#Solo's Ring Compass

154 messages · Page 1 of 1 (latest)

ember sequoia
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Oops! All compass mods!

placid wing
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pink club activated

ember sequoia
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FINALLY

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its all I've wanted

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Let me know here if i messed something up and need to fix it

placid wing
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you don't have a bepinex as a dependency in your manifest so the tstore manager won't be able to install this mod automagically, btw

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You can use "BepInEx-BepInExPack-5.4.2100" to target the pinned version that we want devs to use and not one of the confusing other ones people keep uploading

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@ember sequoia

ember sequoia
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ope

ember sequoia
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can't find a place to send the new ver

placid wing
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you just use the uploader again with the same ID in the manifest but a higher version number

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the beautiful thing about thunderstore is you can't edit ANYTHING without a new version number

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Select the same team and tags too, don't forget those

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good work bupper

ember sequoia
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Alright i think i got it updated with the dependency

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thanks

tropic nova
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Not able to get the mod visible ingame despite it saying its loaded

thorn pebble
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also having this issue ^

ember sequoia
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I know the problem, its a config issue

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in thunderstore, go to "Edit config" on the left of the screen, then click "BepInEx/config/BepInEx.cfg" and hit edit config

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scroll down to "Chainloader", you will see "HideManagerGameObject". set it to TRUE

merry flare
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..what is the sticky note?....

ember sequoia
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don't worry about him hes harmless

merry flare
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WHY ARE YOU SAYING THAT LIKE ITS SENTIENT

placid wing
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The sticky note is not sentient, disregard any rumors about the sticky note gaining sentience. If the sticky note tries to convince you to take action against the company report to the company moon for immediate debriefing

ember sequoia
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(:

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THIS IMAGE WILL SOLVE THE PROBLEM OF IT NOT APPEARING

tropic nova
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Trying it now

ember sequoia
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Sorry for any miscommunication, that's my bad. If that setting is off my two custom gameobjects will be culled on launch

merry flare
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anyway

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what is the sticky note and what does he do

ember sequoia
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dont worry about the sticky note

merry flare
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ok

ember sequoia
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just DONT delete the "GhostOfTheStickyNote" file

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DON'T

tropic nova
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Well turning that off, turned on the mod. But it also stops the other mods I have and being able to play online

ember sequoia
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That is not something I have noticed.

merry flare
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yeah so i did that idk if its the mod thats doing it or not but its causing my steam to have a stroke

placid wing
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steam just went down

ember sequoia
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just thunderstore being stupid, has nothing to do with my mod

merry flare
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oh

ember sequoia
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or that

tropic nova
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lmao good timing

ember sequoia
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You most likely wont be able to use my mod with people who don't have it

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from my experience you should also always have "HideManagerGameObject" true anyway

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Ill make an update to the description for that so people know

merry flare
placid wing
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and its back

tropic nova
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Well setting the hideGameObject to true does enable the mod, it looks to break a few others, judging by the giant Index out of bound error spam i got

ember sequoia
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I use quite a few mods and havent noticed that, but ill do some testing tomorrow to see if i can fix it

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the errors should just be in the log, right? It might still be fine to use those mods

tropic nova
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I'll have to mess with it more to see what mods no longer work, but off the top of my head i think the main one was the itemQuickSwitch

prisma socket
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No screenshots for this?

fringe edge
ember sequoia
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I've never seen that be the case, I'll look into it

ember sequoia
rare ridge
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is this up and running through the thunderstore mod manager

ember sequoia
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yeap

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keep in mind its requirements

rare ridge
ember sequoia
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Good man

rare ridge
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im not sure what im doing wrong

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ive got it in here.

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nvm im retared

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and cant read

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i have not failed you yet

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IT WORKED

ember sequoia
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redemption arc moment

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hope you enjoy it

rare ridge
ember sequoia
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what mods?

rare ridge
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itemQuickSwitch

ember sequoia
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that is very strange

rare ridge
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its like its not rebound anymore

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so when i press 1 it makes me dance like normal

ember sequoia
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i will test

rare ridge
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i can send you a log

ember sequoia
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i don't think my mod is doing it, i got both and it works fine

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are you running any other mods alongside them?

rare ridge
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it only happened after changing the HideManagerConfig

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as for other mods

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quck restart and shiploot worked

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also after my restart it did not actually restart and i kept seeing erros in the logs

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ohhh hm maybee this?

[Warning: BepInEx] Plugin [ItemQuickSwitchMod 1.1.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update

placid wing
ember sequoia
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perhaps, but it worked fine with that and my mod alone. With all the errors its throwing up with all of them, i feel like its either biggerlobby or latecompany.

rare ridge
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ill try and run it without them and report back

placid wing
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Hate to bash another modder's work but I'm putting money on LateCompany

rare ridge
placid wing
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Well dang, I lost all my money

ember sequoia
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that is surprising

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i was sure it was gonna be late company

rare ridge
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late company was removed first and ntohing changed. then i did bigger lobby and now it works

ember sequoia
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if i were you, personally i would drop late company and use more company instead of bigger. It might not be popular and im sure those mods are usually fine, but these work best for me

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absolutely no shade on those mods

rare ridge
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sounds fine with me

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idc as long as i can play with up to at least 8 people

ember sequoia
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can confirm more company works well with quickswitch

rare ridge
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so... odd

quartz ermine
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hey ready storm if its possible i wanted to ask if you could send me a screenshot of how it looks in-game i tried to dm but yeah

ember sequoia
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the compass?

rare ridge
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^

ember sequoia
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i gotchu

quartz ermine
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yeah the compass

ember sequoia
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up at the top, where the helmet overlay covers

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no loss of viewing area

quartz ermine
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oooh alright thank you i would have checked for myself but im not home rn sorry about that

ember sequoia
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totally fine, i needed to post SCs anyway

rare ridge
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weird note @ember sequoia you know when you are running modded and below V40 it has some text. when i had bigger loby that did not appear

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i wonder if that has something to do with it.

ember sequoia
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here it shows how it aligns with the monitor

quartz ermine
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do compass directions also work well for people inside the facility ?

ember sequoia
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they should, i only tsted with a couple moons but as far as ive seen it all lines up

quartz ermine
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alright thank you ill have to try it out soon enough and ill be sure to let you know of any issues that may come up

ember sequoia
rare ridge
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ah ok

proper tusk
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I dunno why but the compass is misaligned a bit

ember sequoia
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It being off the screen is a known bug, but the misalignment is strange

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Can you send me your mod list so I do some testing?

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Just a sc of thunderstore

peak ore
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Interestingly, this mod is causing an issue with being fired.

[Error  : Unity Log] SpawnStateException: Object is not spawned
Stack trace:
Unity.Netcode.NetworkSpawnManager.DespawnObject (Unity.Netcode.NetworkObject networkObject, System.Boolean destroyObject) (at <1b23ec5fcbfc4fbca0db70afcdb9b715>:0)
Unity.Netcode.NetworkObject.Despawn (System.Boolean destroy) (at <1b23ec5fcbfc4fbca0db70afcdb9b715>:0)
(wrapper dynamic-method) RoundManager.DMD<RoundManager::DespawnPropsAtEndOfRound>(RoundManager,bool)
StartOfRound.ResetShip () (at <39ddadb2aa5843e586a6c642ee60b0b5>:0)
StartOfRound+<playersFiredGameOver>d__251.MoveNext () (at <39ddadb2aa5843e586a6c642ee60b0b5>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:0)

This only appears with this mod. I've disabled all others, one at a time, and the issue disappears entirely when this mod is disabled. I also ran with only this mod and QuickRestart enabled, and the issue persisted.

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Basically, after being fired, the ship never loads. I'm forced to quit.

ember sequoia
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Oh, that is interesting

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I will look into that

manic sinew
ember sequoia
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For sure yeah, I'll prolly send out a minor update tomorrow

manic sinew
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Thanks cause I was like "what's this error about, mod isn't working. Then I saw your new post for Body Cams and saw the "make sure you set this setting" and at that point I was like "ah Solo isn't using the OnDestroy() route" which is fine, makes more sense to use the bepinex method instead of brute forcing something

ember sequoia
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I updated this mod, no longer requires that strange config, still only works well on a 1920/1080 screen

pale hazel
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Can you add a config for the player to change the opacity of the compass? It functions great, but i would really appreciate a much more dim version as the current bright orange is extremely distracting as it is

ember sequoia
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You can lower the opacity of the image if you want, I think that would work

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Or at the very least you can darken it, if I accidentally made it a cutout instead of transparent

pale hazel
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I'll see if I can figure that out, thanks

inland pecan
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@ember sequoia

ember sequoia
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Yeah that's been like that, haven't found time to fix it

steep smelt
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This mod ONLY works creectly in "1920 x 1080" resolution.
Quick correction: the resolution is not the issue. It's aspect ratio, which is 16:9. To anyone on aspect ratio other than 16:9 I recommend using LCUltrawide. You can set HUD to scale to 16:9 in it.
I don't know how it will behave on aspect ratios that are narrower than 16:9 though.

ember sequoia
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That makes more sense, but I'm pretty sure resolution also will change where it sits on the screen. Someday I will remake this mod

steep smelt
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I'm playing 3440x1440 and even without anchoring HUD to 16:9 it works perfectly with LCUltrawide. Without it the game is 16:9 only anyway.

ember sequoia
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Is it sat correct within the upper part of the helmet overlay?

steep smelt
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Oh yeah, without LCUltrawide it's broken. So I was wrong.

ember sequoia
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Yeah it pretty much only works if your monitor is the same as mine because I was stupid when I made this mod

steep smelt
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Without LCUltrawide | With LCUltrawide

ember sequoia
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Yeah, I assume it's because I just nudged the game object up a certain amount and lcultrawide makes that amount global

limber pollen
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sorry to bother, I swear I read it somewhere and wanted to confirm - this mod uses the ship's location as North? or how does it work?

ember sequoia
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The top of the monitor is north

limber pollen
ember sequoia
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The ships radar monitor, yes.

limber pollen
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appreciate the answers 🍻

full steeple
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well uh

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tis awkward