#Diversity

1 messages Ā· Page 16 of 1

keen light
#

forgot biodiversity not diversity

astral magnet
#

it's fine

light jasper
muted dove
# light jasper <@233771575550279680> sorry for ping, just to be sure. what's the difference bet...

the floppy disk disabler part should be effectively the same, only differences are my mod doesnt require diversity as a dependency and DiversityNoFloppy also fixes some issues with the walker on certain custom moons.

so, go with DiversityNoFloppy if you have the choice between the two, I just have that feature bundled into my tweaks out of convenience (and because DiversityNoFloppy didnt exist when I started making it lol)

light jasper
muted dove
#

I ran a test with both my tweaks and floppydisdisabler so I dont think they conflict with each other either

polar briar
light jasper
desert sphinx
#

Btw diversity seems to be making the version on the main menu show as v5 for some people, no clue why tho šŸ˜‚

  1. #help-and-troubleshooting message
  2. #help-and-troubleshooting message
somber shale
#

what bugs are there currently?

lean ibex
#

of course theres also the performance drop from the floppy disk reader but that can just be removed by DiversityNoFloppy

astral magnet
#

bracken personal space is still broken the same way it was pre-rewrite

#

where clients can't be taken and get softlocked until the bracken dies/the round ends

lean ibex
#

i usually have bracken personal space turned off so i guess i never noticed it

astral magnet
#

Some custom moons/interiors will cause softlocks with the sus doors the walker has, diversitynofloppy has a fix for that included

#

I think there's some bugs with the snare flea rework also but not 100% on that

lean ibex
#

what's the bug with snare flea

astral magnet
#

I think the snare flea just kinda. failed to block client vision/do anything to it? I'm not sure I wasn't the one who got snare flea'd

muted dove
#

I've just stopped using diversity for the time being, the only thing I really want is the snare flea rework and even that has stopped working 😭

thorny owl
#

Seeing this error pop up from time to time. It's not consistant which is making it really hard to diagnose. Anyone know what's up? fix [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: DiversityRemastered.DiversityManager+<>c.<SetupRound>b__62_0 (DoorLock x) (at C:/Users/frien/source/repos/Diversity Remastered/Diversity Remastered/DiversityManager.cs:317) System.Linq.Enumerable+WhereArrayIterator`1[TSource].ToArray () (at <dab7f68612224ba3ae40f651d44f9d4c>:IL_0022) System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <dab7f68612224ba3ae40f651d44f9d4c>:IL_001F) (wrapper dynamic-method) DiversityRemastered.DiversityManager.DMD<DiversityRemastered.DiversityManager::SetupRound>() DiversityRemastered.Patches.RoundManagerPatch.FinishGeneratingNewLevelClientRpc (RoundManager __instance) (at C:/Users/frien/source/repos/Diversity Remastered/Diversity Remastered/Patches/RoundManagerPatch.cs:69) (wrapper dynamic-method) RoundManager.DMD<RoundManager::FinishGeneratingNewLevelClientRpc>(RoundManager) RoundManager+<LoadNewLevelWait>d__131.MoveNext () (at <bdf6a080e98a49fd84b92b24894f768c>:IL_0342) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:IL_0026)

muted dove
#

is this happening along with you getting stuck in the ship when landing?

thorny owl
#

Yes

muted dove
#

do you have the LC_Office interior installed?

thorny owl
#

Yes crying

muted dove
#

in my testing there seems to be an (occasional) incompatibility with diversity and lc_office, yeah pesn

#

only when office interior generates

thorny owl
#

That's cool

leaden slate
muted dove
#

yeah the bracken rework is also great, the personal space is also awesome (when it works)

leaden slate
#

Never been a fan of the personal space but I like the rest

#

A big issue I have had is that even just being in orbit solo diversity makes me have 50fps less wich is kinda weird and insane

#

And the crazy thing is DiversityNoFloppy cuts my fps in half again wich makes even less sense

#

Simply adding diversity + the floppy mod reduces my fps from 170ish down to around 75

azure wedge
desert sphinx
#

don't believe so

azure wedge
#

I can't really help without any logs...

errant flume
errant flume
azure wedge
errant flume
#

Your mod breaks in lan

#

The speaker lines won't play when creating a lobby and a 2nd client could never connect

red bay
#

hi, the mod seems to be breaking Mazon and the ship is stuck in the loading phase forever

#

both mods on the latest version

red bay
#

thanks

red bay
desert meteor
#

I realy like this mod but it makes my friends game lag way more

#

-# Hes on mac via crossover so not a very good pc :\

#

and idk wtf its called but the weird monster that makes my screen glitch is fucking terrifying bruh I hate it and love it at the same time

astral magnet
#

It's mostly just the floppy reader that causes the mod's performance issues

leaden slate
#

tbh for me the noFloppy mod makes my game performance so much worse

#

never figured out why

#

it literally cuts my fps in half

marble summit
astral magnet
#

walkler.

cedar patio
#

I had to uninstall diversity and reinstall them both together at the same time after the save saved without diversity

leaden slate
#

mh i cant remember tbh

#

i can try that tho later

cedar patio
#

yee also lethalsponge helped a lot withmy frames

light jasper
#

I love the Walkler

cedar patio
#

Is there a way to have the walker work on custom moons? I was having big errors and I read it was his interactions with doors on custom moons/interiors so I disabled him and it fixed it.

astral magnet
#

Diversitynofloppy should fix the big thing with custom moons but if it doesn't then idk

#

if you already have it then i'm not sure

cedar patio
#

I haven't tried the walker since installing nofloppy, didn't realize it also fixed that

astral magnet
#

yeah, it comes bundled with that fix too

cedar patio
#

Thank you for letting me know!

opaque wind
#

what does the floppy reader even do?

lean ibex
#

it was supposed to be that enemies would drop floppy disks

#

and it would be little lore pieces or something

#

but i never got any monster to drop a floppy

opaque wind
#

aw

polar briar
#

they do drop, but it's bugged and most of the time they appear in the middle of the ship instead

opaque wind
#

ah dang, that's stanky

#

I guess i'll get no floppy in that case

astral magnet
#

There's a few you can find just sitting outside on a few vanilla moons but yeah a few you'd have to get from monsters

#

The enemy drops were only from very specific circumstances, to my knowledge ||getting killed by a ghost girl would drop one||, ||one is guaranteed at the end of the bracken's personal space||, ||one can randomly show up in the walker stairs|| and ||i think there's one that requires the walker and its sus door to do its rare extremely niche thing i haven't gotten to happen for you to find it||

#

the moon ones were on ||experimentation, vow, adamance, dine and artifice|| iirc

#

The moon ones are the easy ones imo šŸ’€

#

Apparently if you manage to get all of them the one you start with on the ship starts working

#

I have an inkling as to what might be on it but I haven't gotten it to work ingame yet since ||I don't want to pull the last one I'd need out of the void via imperium until I've experienced the sus door thing||

astral magnet
#

When I was seriously trying to hunt them we had an issue where they wouldn't stick after firing (and would disappear from their usual spots as well) (this includes the initial one) and only be findable again after getting fired again

crude dirge
muted dove
#

iirc it's something to do with ||the walker or its spawning||, not sure if it's fully/properly implemented

astral magnet
#

||ALLEGEDLY if you're insane enough with a walker active and getting the relevant hallucinations often enough the tooltip will change and trying to go through will take you somewhere new?||

#

||somewhere other than the stairs that is||

#

||The required amount of insanity must be STUPIDLY high though because well. i've never seen that shit||

#

||The door is also where you'll be teleported to when leaving the stairs but that's not the big thing||

#

||This is allegedly of course information is extremely scarce to nonexistent on this mechanic (to the point i could well be getting played by someone) and i'm only saying what i've heard, which could be VERY wrong||

crude dirge
#

Thanks!

astral magnet
#

np

#

Maybe you'll be able to see this shit ingame before I do šŸ’€

crude dirge
#

I doubt it, my sanity never decreases because I have one friend which never goes alone and he usually ends up following me.

astral magnet
#

fair enough

crude dirge
#

It’s always a nice little reminder of peace and quiet whenever I hear ambient sounds :>

astral magnet
#

Though that's assuming the mechanic runs off vanilla insanity but it's hard to say

#

yeah

#

I think I got potentially close to triggering it last night but got fucked over because the walker was primed to take me to the stairs and I wasn't aware

crude dirge
astral magnet
#

No clue

crude dirge
#

I’m just going to say it’s based on vanilla insanity because I’m not bothered to think otherwise

astral magnet
#

||It's typically a set number of times he has to touch people before he's primed to take someone to the stairs, whatever you have that set to in config he'll touch people that many times then his next target after that he'll zero in on them for the stairs||

#

||I wouldn't be surprised if getting touched is a decently chonky dent to insanity that could aid that||

#

||I assume it runs off vanilla insanity because I've gotten the relevant hallucinations before ever seeing the walker/being told it's about||

#

||But I could be wrong||

astral magnet
crude dirge
astral magnet
#

||When he's trying to bring someone there he will harmlessly phase through and ignore anyone he isn't targeting||

#

||+ he'll be noticeably and audibly faster if you're a non-target||

crude dirge
#

||So if he touches a player but he isn’t ready to bring them to the stairs does it increase the ā€œtouch meterā€ with a lack of better wording for the player that intervened?||

astral magnet
#

||The touch meter is global across everyone but yes||

crude dirge
#

||You learn something everyday||

astral magnet
#

||The entire rest of your crew could be touched and if it targeted you next you'd go to the stairs even if you had no reason to be aware of the walker's presence||

#

||assuming default config of 3 and vanilla max crew size||

crude dirge
#

||That’s terrifying.||

astral magnet
#

kinda lmal

crude dirge
#

||I had it as 2 since I figured it was per player but I might increase it to 3 to make it more balanced. Usually though once someone finds the walker they just go back to the ship||

#

||If they’re it’s target atleast||

astral magnet
#

||Understandable, though from what I've noticed it seems to roll a new target every time it reappears||

crude dirge
#

||Oh good. That makes it quite balanced with larger crew sizes then.||

astral magnet
#

||Idk if that's based on anything, I think I heard it prefers targeting the sanest player?||

#

||could be wrong||

crude dirge
#

||Everybody in my group avoids it like the plague and just goes to a different entrance instead whenever they find it so atleast it’s successful in scaring them.||

#

My grammar is really crap today

astral magnet
#

||Understandable lmfao||

crude dirge
astral magnet
#

||I tend to see it as completely harmless not even an issue until I know it's primed, but that doesn't stop me from getting a heart attack every time I accidentally crash into one at mach 15 while it's on me||

crude dirge
#

||You are right to be fair. Probably can tell some people in my group that it’s harmless until it catches you a few times. I don’t think I’ve told any of them that yet so they just nope out as soon as they see it.||

astral magnet
#

||fair enough LMAO||

crude dirge
#

||Theyll continue doing that anyway but hopefully that means the walker will get a bit more screen time each session.||

astral magnet
#

yeah lmfoa

crude dirge
#

Thank you for the information about the walker though.

astral magnet
#

np

crude dirge
#

There’s not much about it online so I pretty much just thought he caught you twice and then sent you to the stairs the third time

astral magnet
#

Yeah, info's pretty scarce

#

on a lot of stuff the mod has

crude dirge
astral magnet
#

lmfao

crude dirge
# astral magnet on a lot of stuff the mod has

That couldn’t be more true. I saw someone once mentioned some corpse you can find outside or something to do with diversity and I haven’t seen it a single time nor seen it in the config.

#

I’m sure 90% of the mod is just not listed on the readme

astral magnet
#

That's to do with the outdoor floppy discs

#

Almost all of them have a corpse not too far away

crude dirge
#

Oh I see

astral magnet
#

||It's just the one on artifice that doesn't||

crude dirge
#

I play with DiversityNoFloppy so that checks out

astral magnet
#

Yeah i assume diversitynofloppy doesn't get rid of the corpses

crude dirge
#

Then I’m tone deaf or something because I have never seen one

astral magnet
crude dirge
#

Glad previous employees are recording floppy disks before dying on the ground for the protagonist to continue the story

astral magnet
#

||You can try going left from one of the bridges on the way to main on vow into the lil grassy area if you want to see one of the corpses||

crude dirge
#

I’ll try it later and see

astral magnet
#

||Ik that's where I found one of the outdoor floppy discs||

crude dirge
#

Saying ||lil grassy area sounds super disrespectful when someone died there and I shouldn’t find it funny||

astral magnet
#

||Or in the shack on adamance where you find the name of artifice in vanilla||

#

||That one might be a lil more obvious||

crude dirge
#

||I have a friend that is obsessed with calling it his ā€œhomeā€ and always goes in there whenever he has a key. He hasn’t joined in a short bit and not when we had diversity enabled but he’s in for a shocker||

astral magnet
#

LMFAO

#

oh that'll be hilarious

astral magnet
opaque wind
#

I've been playing solo a lot so the dude is kind of always there if I stay somewhere long enough

opaque wind
astral magnet
#

Yup

#

Like I said earlier the corpses are usually near/right beside every outdoor floppy disc ||except the one on artifice||

#

But with diversitynofloppy they're just kinda there

#

Iirc in the experimentation one's case ||that corpse is bisected and the disc would normally be found by the other half of that corpse on some of the catwalks above it||

opaque wind
#

Interesting!

opaque wind
#

||corpsey||

#

it would honestly be really helpful if floppies had a scan node lol

light jasper
#

afaik they have

opaque wind
#

hmm weird

#

I spent a whole day tryina find the floppy and nothing

astral magnet
#

||Yeah, like I said the floppy's near the other half of that body up above||

#

||on those catwalks you can see the shadow of on your screen||

#

||again assuming diversitynofloppy isn't installed||

opaque wind
#

thats where I was gonna look last LOL

#

it makes sense thinking about it

#

||they don't got scan nodes btw @light jasper ||

light jasper
#

oooh

#

ok, my bad lol

red bay
#

any idea why Diversity keeps breaking moons even with the floppy removing mod installed?

muted dove
red bay
#

ah

#

that would make sense

#

it happens on moons where Office can generate

#

though it seems it only breaks Rorm and Acidir every time the Office generates there, while other moons are fine with the Office generating

#

but that means I don't have to remove it entirely at least

muted dove
#

yeah it's definitely inconsistent, no idea what exactly is causing it either, since it still happens even if the Walker is disabled. only solution I found is just to remove one of the two mods

polar briar
polar briar
red bay
#

okay

azure wedge
#

Going to start migrating my projects on my other PC and work on some stuff soon.

red bay
#

nice

opaque wind
#

HELL YEAAAH

orchid meadow
#

Hello! I'm experiencing an issue with the ||Walker||
Upon making contact with the player and ||sending the player to the Stairs||, the cutscene plays as normal but when it ends I am stuck with the camera static overlay despite being able to move and interact with things. Moreover, the contact amount config doesn't seem to be applying properly as I have set it to 2 but the ||Walker|| still needs the default 3 contacts. If it helps, I think I noticed my vision clearing itself in the brief glimpse between pressing Quit and getting sent to the Main Menu.
Log Output file, modpack code, and a short clip will be added shortly. Footage taken with the vanilla Mineshaft interior having generated.

#

Haven't noticed any particular issues with the rest of Diversity's changes

#

I will appreciate any help in resolving this bug, or having it looked at in the future versions of Diversity

astral magnet
#

Haven't had that issue with ||the stairs|| before, probs a mod conflict of some kind just looking at the clip but wouldn't be able to say what it's conflicting with

#

As for the config

#

||It's sending you to the stairs the third time it touches you with it set to 2, yeah? if that's the case that's (probably) intended||

#

||With the default config the walker will send you on the 4th touch||

marble summit
#

Mu

astral magnet
#

hi rodigo

marble summit
astral magnet
#

||Once it reappears after 3 touches it'll be faster and beeline it to its target, ignoring any other players, and stairs them on contact||

#

||It's a lil weird how it's worded but that's how it is, if you wanted it to enter its stairs phase and stairs someone the second time it shows up you'd have to set that to 1||

marble summit
#

||Mu||

astral magnet
#

||hi rodigo||

marble summit
#

||you lost the game greed ||

astral magnet
#

||god fucking damn it||

orchid meadow
# astral magnet ||The walker, after touching someone 3 times on the default config, enters a new...

Ah, appreciate it. So that's applying properly then. Good. So that just leaves the overlay problem...
I do have ImmersiveVisors installed. It's the only mod which messes with the overlay, so perhaps that's causing issues
Having trouble getting the Guyā„¢ to spawn right now, but if that's the source of the issue than it's a big shame! ImmersiveVisors is a one-of-a-kind mod on the LC mod database afaik

astral magnet
#

Maybe, I wouldn't be surprised since it's pretty old and in desperate need of an update

astral magnet
#

in the meantime I have a more tangible bug to report

#

||Going to the stairs and leaving seems to fuck up lighting for the rest of the session||

#

||Everything gets brighter and it seems to screw up some custom skyboxes, I've seen the effect on detritus from distinctmoonvariety as an example||

#

||I think the stairs crank up the brightness so it isn't as dark in there but doesn't reverse it on the way out||

#

||I've tp'ed into the stairs illegally a few times and it's a lot darker when I do that so that's probs what's going on||

astral magnet
#

unrelated but I feel like speaker lines should be synced so everyone hears the same thing, i've had occasions where he'll pipe up about smth on one and and not on another, or say a different line

azure wedge
azure wedge
astral magnet
#

But it might affect inside too

#

The ship isn't meant to be as bright at it is in that clip

azure wedge
#

I'll have to check myself, I'm about to join luni since I got some free time

astral magnet
#

oooh fun

#

you hf

azure wedge
#

Thank you! I'm going to check that lighting issue

astral magnet
#

gonna be nice to see that fixed, even if it's technically harmless

azure wedge
#

There's so many things to fix ;-;

azure wedge
light jasper
#

I hope everything is ok there

azure wedge
#

Slowly but surely

opaque wind
azure wedge
#

Nahhh

#

Luni got more swag

#

Look at her

opaque wind
opaque wind
errant flume
#

Emo? lul

crude dirge
#

Glad to see you back. Hoping you’re doing better! There’s no rush to get a move on so do things at your own pace and how you enjoy it.

opaque wind
#

not a bad thing btw

orchid meadow
azure wedge
#

If it's disabled the stairs will look... Bad and very bright.

orchid meadow
#

Ah, I see what's the deal here is. I was assuming it's just for the cutscene.

Oh well, I guess I'll have to pick between the two options for the time being. Thanks for answering!

errant flume
azure wedge
errant flume
#

I mean I'm also gonna sleep soon šŸ˜†

azure wedge
#

Ahh gotcha gotcha

errant flume
#

Yeah I don't start stream til 3 pm EST peepoGiggles

azure wedge
#

Prob gonna wake up at 5-6 PM LOL

errant flume
#

Lmao

long girder
astral magnet
#

Good to know it's not just a me thing

azure wedge
#

I will look into it

#

I have been working on some stuff about the mod now

red bay
#

is the watcher considered an actual enemy like any other that takes up power level?

#

I have it on 20 weight in the config but it never spawns, and I also cannot add it into the interior enemy spawn list with LQ (which may prevent it from spawning since I use it) because it's not in the list of enemy monsters

leaden slate
#

LQ itself doesnt break it but manualy adding it in LQ might mess with it?

red bay
#

I can't manually add it in LQ

leaden slate
#

for me both watcher and walker work while having LQ installed

red bay
#

it's not in the enemy list of LQ

leaden slate
#

right i confused it with the walker

#

still it should spawn just fine

#

i just died to it last saturday

red bay
#

it only spawned once before I started using LQ

#

we haven't seen it since

leaden slate
#

maybe just ... unlucky

#

in like 3 sessions ive only seen it once

#

3 x 5hours or so of playing

red bay
#

it's been months though and some of our moons have really low interior weights (which is 8-10% for an enemy with the weight of 20 to spawn)

leaden slate
#

i do kinda wonder if interiors can mess with it spawning

#

i think every time ive seen it it has been on vanilla interiors

astral magnet
#

Idk how the watcher is registered/classified internally, but it's not an enemy like the walker is

#

Probs since it needs vents interiors could probably screw with it yeah

leaden slate
#

well i have like 16 interiors or something installed but i think only ScarletDevilMansion and Tomb dont have vents and i still have only seen him once in facility and like 3x in mansion

#

would have to do some testing to confirm this tho, maybe tomorrow

azure wedge
astral magnet
#

would that make it a thing of "it spawns like any other enemy and it places its weights in the indoor spawn pool but because of how weird and quirky it is it's technically not considered an enemy by imperium/other mods"?

#

I'm actually kinda curious now I thought it was some weird deal of "internally it isn't an entity or hazard, it's considered some kind of secret third thing"

azure wedge
astral magnet
#

Strange

azure wedge
astral magnet
#

Yeah I figured with how the watcher works it wouldn't be able to use the same stuff as other entities

azure wedge
#

Yeee

#

Also I may or may not be working on another game for modding potentially

#

ALso Diversity work is progressing

astral magnet
#

Hoping it's going well seeing this mod fully up-to-date and functional is gonna be awesome

astral magnet
#

how much power does it take up

#

||Ik the walker doesn't take up any, i wouldn't be surprised if the watcher was the same||

errant flume
# azure wedge Yee I had to make my own ai because of vents 🫠

Whenever you update the mod I hope to see the Watcher have a vent again and to see the arm be hidden when it's hiding so you don't see it sticking out behind a wall lol, I notice when it replaces a vent the vent is never there anymore which makes it stand out like a sore thumb

#

since you see the eyes staring at you where a vent should be at lol

astral magnet
#

Yeah, the watcher hasn't really been a vent mimic for a while

#

The rest of its stuff works perfect it's just visuals

errant flume
astral magnet
#

I think I've missed the arm sticking out somehow

#

Usually I only ever see the eyes

errant flume
#

But yeah if we get a solid Diversity update it'll be nice, I don't think I'll be touching LC again for a couple weeks at least though I need a solid break

#

I'm planning to branch out for a bit with REPO as well as potentially catch up on playing some other games I've been meaning to play peepoGiggles

#

Speaking of Mu you better play REPO today

#

lol

astral magnet
#

assuming my friends aren't hopping on terraria again this evening lmak

safe bluff
astral magnet
#

Idm playing with you sometime just hesitant to mix friend groups

safe bluff
#

didnt invite me to terraria sooner, bad friend

leaden slate
#

i just noticed theres like a vent here, im not sure if vanilla has one too or if one of the ship mods added this but it would be funny as hell if the watcher could spawn there KEKW

#

also small typo in the mod description?

left kelp
#

that vent would be one of the "objects" that revealed again by 2 story ship by melanie (latest update)

crude dirge
#

There is a vent in the vanilla ship though too

#

Watcher can’t spawn in it sadly

leaden slate
#

Ye ik but it would be so funny

azure wedge
#

So I have some bad news...

I was recently working on Diversity earlier trying to fix the known issues with the mod, and I was hit with a power loss due to bad weather. I tried to go back and continue working and found out that the Diversity project got corrupted. The project was stored on my server where all of its data now got corrupted... I don't know what to do right now. I'll keep y'all updated if I manage to get the project back. If not then yeah...

astral magnet
#

oh that is

#

I've no clue how to respond to that

#

I hope you're able to salvage the project somehow that sounds supremely shitty and unfortunate

gusty eagle
#

Reminds me of that one time my Minecraft world got corrupted cuz of a power outage like 3 years ago

#

Power outages fuck stuff up

red bay
#

last time my whole OS got corrupted or smth and I had to reinstall windows

gusty eagle
#

Also a power outage made my wireless mouse stop working a couple months ago

red bay
#

how?

gusty eagle
#

Power surges

#

Because when power comes back on

#

They can happen

#

(which I had no idea was the case)

#

They can even damage PCs

gusty eagle
light jasper
polar briar
marble galleon
#

This is why we use git and remote tracking repos, people :[

vestal ore
#

My first repo was for repo pikaSip

marble galleon
astral magnet
#

the pikachu abuse

#

shameful

astral magnet
#

lmao

gusty eagle
#

Wait guys

#

What if this is April fools

crude dirge
potent otter
astral magnet
#

worst patrick ever ngl

crude dirge
potent otter
#

not only bald, but demotivating

gusty eagle
#

Btw how do I do spoiler or whatever

astral magnet
#

Oh uh

#

you wrap your message in these ||

#

||like this||

#

||like this||

gusty eagle
#

|| alright so like does Walker do anything besides pull u into a stairwell or whatever ||

#

Oop

#

|| what does the weird doorway thing do ||

light jasper
#

||It has a small chance to distort your screen||

light jasper
astral magnet
#

||I remember hearing if you're getting the screen distortions enough (i.e. you're insane enough) it'll take you somewhere new||

light jasper
astral magnet
#

||Even when you're already in there?||

#

||oh shit||

gusty eagle
#

|| theres other enemies I think? what do they do ||

astral magnet
#

||Just the watcher, it's like a vent mimic, or it tries to be but it doesn't cover itself properly due to a bug||

#

||The rest of the mod's enemy-based content are changes to vanilla enemies||

gusty eagle
astral magnet
#

||Unfortunately not :(||

gusty eagle
#

|| rip ||

errant flume
#

The only way we'll find out if this was an April Fools joke is if Chaos reveals it later

gusty eagle
#

That will be the day of reckoning

opaque wind
#

||or not depends on if you're joshing but i hope you are||

gusty eagle
potent otter
gusty eagle
#

I'm canceling this dude

#

He's never coming back

potent otter
gusty eagle
#

Not you

#

Bio-monty

crude dirge
#

Don’t cancel him he hasn’t released wax soldier yet

potent otter
potent otter
#

fair enough
let's cancel bio-monty greed

potent otter
crude dirge
#

He hasn’t released floating ogopogi yet don’t cancel him

potent otter
#

floating WHAT????

gusty eagle
potent otter
#

anything but floating ogoPogchampo

potent otter
crude dirge
#

I saw that

potent otter
#

nuh-uh

gusty eagle
#

What did he say

#

šŸ¤”

marble galleon
potent otter
crude dirge
potent otter
#

I'm polite
you won't get me dirty Fish

azure wedge
#

And this is why I say... April fools c:

astral magnet
#

oh so you didn't lose the project then?

azure wedge
#

Diversity is safe yes

astral magnet
#

Thank god

gusty eagle
astral magnet
#

Can't wait to see that update then, whenever it comes out

gusty eagle
#

Can u fix the bugs with the walker or whatever it's called

astral magnet
#

Does the walker have any bugs atp?

azure wedge
astral magnet
#

oh god that's gonna take a bit then

azure wedge
#

April fools...

astral magnet
#

Okay thank fuck

azure wedge
#

SORRY LOL

astral magnet
#

LMAO

potent otter
#

LMAO

astral magnet
astral magnet
#

I guess ||the fact its scan node and radar pip don't disappear with it but that's a bit more minor||

gusty eagle
astral magnet
#

Oh yeah shit I forgot about that

gusty eagle
#

Lol

astral magnet
#

At the least that shouldn't be too big a deal to fix since diversitynofloppy's code is open source and he could check that pretty easily

azure wedge
#

I already know what to do without even going on the game and test it out

gusty eagle
#

Guys when is there gonna be a fan made liquidation moon

azure wedge
#

But of course I'll test it cause I ain't stoopid...

gusty eagle
#

šŸ”„

astral magnet
#

Yeah fair enough

gusty eagle
#

And how common it is with smaller games/mods

astral magnet
#

Only other technically not a bug ||would be to make the sus door easier to get its thing to happen that isn't you going there post-stairs, if not make a config for everything relevant||

azure wedge
lean ibex
astral magnet
#

I was worried also but it seemed a bit too real for april fools

azure wedge
#

Also there's 2 other games I might start to mod too eventually...

lean ibex
#

my logic was that nobody announces truly bad news on april 1st

azure wedge
#

And no it's not repo... I got burnt out from repo by overplaying it with friends...

astral magnet
#

understandable

#

which games if you don't mind me asking

gusty eagle
azure wedge
#

Odd remedy and Schedule I

gusty eagle
#

It was crazy

astral magnet
#

ahh

azure wedge
astral magnet
#

I've heard vaguely of the latter's existence

gusty eagle
#

Not you

#

Another one

#

Lethalcompanyvariables

azure wedge
#

I failed to properly fix the bracken neck snap at least 13 times now....

gusty eagle
#

Did u fix it uet

#

Yet

astral magnet
#

Uh

#

Judging by the fact that clients still get softlocked when a bracken tries to send them to their personal space

#

No

#

šŸ’€

azure wedge
gusty eagle
#

Just remove personal space šŸ¤‘ /j

opaque wind
astral magnet
#

Bunch of other bugs relating to that too to my knowledge, ||i've heard the escape button mash prompt was broken and noticed that the "THEY ARE PAYING THE PRICE" text was host-only as well||

opaque wind
#

skill issue all the way baby

#

(but fr though im glad nothing bad actually happened ;P)

azure wedge
#

Imma add the watcher as an obstacle in the personal space...

astral magnet
#

Oh my god that's evil

gusty eagle
azure wedge
#

Well the April fools was actually half true

gusty eagle
#

Btw why is it called personal space

#

And not smth else

azure wedge
#

I did have lots of power loss yesterday when I was in bed

astral magnet
#

It's because it's the bracken's personal space, i guess?

azure wedge
#

Who knows my PC may be fried and I dunno...

astral magnet
#

Idk maybe there's lore explaining why and how the bracken has this corridor

gusty eagle
azure wedge
#

I have power surge protection on all my plugs

gusty eagle
#

Oh

azure wedge
#

c:

gusty eagle
#

U will be fine

#

Power surges r no joke

#

They took out my 3 year old wireless mouse

azure wedge
#

Power surge protection got over surged...

#

Imagine

gusty eagle
#

Lucky it didn't take out my pc

astral magnet
#

||Since when was the plant able to speak, screw up electronics and teleport victims to a goddamn pocket dimension||

gusty eagle
#

Cuz the wireless thing was hooked up to the pc

astral magnet
#

||I bet diversity did some fuckin sorcery on it||

gusty eagle
#

And I still don't have power surge protecters

#

:)

astral magnet
#

I mean

#

It's a fuckin plant critter

#

In vanilla at least

gusty eagle
#

That's on an apple tree

azure wedge
#

I have absolutely no clue whatchu talking about ngl...

gusty eagle
#

Me neither

azure wedge
#

LOL

astral magnet
#

i mean idk about this apple tree but i do find it mildly funny that the sneaky leafy boy from vanilla goes on its shadow monster man horror beyond comprehension arc with diversity installed

azure wedge
#

Ahhh well...

gusty eagle
#

Oh yeah

astral magnet
#

again, i blame diversity for this

#

||not the mod the group in-lore||

gusty eagle
#

I forgot the bracken has like leaves on its body

astral magnet
#

||they put chemicals in the water that turned the frickin brackens evil||

azure wedge
#

Look

gusty eagle
#

Most pointless spoiler:

astral magnet
#

||Look for all I know they could've as part of their weird fucked-up unethical experiments šŸ¤·ā€ā™€ļø||

azure wedge
#

||In the lore of Diversity... Everyone, every monster... Used to be human...|| <- big Diversity lore spoiler.

gusty eagle
#

Worst lore ever

astral magnet
#

||Y'know||

#

||I could've gathered that some were based on the floppy discs I've listened to||

#

||But everyone???||

gusty eagle
#

Ooooo

#

Im telling

astral magnet
#

||Like at minimum the walker, ghost girl, hesitantly bracken||

azure wedge
#

Yup everyone...

gusty eagle
#

|| Everyone is a bit much ||

solid raptor
#

bald mu oopid

#

smooooooth brain

#

because bald

gusty eagle
astral magnet
#

Yes I messed up the spoiler but I fixed it

azure wedge
astral magnet
#

||I had to cheat into it because the bracken room's fuckin broken but I've listened to it yeah||

azure wedge
#

||That's the bracken talking.||

astral magnet
#

||Holy fuckin bejeesus||

gusty eagle
astral magnet
#

||And I take it the child and father in the stairs floppy are the ghost girl and walker respectively?||

astral magnet
#

||fuckin wicked that can't believe those two were related in more ways than one concern||

gusty eagle
# azure wedge Too easyyyyy

|| what if u make surviving ghost girl chasing you or whatever she does in this mod drop a floppy disks during solo?||

azure wedge
#

||The girl got utterly tortured and killed in front of the father.||

astral magnet
astral magnet
#

||honestly skill issue on the dad's part he shouldn't have been bald /j||

azure wedge
astral magnet
#

||Actually it occurred to me||

azure wedge
astral magnet
#

||Yeah he told me||

azure wedge
#

Damn poor glitched ;-;

astral magnet
#

||Look it's a meme to call him bald, ignore the fact I'm also bald||

azure wedge
#

Oh really?

astral magnet
#

Yea

gusty eagle
#

||why is he bald||

astral magnet
#

||He's not literally bald but he's not got a lot of hair on his head||

#

||He looks damn close to it||

azure wedge
#

Bald person said skill issue to another bald person... Once in a life time LOL

gusty eagle
astral magnet
#

LOL NO

azure wedge
#

Baldi ;-;

gusty eagle
#

Missed opportunity

astral magnet
#

i mean i'm sure people have made the joke anyway

#

about baldi

gusty eagle
#

Lol

azure wedge
#

April 1st now becomes the Bald awareness day.

astral magnet
#

lmfao

#

Anyway I'm getting hella sidetracked

#

||So regarding the speaker and the comedian he once was||

azure wedge
astral magnet
#

||Did. did diversity somehow cram him in there||

azure wedge
#

Oh he's the worst of them all

astral magnet
#

||just fuckin shoved him into that lil intercom||

gusty eagle
#

When diversity April fools update?

azure wedge
#

Oh no no no no he's way worse you can imagine...

gusty eagle
#

That just deletes all ur data and blue screens your pc

astral magnet
azure wedge
#

||Speaker man was the one and only successful experiment. He had over hundreds of painful experiments conducted on him.||

astral magnet
#

||Yeah that's what I figured||

azure wedge
#

||You could say he became an omnipresent being...||

astral magnet
#

||oh my god did they create a fucking god||

azure wedge
#

Mayhaps

#

Although he has some "restrictions"

astral magnet
#

||I was figuring if the majority of the people diversity touched ended up becoming the various fauna of lethal company and diversity that whatever their one success was ended up becoming smth else||

astral magnet
#

Shut up evil pawsy

light jasper
azure wedge
#

||Speaker man is the reason of the downfall of Diversity Corp.||

light jasper
azure wedge
astral magnet
#

||esp if it was apparently painful||

azure wedge
#

||yeah but doing so kinda released all the monsters out... Which made Lethal company.||

azure wedge
astral magnet
#

||Man I can't believe every single tulip snake I unceremoniously whacked off my head was actually a living breathing humanperson||

astral magnet
#

||Actually yeah true||

azure wedge
#

||Can't stop trying to find their parental love||

marble galleon
#

I feel like Pawsy isn't being annoying enough EvilPawsy

astral magnet
#

||Wait that's actually kinda fucked up jesus moly concern||

light jasper
#

so

#

If I say

#

Lethal Company

devout ibexBOT
gusty eagle
light jasper
#

yeah

gusty eagle
#

Lethal company

#

.mm

#

...

marble galleon
#

it only works for cool people, meow

devout ibexBOT
gusty eagle
#

Pawsy hates me

#

Lethal Company

devout ibexBOT
astral magnet
#

||"yea bro we're gonna do smth real cool and revolutionary"||

#

||"Cool sign me up but don't turn me into a marketable jack-in-the-box"||

#

||(clueless)||

azure wedge
#

||I can turn you into a loaf of bread.||

astral magnet
#

||I would rather not be turned into a loaf of bread||

azure wedge
#

Why not?

astral magnet
#

||Uh. i quite like having a mind||

azure wedge
#

A mindful loaf of bread then

astral magnet
#

||and the ability to move, and talk and do things any human person can||

#

||And not be made of wheat||

azure wedge
#

Bread shark mayhaps?

astral magnet
#

||regardless this convo has been fuckin ridiculous, makes me imagine that one "always has been" meme but like||

azure wedge
astral magnet
#

||"it was all people?" or whatever||

astral magnet
# azure wedge

||Honestly kinda cute but if you use the same process as the diversity folks do I don't think that'd be fun||

azure wedge
#

Bread shark

#

No pain no gain

astral magnet
#

||Whatever that process is||

#

No pain no pain more like

#

But like

#

pain as in french for bread

azure wedge
#

...

#

I'm french Canadian and didn't notice the joke

astral magnet
#

lmfao

#

||But yeah no fuckin wonder the bracken and ghost girl and walker and shit seem so spiteful and keen on fucking up their victims||

#

||Actually wait shit that applies to the spore lizard kinda as well if we're viewing this under the lens of "it's people it was ALWAYS people"||

azure wedge
#

Yep now you're figuring it out

#

@astral magnet the tentacle in the Company building... I'll let you think about that one...

astral magnet
#

I didn't even think about that

#

||wait i assume the watcher is included in "it's all people?"||

#

||why does it look like diversity out of curiosity, it has the eyes||

azure wedge
astral magnet
#

||Wait since when||

azure wedge
#

Since always

astral magnet
#

||I was trying to get it to drop a floppy a while ago and couldn't get it to||

azure wedge
#

Gotta smack it real hard

#

The non existent vent

astral magnet
#

||I've smacked it and it didn't drop anything, was I meant to smack it more???||

azure wedge
#

More yeah

#

It's based on chance

astral magnet
#

||Oh god that's gonna be Fun to attempt||

azure wedge
#

There's also a chance that uhhh

#

||He kills you instead.||

astral magnet
#

||Hmm yeah I remember hearing about that||

astral magnet
azure wedge
#

Because why not? Mehehehe

astral magnet
#

yea fair

#

||White eyes in the darkness is a spooky motif and ig maybe it was coincidence, or diversity made it in their image somehow||

#

||or it took that image to spite diversity||

azure wedge
#

So much loreeee my brainnnn

astral magnet
#

||Actually yeah I just remembered the corpses you find outside near a lot of the experiment log discs and I assume speaker guy did all that?||

astral magnet
#

Well yeah i assume it wouldn't be that simple

#

||You said he had restrictions||

#

||such as ig being confined to an intercom, forcing you to meet a quota while avoiding death by monsterified people, so you can feed also monsterified person oh god||

azure wedge
#

Huge powers always have some drawbacks

astral magnet
#

||what the fuck this is doing some Things to the premise what the fuck did diversity DO||

azure wedge
#

Lots of things...

#

Lots...

astral magnet
#

yeah clearly

azure wedge
#

When my game will be released... You be able to find out a lot about Diversity...

#

And face diversity too...

astral magnet
#

Oh shit that's gonna be fun to play through I bet

azure wedge
#

Yeah until then I have to find time to work on it...

astral magnet
#

||Hey maybe I even get details on their exact methods, which maybe I don't wanna know that really but not gonna stop me being curious||

opaque wind
#

I remember you dropping a vid of it a while back on a server

astral magnet
#

Me even more so after that whole conversation

opaque wind
#

I haven't read the convo cuz i don't want spoilers and also don't wanna... steal lore by accident

astral magnet
#

yeaaa fair

opaque wind
#

cuz I know some of chaos' ideas will be seeded in my brain and I'll forget they're his POSAIJDIOSA

astral magnet
#

LMOA

opaque wind
#

the single thing I unspoiled already had shit I was planning so I'm treading carefully sussypepe

astral magnet
#

Yeah understandable

azure wedge
#

It's just ideas

opaque wind
#

well yeah, but I don't want Biodiversity to have lore too similar to Diversity, yknow what I mean

#

I like to feel unique heheh, even though your lore looks flames

azure wedge
#

Imagine I say that Diversity corp was made by a group of teenagers LMAO

azure wedge
#

||His lore is a bit similar to the puffer... Think of it as batman... They became their most irrational fear...||

#

But quite literally..

astral magnet
#

||scared of bugs huh||

#

||damn that has to suck||

azure wedge
#

@astral magnet What are you scared of?

astral magnet
#

Uhhh

azure wedge
#

Diversity or me aren't options

#

LMAO

astral magnet
#

LMAO

#

I'm not really sure

#

I don't have any phobias I can think of

azure wedge
#

Heights? Boom you became a sky scraper. Enjoy!

astral magnet
#

If anything I remember being easily spooked by the bracken in my early days playing lethal

#

But that was less the bracken's fault more

#

Oh I'm just vibin I'm not in danger

#

Turn around

red bay
astral magnet
#

Thing's right behind me

azure wedge
#

Backstabbed as a fear

astral magnet
#

Gonna get turned into a knife

red bay
#

Butler

astral magnet
#

More recently ||the walker's a more consistent heart attack, when it's on me||

#

||If it's not on me it's a mere curiosity I look at and go "wao look at him go"||

azure wedge
#

You became a monster who's head can turn 360, You also scratch your back so much till you bleed from your fear. And because of your fear you tend to put your back on walls, smearing them of your blood along the way...

astral magnet
#

||If it is I've no clue it's there and I inevitably crash into him at mach fuck and my instincts get sent into fuckin overdrive for a split-second and it's already gone and I'm like "fuck's sake AGAIN???"||

azure wedge
#

ANd that ladie and gentleman, that's how I come up with monster ideas.

azure wedge
#

BEcoming the fear of back stabbing

astral magnet
#

That is a genuinely terrifying monster idea

azure wedge
# red bay wisdom teeth

||You became a meatball with bunch of wisdom teeth poking out from everywhere. Ironically similar to some tumors LOL||

astral magnet
#

||sounds gross||

azure wedge
#

That's actually a real thing...

#

That tumors could have

astral magnet
#

Damn

azure wedge
#

And hair too

#

Yeah I spoiled it caus it's gross

#

Don't look it up...

astral magnet
azure wedge
#

Dw I scared myself too a couple times

astral magnet
#

lmfao it's that effective??

#

damn

azure wedge
#

Yeppers

crude dirge
astral magnet
#

Uhh

#

Yeah go check the other floppy discs

crude dirge
#

Because that’s horrifying and gives ||upturned vibes||

astral magnet
#

||I've never played upturned what concern||

crude dirge
# astral magnet ||I've never played upturned what <:concern:1195990025653977088>||

Somewhat major spoiler:
||Theres a separate guy in charge of the hotel alongside Ik and he basically turned the place into a death trap. Except people can’t die in the afterlife so they essentially become glass panels, mushed down into a pulp or in the case most noticeable, horrifying monstrosities which you find in game.||

astral magnet
#

Ooookay yeah I'm saving that for when I eventually play the upturned

azure wedge
#

But you know what's worst than all of that?

crude dirge
#

Like really good

astral magnet
#

I've heard nothing but good about it yeah\

astral magnet
#

what the fuck are you about to say concern

azure wedge
#

No... The amount of suffering and pain in my light novel....

astral magnet
#

Oh yeah you mentioned rezero as an inspiration

#

which

#

Bodes well

#

having watched the first two seasons of the anime

azure wedge
#

Yeah my MC is uh...

#

Yeah he already lost his mind

astral magnet
#

Not a concerning thing to hear at all no sir

#

But I like me some fucked shit so lmk when that comes out

azure wedge
#

And very gore too...

astral magnet
#

yeaaaah again considering rezero not surprised

azure wedge
#

I'm making my DND campaing based on my novel too

astral magnet
#

Oh god that sounds like an Experience for everyone who's making characters for that

azure wedge
#

Yeah... New homebrew rules and all

#

Also the sheet for character is custom

astral magnet
#

damn

gusty eagle
#

Dont focus on something while leaving a moon

#

my eyes got hurted

gray leaf
#

hey question how does the snatchinbracken compat work?

#

after dragging you it then sends you to his dimension? or it just kills you and there is no dimension

#

bc playing with a friend we both got grab by the bracken but neither of us went to his dimension, he just killed us

gusty eagle
gray leaf
#

Im talking about the diversity and snatchinbracken compat option

#

I have the personal space thingy checked on but it didn't take us there after dragging us

astral magnet
#

Might be the compat is broken atp, unsure

#

Or it's at least in part because of the personal space being broken but then you wouldn't die so idk

gray leaf
#

Nah i am NOT disabling diversity

astral magnet
#

Snatchinbracken's last update was longer ago than the last update to diversity

#

looking at it

#

I haven't tried running diversity with snatchin before so hard to say

gray leaf
#

I just wanted to try bc i knew long ago they werent compatible, you either use diversity or snatchin, but when i came back to modding i see in the diversity config a snatchinbracken compat

#

So i wanted to try it

potent otter
gray leaf
#

Nah imperium is so buggy for me

#

Almost half the option dont work

gusty eagle
#

Skrill skissue

gray leaf
gusty eagle
#

U should try to go to liquidation using imperium

#

It really works!!!

gray leaf
#

Really???

#

Im going right now!!

gusty eagle
#

(softlocks the game)

potent otter
gray leaf
#

If it just worked

jade cloud
#

Is there a name for the watcher so I can spawn it in? I'm using the imperium mod and I can't spawn it in at all because I can't find the name

astral magnet
#

The watcher can't be spawned in with or detected by imperium because it uses its own ai class that isn't based on the vanilla one at all to my knowledge

#

or however it works I think it was smth like that

#

Your best bet is to just set its weight to 100, minimise any other enemy spawns and pray

jade cloud
#

damn

lean ibex
#

why does this mod cause this log to be spammed during generation? it also freezes the game while this is getting logged until its finished

#

is it because of the walker trying to find doors?

gusty eagle
#

oh wait

#

if its just freezing until its finished being logged

#

thats smth different

#

the walker thing just softlocks ur game lol

lean ibex
#

huh

#

i mean i did just get a softlock on black mesa during the seed screen

#

i could see if removing diversity fixes that too

gusty eagle
#

diversitynofloppy should fix that

lean ibex
#

so removing diversity did allow it to generate but it was way slower and laggier

#

i'm suspecting something else is causing the black mesa issue specifically

#

lethal quantities is acting weird with it

astral magnet
#

My theory is that it's to do with what comes after the door, that it's generating that

#

If it's diversity

#

But hard to say as I've never been able to see the fruits of all that logging for myself :(

azure wedge
astral magnet
#

Yeah okay that's what I figured

#

was the most likely option

#

||still gotta get in there somehow it's driving me nuts that that lil bit of content's been out for 6 months and I still haven't managed to see it whatsoever||

lean ibex
#

(and i guess why does it make the generation times so much longer)

astral magnet
#

To my VERY limited knowledge ||the new place you get taken to through that door under the right conditions is its own dungeon||

#

||Hence the additional bit of generation||

#

||In all situations except when you're on the way out of the stairs or when you're being mentally screwed up enough by a walker it's a normal-ass door with a suspicious tooltip but in the latter case it takes you there||

azure wedge
# lean ibex why does it do that? is the special door different than the normal doors? like i...

The moment I do the generation doesn't matter if it's before or after. Generation always cause stutter if I want to keep consistency when it comes to seed randomness with unity. And the issue with the door not spawning is just modded interior where their door's structure is different and when I try to look into it to add the new door well the mod just errors out and soft-locks the game.

lean ibex
#

Maybe I'm confused

#

It isn't the generation for the walker staircase right?

azure wedge
#

Nope.

lean ibex
#

It's specifically for the odd door?

azure wedge
#

Correct

lean ibex
#

And the reason it slows down so much is cus of syncing?

azure wedge
#

Nope. Lemme try to show you visually, hang on.

#

I had to dig up my screenshots but this is the closest thing I screenshotted while working on it. ||It generates another 'dungeon' beyond that door. Also there's more than what's displayed on the screenshot and bigger too.||

astral magnet
#

||Would make sense if it's generating in a similar way to how interiors are done in vanilla||

azure wedge
#

It's 70% similar I'd say.

astral magnet
#

||Typically I use loadstone to make vanilla interior generation smoother but I can assume loadstone wouldn't be touching the maze?||

errant flume
errant flume
#

DiFFoZ finding that expensive couroutine it was doing recently XD

azure wedge
#

Yes I'll redo it...

azure wedge
safe bluff
#

I'll never forgive you chaos

errant flume
#

In other words I fucking hate HDRP

astral magnet
errant flume
#

I'm trying to update my cosmetic mod and trying to get my VRMs to load in a HDRP project has been pain, they don't wanna load the shaders

#

Idk how Xu managed to get it to work for Alex's model replacer

#

lol

safe bluff
astral magnet
#

Since typically the game stalls during that

safe bluff
errant flume
#

I'm currently hoping converting the damn model to a fbx will allow it to work lol

safe bluff
#

Yeah do that

#

Get it into blender

#

Export as fbx

azure wedge
safe bluff
#

And enjoy assigning all 15 misnamed materials

astral magnet
#

I see

#

I'm sure there's some other way to prevent that

errant flume
#

peepoLie I mean I'm amazed when I loaded it in Blender it instantly loaded all the textures

azure wedge
#

Probably, but I had it all planned for s certain date for thge event and all. So it was my best option.

astral magnet
#

Understandable

azure wedge
#

And like I said... My PC is mega beefy those type of lags I barely notice them ;-;

#

I need to nerf myself....

safe bluff
errant flume
#

Yeah it explodes in Unity

#

I fucking am just not gonna bother

#

HDRP is garbage

azure wedge
#

Indeed

#

HDRP sucks

safe bluff
#

I blame your pc if you're crashing unity

errant flume
#

Gives me a legit headache cus nothing loads right in HDRP

#

Oh no Unity didn't crash

#

But I can't change the materials if it's a fbx

safe bluff
#

You can

errant flume
#

Nah it was greyed out

safe bluff
#

Just assign the materials on the material tab

#

Press the fbx

#

Go to materials

#

Assign your material

#

You can export all the materials embedded onto the model too

#

And it'll auto assign em

errant flume
#

Yeah when I clicked on the material it was greyed out

safe bluff
#

And put em in a folder for you

astral magnet
#

||Figuring out how to get the maze to generate async would be nice for performance though there's probably worse stuff impacting that atm, and my pc's decent enough that atp I mainly just care about trying to see that shit ingame it has eluded me for FAR TOO LONG||

safe bluff
#

Yeah cuz they're embedded

#

You needed to just press the button above the materials

#

This is not hdrp, this is just unity

#

And probably unreal

azure wedge
lean ibex
#

When does that appear

astral magnet
#

Uh

lean ibex
#

I've never seen it

astral magnet
#

||Door that looks odd||

astral magnet
#

hi xu

#

lmao

lean ibex
#

Well yeah I've seen the odd door

safe bluff
#

Hi

azure wedge
#

Me being awake at 5:35 AM...

errant flume
#

Nah it's HDRP, I'm surprised noone has made a thing for VRMs to load textures with UniVRM yet, there's one for URP but not HDRP

lean ibex
#

I've never seen a separate interior on it

errant flume
#

Noone wants to support HDRP

#

lol

safe bluff
#

No it's definitely not hdrp

astral magnet
safe bluff
astral magnet
#

||smth like that||

errant flume
#

I can load my models fine with a standard 3D project though with UniVRM lol

safe bluff
#

the shiny button called Extract Materials

lean ibex
#

Hmmmm

safe bluff
#

i've already done it with janitor so it's greyed out since he has nothing embedded into him rn

errant flume
#

I love that they're all named as none

#

LOL

safe bluff
#

yeah cuz they dont have anything assigned to them

#

they only get assigned once you extract em

#

otherwise they're just embedded in

#

i dont think they're named none i think it's just there's no Remapped materials

safe bluff
#

when you extract em they become remapped and removed from the fbx

#

and put into whatever folder you extracted them into

errant flume
#

Ah

lean ibex
#

So I guess if it's skipping that generation it's bcus the walker is incapable of spawning on the moon?

errant flume
#

What do I change them to to fix it though?

safe bluff
#

you dont change anything, just press Extract materials and itll auto assign all the materials into your model and put them into a folder you can edit them in

astral magnet
#

The walker should be able to spawn on every moon if it's enabled/has weights set

azure wedge
#

Nothing to do with the walker spawning. Rather the door generation 'jamming'/erroring out

astral magnet
#

as in the act of actually choosing the door right

azure wedge
#

Yeppers

astral magnet
#

Yeah that's what that is

lean ibex
#

Oh

errant flume
#

Wait do I need to also use the VRM? I am so confused how I do this

lean ibex
#

So that's unintended behavior

astral magnet
#

Yeah

lean ibex
#

Ok

errant flume
#

I extracted them but I'm so lost on what to do after that

azure wedge
astral magnet
#

Atp diversitynofloppy fixes it but I assume that fix is gonna be implemented into diversity proper in the coming update

lean ibex
#

Weird that I never noticed it generating like that until like 4 days ago