately better than optifine

solid pivot
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Heard a lot of people saying it runs smoother with AC than with other mods which it replaces

arctic sonnet
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because potatoe doesn't seem elitest to deny anyone else of using the mod unless they pay 'em -3-

solid pivot
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So installing MoreCompany, ToggleFlashlight etc. (all the things my mod replaces) will make the game run slower than just using AC

hearty frost
rich lake
solid pivot
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even tho AC is also adding a shit ton of new things

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Closed Source

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Would only do Source Available

rich lake
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at least you add some sort of compatibillity Shrug

solid pivot
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I dont want anyone making money off of it :3

rich lake
#

optifine fucks everything

arctic sonnet
#

Optifine isn't allowed to be in a modpack unless the developer fully approves of it, (and in most cases gets paid).

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There's a reason you never get a modpack with it

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it's because they bloody deny it

solid pivot
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Wouldnt ever do this

arctic sonnet
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and you must go through their website, through their adsense things, just to get the download link

solid pivot
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I despise modders taking money btw

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Like extremly

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I hate them b asically

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I think they are leechy scum

arctic sonnet
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That's why you're better optifine already -3-

solid pivot
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Modding is a hobby thing

rich lake
solid pivot
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It was free for decades

arctic sonnet
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no no no potatoe

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make golden horse armor

rich lake
arctic sonnet
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sell it for $99

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:p

rich lake
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games like beamng are an exception

solid pivot
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But modders arent the only problem, greedy companies like Bethesda are far worse

arctic sonnet
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See this mountain? You can buy it

hearty frost
solid pivot
#

They added paid modding back into Skyrim or so I heard

rich lake
solid pivot
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And they take of course a lions cut

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I think its 70% for bethesda 30% for modder?

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Something along those lines

arctic sonnet
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a lion's cut would be optimistic

solid pivot
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Or was it even 80/20?

wide zealot
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Funny thing is

solid pivot
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I think it was 80% bethesda

wide zealot
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Most mods on their shitty creation club

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There's better versions of on Nexus

arctic sonnet
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why the hell would it ever be more than 50%...

wide zealot
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For free

solid pivot
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And you are now even disallowed to sell your mods elsewehre

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So only sell them on Creation Club and give Bethesda that sweet 80%

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This is what paid modding lead to tho.

arctic sonnet
#

and to think apple was predatory enough on purchases on their phones

solid pivot
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Would no modder have started to monetize their mods it wouldnt be a problem today

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Bethesda smelled that money

arctic sonnet
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eh... tis the same of microtransactions

hearty frost
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I understand platforms wanting something for the use but never should get more than the actual person putting work behind it, weird behaviour for platforms to want take chunks out of someones work 😛

solid pivot
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And it smelled good

arctic sonnet
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when that hit the scene - it spreaded everywhere

rich lake
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potato do you have any planned features

arctic sonnet
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spreaded isn't a word, I know

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but yeh

rich lake
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you're the second dev I know who has a major mod and is called Potato 😭

solid pivot
#

I dont believe in paid mods whatsoever. If you are doing that much work that you want to get paid => Make your own game

solid pivot
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Or ask for the dev of the game to pay you

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I dont care for excuses. But after all: I let people do what they do. I wont disallow anything

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I cant anyway :3

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But I wont for my own game either

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I just despise those people

rich lake
solid pivot
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Modding is about giving to the community

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Not taking from it

modern temple
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How can we un-equip the nightvision an boots to recharge them?

solid pivot
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Hold Alt (standard keybind)

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To switch inventories

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Its stated here tho

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Q: How do I unequip items?
Press the equipment inventory key (Standard: Alt) and scroll to the item you want to unequip and press left-click.

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You can charge them directly from that inventory but might have to press alt again because its buggy sometimes xD

arctic sonnet
#

I was taking like 3 minutes trying to find an emote I wanna react with to here

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I found one.

solid pivot
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And now you are not willing to share it? potatoe_pepe

arctic sonnet
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It's up there o ,o

solid pivot
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oh, I see

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Haha :D

arctic sonnet
solid pivot
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Discord will soon ask me to pay them

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Can we hit 100k? potatoe_pepe

arctic sonnet
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why will discord ask to pay ; u ;

modern temple
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Thank you!!!

solid pivot
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Because my thread has so many messages xD

wide zealot
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Discord wants you to buy Nitro lol

solid pivot
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Already have

arctic sonnet
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(Do threads have a limit?)

solid pivot
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No xD

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I dont think so

arctic sonnet
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youhavenoideahowguiltyiwasfeeling

solid pivot
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But morning routine ending soon, gotta work :3

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7 AM I will start working for my job

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so in 50 mins

arctic sonnet
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and ye doin' update before

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you mad lad

solid pivot
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Sure

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People had problems

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Especially the settings problem was a big deal

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So I reworked that stuff quickly

wide zealot
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Potatoe wants everyone to have a good experience lol

solid pivot
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Of course

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Every mod creator should aim for that tbh

wide zealot
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Exactly

solid pivot
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Dont bring up ReservedSlots now!

hearty frost
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^

solid pivot
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I see you typing 👀

arctic sonnet
#

:c

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@solid pivot :

solid pivot
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"But what about muh reservedslots"

wide zealot
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Haha

solid pivot
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"I need 20 inventory slots, cant play without it potatoe_pepe "

arctic sonnet
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Also them: 400 lbs from 7 things held

hearty frost
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: |

solid pivot
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"Please give speed when at 400lbs potatoe"

arctic sonnet
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XD

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Dude, ok - I'm not gonna throw shade at the mod specifically

solid pivot
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Need for Speed potatoe_pepe

arctic sonnet
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but there is a certain mod with a certain moon

wide zealot
#

I mostly use reservedslots for the flashlight and walkie tbf

arctic sonnet
#

and the distance between the damn fire exit to the ship

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IS BLOODY FAR

solid pivot
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And soon you gonna have both in a single slot

wide zealot
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I don't see the point for reservedweapons

hearty frost
arctic sonnet
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and I was carrying 353 lbs

solid pivot
#

at 353lbs you are moving like a snail

arctic sonnet
#

Lemmie tell you - I was maxed in weight reduction

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I was pretty damn upgraded in AC stuff

arctic sonnet
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could not make it 1/4th the distance

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before I died to spawning tree bois

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that map is stupid huge

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I won't list specifically what the map is

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but it's god damn big, and it's a forest

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beautiful looking, don't get me wrong

wide zealot
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March lol

arctic sonnet
#

no no - a modded moon

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march is best map btw, fite me

wide zealot
#

Ah

arctic sonnet
#

literally best map

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bestest map

wide zealot
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If only it didn't become useless in the late game

solid pivot
#

Wont fight you on facts

wide zealot
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Lol

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I love March too

bleak frigate
#

forest_giant_motionsense mod would be ur best friend thumbsup

arctic sonnet
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Like

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if I could send an image

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I would

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I didn't plan on taking any image of the map

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but you literally cannot see the ship from the fire exit

vagrant pebble
arctic sonnet
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not because it's behind some mountain or you're not looking at it - it's LITERALLY THAT FAR

vagrant pebble
#

fixes the entire problem with people making money off of it

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especially GPL3

bleak frigate
#

messed with it for a little bit

median phoenix
#

Isn't there a non commercial GPLv3 as well which prevents making profit off of it?

solid pivot
#

Other problem is: I dont want to provide my assets as open source

shell coyote
solid pivot
#

Would have to make them license differently

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I will use my own assets in my game

hearty frost
solid pivot
#

But my game will have source available as well potatoe_pepe

shell coyote
#

"Yo guys lets do a good run"

A turret spawns in ship.

solid pivot
#

Best way imho to make modders happy

vagrant pebble
#

source available might as well be closed source tbh, just gives people peace of mind

solid pivot
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Just give them the source code like C&C did

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There are so many awesome mods for C&C now

echo bone
#

Hey @solid pivot . Have you noticed that weather multiplier doesnt affect the Apparatus price because the apparatus has its own coding?

Other bad weather multiplier mod have specific lines of code just to affect the apparatus price and its pretty nice since its kind of an important scrap item and there are many mods based on retrieving the apparatus in specific. Are you planning to take a look into it? Feela a bit underwhelming going into an Eclipsed map and being more incentived into picking a random box of bottles than the powercell of the factory

arctic sonnet
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^ Custom moons no work with it much

solid pivot
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Will see what I can do about it later

shell coyote
#

thats your answer

arctic sonnet
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apparatus should never be pulled

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I want a mod that just kills whoever pushes E on it like that campfire of that one map..

solid pivot
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xD

arctic sonnet
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the heck was that map?

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I played it a few times and I wanna add it to my mess of mods..

solid pivot
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The library code is way more important than Open Source anyway potatoe_pepe

arctic sonnet
#

mhm mhm. (I have no idea what is being said, but I am confidently nodding my head)

solid pivot
#

Let other mods create own equipment, give xp to players, make mods required for lobby join etc.

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There is now also the possibility to override animations. AC just offers that out of the box

arctic sonnet
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On a random topic: Can they patch the game to make item loading something akin to other games (like minecraft or somethin')?

solid pivot
#

?

arctic sonnet
#

give each item a darn number or tag

solid pivot
#

Nah :'D The game is horrible in that regard

arctic sonnet
#

Last thing I wanna see when some mod gets removed - is half my loot turning into ON MAXWELLS

solid pivot
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Sadly thats what happens rn

arctic sonnet
#

:c

solid pivot
#

The game just saves the position in a list

arctic sonnet
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so when a mod is gone

solid pivot
#

I was thinking about reworking that

arctic sonnet
#

the items get shoved up

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the list

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huh?

solid pivot
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But well, this would mean making savegames incompatible with vanilla

arctic sonnet
#

I reckoned this is what happens with the game. This used to be an issue in Minecraft during the days the nether first existed

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items were based off basically a #

solid pivot
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My game will have a solid ItemDatabase potatoe_pepe

arctic sonnet
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They later changed it so everything has its own base stuff

solid pivot
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Using Addressables and stuff to make streaming assets possible

arctic sonnet
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so if this game loaded like MC - it'd be like "AdvancedCompany_Potatoes"

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and not just some number

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I wonder when the list shuffling happens

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does it still keep values at least?

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cause I witnessed a damn gold bar be 23 credits

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which I think is literally impossible

solid pivot
#

Values are also stored in that list I think

arctic sonnet
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so the object will change, but values stay consistent?

solid pivot
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should be, not sure tho

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Would have to look

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And I am preparing for work :D

arctic sonnet
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Note that down somewhere and check it when you got nothing better to do pls o ,o (and I mean literally nothing better to do)

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I'll be down to get the answer someday o, o

echo bone
ornate zealot
#

just saw AC updated on r2

solid pivot
#
private void SaveItemsInShip()
{
    GrabbableObject[] array = Object.FindObjectsByType<GrabbableObject>(FindObjectsInactive.Exclude, FindObjectsSortMode.None);
    if (array == null || array.Length == 0)
    {
        ES3.DeleteKey("shipGrabbableItemIDs", currentSaveFileName);
        ES3.DeleteKey("shipGrabbableItemPos", currentSaveFileName);
        ES3.DeleteKey("shipScrapValues", currentSaveFileName);
        ES3.DeleteKey("shipItemSaveData", currentSaveFileName);
    }
    else
    {
        if (StartOfRound.Instance.isChallengeFile)
        {
            return;
        }
        List<int> list = new List<int>();
        List<Vector3> list2 = new List<Vector3>();
        List<int> list3 = new List<int>();
        List<int> list4 = new List<int>();
        int num = 0;
        for (int i = 0; i < array.Length && i <= StartOfRound.Instance.maxShipItemCapacity; i++)
        {
            if (!StartOfRound.Instance.allItemsList.itemsList.Contains(array[i].itemProperties) || array[i].deactivated)
            {
                continue;
            }
            if (array[i].itemProperties.spawnPrefab == null)
            {
                Debug.LogError("Item '" + array[i].itemProperties.itemName + "' has no spawn prefab set!");
            }
            else
            {
                if (array[i].itemUsedUp)
                {
                    continue;
                }
                for (int j = 0; j < StartOfRound.Instance.allItemsList.itemsList.Count; j++)
                {
                    if (StartOfRound.Instance.allItemsList.itemsList[j] == array[i].itemProperties)
                    {
                        list.Add(j);
                        list2.Add(array[i].transform.position);
                        break;
                    }
                }
                if (array[i].itemProperties.isScrap)
                {
                    list3.Add(array[i].scrapValue);
                }
                if (array[i].itemProperties.saveItemVariable)
                {
                    try
                    {
                        num = array[i].GetItemDataToSave();
                    }
                    catch
                    {
                        Debug.LogError($"An error occured while getting item data to save for item type: {array[i].itemProperties}; gameobject '{array[i].gameObject.name}'");
                    }
                    list4.Add(num);
                    Debug.Log($"Saved data for item type: {array[i].itemProperties.itemName} - {num}");
                }
            }
        }
        if (list.Count <= 0)
        {
            Debug.Log("Got no ship grabbable items to save.");
            return;
        }
        ES3.Save("shipGrabbableItemPos", list2.ToArray(), currentSaveFileName);
        ES3.Save("shipGrabbableItemIDs", list.ToArray(), currentSaveFileName);
        if (list3.Count > 0)
        {
            ES3.Save("shipScrapValues", list3.ToArray(), currentSaveFileName);
        }
        else
        {
            ES3.DeleteKey("shipScrapValues", currentSaveFileName);
        }
        if (list4.Count > 0)
        {
            ES3.Save("shipItemSaveData", list4.ToArray(), currentSaveFileName);
        }
        else
        {
            ES3.DeleteKey("shipItemSaveData", currentSaveFileName);
        }
    }
}
ornate zealot
#

what does the update add?

solid pivot
#

There is the save code

#

So yea, it saves a list of ids like

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[2, 5, 1, 3, 6]
and values
[200, 100, 50, 20, 10]

#

So the items will shuffle when you remove any of the list

#

like

#

List being

#

[
Goldbar,
Silverbar,
Toycar,
Toyplane,
Glass,
Potatoes
Metal,
Engine
]

#

If you now remove Toycar from it

#

The list changes from
[Toycar, Potatoes, Silverbar, Toyplane, Metal]
To
[Toyplane, Metal, Silverbar, Glass, Engine]
Values will persist

#

Toyplane is now 200

#

Metal is 100

#

etc.

#

Items in the list move up a spot and all items in the saved list referencing an item higher than that original index will be changed

#

There would be an somewhat easy fix tho

#

just use .itemName instead of placement in a list

#

But this will make it incompatible with vanilla. If you remove the mod all loot items will get removed from your ship but well

#

They will shuffle anyway

#

So maybe gonna add it in next update

#

But this will mean removing AC will result in an empty ship potatoe_pepe

#

But I think thats not a big deal

#

You will get the ability to remove mods and add them without breaking loot

obtuse cove
#

Could you write 2 array? One with index for vanilla compatibility and one with item name. Just discard the index if you have the item name array

solid pivot
#

Maybe, would bloat the save file more with that tho :D

#

I mean if I do it like that

#

it wont help you at all potatoe_pepe

#

Removing AC will then shuffle items anyway

#

Vanilla isnt able to load items correctly when stuff is added

#

But yea, will be added in next update

#

Maybe even adding a question mark cube for items you removed the mods for potatoe_pepe

hard socket
#

belatedly, but the bethesda mod cut is 75% goes to bethesda 25% the modder

lost python
#

Nerfed the helmet lamp due to complains

Huh what's the nerf

obtuse cove
#

Here's what it looks like with the nerf #1186884307332108339 message

barren rover
#

Does the "Fixed a bug which prevent client settings from being applied" have something to do with custom moon scrap values not working?

solid pivot
#

Nope, only hotbar settings and cosmetics

barren rover
#

Is the moon scrap values a bug or is it probably just some conflict with another mod?

solid pivot
#

Either conflict or you entered the wrong name

#

All moon names are listed in the log by AdvancedCompany

barren rover
#

The price is updating appropriately though

solid pivot
#

then I will have to look at it again later

barren rover
#

The XP multiplier and starting XP also doesnt seem to work for me

#

maybe because i already have an existing save file before i start the game with the settings changed?

solid pivot
#

Save progress has to be off

pearl spire
#

Maybe have a config toggle for it?

#

Default is the new one and the old one can be toggled on

solid pivot
#

Nah, I like it more like it is now

pearl spire
#

Valid

lost python
#

Default weight for Shovel became 19 lb again instead of 8 lb. Not really a problem since we can edit it, just wanted to report it as it was adjusted to be 8 lb before

cunning gazelle
#

what is the default payout for xp?

#

is it as simple as "once you complete a quota, you get the quota's value as XP"?

solid pivot
#

yes

cunning gazelle
#

cool

#

great mod btw

#

first day using it and loving it so far, hope to experience it with friends soon-ish

solid pivot
#

Glad to hear that

solid pivot
#

btw

#

Found some CC-Attribution models

#

This is the first contender to become the tactical helmet potatoe_pepe

#

Will of course edit the model

hallow mortar
#

oh fuck yeah

solid pivot
#

Will be expensive tho potatoe_pepe

hallow mortar
#

id imagine so

#

hey i asked semi recently but i dont think you answered, but were you still contemplating on implementing your own helmet cam item or something?

neat vale
#

keeping typing perks in the terminal but nothing happens?

solid pivot
#

Read FAQ

hallow mortar
#

🥺

bleak frigate
solid pivot
#

Unconfigurable

hallow mortar
#

fair nuf

bleak frigate
#

how could u do this PensiveBocchiHands

solid pivot
bleak frigate
#

oddly fits ngl lol

solid pivot
#

I made a lot of small adjustments

bleak frigate
solid pivot
#

No head mount needed :D

#

Yea, and the microphone and the headstrap

#

I think this is OK :3

#

Guess I could remove the glasses

#

Not really needed considering you have a helmet below it xD

bleak frigate
#

but sure

solid pivot
#

This would be without the glasses

#

People will ask if the glasses have any effect tho potatoe_pepe

#

Wont add an effect for them, they would be purely cosmetic

bleak frigate
#

i think the goggles is better but thats just me

solid pivot
#

I think price is 250 credits btw

#

Or maybe 200

#

Dunno yet

#

I will make VE more expensive now

#

as there are alternatives

#

Vision Enhancer will be 300 or 350

#

Headset: 50
Helmet lamp: 75
Tactical Helmet: 200
Vision Enhancer: 300

#

Something like this

#

And then there will be the Advanced Helmet later potatoe_pepe

#

With Vision Enhancer and Comms

#

For smth like 400 credits

bleak frigate
#

so advanced helmet is just tactical helmet but with VE?

solid pivot
#

yesh

bleak frigate
#

i guess thats fair

solid pivot
#

And 2 lights at the side at the same time for your team potatoe_pepe

#

(Maybe)

#

So not everyone needs one xD

lost python
#

Will the tactical helmet deplete battery overtime?

solid pivot
#

yes

#

Of course

#

And its not lightweight

#

probably 15lb or smth

lost python
#

Hope it has more battery than helmet lamp and the headset

solid pivot
#

dunno yet

#

not sure

hallow mortar
#

make the goggles helmet cam 😈

#

fr though looking slick

#

the goggles ARE kinda awesome ngl

#

will the light be a bit more powerful than the headlamp? or same strength?

neat vale
#

Is there a way to disable F to toggle the flashlight? I only want the toggle for the headlamp

eternal mauve
#

90% sure it is in there tho

neat vale
eternal mauve
neat vale
eternal mauve
#

Ohh

#

Don’t tell em it exists :P

#

You could also maybe bind it to a “mouse button 9” or something which rarely exists

#

Um I’m not sure if that’s really something that can work lol but you can try! The people working on this are doing a lot atm but if you’re still looking for a perfect fix in a day or so you can come back and ask directly

eternal mauve
hallow mortar
#

😈

solid pivot
#

Only keybind removal

eternal mauve
#

yeah shoot right

neat vale
#

You can't buy Rocket boots if you have Rocket launcher from lethal things

clear thunder
#

yes you can just type ro and it will show up

#

my buddy bought a rocket launcher by accident

neat vale
clear thunder
#

alright let me show you really quick, i'll boot up the game.

neat vale
# solid pivot Only keybind removal

If we can't disable F toggle can we add the shoulder flashlight mount for player models? With F toggle light beam just comes out of a players chest

neat vale
# clear thunder

Wait so rocket boots = rocket launcher, and ro = rocket boots?

clear thunder
#

yes

#

you can have both at the cost of this minus inconvenience.

#

not a problem at all, just let the crew know

#

Cause one guy cost me 800 $ last night. ( the cost of the rocket luncher in our game )

#

so with that clear.

#

I got my own issue to figure out, and I was wondering if anyone ever experienced this while having AC in their modpack.

#

the zap gun is just stuck with the green light. it give a dead space kinda vibe, but i don't think it's supposed to do that right ?

#

i'll try to see what cause it by myself but if anyone knew what does it, I would appreciate the help.

#

btw, just dropping that here but we tested Avanced compagny yesterday night with a crew of 7 employees and we had a blast, the head items ( head lamp, headset ) really fun to use. I love the idea of investing for better gears and the headlamp being able to carry other crew around, very teamplay oriented. It show that the maker of this mod put thought into how to balance his gears. Pointfr Overall, great assets to the company. Dancefr Boomboxfr

solid pivot
#

<3

eternal mauve
#

(great great assets even)

#

the people here genuinely so talented damn

shell coyote
#

also yea gotta give props to your mod its amazing

#

your mod is #1 best mod imo and LGU comes after

solid pivot
#

In Unity

clear thunder
#

even if you talked about the ''goggles on a mask'' thing, making it like that kinda put the ''tactical'' cherry on top chefkiss

#

give it the bulletproof vest and a shovel, and this unit is ready for combat.

solid pivot
#

:p

#

Still need to prepare some stuff. Tactical Helmet will drain less battery when lights are off btw

#

But will constantly drain battery for comms

left vine
#

Hi I was wondering how one would access the Server Config in game? I don't know if this question has been asked already because Discord doesn't allow searching in threads for some reason sadcat

solid pivot
#

You cant change lobby settings after creating a lobby

clear thunder
left vine
#

Oh I meant in the menu sorry

solid pivot
#

It opens when you want create a lobby

#

So it will become a balancing act

#

Only comms will hold for 14 mins but activating both will reduce battery to around 7-8 minutes

#

You might run out of comms when you use too much light :D

#

I do this because I think comms + light is a VERY powerful combo

#

Even for 300 credits

#

Without using any inventory slot at all

left vine
clear thunder
#

I see what you mean. Smart, simple to understand how to use it.

#

It's in the name : '' tactical ''.

#

use the light if you really need to or combo with another one with a head lamp.

#

rely only if really needed

keen widget
#

i cant by rocket boots in the store

clear thunder
#

use... tactic

clear thunder
#

just use Ro for rocket boots

keen widget
#

thank you!

clear thunder
#

np

keen widget
#

Have you noticed any other issues with the helmet lamp/ headset sometimes giving you the wrong item?

#

also sometimes i randomly get a utility belt when trying to order things from this mod

clear thunder
#

oh, you gotta take the utility belt off

#

it conflit with the mod

#

can't have it, also if you die with the belt on, it break it, and you keet the slots .

keen widget
#

i thought it was part of this mod

#

didnt have it until i added it

#

but no its not that im wearing it

clear thunder
#

the utility belt is part of lethal things if im correct

keen widget
#

its just- ill go to buy one thing from this modpack from the store and a complete wrong item will show up- still from the modpack but random

#

ohhh thank you i was unsure

clear thunder
#

I knew about the boots thing with the rocket, just try with short term to see if anything change.

#

like if you put ladder, the headset will pop but if you put ext the extended ladder is show up

keen widget
#

thanks for the tips fr

solid pivot
sullen ravine
#

So 3 in one

#

Headset, vision enhancer and helmet lanp

#

Isn't it ?

solid pivot
#

no, its only headset and 2 lights

#

Its just protective goggles

#

Wont protect you from anything as snow etc. have no effect on you anyway

#

Goggles like that are meant to protect your eyes from sand and snow

sullen ravine
#

Yeah

#

Looks nice

solid pivot
#

Icon 👀

#

Should I make it conductive? potatoe_pepe

#

Should potatoe be evil? 👀

#

I mean... Its cleary a metal helmet

#

Which would make the lightning rod absolutely necessary in the late game

#

I like the idea actually

keen widget
solid pivot
#

I stole that asset potatoe_pepe Its Creative Commons

#

I modified it to fit the game tho

#

I am lazy rn

keen widget
#

and honestly the idea of making it conductive would make sense! definitely adds to the purpose of the lightning rod

#

sometimes its too easy to just drop stuff and run

solid pivot
#

When you have a full crew of tactical helmts

#

you surely have enough money for a lightning rod

#

At that point you are basically a special military unit anyway

keen widget
#

exactly and tbh so far ive ignored it in my gameplay bc there hasnt been to big of a need

solid pivot
#

Only weapons are missing potatoe_pepe

#

M16 when? potatoe_pepe

keen widget
#

im sure you have some ideas cooking for weapons to go along with this whole endgame military unit theme you got goin

solid pivot
#

Soon in a store near you

keen widget
#

That would be awesome tho

solid pivot
#

Only to then get killed by a flowerman potatoe_pepe

#

And lose everything

keen widget
#

I cant wait for more enemy mods to start popping up

#

more late game enemies to make it balance out

solid pivot
#

IF I would add something like the HK33A2 it would be very expensive

#

like 1000 credits

keen widget
#

Makes sense

#

i need to work on scaling the spawn rates on the modpack im trying to throw together for some friends

#

we keep getting like tons of money every run

solid pivot
#

:D

#

I mean, a rifle could also be negative

#

you are making hella noise

#

And I can make it so that every enemy in the facility is drawn to you when you use it

sullen ravine
#

More melee weapons would be cool

solid pivot
#

And cant kill coilheads potatoe_pepe

keen widget
#

maybe it could be if you use it exstensively it draws enemies in more the more you use it?

#

not sure how difficult that would be

solid pivot
#

Weapons is however not a planned feature yet

keen widget
#

yeah fair- just thought id toss an idea out there

sullen ravine
#

Yet

vagrant gull
#

weapons increase your insanity tf

sullen ravine
#

That's the point

clear thunder
vagrant gull
#

doesn't do dmg

clear thunder
#

D.I.Y version of a stormtrooper. Tactical helmet, bulletproof vest, and 1, maybe more missile launcher.

#

really ?

#

i shot myselft in the face with it and it dealt between 10 and 30 dmg

vagrant gull
#

well ofc it does dmg to yourself and teammates tf

clear thunder
#

stood next to a wall and pulled the trigger

#

oh

#

damn

#

would have been cool. After all firework go pow !

#

you and your pal could unleash a volley of fireworks just to hope you shot enough missiles to take down one spider. Dancefr danceByTiovayn

#

expensive but noneless funny as hell. also the look of the missile luncher fit really well with the tactical headset.

#

i'll say it stay in the theme of '' not real weapon but i'll fight with it anyway! '' with the shovel and sign. Shovelfr

solid pivot
#

It was a bit big

valid flume
#

goes hard

solid pivot
#

Professional equipment :3

#

I like that you can actually see the two beams from left and right

wild silo
#

hell yeah. looks awesome

#

love the new helmet lamp btw

sullen ravine
#

Does the helmet provide protection?

wild silo
#

I can dial back price now 😄

sullen ravine
wild silo
#

what's the cosmetic pack with vaultboy head?

valid flume
#

do the goggles do anything special?

wild silo
#

#1186884307332108339 message

#

hahaha

valid flume
#

aw

#

was gonna suggest making them anti-flash goggles if not lol

solid pivot
#

Yes @valid flume It gives you +5 swag

#

The fallback will be removed from the ship terminal

#

The new store too

#

so deactivated items will probably still appear in that old shop

#

I dont want any modders talking shit about how horrible it is what I do to the terminal

#

Just a heads up

#

Use the portable terminal to buy stuff

#

It has the superior store

wild silo
#

will the portable terminal list all items then or only yours?

solid pivot
#

All items

wild silo
#

👍

valid flume
valid flume
solid pivot
#

no

#

I dont know where an item came from

valid flume
#

oh

#

what about base items, decor items & AC

#

like 3 different categories similar to perks

solid pivot
#

nah

valid flume
#

that sent late

#

alr

solid pivot
#

Dont feel like it

#

The new store is totally different

valid flume
#

fair enough

floral basalt
solid pivot
#

savefile of the game

#

you cant read it

floral basalt
#

i'll just guess that's the advancedcompany one, ty i guess

solid pivot
#

???

#

LCSaveFile1 - 3

#

The game save file

#

its encrypted, good luck

floral basalt
#

I see, yea... thanks

solid pivot
#

Its nothing I decided to do. Its zeekeers

#

You can however cheat shipxp

#

Terminal command is: shipxp [amount]

#

only executeable by the host

floral basalt
#

that's exactly what I wanted, thank you again

delicate robin
#

should i use save in profile for cosmetic or not if i want to share code to friends and keep their cosmetic?

solid pivot
#

Cosmetics wont be shared nonetheless

#

Everybody can set their own

delicate robin
#

ahh okay thanks

north crypt
#

perks dont save sometimes but the ship does?

autumn apex
#

it doesn't work with these mods, right?

wide zealot
#

when used with AC

#

I think flip is gonna work on updating it today not sure

autumn apex
#

ok

split mist
#

What was nerfed about the helmet lamp? Missed that

#

:o

#

Also hope you're doing well Potatoe

solid pivot
#

sure

shadow quiver
#

hmm

outer timber
#

Late company is not needed with this mod anymore?

lost python
#

Nope, not needed

outer timber
#

nice

split mist
#

Lesson learned, do not put Advanced Company items into SCP-914

#

game no like

solid pivot
#

?

split mist
#

The SCP facility mod added 914 into the game, which converts items into other items. If it has nothing specified, it's supposed to just spit an identical item out the other side

#

But for some reason when I put a headlamp in it broke completely and basically became a ghost item in my inventory after picking it up

alpine charm
#

damn this is acctually very very nice

hard socket
#

It seems the SCP dungeon folks have documentation to let other mods that add items define for themselves how they'd like their items to interact with 914, so that could be worth taking a peek at for AC's things for a novel compatibility

split mist
#

Turning Pro Flash into headlamp / walkie into headset could be really cool interactions

solid pivot
#

You will get the new question mark blocks

split mist
#

It's-a-me, Mario

solid pivot
#

Can I spawn a coilhead?

#

That should be enuff for yu

split mist
#

I don't think enemies currently work, but he has plans for enemy functionality

solid pivot
#

Pro Flashlight 1 coilhead

#

Walkie Talkie 2

split mist
solid pivot
split mist
#

Why are you like this

solid pivot
#

Childhood trauma

#

how about you?

hearty frost
split mist
#

I've got no answer

solid pivot
#

He wants it to be cheaper

hearty frost
#

But they can change price themselves? 😛

solid pivot
#

Sure

#

For people who try it

#

its coilhead time potatoe_pepe

hearty frost
#

Wait so if I change price on helmet lamp I can spawn coilheads? :3

#

Sorry don't help I came in half way through haha

#

I am already plotting against people with coilhead powers if true xD

split mist
#

There's not really a huge point per se, just cool to have interactions with other mods, it's not necessary

hearty frost
split mist
#

That's not what I mean

#

The whole point of SCP-914 from the SCP facility is to turn items into other items

hearty frost
#

Is this another different mod?

split mist
#

Yes lol

#

Hence my posts before that

#

For example, SCP-914 turns a Flashlight into a Pro Flashlight or scrap randomly if put through on the Fine setting

#

So it'd be cool to see, if Advanced Company is installed, Pro Flashlight can become Headlamp

#

It's far from necessary, and hell, considering how easy the mod dev made it I could probably code a custom interactions mod for Advanced Company

hearty frost
split mist
#

It could be, but he added a simple API that can be used by any mod dev. If the SCP mod dev referenced every single mod that adds custom items we'd be here all day

#

Instead he added an API that makes it easy for mod devs to add special interactions without a ton of work

#
                AddConversions(SCP914, lItems, "walkie-talkie", ["*"], ["walkie-talkie"], ["walkie-talkie", "old phone"], ["walkie-talkie"], ["boombox"]);
                AddConversions(SCP914, lItems, "shovel", ["*"], ["*"], ["shovel"], ["stop sign", "yield sign"], ["*"]);
                AddConversions(SCP914, lItems, "flashlight", ["*"], ["laser pointer", "flashlight"], ["flashlight"], ["pro-flashlight", "flashlight"], ["*", "fancy lamp", "stun grenade"]);
                AddConversions(SCP914, lItems, "pro-flashlight", ["laser pointer"], ["flashlight", "pro-flashlight"], ["pro-flashlight"], ["stun grenade", "fancy lamp", "*"], ["*", "fancy lamp"]);
                AddConversions(SCP914, lItems, "key", ["*"], ["*"], ["key"], ["lockpicker"], ["*"]);```
#

An example of the conversions

hearty frost
#

I don't want to sound dumb, hopefully not! Could a modpack creator just add this in themselves?

split mist
#

Probably ^^ Like what I was saying, I could likely code a mod that adds compatibility between the two mods if Potatoe doesn't feel like adding his own conversions, which is understandable

hearty frost
#

Like anyone could add anything they wanted then, even if they wanted items to turn into random stuff?

split mist
#

Mhm. I could also mention it to Badham as, with how simple these are, it could even be added as a json file to the base mod

#

That people can then add their own configurations to

#

Then I don't have to suffer if Potatoe decides to be a psychopath and say that headlamps = coilheads

hearty frost
#

That sounds nice to be honest, just being to config it to anything like Potatoe wanting Coilheads to spawn - actually sounds fun

#

Like if I put a whoopie cushion in, it spawns a lizard xD

solid pivot
#

typing in helmet lamp on ship terminal spawns coilhead on ship potatoe_pepe

hearty frost
#

._.

wide zealot
#

Idk if it could wind up outside though

solid pivot
#

Good idea

wide zealot
#

Potatoe over here working on adding an evil mode toggle that you can enable or disable that makes buying an item from AC have a random chance of spawning a Jester or Coil Head XD

solid pivot
#

I should more often use WolframAlpha potatoe_pepe

hearty frost
solid pivot
#

Advanced Cursor Menu scroll behaviour

hearty frost
split mist
ember jungle
#

lol unrelated but when i have carryover exp from singleplayer i spend it on climbing speed so that i don't have a crazy advantage over my friends

split mist
#

Hey Potatoe, was curious, any idea if compatibility for the cosmetics between MaskedEnemyOverhaul and this mod is functional now?

#

I haven't used MaskedEnemyOverhaul yet myself

#

Actually yknow what I just saw in the MEO patch notes "Possible fix for advcom cosmetics"

#

So I guess I should test

toxic ridge
#

What modded moons works properly with AC? I can't seem to get the moon price changes to affect the in-game stuff when adding them in the server-setup?

split mist
split mist
toxic ridge
#

Kast and Orion

split mist
#

Okay, and you've added both to the moons list in the pre-server configs?

toxic ridge
#

I think LethalExpansion is taking ownership somehow - Yeah, ive added their names, and adjusted the price. I can see them in-game, but the prices don't change

split mist
#

Try adding LethalExpansionCore to the pack if you don't have it already and see if that fixes it.

wide zealot
#

@solid pivot Something I noticed, why is the shovel so heavy with AC installed? I like the buff that was added for it to be 8lbs lol

toxic ridge
#

I have :/

split mist
#

These config settings work for me currently, so it may be another mod overwriting it

toxic ridge
#

Hmmm.. That's odd. I will try appending their numbers tho, like you did with Kast

solid pivot
#

colors working potatoe_pepe

split mist
#

I only had to do that with Kast, I couldn't get Kast to work otherwise

#

Orion worked fine without the numbers

ember jungle
wide zealot
#

Oh I see it can be fixed under the configs for hosting

#

Nice

ember jungle
#

the post-buff weight is 8lbs

solid pivot
#

I am rn ignoring this thread as I am in the depths of my development cave

ember jungle
#

🫶

solid pivot
#

as you can see

wide zealot
#

I'm pretty sure 19 was the weight before the buff and Potatoe just never changed it

ember jungle
#

do you have any pot in there

wide zealot
#

Which is fine

solid pivot
#

Text Wrapping Parser now supports tags and focus tags

#

No pot allowed here

#

Would make my brain slow

#

Need fast brain potatoe_pepe

ember jungle
#

oh ok

#

so, meth?

solid pivot
split mist
#

This is with Orion set to 650 + discount perks

#

Both working properly

split mist
#

Just tested again to make sure it hadn't broke between updates

toxic ridge
#

Orion works apparently. I must have overlooked it. Your fix for Kast worked - Thank you!

solid pivot
#

SPEEEEEED

split mist
#

S P E E D

ember jungle
#

does tzp cause you to heal in AC? i have a different tzp healing mod that heals 4 per tic but instead it's healing 1 per tic but it appears to ramp slightly the longer you hold it and it tics a little faster than it did before i installed AC

lost python
frozen elm
#

I just set up these settings in my default config; Auralis is 42-Auralis if anyone has that moon installed 😛

ornate zealot
split mist
ornate zealot
#

It was AuralisMoon beforehand

lost python
#

yeah it was AuralisMoon before

#

I guess they changed it

ornate zealot
#

Hm

#

I might have to change my config then

ornate zealot
#

There was a semi-big update to the moon just a couple days ago

#

As well as a bug fix yesterday

frozen elm
#

Tbh, I'm not sure, I grabbed it from in-game by typing in each destination then added it to AC settings as 42-Auralis and the discount and everything applies properly so

#

On another note, do item names have root names if I wanted to add them into AC's settings, or are they typically just what they are called?

split mist
ornate zealot
#

Okay then yeah, you should try it now

split mist
#

Combine that with there being like 5 dogs and 4 forest giants at the end of the night and nooo thanks

frozen elm
#

I've always been ship mom on that map xD

ornate zealot
#

The reduced the distance of both entrances, as well as added a new one

split mist
#

Gotcha, I'll give it a shot in some testing and see how it feels

#

The hard part is convincing my friends to play it again KEK

ornate zealot
#

If i could suggest, if you want to go to the emergency exit, you should go left from the back of the ship instead of right

split mist
#

Cuz they were, uh, not impressed

lost python
#

Console will give the internal moon names iirc

ornate zealot
#

I found that way to be much quicker

frozen elm
meager cradle
#

Yeesh 9 outdoor enemies on the map? tf's the outdoor power cap on that map, 30?

arctic sonnet
arctic sonnet
#

Unpopular opinion: Forest Keeper should be 5 power and not 3. They're the bloody worst out of all of them

lost python
#

yeah it still says AuralisMoon

meager cradle
arctic sonnet
#

"Lengthy" is an understatement

lost python
arctic sonnet
#

That map is detailed to be a "lengthy" map

lost python
#

Usually people mald about coil head having 1 power, which is fucking fair ngl

arctic sonnet
#

the damn run between the fire exit to the ship makes both rend and dine's front entrance distances combined look like a stroll

meager cradle
#

Like having 5 dogs is pretty whatever, 5 dogs along with multiple giants is pretty yikes

lost python
#

i love having 5 coil heads chasing the shit out of me EoSmoOoOoOoOoar

arctic sonnet
#

Coil heads are the worst inside enemy

#

Forest Keepers are the worst outside one

#

change my mind

split mist
#

Forest Giants are kinda cracked. I will say, typically once there's one coilhead it's about the same as having four KEK Hardest part is getting them all together

meager cradle
#

I also do agree Coils need to have a higher power level too for how dangerous they make other monsters be

split mist
#

Whereas four forest giants is hell

lost python
#

Jester can't even compare

#

I'd argue that 3 coil heads just inside of the facility is enough for me to get out of the moon unless I have a Peeper from LGU Kek

arctic sonnet
#

Isn't this funny?

#

How a damn spider is 3 power

lost python
meager cradle
#

Had a run where my friend was pinned in a corner with 3 of them in his sight
Other friend was inside exploring and found a 4th one, 2 nuts, and a masked

lost python
#

love to see it

arctic sonnet
#

Literally

#

you know what'd fix them? (I said this before)

#

Make them as useless to doors as hygros

#

that's it

split mist
#

True

arctic sonnet
#

It'd reward players for remembering layouts or rooms

split mist
#

Though they already can't touch doors if you're still "looking" at them in my experience (aka looking at the door)

arctic sonnet
#

and if you must trap them in between a vital room you must traverse to exit or loot more - then they're STILL a threat

split mist
#

Which means a couple of doors and you can lose them

arctic sonnet
#

Yeah

#

they're awful at doors

#

but they still can eventually open it

#

I want them to just never be able to open it

split mist
#

Valid Lul

arctic sonnet
#

maybe change it so when you do lock them in a room and they fail at the door for 10 seconds - they hide to the farthest left or right corner of the room from the door to try to catch someone by surprise

#

That alone would still make them a threat from bad communication, and incentivize teamwork

lost python
#

Imagine this but with one of them being a coil head TrollDespair

arctic sonnet
#

LOL

split mist
#

You could say those enemy spawns are... cracked

arctic sonnet
#

I love nutcrackers, but I hate it when I fight more than one

lost python
#

LITERALLY JUST ONE OF THEM BEING A COIL

#

would have killed me here

arctic sonnet
#

I literally had a situation <2 days ago where a nutcracker was in sentry mode looking at me

#

and the other nutcracker stopped being in sentry mode to walk into me and kick me

#

I swear they tagteammed me

lost python
#

yeah nutcrackers are cracked when they don't sync up their sentry mode

#

cause you're doomed

#

but hey they can be killed Eyes

split mist
#

Trying to find a Masked atm to test cosmetics

#

Can't fkin find one

lost python
#

spawn one

#

unless you doing a multi run ig

split mist
#

Unless Advanced Company has that feature, I'm not installing any additional mods rn Lul

arctic sonnet
#

especially when you have a shotgun - shoot it point blank, but the game was like "nah fam - you missed somehow. It hit the smallest lip of terrain on the floor"

split mist
#

Besides, I don't know if manually spawned ones will work the same

lost python
#

Me when I shoot the Bracken in the center, point blank

#

but somehow doesn't die

arctic sonnet
#

Me when I shoot a nutcracker not once - but twice, point blank - and it doesn't notice my attempts of killing it nor die

lost python
#

okay that's just fortunately unfortunate

arctic sonnet
#

I have learned that if the first doesn't kill, move first then fire again

lost python
#

Balanced situation

arctic sonnet
#

because if the first shot doesn't harm/kill - the second one won't if you don't move

lost python
meager cradle
arctic sonnet
#

masked people spawn the most on the hardest maps right?

#

rend, dine, and titan?

#

not in that order

#

I think...

lost python
#

Looking for more stable™️ moons

meager cradle
#

In vanilla Rend & Titan are the go-tos yes (Not Dine, it doesn't naturally spawn there)

arctic sonnet
#

huh

split mist
#

Orion is stable and fun if it's not on that list, Atlas Abyss is really good

arctic sonnet
#

Have you tried...

#

hold up

lost python
#

Orion is kinda laggy to load like Titan

arctic sonnet
#

there's a beautiful moon I recently was on

#

fairly balanced

lost python
#

so i didn't add it

meager cradle
#

In mods, Atlas Abyss is your best bet cause it has a heavy weight for Masked

split mist
#

Orion does take a bit to load, but vanilla moons have that problem occasionally too so I don't mind

#

It's still really good regardless

#

Very polished

arctic sonnet
#

oh you have it on the list

lost python
#

i'll add it in then

arctic sonnet
#

Etern is a beautifully crafted planet in terms of fairness

split mist
#

I haven't heard of or tried Etern

arctic sonnet
#

Very fair map

split mist
#

Will have to check it out

lost python
#

Etern is Stonks

meager cradle
#

iirc that's the one with the ||nutcrackers outside|| no?

lost python
#

ye

#

hence it's Stonks

arctic sonnet
#

Honestly-

#

||I didn't even know nutcrackers were outside ;w;||

lost python
split mist
#

But yeah, Atlas Abyss and Orion are ones I'd recommend

arctic sonnet
#

I just say it's fair due to the worms and giants - but there's a lot of terrain to dodge giants

lost python