#SalmonRunQuota

114 messages · Page 1 of 1 (latest)

midnight berry
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Replaces the "Quota Fulfilled" screen with the Splatoon 3 Salmon Run victory screen.

This mod is currently in a public beta, so expect bugs and missing features!

Includes 6 custom made emotes that play during the cutscene.

Currently only displays 8 players.

See the Thunderstore post below for more information.

SalmonRunQuota

You can also view an example cutscene below:
https://streamable.com/8win8z

tame magnet
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fish react this post

midnight berry
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🎣

gloomy jasper
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🐠

valid crow
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cool mod

midnight berry
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Thanks! I definitely plan on adding more customization options for it in the future

tepid sedge
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tried the mod alone

midnight berry
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Interesting

valid crow
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I got this error too when trying the mod out and the lever would stay on "Waiting for ship to land" after leaving the first moon

midnight berry
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Like randomly?

valid crow
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Every time I tried (I flew down to experimentation, collected 1 piece of scrap, returned to the ship, then pulled the lever)

midnight berry
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Weird, I'll have to check on that when I get back from my trip

valid crow
valid crow
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Tried downloading manually instead of through r2modman and was able to get back into orbit after the first moon solo

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Also didn't see the error this time

valid crow
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Tried again and got the error again

iron violet
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How does this mod interact with lobby expansion mods? Does it just show the first four players

midnight berry
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As of now it only shows the first 4 players

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I plan on adding support for more players just need to figure out the best way to display them

valid crow
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If anyone is able to get this to work (before a fix comes out) please let me know

midnight berry
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@valid crow @tepid sedge i assume this is the case, but did you include the salmonrun assetbundle alongside the mod dll in your mods folder?

midnight berry
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ok, just making sure

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really not sure whats causing that null error cause that function only has 2 lines of code

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i tried it a few times in a lobby with my friends and didnt encounter any errors

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does it only happen in solo lobbies?

valid crow
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I'll test it out again soon

I think the first time I tried this through r2modman and got locked out in solo

then I think I tried downloading manually and putting the dll and salmonrun file in my plugins folder. It didn't lock me out after the first moon this time solo

I don't remember what I did first but I think I tried including the files in a modpack manually and giving an import code. One resulted in us getting locked out after the first moon and the other one didn't copy the files over. This time I played with a group

valid crow
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Tested a whole deadline solo

Mod did not work when importing manually through r2modman (locked out after leaving first moon)

but dragging the files (dll and salmonrun) out of the folder and into the BepInEx/plugins folder worked

midnight berry
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Oh I see the problem then

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It may be my fault

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I'd have to double check but I think right now the mod always assumes the bundle is in the plugins folder and not inside another folder

midnight berry
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dont worry guys this mod isnt dead yet

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releasing an update soon with some improvements and fixes

obsidian viper
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dude its all over my screen

midnight berry
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yeah it was kinda hard to fit 8 players in there and still make it look nice

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ill probably tinker around with it a bit more as i update this

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On that note, v0.2 is out. It now supports up to 8 players, has some more dialogue, and fixes some issues including an emote never playing and the mod failing to find the asset bundle

obsidian viper
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is this compatable with corenor or afvancedcompany

midnight berry
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it should be compatible with most lobby size expansion mods

obsidian viper
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Advanced company also completely revamps the death screen tho

midnight berry
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this only plays when you reach quota, currently nothing plays when you fail to meet the quota, so it should still work fine

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nor when everybody dies on a moon

obsidian viper
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it mean when you reach quota also

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my bad

midnight berry
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ah

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it should still be compatible, i havent tested it myself but it could cause some weird behaviour

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thanks for letting me know though i honestly didnt know about that mod

obsidian viper
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any time

valid crow
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Thank you

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Will report back the next time I play lethal

valid crow
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not sure what happened, but the cutscene didn't play after meeting quota

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Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.13.2
akechii-DiscountAlert-2.3.0
Backrooms-Backrooms-0.1.3
OE_Tweaks-Possessed_Masks-2.0.0
darmuh-ghostCodes-1.5.1
x753-Mimics-2.3.2
HomelessGinger-MaskedEnemyOverhaul-3.1.1
kuba6000-LC_Masked_Fix-0.0.2
NutNutty-SellTracker-1.2.1
BepInEx-BepInExPack-5.4.2100
NiceHairs-NuclearLib-1.0.4
Woecust-Immersive_Visor-0.2.1
mrov-LethalRichPresence-0.5.7
FlipMods-TooManyEmotes-1.8.1
EliteMasterEric-Coroner-1.5.3
saint_kendrick-Lethal_Doors-1.0.3
NiceHairs-Symbiosis-1.0.5
TwinDimensionalProductions-CoilHeadStare-1.0.3
RugbugRedfern-Skinwalkers-4.0.1
Monkeytype-HideChat-1.0.0
Monkeytype-HidePlayerNames-1.0.2
Drakorle-MoreItems-1.0.2
5Bit-FPSSpectate-1.0.1
IntegrityChaos-Diversity-1.1.10
NomnomAB-RollingGiant-2.4.4
linkoid-DissonanceLagFix-1.0.0
Caseuhdeeyuh-MolesterLootBug-1.1.0
Kittenji-Dont_Touch_Me-1.2.1
Uprank-Silent_Turrets-1.0.1
Azim-LethalPresents-1.0.4
kyxino-LethalModManager-0.0.2
Kittenji-Herobrine-1.2.1
xilophor-LethalNetworkAPI-2.1.1
Piggy-MaskedAIRevamp-0.2.0
Uprank-No_Turret_Laser-1.0.0
PotatoePet-AdvancedCompany-1.0.138
loaforc-FacilityMeltdown-2.0.2
PloufJPEG-CompanyCreatures-0.2.0
Rune580-LethalCompany_InputUtils-0.6.0
Zaggy1024-PathfindingLagFix-1.2.0
Spantle-ThrowEverything-0.3.0
NotAtomicBomb-TerminalApi-1.5.1
Lordfirespeed-OdinSerializer-22.11.9
ShaosilGaming-GeneralImprovements-1.1.0
Jordo-NeedyCats-1.1.1
BudgetAirpods-InsanityRemastered-1.1.1
Pinta-PintoBoy-1.0.4
wijes-TerminalDesktop-0.6.2
XDev-SimpleCommandAPI-1.0.2
Garbage_Mammal-TerminalGames-1.2.0
no00ob-LCSoundTool-1.5.0
Clementinise-CustomSounds-2.3.2
LethalResonance-LETHALRESONANCE-2.2.5
TeamMLC-ModlistHashChecker-0.1.2
TeamCosmic-ChessMod-1.0.2
Orion-DontBlink-1.1.0
Danos-LethalStats-0.9.2
Dezior-DeziorsGlowstickMod-1.0.11
IAmBatby-LethalLevelLoader-1.0.7
Piggy-LC_Office-0.1.2
BGN-PizzaTowerEscapeMusic-2.3.0
LethalResonance-LR_Meltdown_Core-1.0.3
LethalResonance-LETHAL_RESONANCE_MELTDOWN-1.0.4
fumiko-CullFactory-0.1.3
AllToasters-SalmonRunQuota-0.2.0

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i played in online solo and i have AdvancedCompany in the mod list

obsidian viper
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Dude i am NOT reading that💀

valid crow
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I wasn't talking to you

midnight berry
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I think the function where the mod creates a gameobject got overridden by something else

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All the functionality is handled by a gameobject the mod creates so if it never gets created none of the code will run

valid crow
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just reached a quota with only salmonrunquota and advancedcompany
and the mod worked

valid crow
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just tried out some quotas and salmonrunquota just seemed to work
must have been one of the three mods i removed
(not asking for compatibility, just listing them in case anyone runs into the same problem)

  • Backrooms-Backrooms-0.1.3
  • Kittenji-Dont_Touch_Me-1.2.1
  • Kittenji-Herobrine-1.2.1
unique niche
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Unfortunately it only worked the first time and it only worked for one person. After that, it just blinks our view and back to normal quota screen.

midnight berry
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Weird, haven't had that happen

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What other mods were you running?

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Also was the one person the host?

unique niche
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I'm running my modpack if you'd like to try that out along with it. I was the host, but my buddy saw the salmonrun quota.

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In solo, i see it just fine along my modpack after two quota fills

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Plus used to be a splatoon fan so as soon as i saw this I'd just had to have it in the pack lol

midnight berry
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Hmmm

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And you said it blinked on screen for a split second and immediately stopped

unique niche
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Like when you switch cameras on the monitor. the transitioning affect

midnight berry
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Gotcha

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I'll try and figure that out, thanks for the report

unique niche
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I'll see if I can get logs for ya when I can.

rain ether
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I had a similar issue today with my modpack, though every quota results screen after the first was just normal instead of the modded one.

midnight berry
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If I had to guess it's some mods messing with the same event that this mod hooks into

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I'm not entirely sure though cause I haven't had the time to test with other mods

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If you can give a modlist/logs id greatly appreciate it

rain ether
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018dddd5-7d32-9047-0bd1-4ec2cb932b4f

Let me know if you want a full list rather than a code

midnight berry
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i mean i see this but [Warning: BepInEx] Plugin [SalmonRunQuota 1.0.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update

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i doubt a minor change would cause any issues

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and then theres this

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which i think ive run into before

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but all that does is this

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so either the cutscenemanager or the plugin is null

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CutsceneManager doesn't have a DontDestroyOnLoad but the scene doesn't change in game does it?

rain ether
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Yeah, for me any quota screen after the first was just default. No weird bugs or anything visual-wise.

midnight berry
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I think I'll try making it so that the cutscene manager object is never destroyed and see if that helps

midnight berry
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I think that's what the problem was, when the scene changed the object got destroyed but not the plugin

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So when it tried to run the cutscene the cutscene didn't exist

midnight berry
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Think I'm gonna try and add a few more features and emotes on top of this bug fix and I'll release a new version

rain ether
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Grizzbros we're so back

midnight berry
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alright, v0.3 is out. I've added the ability for you to set your emote and banner color in a config file (SalmonRunQuota.cfg, it should work with LethalConfig as well). Currently this doesn't sync with other players so you will be the only one that can see it. In the upcoming days I wanna work on getting the emote and banner color synced between players, and once that's done thatll open the door for more customization options, emotes, and banner colors/images. the NullReferenceException should hopefully be fixed as well.

rain ether
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Tested on my end that v0.3 has cutscenes for every quota now. Cookin'!!!

midnight berry
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Glad to hear it!

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I guess my hypothesis was correct

midnight berry
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Another update! v0.4 is now out, and it adds the following features:

  • Emotes and banner colors should now be synced between fellow SalmonRunQuota users!
  • Added 2 new emotes: Just Playin' and Sarcastic Salute!
  • Added the ability to choose a random emote by setting the emote id to -1 in the config

See a sneak peek of the new emotes here: https://streamable.com/8win8z

Watch "Updated Example Cutscene" on Streamable.

▶ Play video
rain ether
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its peak...

midnight berry
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fair warning i did only test the sync on a lan server so im not sure if anything will break in pubs

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but feel free to leave any feedback and bug reports!

midnight berry
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Everything going smooth so far?

rain ether
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Everything is working perfect on my end!

midnight berry
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Awesome!

unique niche
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yeah just did a long session, ended now. Everything running well on my end as well!

midnight berry
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does the sync between players seem to work? or were you the only one running the mod?

unique niche
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Nah we ran with a 6+ group last night for about 3 hours. Everyone was having fun with it.

midnight berry
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Nice, really glad to hear it's going smoothly

midnight berry
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i think my next goal is being able to select/preview the emotes in the main menu kinda like morecompany

midnight berry
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i did take a break from this mod for a while, but I do still want to implement this soon ™️