#[Deprecated] Advanced Company

1 messages · Page 22 of 1

solid pivot
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this is not a replacement for a certain body part

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It will correctly fill 95% of the screen again

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As intended

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So dont cry potatoe_cry

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MoreEmotes wont break those animations any longer

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To LightningRod cheaters

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Animations wont sync to others probably tho

stiff galleon
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won't sync ? wdym?

solid pivot
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I mean what I said

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With MoreEmotes

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No cheating allowed here

meager cradle
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I didn't even know there was even a way to cheat it with MoreEmotes cause I don't even use that mod

solid pivot
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:'D

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I love the lightning rod blocking the screen

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It gives that powerful item at least a small downside

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Problem is that most moons dont require you to place it high up anyway

bright basalt
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btw i was just wondering if this is a bug or not but some perk values dont seem to behave right, like jump endurance, instead of making it cost 10 less stamina per level its costing 10 more stamina per level unless i set it to -10

solid pivot
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return baseValue - level * change;

Maybe check config?

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IL.Patches.AddMultiplierInstruction("JumpStamina", inst, i + 1);

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its 0.08f * Multiplier

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Where multiplier is base - change * levels

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so 100% - 10% * 4 for example

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I will investigate later tho but I have tested it recently

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So, other mods will now have the ability to override animations with AdvancedCompany

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AdvancedCompany.Lib.Player.AddAnimation(customAnimationClip);
AdvancedCompany.Lib.Player.SetAnimationOverride(playerScript, "originalName", "replacementName", sync: true);
AdvancedCompany.Lib.Player.RemoveAnimationOverride(playerScript, "originalName", sync: true);
bright basalt
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could it be a lethalConfig issue? i was using to change and tho its negative in game, the config shows positive still

solid pivot
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Wdym?

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Give me your PlayerPerks.cfg

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My mod isnt and will never be compatible with LethalConfig. We use AdvancedConfig on this side of the pond.

bright basalt
solid pivot
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Should be working

wide zealot
solid pivot
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Dunno if any mod is now conflicting with configs tho

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I will test jump stamina soon

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Let me fix what I am coding rn

wide zealot
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AC doesn't even show up in LethalConfig, I like it for other mods though lol

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AC has it's own menu

solid pivot
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ACs menu will be expendable soon

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By other mods

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So if they want to have swag

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They can

spark condor
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Just tried out the lightning rod, works pretty great besides spamming console with mesh warnings

solid pivot
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I mean, my menu is looking 1000 times better potatoe_pepe

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objectively

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Yea, mesh warnings

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wait

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Mesh warnings.......

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BE GONE! 🧙‍♂️

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YAAAAAAAAY

spark condor
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Lol nice

solid pivot
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:'D

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Next version wont have that error

bright basalt
spark condor
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The 4 of us thoroughly enjoyed the perks part of it

solid pivot
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Also the Skillet is fixed

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Dont do negatives

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Never ever do negatives

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:D

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Its like crossing the beams

spark condor
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We found an anvil, holy crap thats a good troll, we ALMOST got it to the front door

solid pivot
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Change is always in a matter you would expect :D

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Jump stamina 100% is 100% stamina

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change 10 will reduce it by 10

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I probably should just disallow negative numbers tho

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Positive change is always benefical

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This could be part of a life advice book

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"Positive change is always benefical" potatoe_pepe

spark condor
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Imagine Late Company is not needed anymore?

solid pivot
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Obsolete, yea

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But there is one good thing with other modders shitting on AC

spark condor
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Awesome, can de-bloat my pack

solid pivot
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I dont give a single f any longer

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So the "Converting cosmetics" part will be gone soon I think

spark condor
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If you wanted to do something like i dunno, also depreciate toomanysuits, that'd be great, that mod hasn't been touched in weeks and has corrupted a few saves for me

solid pivot
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As I will just create my own MoreCompany.dll potatoe_pepe

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I dont care

bright basalt
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uh suddenly typing "perks" no longer works, any incompatible mods?

solid pivot
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Might be a d**k move. But I tried to be nice.

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Like. I invested soooooo much time with the conversion part

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It does hurt removing it a bit

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X

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just press X

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the key

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not the window X

bright basalt
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is it bad i feel your pain rn?

solid pivot
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Nah, its OK

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YOu can ask people who were longere in this thread

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how hesistant I was to add cosmetics

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Because I felt like it wouldnt be right to do smth like creating a fake MoreCompany.dll etc.

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And I thought so long about it and how I could fulfill this wish

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Until I went into the depths of assetpack parsing

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To reparse assetbundles to make them work

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Now I dont care any longer potatoe_pepe

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I mean

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"AdvancedCompany is breaking everything"

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Better embrace it Bit_Fire

sullen ravine
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U ppl like speaking

solid pivot
spark condor
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Is there a method you recommend to use to add cosmetics currently with advanced company, or just wait a bit?

solid pivot
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Just download them

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Some might not work

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Especially old ones

bright basalt
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omg the thing fixed lol no more negatives for me

spark condor
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... so add the files right into my modpack instead of adding them as a dependancy?

solid pivot
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You can add them with the MoreCompany dependency

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MoreCompany is deactivated by my mod

spark condor
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Ahhhhh, nice okay perfect

solid pivot
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And wont be in the future either

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(I mean being a problem)

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If you dont have MoreCompany I will load my own MoreCompany.dll

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If you have it, I will use theirs

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for parsing cosmetics

bright basalt
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why not force peeps to make new cosmetics mods that are compatible with your mod specifically

solid pivot
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I dont force anyone

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Some already did this

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I mean, the general sentiment seems to be that AC is way more stable than MC

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And framerate is better

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AC is very lightweight in performance impact

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besides the graphicsl stuff :D

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Headlamp takes a toll

bright basalt
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i did see those 3 mods people made, wonder if i could ask the makers of the packs i got if they could make a AdvCom compatible version

solid pivot
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They basically only have to make MoreCompany a soft dependency

bright basalt
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hey so am i supposed to be missing the head slot on the right?

solid pivot
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activate vision enhancer

bright basalt
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i see

solid pivot
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Hold animation sync is working with MoreEmotes

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But you will have this vanilla bug again

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When crouching and holding an item and standing up and walking

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Doesnt happen with my animator afaik

solid pivot
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Tried to fix it, but well, dont find a fix for this

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I might add some presets to the mod later

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Which you cant remove etc.

twin cipher
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there's a mod that disables turret features like lasers, sounds, etc.

would it be possible to add an option to make lasers invisible to anyone except those wearing nv goggles?

solid pivot
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Dunno, could make it possible for other mods to create something like this

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Are u sure about the headset bug being that way around?

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For me it seems like only host can speak potatoe_pepe

floral basalt
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Hello, is there a way to disable Advanced Company cosmetics system and bring back the MoreCompany one while still having the Advanced Company mod?
The Advanced Company cosmetics system is causing trouble with the MaskedEnemyOverhaul mod, the author of the mod is trying to fix it but I was wondering if there was a way to do this instead.

solid pivot
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Nope

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Impossible from a technical standpoint

floral basalt
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I see, thanks anyways!

solid pivot
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The creator of MaskedEnemyOverhaul is free to come here and talk with me about it tho

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So we can figure out a way

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Its most probably a very simple fix

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They should just run their Start method before mine probably

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[HarmonyBefore(new string[]{ "AdvancedCompany" })]

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At least from what I've seen of their code

nova ingot
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Would a ping be so harmful

solid pivot
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just reequiping the headsets fixed it for me btw

wide zealot
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It's kind of rude to force someone in a thread they haven't spoke in

solid pivot
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So. I tested the headset with the latest fix

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with 3 lan players

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Should work

hallow mortar
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So is the headset supposed to auto activate when equipped?
I'd like to be able to turn it off while still wearing it

solid pivot
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Not possible, put it off your head

hallow mortar
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Oh shoot really?

solid pivot
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I dont want you to feel like playing flight simulator

hallow mortar
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That's a bummer

solid pivot
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WASD, F, X, V ,B, G, T, Q, 0-9 etc.

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How many keybinds? potatoe_pepe

hallow mortar
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As many as I want >:)

lost python
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We be playing a MMO real

solid pivot
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Soon there will be Alt + Q, Alt + C, Alt + 1, Alt + 2,

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400 Keybinds potatoe_pepe

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Better buy a MMO mouse

hallow mortar
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Honestly I don't mind the keybinds

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But I understand

solid pivot
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I will increase base battery tho

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so it will last a whole day

hallow mortar
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Oh well in THAT case then cool

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Not being able to toggle the power won't even matter then

solid pivot
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see

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It was unintentional to be lower than walkie talkie

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thought walkie talkie is 10 mins

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Will increase to 12 mins

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And make it configurable

hallow mortar
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That's a bit better

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Rad

solid pivot
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Adding new config stuff is tedious rn tho

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because of file configs

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.<

hallow mortar
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Wdym

solid pivot
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I have to write a converter for them

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2 different save routines

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Which is the reason I most likely will soon drop the File Config support

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The Thunderstore one

lost python
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Me with my crouch button being keybound to my forward button on my mouse:

solid pivot
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Will be only json then

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And in-game :D

hallow mortar
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I mean if you make all your config shit just work in game and write to a file then I don't see the harm in removing the file config

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If that's what you're intending

solid pivot
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Yea

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Its still an open decision

hallow mortar
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As long as when I send a mod profile everything is carried over idrc

solid pivot
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But its hard to get any feedback on that topic

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As less bugs the mod has

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the less active people are in here

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Should add some bugs potatoe_pepe

hallow mortar
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Oh I did want to propose having the flashlight toggle only for the headlamp

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Gives more of a reason to buy it

solid pivot
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Not really that easily possible rn

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As I now use InputUtils

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it was possible before

hallow mortar
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Damn

solid pivot
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I will remove InputUtils later

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And add my keybinds to my config section

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:)

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Then its possible again

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But people wanted keybinds, so I added it quickly

hallow mortar
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Oh you're using it for just quick n easy keybinds right now?

solid pivot
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Yes

lost python
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I want a potato sack as a double handed scrap

hallow mortar
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Well if you go with your own system an optional headset toggle would be pretty coooool

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;p

solid pivot
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You mean headlamp :D

hallow mortar
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You wish lol

solid pivot
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tzz

hallow mortar
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Listen man sometimes I just don't wanna hear a mfer yap in my ear and if my inventories full then what

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Haha

solid pivot
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Then they make you drop an item potatoe_pepe

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Their fault

hallow mortar
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Does the headset attract dogs btw?

solid pivot
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If you knew how it was planned initially potatoe_pepe

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It was send all the time

eternal ivy
hallow mortar
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I thought walkie does??

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Huh

solid pivot
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I think the clickie sound does

eternal ivy
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It only does when you on/off it.

solid pivot
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Yea, I mean that one :D

hallow mortar
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Oh alright

solid pivot
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player voice through walkie dont affect dogs

eternal ivy
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Wish it did.

solid pivot
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Would make the headset more valueable

lost python
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So even if you talk on the walkie with a dog nearby, it doesn't trigger?

solid pivot
hallow mortar
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Yknow I may remember it from when I had the hearallactivewalkies mod or whatever

solid pivot
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If somebody else talks

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if you stand besides a dog talking it will trigger

lost python
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Oh so you have to be the one talking

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Ok cool

solid pivot
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HearAllActiveWalkies will most likely also affect the headsets xD

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Side effect of using the WalkieTalkie class

hallow mortar
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Figures

eternal ivy
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Crap, that mod is great

hallow mortar
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It's a cool mod

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Shame it's not in thr base game

lost python
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The headset just made us remove walkieuse mod entirely lmao

solid pivot
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Funny that audio clips you hear in your surrounding are synced with others

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But not others speaking nor can anyone hear whats coming from the walkie

eternal ivy
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Monitor guy with the music in the background.

lost python
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I love being able to convey the Jester's winding on the walkie/headset so others can hear it

solid pivot
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Its a bummer Unity doesnt support having multiple audiolisteners :'>

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Want to do a feedback loop

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If you could add multiple audiolisteners you could just add one to the walkie

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making everyone hear everything that player hears

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Including other players

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So if two players have a walkie standing closeby and talking

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it would create an endless feedback loop potatoe_pepe

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Destroying your ears

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would be funny tho

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*write down for my own game*

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"r**e the ears of my players"

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So I think I'll drop the file config for next beta

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I will comment it out first

lost python
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What new features will be planned for next beta

solid pivot
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Not much

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Its mostly bugfixes

hallow mortar
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Would it be possible to add the ability to change item names?

lost python
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Will tactical helmet be on the next beta? (just asking, not meaning to rush)

solid pivot
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no

hallow mortar
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For example if I want to change rocket boots to jump boots so it doesn't clash with another mod adding rocket launcher

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No to who

solid pivot
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type rcketboots

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Or use the advancedstore soon

hallow mortar
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Advancedstore?

solid pivot
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Cursor Menu store

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With amount being left and right arrow

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So you can add 2 flashlights, 3 headsets, 1 bulletproof vest and click buy

hallow mortar
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Cursor menu??

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Oh shit

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Is this gonna be on your little portable terminal

solid pivot
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Yesh

hallow mortar
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Rad

solid pivot
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Also buying by name is possible

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My items will be prioritized

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So helmet will still work

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but you have to write helmet :D

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hel helm will lead to helmet lamp

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same with rocketlauncher

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Only rocketl will lead to rocketlauncher

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rocket will lead to rocket boots

hallow mortar
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Oh I gotcha

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Cool

solid pivot
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So, after removing the file config I can now add some stuff to speed up the adding of config stuff potatoe_pepe

hallow mortar
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To clarify if I want to buy rocket launcher if I type rocketl or further it will detect it

solid pivot
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yes

hallow mortar
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No matter how many characters as long as it's past that point?

solid pivot
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yes

hallow mortar
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Sick

solid pivot
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Last resort will be the known fallback

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if you misspelled

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rcketl will probably land on rocket boots tho

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because its shorter

hallow mortar
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Known fallback being whatever is closest?

solid pivot
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yes

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closest as in => the least edits needed

hallow mortar
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So rocketlancher would still get it

solid pivot
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rcketl => rocketboots is
rocketl
rocket
rocketb
rocketbo
rocketboo
rocketboot
rocketboots
7 steps

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rcketl => rocketlauncher is
rocketl
rocketla
rocketlau
rocketlaun
rocketlaunc
rocketlaunch
rocketlaunche
rocketlauncher

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8 steps

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so rcketla should end up with rocket launcher

hallow mortar
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Ah I see

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Cool

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Or you said we'd be able to just scroll through and manually select?

solid pivot
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I want the store to accept any key input as well for a search

hallow mortar
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Or did I misunderstand

solid pivot
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So if you type rocket you will see rocket boots and rocket launcher

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cursor menu like the perks :D

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Navigating with the arrow keys

lost python
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That is sick

hallow mortar
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Hell yeah

solid pivot
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And making a bulk purchase

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with different items etc.

hallow mortar
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Literally fuck the normal terminal lmao

solid pivot
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You will have an app store which gives you upgrades to the advancedstore

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for like 1000XP

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making it possible to buy from everywhere

hallow mortar
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I'm assuming you aren't making the big terminal totally obsolete?

solid pivot
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I will remove everything from it

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You will be able to buy my items with it if it works

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fallback will be removed tho etc.

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Others are claiming my mod is fing with the terminal

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and its my fault

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So I wont use their holy terminal any longer

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but instead create my own much better one

hallow mortar
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Haha

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Fair enough

solid pivot
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They can write apps for it if they want potatoe_pepe

hallow mortar
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So we'll be able to do all the typical terminal interactions on yours?

solid pivot
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not all, nah. Other mods wont just work on it

hallow mortar
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Like routing and activating doors and turrets and flashing radar booster

solid pivot
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Cant use radar :P

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flashing radar booster will be purchaseable

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activating doors will be purchaseable (with a hacking game)

hallow mortar
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Ah I see

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Ohhhhhh

solid pivot
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Will probably copy this one :)

hallow mortar
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LETS GOOOOOOOO

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Please tell me you'll have the dud removers and refills and such

solid pivot
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dud removers?

hallow mortar
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It's baffling how many people don't know about those btw

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WHAT

plush fern
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So than what will be the purpose for the original terminal become?

solid pivot
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Dunno

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Accessing other mods

hallow mortar
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There's the little code snippets you can select that will remove incorrect words

solid pivot
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which conflict with each other all the time on the terminal

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but I dont want anyone blaming AC for it any longer

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Ahhh, you mean the hacking game :D

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I'll see :D

hallow mortar
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Yeah yeah

plush fern
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Yeah I can't blame you for feeling that way.

solid pivot
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Will look moste likely like this

hallow mortar
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Hell yeah

solid pivot
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At least similar :D

hallow mortar
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Will you have the same for turrets and mines?

solid pivot
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I did plan to add EMP grenade but could do this hacking game to permanently deactivate them

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but you would have to stand close

hallow mortar
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I don't think perma is necessary

solid pivot
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They dont turn 360°, right?

hallow mortar
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I think the temp would still suffice

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Nah not 360

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Only 180

solid pivot
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So you can stand behind them :3

hallow mortar
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Yup!

solid pivot
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I do add the hacking stuff for smth else tho

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but I will incorporate it there too

hallow mortar
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Oh?

solid pivot
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Lore for my game :3

hallow mortar
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Ahhhh

solid pivot
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You will be able to hack the terminal somehow

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Wont say more about that

hallow mortar
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Curious 👁️

solid pivot
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Its something people will have to find out

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It has to do with weird stuff

hallow mortar
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Hey so you said folks would be able to write their own apps and interfaces in your terminal of they wish?

solid pivot
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Yes

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Interface isnt mature yet tho

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:D

hallow mortar
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Cool! Hope toomanyemotes does something like that since they have their own terminal menu

solid pivot
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    public interface IApplication
    {
        void Main(Game.MobileTerminal terminal, string[] args);
        void Exit();
        void Submit(string text);
        void Update();
    }
wet lagoon
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How do cosmetics work with this mod?

hallow mortar
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Speaking of I had HORRIBLE issues with that mod earlier

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Isn't it compatible?

solid pivot
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TooManyEmotes should be compatible

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What problems did you have?

hallow mortar
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Animations were totally broken and my console was spammed to shit with errors

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Removed the mod and everything was fine

solid pivot
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xD

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Most likely a broken update or smth

hallow mortar
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I'm gonna look into it more when I can

solid pivot
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Should be compatible tho

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from a technical standpoint

hallow mortar
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But the base player animations were fucked

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Wouldn't walk or run properly

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Holding items up their ass

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I saw you folded and started tinkering with moreemotes

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How's that going

solid pivot
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working

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but you wont see typing on terminal

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technical limitations of their f*ckery

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and regarding that application interface

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I want to add some additional ones to change functionality of an application

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remove void Update and make it to IApplicationReceiveUpdate

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And IApplicationNoSubmit

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To remove the input line at the bottom while that app is running

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stuff like that :3

hallow mortar
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Oh man r2modman just got an update making it so you can uninstall dependencies without uninstalling the dependent mod

solid pivot
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👍

hallow mortar
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I can install cosmetic mods without more company being there now

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🙏

solid pivot
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Thx for Top Rated page 2 btw potatoe_pepe

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Most people seem able to see quality when its in front of them

hallow mortar
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So true

solid pivot
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Stillt not many people playing with it on twitch tho

hallow mortar
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You'll get there eventually

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People will realize oh hey this is like 5 of the mods we already use in one and also better

solid pivot
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with less lag potatoe_pepe

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and better fps

hallow mortar
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And you can just disable all the shit you don't want like perks and new items

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You still get late joining and bigger lobby and cosmetics

solid pivot
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(the best late joining solution so far)

hallow mortar
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Honestly shiplobby was a trooper all the way for me

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Never had issues

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But they didn't have spectator joining mid moon

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So that's dope

solid pivot
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Ship lights and storage doors werent synced potatoe_pepe

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They are now

hallow mortar
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Ah

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Fairly minimal issue

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Cool you fixed it though

solid pivot
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Still

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polished sync

hallow mortar
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Yeye

wide zealot
solid pivot
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And the best part about AC

wide zealot
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XD

solid pivot
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If you set the lobby to 8

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Everything is adjusted to that

hallow mortar
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Wdym

solid pivot
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It runs faster with 8 than with 32. The difference isnt huge

hallow mortar
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Ohhh

solid pivot
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But still its there

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You can optimize your lobby for slower PCs that way

hallow mortar
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You mean it's not accounting for the potential of more players?

solid pivot
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It will only create 8 player objects

hallow mortar
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Ahhh

solid pivot
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and all for (int i = 0; i < playerCount is using 8 as playerCount

hallow mortar
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I figured lowering the number would somehow be better

solid pivot
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so it reduces the overall load

hallow mortar
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So I made sure to do that

solid pivot
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of scripts and stuff

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8 is the default anyway

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For a reason

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I think 8 is a good amount

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If you want more, you can increase it :D

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Oh

hallow mortar
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Had my first 12 man a couple nights ago

solid pivot
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Also thought about just being like

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who cares?

hallow mortar
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Total shit show lol

solid pivot
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And make it possible to raise it to 1024

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If people want to burn their PCs potatoe_pepe

hallow mortar
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Lmao amazing

solid pivot
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xD

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Its possible potatoe_pepe

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but I gu ess youll have like 1FPS

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But maybe I will actually increase it to 64

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So I can just claim: I have the biggest lobbies

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I mean, you can travel with the ship from the outside too

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Dont have to get inside

hallow mortar
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Weird idea that just popped in my head, would a sort of "battery pack" item that can charge an item you have with you on the fly be possible?

solid pivot
hallow mortar
#

Or is item interaction like that not really doable

solid pivot
#

Batteries were planned once

wide zealot
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Lol

solid pivot
#

Same with every other bigger lobby mod tbh

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But I know that someone used AC with 30 players

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And their feedback was, that it ran much better than MC

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Less desync, less lag, more fps

wide zealot
#

More Company starts to lag a bit once more than 3-4 people join the lobby

solid pivot
#

Thats why I say I am the most solid lobby mod

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Thats the feedback I've received so far

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I mean, the lobby code is 2000 lines of code I think

wide zealot
#

AC runs smoother even playing solo so no surprise it would handle more people better

solid pivot
#

1445 lines only patches

lost python
#

The only desync we had was pretty much just some enemies ignoring some people

solid pivot
#

I patch every little thing where its needed :'D

lost python
#

But I don't know if it's because of AC since we do have LE in it which had this kind of issue in the past (not sure if fixed)

solid pivot
#

@lost python Which could be due to other mods :D

hallow mortar
#

The only real desync issue I've encountered was the toolbelt from lethalthings

lost python
#

cause i need to verify what the hell caused it to happen

hallow mortar
#

I did have crazy desync issues recently with AC LLL and LEC recently

#

No clue wtf happened but it was total chaos

#

So I removed all the LLL and LEC stuff and it works like a dream

solid pivot
#

So you are saying I should consume LLL?

#

consooooom

hallow mortar
#

I like LLL

#

Consume LEC

hallow mortar
#

Can't wait for LLL to get their documentation out

#

I'm tryna make moons from Halo maps

wet lagoon
#

Idk if if this intended or not but when you forcefully take off the headset out of your inventory you hear the power off sound but it still loses battery

solid pivot
#

fixed for next release

wet lagoon
#

awesome

hallow mortar
#

I'm curious what happened to the battery plan

#

I was thinking a one time use portable charger would be neat but I dunno how that'd even be done

hallow mortar
#

Lmao

#

Just didn't feel it?

solid pivot
#

Wont add EMP grenades, they were a consequence of them :3

#

At least most likely wont add them

#

EMP grenades would've deactivated turrets permanently but also drained all batteries near them

#

So you would have to run and when your battery was emptied by one you could use a battery to charge it back up

#

You would've found them randomly

hallow mortar
#

Just make it so you can shove an item in the facility breaker box to charge it and then the lights permanently turn off

#

Don't actually

#

But it'd be funny

solid pivot
#

The black hole is fun

#

👀

lost python
#

the black hole is actually real?

lost python
#

damn any hints on it? Eyes

solid pivot
#

I mean, its the only way to advance time 3 years, right?

#

Nah :D

#

Havent even finished the effect yet potatoe_pepe

#

But just wait for the next updates and keep your eyes open 👀

#

It will require you to do a lot of things to get the terminal jailbroken

#

And you will lose team mates

#

permanently

#

Kickban

#

Will be funny if people try to rejoin

#

And the message is

#

"You are in a black hole and can't join this session"

#

Better level the landing speed 👀

#

Black holes are dangerous

#

Losing a moon to them is probably also a bummer :<

#

Sacrifice has to be made

lost python
#

wonder if you plan to dabble on adding new weathers for moons Eyes

solid pivot
#

You'll see when its ready

#

I am sure people will crack the secret quickly

solid pivot
#

@timid leaf

#

It this acceptable?

#

looks very close to vanilla

#

1.1.0 Beta 5 Hotfix 3 (1.0.113)

  • Fixed a bug with removed the head equipment slot when vision enhancer was disabled but helmet lamp or headset not
  • Added compability mode for BetterEmotes/MoreEmotes
  • Added new library methods for other modders to add animation overrides and sync them.
  • Fixed a bug with the headset not working correctly
  • Fixed a bug which resulted in the headset still using battery when dropping it directly from an equipment slot.
  • Removed legacy file configuration. Only in-game and JSON files from now on :)
  • Added new configuration values for the hotbar. (Border thickness, min and max spacing)
  • Fixed a typo on portable terminal
#

Oh wait, didnt test something.

#

What happens when you dont have any presets potatoe_pepe

wide zealot
#

I actually like the default hotbar design in AC, it's a nice uplift from vanilla

#

but I can see why some don't

solid pivot
#

Instant Hotfix :D

wide zealot
#

Now to wait for about 20 mins for it to show up in the mod manager

#

XD

violet flare
#

hey there, is there any changes with way to access perks?

solid pivot
#

X

violet flare
#

okay, I think it might be bugged

#

pressing x brings out a terminal, but we cant see it

solid pivot
#

1.1.0 Beta 5 Hotfix 4 (1.0.114)

  • Added default presets
#

Remove More Emotes or wait for update

#

More Emotes is breaking it

#

Having More Emotes you will get the inferior terminal experience

violet flare
#

okay

wide zealot
#

I'm guessing when you use the compatibility mode it just disables the terminal?

solid pivot
#

No, it removes the typing animation and the animation might look a bit scuffed

wide zealot
#

Ah lol

solid pivot
#

desyncs etc. can happen for other people using the terminal

#

Thats just how it is

wide zealot
#

I have to leave More Emotes installed just to see the scuff

#

Always fun

solid pivot
#

Cant do anything about it other than removing More Emotes

wide zealot
#

I doubt anything will be more scuffed than when ReservedItems kept having mad desync issues up until I think it was 1.7.7 and you would just see items desyncing worse and worse each update while poor flip was working his ass off trying to fix it lol

wet lagoon
#

uh

wide zealot
wet lagoon
#

nvm that was my winrar acting up

#

when trying to manually install the new update

wide zealot
#

It's so weird when someone tells me they use winrar in 2024

solid pivot
#

Why wouldnt you?

#

7zip looks like shit potatoe_pepe

wide zealot
solid pivot
#

This is the look of my childhood

wide zealot
#

Nanazip Preview from the ms store

solid pivot
#

Besides that WinRar is a very solid software

#

still frequently getting updates

novel jewel
#

so the new update fixes the more emotes bug ?

solid pivot
#

bug?

#

It adds a compability mode for the stuff More Emotes is breaking

wide zealot
#

Yeah it is lol, I'm just so used to people using 7zip now that it's rare when someone mentions winrar

solid pivot
#

Terminology is important here

#

MoreEmotes is breaking stuff

wet lagoon
#

winrar superior

solid pivot
#

Installing MoreEmotes means no other mod will ever be able to add their own Animator

novel jewel
#

Sorry, just the thing that you could not bring terminal up to your face

solid pivot
#

All of that because of 10 simple animation clips

#

No complex animator logic behind it

#

Only reason being: They are too noobish

#

I mean

#

The mod is called "FuckYouMod"

#

I dont expect much from it

echo bone
#

Is it possible to have the nightvision assigned to a different hotkey from the flashlight?

novel jewel
#

maybe contacting the modder and trying to resolve it would be the best idea...? Since the mod is so popular apparently?

wide zealot
#

I only like it cus my friends are obsessed with the sign emote

solid pivot
#

Nah, its a core problem

wide zealot
#

XD

solid pivot
#

They would have to rewrite their whole mod basically

#

And make it good

#

Like other emote mods potatoe_pepe

#

Which dont have problems

wide zealot
#

We just need flip to add a sign emote to TooManyEmotes

#

Problem solved

#

XD

solid pivot
#

For me stuff like this is always hell

wet lagoon
#

is helmet lamp having no type of flicker sound intentional ? (when turning on and off)

solid pivot
#

You only need to write 6 letters on it

#

to get someone banned on Twitch

#

for lifetime

wide zealot
#

True but luckily my friends know better than that

#

Tbf same thing could be done with the signal translator

solid pivot
#

I hope this feature is deactivateable?

#

For open lobbies?

#

Just looked it up. Signal Translator has no badword filter, lol

#

lobby list has

#

Its very basic

nova ingot
solid pivot
#

I hate TTV as well

#

But YT isnt really better any way :<

#

Dont see any alternatives

#

YT is better from a technical standpoint at least

#

But YT is just as good as TTV in banning people without giving a good reason or timestamp

#

And being hypocrits

nova ingot
#

At least youtube didn't have complete coomer brain for about 2 weeks over allowed "nsfw" content before having post-session depression and retracting their horrible changes

wide zealot
#

Not 2 weeks

nova ingot
#

Exaggeration

#

Either way

#

Idk what twitch was thinking

#

"Yeah it's okay of it's artistic" as the art category gets flooded with ||giant furry cocks||

wide zealot
#

It was a big moment where Twitch showed they're boomer corpos who are out of touch with their community lol

nova ingot
#

Twitch will let some bitch that openly spread the false SA accusations of another person with a literal 2 inch cloth covering everything go free but will ban Vinny over non-nsfw artwork

solid pivot
#

I mean, you have full frontal nudity on YT for artistic reasons

#

just search bodypaint

#

Rn I am seeing everything on YT

#

YT is way more open about naked bodies

#

Just claim its bodypaint art

nova ingot
#

Still, will forever shit on TTV streamers over anything else purely from Hunt Showdown experiences thebird

solid pivot
#

I mean, I wouldnt have a problem with them just allowing everything if they had a working age verification process

nova ingot
#

They can barely clone youtube's super chats without it being a janky useless mess, no way in hell thats happening

solid pivot
#

:D

#

They have no interest in it, they make $$$ with young viewers watching streams nearly crossing the line of the allowed

#

Parents credits cards are tasty potatoe_pepe

nova ingot
#

The funny thing is, they don't make any profit. Twitch is bleeding AWS money and if it wasn't for prime integration and name recognition I'm sure Amazon would murder it

solid pivot
#

yea xD

#

They desperately try to be profitable

#

Which shows

#

In what they allow to happen

#

One thing which YT did manage

#

They are profitable

nova ingot
#

Nothing screams progress like letting little Timmy watch some ex-pornstar clap her cheeks for donations or watching a barely legible swedish man gamble fake money on a real gambling site

solid pivot
#

xD

#

Progress can be made in any direction. I dont like the direction Twitch aims at.

#

I find it funny that people think that "progress" is only in one direction

nova ingot
#

That is called regression

solid pivot
#

I dont know if basically removing all morals is "progress"

#

Depends on the dimension your vector is in potatoe_pepe

#

And where you are coming from

sonic vale
#

in one hand they ban people if someone says n-word in chat, or if they're anti-leftists. in the other hand they allow nudity and all that stuff

#

that's funny

#

and gambling as well

solid pivot
#

For me, societal progress would be achieved, when we dont care about that stuff and going away from appealing to lower drives.

#

And concentrate on intellectual disciplines

#

But well

#

Thats just me potatoe_pepe

north crypt
#

id love it if you make the headset useable without holding touch to talk and while on terminal duty

solid pivot
#

And keeping bedroom stuff, well, in the bedroom between consenting adults.

patent plaza
#

Another point, any interest in adding a config option to match player XP to highest player XP in the lobby for late joins?

#

Or is this already possible maybe?

solid pivot
#

Not possible rn

north crypt
#

can i also ask what the helmet actually does?

nova ingot
#

I say we just shut down twitch ez

north crypt
#

👽

solid pivot
solid pivot
#

I havent added a helmet

lost python
#

So apparently one of my friends cannot see one of us after the update

#

Let me check if rehosting can fix it

wide zealot
#

and Kick has basically already died

#

Lol

solid pivot
#

YT has 30% market share in livestreaming I think

#

Which was very surprising to me

wide zealot
#

I mean it got boosted once Twitch allowed people to multistream on Twitch and YT tbh

solid pivot
#

I love the rules for it

#

You are not allowed to stream in a better quality on YT

#

because Twitch knows their streams look like shit

#

H264 Year 2000 technology

bright basalt
solid pivot
#

YT uses their own VP9 Codec and you can stream in AV1 to it

#

And you can go back in streams XD

#

And it works flawlessly

#

You can even pause and continue later etc.

wide zealot
solid pivot
#

From a technical standpoint YT is 1000 times better than Twitch

#

Yea, I stream in 720p as well

wide zealot
#

Cus the bitrate limitation for 1080p is shit

solid pivot
#

Because I prefer fluidity with 60FPS

wide zealot
#

yeah 936p works good for me

#

Same quality as 1080p without bitrate limitations

solid pivot
#

AV1 1080p60 with just 6Mbit/s bitrate looks way better than X264 1080p60 with 6Mbit/s

#

Its like day and night

wide zealot
#

Not surprising

solid pivot
#

Provided by NVidia

nova ingot
#

Mmmm I'll be avant-garde and have a maximum bitrate of 2 and a quality maximum of 144p, yes

solid pivot
#

And if you do 720p60 with AV1 and 6Mbps you basically feel like you are playing the game yourself in 720p on your screen as a viewer :D

#

No compression artifacts you can make out

#

But of course, the quality of the streamer is more important than the stream

#

Which is the reason Twitch is still alive

nova ingot
#

Are we considering morgpie to be quality?

solid pivot
#

I consider AdvancedCompany to be quality potatoe_pepe

lost python
#

So this happened to my friend who was trying to join. Any clue on what is happening?

solid pivot
#

Different mods. NetworkConfig mismatch is an Unity error

lost python
#

hmm

solid pivot
#

Any mod which adds spawnable prefabs

lost python
#

I'll check that out thanks!

solid pivot
#

This sometimes happens when a mod updated and one person has the update and another hasnt downloaded it yet

#

I could make it so it ignores this error but this will lead to unexpected behaviour

#

and errors

lost python
#

No need to imo

#

I think I can pinpoint it with that information Eyes

solid pivot
#

At least my mod gives you that info

#

Vanilla its just

#

"An error has occured"

lost python
#

This will literally cut our troubleshooting time

radiant river
#

Not sure if im the only one but with the recent updates now i cant see my cosmetics when hosting server. (havent tested if other people can see theirs when they join me) also the cosmetic option is turned on in the settings

sterile wigeon
#

@solid pivot Is there potential for like some form of generator? that players can charge their batteries on? Each object would ave a different power cap, flashlights only take up 10 'units' of power, whereas a night vision help take '20 units'

Say its a two handed object that players can bring into the facility, makes playing with mods that increase the dungeon size a lot less taxing. But does come with the risk of it being stolen by a hoarding bug, making players more protective? So its not ridiculously over powered, but still a more end game item

Perhaps the caveat is once its power has been used, you have to buy a new one, or have it struck by lighting, giving players an incentive to go to stormy moons.

timid leaf
hard socket
#

This mod is fantastic and has made a world of difference for our group of 9 to have a blast in LC. I am just down to trying to figure out troubleshooting a few last things which are more than likely interactions from other mods, but I'm a bit stumped as to what or how the issues may be surfacing.

  • Adding custom moons with adjusted pricing / values in the config doesn't seem to reflect in-game no matter what I've tried with the naming, but I am not sure what could be interfering with that.
  • When a player dies with the headlamp on and respawns when we get to orbit, it is often giving a flashing strobe effect until we hand them a replacement headlamp and have them toggle it.
  • We're struggling to find a way to 'reset' player XP + corral it down to individual saves -- I think we're mostly a bit confused on how it should be set, but presently we seem to be carrying the same bulk XP across multiple saves, but if we toggle the save profile it just keeps resetting on new sessions (or at least it seemed that way) without having been fired / restarted.
  • For the above FWIW, if it's something you might want a heads-up on -- we had briefly used the 'QuotaRollover' mod and unexpectedly resulted in a situation where we'd overshot the quota and AC kept giving the meet-the-quota XP bonus repeatedly. We stopped using that but were hoping to find a way to roll back the excess XP it resulted in.
  • This is very likely because of the scuffed Skinwalkers update they rolled back that was causing stability issues (they did a version that was trying to store the audio clips in active memory instead of writing to the disk) but we had situations where we could no longer order certain AC items from the store -- not even that it wouldn't find them, but the terminal wouldn't let us hit enter to complete the entry.

All that aside, is there a patreon or ko-fi or the like to support AC development? Cheers!

#

We also had a weird case where resuming a group save after a break in sessions had two players 'swap' their XP and perk setups, but that is resolvable with a respec at least, just a peculiar predicament.

sonic vale
hearty frost
#

@solid pivot Thank you so much for the update! Much love ❤️ ❤️ ,3

sonic vale
#

it lasts in the save until you fail the quota

#

at least it did

sterile wigeon
hard socket
#

I will check that out and send appreciation, I can only imagine over time how many groups of friends this mod will help facilitate having a blast together.

sterile wigeon
#

Its a must have for all my modpacks!

radiant river
hard socket
#

Oh - for whatever reason the checked option to save bought suits on firing / restarting doesn't seem to work for our crew, we lose all the suits anyways; we'd tried to use it alongside with the persistent decor mod that's supposed to just retain ship decorations on firing but that also doesn't work for us anymore (but used to before the most recent LC update, vexingly.)

hearty frost
#

Can confirm AC working with MoreEmotes & ReservedSlots - No errors ❤️ MUCH LOVE ❤️ @solid pivot Thank you ❤️

sterile wigeon
hearty frost
sterile wigeon
hearty frost
#

They probs wrote that because people kept telling @solid pivot that it don't work. It's been working the entire time I've used AC.

#

I have Left Alt for Reserved and Right Alt for AC-Equiptment

#

Imma double check bindings real quick, forgot to check binding since update

#

100% working

#

Just make sure you NULL/Remove ReservedCores Flashlight binding.

#

Ignore generalimprovements update, I haven't updated/checked it yet but yeah ReservedCore works

#

Also just checked, still safe to use recent update with GeneralImprovements jsut make sure to disable inverted mouse in AC.

#

Gonna try test Lategame_upgrades against AC and see if there's some compatibility without breaking store menu.

shell coyote
#

Also theres a bug that keeps giving me XP

#

on every ship going to orbit

hearty frost
#

like RankEXP?

shell coyote
#

most likely

hearty frost
#

^^

shell coyote
#

can I give you my mod list and can you tell me the culprit?

hearty frost
#

Just disable any rank based mods one by one, whilst start game up to see if fixed.

analog radish
hearty frost
shell coyote
#

theres actually nothing that changes my xp stuff

#

but theres quota rollover

#

maybe its that

hearty frost
#

Note: now I restarted the app, ReservedCore might be stopping AC UI changes from actually saving. Will confirm in a sec

ripe cedar
#

For custom moons i have to get their internal name?

ripe cedar
#

anyone know the internal names for atlas abyss, egypt, kast, starlancer and conviction, so i dont have to ask around everywhere

median phoenix
ornate zealot
#

the rest i don't know

lost python
ripe cedar
hearty frost
#

To confirm; ReservedCore does work but conflicts with UI changes/saves. Not end of the world stuff tbh

hearty frost
solid pivot
#

Its a special weird case :3

median phoenix
#

Hmmm

ornate zealot
solid pivot
#

I think there might be a way to program something which can do that in a general way but not sure how to approach this best.

solid pivot
#

Its my way of unifying moon names

#

vanilla moons are named like 10-rend

ornate zealot
#

yeah

#

i think vanilla's internal names are like

#

(moon)level

#

so like rendlevel,titanlevel,marchlevel, etc.

solid pivot
#

Or wait

hearty frost
#

To a degree LGU and AC is working for me. Bigger Lungs and Sprint Endurance is stacking on each other and working 😮

solid pivot
#

I only to ToLowerInvariant for easier checking

hearty frost
#

Wouldn't recommend using LGU and AC together though 😛

lost python
#

I would :)

#

Just disable some stuff and nerf some stuff if you want to balance it Kek

hard socket
#

I'll try out different structuring, I remember I'd tried Kast and 13 Kast but not 13-Kast

lost python
#

Yeah it's 13-Kast

hearty frost
lost python
#

is it on the new update?

ripe cedar
#

anyone tested this with LCVR

hearty frost
lost python
hard socket
#

Just need to sort out suits not saving on failure to meet quote because our big group of knuckleheads wipe but we'd still like to keep the suits we unlocked to differentiate each other. It's a minor thing ultimately, just not sure why it isn't functioning presently / what migh conflict with the behavior.

lost python
#

i am using 2.8.8 lgu until they fix the issues

solid pivot
ornate zealot
#

oh awesome

solid pivot
#

You can see the names my mod sees btw in the log file

ornate zealot
#

i had a problem where the rocket launcher from Lethal Things would keep getting chosen whenever i type Rocket Boots into the terminal

solid pivot
#

search for "Saving default prices:"

ornate zealot
#

good to know i can actually buy the rocket boots now

ripe cedar
#

@solid pivot Can you make the main menu change an config? VR mod does not work because of it.

hearty frost
solid pivot
#

I dont know what you mean eduard

lost python
solid pivot
#

I cant remove the config window

#

You cant create a lobby without a preset

#

And I dont use any cfg files rn to change that behaviour :3 I am working on generalizing my configuration

ripe cedar
hearty frost
#

I do have a question @median phoenix @solid pivot Right now does Input util create overrides for the profile? So if I make changes in the keybind menu those settings carry over when sharing the profile?

median phoenix
median phoenix
#

they should be shared

hearty frost
solid pivot
#

I basically want them to become one input action instead of two separate when they are bound to the same key and I must somehow know this happened :D

#

But when they become the same InputAction I could simply test

#

if (Action1 == Action2)

#

Binding Flashlight and Head Equipment Slot to the same key changes the intelligent flashlight keys behaviour

#

(Or at least it should, rn I removed that functionality)

median phoenix
#

if you're wanting to see if they are bound to the same key

solid pivot
#

If they are the same reference. They arent struct, are they?

median phoenix
#

uhhh

#

this is a weird quirk unity has :/

solid pivot
median phoenix
#

you need an InputActionReference

#

even though they arent strructs

analog radish
solid pivot
#

Weird Unity stuff, gonna love it

median phoenix
#

right?

solid pivot
#

My night vision is called vision enhancer

#

Worked 7 years professionally with Unity :D We had a lot of weird stuff

#

I mean, Unity is concentrating on the wrong things anway

median phoenix
solid pivot
#

Instead of finally adding .NET 7 support they want to add more ads and monetization and awesome new systems they abandon after 3 months and which are basically nearly unuseable a year later potatoe_pepe

median phoenix
#

since the effectivePath applies any overrides the user has

solid pivot
#

Oh yea, "Not possible" is also basically a bit of "Didnt research if there is a way"

#

:D

median phoenix
#

but at least the new input system officially supports dualshock controllers

solid pivot
#

HDRP was the last good thing they did and it still has a lot of problems

#

I mean like really a big good thing

#

Scriptable Renderpipeline in general

#

Very awesome stuff

#

But sadly still underdeveloped

median phoenix
#

their Playables and Timeline stuff is also very good

#

far better than the standalone animation Timeline

solid pivot
#

Better create some new terms of services to create revenue potatoe_pepe

median phoenix
solid pivot
#

Playables is nice, yea

#

I wish they would rework their Animator component potatoe_pepe Many games use them

#

I want runtime editing

#

For modding purposes :3

#

Unity should embrace having the advantage of being written in a managed language

#

which has a JIT and is very modable

#

(game assembly being managed ofc)

median phoenix
#

but if you have any more questions related to InputUtils or Unity's Input System let me know

solid pivot
#

Sure :)

pulsar tangle
#

What's your view on unity vs unreal engine?

median phoenix
#

unfortunately I've worked with their Input System too much

solid pivot
#

Second nice Dev :'D

craggy wyvern
#

Somehow I can't use perks anymore, like if I write "perks" into the terminal it just says that there is no command of that

ornate zealot
#

do yall know what the vanilla width of the inv gui is?

solid pivot
#

Use the new portable terminal

#

Lethal Company has a new contract with AdvancedTech

#

They provided awesome portable terminals

#

Press X to open it

ripe cedar
#

Yep this mod breaks LCVR, shame

ornate zealot
#

aw

#

i guess that makes sense

craggy wyvern
#

ah thanks, also looks cool!

solid pivot
#

Should add a FAQ soon potatoe_pepe

#

Just for everyone reading rn: NetworkConfig mismatch is an Unity Error you werent able to see before you had AC. In Vanilla its "An error occured". NetworkConfig mismatches happen because client and host have different network prefabs. The most probable cause is different mods or different mod versions.

ripe cedar
#

I assume this mod breaks LCVR because of the UI changes, like the main menu being changed leading to a black screen, and the ingame hud having new slots. But apparently other mods that add UI just make them not show up, but not break the game completely.

solid pivot
#

AC gives you way more specific error messages

#

AC doesnt lead to a black screen anywhere

ripe cedar
solid pivot
#

I dont change any menueing of the game

#

I only replace the image sprite of the logo and add my menus

#

So if you have questions for a FAQ please tell me :D

sterile wigeon
#

This is a repost as the message got washed away with others:)

Is there potential for like some form of generator? that players can charge their batteries on? Each object would ave a different power cap, flashlights only take up 10 'units' of power, whereas a night vision help take '20 units'

Say its a two handed object that players can bring into the facility, makes playing with mods that increase the dungeon size a lot less taxing. But does come with the risk of it being stolen by a hoarding bug, making players more protective? So its not ridiculously over powered, but still a more end game item

Perhaps the caveat is once its power has been used, you have to buy a new one, or have it struck by lighting, giving players an incentive to go to stormy moons.

solid pivot
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Dunno if I want to add that tbh :D Seems very powerful

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There was the idea of a lightning rod having a port for charging

narrow bear
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Is it intended that this mod removes the sound effects you normally get when you're switching between item slots? I get this warning whenever I switch between items, I only have advanced company installed for testing:

vagrant gull
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where are config files stored now
or do we not have any anymore

sterile wigeon
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I had the saem thoughts, or even remove the ability to charge it, so buy it for say 700 credits, and it has a few uses, then done?

split mist
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Doesn't seem like it would be more powerful than spending your xp on several extra inventory slots FoxHmm

solid pivot
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BepInEx\config\advancedcompany\presets

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and

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BepInEx\presets\advancedcompany

sterile wigeon
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it does in essence remove the back and forth from the ship unless youre taking loot back i guess

vagrant gull
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sweet, ty

split mist
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Like I'm not saying it isn't good, but I do feel that extra inventory slots or battery life perks do more than a portable charger with limited uses

vagrant gull
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i just use the wirelesscharging mod lol

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only works in ship tho

split mist
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Yeah that's kinda the opposite of what we're discussing KEK is a purchasable charger you can take inside

vagrant gull
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why is the cosmetics preview blacked out 🤨

solid pivot
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dunno

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Some mod interferring

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Restart game, try again? Maybe will fix it

mystic jackal
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i might just be missing it but i can't find it, i know the perks screen got changed to the portable thing but when i click that button it just zooms in and gets rid of ui but nothing else

solid pivot
vagrant gull
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works fine when in-game 🤔

solid pivot
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@mystic jackal

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Oh, update

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Update the mod

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or remove any weird Emote mods you might have

vagrant gull
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i only have toomanyemotes and im on 1.0.114

solid pivot
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Only supported Emotes mods are:

  • Lethal Emotes API
  • TooManyEmotes
  • MoreEmotes (Compability mode with less functionality)
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and BetterEmotes

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Go go go, give me more Q's potatoe_pepe

eternal ivy
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Compability mode with less functionality
What does that mean exactly?

mystic jackal
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cool that fixed it, thank you!

solid pivot
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Thats what it means

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No TypeMobileTerminal

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No PocketMobileTerminal

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I have to rely on established routes in the vanilla animator and cant create my own ones

opaque plank
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Stuck forever staring at the terminal.

solid pivot
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And override animations

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Pocket is simply a weight blend

vagrant gull
solid pivot
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All I can use is this

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I override TypeOnTerminal and TypeOnTerminal2

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which basically function like my first 2 nodes

eternal ivy
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Yeah, I see now. No animation when using pocket terminal and the like.

solid pivot
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There is no SA animation capable of adding typing on the terminal

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No swimming animations whatsoever

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You will just bounce standing like in vanilla rn

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When I add swimming animations

solid pivot
vagrant gull
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i truly have no clue why it does but i added it and removed it, that is indeed what is causing the preview to get blacked out at least on my modpack

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ill test with only AC and without MC to see what happens

solid pivot
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weird, maybe some cosmetic is causing it