#Diversity

1 messages · Page 11 of 1

tidal walrus
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jesus fuck

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Dawg go take care of yourself

lofty marsh
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is it possible to download only the walker instead of diversity etc ?

late compass
lofty marsh
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thanks

lofty marsh
polar furnace
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oh, do you guys refer to the walker as chaos? :V

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I just got back into the thread.

toxic echo
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nope

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chaos is the creator

polar furnace
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ok, I was confused there, cause i made no mention of chaos at all

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just that the walker was kinda targetting me, despite being a rare spawn he appeared twice in a row and both times scared the crap out of me. Then I just made some suggestions to tune the spook/atleast provide some warning that the walker exists so I don't keep getting as catastrophically jumpscared by it.

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I did say "diversity plz, have mercy" but that was literally in reference to the mod, not to chaos who puts their mod in their name for ease of tracking down their work I'd guess.

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anyways. Speaking of the walker.
when you get sent away by it, does the character still pull out a video recorder...?
I had a random idea not too long ago where it's like an alternate version of one of those mods where you hunt the monsters to get drops. but in this case, you take video of them with a recorder item while they're in an aggro'd or otherwise aggressive state to get an SD card of data about the entity which you can sell. Although it's more risky than bonking entity till dead cause you need to have the entities alive to video them.
but dunno if it's possible to detect a monster's state or that you're looking at them while they're doing something with the camera out to trigger the giving of the potential item.
Alternatively it could just be "video/scan X amount of unique entities while holding Y thing (camera, bioscanner device whatever) to get research data"

daring adder
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I second this @azure wedge I actually dealt with this and it ruined my life for two years

thorn onyx
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Imagine if you say what are you gunna do space me to the speaker he replies with dont temp me

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And if he does he says iv been waiting to long to do this

azure wedge
pliant belfry
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I was thinking to myself, "Man, I haven't seen the walker in a while. Maybe I should increase its chance to spawn," and then I got hit with this 😭

cloud hare
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yeah it definitely needs to be visible from further away. if youre walking towards it, let alone sprinting you have almost no chance to avoid hitting it

hoary forge
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Eh, not like one hit kills you.

young garden
cloud hare
somber shale
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yeah visibility range should definitely be increased

pliant belfry
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Don't get me wrong tho, I love it. It's got me plenty of times. I'm just sorta unclear on how it works

hidden fractal
pliant belfry
hidden fractal
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gib me dis

pliant belfry
hidden fractal
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hecc it touches a few things other mods already touch..

pliant belfry
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I have everything disabled in the config except ShowScrapUI, ShowTotalScrapUI, and ShowShotGunAmmoCounterUI and it works just fine with other mods

hidden fractal
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hmm..

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I shall add it but have it disabled till I get everything else hammered in right . ,.

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ty for showing this mod's existence to me ., .

pliant belfry
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was wondering why in that clip I sent suddenly the powered doors were going crazy

tidal walrus
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HOLY SHIT

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IS THIS DIVERSITY?

hexed panther
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As someone who is using the locker mod and diversity together this is it

tidal walrus
hexed panther
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Ye-

Though I did adjust/disable some things in diversity-

But mostly I'm keeping it somewhat half dark so it's somewhat viable to play without a light.

Though doesn't mean they are safe from the locker or any other creature 😊

pliant belfry
tidal walrus
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And fuck the puffer

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all my homies hate the puffer

polar furnace
tidal walrus
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probably some issues with the custom interior messing with its AI

polar furnace
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I see. tile boundary maybe blocking the scan

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or better scan perhaps...? I think it had scan line of sight issues at one point where items or geometry could block each other from being scanned properly

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not sure if still currently.

tidal walrus
polar furnace
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just spitballing thoughts on it. but maybe. you'd have to do a test. like set a level to only spawn lockers and try with a variety of mods or interiors.

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I have them in my game but haven't run into them yet.

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but I don't play particularly long at any given time cause solo and skill issue/greedy moments sending me out.

tidal walrus
polar furnace
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then you can gaurantee the interiors through configs one at a time and test the heck out of them

tidal walrus
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to test Ill use Dancetools

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And then just set interiors to 99999 to test them

polar furnace
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well, happy sciencing with the murder boxes then

tidal walrus
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I love bug testing

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There is nothing more fun

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Then bug testing

polar furnace
pliant belfry
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dunno if that would fix that bug, but I haven't had any scan related problems since switching

tidal walrus
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i like BetterScan's ui tho

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:(

turbid valve
pliant belfry
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replied to my own message because a couple messages after that and you'll see the config settings I have for it so it doesn't conflict with anything else

hard hare
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Hey, does config sync with host? Thank you for your time.

thorn onyx
somber shale
tidal walrus
quasi forge
swift sequoia
thorn onyx
quasi forge
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okeydoke

polar furnace
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What even is the walker...? Is it a cursed spirit? Some sort of cognition based monster that screws with your head when close? A stealth tar monster creature with light manipulation/cloaking that can only be seen up close that just makes you freak out?

I kinda feel it just blasting doors off their hinges doesn't feel "spirity" or "stealthy".

cloud hare
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I think its just invisible to the target until nearby

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other players can see it from far away

late compass
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He meant lore-wise, not gameplay-wise

hoary forge
atomic hawk
cloud hare
inner tusk
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if brakens personal space is off does that also disable walker stairs?

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i dont want it to @azure wedge

hasty briar
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did contract titan
???

toxic echo
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LMAO

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basically free tho

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since there's no real threat inside

hasty briar
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it just looks so funny

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and we havent seen them

tidal walrus
hasty briar
toxic echo
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IBUKI RUN

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wait

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ibuki ran

hasty briar
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I still do not understand why it spawned 20 Jesters

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instead of 20 bugs

cloud hare
polar furnace
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._.

toxic echo
cloud hare
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"alright boys, we got 30 seconds inside, grab what you can find and hope to dear god you dont get blocked in"

minor wren
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just trap all of them on that one tile :tf:

toxic echo
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jesters arent an issue if you know they're there

cloud hare
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assuming you know where the other exit is in relation, it might even be too far away to go to

hidden fractal
hasty briar
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So any reason why we got 20 jesters instead of you know

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20 hoarding bugs

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we were so confused

hidden fractal
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Cause they were angry you didn't have freebird on

hasty briar
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assclap > freebird

azure wedge
hasty briar
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👍

hidden fractal
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Also, when u said "contract"... you talkin' LGU Contract?

hasty briar
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yeah wait

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idk why i said that here

hidden fractal
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😅

hasty briar
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mb guys

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i am just jesting 🏃‍♂️

hidden fractal
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:3 Gl

hasty briar
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i thought i was in LGU thread cause

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my actual bad

hidden fractal
sleek robin
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Oops nvm I just saw the messages under

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You have good taste

quasi forge
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It just kinda wasn't there

sweet lantern
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The scan node remains wherever it last touched you until it appears again as far as I can tell

terse yarrow
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I think its the same thing that happens with landmines that have already exploded

deep seal
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does anyone here know why "MaxSecure" tags some lethal company mods as a "trojan.malware.susgen"? it happens for example with LCCutscene.dll from Diversity, but also with mod like FairAI and CoilHeadStare. Other mods do not get tagged tho, and I dont really understand why and how big the risk is

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or, well, does Diversity also work without the "LCCutscene" mod?

mellow prairie
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susgen literally means it detects it as generically suspicious.

hoary forge
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Because all BepIn mods are dlls.

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And dlls can be dangerous.

deep seal
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but why some and others not

hoary forge
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False positive.

deep seal
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like why doesnt it tag say the yippee mod

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but others like remote remastered or the cutscene api

hoary forge
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I don't know what MaxSecure is tbh.

deep seal
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honestly me neither and I dont expect these mods to be malicious

hoary forge
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You don't need a third party AV. Windows ships with a decent one by default.

deep seal
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but I dont understand why some dlls are detected and others are not

mellow prairie
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5 seconds google search tells me that MaxSecure is known for notoriously reporting false positives on everything

mellow prairie
sweet lantern
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Probably just some aspects of the code are flagged as "potentially dangerous", like if they use networking for example, as in theory some kind of networking could allow for bad behaviour but it doesn't seem like it comprehensively checks what the mods are doing

deep seal
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okay

inner tusk
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Some said yesterday braken personal space is buggy at the moment I'm hosting later don't wanna run into any issues

toxic echo
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you,,, already said that

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just disable it if you wanna make sure nothing goes wrong, you can do that in the config

lucid nova
steady harbor
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probably a discord mobile moment

inner tusk
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@azure wedge

bold gulch
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this also happened to me before ac nuked itself
im not sure about the few other mod part tho

errant flume
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I mean if AC is breaking Diversity I doubt you'll see Diversity add support for it after everything that happened. I knew after the aftermath mods will slowly become incompatible with it, and it's not up to mod devs to support it anymore

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It's on AC's end to fix the compat issues themself

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Cus I can tell you when I used AC 1.1.1 with the Diversity update before all the drama happened it worked, so if you plan to use AC just downgrade it

crystal pine
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sigh I really wish AC didn't create so much drama.

errant flume
visual trench
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What about AC breaks diversity

crystal pine
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Fair enough, it just stings cause no other mod combinations come close to the stability and ease of use it provided. That's just life I guess 😩

errant flume
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🙂

crystal pine
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Well unless lobby control wants to help me adjust what scraps/monsters spawn on which moons it's only really good for late joining based on what I've tested. And I've tried lethal quantities but it's a pain to adjust.

errant flume
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But yeah I can get it being frustrating if you adjust other things, luckily most enemy mods now are adding config settings to adjust moon spawns and stuff

crystal pine
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Yeah more monster mods are making so they inject them even in modded moons which is moreso what I try to do. Kinda ruins the vibe of going to some modded moons when you know certain scrap/monsters won't spawn in without being forced to.

cloud hare
warped dew
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should work on most versions but avoid 1.1.4 - 1.1.10

late compass
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I didn't find any problems on AC 1.1.15 tho

lavish jacinth
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We are using latest AC with 9-14 people and no problem for us

bold gulch
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The problem with stuck on launching to orbit is when the host died, they cant seems to respawn
It was back before 1.1.14 and diversity still using the one before graphicApi
Rn im not sure if the bug still there cuz i have noone to test it with

tidal walrus
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Yea I use AC as host all the time and I get slaughtered and havent had a softlock with Diversity

cloud hare
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Then again I dont think anyone has been sent to the backrooms by the walker yet

supple sonnet
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Is there a way to increase the range at which walker's invisibility turns off?

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As of now it's less of a "haha ive been here the whole time" and more just a jumpscare

tidal walrus
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Not during our playtests but solo I have

cloud hare
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Interesting

tidal walrus
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also jacuj

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You've gotten a scale of the difficulty i have, by what quota should players be able to max out their perks

cloud hare
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maybe like 10% higher player xp gain, but no more than that

tidal walrus
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thats uh

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a lot

cloud hare
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I think its fine to not have every perk maxxed

tidal walrus
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Imma make different presets anyway

bold gulch
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i manually spawned the walker in experimentation
god it took them the whole round to tp me to backroom if i just stand still
was using minimap and seeing them spawned back so far away each time they bump you

tidal walrus
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no real threat unless you're being pincered by other threats

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it's biggest ability is to break doors for other enemies

cloud hare
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even then its not a threat unless you're on your last grab

tidal walrus
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yea you can easily just let it hug you about 3 times

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me personally

abstract harness
tidal walrus
bold gulch
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ah yes door slam

tidal walrus
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LMAO

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Anyway

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I'd set the walker that everytime it manges to touch you, you loose your sight up to 30 seconds scaling from each encounter

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  1. encounter lost of sight for 10 seconds, 2nd. 20 seconds
hoary forge
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Walker works best with other fear mods like FearOverhaul.

tidal walrus
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Ive never heard of FearOverhaul

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is it new?

hoary forge
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I personally like that he's more of a spook entity than a direct threat, unless you let him get you three times. Have plenty of dangerous entities anyway.

cloud hare
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visible from further away and appears far more frequently, problem solved imo

hoary forge
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What problem?

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Making him visible from further away would make him even less of a threat.

tidal walrus
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yea

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I kinda like you having to have either a partner near you or on cams to notify you you're being haunted

abstract harness
tidal walrus
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Thats what Im saying

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Sounds like InsanityRemastered, is it a similar type of mod?

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fuck it imma just look it up

abstract harness
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Unless they mean that insanity one

abstract harness
tidal walrus
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hm

abstract harness
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This is new

tidal walrus
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literally never heard of it

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and I see,

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E V E R Y T H I N G

abstract harness
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you wanna test it together broski?

tidal walrus
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You available rn?

abstract harness
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Yea

bold gulch
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its 1month old

abstract harness
tidal walrus
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how did i miss this

sleek robin
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After you get grabbed 2-3 times, he drags you to this like long staircase right?

hoary forge
tidal walrus
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I have a similar mod that does a little less, AdrenalineRush

sleek robin
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I love the idea, is there a way you could make it smaller tho?

hoary forge
sleek robin
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My friend got dragged to the staircase area and said he hated how he was just running for 3 minutes

tidal walrus
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But if this does what it does and a little more than hell yea

tidal walrus
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@abstract harness give me a sec to prepare the modpack from the tests ive been doing

abstract harness
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Alr

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Imma make something to eat in the mean time

tidal walrus
hoary forge
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My condolences.

tidal walrus
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If you're brave enough to go solo, you accept the added challenge

cloud hare
sleek robin
hoary forge
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Huh?

sleek robin
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Oh

tidal walrus
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Lmao

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its all this dude

cloud hare
hoary forge
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Also, 2.0 was the massive update.

sleek robin
tidal walrus
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I just know their mod pretty well

sleek robin
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My b

tidal walrus
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its all cool og

hoary forge
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Right now it's more about bugfixing and adding that vent hand, IIRC.

tidal walrus
tidal walrus
sleek robin
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I get confused with who's who in all these sub servers 😭

tidal walrus
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Threads should really put the OP at the top of the members list

hoary forge
tidal walrus
tidal walrus
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He's awake

azure wedge
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I slept for 4.5 hours

tidal walrus
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You can get another 3 in

cloud hare
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I think chaos lives in my hard drive, thing spooled up 5 seconds before he typed in here

tidal walrus
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How you feeling

hoary forge
tidal walrus
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that covid still hitting?

azure wedge
tidal walrus
azure wedge
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Though I'll have to be away for a whole week for personal reasons

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BUT I'll still be working on the mod.

tidal walrus
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its alright og, just hope you're alright

azure wedge
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But I won't be able to send sneak peaks or publish any update in the meanwhile

bold gulch
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making mod already tiring enough you want people to be social !?!?!?

azure wedge
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LOL

fringe magnet
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One question, can HDlethalcompany cause issues with diversity and the new graphicsAPI needed for it to run?

azure wedge
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It shouldn't cause issues normally

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If it does please let me know

toxic echo
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it doesnt, just looks weird

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i wouldn't recommend using it after looking more at it

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cuz it just looks weird

fringe magnet
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Can you bump up the resolution using graphics api?

azure wedge
hoary forge
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Use LCUltrawide.

fringe magnet
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Is mod manager recommended for all mod installs? Or is it better manually?

fringe magnet
azure wedge
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Mod manager makes it easier. But manual gives you more control overall

hoary forge
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Control over what?

fringe magnet
hoary forge
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You don't need to. You just send them the profile code and mod manager does everything for them.

fringe magnet
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Ah nice

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Thanks

azure wedge
fringe magnet
azure wedge
fringe magnet
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Damn, should have used that from the beginning instead of doing everything manually

fringe magnet
azure wedge
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It's has pros and cons

fringe magnet
azure wedge
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For example bepinex in there is not up to date sadly

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For some reason it's not updated

fringe magnet
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Oh that means some mods dont work right? Or can you update it manually?

toxic echo
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lethal company's thunderstore's bepinex isn't getting updated, which doesn't affect anything rn cuz mods are made for the current thunderstore version

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but may affect in the long run

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like some mods are using the latest version but it doesn't change anything as the latest version fundamentally doesn't change anything

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but if bepinex was to update, everything would start going haywire

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and chaos (not integritychaos) will land upon the lethal company modding scene

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jk it just will be annoying

hoary forge
toxic echo
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i said "if bepinex was to update" not "if you import newer bepinex versions"

turbid valve
fringe magnet
# azure wedge Thank you!!

I read that the Walker requires having the ship cinematic on; will there be a future release where the ship cinematic can be disabled? I feel like it breaks inmersion a tiny bit to come out from the first person view

turbid valve
bold gulch
bold gulch
# turbid valve do you have logs?

sadly not and its been awhile
as some people said their host died but dont have the problem so i guess its no longer a problem on newer version(?)
the guy that i got the info from and myself are the only case that i know

brazen geyser
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we had hilarious bug today

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i removed snare flea from friends head

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with E spam

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then after some time some kind of script suddenly dragged him to some unknown coordinates

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it was like force being applied to him, shoving him to the unknown direction and pinning him to the wall

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so he was stuck on the wall and was unable to move

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then he spazzed out of the map and died

thorn onyx
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LOL

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Man got sent to the shadow realm

brazen geyser
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i'm not sure if that was because of snare flea detachment or not

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oh, and moreso, after he respawned in the ship he was pushed into the wall again

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so he had to rejoin in the end

sweet lantern
brazen geyser
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nope

sweet lantern
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Hypothesis debunked...

azure wedge
crystal pine
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Yeah catwalks are really easy to have issues happen at even in vanilla

lucid nova
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something i wonder is like

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why does the scavenger pull out a camera when theyre sent to the staircase

supple sonnet
cloud hare
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it feels very out of place in LC imo

orchid plaza
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Gotta record for the company

cloud hare
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Thats a great question actually, for a group so dedicated to keeping things hidden as the scp foundation, why even have a name for your foundation?

swift sequoia
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they rely on the funds of the goverments

cloud hare
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So they establish delivery/pickup points with the governments and any transactions are handled by the few people operating those sites. Finding info on it from the outside would be looking for a needle in a haystack, instead of everything being connected in some way via "SCP"

swift sequoia
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idk been a while since i looked into scp

swift sequoia
hoary forge
cloud moth
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Maybe a teaser for a future way to see the Walker, maybe aesthetic, maybe youre in someone else's POV, who knows.

toxic echo
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or maybe a ref to chaos's game 👀

azure wedge
cloud moth
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:O

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!!!!

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VERY FAIR

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Chaos can you pls make P.T for us the hecc'n uhh Silent Hill Norman Reedus game that got scrapped?

cloud moth
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Good that was the intention

azure wedge
cloud moth
azure wedge
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It's official

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I'm back onto the grind

grave flint
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that was quick

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also what was recommended to be done with the latest version? delete the graphicsapi?

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and turn off bracken personal space?

grave flint
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this one?

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because it doesnt say it's deprecated

toxic echo
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keep this one

grave flint
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oh was it the one for beta testing?

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yeah okay thanks

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currently, the bracken personal space is causing issues right?

toxic echo
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iirc yeah

crystal pine
azure wedge
crystal pine
azure wedge
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I will spend time working on the mod c:

grave flint
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for some reason me flickering the breaker box isnt angering the bracken

grave flint
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yes

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pulling apparatus does anger them

cloud hare
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I had that too, flicking power off did nothing

bold gulch
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🤔 now that u said it i never see it too

cloud hare
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ah

grave flint
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between 1 and 3

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ive flicked it more than 3 times

bold gulch
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its turning on the breaker not turning off (?)

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so im guessing turning it off doesnt count

grave flint
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okay i just got it to work now

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and an army of angry brackens... xS

bold gulch
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this is why this exists

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make it 100 UAHGHHUAHGHHH

grave flint
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im not talking about that

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im talking about the bracken anger

bold gulch
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no i mean if the bracken turn it off for u then theres more reason to touch the breaker

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most run the breaker is always on which people who dont goof around wont touch it

grave flint
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ohhh yeah

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thats a good point

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the only issue is that you'd have to stumble on the breaker by chance to turn it back on

bold gulch
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well thats the same thing as the apparatus no u have to find both either way 😂
even better the mansion dont have apparatus so the only source is the breaker

errant flume
grave flint
errant flume
bold gulch
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we need bracken that can be a spooder man wall climber

grave flint
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i'd like to see something creepy crawling on all fours on the ceiling

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and chase after you on the ceiling

turbid valve
turbid valve
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That would honestly make for some insanely cool gameplay loops :P

hollow igloo
#

the bracken can be used as a possible escape goat by running into him if a jester is chasing you

hoary forge
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Scapegoat.

agile spruce
#

hey Chaos, in terms of new enemies, are you currently focusing on other areas or are you in the processing of beta-testing and adding new ones aside from the ventcrawler?

hard heron
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yo guys, does snatching bracken have issue with diversity bracken?

gloomy oar
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I believe in single-player it does

swift sequoia
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but idk ive never used snatching bracken with diversity

undone gyro
#

Weird question:

Would any enemy with the PufferAI script be affected by this mod's Puffer rework? (And I guess that goes for the other reworks as well)

grave flint
#

that’s an interesting question. i’m curious about the answer now.

hidden fractal
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hey

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is it possible to search through all code - and find out what touches the random code

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(referencing the time diversity f'd with "random" - I wanna know what else is doing it now cause I got some other mod messing with random)

tidal walrus
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Hey

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I dont know what the cause is obviously, and I dont assume its Diversity, but its the only mod that interacts with the snare flea to my knowledge, but does anyone know WHAT causes the snare flea to become jesus and do literally all of your HP within a second

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In these clips you can see me and my friends being obliterated by snare fleas

hard heron
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Ohh nice, thanks

errant flume
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makes blob friend and super adorable

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^^

errant flume
#

I already know about SlimeTamingFix, but I like the Blob being cute lol

bold gulch
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u dont need taming if u have scp

errant flume
#

Exactly

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SCP better too, it makes blobby adorable 💜

hoary forge
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So not only will it bring you scrap, but also speed you up.

errant flume
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And it makes super cute sounds

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😆

potent bramble
tidal walrus
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It must be something goofy

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Can I have ur code

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Maybe I can do some elimination

potent bramble
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Aight gimme a sec

toxic echo
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snare fleas have been good to me

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i should prolly try some more with the new mods

potent bramble
#

018e43cc-5579-e6a6-e457-838bbd27a934

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I do also have diversity so it could be a possibility

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Been having issues with lethalescape recently, but i dont believe that touches snare fleas

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StarlancerAI probably touches them, but i dont know why it would be causing issues

tidal walrus
toxic echo
#

lemme test with devtools rq

potent bramble
#

Thats the only mods i think i have that could be at fault

hoary forge
#

I don't think it's an issue between Diversity and Starlancer.

toxic echo
#

FEMBOYBRACKEN-

potent bramble
#

SHHHHFGKKHKJLJ

toxic echo
#

@cloud hare the video

cloud hare
#

I know

toxic echo
#

then why what emote

tidal walrus
#

dude

#

@potent bramble no shade, but you gotta clean up your pack

potent bramble
#

Oh yeah what needs cleaning

tidal walrus
#

You got a lot of Libararies and APIs that none of your mods use anymore

potent bramble
#

I know theres one dupe flashlight mod

#

The fuck do you mean theres unused apis in there

#

Bro are mods updating to remove their crap or something

#

I only sweeped that shit a couple weeks ago

toxic echo
#

@tidal walrus if you wanna clear a few mods, here's my pack that doesn't have the bug 018e480b-37d6-2891-9bbc-2b7bf7a050e7

#

centipederevamp from diversity is enabled on my pack

gusty sluice
#

Never had that bug either

tidal walrus
#

we love

#

bug testing

toxic echo
#

you can already clear 140 mods with that

#

and more with trucks' pack

potent bramble
#

My pack has the bug though

toxic echo
#

yeah

tidal walrus
#

well i got rid of all the mods me and trucks dont share

#

launching

toxic echo
#

so keep the mods that are in both packs

#

and remove those in mine

tidal walrus
#

and going to test if i can recreate the bug

toxic echo
#

judge anything but the configs

#

i havent done most configs yet

tidal walrus
#

I have high expectations of you

#

Im going straight to the configs young employee

toxic echo
#

i haven't edited most of em-

tidal walrus
#

tsk tsk tsk

toxic echo
#

i was gonna do LGU and ghost codes tday

signal cobalt
#

I just tested it in the test room with and without it and it seems like there is errors thrown when the player takes damage,
which causes the player to take damage again and again really fast

tidal walrus
#

that seems correct

#

because I just updated that mod

#

couldnt recreate the bug

tidal walrus
toxic echo
#

im gud

tidal walrus
potent bramble
#

Thank you tho

#

You say update my mods, this was a few days ago man, damn 😭

#

Still. Glad to know whats wrong, cheers

signal cobalt
#

you're welcome 👍

tidal walrus
#

Have you heard of GeneralImprovements?

#

or WeatherTweaks

toxic echo
#

dont tell me trucks' pack don't have either of them

#

😭

tidal walrus
#

haha

#

its so weird

tidal walrus
#

like he has this when weather tweaks literally exists

#

also

#

what do you mean its not immersive visor

#

or was that a mistake

toxic echo
#

lemme see

tidal walrus
#

all of these

#

can be replaced by GI @potent bramble

toxic echo
#

all GI stuff 😭

tidal walrus
potent bramble
#

i recall looking at generalimprovements and seeing something i didnt want in there

tidal walrus
#

This

#

Should be replaced

toxic echo
#

openbodycams

hoary forge
#

Okay, tested correctly this time.

#

It's not Immersive Visor.

tidal walrus
#

this is also replaced by GI

hoary forge
potent bramble
#

okay but looking at GI, i would be disabling practically everything here

tidal walrus
toxic echo
#

i can confirm immersive visor breaks it

#

and uhh

potent bramble
#

its basically ONLY the things i already have mods for that i would be enabling

toxic echo
#

lemme record that

hoary forge
tidal walrus
#

or want

#

this is also covered by GI

#

this too

toxic echo
toxic echo
#

yea

tidal walrus
#

nah ur just parrying all the attacks

toxic echo
#

QTE

#

spam E fast enough

tidal walrus
#

lmao

toxic echo
#

easy considering how much i have to train spamming because of a certain game

toxic echo
#

the issue was with 0.3.1

signal cobalt
#

It's only v0.3.1 that is affected

hoary forge
#

Oh, so irrelevant.

tidal walrus
#

we said it got fixed in the new update

hoary forge
#

I missed that.

tidal walrus
#

lmao its ok

#

whats NOT ok is the 9+ mods that could be covered in GI that Im seeing in this pack

hoary forge
#

is lcapi in the list?

toxic echo
tidal walrus
#

No, but this mod is

hoary forge
#

hidemodlist

#

yeah

tidal walrus
hoary forge
#

Is why I asked.

toxic echo
tidal walrus
#

do not know what game that is

toxic echo
#

quaver

tidal walrus
#

never heard of it

toxic echo
#

stepmania-like rhythm game

tidal walrus
#

ah

#

I suck at rhythm games

toxic echo
#

i'm still training

tidal walrus
#

but yea no Trucks im just gonna rework ur modpack just a tad bit just to show u its not that bad

toxic echo
#

lmfao

tidal walrus
#

its hurting my quota looking at this

#

also

#

ur modpack has a fun little quirk i think

hoary forge
#

That's Immersive Visor.

tidal walrus
#

ah

#

cute

swift sequoia
tidal walrus
#

why of course

#

hope you're having a wonderful day

swift sequoia
tidal walrus
#

me up at 2am

#

on a spreadsheet

#

because 163 new moons and 12 new interiors came out

hoary forge
#

What's it for?

#

Organising configs?

tidal walrus
tidal walrus
#

Now

#

@toxic echo @hoary forge

#

do yall know the OTHER Snare flea bug

#

where it grabs you and you cant use the shovel you had in your inv

toxic echo
#

uhh

#

skill issue

hoary forge
#

I mean, you drop all your stuff when it grabs you.

tidal walrus
#

No like

#

Your shovel breaks

#

you cant swing it anymore

swift sequoia
#

maybe look at the log

#

it helps a lot for me

hoary forge
#

Haven't encountered that.

swift sequoia
#

like when i had a bug that disables the scanner

tidal walrus
#

I havent seen anything weird in the logs

#

But it goes like this for me

#

I have a shovel in my inventory, I get snare flea'd I drop all my items, and I either
A. Manage to pick up my shovel while the roach is still on my head, but I can no longer swing that shovel
B. get saved by someone, go to pick up my stuff, and I can no longer swing that shovel

azure wedge
#

WHat did I miss?

tidal walrus
errant flume
#

and I have 110 mods in my pack

swift sequoia
#

neither have i and i have 200 in my pack

tidal walrus
#

very weird

hidden fractal
#

That... oddly rings a bell

errant flume
#

Probably some other mod causing chaos somewhere

hidden fractal
#

I've had something similar

errant flume
#

Like how Lethal Doors was randomly making my game fail to reach the main menu

#

and I had to go through disabling every recent mod I added 1 by 1 to isolate it

swift sequoia
#

mc modding be like

hidden fractal
#

i lost my mind figuring out the darn lethal progression thing..

hoary forge
#

Only mod I had issues with recently was Loadstone.

swift sequoia
hoary forge
#

Clients had no interiors on modded moons.

hidden fractal
#

what the hell was it... give me a modlist @tidal walrus

#

maybe It'll jump out at me

swift sequoia
swift sequoia
hoary forge
tidal walrus
#

Who is the culprit

hoary forge
#

It so nice to have async loading on landing though.

azure wedge
swift sequoia
errant flume
tidal walrus
#

Just point em out and Ill through em in the gutter

swift sequoia
tidal walrus
#

Ill em disappear

#

No one causes me issues and gets away with it

hidden fractal
#

and this happens solo, right?

hoary forge
#

Isn't LCAmmoCheck buggy?

#

I'm also to this day afraid of using LCBetterSaves.

gusty sluice
#

BetterSaves has issues?

errant flume
#

Yeah I removed LCBetterSaves a while ago

errant flume
gusty sluice
#

Never had issues with it

tidal walrus
#

Never had issues with it either

errant flume
#

It depends on your mod list

hoary forge
#

Thankfully I never need more than 3 saves.

errant flume
#

I know me and my group started having problems and yeeted it instantly

tidal walrus
#

skill.issue

hoary forge
tidal walrus
#

I cant live without my 12 saves

errant flume
#

I never used more than one or 2 saves anyways

#

I just liked it improving the ui

hoary forge
#

v50 better give us more slots tbh.

#

And inventory slot switching with numbers.

tidal walrus
hidden fractal
# hoary forge Isn't LCAmmoCheck buggy?

Yeah that's one of em popping out at me o -o ... as unclimactic as it is, the only things popping out is ammo check, SirTyler-BetterTeleporter-1.2.2, and .. honestly I don't know fully...

#

the back of my head is chimin' something to do with teleporting or item-management

#

fuck me man It's on the tip of my tongue. Something like this happened similarly

hidden fractal
#

there'd be a snare flea situation, we'd attempt to teleport them - the teleport would fail to fully work

#

the snare flea would be killed

#

but the items on the floor would be somewhat of a buggy ... ffs

#

(╯°□°)╯︵ ┻━┻

#

it literally bugged me and my group for like two sessions

#

and I figured it out

#

and I forgot

#

=-='

#

I'm remembering LGU slightly, which you don't have in the list though...

#

😮‍💨 ... weird bug ye got

tidal walrus
hidden fractal
#

i'd toss a dart at the teleporter mod, GI, and adrenaline first ., . ... Maybe check diversity config? If the centipede revamp is false set it true, or vice versa

#

GI messes with teleporter/inventory stuff, the teleporter mod does too, and maybe some weird conflict is happening between the state of diversity's centipede with one of the mods o- o'

#

🤷‍♂️ my best random bets

#

maybe just turn off diversity to see if it's being messed with by something else if the config of it is set to true

#

I actually failed to check if you got an event mod in here...

#

that'd be another dart toss of mine. Disable any event mods lol

errant flume
#

I use it and have never had issues with it

hidden fractal
#

Me too

#

but I also don't use some functions of it

#

specifically, I haven't let it touch inventory things - other than the hotbar scroll speed

errant flume
#

I have the teleporter stuff left at it's defaults

hidden fractal
#

maybe they touched teleporter settings and inventory stuff o -o

errant flume
#

As far as I'm aware it just lowers the telkeporter timer

#

and that's it

hidden fractal
#

there are the settings to keep stuff - again, I got no full memory why I care about teleporters with this

tidal walrus
#

I am unable to recreate the bug.

hidden fractal
#

there was an instance with snare fleas and teleporters that happened in the past

#

did you disable anything?

tidal walrus
#

no

errant flume
#

Could be Possessed Masks even

hidden fractal
#

true

#

was it just the shovel?

tidal walrus
#

yes

hidden fractal
#

so you only had a shovel on you

#

no other items

tidal walrus
#

no

#

only the shovel function broke for me

hidden fractal
#

yeah no no - but the other items could cause something

#

like how GI + locking doors + key-use-from-inventory in GI broke my item use/dropping functionality

#

could be another item fucking up something else

tidal walrus
#

possibly

#

Yknow

hidden fractal
#

do you have a recording of what happened?

tidal walrus
#

Im going to point a finger at Possessed Masks

hidden fractal
#

the only mask mods I'm using is MEOW and the fix to stop the red screen

tidal walrus
tidal walrus
#

Im assuming MEOW is masked enemy overhaul w_???

hidden fractal
#

oh wait, I removed the red-screen one

#

yus

#

it's the incorrectly named maskedenemyoverhaulfork

#

It's

#

Clearly

#

a Wrench

tidal walrus
#

Wrench

#

ah

#

MEOW

hidden fractal
#

If they wanted it to be a fork

#

just use a fork

errant flume
#

Yeah the original MEO was abandoned

#

Dev even archived the github page

hidden fractal
#

speaking of masked

tidal walrus
#

oh dam fr

hidden fractal
#

something is pissing me off mask-wise ingame

tidal walrus
#

Piggy owned that right

hidden fractal
#

there's an extreme amount of masks spawning

errant flume
#

Nah original MEO was HomelessGinger

tidal walrus
#

ah

hidden fractal
#

when I did them 5 hours of testing like 12 hours ago, very consistently masked kept spawning

errant flume
#

He left the server unannounced too, I remember him saying at one point he had grown lack of interest to work on the mod due to being busy so I think he just completely lost interest

gusty sluice
#

Is there even a point to get MEO when you have Mirage?

hidden fractal
#

even though in the config I first had it (for 2ish hours) it mimic the bracken spawnrate, and then I told it to use the rarity system and set the rarity to 3. It still kept spawning fast.

errant flume
#

MEOF has a compat option for Mirage

hidden fractal
#

actually

gusty sluice
#

You can do that with LethalQuantities

hidden fractal
#

what DOES happen if I remove MEOW?

#

what do masks do

errant flume
gusty sluice
#

Fair

errant flume
#

MEOF and CoilHeadSettings do what I need til ProfX releases their mod

#

Even then I'll probs keep CoilHeadSettings cus it allows you to change a bunch of stuff

#

It's essential

hidden fractal
#

wait... TooManyEmotes allows the masks to emote when looking at you, Mirage allows the masked to not have masks and disable the arms animation...

#

I guess you'd lose out only on showing a username above them???...

errant flume
hidden fractal
#

Could I solve my ridiculous masked-spawning situation via. removing MEOW?....

errant flume
#

It would just steal usernames and then once you boxxed a masked enemy with said username the username would be gone for the rest of the play session

errant flume
hidden fractal
#

i don't know what the hell is

errant flume
#

Didn't you say you use LethalQuantities? Maybe config is borked?

hidden fractal
#

no o- o

#

in fact, I tried to use LQ 2+ hours into the testing session to see if I could stop it myself

#

by making LQ set it to 3

#

it still spawned a ridiculous amount

errant flume
#

Hmmmmm

hidden fractal
#

it'd be like 2-3 masked in the first hour on moon

#

on experimentation

errant flume
#

You got a weird mod somewhere messing with power levels then

hidden fractal
#

over the loot hoarders, blobs, etc

#

it shouldn't be like that :c

errant flume
#

MEOF spawns a max of 2

#

unless you change it

#

and when they spawn in should be random

hidden fractal
#

well i did allow the maximum should be like 3 or so

#

but I told their damn rarity to be literally 3

#

they should be rare as hell

#

like MAYBE one encounter every 3-4 days

errant flume
#

Could just be that setting is bugged

#

Coppertiel only fixed a couple major issues when making the fork

hidden fractal
#

what would I stand to lose if I removed the fork right now?...

errant flume
#

cus HomelessGinger planned to return originally

hidden fractal
#

Other than the useless username thing

errant flume
#

I mean if you know how to control their spawns then nothing, but the alternatives to [Redacted] atm to put it bluntly suck

hidden fractal
#

also it's a tad weird this mod doesn't even have bepin as a dependency . _.' ...

errant flume
#

Most mods that depend on BepinEx don't say that Bepin is a dependency

sweet lantern
#

You wouldn't happen to have Zombie Apocalypse mode turned on would you?

hidden fractal
#

No

#

I double and triple checked that every time I changed something

#

in fact, the second time I changed shit in there - I purposely set those settings low in the event they seem to execute anyways

#

but in the console it'd say "No zombies :c"

#

I'm just annoyed at how the monsters are spawning

#

like - I could see it in the console

errant flume
hidden fractal
#

it spawns in like 4-5 at once

errant flume
#

try nuking the config and regenerating it

hidden fractal
#

but they haven't updated in ages . n.

errant flume
#

Doesn't matter

#

Configs sometimes get corrupted

hidden fractal
#

I'm used to nuking configs

#

shall do a check with that then o -o

sweet lantern
#

Zombie Apocalypse needs to be off altogether, or it'll always activate

#

Regardless of the chance

errant flume
#

Coppertiel will probably look into updating the mod soon, he said he has big changes he wants to do but he was waiting to see what the situation was with HomelessGinger

hidden fractal
#

I check it to be false, and even told its max to be 0

sweet lantern
#

Ah idk then

#

Have you tried with the mod disabled altogether

errant flume
#

He could do that but then he needs to go to a planet that spawns them naturally like Rend, Dine, or Titan

#

which if you have LGU is easy

#

cus you can force yourself credits for testing

sweet lantern
#

If you have LQ you can make them spawn anywhere

errant flume
#

Yeah I just can't be bothered to learn LethalQuantities tbh

#

It seems overly complicated and not very user friendly controlling spawn rates and stuff was the one thing [Redated] did really well and it made it simple

toxic echo
#

eh i think it's alr with the web ui

errant flume
#

Does it work okay with LLL though? I recall there being compat issues mentioned before

sweet lantern
#

I'm planning on making a video tutorial to hopefully make it a bit easier to understand. It basically gives you the choice to change just about every UnityEditor setting related to each object, which has the side effect of being more complex

sweet lantern
errant flume
#

Okay

hidden fractal
#

bloody 8:05 - masked is out the door

#

like - the animation for the timer being put there

#

the HUD animation

#

didn't even finish by the time they're out the door

#

it's a bit ridiculous.

#

Don't get me wrong - I want masked to spawn on all moons, but christ it's like it's embedded to forcefully happen somewhere

#

the very next line MEOW affects the power level, it tries to spawn one in immediately

#

I'mma attempt to disable it, and have LQ just add masked everywhere at a 3 rarity to see if they spawn this abruptly over and over.

sweet lantern
# hidden fractal

If you send me a profile code I have hunches but this is gonna bug me. I'm away until tomorrow tho so I can't do anything soon

hidden fractal
#

I'mma test just removing MEOF

#

and setting LQ to just spawn them on all moons

azure wedge
#

So I think I already done the AI for the new enemy

#

With my new AI script it allows me to create advanced AI that goes from 800 lines of code down to 200 which is a lot better

gusty sluice
hidden fractal
#

TooManyEmotes + masked are funny

#

I will edit it so it's like a 30% chance, since most TME have audio

#

which would give them away if they snuck up on you

gusty sluice
#

oh it's toomanyemotes

hidden fractal
#

tme is so beautiful

#

I love it

#

everythin' i want out of an emote mod lol

gusty sluice
#

I prefer betteremotes since they have a more vanilla feel

hidden fractal
#

screw vanilla, I'm lookin' for strawberry >:D

gusty sluice
hidden fractal
#

it has fortnite emotes yus

hoary forge
swift sequoia
swift sequoia
#

And it making the AC portable terminal glitchy

hidden fractal
#

TIL: If a masked is spawned, and you kill them outside, it doesn't reduce the power level inside

#

the entirety of the inside has no enemies right now

#

so it could be an actual tactical play to lure masked outside before killing them to permanently make the inside easier for the day

#

now I question if killing them outside reduces the outside power level to the negatives

#

allowing more enemies to spawn outside... hmm

errant flume
fringe magnet
errant flume
#

SCP999 mod makes it cute friend to pair with it

modern trellis
#

hey for some reason the walker isnt appearing in lethal quantities

mortal gorge
#

It's named weirdly in there - it's called Brackens(WalkerType) in lq

turbid valve
#

Hey does anyone know if walker has unique spawning logic?

swift sequoia
pastel cradle
#

does the walker have any major performance impacts?

gloomy oar
#

If you have a low end laptop, maybe. I haven't noticed any significant issues with performance

crystal pine
#

This game is more intensive on performance with mods than people realize. If your computer is a potato it won't take much to tank your performance.

gloomy oar
#

Tbf my laptop bluescreened a couple of times when playing diversity but that's aight I guess

crystal pine
#

To be entirely fair it's always possible for mods to improve so they cause less strain on the PC but that only goes so far depending on specs lol

#

I can't speak for every modder but I know Chaos works really hard to ensure his mod performs as well as possible.

gloomy oar
#

I think it was genuinely just my laptop acting up but I did have diversity alongside its apis

vast rover
#

Do I need to manually add Walker to the spawn pool on custom moons for it to appear? Not sure how its spawning works, is it just vanilla?

vast rover
supple sonnet
#

Are there any plans for a walker config so that he teleports you on the first grab?

queen cape
#

Is the walker enemy tied with sanity?

grave flint
#

yep

queen cape
#

That thing scares the crap out of me lol

gusty sluice
#

He's so rare he never got me twice the same day

queen cape
#

I turned up his spawn chance

gusty sluice
#

I have it set at 30

rare cove
#

Not sure how hard it would be, but would be cool if the ghost girl haunting stuff could work with the #1217707932284751962 mod 😛

somber shale
odd flint
#

I have a suggestion for the case someone doesn't want the pitch black darkness setting, but still want disadvantages when lighting changes:
Your eyes slowly adjust to the darkness.

This makes it possible to play without a flashlight while going between lit and unlit areas still cause a problem.

Additionally, constantly turning on and off your flashlight also causes problems, since your eyes need to adjust to the new light.

What do you guys think about this?

hoary forge
#

If you don't want pitch black darkness then set the value to anything between 0 and 1. Eye adaptation like in Amnesia could work, but no opinion otherwise as I don't know how hard it is to implement.

quasi forge
#

It could simply increase the transparency of the volumetric that is around the player which makes view distance limited especially inside the dungeon. I find it really aggressive anyway. Anyway that simple value could be controlled by the factors you describe or others.
Darkness adjustment is something your eyes do naturally anyway I don't love it's when artificially implemented especially so aggressively as in Amnesia, even gives some people nausea. Though LC does a lot of low contrast asethetic choices.

hoary forge
#

I don't really like how vanilla low light vision is done tbh.

#

You just have a "sphere" around you that has very weak lighting essentially.

gusty sluice
#

Is it normal for the narrator to only detect vanilla commands? I just typed lgu from LateGame and the narrator dissed me about not knowing commands lol

hybrid imp
#

Silly question but why is the spawn for the walker in a percent?

#

Does it spawn outside of the typical spawn loop?

#

like is it like the peeper where it is an hourly spawn thing?

hybrid imp
#

LLL shows it in the spawn tables tho. It looks like it is not a percent and just a weight?

azure wedge
modern trellis
#

hows progress on the new enemy? and a new way to escape from the walker

blazing wadi
#

I was wondering if the cutscene can end earlier when the ship lands so it doesnt cut off the moon information that displays when you land along with the hazard level

#

is that possible to implement?

long glen
blazing wadi
#

that already exists

long glen
#

Is it? Thats fair since I disabled the cutscene entirely in the config file lmao

spring hamlet
#

So as of now, is there not actually a way to escape the Walker's 'simulation', as I have dubbed it when he grabs and warps you?

agile spruce
#

From my understanding, not yet, but you can occasionally find eyes in the wall (same eyes as the cover picture for the mod) that will kill you if you stare into them for too long. For right now, until the escape methods are added in, dying in this way is really the only way to actually get out of the stairwell (does teleporting work?)

#

There will eventually be an end and a way to get out! It’s just kinda nonexistent atm in the current release

spring hamlet
#

No, teleporting does not work. I had cheated in one of LGU's portable teleporters, and while it activates like normal, you don't go anywhere

wheat gulch
#

btw out of curiosity, is ||the walker inspired by that infinite staircase scp||

prisma knot
#

Not sure if this has come up or if this is the place to mention it, but when you shoot bracken with a shotgun with this mod, your light turns dark until you restart the lobby

worldly kraken
hidden fractal
#

(I dunno really)

queen cape
#

Can the walker not open doors?

errant flume
#

Though on custom interiors it sometimes can't

queen cape
#

Ah

#

That explains it

azure wedge
blazing wadi
rough patio
# worldly kraken are there any other mask emote mods but dont require me to download 200+ fortnit...

Technically EmotesAPI let's all enemies emote but the only mod which implements that https://thunderstore.io/c/lethal-company/p/Gemumoddo/EnemyInteractions/, currently only receives emotes from 200 fortnite emotes https://thunderstore.io/c/lethal-company/p/Gemumoddo/BadAssCompany/ or like 50 fornite emotes with https://thunderstore.io/c/lethal-company/p/mertvybasein/NekiyManEmotes/

That being said, you could be the change you want to see in the world

gusty sluice
rough patio
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or do you mean letting enemies emote with betteremotes emotes?

gusty sluice
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Yeah I meant making masked dance with BetterEmotes emotes

rough patio
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realistically it's possible, if the BetterEmotes emotes got ported to humanoid it would be trivial to make them work

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honestly for just Masked enemies, it probably doesn't even need to be humanmoid since they share the same generic skeleton with players

gusty sluice
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So EmotesAPI would need to add support for BetterEmotes for it to work?

rough patio
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well it's more like, EmotesAPI works on Humanoid skeletons. None of the vanilla skeletons (and by extension, the skeletons that BetterEmotes uses) are humanoid

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So the two paths would be:

BetterEmotes switches to humanoid setup

or more realistically, makes a copy of its existing emotes and converts them to humanoid and sends those to EmotesAPI

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or or, since the Masked already have the same skeleton as the player, if you only care about Masked, better emotes would just use whatever method TooManyEmotes uses/used to use to make the Masked emote

rough patio
gusty sluice
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Wait what's even the difference between MoreEmotes and BetterEmotes

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I just noticed I had MoreEmotes

rough patio
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shrug I haven't looked too much into the differences

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I think one uses animoverridecontrollers

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and the other doesn't

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but that's all I really know

worldly kraken